BUG BASH, BUSTIN` BALLOONS INSTRUCTION MANUAL

Transcription

BUG BASH, BUSTIN` BALLOONS INSTRUCTION MANUAL
BUG BASH, BUSTIN’ BALLOONS
INSTRUCTION
MANUAL
BAY-TEK INC.
1077 EAST GLENBROOK DRIVE
PULASKI, WI 54162
E-MAIL: [email protected]
PHONE: (920) 822-3951
FAX: (920) 822-8936
TABLE OF CONTENTS
OBJECT
INSTALLATION INSTRUCTIONS
SPECIAL FEATURES
EYE CATCHING GRAPHICS
ATTENTION GETTING AUDIO
ACCESSIBLE CIRCUIT BOARDS
PROGRAMMING
DIPSWITCHES
TICKET PATTERNS
MAINTENANCE SCHEDULE
TROUBLESHOOTING
SPARE PARTS PRICE LIST
CABLE PIN-OUTS
WARRANTY INFORMATION
TICKET DISPENSER INFORMATION
1
1
3
3
3
3
4
4
5
6
7-9
10
11
16
INSERT1
1
GENERAL INFORMATION
OBJECT
Players roll ball to score points shown. The game is set up to dispense the number of
tickets shown in ticket patterns later in this manual.
INSTALLATION INSTRUCTIONS
Inspect all cargo for damage to the outside of carton before removing. If there is any
sign of damage, indicate on the Bill of Lading prior to driver departing. If damage is
found after the driver leaves, contact Bay-Tek immediately.
When removing protective masking, make sure the temperature is above 60 degrees
Fahrenheit for ease of removal.
Use acrylic cleaner to clean acrylic and polycarbonate shields.
Remove keys from coin return to open front doors.
Place head unit in desired location.
Place the ramp unit near the head unit. Connect the three main cables between the
head and ramp units.
The game is set to the standard factory ticket pattern. If you are connecting the units
to the “Jumbo Winnings” bonus system, please see the separate manual for
installation of the system.
Check the game to make sure that everything is working. If something is not working
or if anything goes wrong during the life of the game, contact the service department
at: [email protected], or (920) 822-3951.
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PROGRAMMING
DIPSWITCHES
There is an eight pole dip switch labeled S1 used to program the games. The switch
can be accessed through the cable plate on the logic unit. Removing cables JP5 and JP8
allow for easier access to S1. ALWAYS DISCONNECT THE GAME FROM ITS
POWER SOURCE BEFORE SERVICING!
X – closed or on position
O – open or off position
Switch #’s
1 2 3
X X X
O X X
X O X
O O X
X X O
O X O
X O O
O O O
* - indicates the default setting
Ticket Pattern
1
2
3
4 Bustin Balloons default
5 Bug Bash default
6
7
8
Switch #
4
O
X
Display Charactaristics
Display Chase Pattern*
Display Last Score
***See page 5 for ticket patterns.***
Switch #
5
O
X
Quantity of Balls
Switch #
7
O
X
Attract mode
6
9*
Disabled
Enabled*
Switch #
6
O
X
Coins per Play
Switch #
8
O
X
Ticket Dispenser
1*
2
Enabled*
Disabled.
VOLUME CONTROL
For easy access, the volume control knob is located on the ticket tray next to the counters.
Volume may be adjusted up or down at the operator’s discretion.
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TICKET PATTERNS
Point Range
#1
Ticket Pattern (Amount of Tickets)
#2
#3
#4
#5
#6
#7
#8
0-50
0
1
2
3
4
1
2
3
100-150
1
2
3
4
5
2
3
6
200-250
2
3
4
5
6
3
4
9
300-350
3
4
5
6
7
4
5
11
400-450
4
5
6
7
8
5
6
15
500-550
5
6
7
8
9
6
7
18
600-650
6
7
8
9
10
7
8
21
700-750
7
8
9
10
11
8
9
25
800-850
8
9
10
11
12
10
10
30
900
9
10
11
12
13
15
15
50
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MAINTENANCE SCHEDULE
A clean, well-maintained game will attract more players, operate more efficiently and
in turn, generate more revenue. The following is a short list of general maintenance and
cleaning information. We recommend you follow these procedures on a regular basis.
ALWAYS DISCONNECT THE GAME FROM ITS POWER SOURCE BEFORE
SERVICING!
Daily Basis:
Fill ticket tray to capacity
Empty cash box as needed.
Inspect for non-working lamps.
Weekly Basis:
Clean the front glass, lexan, and acrylic pieces with a soft cloth and glass cleaner.
Keep opto-electronic beam breaker sensor on ticket dispenser free from dirt and dust.
To clean, simply blow on it to get most of the debris out and finish with isopropyl
alcohol and a cotton swab.
Monthly Basis:
Check for proper function of the ball release assembly. If it is at all sticky, play will
be impeded. Lubricate when necessary.
Visually inspect for loose, worn, or broken parts.
If we can be of any further assistance, please contact our technical support department at
(920) 822-3951.
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TROUBLESHOOTING
Following is a list of malfunctions that may occur with your game. If you should
experience a malfunction, follow the solutions in the order they are listed. If you can not
solve the problem, replace the main board with a main board from a working game if
available. This will enable you to isolate the problem to the main board. If you have a
malfunctioning main board, please have the serial number ready and contact the service
department at Bay-Tek for prompt shipment of an advanced replacement main board.
REMEMBER TO TURN THE GAME OFF WHEN SERVICING.
Game Has No Function:
Ensure proper connection to power outlet.
Check for voltage at outlet.
Replace fuse in logic unit with 2-amp fuse only. The fuse is located inside the power
switch and can be accessed by pushing the switch in and rotating counter-clockwise,
1/8 turn.
Ball Release Does Not Release Balls:
Check main fuse.
Check connections at JP6 on the logic unit.
Check ball release relay.
Check 120VAC connections all the way to the ball release.
Replace the logic unit with a logic unit from a working game to isolate the problem to
the logic unit.
Display Shows “LO”:
Tickets are low or empty. Refill as needed.
Unplug JP3 connector at the logic unit. The display should now be back to rotating
O’s.
Display Shows “Lb”:
Not enough balls in game. Most likely they have accumulated in the game next to
this one.
The 3rd ball in the track should activate the switch. Over time the switch may have to
be adjusted slightly in order to make good contact with the ball.
Replace switch.
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TROUBLESHOOTING (cont.)
Incorrectly Counting Balls:
The ball count switch is located at the top of the ball track. Check if it is activating as
the balls roll over it.
Replace switch.
Incorrectly Scores:
Check switches under targets. Clean if necessary.
The switches are easily accessed from the back of the game.
No Audio:
Turn the volume control knob back and forth a few times.
Check the connections at JP2.
Check the connections at the speaker terminal.
Replace the logic unit with a logic unit from a working game to isolate the problem to
the logic unit.
Tickets Do Not Dispense:
Check the connections between the ticket dispense and the main cable harness.
Check the connections at JP3 on the logic unit.
Replace the logic unit with a logic unit from a working game to isolate the problem to
the logic unit.
Game Dispenses Incorrect Amount of Tickets:
Clean opto-electronic beam breaker sensor located on the ticket dispenser circuit
board. To clean, simply blow on the sensor to get most of the debris out and finish
with Isopropyl alcohol and a cotton swab.
Check for correct dipswitch settings.
Replace the ticket dispenser with a ticket dispenser from a working game to isolate
the problem to the ticket dispenser.
Replace the logic unit with a logic unit from a working game to isolate the problem to
the logic unit.
Attraction Lighting Not Functioning Properly:
Ensure that JP9 and JP9A are connected to the logic unit properly.
Ramp chase lights are powered by the 12V going to the control board in the coin
mech.
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TROUBLESHOOTING (cont.)
Targets Will Not Reset:
Check reset motor fuse. Replace with 2A fuse only.
Test reset motor for function.
Target Reset Motor Will Not Stop:
Check the motor home switch on the motor bracket.
Check the individual target switches.
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SPARE PARTS LIST - BUG BASH & BUSTIN BALLOONS
PART #
DESCRIPTION
PRICE
ACRYLIC PIECES
AAFP3000 MARQUEE, TOP ARTWORK, BUG BASH
$ 72.00
AAFP3500
MARQUEE, TOP ARTWORK, BALLOONS
$ 72.00
AAPO4000
FRONT PLEXI W/TRIM, COVERS TARGETS
$ 63.00
A5PO4050
PLEXI ON TRACK THAT COVERS BALLS
$ 10.00
A5DC3000
TICKET PAYOUT PLEXI
$ 30.00
MISC. PARTS
A5BA2000 BLACK BALLS
$ 3.50
AAMO1001 MOTOR THAT LIFTS THE BUGS
$ 80.00
AASW3020
TARGET SWITCH
$ 10.00
A5SW3000
MOTOR SWITCH
$ 10.00
AASW3010
BALL TRACK SWITCHES
$ 10.00
AACB4020
CABLE THAT LIFTS TARGETS
$ 15.00
A5TD1
TICKET DISPENSER
$ 210.00
A5RE4000
24V RELAY
$ 13.50
AASO1001
BALL RELEASE SOLENOID
$ 40.00
AAMA1000 ALLEY BOWLER MATS 19 ½”x 96 ¾”
$ 20.00
LIGHTING
AACL9999 LED CHASE LIGHTS
$ 45.00
AADB2310
DISPLAY BOARD, 4 DIGIT CONFIGURATION
$ 157.50
A5FL1000
FLUORESCENT UNDER CABINET LIGHTS
$ 23.50
RACK ASSEMBLY
AATA3015 50 POINT BUG ASSEMBLY W/HINGE
$ 47.50
AATA3005
100 POINT BUG ASSEMBLY W/HINGE
$ 47.50
AATA3010
150 POINT BUG ASSEMBLY W/HINGE
$ 47.50
AATA3000
COMPLETE TARGET SET, BUG BASH
$ 299.00
AATA3500
COMPLETE SET OF BALLOONS
$ 600.00
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SPARE PARTS LIST (cont.)
PART #
DESCRIPTION
PRICE
ELECTRONICS
AALU4A
LOGIC UNIT
$ 575.00
AAPSB7
POWER SUPPLY BOARD
$ 150.00
AAEP3500
EPROM, BUSTIN BALLOONS
$ 35.00
A5IC0850
MICROPROCESSOR
$ 50.00
A5RG5000
5 VOLT REGULATOR
$ 10.50
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BUG BASH & BUSTIN’ BALLOONS
PIN OUT
JP3
JP9/JP9A
JP4
GREEN/BLACK –
LOW BALL
RED/BLACK –
9TH SWITCH
RED –
12V
BLACK –
COM
ORANGE/RED –
BALL COUNT
RED
RED/BLACK –
12 V
GREEN
TO
COIN
DOOR
BLACK/RED –
COM
WHITE –
COIN
SIGNAL
BLUE NOTCH
GREEN PROGRESSIVE
BLUE/BLACK
– GAME
BLUE – MOTOR
SWITCH
WHITE/RED –
12V
YELLOW – RED –
COM
BLUE/WHITE
- TICKETS
BLACK – 12V TO
MOTOR
BLACKCOM
WHITE/BLACK–
ENABLE
TO TICKET
DISPENSER
TO CHASE
LIGHTS
WHITE
BROWN
RED/WHITE –
5V
JP6
TO
COUNTERS
TO LOW
TICKET
SWITCH
BLACK
– 24V
BLUE COM
TO BALL
RELEASE
RELAY
ORANGE – COM
WHITE –
PROGRESSIVE 24V
RED - TO
MOTOR RELAY
YELLOW PROGRESSIVE
JP8
JP5
RIBBON
CABLE TO
DISPLAY
10/30/2002
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JP2
CABLE TO
SCORE
SWITCHES
VOLUME
CABLE TO
SPEAKER
WARRANTY INFORMATION
Bay-Tek, Inc. warrants to the original purchaser that the game will be free of
defects in workmanship and materials for a period of six months from the date
of installation.
Bay-Tek, Inc. will without charge, repair or replace, at its option, defective
product or component parts upon notification to the factory service
department. Serial number identification will be required for warranty
consideration. Warranty replacement part(s) will be shipped immediately via
ground service, along with an RMA number for the return of the defective
part(s). Defective parts must be shipped back to Bay-Tek, Inc. unless
otherwise instructed.
This warranty does not apply in the event of any misuse or abuse of the
product, or as a result of any unauthorized repairs or alterations. This
warranty does not apply if the serial number is altered, defaced or removed
from its original position.
Should your game need servicing, determine the serial number from the logic
unit of the game, and call 920-822-3951 or email [email protected]
REPAIR OF NON-WARRANTY UNITS
Should your game need servicing, determine the serial number from the logic,
and call 920-822-3951 or email [email protected]. An estimate of repair
charges will be quoted to you for approval.
Proceed in one of the two following ways:
1. Request immediate shipment of advanced replacement parts.
2. Send in the defective unit for repair and return.
If advanced replacement(s) are requested, you will receive with your parts an
RMA number for the return of the faulty part(s). You must return defective
parts within 14 days to avoid additional charges.
Should you choose to return for repair include the following:
a.
b.
c.
Name, address and phone number including area code.
Game serial information
A purchase order number, work order number or signed
authorization to perform service.
Repair and Return parts will be shipped back using the same mode of
transportation under which they were received. Repairs are warranted for a
period of thirty (30) days from the date installed into service.
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