3d printing - Disruptive
Transcription
3d printing - Disruptive
DisruptiveMagazine.com | Issue 2 | 06.2015 QUANTIFYING AN EXPLOSION TODAY’S METAL ADDITIVE MANUFACTURING MARKET DESIGNING FOR 3DExpert PRINT tips for better results GROWING PAINS Navigating the rapid expansion of the industry MUSEUMS & HERITAGE Protecting the past with future tech DisruptiveMagazine.com | Issue 2 | 06.2015 | 3 FROM THE EDITOR MAKING MEANINGFUL THINGS This, the second issue of Disruptive magazine, offers readers a broad range of perspectives of the 3D printing ecosystem and delves into some of its most interesting facets. The subtle but over-arching theme of this edition of Disruptive has revealed itself in meaning — making real things and making them mean something! From Scott Dunham, this month, comes the lead feature — a timely round-up of the industrial metal 3D printing sub-sector. Scott, like many other people I have spoken with, believes this market is only going to increase in dominance across many vertical sectors. The growth of the entire 3D printing ecosystem, (and individual companies within it, both large and small), is a subject that fascinates me personally. It is the focus of my article this month and draws on conversations and interviews with a range of industry players. I worked on this article when I attended the Materialise World Conference in April, and it’s really got me thinking about personal growth too… Elsewhere in this issue, Kerry Stevenson takes a timely look at adoption in museums and their role in protecting some of humanity’s greatest and most valuable artefacts. While it is certainly a positive application of 3D tech, Kerry poses some provocative ideas on how we could, and should, take this application beyond what are often marketing gimmicks. RichRap has also been concentrating on the front end of the 3D printing ecosystem, with some in-depth commentary on preparing designs for desktop 3D printers. From Faith Robinson, there is a fantastic, thoughtful and thought-provoking feature article that explores digital humanities and the role of 3D printing technologies within this abstract, but vibrant, discipline. I would also like to take this opportunity to thank all of our contributors — the people that write and the people that read are what make this endeavour mean something to me. As ever, please feel free to contact me about anything in this issue or, indeed anything else. Interaction with you guys, the readers, is the highlight of my day(s). Onwards… Rachel Park Editor | Disruptive Magazine [email protected] @DisruptiveMag | @RPES12 disruptive-magazine Disruptive Magazine DisruptiveMagazine.com | Issue 2 | 06.2015 | 5 Cover Image Credit MTI gear by 3D Systems Publisher Disruptive Magazine is published 10 times a year by 3D Printshow. 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FEATURE ARTICLE: Quantifying an Explosion: Today’s Metal Additive Manufacturing Market 06 | By Scott Dunham FEATURE ARTICLE: Digital Humanities: Spurred by 3D Printing 14 | By Faith Robinson FEATURE: INDUSTRY INSIDER A Modest Proposal For Ending A Digital Wrong 20 | By Kerry Stevenson FEATURE: ON THE DESKTOP Design for 3D Printing 26 | By Richard Horne FEATURE: FOCUS ON ARCHITECTURE How 3D Printing Continues to Disrupt Architecture: An Insider POV 34 | By Piet Meijs, AIA FEATURE: 3D PRINTING An Industry in the Process of Growth 40 | By Rachel Park DESIGN COLLECTION: Thorsten Franck 48 | By Dave Marks STUDIO VISIT & INTERVIEW Selassi 3D Print 56 | 63 | News Round-up: A commentary round-up of the latest news from across the 3D printing ecosystem. 6 | Feature Article | Analyst Insight | Scott Dunham DisruptiveMagazine.com | Issue 2 | 06.2015 | 7 Feature Article ANALYST INSIGHT QUANTIFYING AN EXPLOSION: TODAY’S METAL ADDITIVE MANUFACTURING MARKET Scott Dunham, Senior Analyst, SmarTech Markets MTI Gear by 3D Systems 8 | Feature Article | Analyst Insight | Scott Dunham DisruptiveMagazine.com | Issue 2 | 06.2015 | 9 State of the Metal AM Industry 3D Systems - Creating functional parts with Direct Metal Production 3D Printers Strength, complexity and efficiency: Examples of Arcam’s EBM technology. There is much to be excited about in the 3D printing industry these days. Various sectors of the market continue to grow by leaps and bounds, bringing the concepts of additive manufacturing (AM) to new industries through new applications on a monthly basis. The evolution that 3D printing has begun to undergo from a product development tool to a potential full blown production tool represents the future for this industry. And while there is still a multitude of ways that the more mature 3D printing technologies — utilizing plastics and polymers — can be evolved into production equipment, ultimately the area that is expected to lead 3D printing into the 21st century is in metal AM. In 2014, metal AM grew at an explosive pace, surpassing even the most generous of market estimates. To be clear, the technology still has a really long way to go before its full potential can be realized, but growth and investment in metal AM technology at the current rate indicate that it truly is simply a matter of time until these processes become a staple for vertical manufacturing industries worldwide. Interest in this particular segment of the market has driven SmarTech to divulge an entirely new industry report series on the topic and create new market models for tracking key growth data for the industry to utilize. The most basic indicators of growth for the metal AM sector soared last year. Machine sales, which often outpace the machine provider’s ability to produce these systems, grew an estimated 89 percent according to SmarTech’s ongoing market assessment in metal 3D printing. That translated to an astounding 790 units sold last year – of which we estimate 80 to 90 percent were actually delivered to clients and are capable of operation today. Most people now know the history of growth in the 3D industry, one that has — virtually without fail —managed to grow between 20 and 30 percent annually for the better part of three decades. But the market for metal technologies today is smashing that growth trend, with nearly every current competitor in this area benefitting. (see Figure 1) What’s powering this explosive growth? As a broad technology category, several metal 3D printing processes are beginning to graduate out of research and development environments in both academic and private manufacturing institutions with nearly a decade of testing, improvement and application development starting to create serious commercial potential. This is not to say there is not still a whole lot of evolution left for these specific technologies, but in general, we are now beginning to see the potential for technologies such as Direct Metal Laser Sintering (DMLS), Electron Beam Melting (EBM), and Selective Laser Melting (SLM) become directly applicable in solving manufacturing challenges. This is best characterized by a slow but steady movement from extreme low-volume or critical one-off metal parts, towards more serial components with steady demand. The current competitors in development of metal powder bed fusion AM systems run the gamut in terms of approach to market as well as specific reputations in various niches of metal additive manufacturing. Here we will consider the performance of some of the main players: Arcam Arcam continues to outperform itself year over year selling its Electron Beam Melting (EBM) technology. In 2014, the company reported unit sales of a whopping 42 units – which average over half a million dollars each. Results in early 2015 have already been strong as well, with the company reporting it sold 5 systems to one customer in January alone. EOS EOS, the company with the most installed metal AM systems in the world, is also reporting explosive growth in metal systems as it continues to introduce new products in this area. The company has reported it is selling metal systems at a rate of 4-to-1 when compared to its polymer laser sintering technology. The recent release of the EOS PRECIOUS M 080 system is unique in the market for metal AM as the first system truly designed from the bottom-up to process precious metal powder materials for applications in jewellery 3D printing – but the potential applications for this system expand far beyond just jewellery. SLM Solutions SLM Solutions was the most surprising story in metal AM in 2014, going public and selling an immense number of systems relative to its past performance. With 62 units sold in 2014, the company smashed even its own projections. SLM Solutions is gaining a reputation within the market for aluminium applications, which apparently are growing rapidly based on the demand for SLM’s products last year. 3D Systems Figure 1. Source: Opportunities in Metal Additive Manufacturing 2014, SmarTech Markets Publishing 3D Systems’ purchase of Phenix Systems in mid 2013 has been paying dividends, with the world’s most diverse 3D printing company buying its way in just ahead of what is likely to be a massive growth in metal 3D printing technology. While many other competing systems often get recognized for their quality and innovation, 3D Systems Direct Metal Printing technology (developed by Phenix) has seen rapidly increasing adoption and is often praised 10 | Feature Article | Analyst Insight | Scott Dunham Concept laser: Systems for metal printing on various scales Exceptional Performance: Arcam Electron Beam Melting That’s not to say that the current players in metal 3D printing aren’t watching out for their own best interests. But it is interesting to see a market that seems to be so acutely aware of itself. While the giants of the North American market and polymer 3D printing seem to be less sure of exactly where they’re heading, metal 3D printing is exciting partly because it seems to have a distinct plan for its future. While there is increasing activity around development of metal print processes outside of the popular powder bed fusion processes that encompass the vast majority of the market today, the market has thus far coalesced around technologies that utilize a bed of powder metal materials. Thus, we’ve collected some key observations around these technologies that are forming into trends that will likely significantly influence the future of metal AM. System Development Trends Point to Major Manufacturing for its special powder compacting powder bed recoating system that allows for very fine grain powders and subsequently excellent surface finishes on final parts. As a result, 3D Systems reported selling 167 percent more printers in 2014 than in 2013 (including Phenix’ independent results from before the acquisition). signs of growth as well, including noticeably increasing activity from companies with a variety of manufacturing-oriented backgrounds. This is creating an interesting market dynamic that is both moving towards bonafide establishment with powder bed technologies, but at any moment seems ripe for continued disruption with alternate technologies and new developments taking hold. Concept Laser Concept Laser, an independent company that forms part of the Hofmann Innovation Group in Germany, sold a staggering 110 systems in 2014 on a 75 percent increase in total revenues. The company’s LaserCusing systems (the proprietary name given to its laser-based powder bed manufacturing process) range from lab-oriented machines of small size all the way up to immensely large systems aimed at production volume utilizing multiple laser energy sources. Powder Bed Technologies Powder bed technologies aren’t the only game in town for metal 3D printing, however – even if they are currently the most popular and widely used. Other approaches to metal additive manufacturing are showing encouraging Metal 3D Printing Is a Market Acutely Aware of Itself A stark contrast to the traditional 3D printing industry involving polymer/plastic powder technologies, metal additive manufacturing system providers’ current views of one another more closely resembles that of professional colleagues rather than direct competitors. This is due to the nature of current metal AM technologies having distinct strengths and weaknesses, which minimize the likelihood of customers picking one particular technology over another – rather, many customers either are best served by a single specific technology where others generally cannot apply, or they are best served by having a multitude of capabilities and therefore adopt a variety of different companies products. A product of the market-wide self-awareness can be easily seen in the direction that metal system providers are taking with future development of their metal 3D printers towards viable serial production platforms. The primary development trends being undertaken by all major names in the industry revolve around process monitoring and control features. These features are being demanded by current customers in those industries where the integrity of 3D printed parts has to be concretely verifiable to exacting internal and regulatory standards, in order to meet safety requirements. Interestingly enough, the development trend around process monitoring and control features in metal 3D printing systems may actually unlock another highly valuable aspect of additive manufacturing that is only minimally possible today – highly controllable metal manufacturing capabilities down to the microstructure level. Traditional metal manufacturing processes that are often compared against additive manufacturing (such as casting or forging) have little ability for control of the components at the microstructure level. Since additive manufacturing builds parts layer by layer at the micron level, better process monitoring and control features could potentially allow engineers to fully manipulate the microstructure of metal parts in the future, in a way never before possible, creating extreme performance across a number of potential characteristics for parts made with additive techniques. DisruptiveMagazine.com | Issue 2 | 06.2015 | 11 "many customers either are best served by a single specific technology where others generally cannot apply, or they are best served by having a multitude of capabilities and therefore adopt a variety of different companies products." 12 | Feature Article | Analyst Insight | Scott Dunham Overall expenditures for research and development to improve current metal additive manufacturing systems is increasing significantly industry-wide. Lots of these dollars are going toward better control and monitoring of the systems themselves, so that users will be able to know for certain the part they are printing will perform and behave to a specific standard. These developments should only increase the future potential of metal AM systems as they move towards serial production of metal components. Immense Growth Reveals Serious Challenges There’s really only one downside to such explosive growth at a relatively early stage. The higher the industry sets its sights, the more hurdles it will have to climb to get there. Nobody would be this excited about metal additive manufacturing if its goal was to forever stay relegated to the research institution for special one-off research and development projects. Instead, metal AM is heading rapidly towards a seriously disruptive future, but in order to get there, several things need to be addressed which often get lost in the enthusiasm and excitement. Laser-based metal powder bed processes can be inconsistent and heavily reliant on trial and error for new part designs. While additive manufacturing cuts down on waste in principal, the tribulations of perfecting a new metal part via additive manufacturing currently can end up generating much more waste than necessary, thanks to broken parts through internal stresses, tolerance shifts and other challenges. For the most part, these can be avoided through extensive expertise and foresight in the design and build setup process. DisruptiveMagazine.com | Issue 2 | 06.2015 | 13 But the idea of a world of distributed manufacturing through metal 3D printing has no room for such finicky characteristics. Another often overlooked complication for metal AM is simply the variations in print processes across the market today – despite the popularity of laser-based powder bed fusion systems, they certainly aren’t the answer to every additive manufacturing question. Due to the variety in approach to metal additive processes, the complications in being able to set certification standards for parts, market-wide, is extremely complex from an end-customer point of view. If we agree that no single additive manufacturing technology is capable of serving all applications, then customers with multiple systems in-house that need certifiable standards for parts coming off their machines are now faced with an exponentially larger problem. Unless we want to be certifying individual parts one at a time (like today), we are going to need more consistency and control over metal AM processes. Next Steps If we looked simply at growth indicators from last year alone, I doubt that anyone would say much, other than ‘the sky’s the limit’ – and it would be difficult to argue that. Realistically, even with challenges arising as more and more customers are testing these systems, it’s pretty clear that metal additive manufacturing is destined for big things. The broader powder metallurgy industry (which consists of a variety of non-additive techniques utilizing metal powder materials) dwarfs metal AM by comparison today, but the good news here is that there’s a serious global presence for the metal powder industry and adoption for these processes at serious global scale in big industry. Scott Dunham Scott Dunham is Senior Analyst for SmarTech Markets Publishing and has been studying additive manufacturing and 3D printing markets since 2011. Scott has published over 10 unique in-depth studies on 3D printing applications and markets, giving him a broad and global perspective on the technology. Scott has been a featured speaker at 3D printing events worldwide including 3D Printshow, RAPID, Additive Disruption and others. Figure 2 shows SmarTech’s previous market estimates from November of 2014, which illustrate that the revenue from metal 3D printing materials (including some non-powder materials) will reach $1.3B within the next eight years. And these figures are based on the organisation’s models of anticipated growth in metals from last year – which, I believe, may very well underestimate the opportunity today as growth last year already exceeded our original (very bullish) predictions. Even if metal AM remains a niche within the broader powder metallurgy market as it is today, metal AM will be worth a few billion dollars within a decade. But suppliers of metal powders who deal with hundreds of thousands of short-tons of powder each year for powder metallurgy processes like sintering, hot-isostatic pressing and metal injection moulding, are already taking note of AM as a significant future growth market. The reality is, however, despite several metal AM processes and systems having been utilized in R&D for a decade already, we’re really just at the beginning of true commercial impact. Plenty of big industries are eagerly waiting to see how rapidly it will mature, while others are diving in to help drive it forward themselves. The data from this article was pulled from the most recent SmarTech report on metal additive manufacturing materials. For more information visit www.smartechpublishing.com. Figure 2. Source: Opportunities in Metal Additive Manufacturing 2014, SmarTech Markets Publishing 14 | Feature | 3D Printing & The Creative Industries | Faith Robinson Feature Article 3D PRINTING AND THE CREATIVE INDUSTRIES DIGITAL HUMANITIES SPURRED BY 3D PRINTING Faith Robinson Technology continues to blur the boundaries between disciplines. This article explores the burgeoning field of Digital Humanities, and considers how 3D printing is both a driver and a physical embodiment of this concept. DisruptiveMagazine.com | Issue 2 | 06.2015 | 15 There is an essential idea, one that is often overlooked in many corners of the 3D printing industry: that new technologies have always existed. For thousands of years, novel innovations have changed the course of human interaction and development, dictating everything from the nature of objects to concepts of knowledge. For many, art remains the most appropriate arena to explore and understand the human relationship with technology, but what may be even more important to acknowledge is that technology and engineering have always played a prominent role in the investigation of not only art, but of the humanities themselves. Navigating the new networks of our lives through the technologies that we so freely explore can sometimes be difficult, and digital humanities (as an academic and artistic study) continue to produce fascinating insights into how we live and interact with others. For many, however, the term 'digital humanities' alone can produce a puzzled response and even for those engaging with it as a discipline, it can be tricky to define. A quick internet search proved helpful: "Digital Humanities is an area of research and teaching at the intersection of computing and the discipline of humanities" (thanks Wikipedia). It certainly sounds quite simple when placed into such a Google-search-friendly sentence, but as the ambiguity of that definition suggests, the relationships at play between humans and the technology they employ is far more complex. The World Wide Web stands proudly as the initial, disruptive technology that kick-started a public interest in contemporary digital humanities, and the Internet to a large extent remains fluid and at times unclear in the influence it exerts within global society. Instant communications have changed the way the world works, while simultaneously providing new spaces and contexts for us all to live out our digital lives. As that discourse deepens every day, new technologies — in particular, 3D printing, threaten to disturb the social order further still by presenting the potential to instantly transfer physical information and objects. Within the Arts track at 3D Printshow Berlin in March 2015, one speaker demonstrated these ideas in an especially memorable way. Patrick Baudisch is the Professor and Chair of the Human Computer Interaction Lab at Hasso Plattner Institute, Potsdam, and his work explores the nature of spatial interaction (via interactive devices). To him, a modified version of the 3D printer presents the closest thing we have to teleportation. By pairing two 3D printers (the first was fitted with a milling device that worked in sync with the printhead of the second ma- chine) Baudisch ‘teleported’ a physical object (in this case, a heart-shaped pendant printed on a MakerBot) from one place to another. As the original object was being destroyed while its likeness was recreated, the item was not truly replicated, and critically retained its uniqueness. Baudisch's project stands as a magical way to explore new notions of possession and objecthood, as presented via the medium of 3D printing. Many people would disagree with the notion that a 3D printer could be seen as a teleporting device – at least in the way that our sci-fi imaginations might expect. New machines come and go within the 3D printing industry, yet it is our communal expectation and our vision of the future of this technology that drive the development of it. Running alongside the dreamy public interest, there is also a very large real-life market interest in the products that the 3D printing ecosystem produces: products that introduce new ways of thinking about 'things'. Fuel3D presented an accessible, affordable, hand-held point-&-shoot 3D scanner via Kickstarter in 2013, and today continue to drive the digital humanities discourse by enabling high-quality scanning for 3D printing across a wide variety of industries. Originally developed for the medical market, the scanners are being utilised across a variety of academic and artistic sectors — and 16 | Feature | 3D Printing & The Creative Industries | Faith Robinson perhaps most interestingly (for this article at least) within museums. The reconstruction of valuable / forbidden / precious artefacts through 3D printing technology is slowly becoming canonical within the digital humanities arena, and the possibility of scanning an ancient object in order to physically interact with it is incredibly exciting. Sketchfab is another company that is working hard to advance such progress in cultural heritage. The company’s software enables virtual interaction with 3D scanned objects, and for many, exists as the 'YouTube' of 3D models. Rather than 3D printing a scan or model, Sketchfab allows users to engage directly with virtual creations, in three dimensions. In a collaboration with the British Museum, models of ancient artefacts are available online to be explored at will. The implications of such a re-appropriation of our notion of objecthood are surely far-reaching and profound. Stills from “The 3D Additivist Manifesto”, 2015, by Morehshin Allahyari and Daniel Rourke. DisruptiveMagazine.com | Issue 2 | 06.2015 | 17 It is not only the development of commercial offerings that extend this debate. As always, independent theorists, researchers and artists alike contribute to the present and future realities of how technologies are commonly understood and used, and as expected, something that disrupts so many paradigms can produce a wide range of reactions. In an effective attempt to introduce a new discourse, Morehshin Allahyari and Daniel Rourke are the artist/activist duo responsible for The 3D Additivist Manifesto, a research project that hopes to transcend current understandings and definitions of 3D printing as a movement felt in a variety of different spaces. Standing as a 10-minute video offering, its combination of a net art aesthetic, rendered landscape and audio accompany a spoken-word essay, outlining the #Additivism venture. The manifesto acts as a call to action for its audience, welcoming anyone watching it to contribute to The 3D Additivist Cookbook, a publication launching in 2015, which seeks to extend the debate. As expected, the opening clause of the manifesto sets the tone for a powerful proposal: "Derived from petrochemicals boiled into being from the black oil of a trillion ancient bacterioles, the plastic used in 3D Additive manufacturing is a metaphor before it has even been layered into shape." Setting the scene with such an apocalyptic notion of 3D printing technology feels at once quite bizarre — especially for those of us working within the industry and recognising it as an interesting and overwhelmingly positive space. But it's through this drastic, almost romanticised language that the #Additivism message finds its arguably worthy place. What is essential to this project is that it is not all about the technology. In a Skype conversation with both Allahyari and Rourke a tumultuous assortment of ideas were addressed: "What is the radical potential caught up inside the 3D printer, and how do we unlock that?" resounded as a particularly key message from Rourke. Environmental, social, political, technical, economical, emotional... the numerous ways in which 3D printing can be considered only demonstrate the many ways that it can have an effect, and it is this power that #Additivism seems interested in (and perhaps intimidated by). "The 3D printer as a technology has the ability to cross many boundaries," explained Allahyari. "We're using The 3D Additivist Manifesto to recognise the technology as a common language that brings all these worlds together." Throughout my own experience with the technology and the industry, I continue to delight at how my interest in 3D printing has created an entry point into so many fascinating fields. “The 3D Additivist Manifesto and forthcoming Cookbook blur the boundaries between art, engineering, science fiction, and digital aesthetics. We call for you - artists, activists, designers, scientists, and critical engineers - to accelerate the 3D printer and other Additivist technologies to their absolute limits and beyond, into the realm of the speculative, the provocative and the weird. Additivism can emancipate us. Additivism will eradicate us. Answer the call.” Despite the strength of the project, it certainly offers only one of countless opinions on what the technology is and what it is doing. The 10 minute Additivist Manifesto video was premiered at TRANSFER Gallery, Brooklyn on Thursday 16 April — a date that coincided with 3D Printshow New York, 2015. Despite being unable to attend, I found the (visual) discourse remarkably relevant to some of the artwork we curated at that show: a collection of 3D printed 'spills' by Brussels-based duo Pussykrew. Pussykrew (Polish artists Andrzej Wojtas & Ewelina Aleksandrowicz) work in a variety of different media (including CGI and moving image) and use 3D printing (and Fuel3D scanning) to bring their virtual, Tumblr-worthy motifs of post-human forms and liquid simulations into physical existence. Returning to the context of digital humanities, their work has always captivated me in its upfront delivery of the tension between real and not-real: between existing virtually on the internet and existing physically in the gallery. As a result, the material practice of their work provides a message just as powerful as the manifesto offered by #Additivism, albeit in a very different way. 18 | Feature | 3D Printing & The Creative Industries | Faith Robinson THE WOLFPACK IS EXPANDING And so the dialogue continues. In the same way that it is difficult to define, it is difficult to summarise. Something so constantly in flux and yet in sync with the ever-moving pace of technological developments can never occupy one position for too long, and there are so many different positions and projects to document. What is clear is that 3D printing offers new opportunities for those of us involved in the digital humanities conversation and beyond. By allowing what is virtual to become physical (either quite literally or through different creative codes), the technology continues to answer (and ask) more and more questions which investigate contemporary society and the human condition itself. It is a fascinating discussion to explore, and regardless of whether or not you have a strong interest in digital humanities, anyone that interacts with 3D printing has become a part of it. Stand out from the pack with us today and become one of our European Airwolf 3D resellers! Acknowledgement: A special thanks to Rich from Prosthetic Knowledge for continuing to steer me in the right direction. prostheticknowledge.tumblr.com additivism.org/manifesto pussykrew.niochnioszki.net Mimicry by Pussykrew, 2015 /hawk3dproto @hawk3dproto 01924 869 610 Faith Robinson With an academic background in History of Art, Faith Robinson is the Conference Manager at 3D Printshow. She loves aesthetics, and alongside writing, Faith maintains a long-term dedication to the creative industries and the aspects of digital humanities involved. Hawk 3D Proto is part of Cutwel Limited, a leading UK supplier of engineering cutting tools, work holding systems, metrology and much more! www.cutwel.co.uk www.hawk3dproto.co.uk [email protected] 20 | Feature | Industry Insider | Kerry Stevenson DisruptiveMagazine.com | Issue 2 | 06.2015 | 21 Natural History Museum, London Feature INDUSTRY INSIDER A MODEST PROPOSAL FOR ENDING A DIGITAL WRONG Kerry Stevenson As 3D scanning of museum collections becomes seemingly more popular, Kerry Stevenson asks some pertinent, and deep, questions about this practice. 3D printing is, in fact an ecosystem. It is not merely a hardware item - a 3D printer, that sits on a desk or on a factory floor. Rather, it is the combination of digital 3D content and 3D printing, that makes the magic we are all so fascinated with. The hardware does not do anything without digital content created in software, (which, in this case, is expertly formed 3D models, digital representations of an idea or object), that ultimately instruct a 3D printer to replicate it in the physical world. Content is the most difficult part of this equation, as the method of 3D printing is, more or less, simply “pressing the button” to commence the print. It’s 90% content design and 10% making. Or even less, depending on the complexity of the 3D model. 22 | Feature | Industry Insider | Kerry Stevenson So where does this digital content come from? A digital representation of Venus. DisruptiveMagazine.com | Issue 2 | 06.2015 | 23 There are many avenues. Our 3D models may be custom designed by skilled 3D modellers using fancy software packages, who are able to implement amazing and robust designs. Alternatively, the 3D model may be generated by specialized software leveraging mathematical equations to create a shape from a carefully composed formula. Another route involves simply perusing any number of online 3D model repositories to buy or download an existing, useful 3D model. There is also 3D scanning. Digital 3D models can be created by employing 3D cameras to digitally capture the shape of an existing object. These devices may use lasers, structured light, infrared beams or even plain old images, but regardless of the technique, a 3D model emerges from the scanning process. Such 3D scans can not only be 3D printed, but also stored, distributed, modified or even mixed with other digital 3D components. 3D scanning previously demanded very specialized equipment costing thousands of dollars (or pounds or euros), but recently much more inexpensive mechanisms have become available for use by anyone. There are even sophisticated 3D scanning services available that incur no charge at all. Autodesk’s popular 123D suite of web apps includes 123D Catch, which uses a series of images taken from a 360-degree circuit around a subject to compute the true 3D shape by inference of the optical background. A variety of similarly easy-to-use 3D scanning services exist for anyone to try out. Some of them even work on mobile smartphones, enabling anyone to carry a relatively capable 3D scanner in their purse or pocket. But back to 3D model sources for 3D printing... Venus De Milo, 3D printed by Cosmo Wenman, on display at 3D Printshow London 2013 One very popular class of 3D prints, particularly for hobbyists, is sculptures. For many of us, this means finding them in repositories, since your typical user isn’t a Michelangelo or Rodin, able to create incredible sculptures themselves. Thus, you will often find hobbyists scouring various repositories for digital representations of famous historical sculptures. Many such 3D models do exist and are available for download. Perhaps the most notable producer of such 3D models is Cosmo Wenman, whose 2013 project to bulk 3D scan numerous notable European sculpture replicas housed at Skulpturhalle Basel resulted in a variety of highly accurate 3D models, many of which are available for download from public repositories. But why did Wenman have to perform these 3D scans himself? Why don’t the museums do them? In fact, many museums have been 3D scanning the artefacts that they hold. Some museums have used these 3D scanning projects to gain publicity by issuing news releases of their “digital strategy”, which are often received warmly by the unknowing public. However, what I’ve observed, almost without exception, is that the 3D models generated by these digital scanning projects are very rarely made available to the public. In most cases, they show up on a web page where you can see the model in 3D form and perhaps even twirl it around for a full view, but you can’t download it. And that means you cannot 3D print it, either. Occasionally you may see a smattering of downloadable 3D content from a museum, but it is always an incredibly small portion of said museum’s holdings. Today, for example, if you visit the Smithsonian’s 3D site, you will find a paltry twenty-six 3D models presented and available for download. To put this in perspective, this particular institution holds approximately 138 million items. The Winged Victory of Samothrace by Pythokritos of Lindos One hundred and thirty-eight MILLION items! That means that the organisation has scanned and made available only 0.0000188% of their holdings. For sure, the available twenty-six are excellent 3D models and it would obviously not be financially feasible to 3D scan millions of items, but how difficult would it be to scan a few hundred? A few thousand? I think it could cost almost nothing, as interested members of the public would probably volunteer to do most of the work. Cosmo Wenman asked this institution directly whether they’ve scanned a number of notable sculptures, and found they had not. This is not a phenomenon exclusive to the Smithsonian: the venerable British Museum, holder of some eight million works, has released an embarrassingly low fourteen 3D models for educational use. They beat the Smithsonian on percentage points, however, at 0.000175%. I’ve recently run into this scenario myself, where I had arranged to 3D scan a number of Winged Victory, the Nike of Samothrace, 3D printed by Cosmo Wenman, on display at 3D Printshow London 2013 24 | Feature | Industry Insider | Kerry Stevenson DisruptiveMagazine.com | Issue 2 | 06.2015 | 25 "...for some reason the museum custodians feel they own not only the sculpture itself, but the design of the form, too." Crea-zarus 3D & Arketyp 3D: A great example of 3D printing bringing detail and depth to museum pieces. Destruction of the Mosul Museum in Iraq. sculptures from a major European museum on tour, but while the local gallery expressed great interest in doing so, they were unable to obtain permission from the touring exhibition’s owner. Why are museums reluctant to 3D scan their collections? You’d think they would want to do so, as their mandate is to expose these works to the public. Why not do it in a 21st century digital way? I suspect that it’s about money. As the custodian of these ancient sculptures, these organizations may feel they need to maintain tight control over these sculptural forms in order to support the “monopoly” they effectively have. If they are the only source for the shape, they must believe, then, that they can wring more cash from leveraging them in every way possible. Perhaps they fear that if a digital representation of “their” sculpture became publicly available, then fewer people would be willing to pay to see them in real life. This is misguided thinking, to use polite language. The original sculptors in almost all cases are long dead and their descendants are not readily identifiable. The sculptures may be centuries old, long past any reasonable duration an artist could hold rights for, yet for some reason the museum custodians feel they own not only the sculpture itself, but the design of the form, too. One exception to this protective attitude can be found at African Fossils, who purposely collect and deploy printable 3D models of ancient African fossils, including bones from many of our prehistoric ancestors. Currently, they deliver over 100 digital downloads, because that is their very purpose. It is my belief that museums containing objects should very strongly consider comprehensive 3D scanning projects to digitize their entire collections — and find an effective way to deliver them to the world. Making a 3D model public would not detract in any way from the validity or heritage of an original object. Indeed, if a digital model becomes popular, it’s likely to draw additional visitors to see the original in person, much like pirated music has been shown to lead to additional sales for musicians. Kerry Stevenson A key focus for Kerry is the previously impossible idea of replicating physical objects directly from digital data. In 2007 Kerry created Fabbaloo now one of the internet’s oldest blogs exclusively dedicated 3D printing, which follows developments and implications of replication technology. @fabbaloo Recently, individuals from the Islamic State entered the Mosul Museum in Iraq and proceeded to destroy countless priceless and irreplaceable artefacts from history in the name of their extreme interpretation of a religion. This museum’s artefacts have been utterly destroyed, lost forever to mankind. There is a project underway to attempt a reconstruction using leftover still images, but this is not likely to produce extensive results. But what if the Mosul Museum had previously 3D scanned their entire collection? Yes, the originals would still be lost to the world, but we would have at least a digital representation of the artefacts, from which we could produce replicas. It is not perfect by any measure, but it is infinitely better than having nothing at all besides fond memories — which will, one day, fade from living memory. I believe museums should 3D scan their collections not only for public presentation, but also for disaster recovery. Artefacts are, in the language of engineers, a “single point of failure”. They can be destroyed, lost, mangled or eroded. Digital copies can last forever. But there’s another darker reason to do this. Cosmo Wenman / Africanfossils.org Devastation left behind in Mosul. 26 | Feature | On the Desktop | Richard Horne DisruptiveMagazine.com | Issue 2 | 06.2015 | 27 RichRap considers some of the many issues around designing products for desktop 3D printers and shares many helpful insights and best practices for achieving optimal results. Feature Article ON THE DESKTOP DESIGN FOR 3D PRINTING Richard Horne 52 Shapes: Beautiful lamps and light fixtures designed for 3D printing. Image: Kerry Stevenson/Fabbaloo Unfortunately, the limitations of 'You can 3D print anything!' — the basic technology really start This is still said a lot and bandied to stand out like a sore thumb around as though anything and when they put it into practice. everything is possible with just Most of the issues are with print the click of a button. Unfortunatetime, but also the need to quickly ly, it’s just not true, especially for design, process and reliably print desktop 3D printers. What you (ideally in just a few minutes) in can 3D print and what will also front of waiting customers crelook good after it has been printates incredible limitations and in ed, takes a lot of thought — and a many cases damages the image skilled designer. of 3D printing, particularly when Almost all 3D printers are things go wrong. really quite dumb, they are not Sadly, I have observed many aware when a print has failed or clients stating that 3D printing is the nozzle has clogged; even 2D not ready and not mature enough paper printers let you know when All 3D printers fail, good model design for printing even trivial, ‘pointthe paper gets jammed. We still can assist in making the print process more likely to succeed. less’ objects. As a result, the whole have to pack a lot more intelliconcept of novel and unique 3D gence and technology into the average 3D printer before it becomes aware of issues the printing on demand is subsequently rubbished due to a few setbacks and the misunderstood, or, more accuuser may not currently care about until it’s too late. For now at least, the job of the model designer rately, miss-sold capabilities of the technology. Not everything can, or should, be 3D printed. has been to acknowledge the many issues that stan- dard desktop 3D printers face, and be sympathetic to That’s a message yet to be accepted or fully apprecithese when creating objects destined for 3D printing. ated by many people, but we are now slowly starting Before we look at the way 3D model designers are sup- to get over the magic marketing hype of 3D printing porting the limitations of desktop 3D printing, let’s ex- capabilities being reported for dramatic effect. Still, plore some of the background on the misuse and mis- every so often reality goes out of the window and panic or fantasy (over what is possible with 3D printers) goes understanding of 3D printing. “3D printing is hot right now!” — that was said into overdrive yet again. Recently, entertainer and 3D to me just the other day by an excited and over-caf- Systems’ Chief Creative Officer Will-i-am called for feinated marketing executive. 3D printers seem to be ethical codes and legislation for 3D printing humans, the ‘in thing’ for agencies to suggest using it as a great getting overexcited and suggesting an imminent fumarketing gimmick. This often includes 3D printing ture where 3D printing can do something it is unlikely name-tags, drinks stirrers or small personalised trin- to ever do. It was not a great endorsement for 3D Systems, but hardly a surprise either. kets on demand. 28 | Feature | On the Desktop | Richard Horne Going back a little further, one of the most memorable and amusing instances of hype and disillusioned panic over the impact of 3D printing occured in 2013. It still makes me cringe and feel somewhat sorry for the guy. The person in question was Maurice Williamson (New Zealand’s Customs Minister) who commented on the ‘hot topic’ of 3D printing live on a morning radio station. Maurice not only generated widespread misunderstandings about 3D printed guns, border controls and people 3D printing their own illegal drugs, but continued being concerned about household molecular 3D printing and other new technologies for the rest of that year. In his ‘insightful’ technology awareness update video on driverless cars, 3D printing and more, around nine minutes in, Williamson describes being amazed by a 3D printing video showing the light scanning of a crescent wrench, and reprint of an exact working copy. Now, I can assure you it takes much more than a quick optical scan across an object to pick out all the moving parts and hidden mechanisms used in even a basic crescent wrench. Any rational person may have asked a few more questions before being astounded by this feat of (marketing-hype) ‘technology’. Mr Williamson even states that this powder printed crescent wrench is 50% stronger than reinforced steel. That’s not even close to being accurate, and it’s just irresponsible to state “facts” in this way without a basic understanding of what you are talking about. I’m just happy to see that eighteen months later, his video still only has forty views. That’s actually quite an under-achievement considering it has ‘3D printing’ in the YouTube title. Williamson resigned from his ministerial post in 2014. The reality is that 3D printing is still quite a crude way to manufacture many common things, and the process of designing a 3D object is vastly more complicated than producing a quick 2D sketch. Designing Out Issues Many of the more recent iconic 3D printed desktop objects have been designed specifically to be 3D printed. What I mean by this is that these products don't just accidentally happen to 3D print well, rather they have each been thought about, and shaped, positioned or modified to optimise the chances of printing out well on many different desktop machines. This does mean that certain choices have to be made when thinking DisruptiveMagazine.com | Issue 2 | 06.2015 | 29 about a model or the design of an object, and some of these decisions can have quite an impact on what you can and can't print on the average desktop 3D printer. Almost any organic object (including people, animals, insects, trees or flowers) is going to cause major issues for a 3D printer. This is particularly true if you want to 3D print a part like this in one piece. One of the biggest issues is encountered when any part of a model sticks out at a 90˚ angle with nothing connecting the other end. You can span plastic directly across two points very nicely, in fact it's used very often for building mechanical objects. Due to the way hot plastic shrinks a little as it's being extruded, you can span long gaps straight across, but only if both ends are anchored like a 'bridge'. Imagine that we want to design and print a figure of a witch. We want to put her in a striking pose on a broomstick, with a wide and pointy hat, wand and flowing cape. That's certainly possible to 3D design, and with the right tools it can be quite easy and fun. But expecting a desktop 3D printer to be able to print the model is another thing entirely. A skilled designer will start to look at the problems and work on solutions for each one. Take the arms outstretched from the body, they are floating in thin air. The layers of plastic have nothing to affix too and thus starts making a mess of your model. You can add support material, but that can be hit-and-miss for many 3D printers, it wastes plastic and can leave marks on the model after removal. A smart designer could make use of the witch’s cape, draped over the arms and down the body. This could give the 3D printing process something to slowly build out, little-by-little each layer jutting out around a 45˚ angle. The outstretched arms now have some handy support in the cape and can be built as desired. Of course the lazy solution is to have the arms at the sides of the body. What about the hat? This has a wide brim from the head that's not going to print well with a desktop plastic layering process. After some considerations to support, or tilting the head back so the bottom of the hat could be connected to the back, it's just easier to print the hat separately. The same goes for her magic wand, just print it separately, as a flat model and attach it to the hand afterwards. It doesn’t stop there, the head and facial features are a big issue, we have an overhanging chin and maybe in the case of a witch, a big pointy nose. Even eye sockets, an open mouth or hair is a design issue and a big problem for a desktop 3D printer. Ears are not so tricky, as you can grow them outwards at a steady angle thanks to the ear lobes. Having used the witch to illustrate some common problems, lets take a look at a model that was specifically designed to be 3D printed with FDM/FFF desktop and SL resin-based machines. The image shows Aria the Dragon by Louise Driggers. Louise is an accomplished, self-taught 3D designer and not only does this dragon model show great artistic skill, it's also perfectly designed to be printed easily on almost any desktop 3D printer with minimal fuss. If you can't successfully print this dragon, simply put, your 3D printer is not set up very well. This model does not require any support material, or changes of orientation to be printed. What is clearly noticeable about Aria is that the pose is sympathetic to the 3D printing layering process; you start to see this in 3D models and also quickly notice any areas that could cause issues while designing a part or model. 3D printed ‘Aria the Dragon’. Image courtesy of Louise Driggers. 3D design images of ‘Aria the Dragon’. Courtesy of Louise Driggers If we look more closely at Aria, it is possible to see the column base is sculpted so that it gently curves out at the top and the tail wraps about the base, but does not overhang. The feet and legs go straight up and where the lower joints meet the body, it's a gentle slope. Most notable are the wings going straight up, leaning only slightly out and all the detailed features like wing claws point upwards at less than a 45˚ angle. The head, ears and horns are all angled upwards for a very easy and successful 3D printing process. If Aria's neck was sticking out or the head angled down, it would suddenly turn this model into a very complex printing process indeed. This model went viral over Christmas, in part because it was easy to print, people could just download, slice, print and show a finished model. Lots of people printed out Aria, so the model was being ‘mass manufactured’ in every size and colour you could 30 | Feature | On the Desktop | Richard Horne imagine, on hundreds of different 3D printers. There were also a few debates between Louise and others about the value of 3D printing so many plastic dragons. Fine, it's not life saving or a 'vital' object. However, I do believe that the enjoyment and satisfaction for Louise and so many other people who decided to print and share, has a unique value. I was extremely happy printing them for my kids at Christmas, but what did bother me was that some people simply did not understand or acknowledge the skill involved in designing such a beautiful object that 3D prints so well, for so many people across different machines. If nothing else, I wanted to highlight the skill involved and congratulate Louise for keeping cool with some rather negative comments flying about. Months later, people are still printing out Aria and I was delighted to see a picture of one with folded-down wings. I had to know if this was a different model. It was not, just a rather clever idea by one user to heat the wings after printing and re-position them into a wider and more dramatic pose. You could even print out jigs to allow the heating and exact bending of objects after 3D printing — of course this may require a custom jig for each model, but we have 3D printers, so that's not a problem. The bigger opportunity highlighted here is that there are ways to work around the limitations of 3D printers and they may involve lo-tech solutions. Just be prepared to think. Many of Louise’s other designs highlight the art of breaking up a model design into separate parts for construction after printing - this is very often still the best way to construct and print many things, rather than trying to model and print in one go. The Scarab beetle box by Louise Driggers is made up of 12 parts, printed in different colours and assembled to form a working secret compartment. DisruptiveMagazine.com | Issue 2 | 06.2015 | 31 "there are ways to work around the limitations of 3D printers and they may involve lo-tech solutions. Just be prepared to think." The Tudor rose box by Louise Driggers consists of ten separate parts that need to be joined together after 3D printing. This allows much more freedom in the design stages and a much easier print process without the need for support material. If you wish to read more about the design process Louise uses for support-free 3D models, I can recommend her post on the Flapper (search for ‘The Flapper’ on www.southquay3d.com). It details many common issues and innovative solutions to achieve the final look Louise wanted. Pushing the design and 3D printing boundaries while still creating an easy-to-print design is a real art form. Some spectacular examples of working, articulated models that print in one piece and still form complex assemblies can be seen in some of the work by designer Emmett Lalish. The fully articulated blossoming lamp is a perfect example of an easy-to-print model that requires no assembly and can simply transform and function beautifully. Professional laser sintering nylon powder based 3D printing systems have a major advantage for designers. All of the spare powder that's not being fused acts as a support material, so even complex interlinking objects floating in mid air, with tiny fine details (like chain links) can be 3D printed. Most of these systems do not fit on a desktop and are very expensive to buy and run, but they are almost able to print 'anything.' However, the point here is that even for professional systems, it's still not easy to print out these models — that takes a skilled operator, choosing the best orientation for strength and spacing of models. Hours later, the finished object is complete inside a hot powder 'cake.' After maybe another day of cooling down, the fragile models needs to be carefully dug out and cleaned of spare powder. It's not easy, or plug-and-play 'automatic' by any sense of the word, and it’s messy. Quite often models still need to be split down into many parts and assembled later. Many of the impressive 3D prints you see have had at least as much time post processing and/or assembling by hand as it took to print them. One stunning example that goes against the assembly route, however, is Nervous System’s Kinematic bodice and dress (see picture on Page 32). These conceptual, albeit fully functional (and beautiful) products are designed specifically for 3D printing. They are 3D formed (wrapped) into a tight cube that fits the 3D printer’s available build space. Once the print is complete and has been cleaned of the spare nylon powder, the fully-formed bodice/dress can be unfolded into an articulated and flowing garment that can be worn. Mazzo di fiori by Joshua Harker. Image courtesy of Joshua Harker. 32 | Feature | On the Desktop | Richard Horne Kinematic Dress 2014 by Nervous System. Image credit Steve Marsel. There are also many design rules when using a professional 3D printing system or 3D printing service provider. Thinking about the way a model prints is important for the designer and also the machine operator — whether in-house or a supplier. Regardless of the hyperbole, 3D printing at this level requires many manual tasks. It is critical to check a model carefully or it could end up as a costly mistake, or require many prints to get a successful result. As just one example, when using a laser sintering system with powder, it's easy to get unsintered powder trapped inside hollow parts of an object. If that volume of trapped powder has not been accounted for in the costing of the job, it can impact the budget significantly. It is common for small holes to be added to parts, ensuring that trapped powder can be blown out and used again. However, if this has not been done during the design stage it can cause issues downstream for everyone. As things stand at the moment, professional 3D printing systems are still sig- nificantly more capable than desktop FDM/FFF or SL/DLP resin-based machines. Soluble support materials are still not in widespread use, so careful design within the limitations of the process is a requirement for most designers working with desktop 3D printers. Of course their are many calibration and test objects purposely designed to be difficult to print — these can be used to help test the capability of a 3D printer. Attempting to print some of these is highly recommended. In doing so, you will learn more about your 3D printer and the many improvements you can make, from the slice-processing of model files to adding cooling fans to allow faster layer cooling. There are many tricks and techniques that can be used to reinforce objects - designing for model strength and use in a specific application is a complex area that we will explore in a future article on materials. Sadly, many designers still don’t share how they do things, so when you find advice or examples of a process or technique, it’s good to pick up a few tips. As more people attempt to design and model in 3D, we should start to see more sharing of knowledge and experiences in 3D model creation. Successful design for 3D printing is far more complicated than it seems, and we are not going to get many shortcuts in the process for quite a while. Scanning can only give us a starting point and ‘App’ based simple tools will only offer a certain level of creation. We should all be prepared to have some failures and learn from the great design techniques of others. From there we can start to really understand the capabilities of current desktop 3D printers and how best to use them. Richard Horne Richard Horne is well known in the 3D printing community as RichRap. Rich is a highly passionate advocate of 3D printing for all uses in industry, education and the desktop. Since joining the open-source maker movement and then the RepRap project in 2009, Rich has been blogging, developing and sharing ideas for the greater global interest in 3D printing. 34 | Feature | Focus on Architecture | Piet Meijs DisruptiveMagazine.com | Issue 2 | 06.2015 | 35 Feature FOCUS ON ARCHITECTURE HOW 3D PRINTING CONTINUES TO DISRUPT ARCHITECTURE: AN INSIDER POV Piet Meijs, AIA CoDe: Built Working in New York as an architect, Piet Meijs has great insight into how 3D printing is used within this vertical sector. His firm, Rietveld Architects, invested in the technology seven years ago and has benefited greatly from having a 3D printer in-house. 3D printing has become increasingly ‘mainstream’ during the past few years, but I believe when using this term it is important to provide context: Many people have now heard about 3D printing, read about it, seen it on TV shows or on the news. Often these reports are about the capabilities of 3D printing technology and invariably highlight a new, usually amazing application. There is no denying that 3D printers are capable of doing astounding things in the right hands, but mainstream news reports rarely distinguish between the higher and the lower end of the 3D printer market. At the lower end, 3D printers are certainly more widely available, more affordable and (relatively) easier to use than just five years ago, and more people are engaging with them across the spectrum. So now the question is: For what are we going to use these capable machines? 36 | Feature | Focus on Architecture | Piet Meijs As an architect, I have a profound interest in 3D printing and how it can support my daily work activities. Indeed, seven years ago my firm, Rietveld Architects in New York acquired a high-end Polyjet 3D printer. Selecting a 3D printer at that time was not an easy task. As a company, we reviewed and researched the different 3D printing technologies, including, initially, the more common FDM and powder/binder jetting 3D printers. The lower cost machines and materials appealed for obvious economic reasons, but after closer review, they proved inadequate for our business. This had to do with how we intended to apply the 3D printer in our architectural practice. Rietveld wanted a 3D printer for the accurate production of physical, scale architectural 3D models. Previously, models were always made by hand using paper, cardboard and plastic. Building these models was both a complex and laborious task. Some models could take two people up to two months to build, meaning that the cost of such a model was significant. Because these issues always featured in the decision making process, it was often hard to know when to start making a model. The architectural process is not linear. Rather, it is an exploration of possibilities. It is by constantly trying new approaches, leaving behind the failures and improving on the successes that a design is developed. Thus, picking the right moment to spend two months on a model is challenging, because you never know if a design will take a drastic turn in a new direction during the building time. For this reason, models in our office were traditionally only built at the end of the actual design process, whereby the models served as a conclusion of the design process and were really meant for presentation only, not for development/study/improvement purposes. So, when the opportunity came for us to acquire a 3D printer at Rietveld Architects, we knew exactly what we wanted it to do for us. We wanted it to become an integral part of the design process, rather than only a tool to be used at the end, or outside of the design process. In terms of how we applied 3D printing, a good way of describing it is “rapid.” We were already able to build quality architectural models in our office, but we lacked the speed necessary to make it useful during the design process. The 3D printer obviously disrupted this process dramatically, and for the better. CCU model: A part representation of the Utrecht Convention Centre design model, 3D printed in two pieces. Image courtesy of Rietveld Architects LLP New York. 3D modelling on a computer is nothing new for an architect. Architects have used 3D computer software for years to visualize and develop their designs. More recently, increased use of Building Information Management (better known as BIM), is common for architects. BIM is a 3D computer model that stores not only 3D geometrical information, but also non-geometrical information. Indeed, BIM technology is rapidly becoming the standard in the architectural industry, and is even mandated on many large scale and government projects. Because architects already know how to create 3D computer models, the step towards 3D printing these models is not as big a leap as for some other industries. The same was true for our office. During the time that we were seeking to implement 3D printing, we were using multiple 3D software packages to work out our designs. Different programs had different features, and we could use them either in isolation or in tandem with each other. Thus, when we acquired the 3D printer we had enough software knowledge to create 3D printable geometry — but we had to adapt. That may sound obvious now, but at the time it certainly wasn't. The 3D modelling we were doing prior to that was geared towards design and visualization. The programs for that are much more forgiving towards the computer model. Our 3D printer was not. Even the slightest mistake or oversight in the 3D geometry would lead to misprinted parts, with inexplicable shapes through the model that wasted time, money and material. We were not alone and as 3D printing has continued to become more mainstream across architecture (and other industry sectors), software developers are now starting to meet the needs of 3D printer users by having the software check, repair or adjust the computer model to become printable. I believe it is only a matter of time before we will see a "build" button just below the "print" button. With all of the components in place, we were ready to start introducing 3D printing into our design process. We quickly understood that we could use the 3D computer model to experiment with various designs, making sure to design the computer models in such a way that they could be easily adjusted for the 3D printer. The speed of the 3D printer also meant that we could build overnight and not lose design time. DisruptiveMagazine.com | Issue 2 | 06.2015 | 37 AM2 model: The 3D printed design for a 215 metre tall office tower in Amsterdam. Image courtesy of Rietveld Architects LLP New York. CoDe Model: 3D Printed model of the InHolland University building. Image courtesy of Rietveld Architects LLP New York. 38 | Feature | Focus on Architecture | Piet Meijs 3D printing is both disrupting and democratizing the field of architecture. Traditionally, only trained professionals could read and fully understand architectural designs. Now, anyone can be empowered to review and judge a design before it’s too late. Better communication between architects and their clients is leading to better and more informed discussions, which eventually lead to better designs. Early understanding of the design prevents a design going in the wrong direction and having to revert back, which invariably causes delays and cost overruns. Simply put, at Rietveld, the 3D printer has given the architect a new tool in their toolbox to communicate with their clients, and we are not alone. However, I do believe that there are still big challenges ahead of us. After using a 3D printer for scale models, the next obvious question an architect should ask themselves is: ‘Why not print the design at actual scale?’ Why not indeed? Architects generally build "one-offs" out of raw materials. 3D printing is, in its purest form, outstandingly suited to building one-off designs. The current barrier is scale, but I believe it is only a matter of time before 3D printers will make it into the construction industry. And architects will be ready for it! Piet Meijs Piet Meijs is Associate Partner at Rietveld Architects New York, a mid-sized architectural firm based in Manhattan that specialises in both American and Dutch building projects. Piet has authored a book, entitled “Rapid Prototyping and 3D Printing in Architecture” highlighting some of the inspirational buildings his firm has worked on, showcasing how 3D printing featured in the development process. MaMo model: 3D printed model for a Conference Hotel Design in Rijswijk. Image courtesy of Rietveld Architects LLP New York. It was now possible to send the model to the 3D printer at the end of the day, have the model 3D printed overnight, and thus have a physical model of the previous day’s work in our hands the following morning. The key benefit of this, I believe, is that a physical model more clearly shows possibilities and/or problems that are easily hidden in the virtual world of the computer. These progress design models became a very important tool for Rietveld during client design meetings. The latest model of the not-yet-finished design was always presented to the client to show them the direction the design was going in. This was especially useful for non-construction professionals, as reading architectural drawings is challenging and often impeded communication. For many architects that solely use drawings, it can be difficult to know if clients fully grasp the design at this point in the process. Only once the design is thoroughly visualized can they realize something that they want changed, which is always a costly process for the architect. It is therefore highly beneficial that the client fully understands the design as it progresses - even though it may not yet be finished. At the end of client design meetings at Rietveld, the physical 3D printed models were always left with the client. Apart from meeting their needs, they also served as a promotional tool for us, because clients would show off their project to their potential new clients. The next meeting we would always swap out the old model for a new model and bring the old model back to the office for display purposes, but also as reference models for new projects. We always knew that this was how we wanted to use the 3D printer in our office – it’s why we chose the Objet Polyjet technology from Stratasys over alternative platforms. The print resolution of the Polyjet 3D printer is much, much higher than its competitors and we needed that. Due to the size of architectural projects, the physical models made by architects are scaled-down versions of the design. Scaling down the design of a building 500 or even 1000 times is nothing unusual, but it means that all of the architectural details on the model become very, very small. For these details to still be legible, and attractive, however, it‘s very important that they’re printed in high resolution, or they simply disappear. Luckily we realized this early on, and chose the right 3D printer for us. DisruptiveMagazine.com | Issue 2 | 06.2015 | 39 40 | Feature | 3D Printing | Rachel Park DisruptiveMagazine.com | Issue 2 | 06.2015 | 41 Feature 3D PRINTING: All young industries experience growth. Much attention is paid to the financial implications of growth and scaling up, but in this article, the author considers some of the other scale-up issues faced by the industry as a whole and the individual companies that comprise it. Rachel Park In recent years, the growth of the 3D printing industry has been eye-catching, to say the least. Since 2009 awareness of 3D printing has spread exponentially. Furthermore, it does not take too much imagination to grasp the growth potential of 3D printing technologies in their current forms, or indeed in the form of iterations that we do not yet understand. Indeed, the prospects for this technology ecosystem are vast, likely beyond measure at this static moment in time (and without a crystal ball), but what we do have to go on is evidence from companies right across the board that are currently seeing rapid growth and scaling up their operations in a number of different ways. Of course, many commentators across the 3D printing ecosystem invariably link growth specifically with the $/£/€ value of both the industry as a whole and individual companies. In just the last couple of weeks, there have been numerous new reports estimating the value of the entire industry and sub-sectors of it. Similarly, much has been made of the fact that the cur- rent big two companies — 3D Systems and Stratasys — have not grown revenues as fast in the first quarter of 2015 as many predicted. The financial metrics certainly do provide a measure of what is happening within the industry and within individual companies. They highlight when things go right (and when they may not be going to plan), but while $ signs provide indicators, I do not believe they offer the full story of the phenomenal growth that the 3D printing ecosystem has experienced and will continue to see. Other factors at the micro and macro level are just as important, if not more so. What is going on at the heart of the industry to facilitate those increasing figures - essentially the logistical and cultural issues associated with rapid expansion and the scale-up of a young industry - is where you find the real issues and drivers for top-tobottom growth. One interesting caveat to note is that the widespread awareness of the technologies that now exists, does not translate directly to uptake (industry growth) but it is a driver for high-end indus- trial applications, prosumer use among SMEs and also individual use. Last month it was very interesting to note some of the initial results of the “CAD Trends 2015” survey, in which 3D printing was shown to be a trend with below average adoption (22%). This was illustrated in relation to awareness levels among the survey recipients, which was reported at 74%. There is a huge discrepancy here that simultaneously indicates that: • The industry has much to do, • There are plenty of opportunities for further serious growth. Moreover, the observation also applies to the general consumer, whereby 3D printing services, an integral part of the ecosystem, are expanding too. As consumer interest continues to gather momentum, consumer-facing services will likely be the first point of interaction with the technologies for most people over 21. For those under 21, their school is equally likely to offer a first introduction to the technology. 42 | Feature | 3D Printing | Rachel Park DisruptiveMagazine.com | Issue 2 | 06.2015 | 43 3D Systems have built a diverse technology portfolio, using mergers and acquisitions to drive growth Thus follows an increasing need for more hardware, more content and more materials — filaments, resins and powders of all varieties. While there has been a proliferation of new start-ups in all of these areas pointing to whole industry growth, individual members of the ecosystem (old and new) looking for successful longevity will have to grow/continue to grow and respond rapidly to shifting market dynamics. As a long-time lurker in this industry, I’ve seen patterns emerge and I’ve asked around about some of these issues. It’s clear that there are challenges, to say the least. Rewards, certainly, but also some pain! The point of this article is to give consideration to many different companies across the 3D printing indus- try, highlighting the challenges they have faced and are still facing to manage growth and successfully scale up their organisations. Considerations include the internal culture required to grow, either organically or by mergers and acquisitions (M&A); establishing and working with new partners to open new distribution channels, whether retail or business to business (B2B); finding the right people with the right skills and personalities to integrate into a growing business; and the geographical challenges of growing a business model across borders and continents. Perhaps the most obvious indicator of an individual company’s growth is its physical size — in terms of personnel and facility / office locations. Growing in organisation size is something that can be achieved organically or by mergers and acquisitions (M&A) or a combination of the two. When it comes to M&A, 3D Systems stands head and shoulders above the rest due to its aggressive approach in this regard, having acquired in excess of 30 organisations that fit into its growth strategy. These comprise a series of professional 3D printing service companies, notable software and content companies such as Geomagic, as well as previously competing 3D printer manufacturers, including Z Corporation, Bits from Bytes, Desktop Factory and, more recently, Phenix Systems. All of these acquisitions have extended the companies capabilities and offering. As strategies go, this is certainly a fast way to grow. When I asked Avi Reichental, 3D Systems’ President and CEO, about it he told me: “The capabilities of 3D digital design and fabrication are advancing at an exponential rate, and that is creating an abundance of new possibilities. We have spent the last several years strategically assembling the technologies, talents and global partners that can help us catalyse and capitalize on emerging high-growth applications—such as 3D printing-enabled personalised medicine—and take 3D printing to the next level. With these building blocks now in place, we’re shifting our focus to fine-tuning and unlocking synergies within our portfolio, creating an agile, global business that can scale to meet the open-ended opportunities enabled by our technology.” 3D Systems has also used M&A to further Research and Development and thus reach into specific vertical markets too, notably medical (including dental) and aerospace. There is no doubting that 3D Systems’ approach has contributed to its size and stature, and they are not the only company to take this approach. The other large company in the space, Stratasys, has also used M&A to promote growth. The (in)famous acquisition for which the company is most known, was the high profile incorporation of leading desktop 3D printer brand MakerBot into its fold. The ripples, even two years later, of such a bold move are still being felt. The merger that really set Stratasys on a multi-platform standing however took place before the MakerBot acquisition, when the company merged with Israel-based Objet Geometries. This was a much smoother ride and even despite some bumps incurred during integration, it is one that has worked remarkably well. Founder and Chief Innovation Officer of Stratasys, Scott Crump, told me, in generic financial and cultural terms, about his take on the company’s growth strategy: "From both organic growth and M&A, Stratasys, (including Objet) grew from four offices in 2000 to over 29 offices today. Our manufacturing facilities doubled, and the production space within those facilities much more than doubled. Revenues went from under $US50 million in 2000 to $US750 million at the end of 2014. This dramatic growth comes with intense change, and it’s an understatement to say it’s challenging. Change has been the only constant at Stratasys – internal change, external change. To grow is to deal with these changes successfully. You have to be very strategic and execute your plan well. I’d say one of our core strengths is execution." I would say that many other companies operating within the 3D printing ecosystem can identify with “Change being the only constant…” Indeed, it is a life lesson — apart from death, change is about the only thing one can guarantee! Stratasys: From merging with Objet to expanding their own base of operations, they’ve been meeting the challenges of scaling up. Right place, right time: BigRep emphasises the importance of finding the right people and successfully integrating them into the business. 44 | Feature | 3D Printing | Rachel Park When talking with Dr Andrew Dent, CEO of UK based filament manufacturer Faberdashery, I got some very interesting insight into further issues involved with scaling up a small business – a process he has engaged in since founding the company four years ago. Among the proliferation of filament manufacturers emerging in the last five years, Faberdashery has established and maintained a reputation for high quality materials development and production. Andrew told me that much of Faberdashery’s business is exports — outside of Europe, with some new developments in the pipeline. However, the company is very careful about working with distributors and resellers. This is because experience has taught the team that their careful emphasis on quality products and quality service can be lost if mutual priorities are not agreed by both parties. Another issue Andrew raised is that the market is very sensitive to currencies and trading across borders can fluctuate between favourable and unfavourable results. Perhaps the most poignant point that Andrew raised, was the widely held assumption that scaling up is a linear process. He assured me that it isn’t rather each step is bigger than the one before. As an example, he explained how doubling production is not simply a matter of doubling capacity, there are exponentially more processes involved, including ex- panding and improving quality control processes. Another company that provided some insight into its growth strategy is voxeljet. Rudolf Franz, the company’s COO told me: “Our long lasting and worldwide network of sales partners has been crucial for our growth. In strategic terms the proceeds of our IPO at the NYSE in 2013 and the following secondary enabled us to pursue our strategy of growth further and to invest more into research and development as well as marketing activities. Thus, we started to establish our own international subsidiaries in the UK and the US in 2014.” Establishing relationships and working with partners to open new distribution DisruptiveMagazine.com | Issue 2 | 06.2015 | 45 channels — whether in retail for desktop machines or wholly business to business (B2B) for industrial platforms as in the voxeljet case — is one sure way to establish awareness, develop uptake and thus promote growth. The most successful partnerships are based on mutual understanding, whereby the distributor is able to disseminate and communicate the ethos of the brand they are selling. It does not always happen that way though, as Andrew pointed out above, so the risks have to be weighed up. Working with distributors also helps to overcome geographical and currency issues associated with moving into new regional markets. Electric Blue Filament by Faberdashery. Local knowledge can prove to be an invaluable commodity in unfamiliar territories. One company that has utilised this business model brilliantly to promote growth is Mcor Technologies. This Ireland-based, family run business has scaled up its production of SDL 3D printers, to service an extensive global partnership programme that has seen the company reach into every corner of the world. Traditional retail channels are also proving to be an important outlet for 3D printer companies, specifically those with offerings in the lower and mid range. The increasing focus on retail is, I believe, a result of the fact that many desktop 3D printers now look like a saleable / consumer product. What a retail outlet can offer, that the Internet never can, is physical interaction and an understanding of the product. Retail demonstrations and the more recent trend of pop-up shops draw physical customers closer to a real 3D printer (as opposed to a picture or a video of one). I think it’s safe to say that these days while the camera itself may not lie, anyone adept at Photoshop and/or video editing might be inclined to mask the truth of how challenging a 3D printer can be to operate and augment the quality of parts coming straight off a machine. Many retail outlets look to provide a consumer-focused service with 3D printers - think UPS Stores and Staples. Whether it’s too early for retail channels to be a successful outlet for 3D printers (or not) remains to be seen. Another challenge that features regularly when discussing how to manage internal growth is the difficulty of finding the right people, with the right skills and personalities, in the right location and then subsequently integrating them successfully into a growing business. This was precisely the conversation I had initially with Rene Gurka, the founder of German company BigRep when I met up with him in Berlin recently. Even though the growth potential for BigRep and indeed the whole 3D printing industry was huge, (his belief being that we have barely scratched the surface,) the skills gap that they are seeking to fill within the company, which has experienced rapid growth in the 18 months since it was established, has been one of his greatest obstacles. This conversation has been reflected in subsequent interactions with both EOS and Arcam representatives. Both have order book backlogs and are recruiting across all divisions with some roles easier to fill than others. However, I think one company within the 3D printing ecosystem that stands as a beacon in this regard is Materialise. At 25 years old, the company has grown significantly from its origins as a service Materialise: Drawing strength from partnerships 46 | Feature | 3D Printing | Rachel Park bureau with one SLA machine operating inadequate software at a single location in Leuven, Belgium. From the beginning the company adapted to current limitations and worked to eliminate those limitations with a growing staff. That is what the company continues to do today, a quarter of a century later with 16 global office locations and in excess of 1250 personnel. Software development for 3D printing and additive manufacturing remains a core competency, as does providing a 3D printing service. However, the company has also developed many new partnerships over the years, both inside and outside of the 3D printing ecosystem. Materialise is keenly aware that applications and content are key drivers for their growth and that of the 3D printing industry in general and has developed its business model accordingly. Wim Michiels, Executive Vice President and head of Materialise’s Malaysian office told me: “3D Printing is a technology. What’s needed to make it work and expand, are applications. While it is relatively easy to scale up the availability of the technology globally, the challenge is more to get applications known, applied, integrated. So within a (regional) organization, you need people specializing in different application fields. While one person might be able to cover the tech- nological field, you need multiple people to cover the variety of potential applications, and that makes scaling up much more challenging and less economical if you want to do this in many places. Our teams in the various offices have been grown to become experts in some application fields, and truly understand and support our customers with knowledge. That is then our reward for managing our growth globally in this way: being close to our customers and able to deliver true value for them. Connected to that, is the need to translate people-based activities (also includes application knowledge) into (software) technology as a challenge for scaling up. A DisruptiveMagazine.com | Issue 2 | 06.2015 | 47 good example is the hearing aid business [which] would never have scaled up to the same extent if not for the design automation investments, which captured the knowledge of technicians and automated - and even improved it. Decentralizing production and supply also could only work thanks to the fully integrated system. Delivering high volumes of customized products (like the hearing aids, but also our medical products and many others) needs to be streamlined and managed via such integrated customisation/order handling/ planning/management systems, in order to always design, produce and deliver the right product for the right customer. It’s a logistic nightmare for traditional manufacturing… most companies underestimate the complexities and investments needed for scaling up and dealing with these logistical challenges, and think in the first place about the hardware investments. (This is of course a well-known story from our side).” Focusing on comprehensive and vertical strategies, the company now prints in excess of 140,000 parts per year. Wim’s reference to the geographical challenges of growing a global business model is another familiar challenge for growing companies. One original example of success in this regard is 3D Hubs. A relatively new company in the 3D printing space at only two years old, this company has experienced phenomenal growth based on the notion of providing local 3D printing services anywhere in the world. Since being founded, the business model of 3D Hubs has enabled it to grow a remote global network of 3D printers in excess of 15,000 locations and is developing highly regarded ecosystem partnerships to strengthen its foothold and promote further growth. However, as suggested at the outset, growth often comes with pain and unfortunately the most recent illustration of this came from a prominent proponent of the sector. Just last month MakerBot, once the darling of the industry, was forced to publicly confirm it was scaling down its operation. The pain MakerBot has experienced is not all about the growth factor, however it is certainly a significant contrib- utor. Increasing from circa 50 people to 600 in the two years since the Stratasys acquisition, the ethos and the culture of the organisation changed dramatically. The recent announcement saw a 20% cut in employees, as well as the closure of its three dedicated USbased retail outlets in favour of 3rd party retail channels and distributors, marking a shift in emphasis away from the consumer to professional and education markets. Had the company not been acquired by Stratasys, things would be bleak, I think, but Stratasys has a strong enough reputation to rescue the diminishing MakerBot brand. It needs some strong management though, which sources tell me is exactly why Jonathan Jaglom secured the position, and possibly brought under the same roof — rather than operating as a stand-alone subsidiary. That remains to be seen though. The issues associated with growth are many and varied, and navigating them is not an easy task, but, for the many companies that are succeeding, the rewards will be many, and that’s not just financially speaking. Rachel Park | Editor Rachel is a passionate advocate of 3D printing technologies and the industry that has sprung up around it. However, as the hype and hyperbole has gathered momentum, her aim is always to offer a reasoned voice in the midst of inflated expectations and to cut through the noise in order to provide a realistic outlook of how things are. 48 | Feature | Design Collection | Dave Marks DisruptiveMagazine.com | Issue 2 | 06.2015 | 49 DESIGN COLLECTION Dave Marks | Creative Reporter Friday 50 | Feature | Design Collection | Dave Marks DisruptiveMagazine.com | Issue 2 | 06.2015 | 51 The Digital Craft: Where tradition meets tech Born in Hamburg in 1970, Thorsten Franck trained as a carpenter and went on to gain a Master of Arts degree at the Royal College of Arts (RCA) in London. Furniture is his thing and it is here that he applies his obvious creative talent and industrial design training. His understanding — historically and in the present day — of form and function in the design of furniture has seen Thorsten’s work evolve over time. As a high-end designer of new furniture aesthetics, Thorsten has embraced numerous different tools and technologies that allow him to explore different synergies between fabrication, form and function. In 2001, Thorsten established his own design workshop in Munich and between then and now he has received numerous international awards and been featured in many local and global exhibitions with his evolutionary work. His latest project, entitled “7DAYS7STOOLS” takes a design aesthetic that Thorsten originally created and produced using traditional manufacturing methods and highlights a new paradigm of furniture production utilising 3D printing technology. Franck believes that 3D printing technology is a natural evolution of crafting techniques, hence his application of the term ‘The Digital Craft’ to his work. Thus, he explained during a recent interview in Berlin, the manual crafting part of his work is the digital creation that takes place in the 3D modelling software along with all of the preparation that entails, before utilising the 3D printer for production. The Digital Craft of Thorsten Franck is essentially a serious exploration of material and function, craftsmanship and industrial production processes. Thorsten’s choice of 3D printer is key to his work — namely the Delta Tower that employs the FFF process, but with a distinctive build volume that enables his designs to be produced in a single build and within one day, but while still able to fit in his car. His scripted furniture pieces are physically produced locally, wherever he chooses to be, with geometry and size customizable to create pieces that each have an identity and personality of their own. This nomadic production, while promoting the notion of local manufacturing at the point of requirement, also plays with the beauty of the original characteristics of a 3D printed object — a functional stool. Monday 52 | Feature | Design Collection | Dave Marks Tuesday DisruptiveMagazine.com | Issue 2 | 06.2015 | 53 Wednesday Sunday Can you provide some insight to your concept and why 7 days? My project was called 7DAYS7STOOLS because it is not nice to print over a week. I want to produce something in a day — to start working after breakfast and have something to show by the end of the day. The concept behind the project came when I grasped an idea, essentially that urban space is different now to how it used to be. People make and create in more isolated workshops and workspaces outside the city with little interaction but we do want to be a part of something though. My aim with these prints is to draw people together - I call it “Sitting in Motion.” Also, the construction and the aesthetic are equally important – there needs to be a logic behind it and I believe that’s what I have achieved with these, as well as proving the capabilities of the technology. Has your industrial design background influenced your current work? Very much. I first studied industrial design in Germany and then in London at the RCA. An industrial designer looks to production methods and materials and we have to take it and make one recipe — I see it as a bit like cooking! You really have to understand the dynamics of aesthetics and function, take all of the ingredients required and make them work together. Before I trained as an industrial designer, I was trained as a carpenter and craftsman. I did a lot of different disciplines including casting metal. You can only design for a technique when you understand the materials that you want to work with. Why did you decide the time was right to utilise 3D printing? It all started in 2010 – when I produced the first stool in this aesthetic but using different tools — that took a long time to produce the end result. I wanted to find a way to do it in a more industrial way. I had used 3D printing services for prototyping, but not taken that much notice. Then I brought an Ultimaker into the office - it wasn’t great back then, but it has just got better over time. I needed more from it, and attended a workshop with Florian Horsch, where we discussed how we could improve it. The FDM/FFF process is a rapidly advancing, truly versatile technology, and it is now mature enough to allow for the construction of high quality furniture. Thursday 54 | Feature | Design Collection | Dave Marks What specific 3D printing tools do you work with and why? After meeting Florian, who was involved in the development of the Delta Tower, I found a platform that could meet my needs in terms of build volume and capabilities. For materials on this installation, I work with colorFabb, which includes the XT version that has a melting point ideal for end-use items. And colorFabb’s new carbon fibre material now provides extra strength. With FDM, all of the aesthetics you see here are perfect for the process, and that produces really good quality end results. I was very keen to get the most out of the least amount of material. I know when I produce these stools I have 451 g of material; it takes some hours and before I start printing I can adapt the parameters (temperature / speed etc.) to suit the design. I become like a Master Craftsman and I push the material to its limits and get different results — for example I can select the temperature settings to achieve a really glossy finish, or I change them again to produce a matt finish. I am also interested in other processes - I would love to use sintering too, as different processes allow me to think about different aesthetics for other projects. But, of course it is still very expensive. This [FFF] is not cheap, but it is affordable. We have a new freedom and so many opportunities to get it right – each time I do it better. Saturday Dave Marks Dave Marks is a selfconfessed tech nerd and fills his life with as much creative work as he can fit. Alongside writing and design, he leads a notso-secret double life as a professional musician. DisruptiveMagazine.com | Issue 2 | 06.2015 | 55 56 | Feature | Studio Visit & Interview | Rachel Park DisruptiveMagazine.com | Issue 2 | 06.2015 | 57 STUDIO VISIT & INTERVIEW As the new Selassi consumer-facing 3D printing brand launches to great acclaim this month, the origins of the brand actually date back to 2012. Conceived as a high-end lifestyle brand, the emphasis is wholly on quality products produced using high-end 3D printing processes. Despite the perception that 3D printing is easy, it isn’t - particularly with SLS, which requires significant skill. Selassi 3D Print comes with the backing of longevity and a team that has extensive experience and a deep understanding of additive processes. The highly trained 3D print team offers this expertise, together with the opportunity to take original designs and turn them into a 3D physical product. The exciting thing about the Selassi brand is that it gives consumers a number of ways to engage — either as an end-product customer, or as an interactive user who has the ability to customise products. By way of the new Selassi website, consumers can individually select and automatically cost what is important to them for their 3D printed product(s). This means that they can prioritise timescale, cost, fine detail, surface finish or colour to get the end result they want and their order will be fulfilled, hassle free. 58 | Feature | Studio Visit & Interview | Rachel Park DisruptiveMagazine.com | Issue 2 | 06.2015 | 59 Managing consumer expectations – you need to offer them a finished product without the mess – they just need to get to the end product in a way that meets their timescale and quality expectations. One of the things for us with Selassi is – it’s not about timescale. There’s no rush to get a bespoke product. It’s more about people having what they want – what they have designed and getting that in a timely fashion, but not instantly. Generally, the industrial world wants stuff yesterday – it never gives itself enough time – it wants to launch products yesterday so that the Chinese don’t copy it. For the individual it’s different, they don’t have that same pressure – if they can get something that’s absolutely bespoke for them, they’ll be happy to wait, within reason. You don’t go to Savile Row and have yourself a suit made in half an hour, do you? You go down there, you get measured, you get fitted, you choose all your materials etc. you have it made, you wait — 2 or 3 weeks — it’s no different to having any other bespoke thing made. And you pay for that exclusivity. Perfect process: Mastery of the correct conditions for successful prints allows Selassi to create bespoke products. A lot of our experience comes from industrial 3d printing and model making and one of the key things that we’ve learned is that the end-user really wants a bespoke customised and quality service, so we soft launched the new website in January, where customers can select timescale, quality, finish, colour and resolution for their designs. It almost feels like a lot of the hype is beginning to die down, because we don’t see as many toy robots at the shows anymore. That’s because they’re of limited interest - they’re great, they’re fun, they’re a great way of learning about something, but they serve no purpose. But you could say that about any toy. A toy keeps a kid amused, a little trinket or a ‘Look what I’ve made for my Xmas tree’ - it serves that one purpose, but the following year, you’ll be wanting a better quality Xmas decoration – because at the minute, the quality of what you get off them isn’t up to much without post finishing. I suppose it’s the same if you want handmade furniture or pieces of art – these things take time and require expertise. The way that it’s been driven by the me-toos with endless (relatively) low quality desktop 3D printers, they give people a starter experience, but it becomes people’s expectation that they can have a fully bespoke lovely thing out of a really cheap piece of equipment. They think that because they can print one little thing in a few hours you can have a bigger, more complex thing, with more finishing done in a few extra hours – that’s just not true. It takes time to make a Saville Row suit; it takes time to create a suite of Selassi lampshades. If you want to populate a room with ceiling shades and table lamps, it’s going to take time to make those. It’s interesting to hear what you said about simple machines vs. large industrial machines – a lot of people think all 3D printers are basically the same. They are not the same thing at all. This is one of the expansion things for Selassi – do we pick up on some of those things and use them as an education experience? We’ve written a whole bunch of FAQs for the website and will add to that as people ask more questions. The system is that people approach us through the website, they purchase through the website and all of the information is on the website… but we will still get people who send us emails. We will answer them, but we’ll write a fact to go on the website, so that there’s more information there. There’s already quite a few links on the site to the fact pages. In addition, we’ll be launching a blog, so that people can actually communicate through the site – to talk about 3D printing and talk about the issues they’ve had. That is not available at launch, but will be available fairly shortly. Where do you see Selassi fitting into the 3D printing ecosystem? We think we’ve got a really good position. There are some big competitors out there, without any doubt, but they do it in a way that works for them - we think it isn’t right for us. We want to be only putting bespoke, quality items in the shop, which will be available after initial launch. There are lots of people out there who want to have something made for themselves. They don’t necessarily want to sell it and for that reason, we don’t want to sell it either, but we’re happy to make the part for them to the same quality standards that we do with anything. But anything that stands out, we would offer: ‘Would you be interested in selling this in our webshop?’ but it would only be standout things. We’ve dealt with a lot of products over the years and generally you can see the difference between someone who has a good idea of how to take something to market – a useful addition to the world, if you like, and an idea that doesn’t fulfill a need for anyone other than themselves. But that’s the whole point of customisation. Exactly – a lot of the other sites out there have a lot of product, but much of it looks too individual to the person who put it up there. I’m sure that there’s a lot of products that go on these sites that never sells - and there’ll be a whole bunch of stuff that lots of people pick, because it’s nice - it stands out from the general crowd of things. Having looked at a lot of it, you see good things and you see a thing that obviously has meaning to someone, but I would never look at it. There’s going to be a lot of that - we just don’t want a shop full of 20,000 products, that’s not the idea. For us, it’s about producing exclusive, high-quality products. 60 | Feature | Studio Visit & Interview | Rachel Park DisruptiveMagazine.com | Issue 2 | 06.2015 | 61 "You don’t go to Savile Row and have yourself a suit made in half an hour, do you? You go down there, you get measured, you get fitted, you choose all your materials etc. you have it made, you wait — 2 or 3 weeks — it’s no different to having any other bespoke thing made. And you pay for that exclusivity." The powder bed: Selassi uses high-end 3D printing technologies to ensure quality and detail for bespoke products. Selassi 3D Print leverages the power and reliability of EOS technologies. Disruptive editor Rachel Park gets a tour of the Selassi 3D Print studio with Dave Bennion (Left) and Steve Willmott (Right). v DisruptiveMagazine.com | Issue 2 | 06.2015 | 63 NEWS COMMENTARY By the Editor www.disruptivemagazine.com Since the first issue of Disruptive launched, the 3D printing industry has seen some turbulence, plenty of new applications and some really inspiring stories. All the while, new start-ups and alternative business models continue to emerge as incumbents press on with R&D, launching new and/or improved iterations of their products and services. This past month has seen some notable developments at the front end of the ecosystem from some software heavyweights and new start-ups. SUBSCRIBE AND #GETDISRUPTIVE • Industry Insight • Expert Market Analysis • Exclusive 3D Printing Feature Articles Get Disruptive Magazine delivered to your door 10 times a year and access exclusive online content for only £24.99 annually* disruptivemagazine.com/subscriptions [email protected] UK only. See website for international delivery costs Jeri, by James Stewart / Adobe +44 (0) 1727 866516 Disruptive Magazine @DisruptiveMag Disruptive Magazine #getdisruptive Adobe has introduced and showcased new features that will soon be available in Photoshop CC, specifically features that will allow users to automatically adjust 3D object resolution; quickly and powerfully convert images into bump maps that can be applied to the surfaces of 3D objects; and more easily edit textures captured from 3D scans within Photoshop. 64 | News Commentary | By the Editor DisruptiveMagazine.com | Issue 2 | 06.2015 | 65 3D Shook MakerBot scaling down At the other end of the scale, start-up content platform 3D Shook is taking a different business approach in terms of offering 3D models for 3D printing — via a subscription service. For a daily, monthly or annual fee, subscribers gain access to a growing cloud of specifically designed and curated “perfectly printable” 3D models. The premise here is that the subscription eliminates concerns about the price(s) of any particular object(s) and the curation of the site eliminates the need to trawl through thousands of ‘questionable’ 3D models to find the 3D printable one you want. It was also extremely sad to report the downsizing of MakerBot. After a couple of years of phenomenal growth, it seems that the pace was unsustainable, and many claim to have seen this move coming. As a result, the Brooklyn-based company has cut its payroll by 20% and closed its three dedicated retail outlets in North America. This all took place during the first official week of Jonathan Jaglom’s tenure as CEO at the company. New York has indeed seen its fair share of 3D printing related turbulence through April. That said, considering world events and the increasing turbulence coming via natural disasters and extreme fanatical belief systems, it is important to apply perspective and keep trying to do better personally and professionally, for a better world. Aerospace Applications Throughout the past month, Disruptive has been privy to some inspiring applications of 3D printing. Insight into the use of 3D printing at some leading companies continues to shine a light on brilliant day-to-day activities that occur all around the world. Airbus Helicopters (previously Eurocopter) shared some of its stories at the recent MWC event in Brussels. Aerospace applications for the tech continue to emerge all around the world and this trend is only set to continue. One company that understands this is Stratasys, which, in the last month alone, has released two case studies from this vertical market with parts launched on rockets and also on the flagship Airbus A350 XWB aircraft. 3D HUBS Joining up the dots across the ecosystem is 3D Hubs, an organisation that is seeing extraordinary growth as it adds one thousand new 3D printers to its network every couple of weeks it seems. The latest total reached was the 16,000 milestone and with the news that 3D Hubs has formed partnerships with Instructables, SketchFab and Thingiverse, the company is truly making the 3D printing ecosystem more accessible — and local. Looking to the future Another vertical market trend I have witnessed is with eyewear. There were quite a few small designer start-ups last year that identified eyewear as being a perfect fit for utilising 3D printing processes, especially with a focus on customisation capabilities. There were mixed reactions in terms of material safety and the like, but I have seen a notable upturn in this trend in the past month. Again, this comes largely from the Materialise World Conference where two brands were front and centre with new eyewear ranges — Hoet and Bawsome. Materialise are working with both companies and, after significant R&D are providing a dedicated service for this application. I suspect there is much more to come. 66 | News Commentary | By the Editor 3D Warehouse On the 3D content front, Trimble (the owner of SketchUp 3D modelling and design software) announced in the past month that its 3D Warehouse repository, which contains more than 2.7 million models, will enable easier 3D printing of its models courtesy of a partnership with Materialise. Essentially, Materialise’s new cloud services will “power” Trimble’s 3D Warehouse’s new Printables feature, resulting in “high-quality” STL files that employ technology capable of analyzing and fixing models to “ensure printability.” This represents a huge leap forward for a content platform that sees its free and purchasable 3D printable models outnumber both Sketchfab and Thingiverse. The 3D Manufacturing Format A major, potentially rather disruptive announcement about software for 3D printing, came from an unexpected source. Some big names in the world of software are collaborating on a new 3D printing file format — the 3D Manufacturing Format (3MF). There are seven members of the 3MF consortium at the outset of this venture, namely: Dassault Systemes, Microsoft Corporation, Autodesk, HP, Shapeways, SLM Solutions and FIT AG/ netfabb. This is an interesting move and brings together some natural competitors with some long-standing 3D printing software experts in a bid to overturn the current industry standard, the .STL file format. I say interesting, particularly when considering the previous industry wide, academically led attempt to do the same thing with the AMF format, which was/is running under the ASTM F42 Committee. What this new consortium has, however, is some significant software powerhouses behind it, together with a large 3D printing service provider, and two industrial machine manufacturers, one of which has not launched commercially yet, but has strong ties with Autodesk. It bodes well that Netfabb is involved. What this company doesn’t know about 3D printing software is probably not worth knowing. The only other significant point to ponder is the lack of involvement from either of the big two (3D Systems and Stratasys) — did they choose not to be involved or were they not invited? Whether this collaboration can produce results that knocks the STL format off its top spot as industry favourite remains to be seen. I wouldn’t place a bet either way just yet, but look forward to seeing how this plays out. HIGH ALTITUDE APPLICATIONS 3D PRINTSHOW DUBAI 2015 IN PARTNERSHIP WITH DUBAI AIRSHOW RESERVE A STAND: EMAIL [email protected]