Program Book

Transcription

Program Book
Coming this fall – ICON 38
Nov. 15-17, 2013 - Cedar Rapids, Iowa Marriot
(The same place it was last year. Nothing has changed.)
Recalling 1013 - The Year When Nothing Happened!
Take a breather from all the chaos and hubbub.
Science Fiction is the literature of change;
Predicting, Promoting or Preventing the future.
But what if you lived in a time where nothing ever changed?
How would that affect your world view?

Guests: Hugo & Nebula winning author Nancy Kress,
Hugo & World Fantasy Award winning Editor Ellen Datlow,
Writer Jack Skillingstead
Editor and Mommy of ICON Gay Haldeman
Toastmaster Jim C. Hines
FAN Guest of Honor Steven Keith Tait
Use this mystic incantation to conjure worlds we don't understand:
Go to http://iowa-icon.com/ for more information
Another Con from the Mindbridge Foundation
(Busy making sure that Something happens.)
Sponsors..................................................................................... 3
Guests.........................................................................................4
Staff.............................................................................................. 5
Iowa Memorial Union............................................................ 7
Special Events.......................................................................8-9
Schedule............................................................................. 17-20
Game Descriptions
Board Games........................................................... 10-12
Card/Dice Games..................................................14-16
Collectible Card Games............................................22
Miniature Games................................................. 23-24
Misc. Games that defy categorization.................24
Pathfinder Society Games................................. 25-27 Roleplaying Games............................................... 28-31
Video Games................................................................33
Convention Rules................................................................. 34
Refund Policy......................................................................... 34
Individual Sponsors:
Jon Maakestad
Michele Maakestad
Tim Daly
Tim Rudzianski
Corporate Patrons
Hobby Corner
Corporate Benefactor
Critical Hit Games
Corporate Sponsor
TPK
Dealers:
ACME Comics &
Collectibles
Chaos Fractal
Critical Hit Games
Fractal Evolution Games
Multiverse Comics & Games
The Psydkicks
Rebecca VanAcker
Silver Gryphon Games
Spuds Emporium
TPK Games
Tyler Walpole
Wandering Mail
Clinton J. Boomer
Clinton J. Boomer, known to his friends as “Booms,” resides in the quaint, idyllic, leafy
paradise of Macomb, Illinois, where he attended school from the 4th grade through college.
He began playing D&D with the 1993 release of Planescape, began freelancing for Paizo &
Kobold Quarterly after his Top 4 placement in RPG Superstar 2008, and currently devotes
a full 99.9% of his waking hours to thinking about RPGs. Boomer is an amateur filmmaker
(co-creator of the PHB PSAs on YouTube), an Ennie-award winning writer (contributor to
the Pathfinder Chronicles Campaign Setting and KoboldQuarterly.com) and a very talented
bartender. Although he cannot find enough hours in the day to do even half of what he wants,
Boomer is insanely prolific on the topics of ninjas, comedy, D&D, vampires, Lovecraftian gods,
pornography, super-villains, gay-rights, the human condition, alcohol and a number of other
things he thinks are pretty darn cool.
Tyler Walpole
See that cool art on the cover? That great stuff is the work of Tyler. Tyler is an
Iowa artist who has done fantastic illustrations, covers and storyboards. He has worked
on a variety of projects, including the Avengers animated TV show, Dungeons &
Dragons Comic, Pathfinder RPG Core Rulebook and Bestiary, World of Warcraft TCG,
Dragonlance, Forgotten Realms, and many others. Those of you who have been at
Gamicon in years past might recognize the models for the characters. See next guest
entry...
The Gary Lange
The Gary Lange is the founder and creative genius behind Lange Games. His credits include the
ever popular Dragon Supreme strategy board game, a series of party games, and the RPG Role Playing
Xpress. Any resemblance to the cover art is purely incidental... really...
Steve Crow
Steve Crow has been working in the gaming industry as a freelancer since 1980. He started with Villain
& Vigilantes 1.0 for FGU, and then moved on to DC Heroes for Mayfair, Vampire and Werewolf for White
Wolf Game Studios, and Spycraft and Stargate SG1 for Alderac and Crafty Games. His most recent work
includes World on Fire in 2009, a worldbook for Spycraft. Steve has also written fiction for Twilight
Creations and Silver Age Sentinels. Upcoming projects in 2011 include Spycraft 3.0, and a return to his
roots with an epic space adventures, for Villains & Vigilantes 2.1, a sequel to his original work.
Todd Morgan
Todd was raised in the wild by red foxes. Since then he has been into tabletop gaming for about
6 years, picking it up after reading a lot of RPG fiction (Forgotten Realms, Dragonlance, etc). His
gaming experiences have been dominated by organized play campaigns, starting with Living Greyhawk.
He assisted the local organized play community when 4E was released by co-organizing Living
Forgotten Realms. As the local community shifted towards the beta-test version of Pathfinder, he began
coordinating and judging that game almost exclusively. At GenCon 2011, Paizo awarded him a 5 Star
Judge award after judging his 106th scenario and offered him the Venture-Captain position for Iowa. As
the regional Venture-Captain, he is tasked with growing Pathfinder Society play locally as well as helping
other coordinators across the state and in Omaha grow their local game days.
Convention Committee - Jim Castlebury, Shawn Johnson,
Michele Maakestad, Ryan Smith-Burns,
Art: Tyler Walpole
Auction - Nigel & Susan Ray
Auctioneer - Brian Womachka
Computer Games - Allen Ott, Debbie Hansen
Dealers - Jon Maakestad
Event Coordinator - Michele Maakestad, Shawn Johnson
Game Library - Steve Tait
Hotel - Jon Maakestad, Shawn Johnson
Logistics - Jim Castlebury
Pathfinder Coordinator - Todd Morgan
Publications & Social Media - Ryan Smith Burns, Michele Maakestad
Registration - Ryan Smith-Burns
Treasurer - Jon Maakestad
Video Gaming & Website - Jay Cooper
Volunteer Coordinators - Josh Goldsborough & Elisabeth Buettner
Game Company Liaison - Conner Burns
Look for Special Deals on our flyer.
It‛s in your GamiCon Welcome Bag.
Iowa City’s Premier Gaming Source
Shop our Online Store • See our Events Calendar or
Check Out our Magic Buylist at
CriticalHitGames.net
7 0 2 S . G i l b e r t S t # 1 0 4 • I o w a C i t y, I o w a
319-333-1260
Over 3,600 square feet
of games and more!
Trains • Games • Radio Control
Kites • Puzzles • Science Kits
Models • Rockets • Slot Cars
Tools • Paints • & Much More
Always Available!
Settlers of Catan • Fantasy Flight Games
Wizards of the Coast • Steve Jackson
Games Workshop • Rio Grande Games
Sycamore Mall • Iowa City, IA
1672 Sycamore Street
319-338-1788
www.TheHobbyCornerIowaCity.com
M-F 10-8 • Sa 10-5:30 • Su 12-5
THE
HOBBY
CORNER
M# = Main Lounge
S# = Sunporch
A51 = Area 51
N= North Room
S - South Room
AREA 51
Registration/
Convention HQ
Hours
Friday
12:30-10pm
Saturday
7:30am-8pm
Sunday
7:30am-2pm
Iowa Memorial Union
Madison & Jefferson Streets
University of Iowa
Iowa City, IA 52242
Phone: 319-335-3114
Dealer Room Hours:
IOWA HOUSE HOTEL
319-335-3513
Union Market
(1st floor, next to
River Room Cafe)
• Friday 9am to 11pm
• Saturday 11am to 11pm
• Sunday 11am to 1am
24 Hour Gaming
Available in the
River Room Cafe and
the Hospitality Suite
(217) Iowa House
Friday:
4pm-8pm
River Room Cafe
• Friday 7am to 5pm
• Saturday 10:30am to 5pm
• Sunday 10:30am to 7pm
Saturday:
10am-6pm
Sunday:
10am-2pm
The Grindhouse Arena|
Pathfinder, Bryan Nash
Novice, Saturday 9am, M02
Free-for-all, join-at-any-time arena combat game!
THERE CAN BE ONLY ONE. AGAIN. Do YOU have
the strength to take on all challengers?? Test your
mettle in the SECOND ANNUAL GRINDHOUSE
ARENA! This grand melee event will use pregenerated Player Characters so bring only your dice
and your courage, but check your mercy at the door!
This one-of-a-kind, trap-filled “Arena of Spinning
Death” will pit PC vs PC vs PC in an eight-hour,
enter-at-any-time King of the Mountain challenge
unlike anything you’ve ever seen! You can join in
the action AT ANY TIME during this marathon
grand melee! There will be awards given out for top
combatants!
Clinton Boomer
Live and Uncensored
Sunday 11am, Area 51
So what is this panel all about? We don’t know.
As far as we know, he doesn’t either. Come find
out what lies in the darkest reaches of the mind of
Clinton Boomer after a weekend of Guest Activities.
Clinton Boomer: Meet & Greet
Friday 2pm, Area 51
Come meet our Guest of Honor. Get an autograph.
Find out more about him and his work.
Closing Ceremonies
Sunday 4pm, Main Lounge
We will say goodbye to all our friends and wish
everyone a safe trip home. We will also be drawing
for prizes and acknowledging staff and volunteers for
a job well done!
Computer Gaming
North Room - All Con Long
Gamicon Computer Gaming offers a variety of
puzzle, arcade, dungeon crawl and other game types
on our PC and Amiga computers. From
modern favorites like Super Cow, Plants vs.
Zombies, and Chuzzle to beloved classic games
like Lemmings and Bomberman, you’re sure to find
something for a quick break between slots or hours
of entertainment. We will be setting up Friday (and
possibly opening Friday night) and will be open all
day Saturday and Sunday.
Console Games
North Room - All Con Long
Come test your skills on our games, or bring your own!
Extensive collection of Nintendo and Super Nintendo
Games, Dance Dance Revolution, and more!
Freelancing 101
Clinton Boomer and TPK Games
Saturday 10am, Area 51
Have you ever wanted to write for a game company?
Come find out what it takes to write for Paizo and
others.
Game Auction
Saturday, 1pm, South Room
The Gamicon Auction takes place on the Saturday
morning of the convention. Items for the auction
may be dropped off beginning at around 8 am and
the auction itself starts at 1 pm. 10% of all sales from
the auction go to Gamicon for the upkeep of the
convention. All auction participants must have a
convention badge.
AUCTION STORE
Store hours: 8 am to 8 pm, South Room
This year, in addition to our popular, live auction, we
will have an auction store on Saturday.
Individuals wishing to add items to the store
must have a Gamicon badge. We will accept items
beginning Saturday morning and continuing
throughout the day. Sellers will need to collect
money and unsold items by the end of the day.
If staff is available store will remain open during the
auction proper. Otherwise, the store will close from
start of auction until auction is concluded.
Q: Will my item be in the auction or the store?
A: An item will go straight to the store if:
You want it to go to the store OR
If it is NOT gaming related OR
If it comes to the auction with a minimum
bid over $10 .00
The Auctioneers may choose to move items in these last
two categories from the store to the auction proper if
they believe this would improve the auction.
Gamicon Meeting
Mindbridge Meeting
Mindbridge Game Library
RPG Superstars
South Room, Sunday Noon
Having fun? Want to come again next year? Got a
suggestion for us? Help make it happen. Come see
how you can lend a hand to make this convention
better than ever? Pizza will be provided!!!!
Main Lounge , All Con Long
Got some time to kill between games? Looking for
something new to play? Check out a game from
the Mindbridge Game Library. Over 150 Games to
choose from. Presented by Mindbridge Foundation.
Prize Drawings
South Room, Sunday 1pm
What is Mindbridge? What do they do? Mindbridge
runs conventions. Anime, SciFi, Gaming and more!
We’re active in the community and have a book
group and a film group. Come join in the fun!
Clinton Boomer & Chris Mortika
Friday 6pm, Area 51
What is RPG Superstar, how do you get in to it and
what does it take to be a star? Come join Clinton
& Chris as they talk about their experiences with
RPG Superstar.
Throughout the weekend, you may receive tickets for prizes for games, rewards for judging and other
random stuff. We’ll have boxes set up for prize drawings. Put your name on your ticket and put it into the
drawing you want, then show up to see if you win! You or a representative with your ticket must be present
to win. You can only win one time per prize.
Android
Fantasy Flight Games, Michele Maakestad
Novice, Friday 7PM, M19
Android is a board game of murder and conspiracy
set in a dystopian future. Detectives travel between
the city of New Angeles and moon colony Heinlein
chasing down leads, calling in favors, and uncovering
the sinister conspiracy beneath it all. The detectives
must balance their pursuit of the murderer against
their personal lives and their inner demons. You’ve
got just two weeks to solve the murder, uncover the
conspiracy, and face your personal demons.
Awful Green Things
From Outer Space
Steve Jackson Games, Brian Anderson
Novice, Saturday 11am & Sunday 12pm, M01
The crew of the exploration ship Znutar just wanted
to cruise around the Galaxy, discovering strange new
worlds and playing pool. But then their ship was
invaded by the Awful Green Things... and suddenly
they were fighting for their lives!
Kingsburg
Fantasy Flight Games, Shawn Johnson
Novice, Saturday 3pm, M15
Each player plays a governor who take turns
throughout the year influencing advisors to obtain
resources of wood, gold, stone and soldiers which
are used to build structures that expand and defend
your territory from invaders each winter. You have
five years to prove your worth and earn the favor of
the king.
Lords of Waterdeep
Wizards of the Coast
Novice
Friday 6pm – Ken Johnson, M10
Saturday 8am – Critical Hit Games, M38
Saturday 1pm – Ken Johnson, M01
Lords of Waterdeep is a game of intrigue, shifting
resources, and secretive schemes in the most
fantastic metropolis of the Forgotten Realms. The
powerful Lords of Waterdeep contend for control of
the city. Behind the gleaming facade of tall buildings
and winding streets, dark intrigues and shady
back deals play out, leaving the city’s treasure and
resources ripe for plunder.
Merchant of Venus
Fantasy Flight Games, Wes Dau
Intermediate, Friday 7pm & Sunday 9am, M15
A space themed, pick up and deliver game. Come try
FFG’s new remake of Richard Hamblen’s Merchant
of Venus. It is a space themed, pick up and deliver
game. There are two different versions. Time allowed,
we can try both.
Miskatonic Adventures
Arkham Horror, Jeff Woods
Expert, Saturday 12pm Noon, M06
Attend Miskatonic University, where you may study
and/or slay undiscovered species on the streets of
Arkham. Miskatonic University offers prospective
students a wide array of high learning opportunities.
Located in rustic Arkham, Massachusetts, our
campus is chaotic, lively and staffed with insane,
unconventional faculty. Be prepared for field work
in zoological studies with an emphasis on brutal
death, care and feeding of hideous monsters, and
extraplanar life forms.
Monsters Menace America
Avalon Hill (Hasbro), Steve Crow
Novice, Sunday 12pm (noon), M06 & M07
Monsters stop across the U.S. and prepare for a
final showdown. In this board game, you play classic
movie monsters rampaging across the U.S. Stop
buildings, landmarks, and military bases, while
playing military forces that attach your opponents.
In the end, the monsters will square off in a final
“winner take all” showdown. Two tables available, so
with enough players there will be a super-showdown
between the winners of the two tables.
Munchkin Quest
Steve Jackson Games
Novice
Saturday 8am – Randy Barker, M22
Saturday 1pm – John Moore, L07 & L08
Kill the monster, grab the treasure, stab your buddy.
That’s what it’s all about. Now, Munchkin comes to
the board game. Cooperate with the whole group,
adventure with a partner, or strike out on your own.
You don’t know what’s behind a door until you open
it . . . then another tile is added to the dungeon.
Battle monsters for power and treasure, or send
them after your friends. Reach Level 10, and then get
out alive if you can!”
Ogre Deluxe
Steve Jackson Games, Lewis Stoneking
Novice
Friday 6pm, M22
Summon to mind a futuristic nightmare of
desperation and exhilaration, where rumbling
machines unleash barrage after barrage of titanic
weaponry and the inexorable advance of a soulless
giant can only be stopped by zinging swarms of
self-sacrificing martyrs. OGRE is a tactical ground
combat game set in the not-so-distant future. In
2085 A.D., armored warfare continues - faster and
deadlier than ever. Hovercraft, tanks and infantry
slug it out with tactical nuclear devices. But the most
feared weapon of all needs no human guidance... it’s
a giant cybernetic tank called the OGRE. The OGRE
game gives one player a force of infantry and armor,
and a command post he must defend. The other
player has only one unit - but it’s an OGRE. This
game will be run as a single elimination,
mini-tournament
Out of this Galaxy
The Game Crafter, LLC, Jaime Habel
Novice
Sunday 1pm, M12
Greetings space traveler! Be one of a group of space
travelers racing across the galaxy in an effort to reach
Earth first, and win the coveted “Galaxy Cup”. Take
your ship and dodge asteroids, fight pirates, and stop
for ship upgrades along the way.
Revolution! with Palace Expansion
Steve Jackson Games
Novice
Friday 3pm – Selena Barker, M18
Saturday 6pm – Selena Barker, M18
Sunday 10am – Randy Barker, M22
Fun to play and easy to learn! In Revolution! players
take advantage of the fluid political situation by
secretly bidding for a number of characters, each
yielding a combination of territory control, points
(popular support) and more currency with which to
bid next round. Players win by gaining the support of
the people (the most points). Players can gain bonus
points by controlling an area of the city at the end of
the game.
Summoner Wars
Plaid Hat Games, Jon Merkle
Novice
Saturday 3pm, M22
Summoner Wars - The card game of tactical
combat. Summoner Wars is the exciting card game
of fantastic battlefield combat that puts you in the
grandiose role of a Summoner. Strategy shapes the
composition of each deck of cards and how they
are used. Tactics determine the effectiveness of
those cards in battle. Call walls of stone to protect
you in combat and serve as magic portals for you
to summon your warriors. Call your forces forth
and send them in a surging wave against your
enemy. Cast spells that bolster your forces and cut
down those who would oppose you. Assassinate
the opposing Summoner before he has a chance
to kill you!
The Stars are Right
Steve Jackson Games, Brian Anderson
Novice
Friday 6pm, M01
As a cultist of Cthulhu, you are trying to rearrange
the stars to make constellations favorable to you.
Summon enough minor minions that you can
eventually summon the Great Old Ones, who will
shower you with wealth and power beyond your
dreams! ... or eat you. Maybe both.
Touch of Evil
Flying Frog Productions,, Jamie Herbert
Novice
Friday 3pm, M17
Trouble is afoot in the town of Shadowbrook! The
Village of Shadowbrook is under attack, not from
the redcoats, but from something far more sinister,
far more ancient. Anyone in town may be in league
with this unknown evil, it is up to you to find out
the mysteries of Shadowbrook, and hopefully defeat
an ancient evil before the basic rules and souls of
the village are out of time. We will be using the basic
rules and the Something Wicked expansion, along
with Hero Pack expansion.
Wiz War Tournament
Fantasy Flight Games, Spud
Novice
Qualifier 1 – Friday 6pm, M08
Qualifier 2 – Saturday 10am, M08
Qualifier 3 – Saturday 2pm, M08
Qualifier 4 – Saturday 4pm, M08
Final – Sunday 10am, M08
Who doesn’t love battling wizards? Steal the treasure
or just blast your opponents. Join Spud for his
annual game tournament with the overall winner
getting a copy of the Game on Sunday morning. 4
qualifier rounds of competition with the winner of
each round advancing to the finals on Sunday.
Use your tickets for
FREE Products from
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307 S. Gilbert St. • Iowa City • 358-8282
89 2nd Street • Coralville • 887-2727
7 Wonders
Chez Geek
Ascension Chronicle of the Godslayer
Chez Goth
Asmodee, Critical Hit Games
Novice
Saturday 3pm & 10pm, M38
7 Wonders is a quick card drafting game. New players
are encouraged to try out this easy to learn game.
Ascension, Critical Hit Games
Novice
Saturday 11am, M38
Ascension is a deck building game designed by Pro
Magic players. The game is easy to learn and new
players are encouraged to try a round.
Burn in Hell
Steve Jackson Games, Brian Anderson
Novice, Mature
Saturday 9am & Sunday 11am, M01
Collect souls of the damned to make sets for points.
Watch out for your fellow collectors. When Hell
freezes over, the game ends.
Cardfight!! Vanguard Demo
Bushiroad Inc., Critical Hit Games
Novice
Sunday 1pm, M38
Learn to play Cardfight!! Vanguard - free manga &
4 episode DVD’s while supplies last. Learn to play
the popular new card game from Japan, Cardfight!!
Vanguard. Play a round with our demo decks
and receive a free Cardfight!! manga and a DVD
containing the first four episodes of the anime series.
Chaos Fractal
Chaos Fractal, Mikara Bridgett Kani
Novice
A fast paced strategic card game of colliding
elemental forces using an online client connecting
duelists from all over, ensuring the constant contest
of wills in a dramatically changing world. The game is
designed for two players. Duels can be much quicker
than 30 minutes depending on the skill and luck of
the players.
Chez Cthulhu
Steve Jackson Games, Brian Anderson
Novice, Mature
Saturday 12pm, M01
The Chez game gets even weirder when all the
roomies are Cthulhu cultists. Collect slack and
madness points while going to your dead-end job
and dealing with a variety of “friends.”
Steve Jackson Games, Brian Anderson
Novice, Mature
Friday 10pm & Sunday 10am, M01
You can’t throw them out -- they live here! Life in the
apartment complex can be weird. Collect slack while
avoiding the losers who will harsh your mellow.
Steve Jackson Games, Brian Anderson
Novice, Mature
Saturday 4pm, M01
Work at your dreary job. Spend your hard-earned
money and precious time to accumulate Slack
points... or collect Gloom when life turns against
you. As it will! You can earn slack for buying
Clothes, Shinies, and Booze... or you can just Cough,
Complain, or even Faint Dramatically, especially if
you have an audience. And if you get very lucky, there
might be some Graveyard Nookie in your future.
DC Comics Deck Building Game
Cryptozoic Entertainment, Steve Crow
Novice
Friday 6pm, M06 & M07
As a Justice League member, build a deck, beat the
bad guys. In this fast paced deck-building game,
you play one of seven Justice League members each
with their own unique ability. Assemble a deck of
heroes, captured villians, equipment, and superpowers and compete against your peers to see who
can accumulate the most fame. Two tables available,
games run 30-45 minutes each, so play throughout
the slot, or stop in for a demo or two.
Dog Collector
The Game Crafter, LLC, Jaime Habel
Novice
Saturday 11am, M12
You can find all your favorite dogs in Dog Collector, a
card game designd for the entire family. Collect color
or number sets of your favorite dogs to score the
most points.
Dominion Tournament
Rio Grande Games, Pat Johanns
Intermediate
Saturday 8am, M15 & M19
You are a monarch, a ruler of a small pleasant
kingdom of rivers and evergreens. However, you
want a bigger and more pleasant kingdom, with
more rivers and a wider variety of trees. You want
a Dominion! But wait! Several other monarchs have
had the exact same idea. You must race to get as
much of the unclaimed land as possible, fending
them off along the way. To do this you will hire
minions, construct buildings, spruce up your castle,
and fill the coffers of your treasury. Dominion is not
a CCG, but the play of the game is similar to the
construction and play of a CCG deck.
Frag Gold
Steve Jackson Games, John Moore
Novice
Friday 6pm - John Moore, M16
Friday 3pm & Sunday 8am - Randy Barker, M33
Game starts. Enemy in sight . . . Frag him! Grab his
stuff! Run! Get a bigger gun! Grab some armor!
There he is again! Frag him! Whoa, there’s another
one. Run . . . you’re hit! You’re down. Respawn! Grab
a weapon! Start again! Frag is a computer game
without a computer. It’s a “first-person shooter” on a
tabletop. Move your fighter and frag your foes; draw
cards for weapons, armor, and gadgets; move through
the blood spatters to restore your own health! If you
die, you respawn and come back shooting!
Global Control
The Game Crafter, LLC, Jaime Habel
Novice
Saturday 6pm, M12
Take control of countries from around the world in
fierce battle with your friends. Global Control is an
auction-based card game where players wrestle for
control of the planet, country-by-country.
Illuminati
Steve Jackson Games, Brian Anderson
Novice
Saturday 8pm, M01
Players compete to take control of groups ranging
from the FBI and CIA to the Dentists, increasing
their wealth and power for further takeovers, until
one rules supreme. Every player has different victory
conditions! No ploy is too devious, no stratagem too
low, as you scheme your way to victory.
Mall Frenzy
The Game Crafter, LLC, Jaime Habel
Novice
Sunday 11am, M12
Whether you want to have a coffee shop, a shoe
store, or a fine art establishment... now you can do
so with Mall Frenzy. Start with a small shop at your
local mall and expand upwards and outwards to rake
in the cash.
Munchkin
Steve Jackson Games, Brian Anderson
Novice
Friday 9pm & Sunday 9am, M01
Munchkin now comes in thirteen different flavors,
with several expansions. We’ll be playing whichever
genre players want to play.
Munchkin Conan
Steve Jackson Games, Selena Barker
Novice
Friday 7pm, M18
Munchkin Conan has a new type of card “birthright”
and the mechanisms are similar to that of classes
and races! In Munchkin Conan, Robert E. Howard’s
epic hero gets the full Munchkin treatment. Play a
Cimmerian Warrior or a Stygian Wizard! Wield the
Sword of the Phoenix and poison your foes with
Black Lotus! Slay Thoth-Amon’s minions, Pict raiders,
and abominable monsters, and hear the lamentations
of their women!
Munchkin Zombie Apocalypse
Steve Jackson Games, John Moore
Novice
Saturday 10am, M16
It’s the end of the world and the zombies have risen!
Will the Munchkins survive? Will the Zombies win?
Who’ll die with the most toys?
Munchkin Zombies
Steve Jackson Games, Selena Barker
Novice
Sunday 10am, M18
In a reversal of roles, all players in Munchkin
Zombies start out as zombies, and the monsters are
the normal people trying to stop the zombie invasion
(such as the Action Hero, Soccer Mom, Fireman, etc.)
Unlike most Munchkin games, there are no classes or
races; instead, you can have a mojo: Atomic Zombie,
Plague Zombie, and Voodoo Zombie.
Nanuk
Steve Jackson Games, Brian Anderson
Novice
Friday 4pm & Sunday 1pm, M01
Will you be a hunter, or will you prophesy that the
hunt is doooooooooomed? Watch out for Nanuk, the
great white polar bear, who spells doom for the hunt.
Ninja Burger
Steve Jackson Games, Brian Anderson
Novice
Saturday 7pm, M01
You are a ninja. Whatever the obstacles, whatever
the opposition, you can deliver a burger and fries
anywhere, in 30 minutes or less. You will bring honor
to your franchise.
Save the Zoo
The Game Crafter, LLC, Jaime Habel
Novice
Friday 6pm & Saturday 2pm, M12
All the zoo animals have escaped! Work together
with your fellow zookeepers to recapture the animals
before all the zoo visitors are scared away.
Sentinels of the Multiverse
Greater than Games, LLC, Steve Crow
Novice
Saturday 1pm, M07
Play a unique superhero in this easy-to play
cooperative card game. Grab a customized deck and
take on the role of a superhero archetype. In this
game of pre-constructed non-collectible decks, you
play a team of superheroes working together to take
down a villain. Play Tachyon, the Fastest Woman
Alive; Bunker, the One-Man Army; the maniacal
Baron Blade, the rogue Al Omnitron, or Gran
Marshal Voss and his invading alien army. Three
tables available, games run 30-90 minutes, so play
throughout the slot or stop in for a demo or two.
Smash Up!
Alderac Entertainment Group, Critical Hit Games
Novice
Saturday 10am & Saturday 1pm, M38
Smash Up! is a shuffle building card game. Popular
nerd-culture factions like zombies, pirates, robots
and aliens are trying to take over the world but they
can’t do it alone. Pick two factions, shuffle their decks
together and take on other players to achieve world
domination in this unique shuffle building game,
SPANC
Steve Jackson Games, Brian Anderson
Novice
Friday 5pm & Saturday 10pm, M01
Space Pirate Amazon Ninja Catgirls. What did you
think it stood for?? Go on capers and collect toys
to win. She who retires with the most toys (and
poolboys), wins!
Steve Jackson Games Presents
The Dice Games!
Various, Selena Barker
Novice
Saturday 3pm, M18
You haven’t played a dice game until you have
played these dice games. Cthulhu Dice, Zombie
Dice, Dino Hunt Dice, and Trophy Buck will all be
available to play.
The Fourth Annual We Didn’t
Playtest This At All Tournament
Asmadi Games, John Moore
Novice
Sunday 10am, M16
In this exceptionally silly and awesome game, your
objective is to win! Simple enough. Sadly, all of your
opponents have the same simple goal, and they’re
trying to make you lose. Between Rock Paper Scissors
battles, being eaten by a random Dragon, or saved by
a Kitten Ambush, there are many hazards to avoid.
Wacky Game I Made Up
One Afternoon
The Game Crafter, LLC, Jaime Habel
Novice
Friday 9pm & Saturday 4pm, M12
Grab your friends and try out something a little
different. An enjoyable party game where players
learn about each other, and complete challenges for
tokens. May the best score win.
Gamicon is on Foursquare! Check in for a
special prize. If you check in enough, you can
become the mayor of Gamicon, but be
ready to be dethroned!
@gamiconiowa feed #gamiconiowa hashtag
11-12pm
10-11pm
9-10pm
8-9pm
7-8pm
6-7pm
5-6pm
4-5pm
3-4pm
2-3pm
1-2 pm
Table locations are noted in event descriptions
PFS #3-23 The Goblinblood Dead p.26
PFS #3–24 The Golden Serpent p.26
PFS #3–25 Storming the Diamond Gate p.26
PFS #3–26 Portal of the Sacred Rune p.26
Games on Demand p.31
Clinton Boomer Meet & Greet p.8
Touch of Evil p.11
Revolution! p.11
Frag Gold p.15
Nanuk p.15
SPANC p.16
The Stars are Right p.11
GSPANC! p.29
Adventure in a Con p.28
DC Comics Deck Building Game p.14
Wiz War Tournament Rd. 1 p.12
Lords of Waterdeep p.10
The DM’s Girlfriend is Missing p.30
Save the Zoo! p.16
Tomb of Caragthax p.31
Frag Gold p.15
Dam Beaver p.28
Ogre Deluxe p.11
Aetherflyer to Tombstone p.28
Friday Night Fiasco p.29
Legend of the 5 Rings Tournament p.22
Modern Miniatures: Mideast Turmoil p.23
RPG Superstar p.9
PFS #4–01 Rise of the Goblin Guild p.26
PFS #4–02 In Wrath’s Shadow p.26
PFS #4–03 The Golemworks Incident p.26
PFS #4–04 King of the Storval Stairs p.26
Merchant of Venus p.10
Munchkin Conan p.15
Android p.10
Battle Cry p.23
Cornucopia p.24
Munchkin p.15
Wacky Game p. 16
Chez Geek p.14
Late Night Cornucopia p.24
PFS #4–08 The Cultist’s Kiss p.27
3-4pm
2-3pm
1-2pm
12-1pm
11a-12p
10-11am
9-10am
8-9am
Grindhouse Arena p.8
Games on Demand p.31
PFS #4–05 The Sanos Abduction p.26
PFS #4–06 The Green Market p.26
PFS #4–07 Severing Ties p.26
PFS #4–09 The Blakros Matrimony p.27
PFS #4–10 Feast of Sigils p.27
PFS #4–11 The Disappeared p.27
PFS #4–13 Fortress of the Nail p.27
Relic Hunt p.29
Demon Cat p.29
Training Day p.31
Munchkin Quest p.10
Dominion Tournament p.14
Auction p.8
Seven Cities of Gold p.30
Lords of Waterdeep p.10
Chez Cthulhu p.14
Save the Princess Saturday p.33
Burn in Hell p.14
Civil War: Antietam Creek Bridge p.23
Cornucopia p.24
Wiz War Tournament Rd. 2 p.12
Munchkin Zombie Apocalypse p.15
Smash Up! p.16
Freelancing p.8
Awful Green Things p.10
Dog Collector p.14
Ascension p.14
Civil War: Antietam Creek Bridge p.23
Wiz War Tournament Rd. 3 p.12
Bug Hunt p.28
Smash Up! p.16
7 Wonders p.14
Save the Zoo p.16
Miskatonic Adventures p.10
Fen of the Five-Fold Maw p.29
Insidious Villains p.23
Lords of Waterdeep p.10
The Third Riddle: The Director’s Cut p.30
Sentinels of the Multiverse p.16
A Darkness at Summerfort p.28
The computer always shoots 3.141592 times p.30
Something Left Behind p.30
Circus Maximus Zeppelinus p.23
Munchkin Quest p.10
Skylanders p.33
Kingsburg p.10
Summoner Wars p.11
SJ Dice p.16
11p-12a
10-11pm
9-10pm
8-9pm
7-8pm
6-7pm
4-5pm
5-6pm
Grindhouse Arena p.8
Games on Demand p.31
Pathfinder Special: Race for the Runecarved Key p.27
PFS #4–09 p.27
PFS #4–10 p.27
PFS #4–11 p.27
PFS #4–13 p.27
Chez Goth p.14
Wiz War Tournament Rd. 4 p.12
Wacky Game p.16
Ninja Burger p.15
Battle Cry p.23
GURPS Atomic Horror p.29
Spartacus: Gods of the Arena p.24
A Midsummer Night’s Improvisational Sex-Comedy Of The Merry Jackanapes And The Ten Million Orcs p.28
A New Awakening p.28
The Worst Job EVER! Job p.31
Civil War p.23
A Knight in Centropolis p.28
Global Control p.15
GSPANC! p.29
New Atlantis: Attack of the Service Industry p.29
The DM’s Girlfriend is Missing p.30
Revolution! p.11
To Deal with a Dragon p.31
Red Blizzard p.29
MtG: Gatecrasher Draft p.22
DUST Warfare p.23
Miskatonic p.10
Fen of the Five-Fold Maw p.29
Insidious Villains p.23
Witch Hunt p.31
Illuminati p.15
SPANC p.10
7 Wonders p.14
The Third Riddle p.30
Sentinels p.16
Summerfort p.28
Computer Shoots p.30
Left Behind p.30
Zeppelinus p.23
Munch. Qst. p.10
Skylanders p.33
Kingsburg p.10
Summoner Wars p.11
SJ Dice p.16
Late Night Cornucopia p.24
3-4pm
2-3pm
1-2pm
12-1pm
11a-12p
10-11am
9-10am
8-9am
PFS #4–12: The Refuge of Time p.27
PFS #4–14 My Enemy’s Enemy p.27
PFS #4–15 The Cyphermage Dilemma p.27
PFS #4–16 The Fabric of Reality p.27
Fuzzy Heroes! p.23
It’s a Blast! p.29
Frag Gold p.15
Games on Demand p.31
Munchkin p.15
Merchant of Venus p.10
Okay Cadet! p.24
Pokemon Tournament p.22
Chez Geek p.14
Wiz War Tournament Final p.12
Ship of Fools p.30
WDPTTA Tournament p.16
Battle Cry p.23
Revolution! p.11
Munchkin Zombie p.15
Clinton Boomer Live & Uncensored p.8
Burn in Hell p.14
Mall Frenzy p.15
Awful Green Things p.10
Monsters Menace America p.10
Gamicon Psi p.9 Mindbridge Mtg. p.9
Nanuk p.15
Fuzzy Heroes! p.23
Out of this Galaxy p.11
Cardfight! p.14
Cornucopia p.24
Closing Ceremony p.8
got RPGs?
get Games on Demand
HOW DOES THIS WORK? JOIN US!
1. Visitusattheconvention.
2. Talktousaboutthekindof
roleplayinggameswehaveon
handtorun.
3. We’lldoourbesttomatchyou
upwithagametoplay,orto
helpyourunone.
WHO ARE WE?
A corps of dedicated gamerswho
arewillingandabletosharea
varietyofRPGswithin30minutes
to2-hourblocksoftime.
WHAT GAMES?
corridorgod.blogspot.com
GAMES ON DEMAND?
Games on Demand, a part of
the Indie Games Explosion,isa
groupofvolunteerswhobringtheir
favoritepen-and-papergamesto
conventionsnearyou!ThisisaccomplishedthroughpreparedGMs
runningshort-sessiongameblocks
oflesspopularand/ornontraditionalRPGs.It’saboutintroducing
moregamestomorepeople.
FIND US!
At Gamicon:IntheIowaMemorial
UnionBallroomofTheUniversity
ofIowa,March8-10,2013.Stopby
tables 25 and 26(neartheBoard
GameLibrary)formoredetails,or
[email protected].
ORRIDO
R
C
It depends on who is volunteering,
butweplantooffergamessuchas
AmberDiceless,Bulldogs!,Dogs
intheVineyard,Don’tRestYour
Head,EclipsePhase,Dungeon
World,Fate,Fiasco,LadyBlackbird,
MyLifewithMaster,Psi*Run,
Risus,Tremulus,Wushu...
That’s right,ifyouwouldliketo
joinourgroupandGMoneormore
RPGs,letusknow.
[email protected]
Legend of the 5 Rings
Constructed Deck Tournament
Alderac Entertainment Group
Critical Hit Games
Intermediate
Friday 6pm, M38
Legend of the 5 Rings Collectible Card Tournament.
Must bring a full constructed deck. Bring an Emperor
Edition legal deck and battle against your opponents.
Winners receive mystery prizes.
Magic The Gathering Trading Card Game
Draft
Magic the Gathering (Gatecrash)
Critical Hit Games
Intermediate
Saturday 6pm, M38
Build a deck by picking and passing cards and then
compete for mystery prizes. Players should be familiar with the rules of Magic the Gathering CCG. Please
bring three unopened Gatecrash booster packs to
play with. This is a sanctioned event. DCI numbers
will be provided to players that do not have one.
Pokemon Tournament
Pokemon CCG
Critical Hit Games
Intermediate
Sunday 9am, M38
Pokemon Tournament - All players must have a full
constructed deck. Bring a legal, constructed Pokemon
deck and battle against other trainers. Winners will
receive promos and special mystery prizes. This is
a sanctioned event. We will provide organized play
numbers to anyone that needs one.
Battle Cry
Battle Cry, David Fageol
Novice
Friday 7pm, Saturday 6pm & Sunday 10am, M39
Civil War battles on board with miniatures and
landscape. Strategic and fun.
Circus Maximus Zeppelinus
Home Rules, Lewis Stoneking
Novice
Saturday 1pm, M39
Steampunk version of the chariots of the Roman
Circus Maximus, except you are the captain of a
Zeppelin airship attempting to skillfully pilot your
craft across the lunar landscape... that’s right, the
Moon! Select from a myriad of airships available to
find the ship that suits your racing temperament... be
it aggressive rogue or passive soul. There are many
opportunities for courageous and clever pilots to push
their luck and skill in order to be the first to cross the
finish line. Assemble your crew and pilot your craft to
the start line... “Bonne chance, mon ami!”
Civil War: Antietam Creek Bridge
Johnny Reb III, Steven Rugh
Novice
Saturday 9am & Saturday 1pm, M40
Maj. Gen. Ambrose Burnside, commanding
McClellan’s left wing, received the order to assault
Lee’s right. It would mean taking the 125-foot-long
Rohrbach Bridge, a triple-arched stone span crossing
Antietam Creek or find another crossing. Toomb’s
Georgia brigade are in positions on the other side of
the bridge. The Georgians are to hold off the Union
assaults on the bridge and protect the Confederate
flank. Will you be a Reb and defend or Yank and
attack? Players with no previous experience welcome.
All materials and rules will be provided.
DUST Warfare
Fantasy Flight Games, Lewis Stoneking
Novice
Saturday 6pm, L07 & L08
Another Earth. A different 1947. The Second World
War has raged for nearly a decade and its grip has
spread to every continent on the planet. This is the
world of Dust. Dust Warfare is a tabletop war game
in which players take command of elite soldiers,
awesome combat walkers, and inspiring heroes on
the battlefronts of World War II. In this accessible
and thrilling game, opposing generals craft strategies
and execute tactics as they fight for victory.
Fuzzy Heroes!
Fuzzy Heroes, Bryan Nash
Novice
Sunday 8am & Sunday 1pm, M02
Stuffed animals come to life and battle to protect their
bedroom from the Action Figure Bad Guys!Family
friendly game! For children from ages 5-105, Fuzzy
Heroes pits you, the stuffed animal defenders of your
child’s bedroom against the Nasty Action Figure Bad
Guys in one of the simplest miniature combat games
ever written! All you need to bring is your childlike
sense of adventure - all materials will be provided.
Insidious Villains:
Challenge of the Master Minds
Insidious Villains, Tom Johnston
Novice
Saturday 3pm, M24
Can you, as a Villianous Mastermind, best your peers
in using your cunning, skills and weapons in a unique
arena. Join GM Tom Johnston as he unveils his new
miniature combat game with a Steampunk twist. If
you like Spartacus, you will love this one too.
Modern Miniatures: Mideast Turmoil
Home Rules, Steven Rugh
Novice
Friday 6pm, M40
Egypt joins in the fight against Israel after Iran’s Nuke
Plant was destroyed and Iran retaliated. Egypt was
bringing up their Artillery and Scuds close to Israel
border. Israel sent in some planes but with SAMs
near they need to try a ground attack. Being so close
to the Israel border they want to push them back.
Do you want to be an Egyptian force with Scuds,
M1A1s, EIFVs, and more in Defense? Or be the IDF
(Israel Defence Force) and push back the Egyptian
force with Merkava IVs, Namers, Zeldas and more?
Sponsored and Prizes from GHQ.
Okay Cadet!
Spartacus: Gods of the Arena
Corunucopia
Late Nite Cornucopia
Silent Death, Christian Nelson
Novice
Sunday 9am, M19
Jump in a space fighter and engage the enemy. What
happens if you die?! Don’t worry! We got more
cadets to back you up! Silent Death is an easy to
learn, fast paced star fighter miniatures game and the
Astrosmash format is the perfect introduction. Grab
a ship and join the carnage. If you die, get a new
ship! Survive and you level up into a better ship. Just
be aware everyone else will be gunning for you now.
Ah... the joys of promotion! Plays up to 8 players. Join
in at any time during the time slot.
Steve Jackson Games, Brian Anderson
Novice
Friday 8pm, Saturday 10am & Sunday 2pm, M01
Want to lean a little about some Steve Jackson games
without committing to playing for 4 hours? We’ll
have a show and tell session and play whatever
people feel like playing.
Spartacus: Gods of the Arena, Tom Johnston
Novice
Saturday 8pm, M24
Can you brave the gladiatorial arena and emerge
victorious? Only the Gods know. This fast paced
miniature game was a hit last year, making it’s return
this year with more action and fun.
Misc. Adult Games, Jon Maakestad
Novice
Friday 11:59pm & Saturday 11:59pm
Room 217
Who knows what games will come out in this Adults
only event. Cards Against Humanity? Jon’s own
homebrewed version of Adult Dalmuti? Grab a drink
and come on up to room 217 for a little hilarity and
fun. Must be at least 21.
What is
Pathfinder Society
Organized Play?
This
year, years
Paizo Publishing
announced
continued support
Three
ago, Paizo
Publishing
for the 3.5 edition of the world’s most popular roleplaying
announced
an toupdate
3.5 edition
game
with an update
3.5 calledtothethe
Pathfinder
Roleplaying
of D&D,
called
the
Pathfinder
Game
(currently
in Beta
playtest)
and with aRoleplaying
new organized
Game
andcalled
a new
organized
play Play.
play
campaign
Pathfinder
Society Organized
campaign
Society
Pathfinder called
Society isPathfinder
like a home game
of your favorite
fantasy
roleplaying
game: it has a GM and players, dice
Organized
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are rolled, characters created, monsters are vanquished,
Pathfinder
is like a homegathers
gamea few
treasure
is talliedsociety
and accumulated—everyone
times
a month
to play together.
of your
favorite
fantasy roleplaying
game:
has
a GM
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are
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popular
Pathfinder
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campaign
setting
of the blockbuster
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rolled,(home
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are vanquished,
tallied
and
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accumulated
–
everyone
gathers
a
few
group of treasure hunters, vagabond scholars, and thrilltimes
a
month
to
play
together.
Set
inmade
the
seeking rogues: the Pathfinder Society. Characters
popular
Pathfinder
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campaign
for
Pathfinder
Society Organized
Play are members
of
this
augusthome
society,of
with
countless
adventuresmonthly
in their
setting
the
blockbuster
future.
Pathfinder Adventure Path series).
Pathfinder Society Organized Play
follows the exploits of the setting’s most
notorious group of treasure hunters,
vagabond scholars, and thrill seeing
rogues: The Pathfinder Society.
Characters made for Pathfinder Society
Organized Play are members of this
august society, with countless adventures
in their future.
TheThePathfinder
Society
isinbased
inmetropolis
a
Pathfinder Society
is based
a teeming
teeming
metropolis
Absalom.
called
Absalom.
Known as thecalled
City at the
Center of
the
World, Absalom
the largest
cityCenter
in the Pathfinder
Known
as the isCity
at the
of the
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andlargest
is the economic
andthe
social
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is the
city in
capital
of
the
world.
As
an
independent
city
state,
Absalom
Pathfinder Chronicles campaign setting
is desired by all the nations of the world, but most especially
and is the economic and social capital
of the world. As an independent city
state, Absalom is desired by all the
nations of the world, but most especially
the powers nearest to it. Eight powerful
interests have infiltrated the Pathfinder
Society in hopes of using it as a cover
to retrieve missives, steal objects, and
eliminate those who stand in their way.
The Society also counts among its
members those agents faithful only to
their
mysterious
overlords,
and
thosethe
the
nations
nearest to it. Five
nations have
infiltrated
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in hopes
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a cover to retrieve
of Society
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missives,
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secretly
faction
members,
in Pathfinder
Society Organized
Play every
faction
members,
in Pathfinder
Society
player belongs to one of the five factions.
Organized Play every player belongs to
Forced to work together by the society and often at
one
of these ten factions.
odds because of their factions, these Pathfinders—the
Pathfinders
of Pathfinder
Society Organized
For additional
information
on Play—have a
truly monumental task ahead of them.
Pathfinder Society Organized Play, visit
Pathfinder Society Organized Play brings
Pathfinder
paizo.com/pathfindersociety,
download
and 3.5 organized play fans to your store. With 28 scenarios
the PDF guide book, and register
released annually (and a beginner series launching soon),
a character.
Pathfinder
Society gives you ample opportunity to capture
your local OP and RPG fans and keep them coming back for a
To get
Pathfinder Society Organized
quality
RPGa experience.
Play chapter started in your area, please
For additional information on Pathfinder Society
contactPlay,
Paizo’s
Pathfinder Society and
Organized
visit paizo.com/pathfindersociety,
Campaign
Coordinator,
download
the PDF
guide book. Michael Brock, at
[email protected].
To get a Pathfinder Society Organized Play chapter
started in your store, please contact Paizo’s Events Manager,
Joshua J. Frost, at [email protected].
#3-23 The Goblinblood Dead (1-5)
Friday 1pm
By Jerall Toi. More than a decade has passed since the
Goblinblood Wars left the nation of Isger in shambles,
and the Pathfinder Society uses the many abandoned
roads through the county’s interior to smuggle
valuable relics. But when a series of attacks on the
Varisian caravans carrying the illicit cargo puts the
route in jeopardy, it falls to the PCs to investigate.
#3–24 The Golden Serpent (5 - 9)
Friday 1pm
By Jim Groves. The Pathfinder Society sends a
team of agents to meet an important contact in an
unassuming restaurant in Absalom’s Ivy District, but
not everything is as it seems. What the Pathfinders
find there will lead them into a lion’s den of danger
and intrigue in the City at the Center of the World.
#3–25 Storming the Diamond Gate (3 - 7)
Friday 1pm
By Larry Wilhelm. Agents of the Pathfinder Society
have discovered the location of a back door into their
private demiplane that puts the entire realm at risk
of plunder and exploitation at the hands of the Aspis
Consortium. Rather than close the access point into
their adventuring paradise, however, the Decemvirate
sends a crack team of Pathfinders to secure the gate..
#3–26 Portal of the Sacred Rune (7-11)
#4–03 The Golemworks Incident (5-9)
Friday 7pm
By Larry Wilhelm. When the Golemworks in Magnimar
starts reporting some “problems” with their most
recent batch of golems, the PCs are sent to investigate
in the hope that the Pathfinder Society can get on good
terms with the influential arcane organization.
#4–04 King of the Storval Stairs (7-11)
Friday 7pm
By Dennis Baker. The PCs are sent to map the Storval
Stairs and ensure the stairs provide a safe route to the
Storval Rise from Magnimar, but upon their arrival,
they find the ancient site claimed and “ruled” by the
self-proclaimed King of the Storval Stairs. Only through
guile, diplomacy, or cold steel will the Pathfinders
ensure access to iconic Thassilonian location.
#4–05 The Sanos Abduction (3-7)
Saturday 8am
By Jerome Virnich. The Pathfinders are sent to
the Sanos Forest in central Varisia to assist an
agent researching the fey who inhabit the remote
wood. But like many seemingly routine tasks in a
Pathfinder’s adventuring career, the simple support
mission quickly turns into an adventure the PCs
aren’t soon to forget—presuming they survive.
#4–06 The Green Market (5-9)
Friday 1pm
By Sean McGowan. The Pathfinder Society has
secured one end of a portal from Golarion leading
to an isolated demiplane rife with adventuring
opportunities. Now all that remains is gaining
control of the other end, thereby ensuring safe and
continued use by Pathfinders for years to come. The
PCs are selected as the best chance the Decemvirate
has of claiming the portal for their own.
Saturday 8am
By Jim Groves. When an ally of the Society reports
that her sister’s business is being harassed by the Aspis
Consortium in Korvosa, a team of Pathfinder agents
is dispatched to the Green Market to assist. What
they find there is more than simple strong-arming
and intimidation. What mysterious forces bring the
popular market its unlikely success, and can the PCs
stop the Aspis Consortium from gaining control of a
lucrative resource for the rival organization?
#4–01 Rise of the Goblin Guild (1-5)
#4–07 Severing Ties (1-5)
Friday 7pm
By Matthew Goodall. When a monster is discovered
on the grounds of the Pathfinder Lodge at Heidmarch
Manor in Magnimar, an investigation into its appearance
leads the PCs deep under the City of Monuments—and
face to face with a burgeoning thieves’ guild.
#4–02 In Wrath’s Shadow (3-7)
Friday 7pm
By Mike Shel. In the ruins of Xin-Bakrakhan—seat
of power of the Runelord of Wrath—the Pathfinder
Society stands on the verge of a great discovery, but
first the brave agents exploring the ruins must survive
ages-old dangers and contemporary threats to return
with the knowledge and wealth they’ve unearthed.
Saturday 8am
By Ron Lundeen. The Pathfinder Society has
discovered a new Aspis Consortium base in the
pirate city of Riddleport and sends a small team of
agents to infiltrate the rival cell disguised as newly
hired mercenaries from Magnimar. After proving
their value to the Aspis Consortium, the Pathfinders
can learn the location of one of the consortium’s
local allies and ensure that the support the Aspis
Consortium is counting on from their friends
won’t come.
#4–08 The Cultist’s Kiss (7-11)
Saturday 8am
By Sam Zeitlin. An active cell of the cult of Lissala has
been discovered in the Varisian town of Palin’s Cove.
Seeking a chance to learn about this long-lost faith, a
team of Pathfinders travels to the industrial seaside
settlement to uncover the secret coven and infiltrate
its services in the guise of prospective converts. Will
the Pathfinders discover the knowledge they seek,
or will the evil cult subvert them with its vile and
seductive faith?
#4–09 The Blakros Matrimony (3-7)
Saturday 1pm
By Thurston Hillman. The eldest daughter of the
prominent Blakros family is set to wed an influential
Hellknight, and the Pathfinder Society is invited to the
festivities. A team of Pathfinders attend the ceremony
on behalf of the Decemvirate, but will their presence
ultimately strengthen the Society’s relationship with
the influential Blakroses, or will events at the wedding
bring the already tenuous alliance to a breaking point?
#4–10 Feast of Sigils (7-11)
Saturday 1pm
By Dennis Baker. In Kaer Maga, the mysterious and
dangerous cliffside City of Strangers in untamed
Varisia, the Pathfinder Society will come face to face
with a sect of the cult of Lissala who prey upon the
city’s most vulnerable denizens to increase their own
power. To what end do they conduct the ancient
Feast of Sigils ritual, and can the Pathfinders stop
them before their evil plans come to fruition?”
#4–11 The Disappeared (1-5)
Saturday 1pm
By Jonathan H. Keith. A powerful ally of the
Pathfinder Society has disappeared, and no one
but the Pathfinders even remembers that she ever
existed. Can the PCs discover the fate of their
missing associate, or will all memory of her be erased
completely from history?”
#4–12: The Refuge of Time (7-11)
Sunday 8am
By Steve Miller. In the ruins of a fallen empire built
on the power of sin lies the key to awakening a great
evil from a time long gone. The Pathfinder Society
isn’t the only organization seeking this potent
artifact, however, and the result of failure could mean
disaster for the whole of Varisia and beyond.
#4–13 Fortress of the Nail (5-9)
Saturday 1pm
By Amanda Hamon. The Pathfinder Society sends
a team of agents into a Hellknight citadel to free a
wrongfully imprisoned ally. Among the law-bound
knights, however, they may find that getting out of
the prison isn’t as easy as getting in.
#4–14 My Enemy’s Enemy (3-7)
Sunday 8am
By James Olchak. Someone in the city of Magnimar is
committing crimes and leaving evidence implicating
the Pathfinder Society. It falls to the Pathfinders to
get to the bottom of it, and what they find may signal
the resurgence of an enemy thought long defeated.
#4–15 The Cyphermage Dilemma (1-5)
Sunday 8am
By Patrick Renie. In the shadow of the cyclopean
Cyphergate that spans Riddleport’s harbor, the
PCs find themselves embroiled in a dangerous plot
of deception that one could only find in Varisia’s
infamous pirate port.
#4–16 The Fabric of Reality (5-9)
Sunday 8am
By Tom Philips. For the past year, the Pathfinder
Society has used the isolated demiplane contained in
the Hao Jin Tapestry as a private adventuring realm
and bas a shortcut from the tapestry’s location to
a hidden corner of Varisia. But the tapestry wasn’t
designed for this purpose. Now a team of Pathfinders
must discover how the Ruby Phoenix created her
private demiplane and enter the heart of the tapestry
and alter the very nature of the magical realm.
Pathfinder Special: Race for the
Runecarved Key (1-12)
Saturday 7pm
By Kyle Baird and Tim Hitchcock. An ancient
Thassilonian artifact has been unearthed in
Magnimar and is to be auctioned off by the city
government. In order to maintain good relations
with those in power in the City of Monuments, the
Pathfinder Society must obtain the relic without
simply stealing it, although employing any other
means necessary. It falls to the PCs to infiltrate the
auction, sabotage the other bidders’ efforts, and call
in favors from those in the Society’s debt to ensure
the Runecarved Key (and the secrets it unlocks)
belongs to the Pathfinders when the adventure draws
to a close.
Adventure in a Con
Æther, Kevin Rohan
Novice
Friday 6pm, M03
Adventure in a con? This is an adventure that is
generated on the spot using the Random Setting
Generator for AEther, and will become the basis
for an adventure that will be written during the
convention, using an artist at the convention to do the
illustrations. Characters will be created on the spot!
Aetherflyer to Tombstone
Extraordinary Adventures RPXpress, Gary Lange
Novice
Friday 6pm, M24
Steampunk adventure in the wild west! The
aetherflyer Horus is delivering supplies and
passengers to Tombstone Arizona in exciting times:
trouble is brewing between the marshall and the
outlaws, Apache raids are occurring, rumors of giant
lizards begin spotted, strange lights in the sky, people
are disappearing, and a soiled dove is found drained
of all her blood. Roleplaying is emphasized, rules
taught, characters provided.
Bug Hunt
Dam Beaver
Mouse Guard, Ray Williams III
Novice
Friday 6pm, M17
A patrol group of four Guard mice were sent
word from Lonepine’s mayor begging for their
assistance. A couple of beavers erected a dam last
fall on Trickle Creek to the east. Due to the spring
thaw, the town is now under threat of a flood. With
the floodwaters rapidly rising and the populace in
a panic, how will your patrol save the day? This
adventure is run in Mouse Guard RPG system with
slightly modified rules.
A Darkness at Summerfort
Ingenium System, Ben Overmyer
Novice
Saturday 1pm, M16
An adventure for our Ingenium system run by our
own Ben Overmyer, the system creator! A Darkness
at Summerfort is an introductory adventure for
Ingenium, and it can take many twists and turns,
from political, to a stealthy dungeon crawl, to an
all-out hack-and-slash! Pre-generated characters
are available.
Universal Horizons
Novice
Saturday 1pm – AJ Schmidt, M09
Saturday 1pm – John Teske, M10
Heroes travel through time and space to Araqunidia.
Aligned with human resistance, they fight the bugs
and explore this new world. Characters provided; a
skill-based RPG.
Demon Cat part 1
The Computer Always Shoots
3.141592 Times
The DM’s Girlfriend is Missing
Fiasco, Jamie Herbert
Intermediate
Saturday 1pm, M17
Paranoia, unlike you have ever played it before.
The cult classic rpg in a way you have never played
it. WITHOUT A GM! Using the fiasco rules set
players will build the characters, plot, and insane
backstabbing on the fly without a GM. Ever hated
paranoia because the GM is too cruel? Well this time
it is up to you the players to come up with every
dirty trick, every insane computer logic, and every
mutant commie plot,(both real and imagined!). So
stay alert, trust no one especially your comrades, and
keep your laser handy.
Universal Horizons
Novice
Saturday 8am – AJ Schmidt, M09
Saturay 8am – John Teske, M10
Heroes explore a high-rise for a possessed feline.
Backdrop is 1980 New York City with magic, intrigue, and
conspiracies. Characters provided; a skill-based RPG.
Various Early Systems, Nigel Ray
Novice
Friday 6pm, M09 & Saturday 6pm, South Room
More adventures on the elemental plane of Fantasy
Role Play. You’re a college student at Hilltop College
in 1981. Last year a guy named Eric DMed a game
that was apparently amazing, but afterwards no one
would talk about it. It had something to do with the
Elemental Plane of FRP, whatever that is. This year
his girlfriend Renate is missing, and you’ve got to find
her. Is it somehow tied to the mysterious game run
last year? Is it tied to campus visit of the bestselling
Star Trek novelist S. B. Kobold? Probably, or else
I wouldn’t have bothered mentioning them in this
blurb.
Dungeon Crawl Classics Marathon
Dungeon Crawl Classics
Novice
All Convention Long, S34
Some good-ol’-fashioned dungeon delving all weekend
long. Whether you just want to pop in for an adventure
or if you’re in it for the long haul, all are welcome. Or
just come to experience a GM’s will slowly crumbles
before your eyes. Breaks for meals and quick smokes
will be taken between adventures. Pre-gen characters
and minis (along with various board game pieces) can
be provided, or just create your own 0-level character
at the table.
Fen of the Five-Fold Maw
Pathfinder, TPK Games
Novice
Saturday 12pm, M13
In this new deadly adventure by TPK Games, the
players must delve deep into the Sorrowfen, an
ancient swamp infested with lizardmen who had
suddenly risen to threaten the nearby village of
Wyverglynn. The village needs aid from a witch that
lives in the swamps and send the heroes. But will the
swamp devour them before they can come to the aid
of Wyverglynn? Characters provided.
Friday Night Fiasco
Fiasco, Andrew Lister
Novice
Friday 6pm, M28
Come play the insane collaborative storytelling game
that will more than likely turn out to be a heck of
a Fiasco! Fiasco is a GM-less game where the entire
process of creating the characters, setting, and plot is
a group effort. You set up the story, and then we play
through with our created characters. As players pile
on more and more complications, the game turns
toward a truly tragic and hilarious ending. 3 playset
choices that will be voted on by the group. The game
is rules light and for those with wild imaginations!
GSPANC!
Gurps Lite, Anthony Parisi
Novice
Friday 6pm, M02 & Saturday 6pm, M15
GURPS meets SPANC! Your character? A Space
Pirate, Amazon, Ninja Catgirl. Your goal? To
overcome obstacles, collect loot and poolboys, and
not get thrown overboard! Runs using a GURPS lite
engine (You can probably guess your stats) and is
great for hilarious, epic, world-turning fun! Pregen
characters will be provided.
Gurps Atomic Horror
GURPS, Brian Anderson
Novice
Saturday 5pm, M01
Zombies? Science tells us there’s no such thing! Then
why are there zombies walking among us? Calling
Team Wildfire! Priority Alpha!
A Knight in Centropolis
Universal Horizons
Novice
Saturday 6pm – AJ Schmidt, M09
Saturday 6pm – John Teske, M10
A Knight in Centropolis. Heroes arrive in
Centropolis on a war-ravaged world with scattered
humans and a few hundred bugs. Find the humans
before the bugs do. A skill-based RPG.
It’s a Blast!
Universal Horizons
Novice
Sunday 8am – AJ Schmidt, M09
Sunday 8am – John Teske, M10
Heroes travel in time to stop a cataclysmic event
in 1980s. Solving the problem requires ingenuity,
persistence, & resourcefulness. Characters provided;
a skill-based RPG.
A Midsummer Night’s Improvisational
Sex-Comedy Of The Merry Jackanapes
And The Ten Million Orcs
Pathfinder, Clinton Boomer
Intermediate, Mature
Levels 3-5
Saturday 6pm, M03
A not-the-Pathfinder-Society drunken-comedy
adventure that ran at PaizoCon 2009. A disgraced
former Pathfinder Venture-Captain has learned
that Oxzakosh Man-Blooded, lord of Clan SkySunder, is in possession of a pillow which once
belonged to none other than the Whispering Tyrant
himself - although the dread lich Tar-Baphon most
certainly had no use for the grim (but beautifully
embroidered!) object upon achieving undeath, it
is said that the magical cushion used during his
lifetime has strange and otherworldly properties. The
ex-Pathfinder, a lecherous Ustulavan inebriate by the
name of Remoobius VonNotnilken, plans to obtain
the item and deliver it to the Grand Lodge which
has so long shunned him, in high hopes of being
re-instated in their league; to that end, he has cajoled
a cadre of Pathfinders and associates into taking on
the rented roles of the masked Merry Jackanapes,
journeying into the dangerous lands of Belkzen, and
stealing the tyrant’s pillow under cover of night and
drunken revelry.
New Atlantis:
Attack of the Service Industry
GURPS IOU, John Moore
Novice, Mature
Saturday 6pm, M16
To Prince JOHN III: Your AcTiOnS AGAINST the
Lakeside Mall will not GO unpunished. WE are
cOmInG to avenge THOSE WHOSE livelihood
you have STOLEN. Prepare FOR WaR! Yours
sincerely, Morton Binkle, Regional Manager, Subway
Restaurant, Chairman, Gas/Food/Lodging Axis.
(150-point characters provided or bring your own
125-point character, anything goes, requires GM
approval)
A New Awakening
Adventure, Todd Miller
Novice
Saturday 6pm, M06
You wake up in a hospital, but you don’t remember an
accident. It looks like the hospital has been abandoned
for a while and you are hearing and seeing strange
things. Where is everyone else, and what is going on?
Red Blizzard
Savage Worlds, Shannon Patrick
Novice
Saturday 8am, M28
This nasty romp puts the characters up against a
family with a dark secret; they are trapped in the
family’s house during a horrific blizzard. Nowhere to
go, and nowhere to hide, the characters must choose
carefully and try to survive the night! Run by Shannon
Patrick. Characters will be created on the spot!
Relic Hunt
Marvel Heroic RPG, Steve Crow
Novice
Saturday 8am, M07
Play one of the Sentinels of the Multiverse and stop
the bad guys from assembling the relics of power.
As a member or ally of the Freedom Five, team up
to stop an unknown villian from assembling the
relics they need to plunge the world into chaos. The
adventure uses the Marvel Heroic RPG Cortex rules,
but is set in the Sentinels of the Multiverse card
game universe: half the angst, twice the filling of the
Marvel Universe! Emphasis on personal character
goals and simple superpower usage.
Seven Cities of Gold
Savage Worlds, Andrew Lister
Novice
Saturday 8am, M28
A steampunk Savage Worlds adventure based on
Rush’s newest album Clockwork Angels. Welcome
to Cibola, better known as the Seven Cities of
Gold. You are all citizens within a perfect society, a
society fashioned by your beloved Watchmaker. Out
of his infinite love and kindness, The Watchmaker
brought about an end to the Chaos of the old world
to establish Stability. However, there are those
that wish to break the Stability. To what extremes
will you go to keep your lands safe? Take part in
a Savage Worlds steampunk adventure based off
Rush’s newest album Clockwork Angels. No prior
experience with the system or the album required.
Ship of Fools
Pathfinder, TPK
Novice
Sunday 10am, M13
If nautical nonsense be something you wish... Then
hop on the deck and... explore the Ship of Fools!
This lost ship lies adrift on the ocean and your crew
is given charge to find out what happened to it.
Of course, nothing is a s simple as it seems in this
deadly TPK adventure! Characters provided.
Something Left Behind
Dread, Tasha Robinson
Novice
Saturday 1pm, M19
In this horror game, a group of teenagers setting up
a haunted corn maze in the weeks before Halloween
learn they aren’t alone on the farm. You are a smalltown North Carolina high-school student and a
member of a 4-H Club, assembling a haunted corn
maze at a rural family farm on the edge of the Great
Smoky Mountains National Park. After stomach flu
sidelined most of the people working on the maze,
you volunteered to camp out and work on it over a
weekend, trying to get it ready for the big fall festival.
The farm owners are away, so it’s just the PCs and a
few hands on a vast farm in the middle of nowhere.
And there’s something else there... (Note: Dread is
suitable for RPGers of all levels. It is a horror game
with a simple mechanic: All potentially dangerous
actions are resolved by playing Jenga. Knock over the
tower... and your character pays the price.)
The Third Riddle: The Director’s Cut
Pathfinder, Clinton Boomer
Level 1
Saturday 1pm, M03
Play the game with the author! This year 0 nowretired Pathfinder Society event as you’ve never seen
it before. Complete and uncut from the author’s
original submission. The scenario uses the Adamant
Company of Nidal instead of the Aspis Consortium
for the beginning, and includes a number of other
elements that were deemed “too deadly” for Season
Zero of the Society.
The Worst Job EVER! Job
Leverage RPG, Steve Crow
Novice
Saturday 6pm, M07
A comic book dealer is ripping off unsuspecting
customers. A desperate old woman contacts your
team of thieves and grifters, desperate to get back a
valuable comic book collection that a comic dealer
tricked her into selling. Seems like a simple enough
job to take the man down. But why is the dealer so
desperate to raise money? And why does his store
have state-of-the-art security?
To Deal with a Dragon
Pathfinder, Christian Nelson
Intermediate
Saturday 6pm, M19
The Barony of Redstone Valley needs help dealing
with a dragon that has been disrupting the mithral
loads from a newly discovered mine in the high
desert. The barony recently spent most of their
resources dealing with local brigands. Now they are
looking for competent adventurers to put an end to
the Dragon’s destructive rampage. “Furry” characters,
using advance races guide like ratfolk, kitsune and
catfolk. Pre-gen’s available or make your own, 9th
level 20 point build, 2 traits.
Tomb of Caragthax
Pathfinder, TPK
Novice
Friday 6pm, M13
The players stumble upon the forgotten cairn
of a long dead butcher of ages past. Caragthax’s
malignance in life has not kept him well in death, and
both he and his former companions hungrily await
retribution against those who try discovering the
secrets sealed away in this tomb and for those who
foolishly disturb his millennia of rest.
Characters provided.
Training Day
ICONS, Jamie Herbert
Novice
Saturday 8am, M17
Just your luck first patrol, as a full fledge hero, and
this happens... The Guardians have FINALLY let you
and your fellow sidekicks into the frey on your own!
Your chance to Shine as heroes on your own right!
O.K. sure you had a lot of false starts, and setbacks
(hey what happened in the danger room, was totally
not your fault) and while the Guardians are dealing
with Doctor Destruction, you and your fellow New
Guardians are given the duty of protecting Empire
city, so of course professor Kafka Decides to assault
the city with robo roaches. So much for hanging out
at the Mall, things are about to get real!
Various Indie Games
Games on Demand
David Miessler-Kubanek & James Shannon
Novice
all convention, M25 & M26
Games on Demand, a part of the Indie Games
Explosion, is a group of volunteers who bring their
favorite pen-and-paper games to conventions near
you! This is accomplished through prepared GMs
running short-session game blocks of less popular
and/or nontraditional RPGs. It’s about introducing
more games to more people. HOW DOES THIS
WORK? Visit us at the convention. Talk to us about
the kind of roleplaying games we have on hand to
run. We’ll do our best to match you up with a game
to play, or to help you run one. (See our ad in this
booklet for more information and visit us at tables
25 and 26 for more details.)
Witch Hunt
Witch Hunt, Ryan Smith-Burns
Novice
Saturday 7pm, Area 51
A small village is being eliminated by witches. A game
about misreading your best friends. A psychological
experiment turned into a convention phenomenon.
Witches kill villagers secretly at night, and villagers
negotiate during the day to rid themselves of witches.
Issue 24: May 3-5, 2013
In this issue:
David Weber Honor Harrington, Oath of Swords, Path of Fury,
1632
co oss Fantasy and SF artwork
Mitch and Mary Thompson Fandom, music, and costumes
Tadao Tomomatsu Toastmaster
See inside for:
Art show, panels, contests, music, costume contests, Anime,
videos, theater, AND MORE!
PLUS A SPONSORED GAME ROOM WITH TOURNAMENTS
AND PRIZES!
Holiday Inn Northwest
Des Moines, IA
www.demicon.org
Skylanders Tournament
Skylanders, Rhianna Maakestad
Novice
Saturday 1pm, North Room
Skylanders is a cross-platform video game where you
use figures to bring characters to life in the video
game. You may provide your own Skylanders or you
can use a pre-made one during the tournament. The
tournament is double-elimination.
Super Save the Princess Saturday
Super Nintendo, Jay Cooper
All
Saturday 8am, North Room
Competition to see who can beat Super Mario World
on Super Nintendo the fastest. Do you have what it
takes to save Princess Toadstool from King Koopa?
This event tests how fast you can beat Super Mario
World. A prize will be awarded to the fastest completion time (or, if nobody can save the princess, the
player closest to the end wins.)
Auction Slip
To enter an item into our auction, each item will need an auction slip filled out like the
form below. Bids are in $1 increments (no 50¢ minimum bids). Any minimum bid above
$10 will result in the item going to the auction store rather than the auction proper.
Auction store items will use the same form. You may “bundle” items. (example: 10 Dragon
magazines could be one “item” and use one form. Badge numbers will not be assigned
before the start of the convention.
Badge Number
Item Number
Item Title: ___________________________________________________________________________
Item Description: (optional, information to help the auctioneer sell the item. e.g. “unpunched”
or “winner of ‘Best Game in 1998’” or “Base book plus two modules”, etc.)
________________________________________________________________________________________
________________________________________________________________________________________
________________________________________________________________________________________
________________________________________________________________________________________
________________________________________________________________________________________
Minimum Bid ($1 Increments)___________________________________________________________________________________
_______________________________________________________________________________________________________________________________
For the health, safety, and well-being of all, we ask that you follow these simple rules at all times.
1) Be respectful of other people and their property. Play nicely with others.
2) Smoking is not allowed inside the IMU or on the University of Iowa Campus. Smoking is allowed
only on the sidewalks adjacent to campus (such as the sidewalk east of the IMU, away from the
river).
3) You are required to wear your badge at all times. Game masters are to ensure that all players are
properly wearing badges. Report any violations to the front desk. Anyone not wearing a badge will
be asked to leave or purchase a new badge. Please return lost badges to the front desk.
4) Anyone breaking local, state or federal statutes will be asked to leave immediately. All weapons
(even toys) must be peace-bonded and may not be drawn or aimed.
5) Personal property left/stored at the coat racks in the hall are not the responsibility of Gamicon
or Mindbridge Foundation. The Iowa Memorial Union is a 24 hour open facility. Mindbridge and
Gamicon are not responsible for unattended items in any area.
6) Gamicon strives to be a family friendly event. However, not all events are suitable for all ages.
Events with mature content are marked in the program book by the experience level. (example:
Novice, Mature). Gamicon does not police the content of the events. Warnings are supplied by the
individual judge. It is the parent/guardian’s responsibility to judge content suitability for their child.
Any judge has the right to refuse a player from their table should they feel their content is not suitable for that child.
7) Have fun and enjoy the convention!
For all Mindbridge Foundation events and activities there will only be refunds in the case of an
emergency as decided by the current convention committee, registration department head or person/
people in charge of said event or activity. A refund will only occur if a written request is received by
the aforementioned person/people by 3 days after the preregistration deadline has occurred.
If a written request is received by the current convention committee, registration department
head or person/people in charge of said event or activity asking to forward a paid membership to
the next calendar year for the same event and is received by 3 days after the preregistration deadline
has occurred that membership will be forwarded to the next year’s event free of charge. This will not
happen a second time and should be confirmed with the next year’s current convention committee,
registration department head or person/people in charge of said event or activity.
These refunds and forwarding of memberships apply only to personal membership and there
will be no refunds or forwarding of products/services or any other memberships such as dealer
memberships or complimentary memberships to guests.
This policy was approved by the Mindbridge Foundation membership and takes effect for all
Mindbridge Foundation events and activities effective 10/31/06.
Mindbridge Foundation
Mindbridge Foundation is a not-for-profit organization whose
purpose is to provide social venues and social outlets for people
interested in Science Fiction, Gaming, Anime and related
subjects in Eastern Iowa.
Gamicon, ICON, and AnimeIowa are projects of Mindbridge
Foundation. We also hold monthly meetings, a book group
and a film group.
See our website at www.mindbridge.org.
For more information about AnimeIowa 2013, visit
http://www.animeiowa.com Hope to see you there!
Gamicon
PSI
February
21-23,
2014
Iowa Memorial Union Main Lounge
Register for next year’s Gamicon this weekend for
ONLY $15.00
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