toys - Ong Wongnawa
Transcription
toys - Ong Wongnawa
1 2 3 V-GRO 2013 V-GRO is a toy that evolves and transforms into new toys by adding components as the child grows to fit in each stage of developments. The main benefit of this toy is that its transformation will keep the child playing even though they have grown into different stages. 4 5 PROJECT BRIEF Last fall, the procurement department at Black&Decker has made a mistake of over-purchasing the motors that go inside the popular DustBuster vacuums. Unfortunately, Black&Decker cannot sell these motors as components - they can only sell the motors as complete products ready for sell. The president of the company is desperate to find new and compelling ways of using these motors to serve new markets and customers. The president is interested in in-lineextensions of the current product line but is equally interested in complete products toother brands or markets too. For this project, my job is to create a new product that uses these motors for new markets and customers. In addition, the president has demanded to include distinct product accessory pieces that make the product more useful, better performing and innovative. Black & Decker has been known by their line of power tools and handheld vacuum products. 6 7 US TOY INDUSTRY : $21.5bn After evaluating all the possible directions for the project, the toy market seems to be the most sensible choice because : THE CHOICE : TOYS 1. The toy market in the US is worth around 21.5 bn$ which is approximately 5 times larger compared to the vacuum market which is worth only around 4.6 bn$. It means grasping 10% of the toy market would be an equalvalent of 50% of the vacuum market. So why not aim for a bigger opportunity rather than keep flooding the vacuum market with more vacuums? 2. Black&Decker already has one existing line of toy products, adding another product line would help increase the company’s presence in the toy market. COMPARATIVE PIE CHART An illustration showing the significant difference in opportunities between the toy and vacuum industry. US VACUUM INDUSTRY : $4.6bn 3. Current toys in the market nowadays mostly have a very short life cycle, some toys only last a few months on the shelf. This means that the nature of the market makes it easy to penetrate and most of the current offerings might not cater to the consumers’ need yet. Source : Toy Manufacturers Association 8 9 TOY INDUSTRY IN USA The toy US toy industry is mainly occupied by the 2 biggest toy companies in the world, Matteland Hasbro. These 2 companies hold the right to manufacture many toys from cartoons and movies. They have also acquired many smaller toy companies into their business empire. New toy products are launched in the 3rd/4th quarter of the year.They are due to target Christmas shopping sprees where most of the toy sales of the year happens. Afterwards, the sales volume would decline and might peak again next Christmas if the product is successful enough. For unsuccessful products, they will only last one Christmas season. BLACK&DECKER TOYS The current toy product line from Black & Decker comes in the formof miniature tools for children that imitate the looks of actual Black & Decker tools with difference in materials and proportions. Some of them even have small built-in motors and mechanics. These toys are targeted towards kids age 3-6, which are in the phase of role-playing and imitating adults. However, their household appliances product line had not been implemented into toys yet. This leaves a big open gap for opportunities and possibilities of how another line of toy product from the company would be like. B&D’s current power tool products B&D’s current toy products which are simply a kid’s version of the tool line. “The current toy product line from B&D only offer toys for role-playing.” 10 11 SUTTIDA DACHRUCHA Housewife 2 Daughters (4 & 6 yrs.) Have no exact limit on toys. Decision will be made depending on the toys function. SUDAPAN RINDE USER INTERVIEW Housewife 2 Daughters (2 & 6 yrs.) Learning is the first priority when selecting toys for the kids. The toys that the sisters share are puzzles and building blocks. “Toys that have only one function loses the kids’ interest after a few plays. I will never buy these type of toys again.” Dolls/Stuffed animals are easily abandoned. Does not like toys with only one function or way to play. Hide some of the toys and bring them out later to make her kids think that it’s new. Toys that comes in big set attract her kids the most. Expect the toys to help enhance her kids’ motor and problem solving skills Store each of her daughters’ toys in a completely different space. Most satisfied toy is a kichen set. Can buy add-on items to add to the toy later. Does a research on toys before buying them. Dolls/Stuffed animals are easily abandoned. Does not let her kids pick their toys. She makes the decision for them. Shape-Matching toys always works with the younger kids. Will buy less of the “Girly” themed toys. Value is what she base her decision the most. Sometimes she buys in bundles. Gets her toys fromTARGET, Costco and Amazon.com $40 is the limit when it comes to toys. Her son is very interested in Cars character and wheel toys. Her daughter is interested in Squinkies and Lalaloopsy. Toy that her son and daughter share really well are Lego puzzles. KANYA DHITITANON Housewife 1 Daughter (6) 1 Son (3) 12 13 FINDINGS Objectives : To observe many toddlers and the way they play/interact with toys and each other. PLAY OBSERVATION Anjolie Age : 2 Toddlers’ Space @ Kidspace Museum 1. Toddlers play with one toy for a very short period of time. Anjolie and the other kids in the playspace played with one toy for no more than 5 mins. before jumping to another toy. 2. Children at this age mostly do not play together yet. They will play on their own. They still don’t understand the concept of sharing or competing yet. INSIGHTS 1. Toys for toddlers must be simple. No complicate goals or task that takes too long to achieve.They will be bored before that. 2. Toys for toddlers need not be designed to be played together. 14 15 Satchi Age : 4 (Younger Sister) Satchi is still in the phase of role-playing play. She likes Disney princesses and cute stuffed dolls. Her favourite toy is the talking stuffed rabbit. PLAY OBSERVATION Objectives : To observe how kids at different age and developments play together. Taye Age : 7 (Older Brother) PLAY - DOH Play-Doh toy set seems to keep everyone busy at play for a very long time.. Taye has been playing less toys lately. He is now more interested in iPad games and Wii. Some of the toys he plays on his own are complex puzzle games. COUNTING GAMES Tara Age : 6 (Cousin) Tara comes to play with the sibling at least once a week. She usually plays more with Taye since they are about the same age and are at the same level of development. BOARD GAMES Satchi, who is only 4 still does not understand the concept of board games. Tasks like spinning the roulette and moving her piece on the board needs to be helped by Taye and Tara. After a while, she lost interest in the game. Simple games that Satchi can play, like the strawberry counting game is not interesting for Taye and Tara anymore. They lost interestin the game after a few turns. INSIGHTS Toys with tasks that require more than one player to accomplish can get all the kids to join and help out despite the age and development gap. Like pushing, pulling or pressing really hard on the clay extrusion piece. 16 17 INSIGHTS ACTIVITY TOYS Toys that require physical activity is the next stage of development for children (age 6-9). But Cosette has already begun to pick up and play with some of these toys. MUSIC TOYS Anjolie hasn’t learn to speak in sentences yet. Her mom buys her toys that moves and creates sounds or music. She is very attracted to colorful toys that creates music or sounds. 1. Some toys that have lots of small parts can be swallowed by the younger sister had to be kept way completely in a different space. 2. Toys that allows for only one way to play easily gets abandoned after the child has spent a few weeks with it. The mother of these two children have a hard time getting rid of these type of toys and becomes more aware when shopping for toys for her kids. 3. Since some toys are harmful to another child member, this means that the sisters need to have 2 individual play spaces completely seperated from each other instead of being able to play together. PLAY OBSERVATION Anjolie Age : 2 (Younger Sister) ROLE - PLAYING TOYS Cosette Age :4 (Older Sister) SIMPLE PUZZLES PUSH-PULL TOYS She has just started to walk for a few months and has already started to play with push and pull toys. Some are passed on from her sister and some are newly bought especially for her. Cosette has been playing with toys that imitate adult’s task like cooking and acting as a doctor curing people. She likes Disney princesses a lot and likes to dress up as a princess when she is at home. 4. Having different toys and different play spaces creates a wider gap between the sisters. Many times when the younger sisters tries to join and play with her sister’s toys but the older sister refuses to let her join. Puzzles that are designed for toddlers mostly play with colors and shapes. CREATION TOYS Puzzles, building blocks, doll house adds up to her enthusiasm in Disney princesses. When she creates her castle she has her own rules in which piece goes with which piece. 18 19 INSIGHTS OPPORTUNITIES 1. New product will be able to transform itself into many different toys as the child grows. 1. Design a toy set that could be able to change into different sets of toy by adding components. It gives the parents a sense of good value and makes the child feel like having many toys. 2. Every family has at least bought one shape matching toy. 2. New product will integrate a motor into shape matching concept to enhance the experience of play. 2. Create object that moves with the motor because it allows for a lot of imagination for the kids and also teaches how stuff works. 3. Creation/Construction toys are easily shared by children despite their difference in age/development/gender. 3. New product will integrate a motor into creation/construction toys to add more dynamics to play. 3. Have the players assemble/create their own role playing toys because it could also become a creation toy in itself. 4. Toys with one way to play or one level of difficulty are easily abandoned by children after a few plays. 4. New product will either have different ways to play or will have a difficulty level adjustment. 4. Difficulty level settings or change the way to play as child grows. 5. Kids and parents are both attracted to toys that comes in sets but for different reasons. 5. New product will feature different sets of add-on components to cater to this preference. 5. Design an open-ended combination for players to keep customizing. 6. Parents are part of play when some tasks are too complicated for the child 6. New product has 2 modes of play: Child playing alone / Child playing with parents. 6. Design a mode for playing with parents because it would add more depth to the play and also help in bonding the relationship. 7. Children are aware of the concept of gender from a very young age. 7. New product will appeal to both boys and girls by avoiding gender distinctions. 7. Use a minimal or gender neutral design on the toys because it would appeal to a wider target . 8. Children are starting to move towards technological toys like applications on iPad or gaming consoles starting around the age of 7 (primary school). 8. New product should include an interface display to keep the player engaged during the play. 8. Use the interface to instruct the player of what to do or achieve in each level. 9. 4. Toys take up lots of space because most parents store each of the kid’s toys separately. 9. New product will encourage kids to play together or share the same toys. 9. Use collapsible design or designs that could be taken apart and re-assembled because it allows for kids to be more creative when assembling it. 1. A good value in purchasing a toy from parents’ perspective is determined by how long a child plays with it. SOLUTIONS IDEATION SKETCHES 20 21 CONCEPT B CONCEPT A YOUNG ASSEMBLER This toy allows full customization for kids to mix and match different parts into many toys. THE GROWING TOY This toy focuses on the value of a toy in parents’ perception. The longer the child plays with it, the more value it has. 22 23 This concept consists of modular parts that connect to each other to create one whole unit toy. Each part functions differently, for example : motor part for spinning, battery part for power, wheel part for moving.... This concept allows for open possibility for the child to create their own toys and a different variety of add-on sets to be sold seperately. CONCEPT A YOUNG ASSEMBLER 24 25 A Toy that Changes from Shape-Matching Box to Role Playing Vac. Various handle sketches Spinning Shape Slots CONCEPT B THE GROWING TOY Color screen interface 26 27 MOCKUP MODELS CONCEPT B These paper mockup models are made for the mid-term presentation to demonstrate the overall concept for further evaluation on which concept to pick and develop. THE GROWING TOY CONCEPT A YOUNG ASSEMBLER 28 29 DEVELOPMENT SKETCHES After mid-term presentation, I made the decision to continue on with the growing toy concept. So in this phase, I explored various possibilities of colors and shapes that can both function as a vacuum yet still look cute as a toy. This design shreds off the box-shape mass from the previous sketches. It has a long protruded suction cylinder and 2 oversized wheels to balance out the overall silhouette and create “cuteness”. 30 31 MORE MOCKUP MODELS.... “These mockups are used in refining the overall shape and silhouette of the product. Handles and ergonomics are also considered” 32 33 NAMING / LOGO DESIGN This product is called “V-Gro”. It is meant to indicate that it is a vacuum toy that grows along with the child. It is also meant to sound like “We grow” that shows that the toy and the child are growing up together. The typeface used for the logo is Porky’s which has a playful and whimsical characteristic. The letter “o” is drawn into a happy smiling face to accentuate its playfulness. C 72% M 42% Y 0% K 0% C 40% M 0% Y 0% K 0% C 70% M 15% Y 0% K 0% 34 35 MAKING OF FINAL MODEL Rubber Casting With Silicone Mold for Tyre Threads and Painting Process Parts are mostly 3D - Printing and surface treated with putty and primer paint. The main body part is made with aluminum T-pipe and high density foam. 36 37 FINAL DESIGN 38 39 FINAL DESIGN “A toy that would grow together with the player themselves....” 40 41 42 43 44