3Delight for KATANA

Transcription

3Delight for KATANA
Talk Plan
1. Progress in rendering (pessimistic part)
2. The road ahead and the KATANA factor
(optimistic part)
3. 3Delight for KATANA overview (relaxation part)
4. Maya interoperability using Multiverse (crazy
part)
5. Anime-style coming to KATANA
Progress (in Rendering)
Indicators of Progress in Technology
•
Less things to worry about… for the user!
(usability)
•
Usually more things to worry about, and more
mastery needed, for/from the “architects”
•
By these measures, rendering technology is … ?
Are We Progressing?
•
Usability is still bad (but some software do save
the day to an extent)
•
Technology wise, difficult to assess. Huge
Operational Bias. Why ?
•
Some might say we are regressing !
Like Teenagers
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Rendering software is in it’s teenage years
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Teenage years: doing a random quantity of
“cool” things that in retrospect are ridiculous
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Lack of maturity and lack of *craftsmanship*
Technical Controls
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Q: How many technical controls does a renderer
needs ? (A: One)
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Number of technical controls = surprisingly
good measure of cluelessness
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What happened to “Any technology sufficiently
advanced is …” (Isaac Asimov) ?
Technical Controls
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Minimizing controls creates a healthy
communication with the client and with science
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Focus energy on what matters
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Result = progress
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But dark forces are at play: really hard to remove
parameters
Simplified Controls
3Delight OSL
3Delight
Renderer A
Renderer B
0
4
8
12
Easy to Understand Controls
Hard to Understand Controls
16
The Road Ahead
How to Get to Adulthood?
•
No compromise in usability both UI and API
(performance)
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The sampling challenge, BxDFs and Lights
(performance)
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Managing complexity
(yes, performance again)
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And …
Let’s Not Forget the Basics
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Client support
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Proper software design practices
The Enablers
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Thankfully we recently got some help:
1. Open Shading Language. The best thing in
rendering since a while
2. A new vessel: KATANA by The Foundry
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But we need more …
A New Scene Description API
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RenderMan API out, NSI in
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Nodal scene interface with all the goodies (light,
multi-threaded, scripting, hierarchies, streaming,
edits, … )
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Already in 3Delight for KATANA
3Delight for KATANA
Mutliverse by J CUBE
The Best Alembic Tool Out There
•
Export scenes from Maya with materials and
lights
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Load in KATANA and Click “Render”
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A perfect companion for KATANA !
Maneki for KATANA
Thanks!
The Foundry
J CUBE
Polygon Pictures
Jorge Adorni