Publisher: DMD 2500 Target Rating: Teen Developer: Mytosis Jones

Comments

Transcription

Publisher: DMD 2500 Target Rating: Teen Developer: Mytosis Jones
Publisher:
DMD 2500
Target Rating:
Teen
Developer:
Mytosis Jones
# of Players:
4 (can be players or
groups)
Genre:
Educational
Platform:
Board Game
Overview: Survival of the Smartest: Bio­Style is a multiplayer/group board game. Players can
play in a group setting therefore showing this game is ideal for a class setting. The groups can
compete against each other and work together to figure out questions, strategies, etc which will
reinforce the concepts of teamwork and interaction. Follow the path of cellular division and
accumulate cells. Answer questions before each roll of the dice to move further down the path.
Observe the process of Mitosis while learning more about biology and competing with your
friends.
Presentation: Survival of the Smartest: Bio­Style is a board game based on the process of
Mitosis. The game board will be circular with a start point and be broken down into three different
phases. The board will include four different spots in which a player can land on: normal, effects,
draw a card, and the game changing spot. The three special spots (effects, draw a card, and the
game changing spot) will be colorized so that players can easily tell which spot they landed on.
In the middle of our circular board will be the playing cards. These playing cards are broken
down into questions and special cards. These cards will be distinguished by their colors as well.
The character pieces will be designed by our team and will be distinguishable as well. Early
character designs show that Mytosis Jones will be cool looking and will have cool looking
glasses and a jacket. Awesome­O will be a robot looking character. Drax will be evil looking and
shows signs of being a lizard. Princess Leah will have natural beauty and a dress.
Unique Features:
A.
B.
C.
D.
E.
F.
G.
Multiple choice questions ranging from easy to hard
Die rolling
Special spot/cards
Real Mitosis symptoms that will affect cell growth
Plague liked symptoms
Duel between multiple players
Immunity abilities
Mechanics:
A. Roll a die to see how many spaces you will move forward if you answer the multiple
choice question right
B. If a player lands on a draw a card spot then they will have to draw a card and see how the
effect of the card affects them moving forwards
C. If a player lands on a effects spot then they will have to see what specific effect that spot
gives them
D. If a player lands on a game changing spot then the player will have to see how that
affects them
Gameplay: As you make your way around the board your cell will grow and split into 2 smaller
cells. As you come back to the start all small cells become fully grown. You keep playing until
someone reaches 10(this depends) fully grown cells.
Characters:
A.
B.
C.
D.
Mytosis Jones
Awesome­O
Drax
Princess Leah
Similar Games:
Monopoly: The goal of this game is to own every piece of property and bankrupt the opposing
players. This game allows players to buy, rent, and trade different properties will using Monopoly
money. The board in Monopoly has special spots in which a player can land on that can affect
their gameplay. This is similar to our game because we use the same mechanic. Certain spots
on our board can help a player out or make their life more difficult. Also, we implemented the
same technique in which a player will roll a dice to see how many spaces they will move.
Candy Land: The goal of this game is to compete against other players to see who gets to
Candy Castle first. To advance along the board players must pick a card and the card they pick
will decide their movement during their turn. There are three types of cards that a player can
choose: a one color block card, a two color block card or a card with a picture on it. Candy Land
is similar to our game because players will be moving along a board and the different spots on
the game board can impact the player. For example in Candy Land if a player lands on one of the
three licorice spaces then they will lose their next turn. This is similar to our game because we
have special spaces that can make a player move forward, backwards, or miss a turn
depending on the type of space they land on.
Cranium: The goal of this game is to compete against other teams to see who gets into the
center of the track first. To advance along the board a team must complete in an activity from
four different card categories. These four different card categories are separated on the board by
a color coded system. This is similar to our game because players will be moving along the
board answering three different types of questions (easy, medium, and hard). If a player answers
a question then they will be able to advance just like they would in Cranium.