Universal Engraving Ref Manual-8.vp

Transcription

Universal Engraving Ref Manual-8.vp
U-MARQ Universal Engraving
Chapter 1 Introduction
Universal Engraving
Introduction
Thank you for choosing the U-MARQ Universal Engraving Software, with your new
machine. The accompanying program has been designed to work under Windows XP and
Vista, with total ease of use in mind.
Using This Reference Manual
This Reference Manual can be used in conjunction with the Quick Start Manual supplied with
your machine. It is laid out in Chapters that as far as possible mimic the U-MARQ Universal
Engraving Software's Main Menu Bar, i.e. starting with the Files Menu and progressing
through to the Help Menu, with detailed explanations on each.
How to’s
In each Chapter you will find How to topics, these are more detailed descriptions of specific
functions and usually involve some interactivity on your part, to complete a task. How to’s are
probably the quickest way to become proficient using a specific function, but also teach you
to incorporate things like < Hot Keys > which also interact with other functions.
Note : A full list of the How to’s with locations are in the Index.
Thanks and Good Luck !!!
From the U-MARQ Development Team.
For a full list of our World Wide Dealers see our website or email :
www.u-marq.com [email protected]
1
Reference Manual
Chapter 1Introduction
License & Copyright Notice
Important : Read this before using your copy of the U-MARQ Universal Engraving
Software.
U-MARQ Ltd Software License Agreement.
This document is a legal agreement between you (an individual or business) and U-MARQ
Ltd. Use of the software indicates your acceptance of these terms. As used in this License
Agreement, the term "Software" means the software included on the CD or disk media
provided with this License Agreement. The term "Software" does not include any software
that is covered by a separate license offered or granted by a person other than U-MARQ Ltd.
IF YOU DO NOT AGREE TO THESE TERMS AND CONDITIONS, EITHER
DESTROY OR RETURN, INTACT, THE SOFTWARE PACKAGE, CONTAINING
THE CD OR DISK MEDIA, TOGETHER WITH THE OTHER COMPONENTS OF
THE PRODUCT TO THE PLACE OF PURCHASE FOR A REFUND OF THE
PURCHASE PRICE.
1. PROPRIETARY RIGHTS. The Software and any accompanying documentation are the
proprietary products of U-MARQ Ltd., or its licensors and are protected under national laws
and international treaty provisions. Ownership of the Software and all copies, modifications,
translations, and merged portions thereof shall at all times remain with U-MARQ or its
licensors.
2. GRANT OF LICENSE. The Software and accompanying documentation are being
licensed to you, which means you have the right to use the Software only in accordance with
this License Agreement. The Software is considered in use on a computer when it is loaded
into temporary memory or installed into permanent memory. This License may not be
assigned or otherwise transferred without prior written consent from U-MARQ Ltd., and any
unauthorized transfer is null and void.
The end user is authorized to use ONLY a single copy of the Software on the number of
computers for which they have purchased a license as indicated on the license agreement
(copies are on the CD and in all manuals). Each permitted copy of the Software may be used
only in connection with a single computer owned or leased by the end user. If the Software is
made available on a network, it may be accessed only by ONE specific computer. Once the
Software has been accessed by ONE specific computer it may not be used on any additional
computers without purchasing additional licenses. The software may not be sold in separate
parts or broken up in any way for sale by any party, without the express permission in writing
of U-MARQ Ltd. All U-MARQ Ltd products that are sold with bundled software, the
software may not be sold in separate parts or broken up in any way for sale by any party,
2
U-MARQ Universal Engraving
Chapter 1 Introduction
without the express permission in writing of U-MARQ Ltd. All copies of the Software must
include the copyright, trademark, and patent notices.
BACKUP COPY. In addition to any copies authorized under this license agreement, you may
make a single copy of the Software solely for backup purposes.
UPDATES AND SUPPORT. You are entitled to receive technical support as outlined in the
Software documentation. You are entitled to receive Software updates (updates shall include
any patches or bug fixes that U-MARQ Ltd. makes generally available in accordance with
U-MARQ Ltd., policies as announced from time to time on terms comparable to those
offered to other users of the Software under similar licenses.
TERM. This license is effective from your date of purchase and shall remain in force until
terminated. You may terminate the license and this License Agreement at any time by
destroying the Software and the accompanying documentation, together with all copies in any
form.
3. NON PERMITTED USES. Without the express prior written permission of U-MARQ
Ltd., you may not (a) use, copy, modify, alter or transfer, electronically or otherwise, the
Software or documentation except as expressly permitted in this License Agreement, or (b)
translate, reverse program, disassemble, decompile, or otherwise reverse engineer the
Software.
4. EXPORT CONTROLS. Certain uses of the Software by you may be subject to restrictions
under UK. regulations relating to exports and ultimate end uses of computer software. You
agree to fully comply with all applicable UK. laws and regulations, including but not limited to
the Export Administration Act of 1979 as amended from time to time and any regulations
promulgated thereunder.
5. LIMITED WARRANTY. (a) U-MARQ Ltd., warrants to you, the original end user, (I) that
the Software, other than third-party software, will perform substantially in accordance with
the accompanying documentation and (ii) that the Software is properly recorded on the disk
media. This Limited Warranty extends for ninety (90) days from the date of purchase.
U-MARQ Ltd., does not warrant any third-party software that is provided with the Software,
but U-MARQ Ltd., agrees to pass on to you any warranties of the owner or licensor to the
extent permitted by the owner or licensor.
(b) This Limited Warranty does not apply to any Software that has been altered, damaged,
abused, mis-applied, or used other than in accordance with this license and any instructions
included on the Software and the accompanying documentation.
©) U-MARQ Ltd., entire liability and your exclusive remedy under this Limited Warranty shall
be the repair or replacement of any Software that fails to conform to this Limited Warranty
3
Reference Manual
Chapter 1 Introduction
or, at U-MARQ Ltd., option, return of the price paid for the Software. U-MARQ Ltd., shall
have no liability under this Limited Warranty unless the Software is returned to U-MARQ
Ltd., or its authorized representative, with a copy of your receipt, within the warranty period.
Any replacement Software will be warranted for the remainder of the original warranty period
or 30 days, whichever is longer.
(d) THIS WARRANTY IS IN LIEU OF AND EXCLUDES ALL OTHER WARRANTIES
NOT EXPRESSLY SET FORTH HEREIN, WHETHER EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE,
NON-INFRINGEMENT, OR WARRANTIES ARISING FROM USAGE OF TRADE
OR COURSE OF DEALING.
(e) THIS WARRANTY GIVES YOU SPECIFIC LEGAL RIGHTS : YOU MAY HAVE
OTHERS WHICH VARY FROM COUNTRY TO COUNTRY.
6. LIMITATION OF LIABILITY. IN NO EVENT SHALL U-MARQ Ltd'S LIABILITY
RELATED TO ANY OF THE SOFTWARE EXCEED THE LICENSE FEES
ACTUALLY PAID BY YOU FOR THE SOFTWARE. EXCEPT FOR A RETURN OF
THE PURCHASE PRICE UNDER THE CIRCUMSTANCES PROVIDED UNDER THE
LIMITED WARRANTY, NEITHER U-MARQ Ltd., NOR ITS SUPPLIERS SHALL IN
ANY EVENT BE LIABLE FOR ANY DAMAGES WHATSOEVER ARISING OUT OF
OR RELATED TO THE USE OF OR INABILITY TO USE THE SOFTWARE,
INCLUDING BUT NOT LIMITED TO DIRECT, INDIRECT, SPECIAL,
INCIDENTAL, OR CONSEQUENTIAL DAMAGES, AND DAMAGES FOR LOSS OF
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF BUSINESS
INFORMATION, OR OTHER PECUNIARY LOSS, EVEN IF U-MARQ Ltd., HAS
BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, WHETHER SUCH
LIABILITY IS BASED ON CONTRACT, TORT, WARRANTY, OR ANY OTHER
LEGAL OR EQUITABLE GROUNDS. BECAUSE SOME STATES DO NOT ALLOW
THE EXCLUSION OR LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR
INCIDENTAL DAMAGES, THE ABOVE LIMITATION MAY NOT APPLY TO YOU.
7. NO WAIVER. Any failure by either party to this agreement to enforce a specific part of
the agreement in a specific situation is not a waiver of rights under the agreement. The party
may still enforce the rest of the agreement in that situation and may still enforce some or all
of the agreement in other situations.
Copyright 2000 - 2009 U-MARQ Ltd. All rights reserved. The Software may be protected by
UK. patents, with other patents pending in the UK. and elsewhere. Universal and Universal
Engraving Software., are the registered trademark of U-MARQ Ltd.
4
U-MARQ Universal Engraving
Chapter 1 Introduction
Copyright
Copyright 2000 - 2009 U-MARQ Ltd.
All rights reserved, no part of this publication may be reproduced, rewritten, stored in a
computer system, other than with this installation of Gem Engraving Software, or translated
to any language, including data language, in any way, without prior, written permission from
U-MARQ Ltd. U-MARQ Ltd., provides this publication "as is", without warranty of any kind,
either express or implied, including but not limited to, the implied warranties of
merchantability or fitness for a particular purpose. Further, U-MARQ Ltd., reserves the right
to revise this publication and to make changes from time to time to the content hereof
without obligation of Gem Engraving Software., to notify any person of such revision or
changes. The specifications of the software may change from time to time. Occasionally
changes or variations exist in the software that are not reflected in the manual. Be sure to read
any release note or README file on the program disk before using the product. U-MARQ,
Gem and its logo are registered trademarks of U-MARQ Ltd. Ventura Publisher, Adobe
Illustrator, Windows, AutoCAD, and CorelDRAW are registered trademarks of their holders.
First edition, January 2000, first revision December 2006, second revision September 2007,
third revision January 2009
5
Reference Manual
Table of Contents
Table of Contents
Universal Engraving
Chapter 1
Introduction
1
Using This Reference Manual . . . . . . . . . . . . . . . . . . . . . . 1
License & Copyright Notice . . . . . . . . . . . . . . . . . . . . . . 2
Chapter 2
Getting Started
13
Components in Universal Engraving.
Main Menu Bar . . . . . . . . . . .
Title Bar . . . . . . . . . . . . . . .
Hint Bar . . . . . . . . . . . . . . .
Scroll Bars . . . . . . . . . . . . . .
Docking Toolbars . . . . . . . . . .
Drop Down Menu . . . . . . . . . .
Check Box . . . . . . . . . . . . . .
Cursors . . . . . . . . . . . . . . . .
Dialogue Box . . . . . . . . . . . .
Numeric Entry . . . . . . . . . . . .
Command Button . . . . . . . . . .
Apply Button. . . . . . . . . . . . .
Cancel Button . . . . . . . . . . . .
OK Button . . . . . . . . . . . . . .
Chapter 3
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Terminology
Absolute Co-ordinates
Click On . . . . . . .
Drag . . . . . . . . .
Drag Draw . . . . . .
Dotty Appearance . .
Double Click On . . .
File Names . . . . . .
Face . . . . . . . . .
Group . . . . . . . .
Hot Keys . . . . . . .
Kerning. . . . . . . .
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13
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17
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17
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18
18
Reference Manual
Table of Contents
Mouse . . . . . . . .
Marquee Box . . . . .
Node . . . . . . . . .
Single Toolpath . . .
Clearing Toolpath . .
Matrix Pattern . . . .
Properties. . . . . . .
Paths . . . . . . . . .
Relative Co-ordinates
Select. . . . . . . . .
Segment . . . . . . .
Type Face . . . . . .
TWAIN . . . . . . .
Vectorize . . . . . . .
Workspace . . . . . .
Windows Clipboard .
Chapter 4
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File Menu . . . . . .
New Drawing . . . .
New From Template .
Open . . . . . . . . .
Save Drawing . . . .
Save As. . . . . . . .
Save Setup Drawing .
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Toolbars
Toolbars Overview .
File Toolbar . . . .
Draw Toolbar . . .
Text Toolbar . . . .
Edit Toolbar . . . .
Arrange Toolbar . .
Production Toolbar.
Toolpath Toolbar. .
Shading Toolbar . .
Zoom Toolbar . . .
Transform Toolbar .
Chapter 5
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21
File Functions
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7
Reference Manual
Table of Contents
Merge Drawing . . . .
Import . . . . . . . . .
Export . . . . . . . . .
Supported File Formats
Insert Bitmap . . . . . .
Select Source. . . . . .
Acquire. . . . . . . . .
Print . . . . . . . . . .
Notes . . . . . . . . . .
Exit . . . . . . . . . . .
Chapter 6
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Edit Functions
33
33
33
34
35
35
35
36
36
36
37
Edit Menu . . . . . .
Undo . . . . . . . . .
Undo Until . . . . . .
Redo . . . . . . . . .
Redo Until . . . . . .
Cut to Clipboard . . .
Copy to Clipboard . .
Paste from Clipboard.
Delete . . . . . . . .
Duplicate Single . . .
Duplicate Workspace
Select All. . . . . . .
Deselect All . . . . .
Chapter 7
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View Functions
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38
39
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39
41
View Menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Display Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Chapter 8
Draw Functions
Draw Menu. . . . .
Draw Line . . . . .
Draw Rectangle . .
Construct Rectangle
Draw Arc . . . . . .
Draw Circle . . . .
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45
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45
45
45
46
47
47
Reference Manual
Table of Contents
Construct Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Draw Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Draw Bezier Curve. . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Chapter 8
Editing Objects
Editing Lines . . . .
Editing Rectangles .
Editing Arcs . . . .
Editing Circles . . .
Chapter 9
Chapter 10
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Text Menu . . . . . . . .
Auto Layout . . . . . . .
Auto Re-layout . . . . . .
Auto Condensing of Text
Standard Text Composer .
Disk Text. . . . . . . . .
Convert to Arc Text . . .
Edit Dynamic Arc Text .
Path Text . . . . . . . . .
Kern Text . . . . . . . .
Clear Kerning . . . . . .
Kern Weld Text . . . . .
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Text Functions
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Face Functions
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49
50
50
53
Path Functions
Path Menu . . .
Segment Menu .
Round Corners .
Connect . . . .
Close Path . . .
Force Close. . .
Break Up Path .
Cut Away . . .
Chapter 11
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53
59
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72
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75
76
77
77
77
77
77
79
Face Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Combine to Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
Convert to Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79
9
Reference Manual
Table of Contents
Chapter 12
Bitmap Function
Bitmap Menu. . .
Show Bitmap . . .
Bitmap Selection .
Show Bitmap . . .
Picture Parameters
Masking . . . . .
Chapter 13
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89
90
92
92
93
Tool Functions
Tools Menu . . . . . . . . . . . .
Calculate Distance Point to Point .
Workspace Setup . . . . . . . . .
Units Setup . . . . . . . . . . . .
Select Language. . . . . . . . . .
Toggle Language . . . . . . . . .
Options . . . . . . . . . . . . . .
Chapter 16
81
82
82
83
83
85
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Arrange Function
Arrange Menu . . . .
Align . . . . . . . . .
Adjust To. . . . . . .
Centre to Workspace .
Horizontal Centre . .
Vertical Centre . . . .
Ignore Groups . . . .
Create Group . . . . .
Explode Group . . . .
Show Sequence . . .
Chapter 15
81
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Transform Functions
Transform Menu
Dynamic Skew .
Rotate 90° . . .
Rotate -90° . . .
Chapter 14
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Production Functions
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93
96
97
97
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98
98
98
99
101
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101
101
101
103
103
103
104
105
Production Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Device = xxxx . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Engrave . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105
10
U-MARQ Universal Engraving
Table of Contents
Engrave Selected . . . . . .
Standard Production . . . .
Quick Preview . . . . . . .
Measure Plate . . . . . . . .
Read Reference Position . .
Measure Circle Centre/Point
Measure Circle 3 Points . .
Clearing Toolpath. . . . . .
Configuration Menu . . . .
Chapter 17
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Help
105
106
111
111
111
112
112
115
117
119
Help Menu . . . . . . . . .
Help . . . . . . . . . . . . .
License Information . . . .
On The Web . . . . . . . .
About Universal Engraving.
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U-MARQ Production Manager
Chapter 18
Production Manager
Main Menu Bar .
File Menu . . . .
Control Menu . .
View Menu . . .
Help Menu . . .
Toolbar . . . . .
Chapter 19
Chapter 20
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Tips on Faces . . . . . . .
Tips on Scanning . . . . .
Tips on Default Template.
Tips on Processes . . . . .
Tips on Multiple Objects .
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Hints and Tips
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Keyboard Hot Keys
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Hot Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127
Super Hot Keys . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130
Font List
11
Reference Manual
Table of Contents
Chapter 21
Engraving Fonts
132
Chapter 22
Outline Font List
137
12
U-MARQ Universal Engraving
Chapter 2 Getting Started
Getting Started
Components in Universal Engraving
Main Menu Bar
The Main Menu bar is where all the Drop down Menus are called from, by Clicking on the
required Menu, you will have access to all functions from within that Menu and sub-menus.
Title Bar
This is where the Title of the current Drawing is displayed. It is located at the top of the
Drawing window.
Hint Bar
The Hints Bar is situated at the bottom left above the horizontal scroll bar, hints are given on
the use of the selected tool.
Scroll Bars
The Scroll bars are used to shift the view in the window to see a portion of a drawing that is
outside the current viewing Area. The Scroll bars are located at the right side and bottom of
the window.
Docking Toolbars
The Docking toolbars are used to give you quick access to some of U-MARQ Universal
Engraving's most used functions, they can be re-shaped, re-sized, moved and docked into any
desired position.
Drop Down Menu
Drop down Menus are accessed from the Main Menu bar and Toolbars, sub- menus are
available from within Drop down Menus, normally you are given a list of several options to
choose from.
Check Box
Check boxes are used to Enable / Disable options by checking or un-checking the box, the
function is disabled when the Check box is empty.
Cursors
U-MARQ Universal Engraving's Cursor changes automatically, dependant on the function
and actions that are being used at any specific time.
Search Cursor
13
Reference Manual
Getting Started
This is the normal Search Limit Cursor, you can use it to select Objects etc. Its size can be
changed in the Tools Menu, Options Menu.
Drawing Cursor
The Cursor changes to this type when you are in a Drawing function.
Node Cursor
The Cursor changes to this when you are directly over a node on a selected object, or within a
Drawing function.
Segment Cursor
The Cursor changes to this when you are directly on a segment on a selected object, or within
a Drawing function.
Intersection Cursor
The Cursor changes to this when you are directly on the intersection of two segments when
one or both segments are selected, or you are in a Drawing function.
Dialogue Box
Many operation are carried out and controlled through Dialogue boxes. Dialogue boxes
generally contain several controls, Buttons, Groups of related Buttons, Text boxes, List boxes
etc. At any time one control in the Dialogue box has focus, this means that an action you
perform from the Keyboard or Mouse will affect that control. You can < Tab > between
each control, select with the mouse or use the appropriate key on the Keyboard.
Numeric Entry
Numeric entries are entered from the main keyboard or from the numeric keypad. Typical
uses are, setting Dialogue box values, entering co-ordinates, i.e. entering Workspace sizes etc.
Command Button
Command buttons are normally used to make action occur, such as resetting Dialogue box
values or calling up a supplementary Dialogue boxes.
Apply Button
The Apply button is used to confirm that the changes that have been made in a Dialogue box,
are to be applied to the drawing.
14
U-MARQ Universal Engraving
Chapter 2 Getting Started
Cancel Button
Clicking on this button will Cancel the current operation and return you to your drawing.
OK Button
The OK button confirms all changes that have been made in a Dialogue box and returns you
to your drawing.
15
U-MARQ Universal Engraving
Chapter 3 Terminology
Terminology
U-MARQ Universal Engraving uses Windows XP/Vista terminology and conventions in its
structure and Menus, a full description can be found in your Windows instruction manual.
Absolute Co-ordinates
If you select Absolute Co-ordinates, they are the calculated in relation to the ordinary origin,
i.e. Workspace "X" 0 "Y" 0.
Click On
Reference to Click On in this Reference Manual, means that you position the cursor on top of
the designated item and press and release the Left Mouse Button once.
Drag
Reference to Drag, Dragging or Drag Draw means press the Left Mouse Button, and while
continuing to hold the button down, move the mouse. When the desired action is completed,
release the button.
Drag Draw
To Drag Draw an Object (also known as Drawing Dynamically), select the appropriate
function, select the position you wish to start drawing from, Click and hold down the Left
Mouse Button. When you reach the position you wish to finish at, release the Mouse Button.
Note : All Drag Draw Drawing function on the Draw Toolbar, are accessed by Clicking with
the Left Mouse Button on the required function.
Dotty Appearance
When an Object or a Group of Objects are Selected in U-MARQ Universal Engraving, the
Selected items changes to have Dotty appearance, this is so when selecting multiple Objects
or groups, you can distinguish between what is select and what is not.
Double Click On
Reference to Double Click On in this Reference Manual means that you are to position the
on-screen cursor on top of the designated item and press and release the Left Mouse Button
twice in quick succession, Windows interprets this as a single action.
Note : The Control panel option in Windows allows you to adjust the speed of a Double
Click to suit your style, (see your Widows manual).
File Names
U-MARQ Universal Engraving for Windows supports File Names of up to 256 characters
long, so you may give your files useful names.
17
Reference Manual
Terminology
Face
A Face is a Closed Path that has special Properties. Faces have the Property to be filled like a
Closed Paths, but with the additional possibility of having “Holes” inside them, i.e. two
rectangles of different sizes placed one on top of the other, when Combined into a Face, the
smaller Rectangle will be considered to be a Hole inside the larger Rectangle. The Face will
behave as a single Combined Object similar to a Group. A Face will allows Toolpaths to be
created correctly for machining, these will take the cutter from the inside of the Object to the
outside, or in the case of Profiled Objects, ensure that the inside of the Object is Machined
before the outside.
Group
A Group is a number of Objects that are temporarily bound together, typically used when
moving or aligning items. U-MARQ Universal Engraving’s powerful grouping features allow
you to group Objects that are in different layers, also Object inside groups can be edited
without ungrouping, by selecting the Ignore Groups icon.
Hot Keys
Hot Keys are Keyboard short cut commands that take you to a function, without use of the
mouse, these may be single or multiple keystrokes, i.e. < Ctrl > + <V > is the same as
selecting Paste..
Kerning
Kerning is the terminology used to describe the alteration of spaces between characters,
within a line of text. In U-MARQ Universal Engraving a single Kern, is either plus or minus
½6 th of a full character space.
Mouse
The Mouse is the preferred pointing device for use in U-MARQ Universal Engraving. It is
recommended that you use a high quality mouse with a least two buttons, as U-MARQ
Universal Engraving uses both Left and Right Mouse Buttons., this will make for smooth
operation when navigating around the program and maximise your productivity.
Primary Mouse Button
This is the Left Hand Button on the mouse. that is assuming the mouse is configured for
right-handed use, (for mouse configuration see your Microsoft Windows operating system
manual). From now on this will be referred to as the Left Mouse Button in this Reference
Manual.
Secondary Mouse Button
This is the Right Hand Button on the mouse that is assuming the mouse configured for
right-handed use, (for mouse configuration see your Microsoft Windows operating system
manual). From now on this will be referred to as the Right mouse button in this Reference
Manual.
18
U-MARQ Universal Engraving
Chapter 3 Terminology
Marquee Box
Marquee Box is an dotted rectangular box which are created by Dragging, whilst holding
down the Left Mouse Button, this creates an invisible Bounding box around the items that
have been Selected. This is a quick way to Select one or more Objects, all Selected Objects
will go Dotty in appearance, so that you know they have been Selected.
Node
A Node is a single control point within a graphics Object, i.e. Line, Arc, Béziers Curve etc,
these can be edited using the Node Edit tool.
Single Toolpath
A Toolpath that is normally created when Profile Milling or Engraving, this is usually 50% of
the tool diameter calculated from the Objects original line and can be inside or outside
depending on the effect required. The offset is used to ensure that the finished Object remain
the same size as the original.
Clearing Toolpath
Clearing Toolpaths are normally associated with the Engraving of material. U-MARQ
Universal Engraving creates all Clearing Toolpaths by the use of cutter offsets linked to Hatch
or Island Fill routines.
Matrix Pattern
A Matrix is a number of items that form a rectangular pattern i.e. a 4 x 6 Matrix would give
you a 24 Item Matrix.
Properties
Properties are the settings that apply to any Segment, Path, Object, Group of Objects or Face,
this can be Line Thickness, Colour, Machining Depth, Depth of Cut etc. To edit the
Properties of any Object Click On the Object with the Right mouse button, the Properties
will be displayed and can be edited.
Paths
Paths can consist of a single segment, multi non connected segments, multi connected
segments or a combination of all.
Relative Co-ordinates
If you select Relative Co-ordinates the co-ordinates you enter are regarded as relative to the
default position, i.e. they are calculated from the previous position you entered.
Select
Select in U-MARQ Universal Engraving is when an Object or Objects are Selected using the
Left Mouse Button, the outline of each Object will change to have a dotty appearance, this
enables you to tell which Objects are actually Selected and which are not.
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Reference Manual
Terminology
Segment
A Segment is a single Arc, Béziers or Line.
Type Face
A Type Face or Font is a style of lettering i.e. Helvetica, Times Roman, Baskerville etc. These
are normally available in various weights i.e. Bold, Medium, Italic.
TWAIN
If you have a Scanner, you can scan images directly into U-MARQ Universal Engraving. The
quality of the scanned image depends on the quality of the original image. You can make
alterations to the image once it has been Vectorised in U-MARQ Universal Engraving.
Vectorize
U-MARQ Universal Engraving automatically Vectorised bitmap images, either when
imported or scanned. Vectorising traces the bitmap and produces vector paths with line and
Bezier curve segments. These can be edited, filled etc. for use in your drawing.
Note : You have to install the TWAIN Driver that is supplied with your Scanner before
U-MARQ Universal Engraving is able to detect your it, (see documentation supplied with
your Scanner for installation instructions).
Workspace
The Workspace is normally defined as the total height and width of the working area, you
may know it better as plate or drawing area.
Windows Clipboard
The Windows Clipboard is a temporary storage area which can hold only one item at a time.
If you have an item on the clipboard and cut another, the second one will overwrite the first.
The Windows Clipboard contents can be pasted an infinite number of times into Universal
Engraving.
Note : The Clipboard is only temporary memory, when you switch off or reboot your
computer, all the items on the Clipboard are erased.
20
U-MARQ Universal Engraving
Chapter 4 Toolbars
Toolbars
Toolbars Overview
Toolbars can be re-shape however you wish, by selecting the edge of the Toolbar with the
Pick tool and Dragging the handles in the desired direction while holding down the Left
mouse button. The Toolbar may be moved by selecting it on its face with the Pick tool and
Dragging while holding down the Left mouse button. Dock the Toolbar by Dragging whilst
holding down the Left mouse button, release the button when the Toolbar is in the desired
position. To move a Toolbar from the Menu bar to a different position, place the cursor next
to the Toolbar separator it will change to a hand, you can then drag it to a new position.
Toolbars can be docked at the Top, Left or Right of the screen. To close a Toolbar
completely either Click On the cross on the Toolbar title bar using the Left mouse button, or
from the Toolbar Menu un-check the appropriate entry.
File Toolbar
The File Toolbar is used for quick access to some of Universal Engraving’s File Functions.
File Toolbar Functions
New Drawing
Hot Key < Ctrl > + < N >
Clicking on this icon will create a New Drawing, if you are already working on a drawing you
will be asked if you wish to save the drawing you are working on. A new drawing page will be
created entitled UNTITLED, all new Universal Engraving drawings you create are given this
name until you save the drawing with a unique name. If you have assigned a Default Template
to be loaded on startup, this will be the drawing that is used. For more information. For more
information see Page 31.
Open Drawing
Hot Key < Ctrl > + < O >
Clicking on this icon will allow you to find and Open an existing Universal Engraving file. If
you are already working on a drawing you will be asked if you wish to save it, you can now
select a drive and a file name by scrolling through the options if necessary. For more
information, see Page 32.
Save Drawing
Hot Key < Ctrl > + < S >
If you have already saved your drawing with a unique name and then made changes to it, you
can update the file by Clicking on Save, this will save all Properties for that file i.e. Workspace,
Orientation, Grid Size, Feed Rates, Notes etc. For more information, see Page 32.
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Reference Manual
Toolbars
Save As
Hot Key < Ctrl > + < H >
This command is used to Save the drawing currently on the screen either for the first time,
under a New Name, in a different Directory or in another File Format. For more information,
see Page 32.
New From Template
Hot Key < Ctrl > + < T >
The New From Template function allows you to open a previously saved Universal
Engraving Template. For more information, see Page 31.
Import File
Hot Key < Shift > + < Ctrl > + < I >
The Import File icon give you access to the Universal Engraving's file import filters, these
allows you to read files from most industry standard Graphics, Desktop Publishing and CAD
packages. You are given the option to select the drive and folder that the required file exists
in. For more information, see Page 33.
Export File
Hot Key < Shift > + < Ctrl > + < X >
The Export File icon give you access to the Universal Engraving's file export filters, these
allows you to read files from most industry standard Graphics, Desktop Publishing and CAD
packages. You are given the option to select the drive and folder that the file exists in. For
Insert Bitmap
more information, see Page 33.
You can Insert a Bitmap into your drawing, for printing or tracing. For more details, see Page
Print
82.
You can output your drawing to any supported Window Printer, you have installed on your
system.
Draw Toolbar
The Draw Toolbar is used to Draw or Construct Geometrical Objects, also Text and
Dimensions, using graphical or high precision methods.
22
U-MARQ Universal Engraving
Chapter 4 Toolbars
Draw Toolbar Functions
Pick Tool
The Pick Tool is a selection tool and is used extensively in Universal Engraving to select
Functions, Menus, Objects, Options etc., by Clicking on them.
Node Edit Tool
The Node Edit Tool is used to change the shape of Objects by moving the Nodes or in the
case of Béziers curves the handles as well.
Line
A Line can be drawn dynamically by Clicking on this icon on the Draw Toolbar with the Left
mouse button and Drag Drawing. For more information, see Page 45.
Arc
Arcs can be drawn dynamically by Clicking on this icon with the Left mouse button and Drag
Drawing. For more information, see Page 47.
Circle
Circles can be drawn dynamically by Clicking on this icon with the Left mouse button and
Drag Drawing. For more information, see Page 47.
Ellipse
Ellipses can be drawn dynamically by Clicking on this icon with the Left mouse button and
Drag Drawing. For more information, see Page 48.
Bezier Curve
Bezier curves can be drawn dynamically by Clicking on this icon with the Left mouse button
and Drag Drawing. For more information, see Page 48.
Rectangle
Rectangles can be drawn dynamically by Clicking one this icon with the Left mouse button
and Drag Drawing. For more information, see Page 45.
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Reference Manual
Toolbars
Polygon
Polygons can be drawn dynamically by Clicking on this icon with the Left mouse button and
Drag Drawing. For more information, see Page 48.
Text Toolbar
Text
You can insert Line Text by Clicking on this icon with the Left mouse button.
Auto Layout
Clicking on this icon will take you into the Auto Layout Dialogue Box. For more information
see Page
Auto Relayout
Clicking on this icon will Relayout a selected Auto Layout text.
Disk Text
Clicking on this icon will take you to the Disk Text Dialogue Box.
Text to Curve
Clicking on this icon will take you to the Text to Curve Dialogue Box.
Edit Arc Text
Clicking on this icon will allow you to Edit Arc Text.
Previous Font
Clicking on this icon allows you select your text and toggle trough you font list showing the
previous font.
Next Font
Clicking on this icon allows you select your text and toggle trough you font list showing the
next font.
Kern Text
24
U-MARQ Universal Engraving
Chapter 4 Toolbars
Clicking on this icon allows you to Kern your text characters.
Freehand
Clicking this icon will activate the Freehand Tablet engraving mode, (this will only be available
if a separate license has been purchased).
Edit Toolbar
The Edit Toolbar gives you access to the most often used Edit functions.
Undo icon
Hot Key < Ctrl > + < Z >
Universal Engraving's Undo will take you back an unlimited number of undo moves.
Redo icon
Hot Key < Shift > + < Ctrl > + < Z >
Universal Engraving's Redo will restore an unlimited number of undo moves.
Cut to Clipboard icon
Hot Key < Ctrl > + < X >
The Cut function enables you to remove selected objects from one drawing and place in
another drawing via the Windows Clipboard. The Clipboard is a temporary storage area and
can hold only one item at a time. If you have an item on the Clipboard and Cut another the
second one will overwrite the first. To place items on the Clipboard select the objects, (they
will go dotty so you know what has been selected) then select Cut, the selected items will be
removed from your drawing and will be held on the Clipboard until overwritten.
Copy to Clipboard icon
Hot Key < Ctrl > + < C >
The Copy function is almost the same as the Cut function, except that the object or objects
are not removed from the drawing, but are copied on to the Windows Clipboard, all other
operations are identical.
Hot Key < Ctrl > + < V >
Paste from Clipboard icon
The Paste command put a copy of the contents of the Windows Clipboard into your drawing,
the Clipboard can be Pasted an infinite number of times into Universal Engraving. Some care
is needed using this method of transferring objects to and from Universal Engraving drawings
25
Reference Manual
Toolbars
and other Windows applications. One of the main considerations is that the item on the
Clipboard, will be at the scale that it was cut or copied from the original drawing and may be
much larger than the drawing you are pasting it into. If this is the case it may be that the
pasted object does not appear on the screen. To check if the object has been placed outside
the present screen, area invoke the View all command from the View Menu Hot Key < F4 >,
this will zoom out to display all object that are in the drawing, including outside the
Workspace.
Select All icon
Clicking on this icon will select all Objects within your drawing, unless they have been given
the property of not selectable in the Layer setup Menu.
Deselect All icon
Clicking on this icon will deselect all Selected Objects in your drawing.
Note : As the Clipboard is only temporary memory, when you switch off or reboot your
computer, all the items on the Clipboard are lost.
Arrange Toolbar
The Arrange Toolbar gives you access to the Universal Engraving Arrange functions.
Horizontal Centre icon
The Horizontal Centre function, enables you to select a number of objects and place them
relative to the centre of the Workspace in the horizontal plane. No alteration to spacing of the
objects in vertical plane will take place.
Vertical Centre icon
The Vertical Centre function, enables you to select a number of objects and place them
relative to the centre of the Workspace in the vertical plane. No alteration to spacing of the
objects in the horizontal will take place.
Align Bottom icon
This function will align all selected objects to the bottom of their bounding box.
Create Group icon
The Create Group function is used to group objects together, groups can also exist within
groups.
26
U-MARQ Universal Engraving
Chapter 4 Toolbars
Production Toolbar
The Tools Toolbar gives you easy access to some of Universal Engraving’s Tool functions.
Quick Production
Hot Key < Alt > + < 1 >
Click on this icon to go into the Quick Production function. For more information See Page
105.
Selected Only
Hot Key < Alt > + < 4 >
Click on this icon to produce Selected Objects only. For more details see Chapter 16,
Production, Selected Only.
Preview
Hot Key < Ctl > + < F4 >
Click on this icon to Preview how your drawing will look when it is outputted to your chosen
device.
Digitize Plate
Hot Key < Shift > + < Alt > + < 3 >
Click on this icon to Digitize the plate size on your Machine Bed. For more details see
Chapter 16, Production, Digitize Plate.
Set Reference
Hot Key < Shift > + < Alt > + < 4 >
Click on this icon to set a Reference Point in a drawing with reference to the workpiece on
the Machine Bed. For more details see Chapter 16, Production, Set Reference.
Measure Circle, Centre, Outside
Click on this icon to measure a circular object using your Engraving Machine.
Measure Circle, Using Three Points
Click on this icon to measure a circular object using your Engraving Machine.
27
Reference Manual
Toolbars
Toolpath Toolbar
The Toolpath Toolbar gives you quick access to Universal Engravings toolpath functions.
Toolpaths Clearing
Hot Key < Shift > + < P >
Click on this icon to create Clearing Toolpath on selected objects. For more details on
Clearing Toolpaths see Chapter 16, Production, Clearing Toolpaths.
Shading Toolbar
When working with logos or designs, you may wish to make them stand out. To achieve this
Shading, 45° Hatch
you can use the Shading Function in the GEM Engraving Software.
Clicking on this icon will allow you to Shade selected objects with a 45° Hatch.
Shading, Double Hatch
Clicking on this icon will allow you to Shade selected objects with a Double Hatch.
Zoom Toolbar
The Zoom Toolbar gives you access to Universal Engravings most used viewing functions.
Zoom Window
Hot Key < F2 >
Selecting Zoom Window from the from the Zoom Toolbar, this brings up the Spy glass icon,
you can zoom in to any part of your drawing using the marquee box principal. It is necessary
to hold down the Left mouse button whilst Dragging around the part of the work area you
require to view in detail, when you have the required area within the marquee box release the
Mouse button. You have virtually unlimited zooms available, so if you wish to see more detail
you can zoom in again.
Zoom Previous
Hot Key < F3 >
Selecting Zoom Previous View from the Zoom Toolbar, takes you back to the previous view,
you can go back all the way to the first view in the current drawing in that session.
Zoom All
28
U-MARQ Universal Engraving
Chapter 4 Toolbars
Zoom All
Hot Key < F4 >
Selecting Zoom All from the from the Zoom Toolbar, will zoom in or out as required to
show all Objects that exists within the present drawing on the screen.
Zoom
Selected
Hot Key < F6 >
Selecting Zoom Selected from the Zoom Toolbar, will bring all Selected Objects into a full
view window.
Zoom Workspace
Hot Key < F7 >
Selecting Zoom Workspace from the Zoom Toolbar, will zoom in or out as required to show
the full available Workspace on the screen, this including all Object in the Workspace.
Zoom Machine Bed
Hot Key < Ctrl > + < F7 >
Selecting Zoom Machine Bed from the from the Zoom Toolbar, allows you to view the with
its associated position on the machine bed.
Transform Toolbar
The Transform Toolbar is used to give you quick access to the most used tools for altering
and distorting text and Objects.
Move
The Move icon on the Transform Toolbar, gives you quick access to the dynamic and
precision move functions in Universal Engraving.
Resize
You can Resize any selected object, by selecting this icon. For more information see Page
Rotate
The Rotate icon on the Transform Toolbar, gives you quick access to the dynamic and
precision Rotate functions in Universal Engraving.
29
Reference Manual
Toolbars
Mirror
The Mirror icon on the Transform Toolbar, gives you quick access to the dynamic and
precision Mirror functions in Universal Engraving.
30
U-MARQ Universal Engraving
Chapter 5 File Functions
File Functions
File Menu
File functions are accessed from the Main Menu bar. The File Menu gives you to the tools
associated with the management of your files within directories and folders on your disk
drives. Opening, Saving, Scanning, Printing, Import / Export functions and Notes are all
accessed from this Menu.
New Drawing
Hot Key < Ctrl > +< N >
To create a New Drawing in Universal Engraving, select New from the File Menu. If you are
already working on a drawing you will be asked if you wish to Save the drawing you are
working on. You will now have the Opening Dialogue Box, see Figure 1, choose "New
Drawing".
Figure 1
A new drawing page will be created entitled UNTITLED., all new Universal Engraving files
you create are given this name until you Save the drawing with a unique name.
New From Template
Hot Key < Ctrl > + < T >
You can load a New Drawing from a Template by selecting this function. If you are already
working on a drawing you will be asked if you wish to Save the drawing you are working on.
A new drawing page will be created entitled UNTITLED with the Properties of the Template.
This can then be Saved with a name of your choice without over writhing the original
Template.
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Reference Manual
File Functions
Open
Hot Key < Ctrl > + < O >
Click On Open from the, File Menu, this will allow you to find and open an existing Universal
Engraving file.
How to
1
2
3
4
Select Open from the File Menu, the Open drawing dialogue box will now appear.
Select folder from the Look In selection box.
Click On the required file name.
Click On Open the job will then be loaded, if you do not wish to load the Job, Click
on.
If you are already working on a drawing you will be asked if you wish to Save it, you can now
select a drive and a file name by scrolling through the options if necessary.
Save Drawing
Hot Key < Ctrl > + < S >
If you have already Saved your drawing with a unique name and then made changes to it, you
can update the file by Clicking on Save, this will Save all Properties for that file i.e.
Workspace, Orientation, Grid Size, Feed Rates, Notes etc., these are all recalled when you
reopen using Open from the File Menu.
Save As
Hot Key < Ctrl > + < M >
This command is used to Save the drawing currently on the screen either for the first time,
under a New Name, in a different Directory or in another File Format.
How to
1
2
3
4
5
Select Save as from the File Menu, the Save as dialogue box will now appear.
Select file format you wish to save the file in, from the Save As Type selection box.
Select folder, from the Save In selection box.
Enter the required file name in the File name box.
Click On Save, the job will then be saved in the format and to the destination
specified. If you do not wish to save the file Click On Cancel.
The Save File dialogue box gives you the options to save the file with any name and in any
folder you wish.
Note : Remember you can use names up to 256 characters long, so you may give your files
useful names, no extension is necessary as this is generated automatically.
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U-MARQ Universal Engraving
Chapter 5 File Functions
Save Setup Drawing
You can use this command to save a modified the Default Setup Drawing, this will be loaded
on starting a New Drawing. For more information see Page 125.
Merge Drawing
Hot Key < Ctrl > + < M >
You can Merge one or more Universal Engraving drawings into a single drawing. All merged
drawings will take the Workspace, Properties, Layers etc. from the drawing being merged into.
How to
1 Click On Merge drawing from the File Menu.
2 Navigate to the folder that contains the file to merge.
3 Select the file and Click On the Merge button.
Universal Engraving will now Merge the Selected file into the already opened drawing.
Note : All merged Universal Engraving drawings keep their individual Properties except for
Workspace Properties and Processes, these Properties are taken from the drawing which is
being merged into. You may merge more than one drawing into the original.
Import
Hot Key < Ctrl > + < I >
The Import Menu give you access to the Universal Engraving's file import filters, these allows
you to read files from most industry standard Graphics, Desktop Publishing and CAD
packages. You are given the option to select the drive and folder that the required file exists
in.
How to
1
2
3
4
5
Select Import from the File Menu, the Import drawing dialogue box will now appear.
Select file type from the File type selection box.
Select folder from the Look in selection box.
Click On the required File name.
Click On Open the job will then be loaded, if you do not wish to load the job Click
On Cancel.
All file will be brought in to their original scale and if layered, the layer information will also
be transported wherever possible.
Export
Hot Key < Shift > + < Ctrl > + < X >
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File Functions
The Export Menu give you access to the Universal Engraving's file export filters, these allows
you to read files from most industry standard Graphics, Desktop Publishing and CAD
packages. You are given the option to select the drive and folder that the file exists in.
How to
1
2
3
4
5
Select Export from the File Menu, the Export drawing dialogue box will now appear.
Select file type from the File Type selection box.
Select folder from the Look In selection box.
Click On the required file name.
Click On Open the job will then be loaded, if you do not wish to load the job Click
On Cancel.
Supported File Formats
EPS Adobe Illustrator
Universal Engraving can READ or WRITE drawings in the EPS, AI (Encapsulated
PostScript, Adobe Illustrator) file generated by Adobe Illustrator, CorelDRAW, PagePlus
and many other software package that supports the format, on PC or MAC. The EPS
format supports Lines and Béziers Curves, this make it first choice filter for importing
logos and graphic type drawings, text should be brought in as curves. Universal
Engraving automatically converts text to curves when Exporting in this format.
HPGL
Universal Engraving can READ or WRITE drawings in the HPGL (Hewlett Packard
Graphics Language) is supported by most graphic software. In most of its flavours, it
only supports Lines, all curves being split up into small straight line segments, this makes
it difficult to scale and will probably be the last resort for file exchange.
DXF
Universal Engraving can READ or WRITE drawings in the DXF (Data Exchange File)
format. This is used in most CAD software i.e. AutoCAD, Fast Cad, Easy Cad etc, this
format supports Lines, Arcs and Polylines and is ideal for the transfer of precision
drawings. Text is brought in as information only, Universal Engraving will then assign
the default font to the drawing, height will be maintained but not necessarily text
justification, the font can be changed at any time either individually or globally once the
import function is completed.
DesignCad II
Universal Engraving can ONLY READ drawings in DesignCad II format. This format
supports Lines and Arcs and is ideal for the transfer of precision drawings into Universal
Engraving.
Meistergram D14
Universal Engraving can ONLY READ drawings in the Meistergram D14 format.
Windows Metafile
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U-MARQ Universal Engraving
Chapter 5 File Functions
Universal Engraving can READ or WRITE drawings in the popular Widows Metafile
format, these files generated by most Windows programmes on the PC and OS2
platform. The Windows Metafile format supports Lines and Béziers Curves, this make it
an ideal choice filter for importing logos and graphic type drawings, text should be
brought in as curves.
Insert Bitmap
Bitmap Formats
The Program can import drawings in various Bitmap formats, all the formats listed below are
supported.
Windows BMP
TIFF
GIF
JPEG
EXIF
PNG
EMF Pictures
WMF Pictures
These formats can be imported and Vectorised into Lines and Béziers curves, ready for
editing and cleaning up using the Program’s advanced editing tools. Bitmaps can also be
Printed, Laser Engraved or used on Cut and Print machines.
Select Source
Clicking on Select Source will bring up a selection box with all the TWAIN devices that are
available on your system, Click On the appropriate device to make active.
Note : Universal Engraving support all TWAIN compatible devices including Scanners and
Video and Digital Cameras. You will have load TWAIN Interface that came with your
Scanner (see your scanner manual for instructions).
Acquire
Hot Key < Shift > + < F3 >
Clicking on Acquire will launch the TWAIN Scanning Interface that came with your Scanner,
you will then be able to scan your artwork, (see you scanner manual for instructions). You can
then Print you drawing to any Windows supported printer or Vectorize for use when
engraving or cutting. If you intend to Vectorize your artwork you will get better results if you
scan in grayscale not line art. For details on Vectorising See Page 82.
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File Functions
Print
Hot Key < Ctrl > + < P >
Clicking on Print will give you the choice of printing to any Windows supported Printing
device, the appropriate drivers must be loaded on to your system.
Note : See your Window manual for instructions on how to load printer drivers.
Notes
Hot Key < Shift > + < Ctrl > + < N >
Notes allow you to save written information on each individual job, they are saved with each
job and are recalled when the job is loaded into Universal Engraving.
Exit
Hot Key < Ctrl > + < Q >
Select Exit from the File Menu to return to your Windows Desktop, you will be prompted to
Save your Drawing if you have not already done so.
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U-MARQ Universal Engraving
Chapter 6 Edit Functions
Edit Functions
Edit Menu
The Edit Menu is accessed from the Main Menu bar, this takes you to the tools associated
with Universal Engraving’s editing functions.
Undo
Hot Key < Ctrl > + < Z >
Undo icon
Universal Engraving's Undo will take you back an unlimited number of undo moves.
Undo Until
Hot Key < Ctrl > + < U >
You can use this function to Undo all moves back to a chosen point. You will be presented
with a list box of moves, you the select the one you wish to go back to.
Redo
Hot Key < Shift > + < Ctrl > + < Z >
Redo icon
Universal Engraving's Redo will restore an unlimited number of undo moves.
Redo Until
Hot Key < Shift > + < Ctrl > + < Z >
You can use this function to Undo all moves back to a chosen point. You will be presented
with a list box of moves, you the select the one you wish to go back to.
Cut to Clipboard
Hot Key < Ctrl > + < X >
Cut to Clipboard icon
The Cut function enables you to remove Selected Objects from one drawing and place in
another drawing via the Windows Clipboard. The Clipboard is a temporary storage area and
can hold only one item at a time. If you have an item on the Clipboard and Cut another the
second one will overwrite the first. To place items on the Clipboard select the Objects, (they
will go dotty so you know what has been Selected) then select Cut, the Selected items will be
removed from your drawing and will be held on the Clipboard until overwritten.
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Copy to Clipboard
Hot Key < Ctrl > + < C >
Copy to Clipboard icon
The Copy function is almost the same as the Cut function, except that the Object or Objects
are not removed from the drawing, but are copied on to the Windows Clipboard, all other
operations are identical.
Paste from Clipboard
Hot Key < Ctrl > + < V >
Paste from Clipboard icon
The Paste command put a copy of the contents of the Windows Clipboard into your drawing,
the Clipboard can be Pasted an infinite number of times into Universal Engraving. Some care
is needed using this method of transferring Objects to and from Universal Engraving
drawings and other Windows applications. One of the main considerations is that the item on
the Clipboard, will be at the scale that it was cut or copied from the original drawing and may
be much larger than the drawing you are pasting it into. If this is the case it may be that the
pasted Object does not appear on the screen. To check if the Object has been placed outside
the present screen, area invoke the View all command from the View Menu Hot Key < F4 >,
this will zoom out to display all Object that are in the drawing, including outside the
Workspace.
Note : As the Clipboard is only temporary memory, when you switch off or reboot your
computer, all the items on the Clipboard are lost.
Delete
Hot Key < Delete >
This command deletes all select Object from the screen.
Duplicate Single
Hot Key < D >
The Duplicate Single functions is accessed from the Edit Menu, Universal Engraving will
make a duplicate of all Selected Objects. You are given a choice to apply an offset in the “X”
and “Y” from the original, the default is zero. After copying the new Objects are
automatically Selected, you can now apply one of the other editing or move commands from
the appropriate toolbar Menu, to Move, Rotate, Group etc., the copies.
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U-MARQ Universal Engraving
Chapter 6 Edit Functions
Duplicate Workspace
The Duplicate Workspace function allows you to compose a single plate, with text logo's etc.,
then duplicate it a selected number of times. This is very useful if you have multiple plates of
the same size to engrave, with the same or similar designs on them.
How to
1 Compose your drawing on the correct size plate, using Auto Layout or simple Line Text.
2 Select Duplicate Workspace from the Edit Menu. You can then select how many copies
you require in the "X" and "Y" directions.
3 Edit each individual plate as required.
The job is now ready to send to your engraving machine.
Select All
Hot Key < Ctrl > + < A >
This command Selects All Objects in the drawing, without having to marquee box or Click <
Shift > on individual Objects.
Deselect All
This command causes all Selected Objects to be deselected.
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U-MARQ Universal Engraving
Chapter 7 View Functions
View Functions
View Menu
The View Menu takes you to all Universal Engraving’s viewing functions.
Toolbars
The Toolbar Menu is accessed from the Tools Menu, this allows you to turn on or off the
individual Toolbars by checking for visible and un-checking for invisible.
Zoom Window
Hot Key < F2 >
Selecting Zoom Window from the View Menu, or the Zoom Toolbar, this brings up the spy
glass icon, you can zoom in to any part of your drawing using the marquee box principal. It is
necessary to hold down the Left Mouse Button whilst Dragging around the part of the work
area you require to view in detail. When you have the required area within the marquee box
release the Mouse button. You have virtually unlimited Zooms available, so if you wish to see
more detail you can Zoom in again.
Zoom Last View
Hot Key < F3 >
Selecting Zoom Last view from the View Menu, or from the Zoom Toolbar, this takes you
back to the previous Views, you can go back all the way to the first View in the current
drawing in that session.
Zoom All
Hot Key < F4 >
Selecting Zoom All from the View Menu or, from the Zoom Toolbar, Universal Engraving
will Zoom in or out as required to show all Objects that exists within the drawing on the
screen.
Zoom in 10%
Hot Key < Shift > + < X >
By using the Hot Key or selecting from the View Menu, this function will Zoom in, in 10%
increments.
Zoom In 100%
Hot Key < Shift > + < Z >
By using the Hot Key or selecting from the View Menu, this function will Zoom in, in 100%
increments.
Zoom Out 10%
Hot Key < X >
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View Functions
By using the Hot Key or selecting from the View Menu, this function will Zoom out, in 10%
increments.
Zoom Out 100%
Hot Key < Z >
By using the Hot Key or selecting from the View Menu, this function will Zoom out, in 100%
increments.
Redraw
Hot Key < F5 >
Selecting Redraw from the View Menu, will refresh the current drawing window.
Zoom Selected Objects
Hot Key < F6 >
Selecting Zoom Selected Objects from the View Menu, or from the Zoom Toolbar,
U-MARQ Universal Engraving will bring all Selected Objects into a full view window.
Zoom Workspace
Hot Key < F7 >
Selecting Zoom Workspace from the View Menu or from the Zoom Toolbar, U-MARQ
Universal Engraving will Zoom in or out as required to show the full available Workspace on
the screen, including all Object that are in the Workspace.
Zoom Machine Bed
Hot Key < Ctrl > + < F7 >
Selecting Zoom Machine Bed from the View Menu, or from the Zoom Toolbar, allows you
to view the Workspace with its associated position on the machine bed.
Display Settings
You can alter display settings in this menu.
Display Nodes : By checking this box you can make the Nodes visible in your drawing.
Display Directions : By checking this box you can make the Direction of Cut visible in
your drawing.
Show Bitmaps : Check this box if you wish Bitmaps to be visible.
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U-MARQ Universal Engraving
Chapter 7 View Functions
Bitmap Colour Frame : Check this if you wish to show a coloured frame around aa
bitmap corresponding to the layer that it's on.
Note : Other settings of this type can be found in the Preferences Menu.
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U-MARQ Universal Engraving
Chapter 8 Draw Functions
Draw Functions
Draw Menu
U-MARQ Universal Engraving allows you to Draw with low precision, or Construct with
high precision, Geometric Objects, Text and Drilling Holes. This chapter will take you
through the various steps in achieving efficiency and speed.
Draw Line
Hot Key < L >
To Draw Lines Dynamically select the Line icon by Clicking with the Left mouse button or
select Draw Line from the Menu. By holding down the Left mouse button and Dragging, a
straight line is formed, from the start point to finish point, to finish the construction you
releasing the Mouse button, (see Figure 1).
• Options
1 By holding down the < Ctrl > key while dragging, constraints the angle of the Line
being drawn in steps of 15°, this is an easy way to make a line that is 0°, 15°, 30°,
45°, 60°, 75° or 90°. (this can be changed by altering the Snap Angle in the
Preferences Menu).
2 You can automatically snap to a node, point or intersection on another Segment, Path
or Object, the cursor will change to reflect the type of position Selected.
3 If you are using the Snap to Grid function, the start and finish points of the line will
be snapped to the grid points.
To edit lines see Page 49.
Draw Rectangle
Hot Key < R >
To Draw a Rectangle Dynamically select the Rectangle icon by Clicking with the Left mouse
button or select Draw Rectangle from the Draw Menu. By Clicking and holding down the
Left mouse button as you Drag, the rectangle is formed, to finish the construction you
releasing the Mouse button.
• Options
1 By holding down the <Ctrl> Key whilst Dragging, you can constrain the rectangle
to be a square.
2 By holding down the <Shift> Key whilst Dragging, the rectangle will be drawn from
the centre outward.
3 The < Ctrl > and < Shift > Keys can be used together, to give you a combination of
both functions.
4 You can automatically Snap to a node, point or intersection on another Segment, Path
or Object, the cursor will change to reflect the type of position Selected.
To edit rectangles see Page 49.
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Construct Rectangle
This function allows you to construct and place Rectangles using a known point, width and
height.
• Options
Width : Enter the required Width of the Rectangle.
Height : Enter the required Height of the Rectangle.
Point : Select the reference position, .e Top Left, Bottom Left, Centre etc.
X : This is the X co-ordinate of the selected reference point.
Y : This is the Y co-ordinate of the selected reference point.
How to
1 Select Construct Rectangle from either the Draw menu.
Figure 1
2 Click somewhere in the workspace, a Dialogue box similar to Figure 1 will appear.
3 Then enter the height in the Numeric entry box and width in the Numeric entry box. If
you want to make a square check the "Keep Proportional Box" and just enter the width.
4 If you wish to enter an "X" "Y" co-ordinate you can use the "X" 2Y " boxes.
5 Select the reference point i.e. Top Left, Bottom Right, Centre using the Nine Position
Toolbox.
6 Click On "OK".
The Universal Engraving Software will place a rectangle in your drawing at the defined
position, the “X” “Y” co-ordinates of the reference point will be shown in the co-ordinated
box.
You can continue to construct rectangles in this manner as long as you wish, to terminate the
function press the < Esc > button.
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U-MARQ Universal Engraving
Chapter 8 Draw Functions
Draw Arc
Hot Key < A >
To Draw an Arc Dynamically select Draw Objects from the Draw Menu and select Arc, or by
Clicking with the Left mouse button on the Arc icon on the Draw Toolbar. By pressing an
hold down the Left mouse button, as you Drag the mouse the arc is formed to finish the
drawing you releasing the Mouse button.
• Options
1 Holding down <Ctrl> from the keyboard will constraint the angle of the arc in 15
degree incremental, this is an easy way to make an arc that is 0°, 15°, 30°, 45°, 60°,
75° or 90°, (this can be changed by altering the Snap Angle in the Tools Menu,
Options Menu), the arc is terminated by releasing the Mouse button.
2 Holding the, <Shift> Key reverse the arc.
3 The <Ctrl> and <Shift> Keys can be used together, to give you a combination of
both functions.
4 If you have Snap To enabled in the Tools Menu, Options Dialogue box, you can
automatically snap to a node, point or intersection on another segment, path or
Object, the cursor will change to reflect the type of position Selected.
To edit arcs see Page 50.
Draw Circle
Hot Key < C >
To Draw a Circle Dynamically select Draw Objects from the Draw Menu and select Circle, or
by Clicking with the Left mouse button on the Circle icon on the Draw Toolbar. By holding
down the Left mouse button and Dragging, a circle will be drawn from the outside, when you
have the required size release the Mouse button.
• Options
1 By holding down < Shift > on the keyboard, the circle will be drawn from the centre
Outwards.
2 If you are using the Snap to Grid function, the centre and the outer circumference of
the circle will be fitted to the nearest grid points.
Construct Circle
This function allows you to construct and place Circles using a known point and radius.
How to
1 Select Construct Circle from the Draw menu and Click somewhere on the Workspace.
2 You will now see a Dialogue box similar to Figure 2 will appear.
3 Then enter the height in the Numeric entry box and width in the Numeric entry box. If
you want to make a circle check the "Keep Proportional Box" and just enter the width.
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Figure 2
You can continue to construct circles in this manner as long as you wish, to terminate the
function press < Esc > from the Keyboard.
Draw Polygon
Hot Key < G >
To Draw a Polygon Dynamically select Draw Objects from the Draw Menu and select
Polygon, or by Clicking with the Left mouse button on the Polygon Icon on the Draw
Toolbar. You can insert regular polygons; that is polygons with constant side lengths and
identical corner angles, enter the number of sides you want, you can now Drag Draw a
polygon, when you have the required size release the Mouse button.
• Options
1 By holding down the < Ctrl > key while Dragging, constraints the angle of the
polygon being drawn in steps of 15°, this is an easy way to make a line that is 0°,
15°, 30°, 45°, 60°, 75° or 90°, (this can be changed by altering the Snap Angle in the
Tools Menu, Options Menu).
2 By holding down the < Shift > Key whilst Dragging, the polygon will be drawn from
the centre outward.
3 The < Ctrl > and < Shift > keys can be used together, to give you a combination of
both functions.
If you are using the Snap to Grid function, the points of the polygon will be corrected to snap
to the grid points.
Draw Bezier Curve
Hot Key < B >
To Draw a Béziers curve Dynamically select Draw Objects from the Draw Menu and select
Béziers, or by Clicking with the Left mouse button on the Bezier icon on the Draw Toolbar.
How to
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U-MARQ Universal Engraving
Chapter 8 Draw Functions
1 Select the point where you want the curve to begin by Clicking with the Left mouse
button and Dragging towards the centre point of the curve, when you reach the
approximate centre release the Mouse button.
2 Select the point where you want the curve to end by Clicking with the Left mouse
button and Dragging, the curve will now be formed you can now Drag the handles to
make it any shape you wish.
To edit Bezier Curves see Page 51.
Editing Objects
Editing Lines
Each Line Segment consists of two nodes, a Start and an End node, these can be edited using
the Node Edit tool.
Edit Line Segments
How to
1 Click On a Line Segment after Selecting the Node Edit tool the nodes will now be
visible.
2 You can then select which node you wish to move by Clicking on it with the Left
mouse button and Dragging. If two Segments are connected and you select that node
both segment shapes will be altered. To assist you to move nodes accurately, you can
use all the functions of the Select Position toolbox.
Connect Line Segments
How to
1 Click On a line segment after selecting the Node Edit tool, two nodes will now be
visible.
2 Select the node to move by Clicking with the Left mouse button.
3 Drag the Selected node and place over the node to be joined to, the nodes will
automatically be positioned over each other.
4 Select both segments using the Pick tool and select Connect from the Edit Menu, the
segments will now be formed into a connected path consisting of two Segments.
Editing Rectangles
A Rectangle when drawn consists of four connected Line Segments. A Rectangle can be
Scaled and Stretched dynamically.
How to
Scale Dynamically
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1 Select the Rectangle you wish to scale with the Pick tool , this will make the Rectangle go
Dotty.
2 Select the Resize icon on the Transform toolbar by Clicking with the Left Mouse
Button, eight nodes will now be visible.
By Dragging the nodes the Rectangle will be re-sized from the centre.
• Options
If you press < Left Shift > while dragging, this will scale the rectangle locking the opposite
node to the one being Dragged.
Stretch Dynamically
1 Select the Rectangle you wish to Stretch with the Pick tool , this will make the
rectangle go Dotty,
2 Select the Resize icon on the Transform toolbar by Clicking with the Left Mouse
Button, eight nodes will now be visible.
3 Now by Dragging the nodes the rectangle will be re-sized from the centre.
• Options
If you press <Left Shift> while Dragging, this will Scale the Rectangle locking the opposite
Node to the one being Dragged.
Deforming Rectangle
1 You may deform a Rectangle by Selecting a Nodes with the Node Edit tool.
2 Then Dragging to the position required.
This will then change the rectangle into a four sided non-geometric shaped Object.
Editing Arcs
You can edit arcs dynamically.
Editing Arcs Dynamically
How to
1 Click On an Arc after selecting the Node Edit tool, the three nodes will now be
visible.
2 You can then select which node you wish to move by Clicking with the Left mouse
button and Dragging. If two segments are connected and you select that node both
segment shapes will be altered.
Editing Circles
Each Circle consists of two arcs, these can be edited using the Node Edit tool, also the circle
may be edited as an Object.
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U-MARQ Universal Engraving
Chapter 8 Draw Functions
Edit Circles Dynamically
How to
1 Click On the circle with the Pick tool, the circle will go Dotty, this shows it is
Selected.
2 Select Resize by Clicking with the Left mouse button on the Transform Toolbar, Resize
icon.
3 Eight nodes will appear, you can now scale the circle by grabbing the appropriate
node and Dragging with the Left mouse button depressed, when satisfied release the
Mouse button. In this mode the circle will be scaled from the centre, by pressing <
Shift > whilst Dragging the circle will be scaled locking the opposite node.
4 If you wish to Stretch the circle you repeat the actions in 1, 2 and 3 except select the
Resize icon on the Transform Toolbar.
Editing Béziers Curves
Each segment consists of two nodes, a start and an end node and two handles, these can be
edited using the Node Edit tool.
How to
1 Select the Béziers curve with the Node Edit tool, this will show the two nodes and
two handles.
2 You can now Drag and reshape the Béziers segment, by holding down the Left mouse
button whilst Dragging.
3 Figure 1 illustrates what happens when you drag point 3 from position a to position b.
Figure 1
• Options
1 If a Béziers curve is connected to another Béziers curve, Line segment or Arc you can
force the direction of the Bezier handle to follow the direction of the neighbouring
curve by holding down < Alt > while Dragging, this is very useful to ensure that the
transition between the two curves is kept smooth.
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2 By holding down the < Ctrl > key while Dragging, constraints the angle of the handle
being dragged in steps of 15°, this is an easy way to make a line that is 0°, 15°, 30°,
45°, 60°, 75° or 90°.
Note : All node editing is done using the Node Edit Tool on the Toolbar.
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U-MARQ Universal Engraving
Chapter 9 Text Functions
Text Functions
Text Menu
The Text Menu is accessed from the Main Menu bar, this takes you to the tools used to place
Text of all types within your drawings. Text functions can also be accessed from the Draw
Toolbar using the Text icon.
Auto Layout
Hot Key < Alt > + < A >
Auto Layout is used to layout your Workspace automatically with Text and Logos. The layout
normally consists of Horizontal text with or without columns, or a combination of both.
Logos can be Imported in any supported format or Scanned and Vectorised automatically.
Machine Mode
You can select the mode the machine will use to engraving the job..
• Options (from left to right)
Flat Bed
This mode is used if you are engraving flat objects using the fitted Flat Table. Typically this
mode is used for multiple labels, large plaques, signs etc.
Centre Vice
This mode is used if you are engraving flat using jigs held in the self centring vice. Typically
this mode is used for trophy plates, watch backs, salvers etc.
Cylindrical
This mode is used if you are engraving round objects. Typically this mode is used for trophies,
glasses, pens etc.
Note : The Machine Bed colour will change to indicate which mode you have selected.
Dark Green for flat bed, Olive Green for centre vice and Magenta for cylindrical.
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Options
Under Options you can select various text settings.
• Options
Italicise : f you Check this box you can Italicise your chosen Font, enter the angle
required in the drop down Menu. You may enter a – value, this will Italicise the text to
the backwards. The Text will Italicise forwards, if you do not enter negative value.
Holes : Check this box to insert holes, you can select from the Holes Dialogue Box the
required positions, see Figure 1.
Tight : Check this box to set the Line Spacing to a Tight form.
Medium : Check this box to set the Line Spacing to a Medium form.
Loose : Check this box to set the Line Spacing to Loose form.
Figure 1
Dimension
You can entre the dimensions of your plate.
• Options
Width : Enter the width of the Workspace your in the numeric entry box.
Height : Enter the height of the Workspace your in the numeric entry box.
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U-MARQ Universal Engraving
Chapter 9 Text Functions
Font
You can select the require font here.
• Options
Vistool Fonts : Check this box to use The U-MARQ Universal Engraving Software’s
native fonts, these include ready cleared Engraving, Single Stroke Engraving and Outline
Fonts.
True Type Fonts : You can use any True Type fonts that are installed on your system.
Text Entry
You can enter your Text in this box, to enter another line press < Return >, the
command for separating columns is < Tab >, i.e. If line 2 has 2 columns you would
enter Text for left column < Tab> Text for right column.
Columns
You can insert text columns in your Auto Layout.
• Options
Columns
These functions are only available if you have the Columns Checked in the Options.
Number of Columns : Enter the number of Columns you require in this Numeric
Entry box.
Columnise from Line Number : Enter the Line number to start the Columns at in this
Numeric Entry box, (this is the first line to be columnised).
To Line Number : Enter the Line number to finish the Columns at in this Numeric
Entry box, (this is the last line to be columnised)
Margins : Enter the Margins required between Columns.
For more information on using columns see Page
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Function Buttons
Freehand
Freehand is used to entre a personal message or signature into you Auto Layout using
our special Graphics Tablet and Pen. For more information see Page
Measure
Clicking on this button will enable you to Measure the plate using your machine. This
function is only available on U-MARQ Control Systems. For more information see Page
Scan Logo
If you check this box a Logos can be Scanned, (each Logo is classed as a Line), you are
prompted for the height of the logo and the line number to place the Logo in.
Import Logo
If you check this box a Logos can be Imported in any Supported Format, (each Logo is
classed as a Line), you are prompted for the height of the logo and the line number to
place the Logo in.
How to
Auto Layout Text
1 Select Auto Layout from the Text Menu, or Hot Key < Alt > + < A >.
2 Set Workspace Size : 50mm x 25mm, Font : Times New Roman. Enter in the White Text
box : First Line, Open All Hours, Between, 12pm -6am pressing < Return > between
each line.
Click On OK. You should now have a drawing similar to Figure 2.
All the Text will stay Selected so you can now edit the Font, Spelling, Spacing and Kerning if
required.
1 Select Edit Text Lines from the Text Menu, or Hot Key < Alt > + < T >.
2 < Ctrl > Left Click On line 1, you will see that all the settings from the Auto Layout
Menu for this line have been read into the Dialogue box and can be edited, alter the
text to read This Shop Is.
Click On OK, the changes you have made will applied to the first line, see Figure 2.
You can if you wish whilst editing the text change the Horizontal Justification, Cap Height
and Font. When you are happy with the sign it is ready to machine.
Setting Columns
You can set Columns within your sign.
1 Select Auto Layout from the Text Menu, or Hot Key < Alt > + < A >.
2 Set Workspace Size : 50mm x 25mm, Number of Columns : 2, Columnise From : 3 to
4, Font : Times New Roman.
3 Enter in the White Text box : This Shop Is, Open All Hours, pressing <Return>
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between lines. Then enter Mon-Fri and press <Tab>, 8am-9pm then press < Return >
(this is line three with two columns). Enter on line four Sat-Sun <Tab> 8am-5pm,
Figure 1
Click On OK, you should now have a drawing similar to Figure 3.
Figure 2
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If you wish to Edit the Text or change any other settings, select Edit Layout from the Text
Menu, or Hot Key < Alt > + < E >.
Figure 3
Adding Logo’s in Auto Layout
1
2
3
4
5
Select Auto Layout from the Text Menu or Hot Key < Alt > + < A >.
Set Workspace Size : 50mm x 25mm and Font : Times Roman.
Check Import Logo box, you will now have access to the Import Logo Dialogue box,
Select the DHL.Ai logo in the U-MARQ Universal Engraving EPS Folder.
Select line number one to place the Logo in and enter 10mm for the height of the
Logo.
6 Enter the Text in the White Text box, for line one just press < Return > (this is the
line the logo is on), line two enter Deliver Next Day.
Click On OK.
You can now edit the Text and Kern if necessary, this is how the finished Sign will look
complete with logo, see Figure 4. You can also incorporate Logos into your Auto Layout by
selecting any Logo in your drawing.
1 Before entering the Auto Layout function, select the Logo in the drawing. If required
sale to the correct size for your finished plate.
2 Select Auto Layout from the Text Menu or Hot Key < Alt > + < A >. You will be
asked to select the line number to place the Logo on.
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3 Enter the parameters that you require in the Dialogue box as normal.
Figure 4
As you can see, the Auto Layout is a very useful tool that makes the production of standard
signs quick and easy.
Scanned Logos
You can Scan Logos into Universal Engraving using the Scanning Options, the principal is
the same as Importing Logos.
1 Select Auto Layout from the Text Menu, or Hot Key < Alt > + < E >.
2 Set Workspace Size : 50mm x 25mm and Font : Times Roman.
3 Select Scan Logo from the Function buttons, you will be asked to select the TWAIN
source from the List box.
4 Your Logo will then be Scanned and Vectorised.
5 Enter the size you require the logo to be and Line Number for it to appear on.
6 Enter the Text in the White Text box, for line one just press < Return > (this is the
line the logo is on), line two enter Deliver Next Day.
7 Click On OK.
Your drawing will now be ready to edited and Toolpaths can be applied to the Logo if
required, for more details on Toolpaths see Page .
Auto Re-layout
Hot Key < Alt > + < R >
You can Auto Re-layout your text at any time you wish.
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How to
Insert Line and Re-layout
1 Click On the Line icon on the Draw Toolbar, select the approximate position you
require the line to be placed.
2 Insert the text and parameters you wish to use, when satisfied Click On OK.
3 The text will now be placed in your drawing.
4 Ensure all the text in your drawing is Selected.
5 Select Auto Re-layout from the Text Menu or by selecting Hot Key < Alt > + < R >,
the Re-layout Options Dialogue box will be made available. These are a limited
selection from the Auto Layout Dialogue box.
6 Select the options you require to be applied to your drawing,
7 Click On OK.
Your text will now be Re-layed out with your new settings.
Delete Line and Auto Re-layout
1 Select the line in your drawing you whish to Delete, ensure this is the only line
Selected.
2 Press Delete on the keyboard, the line will be deleted.
3 Select the rest of the text.
4 Select Auto Re-layout from the Text Menu or by selecting Hot Key < Alt > + < R >,
the Re-layout Options Dialogue box will be made available. These are a limited
selection from the Auto Layout Dialogue box.
5 Select the options you require to be applied to your drawing,
6 Click On OK.
Your text will now be Re-layed out with your new settings.
Auto Condensing of Text
Universal Engraving will Auto Condense Text under certain circumstances, i.e. if a Text width
has been specified, or if the Text is being layed out using the Auto Layout function.
How to
Use Auto Condense
1 Left Click On the Text icon from the Draw Toolbar, Click somewhere in the
Workspace.
2 Enter the work Text, set the Font as Eras Bold, Cap Height 20mm and Width 100mm.
You will notice the blue calculated box will show the Length to be 59.73mm and
Total Height to be 20.42mm, (the 0.42mm is to take account of the “e” dropping
below the base line), you should have something like Figure 1.
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3 Click On OK,
4 Select the Text and Right Click, select Text Editor.
5 Change the text to Text Condense, you will now see the Text Length has changed to
100 mm and the Text Height has changed to 10.53 mm.
The text has been Auto Condensed following the rules set in the Preferences Menu, Text Tab,
see Chapter 14 Preferences Menu.
Standard Text Composer
Hot Key < S >
Universal Engraving’s Standard Text Composer is available by Clicking with the Left mouse
button on the Text icon on the Draw Toolbar, or from the Text Menu.
• Options
Text Entry : Enter the required text in the Text Entry box, there is no practical limit to
the amount of text you can enter here.
Font
Universal Engraving Fonts : Check this box to use Universal Engraving’s native fonts,
these include ready cleared engraving, single stroke engraving and outline fonts.
True Type :Check this box to access the True Type fonts that are installed on your
system.
Fields
Width : You can enter a maximum width for your text.
Left Margin : You can set a horizontal margin to the left of the text width.
Right Margin : You can set a horizontal margin to the right of the text width.
Vet Margin : You can set a vertical margin, this is taken with reference to the setting in
the Alignment, Vertical List box, i.e. if the setting is Base, the margin will be taken from
the base line of the text.
Sizes
Cap Height : This is where you enter the cap height of the text, it is calculated from the
upper case W in the Selected font.
Skew : You can Skew (italicises) text, you enter the angle in this box, you may enter a
minus value, this will skew the text to the left, by default the text will skew to the right, if
you do not enter negative value
Alignment
Horizontal : You select the horizontal alignment of the text from the drop down List box.
Left Justify : This will move the text to the left of the width set in the Width Entry box,
minus the left margin, entered in the Left Margin Entry box.
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Right Justify :This will move the text to the right of the width set in the Width Entry
box, minus the right margin, entered in the Right Margin entry
box.
Centre Justify : This will move the text to the centre of the width set in the Width Entry
box, less the left and right margins.
Spread : This will alter the space between characters and words to match the width set
in the Width Entry box minus the left and right margins.
Stretch : This will alter the characters width to match the width set in the Width Entry
box minus the left and right margins.
Adjust : This will alter the characters height to match the width set in the Width Entry
box minus the left and Right margins.
Word Fill : This will alter the space between words to match the width set in the Width
Entry box minus the left and right margins.
Vertical : You select the vertical alignment of the text from the drop down List box.
Base Line : This will align the text to the bottom of the typeface typically a capital W.
Caps Top : This will align the text to the top of the typeface typically a capital W.
Mid Cap : This will align the text to the middle of the typeface typically a capital W.
Lower Case Top : This will align the text to the top of the lower case of the typeface
typically a lower case W.
Lowercase Middle : This will align the text to the middle of the lower case of the
typeface typically a lower case W.
Ascender : This will align the text to the top of the any ascender, that is in the text
string.
Descender : This will align text to the bottom of the any descender, that is in the text
string.
Box : This will align the text to the bounding box of the text string.
Calculate
Total Length : This is the calculated width of the text.
Total Height : This is the total height of the text, this includes any descender or ascender
in the text.
How to
Enter Text
1 Select Workspace from the Tools Menu or Right Clicking on the Workspace and set
the Workspace dimensions to say A4 landscape..
2 Select the Standard Text Composer by clicking with the Left mouse button on the
Draw Toolbar :Text icon, or the Text Menu.
3 The Select Position toolbox will now appear, select “X Y” coordinate.
4 In the Coordinates Dialogue box under absolute enter the following : “X” 50 “Y” 50.
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5
Click On OK, the Basic Text Composer Dialogue box will now appear, enter the
following : Cap Height 10mm, Width 150mm, Horizontal Centre, Font Helvetica and
type Text Handling, then Click On OK, the text will be placed in your Workspace in
the position “X” 50mm “Y” 50mm from the centre of the text line (see Figure 1).
Figure 1
Note : In some versions of Universal Engraving the Select Position Toolbar is not available,
positioning is then carried out Dynamically.
Now we can alter some of the settings in the Basic Text Composer Dialogue box and see the
results in Figure 2.
1 In drawing 1 the text has the Horizontal : Centre checked, the text is in the centre
point of the 150mm line length that was set.
2 In drawing 2 the text has the Horizontal : Left checked, this has moved the text to the
left point of the 150mm line length that was set.
3 In drawing 3 the text has the Horizontal : Right checked, this has moved the text to
the right point of the 150mm line length that was set.
4 In drawing 4, the text has the Horizontal : Spread checked, this has altered the spacing
between characters to fill the whole of the 150mm line length that was set.
5 In drawing 5, the text has the Horizontal : Stretch checked, this has stretched
characters in text to fill the 150mm line length that was set.
6 In drawing 6 the text has the Horizontal : Adapt checked, this has altered the height
of text to fill the 150mm line length that was set.
7 In drawing 7 the text has the Horizontal : Wordfill checked, this has altered the
spacing between words to fill the 150mm line length that was set.
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Figure 2
As you can see in Figure 2 using the Standard Text Composer, you can control the
positioning and look of the text in your drawing.
To edit any of the text properties, Click On the text with the Right mouse button and select
Edit text, this will take you into the normal Edit text Dialogue box. Text can be Kerned by
selecting the text and activating Kerning in the normal way (see Kerning Text).
Disk Text
Hot Key < Alt > + < E >
The Disk Text function is a special function for use when engraving or routing circular
Objects that require curved text.
• Options
Text
Text : This is where you enter your text
Parameters
Diameter : Enter the diameter of the circular Object to be machined.
Margin : Enter the margin required from the top of the text in the clockwise direction,
or the bottom of the text in the anti-clockwise direction, to the diameter of the disk.
Cap Height : Enter the text height.
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Upper Arc : Check this box to place the text in a clockwise direction on the upper arc,
(see Figure 1).
Lower Arc : Check this box to place the text in an anti-clockwise direction on the lower
arc, (see Figure 2).
Fonts
Universal Engraving Fonts : Check this box if you wish to use native Universal
Engraving fonts.
True Type Fonts : Check this box if you wish to use native True Type fonts.
How to
1 Select Disc Text from the Text Menu, you will be presented with the Disk text
Dialogue box.
2 Enter the following Diameter 25, Margin 1, Cap Height, 2, Check : Upper Arc, Font
Helvetica.
3 Click On OK.
To edit any of the text properties, Click On the text with the Right mouse button and select
Edit Disk text you can then alter any parameters you wish. Text can be Kerned by selecting
the text and activating Kerning in the normal way (see Kerning Text). When Universal
Engraving creates the drawing, it places a circle of the specified diameter to give you a visual
representation of the finished article, you can delete it or move it to a none manufacturing
layer if you wish.
Edit Disk Text
1 Select the Text you have created in the Disk Text by Left Clicking with the Mouse
button.
2 Right Click On the Selected text, or select Edit Disk Text from the Text Menu.
3 The Disk Text Edit Dialogue box will be shown.
4 Now you can edit the settings as required.
5 Click On OK when you are happy with your alterations.
Note : Disk Text can be Kerned the same as any other text by Clicking with the Right
Mouse Button and selecting Kern Text.
Convert to Arc Text
Hot Key < Alt > + < M >
Line Text can be converted to Arc Text by selecting the text and Clicking on this function.
The text can then be edited dynamically.
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Edit Dynamic Arc Text
You can Edit any type of Arc Text Dynamically, or turn any type of text in to Arc Text. This
is done by Clicking on the text with the Left Mouse Button and the Right Clicking and
selecting Convert to Arc Text.
How to
1 Select the Text by Clicking with the Left Mouse Button.
2 Select Convert to Arc Text from the Text Menu or by Right Clicking on the Selected
text. If the Convert to Arc Text is greyed out, the text is already Arc Text.
Figure 1
3 Select Edit Dynamic Arc Text from the Text Menu or by Clicking with the Right
Mouse Button on the text.
4 You will now see various coloured nodes you can Drag to change the text, the amount
of nodes depends on the state of the text when it was converted.
When straight line text it is converted to Arc Text at first there are only two node available,
one to Drag the text to an upper arc and one to a lower arc, see Figure 1.
Once you have Dragged one of the green nodes the text will arc, then four further nodes will
be then available two red and two blue, see Figure 2.
Clicking on one of the blue nodes allows you can Drag the text around the centre of the arc
of the text, see Figure 3. By holding down the < Ctrl > key while dragging, constraints the
angle of the Line being drawn in steps of 15°, this is an easy way to make a line that is 0°,
15°, 30°, 45°, 60°, 75° or 90°. (this can be changed by altering the Snap Angle in the
Preferences Menu).
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Figure 4
By Clicking on one of the red nodes, you can Drag the text and increase or decrease the angle
of the text, from the fixed arc centre, see Figure 4.
Figure 2
Note : Dynamic Arc Text can be Kerned the same as any other text by Clicking with the
Right Mouse Button and selecting Kern Text.
Path Text
Hot Key < Alt > + < P >
Path Text is accessed from the Text Menu : Draw Text Menu, this function enables you to
force text to follow a curved path, this is useful for placing text in banners or scrolls.
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• Options
Text Entry
Text Entry : Enter the required text in the Text Entry box, there is no practical limit to
the amount of text you can enter here.
Characters
Cap Height : This is where you enter the cap height of the text, it is calculated from the
upper case W in the Selected font.
Stretch : This is the percentage you wish to stretch the characters width.
Fields
Width : The length of the Selected path will be calculated and shown in this field.
Left Margin : You can set a horizontal margin to the left of the text width.
Right Margin : You can set a horizontal margin to the right of the text width.
Vet Margin : You can set a vertical margin, this is taken with reference to the setting in
the Alignment, Vertical List box, i.e. if the setting is Base, the margin will be taken from
the base line of the text.
Spacing
Chars : This is the percentage you wish to stretch the spacing between characters.
Word : This is the percentage you wish to stretch the spacing between words.
Font
Universal Engraving Fonts : Check this box to use Universal Engraving’s native fonts,
these include ready cleared engraving, single stroke engraving and outline fonts.
True Type :Check this box to access the True Type fonts that are installed on your
system.
Alignment
Horizontal : You select the horizontal alignment of the text from the drop down List
box.
Left Justify : This will move the text to the left of the width set in the Width
Entry box, minus the left margin, entered in the Left Margin Entry box.
Right Justify : This will move the text to the right of the width set in the
Width Entry box, minus the right margin, entered in the Right Margin entry
box.
Centre Justify : This will move the text to the centre of the width set in the
Width Entry box, less the left and right margins.
Spread : This will alter the space between characters and words to match the
width set in the Width Entry box minus the left and right margins.
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Stretch : This will alter the characters width to match the width set in the
Width Entry box minus the left and right margins.
Adjust : This will alter the characters height to match the width set in the
Width Entry box minus the left and Right margins.
Word Fill : This will alter the space between words to match the width set in
the Width Entry box minus the left and right margins.
Vertical : You select the vertical alignment of the text from the drop down List box.
Base Line : This will align the text to the bottom of the typeface typically a
capital W.
Caps Top : This will align the text to the top of the typeface typically a
capital W.
Mid Cap : This will align the text to the middle of the typeface typically a
capital W.
Lower Case Top : This will align the text to the top of the lower case of the
typeface typically a lower case W.
Lowercase Middle : This will align the text to the middle of the lower case of
the typeface typically a lower case W.
Ascender : This will align the text to the top of the any ascender, that is in the
text string.
Descender : This will align text to the bottom of the any descender, that is in
the text string.
Box : This will align the text to the bounding box of the text string.
How to
1 Select Path Text from the Text Menu..
2 Select the curve you wish to fit the text to, see Figure 1, the Curve Text Dialogue box
will now be visible.
Figure 1
3 Set the Dialogue box to reflect these settings, Text : TEXT TO A BEZIER CURVE,
Cap Heigh t: 12, Horizontal : Centre, Vertical : Base Line, Left Margin : 0, Right
Margin : 0, Vertical Margin : 2, Font : Times Roman. The Text Width will have been
automatically calculated when you Selected the path.
4 Click On OK.
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You now should have a drawing something like Figure 2.
Figure 2
To edit any of the text properties, Click On the text with the Right mouse button and select
Edit text, this will take you into the normal Edit text Dialogue box. Text can be Kerned by
selecting the text and activating Kerning in the normal way (see Kern Text).
Kern Text
Hot Key < K >
Lines of Text can be Kerned individually i.e. the spacing between text characters can be
adjusted.
Kerning Text
How to
Open Spaces between Characters
1 Select Text to be Kerned by Clicking with the Left mouse button, (see Figure 1).The
K&E and the R&N are obviously to close together.
2 Select Kern Text from the Text Menu, or press <K> on the
Keyboard
Figure 1
3 Place the Cursor between the characters to be Kerned.
4 Click and release the Left mouse button whilst holding down the <Ctrl > key, each
Click of the Mouse button represents plus ½6 th of a character space.
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You will see the letters that required Kerning have been re-spaced, (see Figure 2).
Figure 2
How to
Close Space between Character
1 Select Text to be Kerned by Clicking with the Left mouse button, (see Figure 3), the
T&E and the E&R are obviously to far apart.
2 Select Kern Text from the Text Menu.
3 Place the Cursor between the characters to be Kerned.
4 Click and release the Left mouse button whilst holding down the < Shift > key, each
Click of the Mouse button represents plus ½6 th of a character space.
Figure 3
Figure 4
You will see the letters that required Kerning have been re-spaced, (see Figure 4).
Clear Kerning
This function will clear any Kerning that has been set to all Selected lines of text.
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Kern Weld Text
One very special feature of Universal Engraving’s Outline Fonts is that when Kerning
character together, if the individual letters overlap each other they will be automatically
Welded together.
See Figure 1 a Brush Script font that needs Kerning together and Welding.
Figure 1
How to
1 Select the Text that needs Kerning together, by Clicking with the Left mouse button.
2 Select Kern from the Text Menu.
3 Click On the spaces between the e&r until they are Kerned satisfactorily together,
see Figure 2.
Figure 2
You can now Kern in the rest of the Characters to finish the job off, see Figure 3.
Figure 3
This function can be disables in the Tools Menu, Preferences Menu,: Text tab.
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Chapter 9 Text Functions
Note : If you wish you can un-weld the characters by opening up the Kerning, this will
automatically restore the characters to their original state. The automatic weld does not
apply to ready cleared Engraving fonts.
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Chapter 10 Path Functions
Path Functions
Path Menu
The Paths Menu takes you to the tools used to control and edit Paths in Universal Engraving.
Segment Menu
The Segments Functions are accessed from the Paths Menu, these are used to access all
Universal Engraving’s segment editing functions.
Convert Segment to Line
Hot Key < Shift > + < L >
You can Convert a single Segment of any type into a single Line Segment using this function.
How to
1 Select the Segment you wish to convert, using the Node Edit tool.
2 Select Convert Segment to Line.
3 The Selected Segment will now have been converted to a Single Line Segment.
The Converted Segment can then be edited using the Node Edit tool.
Convert Segment to Arc
Hot Key < Shift > + < A >
You can Convert a single Segment of any type into a single Arc Segment using this function.
1 Select the Segment you wish to convert, using the Node Edit tool.
2 Select Convert Segment to Arc.
3 The Selected Segment will now have been converted to a Single Arc Segment.
The Converted Segment can then be edited using the Node Edit tool.
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Convert Segment to Bezier
Hot Key < Shift > + < B >
You can Convert a single Segment of any type into a single Bezier Segment using this
function.
1 Select the Segment you wish to convert, using the Node Edit tool.
2 Select Convert Segment to Bezier.
3 The Selected Segment will now have been converted to a Single Bezier Segment.
The Converted Segment can then be edited using the Node Edit tool.
Insert Node
Hot Key < Insert >
The Insert Node function allows you to place extra nodes in paths.
How to
1 Select the Preferences Menu, Screen Tab, Display Nodes, this will make the nodes
visible.
2 Select the Node Edit tool from the Draw Toolbar.
3 Select Insert Node from the Paths Menu.
4 Then Click with the Left mouse button on the position you require the node to be
inserted.
You can Insert as many nodes as you wish using this method.
Break Segment
Hot Key < Shift > + < Alt > + < B >
You can Break a segment at any Selected point.
How to
1 Select the Node Edit tool from the Draw Toolbar.
2 Click On the segment where you wish to Break it.
3 Select Break from the Paths Menu, the segment will be broken at the
Selected point.
Round Corners
Hot Key < Shift > + < Alt > + < F >
How to
1 Draw a Rectangle of say 60 x 35 mm in your Workspace, see Figure 1.
2 Select Fillet the Numeric Entry box will appear enter 5.
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3 Click On OK.
4 Select the first side of the corner to be rounded.
5 Then select the second side of the corner to be rounded, the results should be
similar to Figure 2.
Figure 1
Figure 2
You can continue to round corners, when finished press < Esc > on the Keyboard to exit the
function.
Connect
Hot Key < Alt > + < C >
The Connect command will connect all Selected paths to each other. The function is totally
dependant on the nodes to be connected, being directly over each other.
Close Path
Hot Key < Shift > + < C >
The Close Path function will take a Selected open path and closes it across its open ends with
a straight line segment, this then connects and forms a closed path.
Force Close
Hot Key < Shift > + < Ctrl > + < F >
Force Close will force a single open path to be closed by bringing the nodes together.
Break Up Path
Select the paths you wish to break apart using the Pick Tool, Click On "Break Up Path". The
selected paths will be broken up into individual paths.
Cut Away
Hot Key < Shift > + < Ctrl > + < C >
The Cut Away function allows you to Cut selected segments to the nearest intersection.
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How to
1
2
3
4
5
Draw a Line and an Arc similar to Figure 1.
Select both Arc and Line.
Select Cut Away from the Paths menu.
Select the first point, see Figure 1 left.
Select the second point.
Figure 1
The Arc and Line will now have been Cut Away to the nearest intersection as in Figure 1
right.
You can continue to Cut Away, when finished press < Esc > on the Keyboard to exit the
function.
Note : All curves to be Cut Away must be selected, Faces must be converted to Paths
before using the Cut Away function.
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Chapter 11 Face Functions
Face Functions
Face Menu
The Face Menu takes you to all the functions required to create and edit Faces.
Combine to Faces
Hot Key < Alt > + < F >
You can use this command to combine any number of Selected closed Paths into Faces. A
Face has the property to be filled like a closed path, but with the additional possibility of
having Holes inside it. Apart from this property Faces act as a normal group, which can be
Exploded using the Break up Face and Combined by using the Combine to Face command.
Convert to Paths
Hot Key < Alt > + < X >
This command is used the convert Selected Faces into connected Paths. It is very similar the
Explode Group command except it can only be used on Faces, to Explode connected Paths
further you have to use the Explode Path command.
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Chapter 12 Bitmaps
Bitmap Function
The GEM-RX supports the new and unique U-MARQ Picture Engraving (this is an optional
extra and has to be purchased separately), This Dialogue box is not available unless you have
purchased the Scanning and Logo Generation or the Picture Engraving modules.
Bitmap Menu
U-MARQ GEM-RX Engraving supports many bitmap formats including BMP, Tiff, Gif,
JPEG, Exif, WMF, PNG and EMF. These formats enable you to insert pictures in many
formats to engrave.
Insert Bitmap
Hot Key < Shift > + < K >
This function is only available if you have purchased the Picture Engraving or the Scanning
and Logo Generation module.
Selecting this function from the Bitmaps menu, allows you to Insert a Bitmap into your
drawing, this can be placed and scaled using the tools provided.
Figure 1
• Options
Import Picture : Select this to import the picture for normal viewing in the Workspace.
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Chapter 12 Bitmaps
Trace Picture : Select this option to Vectorize the bitmap in preparation for normal
engraving.
Edit Picture Engraving Settings : Select this function to proceed to the parameter
settings Dialogue Box for picture engraving.
Height : Enter the required height, the Bitmap will be scaled proportionally.
Hide Pictures : Select this function to hide the bitmap on the screen, you may wish to
use this when vectorising an image.
Show Bitmap
Check this to show bitmaps in your drawing, uncheck to hide.
Bitmap Selection
Check this to allow the selection of bitmaps in your drawing.
Insert a Bitmap in a Drawing
How to
1 Select Insert Bitmap.
2 The Import Bitmap file Selector Dialogue box is made available for you to navigate
to the Folder containing the required Bitmap.
3 Once you have Selected the file the Bitmap Parameters Dialogue box will now be
available so you will be able to pick you preferences.
4 Click On OK.
The Bitmap will now be placed in your drawing.
How to
Trace Bitmap
Hot Key < Shift > + < T >
Selecting Trace Bitmap from the Bitmap Menu, enables Universal Engraving's Vectorising
function to be applied to the Selected Bitmap. This function is only available if you have
purchased the Scanning and Logo Generation Package.
How to
1 Pick your Scanner in the Select Source Dialogue box.
2 Scan you artwork (remember to scan in Grayscale).
3 When your scan is finished, select Trace Bitmap, select the quality of the
original artwork i.e. Fine, Medium or Course, this will determine the accuracy of the
Vectorization process.
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4 Click On OK Universal Engraving it will automatically Vectorize the scan, (that is
Universal Engraving will take the bitmap file and trace the outline to make a vector
file), the outline will then be placed in your drawing for use.
The definition of Fine, Medium and Course Vectorising is as follows :
Fine : This setting is normally used when the original artwork is of Bromide quality or
this taken from high quality black and white images.
Medium : This setting is normally used for 300 dpi Laser or Photocopy quality artwork.
Course : This setting is normally used with Fax or poor quality Printed artwork.
Note : All Vectorised images are created as closed paths, this allows you to create
Toolpaths without any editing.
Show Bitmap
Hot Key < Shift > + < 7 >
This function will toggle the Bitmap to be visible or invisible in your drawing, this can be very
useful when editing after Vectorization.
Picture Parameters
Picture Parameters
This function is only available if you have purchased the Picture Engraving module. Before
you can use this function you must have a suitable picture on the screen see Figure 2.
Figure 2
How to
1 Place your chosen picture in the workspace at the size you wish to engrave it at using
"Insert Bitmap". This should be a suitable image for picture engraving see Page .
2 Select the image if not already selected, then select "Picture Parameters" from the
Bitmap Menu.
3 You will now have your picture ready to edit in the Picture Editor, see Figure 3. This is
how your picture will look when engraved on an object.
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If you look at Figure 4, you will see the results are quite striking using the default values.
You can enhance the quality of the picture for engraving, if you think the results could be
bettered by accessing the Advanced functions. You will now be able to adjust various
parameters setting to accents certain areas of the picture.
Figure 4
Figure 3
How to
1 Right Click somewhere on the picture and select "Picture Parameters" from the menu.
2 From the Bitmap function dialogue box select "Advanced". You will now be presented
with an extended set of editing parameters, see Figure 5.
3 We will now look at a description of how these extra parameters should be used.
4 First select the number of Grey Levels, a lower number gives you more details (higher
resolution), a higher number gives a smoother picture, but takes longer to engrave.
5 Choose the desired Sharpness using the slider, a higher the value may make the face look
older and takes longer to engrave.
6 You should then increase the black level as much as possible, without losing important
details.
7 Decrease the white level as much as possible, without losing important details.
8 Set the gamma value to emphasise features.
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You are now ready to engrave your picture. When selecting your engraving process you
should use the one for picture engraving for optimum results.
Figure 5
Note : The picture that was used in the above example, has a black background. The
Picture Engraving software will not engrave black, therefore only the portrait will be
engraved and the background will be ignored, see Page 85 for more details. Your picture
will look normal in your drawing and will not reflect any changes made.
Masking
In some circumstances you may wish to remove the background from the picture, just leaving
the portrait to be engraved.
Edit Mask
If you Right Click on the picture on your screen, you will be able to access the Transform
menu, select "Edit Mask".
You will now have access to the Masking Toolbar.
The Masking functions all have easy access from the Masking Toolbars, which by default are
docked on the right-hand side of your screen. These are only visible when the Masking
function is accessed.
Masking Toolbar
Normal Brush
The Normal Brush is used to paint and flood fill a mask.
Magic Brush
The Magic Brush is used to pick out edges when masking and has some special properties.
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Clear Mask
Clear Mask is used to delete a mask from a picture.
Invert Mask
Invert Mask will cause all masked areas to be unmasked and all unmasked areas to be masked.
Mask Settings Toolbar
Depending on the colour of the background you wish to mask, you have a choice of colours
to paint the mask.
Mask Setting Red
Mask setting red sets the mask to be red in colour.
Mask Setting Green
Mask setting green sets the mask to be green in colour.
Mask Setting Blue
Mask setting blue sets the mask to be blue in colour.
You can vary the intensity of the chosen mask colour by selecting one of the grayscale boxes
on the right of the Mask Settings Toolbar.
Mask Intensity Low
Select the above to give the chosen mask colour a transparency.
Mask Intensity High
Select the above to give the mask a solid colour.
You now need to see how to use the Masking Tools, to remove the background of a picture
before engraving.
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How to
1 Insert a picture using the methods described previously, see Page 81. Right Click on it
and select "Edit Mask" from the Dialogue Box.
2 You will now be able to use the Masking Tools. Select the "Magic Brush" and a mask
colour, the best colour is one that is a complete contrast to the background you wish to
mask.
3 You can adjust the size of the mask brush, using the scroll wheel on your mouse. Now
start to follow the edge of the person with the Left Mouse Button held down, the
background will now be painted over. You do not have to be very accurate when using
the Magic Brush, the idea is to detect the edges for you, see Figure 1.
Figure 1
Figure 2
4 Do not worry if you stray over the edge, to remove any excess just Click and hold
down the Right Mouse Button over the excess and it will be removed. To finish off
your mask once you have completed the outline just Click somewhere on the
background holding down the shift key, see Figure 2.
5 To exit the masking function press < Esc > you will now see the picture with the
background removed. You can then go on to process the picture ready for engraving,
using the Picture Parameters as before see Page 83.
• Options
Re Sample
You can alter the size of your picture by Clicking on Re Sample. You will be presented with a
Dialogue box similar to above, just enter the size in pixels you wish to alter your picture to.
Your picture will now be changed to the size, by re sampling the quality of your picture is
maintained.
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Trim to Mask
You can trim your picture to the extremities of the mask you have painted.
Clear Mask
Clear Mask is used to delete a mask from a picture.
Invert Mask
Invert Mask will cause all masked areas to be unmasked and all unmasked areas to be masked.
U-MARQ Picture Engraving software produces some excellent results and is really worth
spending the time learning how to get the best results.
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Chapter 13 Transform Functions
Transform Functions
Transform Menu
The Transform Menu give you access to all of Universal Engraving’s Object transformation
and alteration functions.
Move Dynamic
Move
The Move Dynamic function is accessed by Clicking with the Left mouse button on the
Transform Toolbar, Move icon, this function is used to move Objects dynamically using the
only the mouse.
How to
1 Select the Object with the Pick tool by Clicking with the Left mouse button, you can
select more than one Object, using any of the multi-select options, all the Selected
Object will go Dotty.
2 Select the Move icon by Clicking with the Left mouse button on the Transform
Toolbar.
3 Place the Pick tool on any segment and holding the Left mouse button down, Drag to
the desired position, when satisfied release the Mouse button.
If you have activated the Snap to Grid function in the Tools Menu, Dragging an Object will
automatically snap to the nearest grid point.
Dynamic Resize
Resize icon
The Scale Dynamic function is accessed by Clicking with the Left mouse button on the
Transform Toolbar, Resize icon, this function is used to scale objects dynamically using the
only the mouse.
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How to
1 Select the Object with the Pick Tool by Clicking with the Left mouse button, you can
select more than one Object, using any of the multi-select options, all the selected
objects will go Dotty.
2 Select the Resize icon by Clicking with the Left mouse button on the Transform
Toolbar.
3 Eight Nodes will appear, you can now Scale by grabbing one of the corner nodes and
Dragging with the Left mouse button depressed, when satisfied release the Mouse
button. In this mode all selected objects will be scaled from the centre.
• Options
If you press < Left Shift > while Dragging, the Object will scale, locking the opposite node
to the one being Dragged.
If you have activated the Snap to Grid function in the Tools Menu, Dragging an Object will
automatically snap to the nearest grid point.
Resize Precision
The Resize to Height and Width function is accessed from the Transform Menu or by
Clicking with the Left mouse button on the Transform Toolbar, Resize icon arrow, this
function is used to Resize selected objects to a specific height and width.
How to
1 Select the objects with the Pick tool by Clicking with the Left mouse button, you can
select more than one object, using any of the multi-select options.
2 Select Resize from the Menu.
3 Then enter the Height and Width in the Numeric entry box.
Universal Engraving will then Resize the selected object to the specified Height and Width.
Dynamic Skew
The Skew Dynamic function is accessed by selecting Dynamic Skew from the Transform
Menu, this function is used to skew objects dynamically using the only the mouse.
How to
1 Select the object with the Pick tool by Clicking with the Left mouse button, you can
select more than one object, using any of the multi-select options.
2 Select the Skew function from the Transform Menu.
3 Eight Nodes will appear, you can now skew by grabbing the appropriate node release
the Mouse button. In this mode all selected objects will be scaled from the centre.
If you have activated the Snap to Grid in the Tools menu, Dragging an node it will
automatically snap to the nearest grid point
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Stretch Dynamic
The Stretch Dynamic function is accessed by Clicking with the Left mouse button on the
Transform Toolbar, Resize icon, this function is used to stretch Objects dynamically using the
only the mouse.
How to
1 Select the Object with the Pick Tool by Clicking with the Left mouse button, you can
select more than one object, using any of the multi-select options, all the selected
object will go Dotty.
2 Eight Nodes will appear, you can now stretch by grabbing one of the centre nodes and
Dragging with the Left mouse button depressed, when satisfied release the Mouse
Button.
• Options
If you press < Left Shift > while Dragging, the movement will be restricted to horizontal
only (i.e. in the "X" direction). If you press < Alt > while Dragging, the movement will be
restricted to vertical only (i.e. in the "Y" direction).
Note : An important feature to note is that all Selected circles and arcs will be converted to
Béziers curves using the Stretch functions, since they cannot survive as Circles and Arcs. An
Object can be a single segment or number of segment connected or not, a Path, a single
Object, a Face or group of Objects.
Rotate Dynamically
Rotate
How to
1 Select the Object with the Pick tool by Clicking with the Left mouse button, you can
select more than one Object, using any of the multi-select options, all the Selected
Object will go Dotty.
2 Eight Nodes will appear you can now rotate by grabbing the appropriate node and
Dragging with the Left mouse button depressed, when satisfied release the Mouse
Button.
Universal Engraving will Rotate the Objects locking the centre point.
• Options
If you press < Shift > while Dragging the right node the left corner diagonally opposite will
be locked. Conversely if you If you press < Shift > while Dragging the left node the right
corner diagonally opposite will be locked. If you press < Ctrl > while Dragging, the rotation
angle will be restrained to 15° increments, (this can be changed by altering the Snap Angle in
the Tools Menu, Options Menu).
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If you have activated the Snap to Grid in the Tools Menu, Dragging an Object will
automatically snap to the nearest grid point.
Mirror Dynamic
Mirror
The Mirror Dynamic function is accessed by with the Left mouse button on the Transform
Toolbar, Mirror icon.
How to
1 Select the object with the Pick tool by Clicking with the Left mouse button. You can
Rotate 90° icon
select more than one object, using any of the multi-select options, all the Selected
object will go Dotty.
2 Select the Mirror icon by Clicking with the Left mouse button on the Transform
Toolbar.
3 Four nodes will appear, you can now mirror by grabbing the appropriate node and
Dragging with the Left mouse button depressed. To mirror vertically grab one of the
nodes at the side, this will mirror vertically through the centre of the Object. To
mirror horizontally grab one of the end nodes at the top or bottom, this will mirror
horizontally through the centre of the Object. When satisfied release the Mouse
button.
Rotate 90°
You can Rotate selected objects 90° anti-clockwise by clicking on this icon.
Rotate -90°
Rotate -90° icon
You can Rotate selected objects -90° clockwise by clicking on this icon.
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Chapter 14 Arrange Functions
Arrange Function
Arrange Menu
The Arrange Menu takes you to the tools used to Align, Space, Distribute and generally
Arrange Objects within your drawing.
Align
Hot Key < Shift > + < I >
The Align functions in U-MARQ Universal Engraving allow you to Align, Space and
Distribute objects in a variety of ways.
Adjust Dialogue Box
The Adjust dialogue box is accessed from the Arrange menu, this dialogue box is used to align
objects with each other and to positions in the Workspace.
Adjust Vertical Left
Adjust Vertical Left is accessed from the Adjust Dialogue box, this enables you to arrange up
a group of selected objects so the left side of the objects are all in line in the vertical plane.
You also have the option to choose how U-MARQ Universal Engraving selects the reference
position before the group is aligned, this is done using the Adjust To check box. The
horizontal and vertical Adjust Function can be used together to align the objects in both
planes simultaneously. A visual representation of the results are show in the centre window.
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. Once you a satisfied with the results Click "OK" to exit the menu.
Adjust Vertical Centre
Adjust Vertical Centre is accessed from the Adjust Dialogue box, this enables you to line up a
group of selected objects so the centre of the objects are all in line in the vertical plane. You
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also have the option to choose how U-MARQ Universal Engraving selects the reference
position before the group is aligned, this is done using the Adjust To check box. The
horizontal and vertical Adjust Function can be used together to align the objects in both
planes simultaneously. A visual representation of the results are show in the center window.
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. Once you a satisfied with the results Click "OK" to exit the menu.
Adjust Vertical Right
Adjust Vertical Right is accessed from the Adjust Dialogue box, this enables you to line up a
group of selected objects so the right side of the objects are all in line in the vertical plane.
You have also the option to choose how U-MARQ Universal Engraving selects the reference
position before the group is aligned, this is done using the Adjust To check box. The
horizontal and vertical Adjust Function can be used together to align the objects in both
planes simultaneously. A visual representation of the results are show in the centre window.
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. Once you a satisfied with the results Click "OK" to exit the menu.
Adjust Horizontal Bottom
Adjust Horizontal Bottom is accessed from the Adjust Dialogue box, this enables you to line
up a group of selected objects so the bottom of the objects are all in line in the horizontal
plane. You also have the option to choose how U-MARQ Universal Engraving selects the
reference position before the group is aligned, this is done using Adjust To check box. The
horizontal and vertical Adjust Function can be used together to align the objects in both
planes simultaneously. A visual representation of the results are show in the centre window.
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. Once you a satisfied with the results Click "OK" to exit the menu.
Adjust Horizontal Centre
Adjust Horizontal Centre is accessed from the Adjust Dialogue box, this enables you to line
up a group of selected objects so the centre of the objects are all in line in the horizontal
plane. You also have the option to choose how U-MARQ Universal Engraving selects the
reference position before the group is aligned, this is done using Adjust To check box. The
horizontal and vertical Adjust Function can be used together to align the objects in both
planes simultaneously. A visual representation of the results are show in the centre window.
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. Once you a satisfied with the results Click On OK to exit the menu. Adjust
Horizontal Top is accessed from the Adjust Dialogue box, this enables you to line up a group
of selected objects, so the top of the objects are all in line in the horizontal plane. You also
have the option to choose how U-MARQ Universal Engraving selects the reference position
before the group is aligned, this is done using the Adjust To check box. The horizontal and
vertical Adjust Function can be used together to align the objects in both planes
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simultaneously. A visual representation of the results are show in the center window. Clicking
on "Apply" the objects in the drawing will be updated. If you are not happy with the changes,
alter the setting and Click On "Apply" again, the drawing will be updated to the new settings.
Once you a satisfied with the results Click "OK" to exit the menu.
Spacing Dialogue box
The Spacing Dialogue box is accessed from the Main menu bar, Arrange menu, this Dialogue
box is used to adjust the spacing between objects.
Spacing Horizontal
The Horizontal Spacing function will arrange the selected objects with equal spaces between
objects in the horizontal plane. You have the option to choose how U-MARQ Universal
Engraving selects the reference position before the group is aligned, this is done using the
Adjust To, by Clicking on "Apply" the objects in the drawing will be updated. If you are not
happy with the changes alter the setting and "Apply" again, the drawing will be updated to the
new settings. Once you a satisfied with the results Click "OK" to exit the menu.
Spacing Vertical
The Vertical Spacing function will arrange the selected objects with equal spaces between
objects in the vertical plane. You have also the option to choose how U-MARQ Universal
Engraving selects the reference position before the group is aligned, this is done using the
Adjust To, by Clicking on "Apply" the objects in the drawing will be updated. If you are not
happy with the changes alter the setting and "Apply" again, the drawing will be updated to the
new settings. Once you a satisfied with the results Click "OK" to exit the menu.
Spacing Vertical and Horizontal
The Vertical and Horizontal Spacing function will arrange the selected objects with equal
spaces between objects in the vertical and horizontal planes. You have also the option to
choose how U-MARQ Universal Engraving selects the reference position before the group is
aligned, this is done using the Adjust To, by Clicking on "Apply" the objects in the drawing
will be updated. If you are not happy with the changes alter the setting and "Apply" again, the
drawing will be updated to the new settings. Once you a satisfied with the results Click "OK"
to exit the menu..
Distribute Dialogue Box
The Distribute dialogue box is accessed from the Arrange menu, this menu is used to line
objects up with reference to each other.
Distribute Vertical Left
Distribute Vertical Left will align all selected objects as defined in the Adjust To check box
and then evenly space the objects with reference to the left side of each objects, by Clicking
on "Apply" the objects in the drawing will be updated. If you are not happy with the changes
alter the setting and Click On "Apply" again, the drawing will be updated to the new settings.
once you a satisfied with the results Click "OK" to exit the menu.
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Distribute Vertical Centre
Distribute Vertical Centre will align all selected objects as defined in the Adjust To check box
and then evenly space all objects with reference to the centre of each objects, by Clicking on
"Apply" the objects in the drawing will be updated. If you are not happy with the changes
alter the setting and Click On "Apply" again, the drawing will be updated to the new settings.
once you a satisfied with the results Click "OK" to exit the menu.
Distribute Vertical Right
Distribute Vertical Right will align all selected objects as define in the Adjust To check box
and then evenly space all objects with reference to the right side of each objects, by Clicking
on "Apply" the objects in the drawing will be updated. If you are not happy with the changes
alter the setting and Click On "Apply" again, the drawing will be updated to the new settings.
once you a satisfied with the results Click "OK" to exit the menu.
Distribute Horizontal Bottom
Distribute Horizontal Bottom will align all selected objects as defined in the Adjust To check
box and then evenly space all objects with reference to the bottom of each objects, by
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. once you a satisfied with the results Click "OK" to exit the menu.
Distribute Horizontal Centre
Distribute Horizontal Centre will align all selected objects as defined in the Adjust To check
box and then evenly space all objects with reference to the centre in of each object,. by
Clicking on "Apply" the objects in the drawing will be updated. If you are not happy with the
changes alter the setting and Click On "Apply" again, the drawing will be updated to the new
settings. once you a satisfied with the results Click "OK" to exit the menu.
Distribute Horizontal Top
Distribute Horizontal Top will align all selected objects as defined in the Adjust To check box
and then evenly space all objects with reference to the top of each objects, by Clicking on
"Apply" the objects in the drawing will be updated. If you are not happy with the changes
alter the setting and Click On "Apply" again, the drawing will be updated to the new settings.
once you a satisfied with the results Click "OK" to exit the menu.
Adjust To
The Adjust To function is found within the Align, Spacing and Distribute Dialogue boxes,
this is used to set parameters when Aligning, Spacing and Distributing objects.
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Adjust To Workspace
Adjust To Workspace will Align, Distribute or Space all selected objects with reference to the
size of the Workspace in the current drawing.
Adjust To Frame
Adjust To Frame of selected objects will Align, Distribute or Space the selected objects with
reference to the total size of the objects, using the far left and the far right of the selected
objects as the extremities to align to.
Adjust To First Selected
Adjust To First selected object will Align, Distribute or Space the selected objects with
reference to the first object that was selected, this is very useful as it allows you to lock on to
an object that is in the correct position and align all others to it.
Adjust To Last Selected
Adjust To Last selected object will Align, Distribute or Space the selected objects with
reference to the last object that was selected, this is very useful as it allows you to lock on to
an object that is in the correct position and align all others to it.
Centre to Workspace
Centre to Workspace
The Centre to Workspace function will centre all selected object vertically and horizontally in
the Workspace, without changing the spacing.
Horizontal Centre
Horizontal Centre icon
The Horizontal Centre function, enables you to select a number of Objects and place them
relative to the centre of the Workspace in the horizontal plane. No alteration to spacing of the
Objects in either the horizontal or vertical plane will take place.
Vertical Centre
Vertical Centre icon
The Vertical Centre function, enables you to select a number of Objects and place them
relative to the centre of the Workspace in the vertical plane. No alteration to spacing of the
Objects in either the horizontal or vertical plane will take place.
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Arrange Functions
Ignore Groups
Ignore Groups icon
Click On this icon will allow you to select object that are grouped together and edit individual
items without ungrouping them.
Create Group
Hot Key < Shift > + < G >
Create Group icon
Create Group is accessed from the Arrange menu, this function is used to group objects
together, groups can also exist within groups.
How to
1 Select the objects you wish to Group with the Pick tool by Clicking with the Left
mouse button, you can select more than one object, using any of the multi-select
options.
2 Select Create Group from the Arrange menu.
U-MARQ Universal Engraving will make the selected objects into a single Group.
Note : A Group puts selected paths into a single Group, from now on they are regarded as
a single entity. This means that activities such as copying, rotating and mirroring will be
performed for all the elements within the Group. Groups may contain other groups
subgroups.
Explode Group
Hot Key < Alt > + < E >
Explode Group will break apart a single group into its individual paths. Groups within groups
will be converted into individual groups.
How to
1 Select the Group or Groups you wish to break apart.
2 Click On Ungroup from the Arrange menu.
U-MARQ Universal Engraving will now Ungroup single groups into their individual paths.
Groups within groups will be Ungrouped into individual groups.
Re-order Sequence
Hot Key < Ctrl > + < PgDn >
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Clicking on this will allow you to re-order the machining sequence.
How to
1 Select the object you wish to machine first, by Clicking on the object using the Left
mouse button.
2 Holding down the < Shift > Key select each object in the order you wish them to
machine, from second to last.
3 Press < Ctl > + < F5 > to check the selected order.
All objects will now be machined in the order shown.
Optimize Sequence
Hot Key < Shift > + < M >
Select all object to be Produced, Click On Optimize Paths from the Arrange Menu, Sequence
Menu. All selected object will now be machined with the optimum length path between
objects.
Show Sequence
Hot Key < Ctrl > + < F5 >
Clicking on this function will give you a graphical view of the order that the objects in you
drawing will be produced.
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Chapter 15Tool Functions
Tool Functions
Tools Menu
The Tools Menu takes you to U-MARQ Universal Engraving’s utility and setup functions.
Calculate Distance Point to Point
You can calculate a distance between two selected points.
How to
1 Select Point to Point from Tools Menu.
2 Pick the first point .
3 Pick the second point.
4 The distance is displayed in an information box.
You may continue to calculate distances as long as you wish, to terminate the function press
< Esc > on the Keyboard.
Workspace Setup
The Workspace Dialogue box, accessed from the Workspace Setup Menu, this is where you
setup all your Workspace environments.
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• Options
Machining Modes
Flat Bed : Select this mode for flat engraving when no Self Centring Vice is fitted.
Centre Vice : Select this Mode for flat work using the Self Centring Vice.
Workspace Size
Width : This may be entered in the numeric entry box, this set the Workspace size in the
"X" direction.
Height : This may be entered in the numeric entry box, this set the Workspace size in
the "Y" direction, select Workspace : Clicking on this button will allow you to select the
Workspace from a list box of sizes you have saved previously.
Workspace Positions
Machine Bed Bottom Left Corner : Clicking on Change, you can setup where the
Workspace is with reference to the Bottom Left Corner of the Machine Bed. Using the
position on Machine Bed Dialogue box, you can pick one of the nine points where the
Workspace will be placed. An offset can also be applied, to take into account things like
machine home positions, not being at the exact top left of the machine bed etc.
Note : A quick way to setup the position of the Workspace on the Machine Bed, is to Right
Click On the Machine Bed and select the required position using the Workspace Position
Toolbox.
Setting up the Workspace
How to
1 Select Workspace setup from the Tools Menu.
2 Enter the Width and Height of your plate to be engraved.
3 Click On the Change button Workspace position on the Machine bed.
4 Click On one of the nine positions, this will refer to the centre of the Workspace.
As you can see the Workspace can be placed anywhere on the machine bed precisely, with
very little effort.
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Chapter 15Tool Functions
Units Setup
The Units Menu is accessed from the Tools Menu, this is used to setup all your working unit
i.e., metric or imperial, decimal places, scale etc.
Drawing Co-ordinates
Decimals : This is the number of decimal places you wish to use for Drawing
Co-ordinates.
Units : This is the unit of measurement you wish to use. You can choose between the
following :
1m
: metre
2 cm
: centimetre
3 mm
: millimetre
4u
: micron, 1/1.000.000 metre
5 In
: Inch, English / American
Production
Speed : You set the units for Feed Rates here.
Time : You set the units for Dwells here.
Select Language.
Hot Key < Shift > + < F12 >
You can select any supported language in U-MARQ Universal Engraving direct from the
Tools Menu, there is no need to re-boot your computer.
Toggle Language
Hot Key < F12 >
You can toggle between the present Language and the previous Language, there is no need to
re-boot your computer.
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Options
The Options Dialogue box is accessed from the Tools Menu, this is where you can configure
various setting and preferred options in the U-MARQ Universal Engraving.
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Production Functions
Production Menu
The Production Menu takes you to the tools used to setup production parameters, create
offset and clearing Toolpaths within your drawing.
Device = xxxx
Clicking on this will allow you to select a machine to output to, you are offered a choice from
the List box.
Engrave
Hot Key < Atl > + < 1 >
Engrave allows you to send a job to the Production Manager after having Selected a material
from your Material Database, this will have been assigned pre-set Depths, Feed Rate etc.
How to
1 Click On "Engrave", you will then be taken into the Processes Dialogue Box.
2 You will then select a Process, this will depend on the type of engraving you are doing,
i.e. Diamond Drag, Engraving Brass etc. Select the one that is appropriate.
3 If you wish to alter any of the Process settings, Click On the Padlock. You are now
able to alter any setting for this job.
4 The Click On "OK".
The job will now be sent to your GEM-FX Engraving Machine..
Engrave Selected
Hot Key < Alt > + < 4 >
Selected Only
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By Selecting this icon you can produce only the items that you select. This is useful for
re-engraving parts of a job that have not been engraved deep enough.
How to
1 Select the object or objects you wish to send to your GEM-FX Engraving Machine,
using the Pick Tool.
2 You now select the settings required, in the Processes Dialogue Box. See Figure 1.
3 Click On "OK".
Your GEM-FX Engraving Machine will now engrave only the selected objects.
Standard Production
Hot Key < Alt > + < 2 >
Standard Production is accessed from the Production Menu, this is used when you require
more production option than in Basic Production.
• Options
Select Material
Select the type of material you are engraving from the selection box. This will then assign the
Processes that have been given to that material. These can be edited in the Production Menu
/ Standard Processes Menu if required.
Device
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Selected Device : Click On this button to select the device to machine with, you will be
given a choice from a Lists box.
Objects
Normal : When this Check box is checked Standard Engraving will only output the
Objects on the layers that are checked as enable manufacture in the Layer Setup Menu,
these are known as active layers.
Only Selected : When this Check box is Selected Standard Engraving will only output
the Objects that have been Selected using the Pick tool, this will also include any Selected
Objects on any active layers. The Object Extents information boxes will be updated
accordingly.
Number of Items
Number X : This is the number of items to Produce in the “X” direction.
Number Y : This is the number of items to Produce in the “Y” direction.
AutoCalc : Checking this box will automatically calculate the amount of items you can
fit on the size of material entered in the Maximum Dimensions Numeric Entry boxes,
any margins set will automatically be taken into account. The results will be shown in the
Total Dimensions box, you can view the Job as it will be produced using the Preview
button.
Options
Job Repetitions : You can set a number of times to repeat the current job.
Text Merge : When this box is Checked the Text Merge Menu is made available, (see
Full Production, Text Merge).
Counters : When this box is checked Standard Engraving will read in the settings from
the Set Counters Menu, (see Full Production : Text Merge).
Cut Lines : Check this box if you wish to insert a Cut Line between Items in a matrix, or
around individual Items, these will be cut at the maximum depth set in the Processes
Menu for that layer.
Job Margins
A (Left) : Enter the margin required on the Left side of the Job.
C (Right) : Enter the margin required on the Right side of the Job.
B (Bottom) : Enter the margin required on the Bottom of the Job.
D (Top) : Enter the margin required on the Left side of the Job.
E (Space X) : Enter the margin required on the Vertical sides of the Items.
F (Space Y) : Enter the margin required on the Horizontal sides of the Items.
Maximum Dimensions
Width : Enter the Width of material in the Numeric Entry box., this will enable Standard
Engraving to automatically calculate the amount of Items that can be accommodated in
the “X” direction.
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Height : Enter the Height of material in the Numeric Entry box., this will enable
Standard Engraving to automatically calculate the amount of Items that can be
accommodated in the “Y” direction.
Total Dimensions
Width : This box is automatically updated, to reflect the total dimensions in the “X”
direction of the current job.
Height : This box is automatically updated, to reflect the total dimensions in the “Y”
direction of the current job.
Items : This box is automatically updated, to reflect the total amount of Items that will
be produced in the current job.
Preview
Clicking on this button will give you a 5 second Preview of your job exactly as it will be
machined.
Clicking on OK will download the job to the Standard Engraving Production Manager. The
Production Manager will also be launched, this will be for the specific machine that has been
Selected previously from the Devices list box in the Device = xxx.
Matrix
Using Full Production you can make items in the form of a matrix i.e., a number of copies in
the "X" and "Y" directions, this is very useful for creating Items on a large sheet of material
and cutting them up later.
How to
Setup a Auto-Calculated Matrix
1 Setup your single Item i.e. Workspace size, Text and Logos etc, you will have
something similar to Figure 1.
2 In the Advanced Production Menu, Job tab, setup the matrix parameters.
3 Enter your material Width and Height in the Maximum Dimensions boxes.
4 Setup Job Margins by Checking the Options, Job Margins box, the Job Margin
Layout Menu will now become visible, enter any margins you require in the
appropriate Entry boxes.
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5 By Checking the AutoCalc box this will update the Total Dimension boxes, to give
you the maximum material required and the maximum number of Item you can
produce on the material size. These calculations take account of all margins that have
been set.
Standard Engraving is now ready to Produce the Matrix.
How to
Setup a User Defined Matrix
1 Setup your single Item .e. Workspace size, Text and Logos etc, you will have
something similar to Figure 1.
2 In the Advanced Production Menu, Job tab, setup the matrix parameters.
3 Enter the number of Item required in the "X" and "Y" directions in the Number of
Items box.
4 The Total Dimension boxes will be updated, this will show you how much material
and how many items in total will be produced. These calculations take account of all
margins that have been set.
Standard Engraving is now ready to Produce the Matrix.
Note : The Job Statistics will also be updated in the Production tab, you can also add Cut
Lines, these will be produced between the set Margins at the maximum engraving depth.
Clicking on OK will download the job to the Standard Engraving Production Manager. The
Production Manager will also be launched, this will be for the specific machine that has been
Selected previously from the Devices list box in the Device = xxx.
Text Merge
Text Merge is used to insert variable text into a sign, you can use as many variables as you
wish so long as they are placed between $’s, i.e. $1$ $2$ $3$ etc.
How to
Setup Text Merge
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1 Set the Job setting including the Workspace size, Fonts etc., something like Figure 1.
The convention for Text Merge is $1$, anytime Standard Engraving sees a number with
a$
sign at each side, it knows it has to read in the Text Merge file from that reference,
the other thing the $1$ signifies is the font that will be used for the Text Merged items.
2 Click On the Production Menu, Advanced Production, Production tab, Check the Text
Merge box, you will be taken into the Text Merge entry Menu, enter the required data
in the format above.
3 As you enter the required names, the number of entries are automatically up-dated.
4 When you have finished entering your data, Click On OK, this will return you to the
Full Production Menu.
5 You now set the number of items in the Job Repetition Numeric Entry box, this
should coincide with the calculated number in the Merge Text Entry Menu.
6 The number of required items will be sent to your machine. An automatic stop will be
sent to your machine to enable you to change the material after each item. The results
should be similar to those in Figure 2.
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If you wish to produce a Matrix on a single sheet of material enter the number required in the
“X” and “Y” direction and leave the Job Repetition Entry box set at 1. To use more than one
variable within a job, use a comma to separate each variable in the Text Merge entry box.
If you use AutoLayout to design the job, all specialist AutoLayout function apply including
Left and Right Margins with Auto Condensing between margins.
Import
By Clicking on the Import button, you can import files for text merging in the CSV format,
this is supported by most Databases and Spread Sheets.
Quick Preview
Clicking on this will give you a 5 second Preview of your job exactly as it will be machined on
the material.
Measure Plate
Hot Key < Shift > + < Alt > + < 3 >
You can use your machine to measure the size and position of your plate.
Measure Plate icon
How to
1 Place your Plate on the machine.
2 Select Measure Plate from the Production Toolbar or the Production Menu.
3 You are asked to select the first position. Move the “X” and “Y” axes using your
GEM-FX Engraving Machine Keypad, to the Top Left corner of your plate.
4 You are then asked to select the opposite corner of your plate. Move the "X", "Y" axes
to the Bottom Right corner of your plate.
The Workspace will bee moved to the correct position and sized on your computer screen.
You can now design your drawing, if you have not already done so and send to your
GEM-FX Engraving Machine as normal.
Note : You can Jog the "Z" axis down to near the surface. This will make it easier to select
the exact corner of your plate.
Read Reference Position
Hot Key < Shift > + < Alt > + < 4 >
Read Reference icon
This function allows you to set a position on your Workspace with reference to the “X”, “Y”
position of your machine, this is transferred to your screen.
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How to
1 Move the “X” and “Y” axes using your GEM-FX Engraving Machine Keypad, to the
required position. This can be a position in the Workspace, or an object in the drawing
etc.
2 Click On Read Reference Position from the Production Menu.
3 Select the position on the screen, that reflects the position you have jogged the
machine too.
The Workspace will now be moved within the Machine Bed on your drawing to reflect the
chosen position.
Note : You can Jog the "Z" axis down to near the surface. This will make it easier to select
the exact corner of your plate.
Measure Circle Centre/Point
You can use your GEM-FX Engraving Machine to measure circular objects, or areas to be
engraved.
How to
1 Place the circular object to be engraved in the Self Centring Vice, you do not need to
be very accurate when doing this.
2 Move the "X" and "Y" axes using the GEM-FX Engraving Machine Keypad, to the
centre point on the circular item, or the centre of the circular engraving area, Click On
"OK".
3 Move the "X" and "Y" axes using the GEM-FX Engraving Machine Keypad, to the
outer point on the circular item, or the outer extent of the circular engraving area, Click
On
"OK".
4 You will notice that the Workspace has been positioned on the Machine Bed to reflect
the exact position of the circular item or circular engraving area. Now compose
your engraving, if you have not already done so.
You can now send your job to the GEM-FX Engraving Machine in the normal way, setting
your Processes etc.
Measure Circle 3 Points
You can also use your GEM-FX Engraving Machine to measure circular object or engraving
areas, where the centre is difficult to find.
1 Place the circular object to be engraved in the Self Centring Vice, you do not need to
be very accurate when doing this.
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2 Move the "X" and "Y" axes using the GEM-FX Engraving Machine Keypad, to an
outside point on the circular item, or the outside of the circular engraving area, Click
On "OK".
3 Move the "X" and "Y" axes using the GEM-FX Engraving Machine Keypad, to
another outside point on the circular item, approximately 1/3rd of the way round from
the first selected point, or the outer extent of the circular engraving area, Click On
"OK".
4 Move the "X" and "Y" axes using the GEM-FX Engraving Machine Keypad, to
another outside point on the circular item, approximately 1/3rd of the way round from
the second selected point, or the outer extent of the circular engraving area, Click On
"OK"
5 You will notice that the Workspace has been positioned on the Machine Bed to reflect
the exact position of the circular item or circular engraving area. Now compose
your engraving, if you have not already done so.
You can now send your job to the GEM-FX Engraving Machine in the normal way, setting
your Processes etc.
Single Toolpath
Hot Key < Shift > + < S >
A Toolpath Path is normally created when Profile Milling or Engraving, this is usually 50% of
the tool diameter, calculated from the objects original line and can be inside or outside
depending on the effect required. The offset is used to ensure that the finished object is the
same size as the original.
Click On the Standard / Advanced button to activate the Advanced Dialogue box.
• Standard Options
Offset
Process : You are offered the choice of assigning a Process to a Toolpath, this is only
used if you have assigned a Tool from the Tool Database to the Process and you wish to
use it for creating the tool offset. If the Process is used, the Manual Setting Distance is
greyed out, this is because the definition of the tool that is set in the Process, is used to
create the Toolpath offset.
Manual Setting
Tool Diameter : Enter in the Numeric Entry box the distance of the offset toolpath
that is required, this is normally created when Profile Milling or Engraving and is usually
the tool diameter and can be placed inside or outside depending on the effect required.
The offset is used to ensure that the finished object is the same size as the original. If you
have linked a specific Tool from the Tool Data Base to a Process, the offset will
automatically be calculated for you and applied and this box will be greyed out.
Side of Curve
Inside : This designates the offset to be on the inside of the objects path. If the objects
are Faces i.e. are closed paths within closed paths that have been combined to form a
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Face. When Vistool creates the offset, this will be on the inside of the outside path and
the outside of the inside path.
Outside : This designates the offset to be on the outside of the objects path. If the
objects are Faces .e. are closed paths within closed paths that have been combined to
form a Face. When Vistool creates the offset, this will be on the outside of the outside
path and the inside of the inside path.
Layers
Design : Vistool will put the selected objects i.e., the objects that the Toolpaths are
created from, onto a Design Layer. The Design Layer is normally a non-machining layer
and is used to separate the Toolpaths, from the visual of the finished design.
Toolpath : Select the layer you wish to place the Toolpaths on, this is normally a
machining layer.
Click On the Advanced / Standard button to activate the Advanced Dialogue box.
• Advanced Options
Side of Curve
Left : This allow you to create an offset to the left of an open path. The side of the
offset path is decided by the direction of cut, this can be viewed by Checking on
Directions on in the Tool menu, Preferences menu, the offset path is always made
closed.
Right : This allow you to create an offset to the right of an open path. The side of the
offset path is decided by the direction of cut, this can be viewed by Checking on
Directions on in the Tool menu, Preferences menu, the offset path is always made
closed.
Corner Type
When the corner of an object is sharp, the outline can extend beyond the corner itself. Vistool
give you the option to truncate the corners, or let them reach their natural conclusion.
Round : If you wish the truncated corners to be round, Check this box. The radius of
the corner will be the radius of the outline, the limit can be entered in the Corner Limit
Numeric Entry box, this unit is in degrees, i.e. a setting of 20 will round any corner less
or equal to 20°.
Mitre : If you wish the truncated corners to be mitred, Check this box. The radius of the
corner can be entered in the Corner Limit Numeric Entry box, this unit is in degrees, i.e.
a setting of 20 will clip any corner less or equal to 20°.
Corner Limit : This is the clipping angle in degrees.
How to
Create a Single Toolpath on an object.
1 Enter RACK using the a Text Entry Dialogue box.
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2 Select a Cap Height, 20 mm, Font, Helvetica Bold then enter RACK, the results should
similar to Figure 1.
Figure 1
3 Select the text so that it goes dotty.
4 Select Single Toolpaths from the Toolpath menu.
5 Enter the following settings Processes, None, Tool Diameter, 1mm, Side, Outside,
Design Layer, Standard, Toolpath Layer, Milling.
6 Click On OK.
The results should be similar to figure 2.
Clearing Toolpath
Hot Key < Shift > + < P >
The Clearing Toolpaths are accessed from the Toolpaths menu, these are normally associated
with the Engraving of material.
Island Fill Toolpaths
Island Fill Toolpaths are a very efficient type of toolpath and particularly suitable for the
clearing of small text and logos.
• Options
Island : This produces a Island Fill pattern Toolpath, this is normally use to clear smaller
objects i.e. text and small logos, the overlap is normally set around 40-50% of the tool
diameter.
Tip Diameter : Enter the diameter of the tool to create an offset, this is required to
ensure that the finished object is the same size as the original.
How to
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Create a Island Fill Toolpath
1 Create a drawing something like Figure 1.
Figure 2
Figure 1
2 Select the inner and outer objects using the Pick tool from the Drawing toolbar, (you
may select more than one object, using any of the multi-select options), all the
selected object will go dotty, see Figure 1.
3 Select "Combine to Faces" from the Arrange menu, this will ensure that the inside
object is recognised as a hole inside the outer object.
4 Select Clearing Toolpaths from the Production Menu, the Clearing Toolpath Dialogue
box will be available, Click On the Island Fill box.
5 Now set the Tip Diameter to suit the cutter and the clearing required, Click "OK".
The FX Engraving Software will now create the Island Fill path as in Figure 2.
Hatch Toolpaths
The Hatch Toolpaths are a very efficient type of toolpath and is particularly suitable for the
clearing of large text and logos.
• Options
Tip Diameter : Enter the diameter of the tool to create an offset, this is required to
ensure that the finished object is the same size as the original.
Angle : This is the angle of the Hatch Toolpath for large areas 45° is usually OK.
How to
Create a Hatched Toolpath
1 Create a drawing something like Figure 1.
2 Select the inner and outer objects using the Pick tool on the Drawing toolbar, (you
may select more than one object, using any of the multi-select options), all the
selected object will go dotty as in Figure 1.
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3 Select "Combine to Faces" from the Arrange menu, this will ensure that the inside
object is recognised as a hole inside the outer object.
4 Select Toolpaths from the Production Menu, the Clearing Toolpath Dialogue box will
be available, Click On the Hatch box.
5 Now set the Tip Diameter and Hatch Angle to suit the cutter and the clearing required,
Click "OK".
Figure 1
Figure 2
The FX Engraving Software will create the Hatch Machining Path as in Figure 2.
Configuration Menu
The Configuration Menu is accessed from the Production Menu, this takes you to U-MARQ
Universal Engraving’s Machine setup and Parameters.
Machine Setup
This is where you set the Start and Finish points on the Workspace, offsets etc.
• Options
Stop At First Cut : Checking this box will cause the cutter to stop at first cut, material
surface.
X Y Setup Point : You can set an “X” “Y” start position by selecting one of the
Standard Nine Positions, this is where you would reference the start on your Workspace.
You may also set an “X” “Y” offset from the chosen position. (if no selection is made
the “X “Y” and “Z” axes will go straight to surface first cut).
Finish Point : You can set an “X” “Y” finish position by selecting one of the Standard
Nine Positions, this is where you would want your “X” “Y” axes to finish on your
Workspace. You may also set an “X” “Y” offset from the chosen position. (if no
selection is made the “X “Y” and “Z” axes will go back to its home position).
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Machine Parameters
This is where the general parameters are set for the GEM-FX Engraving Machine.
• Options
Dimensions
X : This is the maximum travel in the “X” direction of machine.
Y : This is the maximum travel in the “Y” direction of machine.
Z Axis
Max Travel : This is the maximum travel of the “Z” axis on the machine.
Note : The Machine Parameters are normally pre-set in the machine driver and will not
need to be altered.
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Chapter 17 Help Menu
Help
Help Menu
The Help Menu is accessed from the Main Menu bar, this will take you to the on screen Help
files, give you details of your version of Universal Engraving and allow you to register your
copy of Universal Engraving.
Help
Hot Key < F1 >
This takes you to the Help File table of Contents and Index, you can Click On any subject
and will be guided through to the appropriate Help section.
License Information
Universal Engraving software will run with no restrictions for up to 60 days from installation.
You will then have to register the software, this can be done anytime during this 60 day
period. If you do not register withing the 60 day period, the software will revert to Demo
Mode.
Note : For more information on licensing See Page .
On The Web
If the PC you are running Universal Engraving on is connected to the Internet. You can
access various functions on the Universal Engraving Website, directly from within the
Universal Engraving Help Menu.
About Universal Engraving
This gives you information on the version of Universal Engraving you are running and brief
details of the Copyright.
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Chapter 18 Production Manager
U-MARQ Production Manager
Production Manager
The U-MARQ Production Manager is a 32 Bit multi-tasking, multi-treading production
management tool for use in all environment to control the Serial and Parallel port
communications.
Specification
• Unlimited job size.
• Unlimited amount of jobs in queue.
• Prioritise job order.
• Queue jump important jobs.
• Control of Serial and Parallel ports.
• Launch multi-copies to control all ports.
• Multi-job repeat with full control.
• Unlimited amount of repeats.
• Support for all Baud rates and types of Flow control.
• Network enabled.
The Universal Engraving Production Manager keeps the jobs for production in a folder
unique to the machine Selected at the time. All jobs have an extension of SPL, any file with
any other extension in that folder is ignored, when the job is completed it is automatically
deleted from the Production Manager folder.
Main Menu Bar
The Main Menu bar gives you access to all the functions in Universal Engraving’s Production
Manager, using Drop Down Menus.
File Menu
The File Menu is accessed from the Main Menu bar, this allows you to correctly terminate or
hide the Production Manager.
Hide
This will remove the Universal Engraving Production Manager from your main window and
place it on your Taskbar, the Production Manager will still be running.
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Terminate
This will close the Universal Engraving Production Manager, you will be warned if there is an
active job running.
Control Menu
The Control Menu is accessed from the Main Menu bar and allows you to control the
Universal Engraving Production Manager’s job queue functions.
Pause
Pause is accessed from either the Main Menu bar, Control Menu or the Pause Button on the
Toolbar, this can be used to pause the active job whilst downloading, the active job must be
checked for the function to be operative.
Rewind Current Job
Rewind is accessed from either the Main Menu bar, Control Menu or the Rewind Button on
the Toolbar, this will take the active job and rewind it back to the beginning, you must pause
the job before this function is operative.
Move Up One
Move Up is accessed from either the Main Menu bar, Control Menu or the Move Up Button
on the Toolbar, this will cause the Selected job to be moved up one in the Universal
Engraving Production Managers queue, you can’t move the active job if it is downloading to a
device.
Move Down One
Move Down is accessed from either the Main Menu bar, Control Menu or the Move Down
Button on the Toolbar, this will cause the Selected job to be moved up one in the Universal
Engraving Production Managers queue, you can’t move the active job if it is downloading to a
device.
Hold Batch
Hold Batch is accessed from either the Main Menu bar, Control Menu or the Hold Batch
Button on the Toolbar, this is used to hold a job and allow other jobs to jump ahead of the
held job in the Production Manager queue
Delete Batch
Delete Batch is accessed from either the Main Menu bar, Control Menu or the Delete Button
on the Toolbar, this will delete the Selected job, you can’t delete the active job without
pausing it first.
Options Menu
The Options Menu is accessed from the Main Menu bar and allows you to control how the
Universal Engraving Production Manager treats Jobs and Batches of Jobs, you also access the
Properties from the Options Menu.
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Pause Between Jobs
The Pause Between Jobs is accessed from the Main Menu, Option Menu, this will allow you
to insert a pause between each jobs for changing material etc.
Pause Between Batches
The Pause Between Batches is accessed from the Main Menu, Option Menu, this will allow
you to insert a pause between each batch of jobs, (a batch of jobs is a number of repeats of
the same job}.
Auto Offline
The Auto Offline is accessed from the Main Menu bar, Option Menu, this will send an offline
command to the control system at the end of the job.
Properties
The Properties Menu is accessed via the Main Menu bar, Options Menu and allows you to set
your Port, Baud Rate, Data Bits, Stop Bits and Parity to suit your output device.
Advanced Properties
The Advanced Properties Menu accessed via the Main Menu bar, Options Menu, Properties
Menu, this allows you to set more download protocols including flow controls.
Warning : These settings should only be changed if you understand them. Wrong settings
can have drastic consequences, if in doubt leave alone.
View Menu
By Checking this box in the View Menu, the Status Bar at the bottom of the Universal
Engraving Production Manager is made visible.
Help Menu
The Help Menu is accessed from the Main Menu bar, this takes you to the Universal
Engraving Production Manager’s Help system.
Help
Hot Key < F1 >
Clicking Help on this Menu will give you access to Universal Engraving’s Production
Manager Help Contents and Index.
About
This gives you information on the version of the Universal Engraving Production Manager
you are running and brief details of the Copyright.
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Toolbar
The Toolbar gives you quick access to the most commonly used functions of the Universal
Engraving Production Manager.
Pause Button
Pause is accessed from either the Main Menu bar, Control Menu, or the Pause Button on the
Toolbar. This can be used to pause the active job whilst downloading, the active job must be
checked for the function to be operative.
Rewind Button
Rewind is accessed from either the Main Menu bar, Control Menu, or the Rewind Button on
the Toolbar, this will take the active job and rewind it back to the beginning, you must pause
the job before this function is operative.
Move Up One
Move Up is accessed from either the Main Menu bar, Control Menu or the Move Up Button
on the Toolbar, this will cause the Selected job to be moved up one in the Universal
Engraving Production Managers queue, you can’t move the active job if it is downloading to a
device.
Move Down One
Move Down is accessed from either the Main Menu bar, Control Menu or the Move Down
Button on the Toolbar, this will cause the Selected job to be moved down one in the
Production Managers queue.
Hold Batch
Hold Batch is accessed from either the Main Menu bar, Control Menu or the Hold Batch
Button on the Toolbar, this is used to hold a job and allow other jobs to jump ahead of the
held job in the Production Mangers queue.
Delete Batch
Delete Batch is accessed from either the Main Menu bar, Control Menu or the Delete Button
on the Toolbar, this will delete the Selected job, you can’t delete the active job without
pausing it first.
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Chapter 19 Hints & Tips
Hints and Tips
Tips on Faces
When creating Toolpaths you should combine Objects into faces i.e the outside and the inside
of the letter “A”, this will ensure that Toolpaths are created on the correct part of the Object.
Also the Object will machine from inside to out, which is essential when using a nose cone.
Even simple Objects i.e. A rectangle will benefit from being a Face. When Universal
Engraving creates any closed path, even text it is automatically created as a Face.
When Profile Milling or Routing, by combining Objects into Faces you will ensure that the
insides are machined before the outsides.
Note : Pre-cleared and single stroke engraving text is not created as a Face but is a
grouped Objects, this is because it is likely to contain open paths.
Tips on Scanning
When scanning into Universal Engraving always make sure you set you scanner to Grayscale
regardless of what kind of Artwork you have, this will ensure the best quality of reproduction
after Vectorization. Your Scanner should be set to the highest Optical Resolution to obtain
the best results, Do Not Use the Scanners built in Interpolation.
The definition of Fine, Medium and Course Vectorising is as follows.
Fine : This setting is normally used when the original artwork is of Bromide quality or
this taken from high quality black and white or colour images.
Medium : This setting is normally used for 300 dpi Laser or Photocopy quality artwork.
Course : This setting is normally used with Fax or poor quality Printed artwork.
Tips on Default Template
When you install Universal Engraving a Default Template is installed called Universal
Engraving.SDT, Universal Engraving looks for this at start up, on installation this will be
place in the Root of Universal Engraving. The Default Template will be loaded on startup
with all your saved options. The Default Template is a very powerful tool and gives Universal
Engraving a versatility that is unprecedented. Universal Engraving will look for a file called
******.SDT, when loading a New Drawing, where ****** represents the version of Universal
Engraving you are using i.e. BasicEngraving.SDT if you are running Universal Engraving
Basic Engraving. This will be found in one or more of the Folders listed below.
1 Folder : Program Files\Universal Engraving\Universal Engraving\Users\Name of User.
2 Folder : Program Files\Universal Engraving\Universal Engraving\Machines\Name of
the loaded
machine driver.
3 Folder : Program Files\Universal Engraving\Universal Engraving.
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Hints & Tips
Therefore you can have a different Default Template for every Computer User, each Machine
or in the Universal Engraving Root Folder, this gives you maximum flexibility to configure
your setup.
In the Default Template you should define at least three Layers, you can then set Colours,
Processes etc to these Layers. This will save you time when it comes to creating Toolpaths
and setting Tools, Feed Rates, Dwells, Default Fonts etc.
Note : There are no spaces between names in the Default Template i.e. Universal Engraving
Laser Marking would have a Default Template name of LaserMarking.SDT.
Tips on Processes
You can uses Processes to set up a Material type database. Each Process can be given the
name of a material and saved, complete with Feed Rates, Cut Depth, Chip Depths and assign
a type of Tool, this will allow you to automatically create Toolpaths for Objects on any type
of material you have created a Process for and Tool for.
How to
1 Select Processes from the Production Menu.
2 In the Processes Dialogue box select New and type in the name of a material, say
Engraving Brass, Click On OK.
3 Then set the Depth, Chip Depth and Feed Rates that you would normally associate
with engraving brass.
4 If you have already assigned Tools to your Tool Database, you can now select a Tool
to use for this Process. If you do not wish to automatically create Toolpaths leave the
tool entry as none, when you have finished Click On OK.
You can create and use a Processes Material database to automate the machining of many
types of materials.
Tips on Multiple Objects
If you suspect you have multiple objects placed one on top of the other. The easiest way to
find out is to select the object with the < Ctrl > key held down then look in the Hint Bar
below the Colour Bar. This will then tell you how many objects are selected and in brackets
how many Nodes are in those objects. If you find you have more than one, Click away to
Deselect the object, then Reselect the object with the Pick Tool. This will cause only one of
the multiple objects to be selected, then press the < Del > Key. This will then delete one of
the objects. If you have more than two objects over each other, repeat the above procedure
until you have only one object left.
Note : When using functions in the software, it is necessary to read the prompting
information in the lower left corner, to find out what the program expects you to do.
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Chapter 20 Keyboard Shortcuts
Keyboard Hot Keys
Hot Keys
File Functions
New Drawing
< Ctrl > + < N >
New From Template
< Ctrl > + < T >
Open Drawing
< Ctrl > + < O >
Save Drawing
< Ctrl > + < S >
Save Drawing As
< Ctrl > + < H >
Merge Drawing
, Ctrl > + < M >
Import File
< Ctrl > + < Shift > + < I >
Export File
< Ctrl > + < Shift > + < E >
Acquire
< Shift > + < F3 >
Print
< Ctrl + < P >
Notes
< Shift > + < Ctrl > + < N >
Edit Functions
Undo
< Ctrl > + < Z >
Redo
< Shift > + < Ctrl > + < Z >
Cut to Clipboard
< Ctrl > + < X >
Copy to Clipboard
< Ctrl > + < C >
Paste from Clipboard
< Ctrl > + < V >
Delete
< Del >
Move to Layer
< Ctrl > + < L >
Duplicate Single
< Ctrl > + < Alt > + < S >
Select All
< Ctrl > + < A >
Deselect All
< Ctrl > + < Alt > + < D >
Invert Selection
< Ctrl > + < Alt > + < I >
Select Open Path
< Ctrl > + < Alt > + < O >
Draw Functions
Draw Line
<L>
Draw Rectangle
<R>
Draw Arc
<A>
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Chapter 20 Keyboard Shortcuts
Draw Circle
<C>
Draw Ellipse
<E>
Draw Bezier Curve
<B>
Draw Polygon
<G>
Text Functions
Advanced Auto Layout
< Alt > + < A >
Auto Re-layout
< Alt > + < R >
Disk Text
< Alt > + < N >
Standard Text Composer
<S>
Path Text Composer
< Alt > + < P >
Standard Text Editor
< Alt > + < S >
Edit Dynamic Arc Text
< Alt > + < F >
Edit Layout
< Alt > + < E >
Auto-Relayout
< Alt > + < R >
Convert to Arc Text
< Alt > + < M >
Kern Text
<K>
Clear Kerning
< Alt > + < K >
Path Functions
Convert to One Line
< Shift > + < L >
Convert to One Arc
< Shift > + < A >
Convert to One Bezier
< Shift > + < B >
Convert Paths
< Shift > + < Ctrl > + < S >
Inset Node
< Ins >
Break Segment
< Shift > + < Alt > + < B >
Remove Null Segments
< Shift > + < Alt > + < R >
Fit Bezier
< Shift > + < 1 >
Shape Corner
< Shift > + < Alt > + < C >
Fillet
< Shift > + < Alt > + < F >
Connect
< Alt > + < C >
Close
< Shift > + < C >
Force Close
< Shift > + < Alt > + < Y >
Convert Paths to Segments
< Shift > + < Alt > + < X >
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Chapter 20 Keyboard Shortcuts
Face Functions
Combine to Faces
< Alt > + < O >
Convert Faces to Paths
< Alt > + < X >
Face Weld
< Shift > + < Ctrl > + < W >
Face Overlap
< Shift > + < Ctrl > + < O >
Bitmap Functions
Insert Bitmap
< Shift > + < K >
Trace Bitmap
< Shift > + < T >
Toggle Bitmap
< Shift > + < F7 >
Arrange Functions
Align
< Shift > + < I >
Centre to Workspace
< Shift > + < Q >
Horizontal Centre
< Shift > + < H >
Vertical Centre
< Shift > + < V >
Align Bottom
< Shift > + < J >
Create Group
< Shift > + < G >
Explode Group
< Shift > + < E >
Tool Functions
Workspace
< Alt > + < W >
Units Setup
< Alt > + < U >
Grid Setup
< Alt > + < G >
Display Grid
< Shift > + < Alt > + < G >
Snap to Grid
< Shift > + < Alt > + < S >
Select Language
< Shift > + < F12 >
Toggle Language
< F12 >
Preferences
< Alt > + < Y >
Production Functions
Quick Production
< Alt > + < 1 >
Standard Production
< Alt > + < 2 >
Preview
< Ctrl > + < F4 >
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Chapter 20 Keyboard Shortcuts
Standard Machining Processes
<U>
Clearing Toolpaths
< Shift > + < P >
Digitize Plate
< Shift > + < Alt > + < 3 >
Rotary Workpiece
< Shift > + < Alt > + < W >
Zoom Functions
Zoom Window
< F2 >
Zoom Last View
< F3 >
Zoom All
< F4 >
Redraw
< F5 >
Zoom Selected
< F6 >
Zoom Workspace
< F7 >
Zoom Machine Bed
< Ctrl > + < F7 >
Help Functions
Help
< F1 >
Note : Not all functions are available in all versions of Universal Engraving, please consult
your supplier for more information on upgrades.
Super Hot Keys
Arrow Left
Arrow Right
Arrow Up
Arrow Down
Arrow Left
Arrow Right
Arrow Up
Arrow Down
Show Nodes
Show Direction
Zoom In !0%
Zoom In 100%
Zoom Out 10%
Zoom Out 100%
Zoom Machine Bed
130
Nudge Left
Nudge Right
Nudge Up
Nudge Down
Nudge Left x 10
Nudge Right x 10
Nudge Up x 10
Nudge Down x 10
< Shift > + < F5 >
< Shift > + < F 6 >
< Shift > + < x >
< Shift > + < Z >
<X>
<Z>
< Ctrl > + < F7 >
U-MARQ Universal Engraving
Chapter 21 Engraving Fonts
Font List
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Engraving Fonts
Engraving Fonts
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Chapter 21 Engraving Fonts
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Engraving Fonts
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Chapter 21 Engraving Fonts
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Engraving Fonts
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Chapter 22 Outline Fonts
Outline Font List
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
140
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
150
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Chapter 22 Outline Fonts
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Outline Fonts
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Index
Index
Break Segment. . . . . . . . . . . . . . . . . . . . . . 76
C
A
About Visualtoolbox . . . . . . . . . . . . . . . . 119
Absolute Co-ordinates . . . . . . . . . . . . . . . . 17
Acquire . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Adding Logo’s in Auto Layout . . . . . . . . . 58
Adjust
Horizontal Bottom . . . . . . . . . . . . . . . . . . 94
Horizontal Centre. . . . . . . . . . . . . . . . . . . 94
Vertical Centre . . . . . . . . . . . . . . . . . . . . . 93
Vertical Left . . . . . . . . . . . . . . . . . . . . . . . 93
Vertical Right . . . . . . . . . . . . . . . . . . . . . . 94
Adjust To . . . . . . . . . . . . . . . . . . . . . . . . . . 96
First Selected . . . . . . . . . . . . . . . . . . . . . . 97
Frame . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Last Selected . . . . . . . . . . . . . . . . . . . . . . 97
Workspace . . . . . . . . . . . . . . . . . . . . . . . . 97
Advanced Auto Layout . . . . . . . . . . . . . . . 53
Columns . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Advanced Production
Job Tab
Matrix . . . . . . . . . . . . . . . . . . . . . . . 108
Production Tab
Text Merge . . . . . . . . . . . . . . . . . . . 109
Align . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Adjust . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Distribute . . . . . . . . . . . . . . . . . . . . . . . . . 95
Spacing. . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Arrange Menu . . . . . . . . . . . . . . . . . . . . . . 93
Centre to Workspace . . . . . . . . . . . . . . . . 97
Create Group . . . . . . . . . . . . . . . . . . . . . . 98
Horizontal Centre. . . . . . . . . . . . . . . . . . . 97
Ignore Groups . . . . . . . . . . . . . . . . . . . . . 98
Ungroup . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Vertical Centre . . . . . . . . . . . . . . . . . . . . . 97
Arrange Toolbar. . . . . . . . . . . . . . . . . . . . . 26
Auto Condensing of Text. . . . . . . . . . . . . . 60
Auto Layout
Adding Logos. . . . . . . . . . . . . . . . . . . . . . 58
Auto Condense. . . . . . . . . . . . . . . . . . . . . 60
Scanned Logos . . . . . . . . . . . . . . . . . . . . . 59
Setting Columns. . . . . . . . . . . . . . . . . . . . 56
Auto Layout Text. . . . . . . . . . . . . . . . . . . . 56
Auto Re-layout . . . . . . . . . . . . . . . . . . . . . 59
B
Bitmaps Menu
Toggle Bitmap . . . . . . . . . . . . . . . . . . . . . 83
Trace Bitmap . . . . . . . . . . . . . . . . . . . . . . 82
Centre to Workspace . . . . . . . . . . . . . . . . . 97
Clearing Toolpath . . . . . . . . . . . . . . . . . . . 19
Click on . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Close Path . . . . . . . . . . . . . . . . . . . . . . . . . 77
Combine to Faces . . . . . . . . . . . . . . . . . . . 79
Components in Visualtoolbox . . . . . . . . . . 13
Hint Bar . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Scroll Bars . . . . . . . . . . . . . . . . . . . . . . . . 13
Title Bar . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Components in Vivualtoolbox
Main Menu Bar . . . . . . . . . . . . . . . . . . . . 13
Configuration Menu. . . . . . . . . . . . . . . . . 116
Connect . . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Construct Circle . . . . . . . . . . . . . . . . . . . . . 47
Construct Objects Menu
Rectangle . . . . . . . . . . . . . . . . . . . . . . . . . 49
Construct Rectangle. . . . . . . . . . . . . . . . . . 46
Convert to Arc Text . . . . . . . . . . . . . . . . . . 65
Convert to Paths. . . . . . . . . . . . . . . . . . . . . 79
Copy to Clipboard . . . . . . . . . . . . . . . . . . . 38
Create Group . . . . . . . . . . . . . . . . . . . . . . . 98
Cut Away. . . . . . . . . . . . . . . . . . . . . . . . . . 77
Cut to Clipboard . . . . . . . . . . . . . . . . . . . . 37
D
Delete. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Delete Nodes . . . . . . . . . . . . . . . . . . . . . . . 76
Deselect All . . . . . . . . . . . . . . . . . . . . . . . . 39
Device = xxxx . . . . . . . . . . . . . . . . . . . . . 105
Disk Text . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Edit Disk Text . . . . . . . . . . . . . . . . . . . . . 65
Fonts. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Parameters . . . . . . . . . . . . . . . . . . . . . . . . 64
Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64
Display Settings . . . . . . . . . . . . . . . . . . . . . 42
Distribute . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Horizontal Bottom . . . . . . . . . . . . . . . . . . 96
Horizontal Centre. . . . . . . . . . . . . . . . . . . 96
Horizontal Top . . . . . . . . . . . . . . . . . . . . . 96
Vertical Centre . . . . . . . . . . . . . . . . . . . . . 96
Vertical Left . . . . . . . . . . . . . . . . . . . . . . . 95
Vertical Right . . . . . . . . . . . . . . . . . . . . . . 96
Dotty Appearance . . . . . . . . . . . . . . . . . . . 17
Double Click on. . . . . . . . . . . . . . . . . . . . . 17
Drag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Drag Draw . . . . . . . . . . . . . . . . . . . . . . . . . 17
Draw
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Index
Arc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Bezier Curve . . . . . . . . . . . . . . . . . . . . . . 48
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Ellipse. . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Rectangle . . . . . . . . . . . . . . . . . . . . . . . . . 45
Draw Menu . . . . . . . . . . . . . . . . . . . . . . . . 45
Construct Circle . . . . . . . . . . . . . . . . . . . 46,
47
Draw Objects Menu . . . . . . . . . . . . . . . . . 45
Draw Objects Menu
Arc . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Bezier Curve . . . . . . . . . . . . . . . . . . . . . . 48
Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
Ellipse. . . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . 48
Rectangle . . . . . . . . . . . . . . . . . . . . . . . . . 45
Draw Text Menu
Path Text . . . . . . . . . . . . . . . . . . . . . . . . . 67
Standard Text Composer . . . . . . . . . . . . . 61
Drawing and Construction Functions
Segments . . . . . . . . . . . . . . . . . . . . . . . . . 49
Editing Objects
Arcs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Bezier Curves . . . . . . . . . . . . . . . . . . . . . . 51
Circles . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49
Rectangles . . . . . . . . . . . . . . . . . . . . . . . . 49
Editing Rectangles . . . . . . . . . . . . . . . . . . . 49
Deforming . . . . . . . . . . . . . . . . . . . . . . . . 50
Scale Dynamic . . . . . . . . . . . . . . . . . . . . . 49
Stretch Dynamically. . . . . . . . . . . . . . . . . 50
Engrave . . . . . . . . . . . . . . . . . . . . . . . . . . 105
Engrave Selected Only. . . . . . . . . . . . . . . 105
Exit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Supported File Formats . . . . . . . . . . . . . . 34
Export File . . . . . . . . . . . . . . . . . . . . . . . . . 22
F
Face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Face Menu . . . . . . . . . . . . . . . . . . . . . . . . . 79
Combine to Faces. . . . . . . . . . . . . . . . . . . 79
Combine to One Face. . . . . . . . . . . . . . . . 79
Convert to Paths . . . . . . . . . . . . . . . . . . . . 79
Edit Line. . . . . . . . . . . . . . . . . . . . . . . . . . 49
Duplicate
Arc Pattern . . . . . . . . . . . . . . . . . . . . . . . . 39
Single . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Dynamic Arc Text
File Functions . . . . . . . . . . . . . . . . . . . . . . 31
File Menu. . . . . . . . . . . . . . . . . . . . . . . . . . 31
Acquire. . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Exit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Export. . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Merge Drawing . . . . . . . . . . . . . . . . . . . . 33
New Drawing . . . . . . . . . . . . . . . . . . . . . . 31
New From Template . . . . . . . . . . . . . . . . 31
Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Save Default Template. . . . . . . . . . . . . . . 33
Save Drawing . . . . . . . . . . . . . . . . . . . . . . 32
Select Source . . . . . . . . . . . . . . . . . . . . . . 35
How To. . . . . . . . . . . . . . . . . . . . . . . . . . . 66
E
Edit Dynamic Arc Text . . . . . . . . . . . . . . . 66
Edit Menu . . . . . . . . . . . . . . . . . . . . . . . . . 37
Copy to Clipboard . . . . . . . . . . . . . . . . . . 38
Cut to Clipboard. . . . . . . . . . . . . . . . . . . . 37
Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38
Deselect All . . . . . . . . . . . . . . . . . . . . . . . 39
Paste from Clipboard . . . . . . . . . . . . . . . . 38
Redo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Select All . . . . . . . . . . . . . . . . . . . . . . . . . 39
Undo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
File Names. . . . . . . . . . . . . . . . . . . . . . . . . 17
File Toolbar . . . . . . . . . . . . . . . . . . . . . . . . 21
New Drawing . . . . . . . . . . . . . . . . . . . . . . 21
Open Drawing . . . . . . . . . . . . . . . . . . . . . 21
Save As. . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Save Drawing . . . . . . . . . . . . . . . . . . . . . . 21
Edit Text
Convert to Arc Text . . . . . . . . . . . . . . . . . 65
Edit Text Menu
Edit Text. . . . . . . . . . . . . . . . . . . . . . . . . . 65
Edit Toolbar. . . . . . . . . . . . . . . . . . . . . . . . 25
Editing Arcs. . . . . . . . . . . . . . . . . . . . . . . . 50
Dynamically . . . . . . . . . . . . . . . . . . . . . . . 50
Editing Béziers Curves . . . . . . . . . . . . . . . 51
Editing Circles . . . . . . . . . . . . . . . . . . . . . . 50
Dynamically . . . . . . . . . . . . . . . . . . . . . . . 51
Editing Lines
Connecting Segments. . . . . . . . . . . . . . . . 49
174
Fit Bezier . . . . . . . . . . . . . . . . . . . . . . . . . . 76
Font List
Outline Fonts . . . . . . . . . . . . . . . . . . . . . 137
Force Close . . . . . . . . . . . . . . . . . . . . . . . . 77
G
Getting Started . . . . . . . . . . . . . . . . . . . . . . 13
Group. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
U-MARQ Universal Engraving
Index
H
Import . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33
Help Menu . . . . . . . . . . . . . . . . . . . . . . . . 119
Help . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Hint Bar . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Hints and Tips . . . . . . . . . . . . . . . . . . . . . 125
Supported File Formats . . . . . . . . . . . . . . 34
Import File . . . . . . . . . . . . . . . . . . . . . . . . . 22
Insert a Bitmap. . . . . . . . . . . . . . . . . . . . . . 82
Insert Bitmap . . . . . . . . . . . . . . . . . . . . . . . 35
Bitmap Formats . . . . . . . . . . . . . . . . . . . . 35
Default Drawing. . . . . . . . . . . . . . . . . . . 125
Faces. . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Processes . . . . . . . . . . . . . . . . . . . . . . . . 126
Scanning. . . . . . . . . . . . . . . . . . . . . . . . . 125
Insert Node . . . . . . . . . . . . . . . . . . . . . . . . 76
Horizontal Centre. . . . . . . . . . . . . . . . . . . . 97
Hot Keys . . . . . . . . . . . . . . . . . . . . . . . . . . 18
How to
Kerning . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Kerning Text . . . . . . . . . . . . . . . . . . . . . . . 70
Acquire. . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Auto Condensing Text . . . . . . . . . . . . . . . 60
Auto Layout . . . . . . . . . . . . . . . . . . . . . . . 56
Auto Re-Layout . . . . . . . . . . . . . . . . . . . . 60
Break Segment . . . . . . . . . . . . . . . . . . . . . 76
Conect Line Segments . . . . . . . . . . . . . . . 49
Construct Circle, Centre, Radius . . . . . . . 47
Construct Rectangle, Point, Width, Height
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Convert Segments . . . . . . . . . . . . . . . . . . 75
Cut Away . . . . . . . . . . . . . . . . . . . . . . . . . 78
Disk Text . . . . . . . . . . . . . . . . . . . . . . . . . 65
Draw Bezier Curve. . . . . . . . . . . . . . . . . . 48
Dynamic Arc Text . . . . . . . . . . . . . . . . . . 66
Edit Bitmap . . . . . . . . . . . . . . . . . . . . . . . 82
Edit Line Segments . . . . . . . . . . . . . . . . . 49
Edit Rectangles . . . . . . . . . . . . . . . . . . . . 49
Editing Arcs . . . . . . . . . . . . . . . . . . . . . . . 50
Editing Beziers. . . . . . . . . . . . . . . . . . . . . 51
Editing Circles . . . . . . . . . . . . . . . . . . . . . 51
Export File . . . . . . . . . . . . . . . . . . . . . . . . 34
Import File . . . . . . . . . . . . . . . . . . . . . . . . 33
Insert Bitmap . . . . . . . . . . . . . . . . . . . . . . 82
Insert Node. . . . . . . . . . . . . . . . . . . . . . . . 76
Merge Drawing . . . . . . . . . . . . . . . . . . . . 33
Mirror Dynamic . . . . . . . . . . . . . . . . . . . . 92
Move Dynamic. . . . . . . . . . . . . . . . . . . . . 89
Open File . . . . . . . . . . . . . . . . . . . . . . . . . 32
Rotate Dynamic . . . . . . . . . . . . . . . . . . . . 91
Save As. . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Sequence . . . . . . . . . . . . . . . . . . . . . . . . . 99
Skew Dynamically . . . . . . . . . . . . . . . . . . 90
Standard Production, Text Merge . . . . . 109
Standard Text Composer . . . . . . . . . . . . . 62
Stretch Dynamic. . . . . . . . . . . . . . . . . . . . 91
Text Kerning . . . . . . . . . . . . . . . . . . . . . . 70
Text to Path . . . . . . . . . . . . . . . . . . . . . . . 69
I
Ignore Groups . . . . . . . . . . . . . . . . . . . . . . 98
K
Close Spaces . . . . . . . . . . . . . . . . . . . . . . 71
Open Spacing . . . . . . . . . . . . . . . . . . . . . . 70
M
Machine Parameters. . . . . . . . . . . . . . . . . 118
Machine Setup . . . . . . . . . . . . . . . . . . . . . 117
Main Menu Bar . . . . . . . . . . . . . . . . . . . . . 13
Marquee Box . . . . . . . . . . . . . . . . . . . . . . . 19
Matrix . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Matrix Pattern . . . . . . . . . . . . . . . . . . . . . . 19
Measure Circle 3 Points . . . . . . . . . . . . . . 112
Measure Circle Centre/Point . . . . . . . . . . 112
Measure Plate. . . . . . . . . . . . . . . . . . . . . . 111
Merge Drawing . . . . . . . . . . . . . . . . . . . . . 33
Mouse . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Move Dynamic . . . . . . . . . . . . . . . . . . . . . 29
N
New Drawing . . . . . . . . . . . . . . . . . . . . . . 21,
31
New From Template . . . . . . . . . . . . . . . . . 31
Node . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
O
Open Drawing . . . . . . . . . . . . . . . . . . . . . . 21
Outline Font. . . . . . . . . . . . . . . . . . . . . . . 137
P
Paste from Clipboard . . . . . . . . . . . . . . . . . 38
Path Menu . . . . . . . . . . . . . . . . . . . . . . . . . 75
Close Path . . . . . . . . . . . . . . . . . . . . . . . . 77
Connect . . . . . . . . . . . . . . . . . . . . . . . . . . 77
Force Close . . . . . . . . . . . . . . . . . . . . . . . 77
Force Connect . . . . . . . . . . . . . . . . . . . . . 77
Segment Menu . . . . . . . . . . . . . . . . . . . . . 75
Path Text . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Alignment. . . . . . . . . . . . . . . . . . . . . . . . . 68
175
Reference Manual and Tutorial
Index
Characters. . . . . . . . . . . . . . . . . . . . . . . . . 68
Fields . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Font . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Spacing. . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Text Entry. . . . . . . . . . . . . . . . . . . . . . . . . 68
Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Primary Mouse Button. . . . . . . . . . . . . . . . 18
Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Production Manager. . . . . . . . . . . . . . . . . 121
Control menu . . . . . . . . . . . . . . . . . . . . . 122
File menu . . . . . . . . . . . . . . . . . . . . . . . . 121
Help menu . . . . . . . . . . . . . . . . . . . . . . . 123
Main menu bar . . . . . . . . . . . . . . . . . . . . 121
Options menu . . . . . . . . . . . . . . . . . . . . . 122
Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . 124
View menu . . . . . . . . . . . . . . . . . . . . . . . 123
Production Menu . . . . . . . . . . . . . . . . . . . 105
Configuration Menu. . . . . . . . . . . . . . . . 116
Device = xxx . . . . . . . . . . . . . . . . . . . . . 105
Engrave . . . . . . . . . . . . . . . . . . . . . . . . . 105
Engrave Selected Only. . . . . . . . . . . . . . 105
Measure Circle 3 Point. . . . . . . . . . . . . . 112
Measure Circle Centre/Point . . . . . . . . . 112
Measure Plate. . . . . . . . . . . . . . . . . . . . . 111
Quick Preview . . . . . . . . . . . . . . . . . . . . 111
Read Reference Position . . . . . . . . . . . . 111
Show Sequence . . . . . . . . . . . . . . . . . . . . 99
Standard Machining Processes . . . . . . . 111
Properties . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Segment Menu. . . . . . . . . . . . . . . . . . . . . . 75
Break Segment . . . . . . . . . . . . . . . . . . . . . 76
Convert Segment to Arc. . . . . . . . . . . . . . 75
Convert Segment to Bezier . . . . . . . . . . . 76
Convert Segment to Line . . . . . . . . . . . . . 75
Fit Bezier . . . . . . . . . . . . . . . . . . . . . . . . . 76
Remove Null Segments . . . . . . . . . . . . . . 76
Segments Menu
Delete Nodes . . . . . . . . . . . . . . . . . . . . . . 76
Insert Node. . . . . . . . . . . . . . . . . . . . . . . . 76
Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Select All . . . . . . . . . . . . . . . . . . . . . . . . . . 39
Select Source . . . . . . . . . . . . . . . . . . . . . . . 35
Select Toolbar
Deselect icon . . . . . . . . . . . . . . . . . . . . . . 26
Select All icon . . . . . . . . . . . . . . . . . . . . . 26
Sequence Menu
Re-order . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Setting Columns. . . . . . . . . . . . . . . . . . . . . 56
Show Sequence . . . . . . . . . . . . . . . . . . . . . 99
Single Toolpath. . . . . . . . . . . . . . . . . . . . . 19,
113
Spacing
Horizontal. . . . . . . . . . . . . . . . . . . . . . . . . 95
Vertical. . . . . . . . . . . . . . . . . . . . . . . . . . . 95
Vertical and Horizontal . . . . . . . . . . . . . . 95
Standard Machining Processes. . . . . . . . . 111
Standard Production
Device . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Job Margins . . . . . . . . . . . . . . . . . . . . . . 107
Maximum Dimensions. . . . . . . . . . . . . . 107
Number of items. . . . . . . . . . . . . . . . . . . 107
Objects . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Options . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Counters . . . . . . . . . . . . . . . . . . . . . 107
Cut Lines . . . . . . . . . . . . . . . . . . . . . 107
Job Repetitions . . . . . . . . . . . . . . . . 107
Text Merge . . . . . . . . . . . . . . . . . . . 107
Preview. . . . . . . . . . . . . . . . . . . . . . . . . . 108
Total Dimensions . . . . . . . . . . . . . . . . . . 108
Q
Quick Preview . . . . . . . . . . . . . . . . . . . . . 111
R
Read Reference Position . . . . . . . . . . . . . 111
Redo. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Relative Co-ordinates . . . . . . . . . . . . . . . . 19
Remove Null Segments . . . . . . . . . . . . . . . 76
S
Save As. . . . . . . . . . . . . . . . . . . . . . . . . . . 22,
32
Save Default Template. . . . . . . . . . . . . . . . 33
Save Drawing . . . . . . . . . . . . . . . . . . . . . . 21,
32
Scale Menu
Standard Text Composer . . . . . . . . . . . . . . 61
Options . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Standard Toolbar . . . . . . . . . . . . . . . . . . . . 22
Supported File Formats . . . . . . . . . . . . . . . 34
DesignCad II . . . . . . . . . . . . . . . . . . . . . . 34
DXF . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
EPS (Adobe Illustrator) . . . . . . . . . . . . . . 34
HPGL . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Meistergram D14 . . . . . . . . . . . . . . . . . . . 34
Windows Metafile . . . . . . . . . . . . . . . . . . 34
To Height . . . . . . . . . . . . . . . . . . . . . . . . . 90
Scanned Logos. . . . . . . . . . . . . . . . . . . . . . 59
Scroll Bars . . . . . . . . . . . . . . . . . . . . . . . . . 13
Secondary Mouse Button. . . . . . . . . . . . . . 18
Segment . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
176
T
U-MARQ Universal Engraving
Index
Single Toolpath
Corner Type . . . . . . . . . . . . . . . . . . 114
Manual Settings . . . . . . . . . . . . . . . 113
Offset . . . . . . . . . . . . . . . . . . . . . . . . 113
Side of Curve. . . . . . . . . . . . . . . . . . 113
Terminology . . . . . . . . . . . . . . . . . . . . . . . 17
Absolute Co-ordinates . . . . . . . . . . . . . . . 17
Clearing Toolpath . . . . . . . . . . . . . . . . . . 19
Click on . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Dotty Appearance . . . . . . . . . . . . . . . . . . 17
Double Click on . . . . . . . . . . . . . . . . . . . . 17
Drag . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Drag Draw . . . . . . . . . . . . . . . . . . . . . . . . 17
Face . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
File Names . . . . . . . . . . . . . . . . . . . . . . . . 17
Group . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Hot Keys. . . . . . . . . . . . . . . . . . . . . . . . . . 18
Kerning. . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Marquee Box . . . . . . . . . . . . . . . . . . . . . . 19
Matrix Pattern . . . . . . . . . . . . . . . . . . . . . 19
Mouse. . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Node . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Paths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Primary Mouse Button . . . . . . . . . . . . . . . 18
Properties . . . . . . . . . . . . . . . . . . . . . . . . . 19
Relative Co-ordinates. . . . . . . . . . . . . . . . 19
Secondary Mouse Button. . . . . . . . . . . . . 18
Segment . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19
Single Toolpath . . . . . . . . . . . . . . . . . . . . 19
TWAIN . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Type Face . . . . . . . . . . . . . . . . . . . . . . . . . 20
Vectorize . . . . . . . . . . . . . . . . . . . . . . . . . 20
Windows Clipboard . . . . . . . . . . . . . . . . . 20
Workspace . . . . . . . . . . . . . . . . . . . . . . . . 20
Text Kerning
Clear . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71
Text Menu . . . . . . . . . . . . . . . . . . . . . . . . . 53
Advanced Auto Layout . . . . . . . . . . . . . . 53
Auto Re-Layout . . . . . . . . . . . . . . . . . . . . 59
Disk Text . . . . . . . . . . . . . . . . . . . . . . . . . 64
Kern Text . . . . . . . . . . . . . . . . . . . . . . . . . 70
Tools Menu . . . . . . . . . . . . . . . . . . . . . . . 101
Trace Bitmap . . . . . . . . . . . . . . . . . . . . . . . 82
Transform Menu . . . . . . . . . . . . . . . . . . . . 89
Rotate . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
Transform Toolbar. . . . . . . . . . . . . . . . . . . 29
Mirror
Dynamic . . . . . . . . . . . . . . . . . . . . . . 92
Move
Dynamic . . . . . . . . . . . . . . . . . . . . . . 89
Rotate
Dynamic . . . . . . . . . . . . . . . . . . . . . . 91
Scale
To Height . . . . . . . . . . . . . . . . . . . . . 90
Stretch
Dynamic . . . . . . . . . . . . . . . . . . . . . . 91
TWAIN . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Type Face . . . . . . . . . . . . . . . . . . . . . . . . . 20
U
Undo . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37
Ungroup. . . . . . . . . . . . . . . . . . . . . . . . . . . 98
Units Setup . . . . . . . . . . . . . . . . . . . . . . . 103
V
Vectorize . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Vertical Centre. . . . . . . . . . . . . . . . . . . . . . 97
View Menu . . . . . . . . . . . . . . . . . . . . . . . . 41
All. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Display Settings . . . . . . . . . . . . . . . . . . . . 42
In 10% . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
In 100% . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Last View . . . . . . . . . . . . . . . . . . . . . . . . . 41
Machine Bed . . . . . . . . . . . . . . . . . . . . . . 42
Out 10% . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Out 100% . . . . . . . . . . . . . . . . . . . . . . . . . 42
Redraw . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Selected Objects. . . . . . . . . . . . . . . . . . . . 42
Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Window . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Workspace . . . . . . . . . . . . . . . . . . . . . . . . 42
Text Merge . . . . . . . . . . . . . . . . . . . . . . . 109
Title Bar. . . . . . . . . . . . . . . . . . . . . . . . . . . 13
Toggle Bitmap . . . . . . . . . . . . . . . . . . . . . . 83
Tool Menu
Units Setup. . . . . . . . . . . . . . . . . . . . . . . 103
Workspace Setup . . . . . . . . . . . . . . . . . . 101
Toolbars
File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Standard . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Transform. . . . . . . . . . . . . . . . . . . . . . . . . 29
Weld . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Toolbars Overview . . . . . . . . . . . . . . . . . . 21
Toolpath Menu
Advanced Clearing Toolpath
Hatch. . . . . . . . . . . . . . . . . . . . . . . . 116
Island Fill . . . . . . . . . . . . . . . . . . . . 115
W
Windows Clipboard . . . . . . . . . . . . . . . . . . 20
Workspace . . . . . . . . . . . . . . . . . . . . . . . . . 20
Workspace Setup . . . . . . . . . . . . . . . . . . . 101
177
Reference Manual and Tutorial
Index
Z
Zoom Toolbar . . . . . . . . . . . . . . . . . . . . . . 28
178