Exploring the past with Google Cardboard

Transcription

Exploring the past with Google Cardboard
Exploring the past with
Google Cardboard
Fabola, Miller, Fawcett
University of St Andrews, UK
Outline
•Introduction
•Process
•Output
•Evaluation
•Final thoughts
Introduction
•Remains of the site
Introduction (Contd.)
•Motivation
Facilitate on-site exploration
●
Enable cost-effective information dissemination
●
Improve immersion and engagement
●
Break the distance barrier
●
•Digital reconstruction
Process
•Cubemaps
•Photospheres
•Videospheres
Process (contd.)
Process (contd.)
Process (contd.)
•System design
Output
•Google Cardboard
•Samsung Gear VR
Evaluation
•Pilot study
Evaluation (Contd.)
•On-site use case
Conclusion
•Inexpensive, light-weight and accessible
•Challenges
•Quality vs Quantity
•Complexity vs Simplicity
•Future work
•Interaction and movement
•Synthetic vs Real imagery
Thank you for listening!
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