How to apply TLM 2.0 to the "Real World" A Tutorial E S

Transcription

How to apply TLM 2.0 to the "Real World" A Tutorial E S
How to apply TLM 2.0 to the "Real World"
A Tutorial
E lectronic S ystem L evel X perts
www.eslx.com
Bill Bunton – presenting
David Black – co-author
Agenda
 Motivation and Background
 Overview of TLM 2 Terminology
 Project Level Use Case - Evolution
©2008 ESLX, Inc.
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TLM Motivation
 Industry
• Enable system-level virtual prototypes for software development
• Enable modeling of Memory Mapped Bus
• Define an interoperable interface for IP vendor
• Create an IP component ecosystem
 OSCI
• Evolve the SystemC Standard to address industry’s need
• Ensure interoperability with the existing standard
• Provide guidance to continued evolution of modeling interconnect
• Maintain SystemC leadership as the language for ESL modeling
©2008 ESLX, Inc.
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History of TLM
 TLM 1.0
• Approved by OSCI April 2005
• Blocking, Pass-by-value, common payload unspecified
 TLM2 2.0 D1
• Released for review December 2006
• Non-blocking, Pass-by-value, common payload
 TLM 2.0 D2
• Released for review November 2007
• Interoperable levels of abstraction
• Pass-by-reference for speed
• Common and extensible generic payload
©2008 ESLX, Inc.
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TLM 2.0 Draft 2 Requirements
 Speed, speed, and more speed
• Multi-megahertz on a modern server
• Boot OS in less than 2 minutes
 Focus on Memory-Mapped Bus interconnects
• Perceived industry need
 Selectable levels of abstraction (fidelity)
• Addresses different use cases – both technical and business
 Use case driven
• Platform for early software development
• Hardware Software integration
• Additional use cases
 Ease of use
©2008 ESLX, Inc.
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References
 OSCI Resources www.systemc.org
 TLM 2.0-d2 Manual 1_0_0
• TLM-2 draft kit examples and unit test
• Additional examples pending review by working group
 The OSCI TLM-2 in 2008: Tutorial Tuesday at 1:30
 Watch for updates of web pages throughout the industry
©2008 ESLX, Inc.
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Agenda
 Motivation and Background
 Overview of TLM 2 Terminology
 Project Level Use Case - Evolution
©2008 ESLX, Inc.
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Overview of TLM 2 Terminology
 Generic Payload
 TLM transport Blocking and Non-Blocking
 Un-Timed Modeling Style
 Loosely-Timed Modeling Style
 Approximately-Timed Modeling Style
 Performance Accelerators
©2008 ESLX, Inc.
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The Generic Payload
 Off-the-shelf general purpose payload for MMB
• Abstract bus modelling
• Typical attributes of memory-mapped busses
 Command, address, data, byte enables, single word transfers, burst
transfers, streaming, response status
 Extensibility for specific MMB protocols
• Ignorable extensions
• Mandatory extensions with compile-time checking
• Simplified protocol bridging
©2008 ESLX, Inc.
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Generic Payload Structure
Generic Payload
Command
Address
Data pointer
Data Length
Byte Enable
Status
Extensions
Generic
Payload
Extensions
Transaction
Data
Byte Array
©2008 ESLX, Inc.
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Loosely-Timed (LT)
 Focus on speed
 Single-phase
• Expected style
• Non-blocking call where transaction is complete on return
 Completes without relinquishing the simulator
 Target elapsed time is returned to initiator
 Two-Phase
• Allows target to advance simulator time
• Two Non-blocking calls
 Initiator to target (request)
 Target to initiator (response)
• Synchronization feature to support temporal decoupling
©2008 ESLX, Inc.
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Loosely-Timed (LT) Single-Phase Timing Ladder
Target
Initiator
Phase
Local time
Call
+0ns
BEGIN_REQ
Return
-, BEGIN_REQ, 0ns
TLM_COMPLETED, BEGIN_RESP, 10ns
+10ns
BEGIN_RESP
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©2008 ESLX, Inc.
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Loosely-Timed (LT) Two-Phase Timing Ladder
Phase
Target
Initiator
Simulation time = 100ns
Call
BEGIN_REQ
Return
-, BEGIN_REQ, 0ns
TLM_ACCEPTED, -, -
Simulation time = 110ns
-, BEGIN_RESP, 0ns
BEGIN_RESP
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TLM_COMPLETED, -, -
Call
Return
©2008 ESLX, Inc.
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Approximately-Timed (AT)
 Enhanced timing accuracy
 Two-Phase
• Two Non-blocking calls
 Initiator to target (request) – target returns delay to next phase
 Target to initiator (response) – initiator returns delay to next phase
 Four-Phase
• Four Non-blocking calls
 Initiator to target (begin request)
 Target to initiator (end request)
 Target to initiator (begin response)
 Initiator to target (end response)
©2008 ESLX, Inc.
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Two-Phase AT Timing Ladder
Target
Initiator
Phase
Simulation time = 100ns
Call
BEGIN_REQ
END_REQ
Return
wait(10ns)
-, BEGIN_REQ, 0ns
TLM_UPDATED, END_REQ, 10ns
Simulation time = 110ns
Simulation time = 150ns
-, BEGIN_RESP, 0ns
BEGIN_RESP
END_RESP
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TLM_COMPLETED, END_RESP, 5ns
Call
Return
wait (5ns)
Simulation time = 155ns
©2008 ESLX, Inc.
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Four-Phase AT Timing Ladder
Phase
BEGIN_REQ
Target
Initiator
Simulation time = 100ns
Call
-, BEGIN_REQ, 0ns
Return
TLM_ACCEPTED, -, -
Simulation time = 110ns
-, END_REQ, 0ns
END_REQ
Call
TLM_ACCEPTED, -, -
Return
-, BEGIN_RESP, 0ns
Call
TLM_ACCEPTED, -, -
Return
Simulation time = 120ns
BEGIN_RESP
Simulation time = 130ns
Call
END_RESP
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Return
-, END_RESP, 0ns
TLM_COMPLETED, -, ©2008 ESLX, Inc.
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Performance Accelerators
 Model Style Switching
• LT and AT modeling styles fundamentally compatible
• Components can switch styles during execution to select simulation speed
or accuracy
 Temporal Decoupling
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•
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•
Multiple initiator transactions without relinquishing control simulator
At time quantum, control is returned to the simulator kernel
Not restricted to a single initiator
Reduces simulator context switching (speed)
•
•
•
•
Cooperating targets and initiators bypass the model interconnect
Initiators use pointer access to target memory
Eliminates functions call
May eliminate context switching
 Direct Memory Interface (DMI)
©2008 ESLX, Inc.
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Agenda
 Motivation and Background
 Overview of TLM 2 Terminology
 Project Level Use Case - Evolution
©2008 ESLX, Inc.
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Project Level Use Case - Evolution
 System Architectural Modeling
 SW development platform
 HW/SW integration (co-simulation of detailed HW with SW)
 HW refinement performance verification
©2008 ESLX, Inc.
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Initial System Model
Auxiliary
Processor
DSP
Processor
Flash
System Bus
Processor
Auxiliary
Processor
GPIO
NIC
DDR
timer
©2008 ESLX, Inc.
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Project Evolution
Model Functionality
HW SW
HW DVT
AT Traffic Gen
RTL
LT Function Correct
CA
AT Function Correct
AT
Arch
Model
LT
RTL
Traffic Generator
SW Dev
UT
UT
LT
AT
CA
RTL
Model Interface
©2008 ESLX, Inc.
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System Architectural Modeling
Traffic
Generator
DSP
Traffic
Generator
SRAM
timing only
DRAM
timing only
TLM2 Bus Model Detailed
CPU
Traffic
Generator
Traffic
Generator
IO
Traffic
Generators
AT Traffic Gen
LT Function Correct
AT Function Correct
RTL
Traffic Generator
©2008 ESLX, Inc.
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DSP
Functional ISS
SRAM
DRAM
Auxiliary
Processor
Auxiliary
Processor
Adapter
DMA
Controller
TLM2 Bus Model 32 bit
Processor
Functional ISS
TLM2 Bus Model 64 bit
System Model for Software Development
GPIO
environment
model
NIC
environment
model
timer
other
PIO
AT Traffic Gen
LT Function Correct
AT Function Correct
RTL
Traffic Generator
©2008 ESLX, Inc.
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HW Refinement and Performance Verification
RAM
when needed
Auxiliary
Processor
environment
model
Adapter
TLM2
Initiator
LT / AT
TLM2 Bus Model
Test Driver
Direct Execution
AT Traffic Gen
LT Function Correct
AT Function Correct
RTL
Traffic Generator
©2008 ESLX, Inc.
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DRAM
Adapter
DMA
Controller
TLM2 Bus Model 32 bit
SRAM
Auxiliary
Processor
DSP
Functional ISS
Auxiliary
Processor
Adapter
Processor
Functional ISS
TLM2 Bus Model 64 bit
System Model for HW SW integration
GPIO
environment
model
NIC
environment
model
timer
other
PIO
AT Traffic Gen
LT Function Correct
AT Function Correct
RTL
Traffic Generator
©2008 ESLX, Inc.
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Conclusion
 TLM2 Draft 2 is available and very usable
• Meets real world goals of inter-operability of abstraction levels
• Allows easy, independent refinement of IP components
 ESLX fully supports TLM2 Draft 2
 Questions
©2008 ESLX, Inc.
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