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killercabs.com :: View topic - Jamma to Mahjong conversion!
killercabs.com :: View topic - Jamma to Mahjong conversion!
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Jamma to Mahjong conversion!
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alien_mame
Mahjong Whore
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Posted: Sat Oct 22, 2005 2:37 pm
Post subject: Jamma to Mahjong conversion!
Hi y'all,
To fill you in on the background, I've just spent over £130 on a relatively rare Mahjong board from Japan, and on receipt, it's not a Jamma board. There's a
lovely little red and white sticker over the Jamma edge saying "This connector is not used"!
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Bugger!!!
So here is what I've gathered together thus far:-
The Pony MKIV
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killercabs.com :: View topic - Jamma to Mahjong conversion!
Which is one of these:-
http://www.killercabs.com/forum/viewtopic.php?t=1497 (2 of 18)30/08/2007 06:12:59
killercabs.com :: View topic - Jamma to Mahjong conversion!
Taisen Hot Gimmick Integral:-
http://www.killercabs.com/forum/viewtopic.php?t=1497 (3 of 18)30/08/2007 06:12:59
killercabs.com :: View topic - Jamma to Mahjong conversion!
Which is one of these:-
http://www.killercabs.com/forum/viewtopic.php?t=1497 (4 of 18)30/08/2007 06:12:59
killercabs.com :: View topic - Jamma to Mahjong conversion!
I also have a Mahjong Control Panel:http://www.killercabs.com/forum/viewtopic.php?t=1497 (5 of 18)30/08/2007 06:12:59
killercabs.com :: View topic - Jamma to Mahjong conversion!
and a Jamma-Mahjong Loom:-
http://www.killercabs.com/forum/viewtopic.php?t=1497 (6 of 18)30/08/2007 06:12:59
killercabs.com :: View topic - Jamma to Mahjong conversion!
I fully realise that you chaps are more used to converting from Mahjong to Jamma, but I thought that you may be able to point me in the right direction here, if
for no other reason than to restore some of your Mahjong Karma :)
My main problem is that I don't understand the Mahjong pinout. On the Jamma Harness, each button/control has it's own connector, and I was expecting
something similar on the Mahjong Harness. Nope.
Please help,
*** edit ***
On closer inspection, the Mahjong CP only has 11 wires coming from it, and the Mahjong-Jamma Loom has 11 wires too. Unfortunately, they both have
different sized Molex connectors. The specific problem therefore becomes, how do I trace the controls from the CP to the corresponding connector on the
Mahjong-Jamma Loom?
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killercabs.com :: View topic - Jamma to Mahjong conversion!
This is actually a lot simpler that I first assumed.
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Posted: Sat Oct 22, 2005 4:45 pm
Post subject:
This definitely looks like a job for Dave!
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dave010567
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Posted: Sat Oct 22, 2005 7:14 pm
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To start with I think you need to plug the fingerboard into your cab jamma connector & the other connector on to the pcb. This should give you sound & vision
on your cab. You will then have to see which colour wires go to which pins on the connector. Then do the same with the control panel. It will be then a case of
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joining the 2 sets of wires together.
Dave
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alien_mame
Mahjong Whore
Posted: Sat Oct 22, 2005 8:03 pm
Post subject:
Thanks very much for the reply dave,
I forgot to mention that I can see the game playing in attract mode, and that the only issue left is to connect up the cp the right way round.
I havew so far traced the connections on the jamma loom back to the finger board, no problem. However, The part that I am struggling with is how to
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understand the Mahjong CP - i.e. 11 wires, 23 buttons, I can seem to make sense of it.
Is trial and error the only way to sort this out?
Cheers.
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alien_mame
Mahjong Whore
Posted: Sat Oct 22, 2005 8:58 pm
Post subject:
*** UPDATE***
OK, so the main lesson here is to get someone who isn't colour blind to connect up the wires for you.
R Lass has done a perfect job in connecting this thing up.
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One minor inconvenience: the coin mech doesn't work, and neither does the service button any more. Could do with a few pointers on that one.
I'm currently grounding pin 16 on the parts side which works.
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caincan
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Posted: Mon Jun 04, 2007 12:16 pm
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Post subject:
killercabs.com :: View topic - Jamma to Mahjong conversion!
?!
on YJA, some are selling this game without the plugged harness?! (halfprice) i searched on mame emulation (not yet) but it says the mahjong game is playable
on joystick...
could it be that this harness is ready to go on a loom mahjong jamma, referring to the picture above ?!
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alien_mame
Mahjong Whore
Posted: Tue Jun 05, 2007 1:07 am
Post subject:
Hi caincan,
This seems like it was a whole lifetime ago.
I did post on here about how I managed to get the conversion complete.
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The information you read in MAME was from myself, as are the ROMs. I purchased the G-Taste pcb, and sent it to Guru in Australia to dump for the MAME
project. Pity though that the pcbs are now selling for a tenth (10%) of the price I paid
There are currently two versions on sale from Starpine on YHJ at the moment - The JAMMA version (playable with joystick) for 1500JYN, and the MAHJONG
version (which is the JAMMA version with a converter) for 3000JYN.
I didn't send the converter to Australia
Cheers,
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vib_ribbon
Stupidly Ambitious
Posted: Tue Jun 05, 2007 6:14 am
Post subject:
alien_mame wrote:
There are currently two versions on sale from Starpine on YHJ at the moment - The JAMMA version (playable with joystick) for 1500JYN, and the MAHJONG
version (which is the JAMMA version with a converter) for 3000JYN.
are there many mahjong games like that, ones that can be played using a regular joystick? if that is the case might be worth picking a couple up before i
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eventually locate that control panel for my cab.
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Persons Unknown
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Posted: Tue Jun 05, 2007 6:30 am
Post subject:
I have a few mvs Mahjong games and they will play with joystick or mahjong panel
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penrhos
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Posted: Tue Jun 05, 2007 11:31 am
Post subject:
I have a Mahjong CP for sale - Astrocity stylee.
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caincan
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Posted: Tue Jun 05, 2007 11:31 am
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thanks alien mame for little doubt i had
this was THE ero mahjong i wished much and so got an auction with the converter (i would hate to play mahjong with joystick feeling
will be pleased . (btw dvd-rom ero mahjong seem great too according to a short video on youtube)
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Posted: Tue Jun 05, 2007 12:06 pm
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AM: What size monitor's in that Pony?
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penrhos
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Posted: Tue Jun 05, 2007 7:26 pm
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You need one of these
http://page5.auctions.yahoo.co.jp/jp/auction/e56264327
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), so i guess i
killercabs.com :: View topic - Jamma to Mahjong conversion!
alien_mame
Mahjong Whore
Posted: Thu Jun 07, 2007 12:17 am
Post subject:
vib_ribbon wrote:
are there many mahjong games like that, ones that can be played using a regular joystick? if that is the case might be worth picking a couple up before i
eventually locate that control panel for my cab.
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Hi vib,
Here is the joystick part of an ini file I created for MAME32 some time ago. It is complete to MAME.109. Copy the text below, and paste to notepad. Save as
Joystick.ini in your MAME32 folders folder, and restart MAME32. This game list can be accessed from the folders pane on the left of the screen, and includes the
5 NeoGeo games alluded to by Persons Unknown.
Code:
[FOLDER_SETTINGS]
RootFolderIcon cust1
SubFolderIcon cust2
[ROOT_FOLDER]
[Joystick]
bakatono
hypreac2
hypreact
janshin
jjparad2
jjparads
kiwames
mahretsu
minasan
msjiken
ryouran
teljan
telmahjn
tmmjprd
If you don't have MAME32, or a derivative build, copy and paste the above ROM set names into the search bar at MAWS
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killercabs.com :: View topic - Jamma to Mahjong conversion!
alien_mame
Mahjong Whore
Posted: Thu Jun 07, 2007 12:23 am
Post subject:
caincan wrote:
thanks alien mame for little doubt i had
this was THE ero mahjong i wished much and so got an auction with the converter (i would hate to play mahjong with joystick feeling
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), so i
guess i will be pleased) .
I have played Mahjong with both Joystick AND MAHJONG panel, and I personally found the Joystick very difficult, as you still only get the same amount of time
to select a tile, but instead of just pressing a button, you have to repeatedly hit the joystick to highlight your choice, then select. Just a little more time
consuming, which matters greatly later in the game.
caincan wrote:
(btw dvd-rom ero mahjong seem great too according to a short video on youtube)
Do you have any links for this?? I've seen a few video tapes on YHJ, and nearly bought them
Cheers d00d.
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alien_mame
Mahjong Whore
Posted: Thu Jun 07, 2007 12:27 am
Post subject:
Guddler wrote:
AM: What size monitor's in that Pony?
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Hi Guddler,
That's a whopping 29" of fun right there in the PonyIV:)
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Another gratuitous pic of "Mon petit ponie"
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alien_mame
Mahjong Whore
Posted: Thu Jun 07, 2007 12:35 am
Post subject:
penrhos wrote:
You need one of these
http://page5.auctions.yahoo.co.jp/jp/auction/e56264327
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Cheers Penhros.
When I picked up the cab from Mr Megs, we had a long discussion about "Game Paradise" in which can be seen lots of Pony IV's with Mahjong panels in, and
we took this as near Gospel truth that Mahjong panels existed for the Pony IV.
I spent the next 10 months looking on Yahoo Japan every day for the proper panel, and I even bought an Astro City panel and a Sega Saturn HSS-330 in the
meantime so I could get to play some of my pcb's.
When I first saw the CPs (same vendor you linked to), I bought 3, and a Hanafuda one too, just to be sure, to be sure
Cheers.
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vib_ribbon
Stupidly Ambitious
Posted: Thu Jun 07, 2007 6:34 am
Post subject:
alien_mame wrote:
If you don't have MAME32, or a derivative build, copy and paste the above ROM set names into the search bar at MAWS
thanks for that. i was thinking more about games on PCB rather than in emulation though. i hope i can track a cheap E2 mahjong panel down soon... however, i
looked at some games that are emulated and i havent found one that i'm super keen on yet, maybe the good ones havent been emulated yet?! which is the
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one that in your photo? my personal fave is suchipai on the SFC... played that for years...
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caincan
The King Of Fighters 97!
Posted: Thu Jun 07, 2007 11:34 am
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alien_mame wrote:
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Do you have any links for this?? I've seen a few video tapes on YHJ, and nearly bought them
pure hazard of youtube, i was shocked
http://www.youtube.com/watch?v=gOomAzm_Vpw
(seen another picture i dont remember where, the dvdrom player was very old)
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alien_mame
Mahjong Whore
Posted: Thu Jun 07, 2007 10:44 pm
Post subject:
vib_ribbon wrote:
thanks for that. i was thinking more about games on PCB rather than in emulation though. i hope i can track a cheap E2 mahjong panel down soon...
however, i looked at some games that are emulated and i havent found one that i'm super keen on yet, maybe the good ones havent been emulated yet?!
which is the one that in your photo? my personal fave is suchipai on the SFC... played that for years...
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Sorry, should have explained, I have seen some of those pcb's for sale on YJP within the past year.
Yeah, the Suchipai series is great, but the game in the photo is Taisen Hot Gimmick Integral, and I can highly recommend both.
Cheers.
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Jamma to Mahjong conversion!
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Author
alien_mame
Mahjong Whore
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Posted: Thu Jun 07, 2007 10:45 pm
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caincan wrote:
pure hazard of youtube, i was shocked
http://www.youtube.com/watch?v=gOomAzm_Vpw
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(seen another picture i dont remember where, the dvdrom player was very old)
WOW, very impressive. A few there I didn't recognise
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Posted: Fri Jun 08, 2007 12:23 am
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Now I know why you like your Mahjong so much!
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vib_ribbon
Stupidly Ambitious
Posted: Fri Jun 08, 2007 8:16 pm
Post subject:
ah... this hot gimmick mahjong is alright innit??
...must get control panel...
got any other recommendations?
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alien_mame
Mahjong Whore
Posted: Sun Jun 10, 2007 8:26 pm
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Hi y'all,
I posted this in another thread in th forum, and it sort of explains how I solved the issues I had. I hope the mods don't mind me duplicating this post, but it really shoud be part of ths thread.
From Penhros' Pana Tin pics, this is a standard Mahjong Multiplex, and can be connected to any Mahjong pcb.
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As I understand it, multiplexing is a way of supporting many more buttons/keys that there are outputs for.
As you can see from your picture above, there are 27 buttons, but only 11 outputs. It works something like this. When you press the "A" button, this causes a connection between two of the 11 pins on your
output. The "B" button will be a connection between a different combination of outputs. Thease are all then decoded on the Mahjong game pcb itself, and that is how the game is controlled.
I have worked out all of the combinations of the Key presses, and these can be tabulated as follows:-
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killercabs.com :: View topic - Jamma to Mahjong conversion!
The names of each pin have been taken from the pinout on my Taisen Hot Gimmick Integral manual (it is useful to think of the Mahjong pinout as another standard like Jamma as all of the pcbs I have
purchased have all had the same edge connector) . The colours have been taken from the wire colours of both Jaleco and Sega Mahjong panels.
The Mahjong pinout is as follows (Solder side left, Parts Side right, P1 & P2):-
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Assume for one moment that we have a JAMMA cab on which we want to play Mahjong pcbs. It's fairly obvious from looking at the above pinouts where to connect sound/video/power/coin etc, etc, etc. What is
not obvious however, is how to connect up the controls.
Here is a very poor pic of my JAMMA to Mahjong loom, but hopefully good enough for demonstration purposes.
Moving from right to left in the picture, the first connector plugs directly onto the Mahjong pcb.
The middle connector plugs into the cab's JAMMA loom, and carries the video/sound/power etc as mentioned above.
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killercabs.com :: View topic - Jamma to Mahjong conversion!
The leftmost connector takes the 11 signals from the Mahjong Control Panel to the game pcb. I bought a set of 12 pin molex connectors and pins from coin.demon.co.uk, and had Tracey look over my shoulder
to tell me which coloured wire to connect to which.
I am very fortunate with the above JAMMA-Mahjong loom as I can leave my cab in its original state, and have the Mahjong panel easily swapped out with the joystick/buttons CP.
I hope this clears things up a bit.
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vib_ribbon
Stupidly Ambitious
Posted: Sun Jun 10, 2007 8:39 pm
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wow, thanks for making this post, i never saw the original so it is very helpful.
edit: am i right to assume that the connector actually plugs into the PCB where the sticker says "this connector is not used"? ...or is it the other connector? would it be possible for you to take a couple more
pictures of the game connected up to your cab/ cp?
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alien_mame
Mahjong Whore
Posted: Sun Jun 10, 2007 9:24 pm
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It's actually the other connector. These pcbs run different applications on the same hardware. Arika's Tetris the Grandmaster was also on this hardware, but it is a JAMMA game.
More pics will follow.
HTH.
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penrhos
KC Addict
Posted: Sun Jun 10, 2007 9:39 pm
Post subject:
I can confirm thats how it works as I've bodged a loom for the Pana and can play mahjong games with it. I also have an AstroCity Mahjong CP with an adapter connected to it that does the conversion - Its a bit
rough so I'm going to remake it when I have time.
The Plug fits onto the Mahjong edge connector, The fingerboard fits into the JAMMA plug in the cab and the white connector plugs into the connector on the Mahjong CP.
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You use Coin, Red, Green, Blue, Sync, Power, Ground, Service & Test from the JAMMA connector the rest are connected to the mahjong multiplex.
Now all I need to find out is how do you connect a Mahjong CP to a Naomi.
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alien_mame
Mahjong Whore
Posted: Sun Jun 10, 2007 11:38 pm
Post subject:
Thanks for the explanation penhros, I was getting a bit tied up how to put it across.
However, as a picture paints a thousand words, here is a pic of a complete Mahjong setup which is PnP on any JAMMA cab. As you can see from the picture below, the Foster's is pivotal to getting this working
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I have highlighted a few areas of interest in the picture, and intend to add a few more words as a thousand isn't quite enough in this instance
1) Here you can see the 11 wires coming from the Mahjong CP, and connected to the loom by means of a 12 way molex connector. Each wire is represented in it's own colour in the table above.
2)This just plugs straight into the JAMMA loom in any cab/supergun.
3)As you can see, the wiring from the CP is taken to the pcb and connected on the MAHJONG connector side of things. I hope you can just about make out the "This connector is not in use" red and white
sticker covering the JAMMA connector on the board.
HTH
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vib_ribbon
Stupidly Ambitious
Posted: Mon Jun 11, 2007 9:32 am
Post subject:
ah...thanks for all the information, now everything is a lot clearer.
is G-Taste Mahjong worth getting? i know it's cheap and all, but if it's not a good game it'd just be a waste of space. can you skip the "nuddy" bits in this game?
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penrhos
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Posted: Mon Jun 11, 2007 11:26 am
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It works with a joystick and a JAMMA loom so you dont need a mahjong panel.
If you want some Mahjong PCB's I have a box of 20 - most have instructions too.
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It is unknown the object for what it is.
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vib_ribbon
Stupidly Ambitious
Posted: Mon Jun 11, 2007 11:43 am
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been playing some hot gimmick on MAME using the keyboard, i can understand why this is so much better than using a stick. thought i might kick off my SMJ account with some mahjong games (from starpine
). considering hot gimmick integral and g-taste at the moment. i guess integral is just the first 3 or 4 hot gimmick games put together, but no idea what this g-taste is like, but might be worth taking the
risk. it's not so much that it's cheap so therefore let's just take the gamble, if the game is no good then even if it is free then i'd rather not have it taking up the space. but if the option is there to play using
joystick, that will buy me time locating that E2 mahjong CP, that's pretty cool.
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alien_mame
Mahjong Whore
Posted: Mon Jun 11, 2007 12:53 pm
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G-Taste is definitely worth getting now that it's about a 10th of the price I paid for it 18 months ago. Incidentally, this is now finally included in MAME.116 released today - yay!!!!
The graphics in G-Taste are superb, but to be honest, and as far as I can remember, the gameplay is a bit boring, but the eye candy more than makes up for this.
Hot Gimmick Integral has characters from all of the first 4 in the series and the characters from G-Taste. The gameplay is very good, and very entertaining, and the AI ingame is good too i.e. you don't get that
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"cheating bustard" feeling. The other thing I like about this game is the way that you can choose your opponents. The path through is different every time which guarantees a better shelf life. Definitely worth a
punt now, as I forked out £130 when I got mine about 18 months ago.
As for the nudity, you do get a choice on screen in all of the Hot Gimmick series as to whether or not you "punish" your losing opponent.
HTH,
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alien_mame
Mahjong Whore
Posted: Mon Jun 11, 2007 12:55 pm
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penrhos wrote:
If you want some Mahjong PCB's I have a box of 20 - most have instructions too.
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How many???
Dang, I didn't realise you had got to that extent. I'll have to have another look at what you got.
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vib_ribbon
Stupidly Ambitious
Posted: Mon Jun 11, 2007 1:16 pm
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i've made the bids for those 2 games now, so i'll see how it goes.
the difficulty level on hot gimmick 1 is pretty low so that suits me just fine, i hope integral is the same.
quick question on when you've declared "reach" in hot gimmick and it goes into auto tsumo mode, is there a button that allows you to see what pieces you're looking for to win?
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alien_mame
Mahjong Whore
Posted: Tue Jun 12, 2007 12:56 am
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vib_ribbon wrote:
i've made the bids for those 2 games now, so i'll see how it goes.
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Cool, we have another convert
vib_ribbon wrote:
the difficulty level on hot gimmick 1 is pretty low so that suits me just fine, i hope integral is the same.
Yeah, they're on a par. Integral is just "bigger"
vib_ribbon wrote:
quick question on when you've declared "reach" in hot gimmick and it goes into auto tsumo mode, is there a button that allows you to see what pieces you're looking for to win?
Short answer:"No".
Long answer:I'm not sure I understand what you are asking!! When you delcare "Reach!" you are only one tile away from completeing your hand, surely you know which tile(s) you need to get out, otherwise you'd not have
declared "Reach!"
Hmmm.
Top game(s) at any rate.
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alien_mame
Mahjong Whore
Posted: Tue Jun 12, 2007 1:01 am
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Oh yeah, if you haven't seen it yet, kiyo21 has done a very good job of documenting Video Mahjong under the guise of "Mahjong in MAME".
As luck would have it, he like teh Psikyo stuff, and has written up a lot of info in the first three installments. The first can be seen Here:http://www.mahjonginmame.nm.ru/games_hotgmck.htm
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vib_ribbon
Stupidly Ambitious
Posted: Tue Jun 12, 2007 6:14 am
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alien mame> when you have declared reach, it could be 1 of 2, 3, 4, 5, etc possible pieces that you need to win depending on the pieces you have played. sometimes the player might not know all the different
combinations the winning hand can be (due to the time limit). i just remember in suchipai on the SFC you could press a button and it'll show you all the pieces you could win with and that was very handy. it's
not essential, but handy feature i thought.
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Guddler
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Posted: Tue Jun 12, 2007 7:40 pm
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I'll have to look into a PCB and panel when I get me a suitable cab - see what all this Mahjong m'larky is about. I sold my only mj pcb years ago because i didn't understand WTF was going on
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alien_mame
Mahjong Whore
Posted: Tue Jun 12, 2007 10:02 pm
Post subject:
vib_ribbon wrote:
alien mame> when you have declared reach, it could be 1 of 2, 3, 4, 5, etc possible pieces that you need to win depending on the pieces you have played. sometimes the player might not know all the
different combinations the winning hand can be (due to the time limit). i just remember in suchipai on the SFC you could press a button and it'll show you all the pieces you could win with and that was
very handy. it's not essential, but handy feature i thought.
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Yeah, point conceded, that would be particularly useful in the later rounds as your time allowed for each discard decreases, and why the Pause button in MAME is sometimes useful
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alien_mame
Mahjong Whore
Posted: Tue Jun 12, 2007 10:03 pm
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Guddler wrote:
I'll have to look into a PCB and panel when I get me a suitable cab - see what all this Mahjong m'larky is about. I sold my only mj pcb years ago because i didn't understand WTF was going on
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Woohoo, we have another potential convert - go easy on him
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Mr-Megalo
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Posted: Tue Jun 12, 2007 11:08 pm
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i'm good a 0's n X's (tic tac toe to our US members)
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caincan
The King Of Fighters 97!
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Posted: Wed Jun 13, 2007 3:55 pm
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tested "virtual" coins on the g-taste rom w/mame.116 , not easy task, lot of draw games,
(but joystick is very easy to play with)
and yes the tutorial to mahjong is great (lot of reading, but i'm progressing on game skill
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killercabs.com :: View topic - Jamma to Mahjong conversion!
vib_ribbon
Stupidly Ambitious
Posted: Thu Jul 26, 2007 8:58 pm
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Finally I have my control panel...what, after 6 months, something like that??!! ...bu...bu...but, no
mahjong to JAMMA harness. Bugger, but the hard work is done hopefully, and I am almost there
for some mahjong action!
Some pix:
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caincan
The King Of Fighters 97!
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Posted: Thu Jul 26, 2007 9:03 pm
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looks like a tchernobyl panel
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alien_mame
Mahjong Whore
Posted: Thu Aug 30, 2007 3:23 am
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Dang, how did I miss this post.
That EII Mahjong panel lookz teh mutz nutz!!!
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Full 27 button panel as well
Very nice.
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