Katamari Damacy
Transcription
Katamari Damacy
Katamari Damacy Garrett Johnson 2-4 Players SETUP: 1. Each player picks a single colored ball 2. The three game boards are arranged as pleased, placing the edges of each board together so that they are touching and placing the starting zone anywhere around the edge of the board. 3. World Objects for the colored players playing are arranged throughout the board, placing a single piece on a space. Some spaces may be left empty. Some parts of the board may be blocked by walls 4. Player order is determined by rolling a die. The player with the highest number goes first, second highest goes second, and so on. Sample Board Setup: HOW TO PLAY: 1. The players begin with their balls in the starting area. 2. Player’s take turns rolling their ball around the board, aiming for their own colored pieces. A player can only collect a World Object that has a weight value less than or equal to the player’s Ball Weight and is of their same color. 3. When a single player has collected all of their colored pieces on the board, the game is over. BALL WEIGHT: A player’s Ball Weight determines which World Objects can and cannot be picked up by the player. Every player begins with a ball weight of 1, adding to it the weight values of every following object that they are able to pick up. (ie.A player has a Ball weight of 4 and picks up an item with a weight of 2. Their Ball Weight would grow to 6) ROLLING THE BALL: To roll the ball, a player places their finger on the top of the ball, and moves their finger perpendicular to the direction of their finger, rolling the ball and giving it momentum. The ball may not be pushed, held, or otherwise guided as it moves over spaces. If the ball does not change spaces (it rolls back to the same spot), the player may roll again. If the ball rolls off the game board, then the ball is reset back to the “start” space and it is the next player’s turn. Alternately, if a player wishes, they may simply move the ball a single space without have to roll the ball. COLLECTING WORLD OBJECTS: Flower Apple Rock Cow Tree Car World Obects come in four colors, one for each player: Red, Yellow, Blue, Green Plane 1. A world Object could be collected when a player’s ball is touching it after moving or rolling 2. If there is no piece on the space that the player landed on, or their ball is touching an object of a different color, then the player gains nothing and it is the next player’s turn 3. If the object landed on is the same color as the player’s ball, and the value of the piece is less than or equal to the Player’s Ball Weight, then the object may be collected. The player keeps the World Object and adds the value of the piece to their Ball Weight. 4. If the value of the piece is greater than the player’s Ball Weight, then the player gains nothing, the piece remains where it is, and it is the next player’s turn. World Object’s Color (RED here) World Object’s Weight Value (2 here) MOVING THROUGH WALL PIECES: Brick Wall House At any point, a player may roll their ball through these wall pieces. They can be knocked out of the way or off of the board, but are not be discarded from play once hit so they remain an obstacle END GAME: 1. The game ends when one player has collected all of their colored World Objects, or may end at any time if the game is running too long. 2. Who ever gathered their pieces the quickest wins. If the game must end early, the player with the highest total weight (counted by tallying the weight values of the World Objects) wins. Katamari Damacy Constitutive Rules 1.The player moves around the space, rolling the ball using the thumb sticks 2.The ball begins small. The player can initially pick up small items 3.As items are picked up, the ball grows bigger, allowing it to pick up bigger items 4.Eventually, nearly everything may be picked up 5.The game ends when a minimum item collection limit is reached or the timer ends Game Board and Pieces Photo: