CONTENTS - Clint Zeagler



CONTENTS - Clint Zeagler
Research Statement
Professional Employment
Educational Background
Experience Summary
Industry Relationships
and Grants
Synergistic Activities
In The Press
I am a designer and researcher of wearable technology. If you had asked me 10 years ago
what I wanted to do with my life and where I would be now, I would have told you that I wanted
to be a fashion designer on the cusp of having an empire of style. Things have changed, but
some of the reasons why I love fashion are still the reasons why I feel fulfilled researching
human centered computing. My undergraduate degree in Industrial Design at Georgia Tech
and my Master of Arts in Fashion Design at Domus Academy in Milan gave me the utmost
respect for the user/consumer. My gravitation towards wearable computing doesn’t necessarily
stem from my background in fashion, however both come from a desire to help people express
themselves. I find that body-worn technology, like fashion, provides a unique and powerful
opportunity to be a part of how people decide to represent themselves within society. Whenever a person decides to wear something they are overtly or unintentionally assigning himself/herself to a tribe, even if it’s a tribe against tribes. Everything you decide to wear says something
about you. It was very satisfying for me as a fashion designer to have people decide to
express themselves by wearing my designs. This satisfaction does not solely come from a
place of ego because sometimes as a designer you are researching trends and predicting
cultural shifts and designing outcomes (which sometimes you yourself as a designer might not
gravitate towards).
The world of wearable computing builds on these experiences and this is why I am so drawn to
the subject and community. There are a couple of distinct reasons why I have enjoyed working
in this area. First, the field uses teams of people with diverse and disparate backgrounds
working together in order to bring true innovation. My unique background in fashion, textiles,
product design, and engineering help me act as translator when working with multidisciplinary
teams. I love bringing people together, especially people who normally wouldn’t work along
side each other. My favorite moments in life are those when I witness people realize they are
more alike than they thought, and that their differences are valuable if they work together.
Second, wearable technologies are worn, thus there is still an element of self-expression,
which cannot be divorced from the design process (though I believe that today it is often
ignored). Third, unlike fashion there is a need for usability and interfacing with the technology,
which is paramount for a rewarding user experience.
My background and interests explain the community I have picked to work within, now I will
explain my approach. Burrel and Morgan [1] would probably call me an Interpretist. I would
love for there to be rules and laws about nature and society that I could count on (order, rather
than radical change) and often I look for them with my research. In the search for these laws I
feel like I still am subjective. I believe that it’s the individual’s experience (be it of technology or
fashion) that matters most. How one views the world is the world, in a manor of speaking.
Conductive thread textile based knife pleat interface
My methodologies have come from both this interpretist lean and my education. The best way
to understand the way I work is to follow the arc of one of my research projects. The Electronic
Textile Interface Swatch Book ESwatchBook started as a small usability study on “Gropable
Textiles” [2]. The research question in this initial study was to find out if embroidered textile
interfaces were easier to use while walking than flat interfaces, and if multi-touch or single
touch worked best. Here I was interested in finding out information and proving to myself
quantitatively something worked the way I assumed it would. We ran a number of users on the
system and looked at the data recorded by the technology to find out how the difference in
performance between each task. The next evolution of this work was to use what we had
learned to create a set of fabric interfaces. So here I am taking the quantitative information and
using it to inform the design process of an artifact for people to interact with, touch, feel, and
wear. We then authored another paper about the design process of creating the fabric
interfaces and how well they worked (repeatability of use within a lab setting) [3][4]. Finally
after I work on the more lab based quantitative user study, design and function ability, I am
interested in acceptability and perceived usefulness [5]. Our research team took the
ESwatchBook and conducted a series of workshops organizing fashion designers and
computer scientists onto teams to create projects after having discussions using the
ESwatchBook. Through observation, discussion, and surveys we tried to ascertain the
experience and usefulness of having the ESwatchBook for a fashion/computer team trying to
work on a wearable technology project [6]. This more qualitative type of research has been the
most rewarding personally, if not the most fruitful in terms of academic papers. It is also the
hardest for me to write about. I believe in quantitative data, but I think it is easy to believe
numbers. I have found more difficult and challenging to write about qualitative data in a way I
felt was as scientifically valid. After the past two years in human centered computing, and after
taking the qualitative methods course, I now have new ways of organizing such data. I am
excited about being able to use these new methods in my research.
Moving forward I would have to say that the engineer in me is never going to give up on
figuring out how and why things work. This means I will always be interested in knowing the
parts and pieces of why something is useful, or how long it will work [7], or how to make it work
better [8]. However I am starting to feel confident enough in the field of to become more
interested in the experience of wearable technology [9] which inherently is more qualitative. If I
had to draft a research plan for the next three years I would use this same arc. Does a
technology work (user study), how can it be used in wearable technology (design and usability
iterations), and how do people feel about the experience of using it (participatory design /
qualitative technology probe).
References Cited
G. Burell and G. Morgan, “Social Paradigms and Organisational Analysis.” 1980.
N. Komor and S. Gilliland, “Is It Gropable?–Assessing the Impact of Mobility on Textile
Interfaces,” … , 2009. ISWC’09. …, pp. 71–74, 2009.
S. Gilliland and N. Komor, “The Textile Interface Swatchbook: Creating graphical user interface-like widgets with conductive embroidery,” Wearable Comput. ( …, no. Figure 1, 2010.
C. Zeagler and S. Gilliland, “Textile Interfaces: Embroidered Jog-Wheel, Beaded Tilt Sensor,
Twisted Pair Ribbon, and Sound Sequins,” … (ISWC), 2012 16th …, pp. 76–85, 2012.
S. Greenberg and B. Buxton, “Usability evaluation considered harmful (some of the time),”
Proceeding twentysixth Annu. CHI Conf. Hum. factors Comput. Syst. CHI 08, p. 111, 2008.
C. Zeagler, S. Audy, and S. Pobiner, “The electronic textile interface workshop: Facilitating
interdisciplinary collaboration,” … Soc. (ISTAS), …, pp. 60–63, 2013.
C. Zeagler, S. Gilliland, S. Audy, and T. Starner, “Can I Wash It?: The Effect of Washing Conductive Materials Used in Making Textile Based Wearable Electronic Interfaces.,” in Proceedings of the
17th annual international symposium on International symposium on wearable computers - ISWC
’13, 2013, p. 143.
C. Zeagler, S. Gilliland, and L. Freil, “Going to the Dogs: Towards an Interactive Touchscreen
Interface for Working Dogs,” pp. 497–507, 2014.
H. Profita, J. Clawson, and S. Gilliland, “Don’t mind me touching my wrist: a case study of
interacting with on-body technology in public,” Proc. 17th …, pp. 89–96, 2013.
Meeting the Challenge:
The Path Towards a Consumer Wearable Computer
Wearable Computing Exhibition as shown in Berlin
Professional Employment: Teaching / Research
Research Scientist II, Interactive Media Technology Center / Program Manager, Wearable Computing Center, Georgia Tech (Atlanta, GA) 2014-present
Research Scientist I, GVU Center / School of Industrial Design, Georgia Tech (Atlanta, GA) 2012-2014
Lecturer School of Industrial Design, Georgia Tech (Atlanta, GA) 2007-present
Part Time Professor of Fashion Design, Savannah College of Art and Design (Atlanta, GA) 2008-2012
Professional Employment: Commercial
Owner/Creative Director, Pecan Pie Couture (Atlanta GA)
Educational Background:
Georgia Tech, Atlanta GA
Domus Academy, Milan, Italy
Georgia Tech, Atlanta GA
Georgia Tech, Atlanta GA
M.A. Projects:
Cultural Diversity
Wear your Hybridization
Human Centered Comp
Fashion Design
Industrial Design
Textile Manufacturing
Future Concept Lab
Antonio Berardi
Video Killed the
Radio Star
Meltn' Pot and
Frankie Morello
Accessory Design
Daniela Puppa
Metro Active Woman
The Air is Free Nike and Victor Belaish
Mens Wear
Pulse Fields
Antonio Manceielli and Mario Sorbo
Master's Thesis
Nike and Victor Belaish
Pecan Pie Couture Spring 2006
Experience Summary
While teaching textiles and fashion design studio classes at Savannah College of Art & Design, Zeagler realized his true passion lies in bridging
the gap between the disciplines of design and Human Centered Computing. A diverse background in fashion, industrial design and textiles drives
his research on electronic textiles and on-body interfaces with the Contextual Computing Group of the GVU center of Georgia Tech. As a
Research Scientist I for the Georgia Tech School of Industrial Design he teaches courses on Wearable Product Design and an ID section of
Mobile and Ubiquitous Computing (MUC). Zeagler enjoys working with corporations such as HP/Palm and Google to bring real world experience
into the classroom. He recently acquired a Georgia Space Consortium grant to fund MUC student projects on wearable computing for space - a
wonderful opportunity for undergraduate students. He is also a member of the NASA Wearable Technology Cluster a group of scientists and
academics working together to give advice to those in NASA working on wearable computing or electronic textile projects. A deep understanding
of the garment production process fosters innovation in his research. Zeagler’s company Pecan Pie Couture hand dyed, embroidered, and
screen-printed textiles and garments. Building upon that skillset, his recent research led to the creation of the proprietary Electronic Textile
Interface Swatch Book ESwatchBook in collaboration with Thad Starner. This innovative tool was made possible by an internal Georgia Tech grant
that he co-authored with Thad Starner and Craig Forrest, which allowed GA Tech to purchase sewing and embroidery equipment for the GVU
Prototyping Lab. The ESwatchBook is designed to help facilitate discussions between the skill and craft-based design disciplines (.i.e. fashion) and
more technical disciplines (.i.e. computer science). To put the ESwatchBook’s capabilities to the test, he developed a series of workshops at
multiple colleges with the purpose of bringing together designers with engineers / technology specialists. The workshops were funded by a
National Endowment for the Arts grant, which he co-authored. Zeagler’s most recent endeavor FIDO: Facilitating Interactions for Dogs with
Occupations is an exploration into using wearable electronics to enhance interactions between service dogs and their handler/owners.
Published Books and Parts of Books
Zeagler, Clint, Thad Starner, Tavvener Hall, and Maria Wong Sala. “Meeting
the Challenge: The Path Towards Consumer Wearable Computer”
ISBN-13 978-0-9962925-0-4 (7/28/2015)
LE. Dunne, H. Profita, C. Zeagler. “Wearable Sensors: Fundamentals,
Implementation and Applications / Chapter 1.2 Social Aspects of
Wearability and Interaction.” ISBN-13: 978-0124186620 ISBN-10:
0124186629, (September 17, 2014)
Medina, Joyce, and Clint Zeagler. "The 60th Anniversary of Industrial
Design at Georgia Tech." ISBN 978-0-9888773-0-6 (2013).
Published Journal Papers
Baker, P. M. A., Maribeth Gandy, and Clint Zeagler. "Innovation and Wearable Computing: A Proposed
Collaborative Policy Design Framework." Internet Computing, IEEE 19.5 (2015): 18-25. Zeagler helped
develop the idea of the framework and played an active role in the content development for the article.
Jackson, Melody M., Giancarlo Valentin, Larry Freil, Lily Burkeen, Clint Zeagler, Scott Gilliland, Barbara
Currier, and Thad Starner. "FIDO—Facilitating interactions for dogs with occupations: wearable
communication interfaces for working dogs." Personal and Ubiquitous Computing 19, no. 1 (2015):
Conference Papers
Zeagler, C., Gilliland, S. and Presti, P. 2015. Throwing Buddy: Solving Sensor Challenges Through
Soft-Good Construction , Design , and Fabric Selection. Ubicomp/ISWC ’15 (Osaka, Japan, 2015),
Cochran, Z., Zeagler, C. and Mccall, S. 2015. Addressing Dresses : User Interface Allowing for
Interdisciplinary Design and Calibration of LED Embedded Garments. Ubicomp/ISWC ’15 (Osaka, Japan,
2015) 61–64.
Zeagler, Clint, Scott Gilliland, Larry Freil, Thad Starner, and Melody Jackson. "Going to the dogs: towards
an interactive touchscreen interface for working dogs." In Proceedings of the 27th annual ACM
symposium on User interface software and technology, pp. 497-507. ACM, 2014.
FIDO: Facilitating
Interactions for
Dogs with
Conference Papers
Valentin, Giancarlo, Joelle Alcaidinho, Larry Freil, Clint Zeagler, Melody Jackson, and Thad Starner. "Canine reachability
of snout-based wearable inputs." In Proceedings of the 2014 ACM International Symposium on Wearable Computers,
pp. 141-142. ACM, 2014.
Dunne, Lucy E., Halley Profita, Clint Zeagler, James Clawson, Scott Gilliland, Ellen Yi-Luen Do, and Jim Budd. "The social
comfort of wearable technology and gestural interaction." 36th Annual International Conference of the IEEE In
Engineering in Medicine and Biology Society (EMBC), 2014, pp. 4159-4162.
Byrne, Ceara Ann, Claudia B. Rebola, and Clint Zeagler. "Design research methods to understand user needs for an
etextile knee sleeve." In Proceedings of the 31st ACM international conference on Design of communication, pp. 17-22.
ACM, 2013.
Zeagler, Clint, Scott Gilliland, Stephen Audy, and Thad Starner. "Can I Wash It?: The Effect of Washing Conductive
Materials Used In Making Textile Based Wearable Electronic Interfaces." In Proceedings of the 2013 International
Symposium on Wearable Computers, pp. 143-144. ACM, 2013.
Jackson, Melody Moore, Clint Zeagler, Giancarlo Valentin, Alex Martin, Vincent Martin, Adil Delawalla, Wendy Blount et al.
"FIDO-facilitating interactions for dogs with occupations: wearable dog-activated interfaces." In Proceedings of the
2013 International Symposium on Wearable Computers, pp. 81-88. ACM, 2013. BEST PAPER
Profita, Halley P., James Clawson, Scott Gilliland, Clint Zeagler, Thad Starner, Jim Budd, and Ellen Yi-Luen Do. "Don't
mind me touching my wrist: a case study of interacting with on-body technology in public." In Proceedings of the
2013 International Symposium on Wearable Computers, pp. 89-96. ACM, 2013.
Zeagler, Clint, Stephen Audy, Scott Pobiner, Halley Profita, Scott Gilliland, and Thad Starner. "The electronic textile
interface workshop: Facilitating interdisciplinary collaboration." In Technology and Society (ISTAS), 2013 IEEE
International Symposium on, pp. 76-85. IEEE, 2013.
Zeagler, Clint, Scott Gilliland, Halley Profita, and Thad Starner. "Textile interfaces: Embroidered jog-wheel, beaded tilt
sensor, twisted pair ribbon, and sound sequins." In Wearable Computers (ISWC), 2012 16th International Symposium
on, pp. 60-63. IEEE, 2012.
Gilliland, Scott, Nicholas Komor, Thad Starner, and Clint Zeagler. "The Textile Interface Swatchbook: Creating graphical
user interface-like widgets with conductive embroidery." In Wearable Computers (ISWC), 2010 International
Symposium on, pp. 1-8. IEEE, 2010. Nominated for Best Paper
Electronic Textile Interface Swatch Book
The 60th Anniversary if Industrial Design at GT
Komor, Nicholas, Scott Gilliland, James Clawson, Manish Bhardwaj, Mayank Garg, Clint Zeagler, and Thad Starner. "Is It
Gropable?–Assessing the Impact of Mobility on Textile Interfaces." In Wearable Computers, 2009. ISWC'09.
International Symposium on, pp. 71-74. IEEE, 2009.
NSF: CHS: Small: Touchscreen Interfaces
for Working Dogs 2015
Melody Moore Jackson PI
Clint Zeagler CoPI
NSF: CHS: Small: FIDO Facilitating
Interactions for Dogs with Occupations 2013
Melody Moore Jackson PI
Clint Zeagler Co Author and Design Lead
Georgia Space Consortium Grant 2012 - 2016
($36,000) To be used for student projects
and student travel to Johnson Space Center
Clint Zeagler PI
GT Student Trip to show work at JSC
SunJewels, Electronic Jewelry Gift 2014
GTID + GOOGLE Class Exhibition at MODA
($25,000) Clint Zeagler PI
Google Gift, Wearable Tech Exhibition Support 2014 ($25,000) Clint Zeagler PI
NEA Feb 2011 (National Endowment for the Arts)
EswatchBook – (accepted $20,000) Thad Starner PI
ETRI SOW – March 2011 - ($78,000)
Interface Textiles: Integrating Conductive Ink and Conductive Embroidery to Create Mobile Interfaces
with Feedback – Thad Starner PI – ETRI is the largest government funded research institute in Korea –
Zeagler was funded by ETRI to research electronic textiles between 2008 and 2012.
Georgia Tech Technology Fee Allocation Grant ($120,000)
Co-Authored with Craig Forest ME and Thad Starner IC. Funds from this grant are being used to purchase
equipment needed to further my research in electronic textiles while also being available for student use
and education. The equipment will be distributed between the new ID Interactive Computing Lab, the GVU
Prototyping Lab, and the ME Inventure Studio Laboratory.
HP/Palm Small Equipment Donation
Coordinated HP/Palm sponsored class entitled Mobile User Experience, which included the donation of
2 Palm Pre devices for prototyping.
HP / Palm Mobile User Experience Class Exhibition
Conference & Speaking Activities
Keynote Speaker - WT | Wearable Technologies Conference 2016
Invited Speaker - Technology Collaboration Center of Houston Event Series, Wearable Technology 2016
Invited Panelist - Computer History Museum, Opening for On You: A Story of Wearable Computing 2015
Invited Speaker - Georgia Tech Symposium on Design and Wearable Technology 2015
Invited Speaker - CSE Innovation Summit, Wearable Technology Boot Camp 2015
Invited Panelist - Grace Hopper Celebration, The Future of Wearable Technologies in Women’s Fashion 2014
Panel Moderator - Wireless Technology Forum, Future of Wearable Technology 2014
Social Media Chair, IEE International Symposium on Wearable Computers 2014
Invited Speaker - IEEE International Symposium on Technology and Society 2013
Invited Speaker - Nanyang Technological University Wearable Technology Symposium 2013
Invited Speaker - Smart Fabrics Conference 2012
Design Competition Chair, IEEE International Symposium on Wearable Computers 2011 & 2012.
Exhibition Curation:
On You: Wearing 2016
MODA Museum Of Design Atlanta a Smithsonian Affiliate Museum, Atlanta, Georgia, USA
On You: A Story of Wearable Computing 2015
Computer History Museum, Mountain Veiw, California, USA
Meeting the Challenge: The Path Towards a Consumer Wearable Computer
The history of wearable computing, showcased at multiple venues internationally
-Georgia Tech Stubbins Gallery 2015 - Atlanta, Georgia, USA
-World Economic Forum 2014 - Tiajin, China
-Deutsches Museum & Google Online Museum Walkthrough 2014 - Munich, Germany
-CDU Headquarters 2014 - Berlin, Germany
-Factory Startup Incubator 2014 - Berlin, Germany
-CHI 2014 - Toronto, Canada
In The Bag Opening Party February 2009
On You 2, 2010
MODA Museum Of Design Atlanta a Smithsonian Affiliate Museum:
clothing showcasing Clint Zeagler and Thad Starner's Georgia Tech
research in wearable technology
In The Bag, 2009
MODA Museum Of Design Atlanta a Smithsonian Affiliate Museum:
handbag design process showcased and explained. Also presenting
SCAD accessory design student work. Co-Curated with Kevin Knaus.
On You, 2008
MODA Museum Of Design Atlanta a Smithsonian Affiliate Museum:
showcasing Clint Zeagler and Thad Starner's Georgia Tech
research in wearable technology and mobile and ubiquitous computing.
Relevant Leadership Positions
Atlanta Regional Board of Directors, FGI Fashion Group International, 2016-2017
Board of Directors, MODA Museum of Design Atlanta 2009-2010
Co Chair, Fashion Over Atlanta, 2009
Honors Include
Georgia Tech Class of 1934 Outstanding use of Technology in Education Award (2013 with Thad Starner)
Named one of Georgia Tech’s 30 under 30 by Georgia Tech Alumni Magazine
Voted Best Atlanta Fashion Designer 2006 & 2007, Creative Loafing Magazine
Wearable Computing Center Forum Organization
2014 - (150+ attendees) Expert speakers include Adidas, UMN Professor, Jawbone.
2015 - (200+ attendees) Expert speakers include Google, Virginia Tech, APX labs and
included a musical performance with a wearble tech instrument by Italian muscian Rho
Industry / Designer Workshops Co Organized Suppervised
Electronic Textile Interface Swatch Book Workshop @ Parsons October 2011
Electronic Textile Interface Swatch Book Workshop @ SCAD ATL March 2012
Electronic Textile Interface Swatch Book Workshop @ Georgia Tech March 2012
Electronic Textile Interface Swatch Book Workshop @ Smart Fabrics Conference Miami April 2012
Wear and Tear: Contructing Technology for the Real World @ ISWC 2015, Osaka, Japan
Thyssen Krupp and the Next User Interface for Elevators @ Georgia Tech, March 2016
Demos of Research
DARPA Private Demo - July 2013
GVU Showcases – 2010-Present
Orange Duffle Bag Charity Event (by invitation of Val Peterson) – Dec 5th 2010
On You 2 Media Walk Through – June 11th 2010
Turner Employee Showcase – May 4th 2010
CHI Media Showcase – April 10th 2010
ISWC Demos – Sept 5th 2009
Turner Employee Showcase – April 2009
Trade Shows Attended
SPESA (Atlanta), TechTextil (Atlanta), Linea Pella (Bologna, Italy), Moda Unica (Milan, Italy),
Bread and Butter (Berlin, Germany and Barcelona, Spain) Pitti Uomo (Florence, Italy),
AmericasMart Premiere (Atlanta), Magic (Las Vegas), Pool (Las Vegas), Salon Del Mobile (Milan, Italy)
THE HOOD - Rhó worked with
Wearable Computing Center
Program Manager Clint Zeagler
and WCC engineer Scott Gilliland
to create what became the Hood,
a wearable electronic instrument.
Georgia Tech Alumni Magazine – Fashion (Far) Forward - September 2014
Georgia Tech Feature – Dogs not Dawgs - January 2014
MIT Technology Review– Next in Wearable Computing: A device for Dogs - June 2013
CNN The Big I segment on Electronic Textile Swatch Book – Oct 19th 2010
Atlanta Journal Constitution - Tech-smart clothing fabric of the future July 2, 2010 - Georgia Tech
ech profs let you wear your computer on your sleeve -July 10, 2010
Atlantan Magazine – The New Nerd Mafia – Jan/Feb 2010
Atlanta Journal Constitution - "Fashion Over Atlanta" takes over retail this weekend Nov 11, 2009
Skirt – He’s So Original –– October 2009
Photographic collage shown at Vaknin Gallery 2008
Atlanta Journal Constitution - New handbag exhibit at MODA– Feb 15th 2009
Georgia Tech Alumni Magazine – 30 Under 30 - July 2008
9.29 Dave FM – Oscar Fashion Commentator for Mara Davis – Feb 2008
Creative Loafing – Best Of Atlanta 2007 – Best Atlanta Fashion Designer 2007 – Sept 2007
Sunday Paper – It List – September 2007
Georgia Tech Alumni Magazine – July 2007
Atlanta Magazine – Model Citizen – June 2007
The Atlantan – Men of Style – April 2007
Good Day Atlanta – Pecan Pie isn’t just dessert its fashion – TV – Aired May 16, 2007
Solo Fashion and Photography Installation
Telephone Factory Art Show 2004
The Atlantan –Scene In Atlanta - May 2007
Atlanta Magazine – 5 Local Designers – March 2007
Atlanta Journal Constitution Peach Buzz – January 13, 2007
Woman’s Wear Daily Atlanta – just a good ol’ boy – January 2007
Where Atlanta Guest Book – 2006 / 2007
Deep Magazine – Beauty Queen – November 2006
The Intown Story – MODA displays t-shirts as art – November 2006
Sunday Paper – Slice of Couture Pie – October 29, 2006
Sunday Paper – The Shirt Off Your Back – October 21, 2006
Atlanta Journal Constitution – Baked With Love – Feature Story – October 15, 2006
Photographic collage shown at Vaknin Gallery 2008
Maribeth Gandy Coleman
Director & Prinicple Research Scientist
Interactive Media Technology Center
Georgia Institute of Technology
Melody Moore Jackson
Associate Professor of Computing
School of Interactive Computing
Georgia Institute of Technology
Thad Starner
Professor of Computing
School of Interactive Computing
Georgia Institute of Technology
Laura Moody
Cultural Affairs Marketing
& Devlopment Magager
City of Atlanta GA
Kevin Knaus
Professor of Fashion Marketing
Savannah College of Art and Design
Clint Zeagler

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