environmental design / studio 1 new learning environments

Transcription

environmental design / studio 1 new learning environments
SCHOOL AS A SERVICE 2016
ENVIRONMENTAL DESIGN /
STUDIO 1
NEW LEARNING ENVIRONMENTS
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THE FOCUS / ENVIRONMENTAL DESIGN
NEW LEARNING ENVIRONMENTS /
STUDIO 1
­  The focus in the school is shifting from teaching driven to learning oriented. In industrial age
productivity has been the most important asset, now we need to focus on creativity and innovation
capabilities.
­  Innovative learning environments developed together with teachers, students and other users. Costeffective, sustainable and flexible solutions to support learning and joy.
­  Can we see school as service oriented solution rather than a building?
­  How can the physical, virtual and flexible environment best support learning?
­  Can we increase well-being in schools by finding new teaching and learning methods, learning
environments and holistically developing school to support learning?
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THE GOAL / ENVIRONMENTAL DESIGN
NEW LEARNING ENVIRONMENTS /
STUDIO 1
­  Totally new solution how to organize education. The goal is to have flexible and cost-effective school
service and to find a solution that can be scaled up to other locations and to other services.
­  To test how learning environment can support the learning of digital natives and to add joy of
learning.
­  To teach according to the new concept of learning where learning is in the focus and To try out Flipped
Classroom –method.
­  Flipped classroom is an instructional strategy and a type of blended learning that reverses the
traditional educational arrangement by delivering instructional content, often online, outside of the
classroom. It moves activities, including those that may have traditionally been considered homework,
into the classroom. Learning concentrates on using higher level of thinking skills.
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SERVICE DOMINANT LOGIC
/ CUSTOMER AS A STAKEHOLDER
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TYPOLOGY / A SYSTEMIC SOLUTION
/ CREATING VALUE TOGETHER
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SOCIAL LEARNING /
ROLE OF THE PHYSICAL CONDITIONS
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THE PROCESS / ENVIRONMENTAL
DESIGN
NEW LEARNING ENVIRONMENTS /
STUDIO 1: PROCESS
1. Asset mapping, identification and evaluation of local resources
2. System analyses: definition of local social, virtual and physical systems
3. Scenario development of storyboard and service blueprint based on scenarios
4. Customer value analyses: stakeholder mapping
5. Service design: service blueprint development and planning
6. Design task: physical systems based on Service Blueprint
7. Design task: social systems based on Service Blueprint
8. Design task: virtual systems based on Service Blueprint
9. SaaS Concept design: development of the main concept
10. Interventions and roadmap
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教师进修学校建筑,虎丘路95号
可使⽤用建筑⾯面积约1千平⽅方⽶米
4F
C
9F
5F
B
A 公共空间为重点
建筑间相隔⼀一个街区,相互独⽴立,沿
街⽴立⾯面为砖拱式建筑。
浦光中学建筑, A楼9层和B楼5层
东楼顶部4层及底层局部为汉庭酒店
学校⾯面积约7000平⽅方⽶米建筑⾯面积
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CONCEPT
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SCHOOL AS A
PRODUCT
STAND ALONE
All required resources collected
together to establish a school. School is
decoupled from the community
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SCHOOL AS A
SERVICE
SYSTEMIC
School is using available shared
resources within the community.
Aspects of social learning are
dominant, school is flexible and
scalable
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ENVIRONMENTAL STUDIO 1 /
PARTICIPANTS
NEW LEARNING ENVIRONMENTS
Students  Zhu Qinyue
 Ma Yuhong
Teachers  Professor Lou Yongqi
Partners  Organizer
 Professor Jarmo Suominen
 Tongji University
 Huang Xin
 College of Design & Innovation
 Chen Fan
 City of Shanghai
 Wu Yiting
 Supporting teachers:
 Supporting partners:
 Qian Li
 Dr. Kristiina Erkkilä (visiting lecturer)
 Aalto University, Helsinki
 Lu Jie
 Dr. Antti Ahlava (via teambition)
 Architecture, Group X
 Xu Meng
 Dr. Fernando Nieto (via teambition)
 Royal College of Arts, London
 He Binghua
 Service Design
 Bi Erlun
 Huang shengyu
 Human Cities
 EU program
 Tang Wanting
 City of Espoo
 Paul Claussen
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TYPOLOGY ANALYSES
ASSET MAPPING
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PHYSICAL NETWORK
TANGIBLE RESOURCES
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VISUAL NETWORK
URBAN AFFORDANCES
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SOCIAL NETWORK
VALUE CO-CREATION
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SCENARIO
ONE DAY AT THE SCHOOL
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scenARIO
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SERVICE BLUEPRINT
VALUE CO CREATION
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CREATIVE COMMUNITY
MAKERS RESOURCES
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CREATIVE RESOURCES
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DIGITAL INTERFACE
VIRTUAL SYSTEM
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SUMMARY
NEXT STEPS
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OPPORTUNITIES
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QUESTIONS TO BE FURTHER
STUDIED
­  How can we “brand” a school without a school building?
­  How will this distributed school operated, what is the service modell?
­  Can modern technology help us to manage the school with such as tailored electrical locking systems?
­  How can we share resources and collaborate with local and connected resources?
­  Can we open the school for the society?
­  How does the role of the teacher change?
­  How do we support every learner to find the best way for them to learn and belong?
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XIE XIE
THANK YOU
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