pdf - Waylines
Transcription
pdf - Waylines
EDITORIAL The Big Bang fICTION An Echo in the Shell BY BETH CATO Fleep BY JEREMY SIM The Message Between the Words BY GRAYSON BRAY MORRIS INTERVIEWS A Chat with Cat Rambo The Writers Room CHRISTOPHER BARZAK film Featured Film Maker CHRISTOPHER KEZELOS Screen Gems 2 Welcome to issue 1 of Waylines Magazine! We are thrilled to finally be launching, and even more thrilled that you've taken the time to pop along and take a look. And we can promise that we've got some great stories and films inside. As we were putting together issue 1, a particular theme came to dominate our thinking in preparing the interviews, choosing and editing the stories, and selecting the films we wanted. Decisions. Decision making, whether it be long and ponderous, or split second and instinctive, takes place every day, every hour, every minute, every second. Some we make with conscious thought, with planning, with foresight. Some we make as we react to external or internal pressures, as we stumble forward in our lives. Some we make, knowing, or not, that they will lead to hurt, or to disappointment. Some we make, knowing our lives will be the better for it. Some are more ambiguous, ready to surprise us at a later point. Some are inevitable... We made a decision on Sept 3rd, 2012 to start a science fiction magazine of our own. Along the way, we've encountered all the above, but ultimately that initial decision has led us here, to issue 1! In issue 1, we have three short stories, three short films, a feature with Cat Rambo and her new collection, Near + Far, interviews with the authors, an in-depth interview with our Featured Film Maker - Christopher Kezelos, our film review section Screen Gems, and our regular Writer's Room feature, where Alisa caught up with the marvelous, Christopher Barzak! Grayson Bray Morris takes us into the mind, and space craft, of Ankti Remsi and her struggle to reconcile her decisions in the past with that of the pressure of the present in The Message Between the Words. Beth Cato explores how family relationships can be devastatingly, and subtly redefined by sudden change to one member, and how their decisions impact their future in the heartbreaking An Echo in the Shell. And... the big bang 3 WAYLINES Jeremy Sim sends us to the most unique hotel in the world with some of the most unusual guests ever to stay there, and definitely the most lively and interesting hotel owners we've seen this side of Fawlty Towers, in Fleep. For our films this issue, we haveKevin Margo tells a very personal story in Grounded, exploring death through one pilot's crashlanding on a foreign planet. A fantastic visual sci-fi feast. Francesco Calabrese has crafted an intricate and touching tale of a monster, bringing realism to the true-to-life horror story, Lovely Monster. And finally... We have a beautiful animation to show you - Christopher Kezelos's The Maker. A mesmerizing fantasy that will enchant you with its music, story and creatures. We hope you enjoy the stories, the films and the interviews. If you want to send us a message, you can do so on our site, and we can also be found at Facebook and Twitter. Issue 2 will be available March 1st 2013, and will contain new fiction, new short films, our Writer's Room guest, and an interview with Minister Faust and his War and Mir series. Safe Journeys! Sincerely, D and D 4 The Big Bang Our featured author for issue 1 is Cat Rambo and her book, Near + Far, which is now available from Hydra House books, either as a print edition, or as an e-book. The book collects 12 “Near” stories and 12 “Far” stories, and part of the unique experience that is “Near + Far” is that it has been designed in a similar manner to the classic Ace Doubles of yesteryear. More on this in the interview below. Ultimately, it’s the stories that matter, and included within these pages are some of the most heart wrenching, beautiful, odd, and downright funny stories you’re likely to read in any collection in 2013. We could go on, but instead, how about we get Cat to speak about the collection herself: Ace doubles. For those readers not familiar, what were they? And why did you decide to structure your collection, Near + Far, in a similar style? Basically it’s two books bound together back to back; flip the book and you’ll find the companion volume. The formal name for it is tête-bêche, which means “head to tail.” I decided to go with that format for two reasons. One, the book started as a plan for two books, one containing near future stories and the other far future, and this seemed like a great way to combine them. Two, I read a lot of those Ace Doubles growing up and loved them. The format’s my homage to that important influence. Can you tell us a bit about the cover art, the artist, and the process of working with Hydra House Books, who published Near + Far? Two artists contributed art for the book. Both of the lovely covers were done by Sean Counley, an English artist. He did a marvelous job, producing evocative, interesting covers that each referenced a specific story. The interior art was done by a long-time friend, Mark W. Tripp. Part of the fun of arranging the book was deciding which piece would go with which story. story we found particularly compelling with its theme of social disconnect. Which story, or stories resonate with you the most, and why? Wow, that’s a tough question. I loved working with Hydra House. Publisher Tod McCoy was patient, professional, innovative, and always as interested in and passionate about the book as I was. The collection explores a wide variety of themes, and the two halves segue quite neatly with “Legends of the Gone.” “Therapy Buddha” was a A CHAT WITH cat rambo 5 WAYLINES To some extent all the stories resonate for me. Having produced them, I can’t replicate that “click,” that lovely moment when a story speaks directly to a reader, for myself. Stories, though, where I feel I managed to adeptly hit the note I was striving for include “Amid the Words of War” and “The Mermaids Singing, Each to Each.” But there isn’t a single story in there that I’m not perfectly happy with, even the very odd ones like “Legends of the Gone. 6 A chat with cat rambo We were drawn to the unique qualities embodied in the character of Tikka, from “Five Ways to fall in Love on Planet Porcelain.” What character, or characters do you feel a close bond to, and why? How have the web and other social media impacted upon your own writing career? Tell us a little bit about the class you run concerning maintaining an online presence. Belinda in “Surrogates,” perhaps, and her dealings with a world in which she’s primarily part of a couple. And Ms. Liberty in “Ms. Liberty Gets a Haircut,” which is actually inspired by a novel about Ms. Liberty and her group that I wrote in grad school. I’ve been very lucky in that many of my publications have been in online magazines, which I think helps build one’s name a bit more, perhaps, than some of the print publications. I fight a constant battle with social media – while it’s useful (and fun!) for building my brand, that’s still time that could be used for writing. That’s one of the things I emphasize in my Building An Online Presence for Writers class – how to do things efficiently and get the most use out of the time one spends poking around on the web getting distracted by cat pictures. If we didn’t have Cat Rambo, the writer, what other Cat Rambo might we expect to see? I’m pretty sure it’d be either Cat Rambo the game designer or Cat Rambo the software developer. I’m a longtime gamer, and my work with Armageddon MUD was actually where I started learning how to program. Another possibility is Cat Rambo the veterinarian. As a kid, the James Herriot books made a deep impression on me and that’s all I wanted to be for a year or two. Most of my classes are taught online, using Google Hangouts, which always makes me feel so futuristic. In the round of classes that’s coming up, I’m offering the Online Presence class as well as some others: Writing F&SF Stories, a flash fiction workshop, The Art of the Book Review, Literary Techniques in Genre january 2013 Fiction, Editing 101, First Pages, and Everything You Need to Know about Electronic Publishing (which I’m co-teaching with Tod McCoy, who knows much more about it than I.) Who were a few writers who were formative influences for you, or ones that you hold with great affection? I wouldn’t mind going back in time to hang out with some of my favorite writers: Joanna Russ, Theodore Sturgeon, Alice Sheldon, Fritz Leiber, and Thomas Burnett Swann all come to mind. and “Grandmother,” which appeared as an Escape Pod original. What are you working on at the moment, and where can we find more recent work of yours? Publications coming up in 2013 include a couple of Daily Science Fiction appearances, a story I co-wrote with Ben Burgis in GigaNotoSaurus as well as Podcastle, and anthologies, including Athena Andreadis’ The Other Half of the Sky (space opera), Bryan Thomas Schmidt’s Beyond the Sun (SF), and Airships and Automatons, edited by Charles P. Zaglanis (steampunk). I am finishing up what I hope is the final! rewrite of the fantasy novel I’ve been working on for nigh a decade. Recent publications include a novella for the Fathomless Abyss series Cat Rambo has edited anthologies as well as critically-acclaimed Fantasy Magazine. Her work with Fantasy Magazine earned her a nomination for a World Fantasy Award in 2012. She teaches at Bellevue College as well as runs a highly successful series of online classes. She has worked as a programmer-writer for Microsoft and a Tarot card reader, professions which, she claims, both involve a certain combination of technical knowledge and willingness to go with the flow. John Barth described Cat Rambo’s writings as “works of urban mythopoeia.” Among the places in which her stories have appeared are ASIMOV’S, WEIRD TALES, CLARKESWORLD, and STRANGE HORIZONS, and her work has consistently garnered mentions and appearances in year’s best of anthologies. Cat Rambo maintains a web site here- http://www.kittywumpus.net Her online classes can be found herehttp://www.kittywumpus.net/blog/upcoming-online-classes/ A CHAT WITH cat rambo 7 Christopher Barzak is the author of the Crawford Fantasy Award winning novel, One for Sorrow. His second book, The Love We Share Without Knowing, was a finalist for the Nebula and Tiptree Awards. His short fiction has appeared in Asimov’s Science Fiction, Realms of Fantasy, Strange Horizons, The Year’s Best Fantasy and Horror, The Mammoth Book of Best New Horror, and The Year’s Best Science Fiction and Fantasy. He grew up in rural Ohio, has lived in a southern California beach town, the capital of Michigan, and has taught English in suburban and rural communities outside of Tokyo, Japan. His most recent book is Birds and Birthdays, a collection of surrealist fantasy stories. Forthcoming is Before and Afterlives, a collection of supernatural fantasies. Currently he teaches fiction writing in the Northeast Ohio MFA program at Youngstown State University. Find out more at: http://christopherbarzak.com/ FAVORITE AND LEAST FAVORITE THING ABOUT YOUR WRITING SPACE? My favorite thing about my writing space is the artwork that friends and family have made for me, based on some of my novels and stories, that surrounds me there. I'm lucky to be friends with some amazing local artists who are sometimes inspired to make visual variations of things I've written, and I'm lucky enough to have been gifted with some of that artwork. They surround me like talismans, good spirits, and that helps me as I work on writing whatever I'm currently preoccupied with. My least favorite thing is the very old carpet, which really needs taken up, which I'm doing this coming summer, taking the floors back to wood. I look forward to buying a nice rug to lay under my desk. PROCESS PORN, PLEASE. WHAT IS YOUR TYPICAL WRITING DAY? Process porn is difficult for me, mainly because I don't have what I think of as typical writing days. I'm not the sort of writer who writes every day, which is the typical thing you hear you're supposed to do in all of those books about writing and how to be a writer. Granted, I have gone through many periods of my life when I have written every day, sometimes all day and all night long, and I have even written on days when I've been struck down by illness (when I lived in Japan and was recovering from the mumps, for instance), but in essence, I need to be compelled 8 The Writers Room to write. A vision or a voice has to snag on my imagination, my spirit, and drag me to the table to lay it down in words. If that's not there, I'm not interested. There were periods in my life when I was younger that I didn't feel compelled to write, but I thought I should be trying to write anyway, because of all those voices from writing teachers or authors of how-to writing books saying you're supposed to. It doesn't work that way for me, that write-everyday wisdom. Whenever I try to force myself to write without that force tugging at me for some mysterious reason, I tend to write things that I'm annoyed with or frustrated by or even things that just plain bore me. After a while, I gave myself permission not to write when I don't feel like I have a story to tell. It was very freeing to do that, because by giving myself permission to not write, I opened myself up january 2013 to new stories, to new experiences. When I'm not writing something, I'm able to watch new movies, to read new books, to go for long walks in the woods or to even just sit around with my thoughts flowing in whatever direction they want to go in. When I snag on a vision or a voice, though, I can't do much else but listen to it, to write it down, until I've brought it to completion, and all of those other things go by the wayside. When I'm compelled to write, I may write a couple of pages a day, at any time of day, or I might write five or six before I feel like I need to break from the dream and let it come back to me. There's a kind of dance or a movement between the writer and story, a mediation that occurs in the process of writing (at least for me). Writing, for me, is a little bit like trying to lure a flighty ghost to come to me. I have to make it feel welcome. I can't move too quickly, or it will disappear in my hands if I try too hard to grasp hold of it. BIGGEST THING THAT KEEPS YOU FROM WRITING WHEN YOU SHOULD BE WRITING? WHAT DO YOU WISH YOU WERE READING BUT AREN'T (BECAUSE IT DOESN'T EXIST)? I wish I was reading a novel called Albondocani, by the Danish writer, Isak Dinesen, who had apparently been working on a book of that name at the end of her (Isak Dinesen was a male pseudonym for the Baroness Karen Blixen) life. Her secretary felt the title meant something along the lines of "I'll pull myself together," which Dinesen often said was one of the mottos she lived by, and that the book would have been a kind of mosaic novel, or novelin-stories. Dinesen wrote some of the finest Gothic tales of the twentieth century. I would love to have seen this novel. SUPER POWER YOU WISH YOU HAD? I would really like to bend reality to my will, if I could, just for those times in my life when I feel powerless or unable to make my life go the way I want it. If not that, because that's pretty damned powerful, then I'd at Myself. Always myself. No excuses. If I have a story demanding to be told and I'm not doing it, it's my own fault. I can make time for it, however busy my day job teaching university has become, however many things are going on in my life in general. I can make time to write, and if I'm not writing when I have a story to tell, then it's just me being lazy, or in some cases, afraid I won't be able to make the story right, so I put it off until I feel like I can't put it off any longer. I do think that might be part of process, though, too. This waiting, sometimes, for a buildup to the point where I sit down and feel like the story's been sitting inside me for so long that I'm going to work really hard on it after such a wait to bring it into being. the writers room 9 WAYLINES least like the convenience of teleportation. I hate flying and driving, though I do like to take trains. WHAT SHOULD A READER DO AFTER READING THIS? Read one of my books or stories and let me know what you think (Birds and Birthdays). I like hearing from readers about things I've written. It's worth more than money or anything else, hearing from people who have read things I've written and have something to say about it. It's the truest and realest kind of reward for this kind of work, I think, knowing your stories are out there, becoming a part of other people's lives. 10 The Writers Room Christopher Kezelos has been making films for more than a decade. With a BVA from Sydney University in film production, he’s worked as a writer/producer/ director on ads, online videos and award winning shorts. He even has his own production company Zealous Creative. Christopher wrote and directed his first animated short in 2010, titled Zero. His latest short, The Maker, has screened at over 60 festivals and won 21 awards. Waylines features The Maker in our Janaury 2013 issue, so head on over to view the full film. We caught up with Kezelos during the busy winter season where he gave us some insightful answers about The Maker, filmmaking and the future. Enjoy! WHAT WAS THE INSPIRATION BEHIND “THE MAKER,” THE STORY BEHIND THE STORY? My friend Paul Halley is a talented music composer. I convinced him that he needed a video clip so his music could reach a larger audience and that he should bank roll it! I had also been aware of an amazing artist from Ohio, Amanda Louise Spayd. I knew her intriguing puppets would compliment Paul’s music perfectly and allow us to create a beautiful haunting world. Paul’s compositional piece Winter was so uplifting and dramatic and was used as the inspiration for the story. As the project moved forward it became clear the narrative was too compelling to be “just” a music video clip and before we knew it we had made another short film! WHAT WAS YOUR GOAL WITH THE PIECE? Our short film Zero was so well received by audiences around the world but it was the only animation we had ever done. The goal with The Maker was to complete a follow up film to ensure that we had a solid show reel for future work and to prove to ourselves we weren’t a one trick pony! WHAT SECRETS WOULD YOU LIKE TO DIVULDE ON HOW YOU WERE ABLE TO ACHIEVE SUCH GREAT ANIMATION? The Maker took six months from story conception to completion of post production. We shot it with a Canon EOS 550D (Rebel T2i / Kiss X4 Digital) and used Dragonframe Stop Motion software. The preproduction was the longest part of the schedule taking over 2 months to complete the one set and two puppets. As our film was made in Australia and christopher kezelos 11 WAYLINES our puppet maker was based in Ohio, we relied heavily on UPS and Australia Post to get us across the line! I won’t divulge the actual budget amount but will say it barely covered material costs. This means you have to be super resourceful and a lot of the R&D was completed on the fly. If you go to our YouTube channel https://www.youtube.com/user/ zealouscreative you’ll see a great behind the scenes video on how one of our boy genius animators Mark Lagana created a camera dolly out of a recycled scanner and used film stock as the driving mechanism! actually been making live action shorts for 10 years prior to our first stop motion. For me a stop motion set is exactly the same as a live action set except you have puppets instead of people and everything is much smaller. With my live action and visual arts background I was confident I could produce these amazing worlds with a low budget. CG unfortunately wasn’t an option, with that said my dream is to one day make a CG feature. HOW BIG OF A CREW DID IT TAKE TO ACHIEVE “THE MAKER?” ARE THERE ANY JUICY PRODUCTION EVEN THOUGH WE ARE FANS OF TALES YOU’D LIKE TO SHARE? STOP MOTION ANIMATION, WE WERE CURIOUS WHY “THE MAKER” There were 28 dedicated and talented people who up the crew for The Maker, all were volunteers WAS MADE AS ONE. IN A WORLD made or working for near nothing salaries. What happens OF DIGITAL, WOULDN’T GOING CG on set stays on set! I will say that towards the end of BE EASIER? production I had a bit of a meltdown when I couldn’t I have many skills; director, producer, editor, compositor, designer and chocolate connoisseur... but sadly 3D animator is not one of them! I had WHY DO YOU WANT TO TELL VISUAL STORIES? WHY DID YOU BECOME A FILM MAKER? I have always loved the world of movies and from a young boy used my dad’s VHS camcorder to make my own films. As a teenager my friends and I would make martial art videos inspired by Jean Claude Van Damme. Sadly my roundhouse kicks ain’t what they use to be! After graduating from film school though, I moved into the internet industry which had just boomed but I was always drawn back to filmmaking. 12 featured film maker animate a scene due to technical difficulties, so I rewrote the whole scene to make it easier. It’s when the male finishes making the female and shows her I love to entertain, I love to make people laugh and cry and one of the greatest rewards from making my films has been the audience response. As both our films are now online, fans from all over the world contact us daily to let us know how much my films have inspired them. WHAT HAS INFLUENCED YOU MOST AS A FILM MAKER? So many influences but particularly the DIY spirit of Robert Rodriguez, the magic of Tim Burton and the grandness of Spielberg. january 2013 WHAT ARE YOUR PLANS FOR THE FUTURE? We have so many plans! We want to make a feature stop motion animation, and would also love to make a live action feature one day. WHAT ARE YOU WORKING ON? CURRENTLY We just started a web series we called Smooshies which can be found on our YouTube channel, which is NOTHING LIKE our previous shorts… warning it’s not for the faint hearted! The Smooshies are dirty little monsters that get into mischief around the home. It’s a bit of fun in between our bigger projects. I am currently in pre production for a our next short, which is more in the vein of Zero and The Maker and should be online in February/ March 2013. People can subscribe to our YouTube channel to watch all our films, behind the scenes videos and catch all our new releases. Otherwise we continue to develop our feature film scripts. christopher kezelos 13 From the classics to the recently released, these are some of our favorite films. Find something great to watch today. All reviewed from a film maker’s perspective sci-fi 14 Screen Gems fantasy horror docs shorts january 2013 Alien encounters – there once was a time when it wasn’t so clichéd. A time when there wasn’t a series dedicated to it (X-files). A time when the idea was still intriguing. Those were the days of Close Encounters. Yet even today, Close Encounters of the Third Kind is able to evoke intrigue in a way only Spielberg can do. Made in 1977, the effects surprisingly hold up today. Most of this is a result of how it was shot (keeping the aliens silhouetted and seeing the spacecraft through their lighted beacons). The rest of what makes Close Encounters work is all Spielberg. From the frightening to the weird to the serene, Spielberg is able to layout iconic moments that will stick with you for the rest of your life. Yet while Spielberg may be the God of directors, his writing is not quite as immaculate. While the story here has some great scenes, it is the weakest part of the experience. It is able to evoke the wow factor of 2001 (which is what it feels like it is aiming for), but at the same time is not always clear what it is trying to do (until later moments) and creates a lull in the middle of the film. But all that is easy to overlook simply because there really is no film like Close Encounters -- a film that welcomes alien contact, that doesn’t fear it, that doesn’t turn it into an alien invasion, that doesn’t even have conspiracy as part of its equation. It’s a great idea and a breath of fresh air in the sci-fi film world. Even if it was made almost 40 years ago. Prometheus has beautiful visuals. It has style. It’ll keep you on the edge of your seat. It also has a story that is almost secondary. In all, a typical Ridley Scott film really. But the one sure thing about Prometheus is, it is cool. The aliens are cool. The designs are cool. The opening scene is cool. The final battle between the two aliens is cool. For Alien series fans, this is a welcome addition. Prometheus is much better than the last few installments and almost a great movie in its own right. That is thanks to Prometheus’ concept -- it takes one of the coolest moments from the original film (the scene with that mysterious looking alien in the gunnerlike seat) and creates a back story to it. And for the most part Spaihts and Lindelof make a story that lives up to that intrigue and mystery (despite the Ancient Alien aspect). Unfortunately, there are so many holes in the story that it isn’t completely satisfying. Some hugely important parts of the story aren’t explained, like -- why did David do what he did to Elizabeth? Why do Aliens look like they do? (other than finding out where they came from, it’s kind of the whole point of this film really). And with the lack of a singular enemy, I at least, felt like there wasn’t enough here. That by the end, we were just getting started. But if you have seen a Scott film, this kind of underdeveloped story is pretty normal. I can’t actually think of a film of his where the story is as clever and well done as the visuals. But that doesn’t mean this is a bad film. It will entertain, it will thrill, and it will be (for the most part) satisfying. screen gems 15 WAYLINES This is what every film maker aspires to make visually. Pictureperfect framing. Music-video slow-mo. Amazing color coordination. Imaginative settings and costumes. And these are all signature Tarsem traits, so The Fall will definitely hypnotize you with its visuals. Usually as a result, however, Tarsem’s pictures lack on story and acting. Fortunately, this time those elements are satisfying (although they still do not quite stand up to the visuals). The story of a suicidal man telling a fantastic tale of adventure to his only friend, a little girl (also in the hospital), starts off slow but builds to an emotional peak which is satisfying. The acting, however, is a little flat. The adults do a pretty good job, but its Untaru, the child star, that is a mixed bag. While she does generally a great job, and she has many cute moments, there are many moments where it is obvious she is not acting. Moments where it’s pretty clear she’s forgotten the lines, or is adlibbing. Luckily, those moments are few. Despite this negligible issue, The Fall is a movie you should see. The utterly amazing cinematography and art direction make up for any other shortfalls. You can’t get much better than this. With Miyazaki on top of his game, not a single frame of this lush, creative, magical epic goes to waste. With a new wonderfully weird twist, character or place at every turn, it is impossible not to love the magical journey Chihiro takes into a dreamlike realm in order to save her parents. I’ve been a fan of Miyazaki films for years and have been studying them for a long time (I even wrote a paper on his films back in film school). SA has all his trademark touches. In my opinion it is the pinnacle of his career, using all the techniques, themes and ideas he’s developed previously and mixing them all into this wonderful potion. Everything here has a fantastical realism that is sometimes funny, sometimes cute, sometimes creepy and always works. On top of that, there are the usual symbolic environmental themes present in all of Miyazaki’s films (e.g. the river god spewing pollution and waste, etc). And while the story might not be as accessible to an audience not familiar with Japanese culture, it is still an adventure that can be enjoyed for exactly what it is -- a brilliant fantasy. See this movie! 16 Screen Gems january 2013 It is amazing what can be done with plastic surgery nowadays. Anything is possible. And that is the underlying concept behind The Skin I Live In, a haunting tale of a doctor gone mad, and the victim of his surgical crimes. Banderas is amazing here, portraying ‘the mad scientist’ teetering on the edge of sanity to perfection. But it is the direction that really stands out. Almodovar brings a classical haunting to the film, making the concept disturbing without delving into graphic gore which would have been easy with the content (and would have cheapened this). Instead, with an almost Kubricktouch, Almodovar uses music and minimalistic juxtapositions to create an experience that is truly haunting. This one will really get under your skin. Watch it! Atrocious acting, gallons of cherry red blood, and a wildly inappropriate soundtrack -- yet Deep Red is still great. Following a string of murders surrounding him, a pianist finds himself the next target as he unravels the mystery behind the attacks – a great start for a horror story. What makes Deep Red work is the mystery that keeps you in your seat, and the outstanding camera-work that pulls you to the edge of it. While rough by today’s Hollywood standards, many of the shots are creative, evoke the intended mood/information, and are sometimes just plain cool. Next is the sound track, and well, there are a number of things to say about the soundtrack. For one, it is very interesting, and at times cool. For another, it kills many tense moments with some odd seventies rock. Lastly, it is obviously inspired by Tubular Bells (not a bad thing). However, there is one piece of music that is played twice that sounds note for note like a track from Tubular Bells (making one wonder how it got released with no lawsuits). Despite these quirks, Deep Red is a great film to watch for aspiring horror film directors. It shows how a little elbow-grease and a creative mind can make a movie great. screen gems 17 WAYLINES Everyone is familiar with cult movie classics. Often we scratch our head trying to think why they are so popular. Best Worst Movie portrays the phenomenon by documenting the revival of the film voted worst film of all time -- Troll 2. By following a genuine good human being (the star of the original film) as he watches the hype build into a frenzy, one can see how such a horrible film could come in to existence in the first place, how it could be so entertaining, and how so many have grown to love it. If you are looking for a doc that will have you feeling good and smiling, this is the film for you! For better or for worse, midnight movies have changed modern day society. Sexual ambiguity. Flesh eating zombies. Taboo humor. Anything that pushes the limits. All of these have become mainstream ideas and even, dare I say it, boring in many circles. They did all have a start, however, and most of them came from trashy little films made by the ‘rejects’ of society (it’s ironic how society is usually changed by those it shuns). Midnight Movie Madness takes a look at six of these films, bringing their histories to life by interviewing their creators and seeing how the midnight movie phenomenon started and grew. A very interesting documentary for those interested in film history. 18 Screen Gems january 2013 It’s no wonder this film was nominated for an academy award. It’s funny, it’s effective, and it will stick with you. Maybe that is because it’s a simple story – a soldier wakes up in heaven and soon realizes what the afterlife is truly like (no matter which one you end up in). And while the animation may look a little dated by today’s slick 2013 standards, it holds up remarkably well. That is because it’s done so well. And guess what, it was all done by one man – Ruairi Robinson. With his first feature currently in production, he’s one film maker to remember. For now, go find this film! Twisted. Disturbing. Memorable. These don’t even begin to describe Little Quentin. Part Ren & Stimpy, part Toy Story, LQ follows the deranged story of a detective, his bunny pal, and the evil deed he has done. The animation is done really well (in a dementedcartoony-way), the scenes are effective and funny, and the ending is memorable and twisted. That’s exactly how you make a brilliant short. It’s amazing what a single person can do with a computer nowadays. He/she can make a complete film all by themself AND make it look just as good as those made with Hollywood’s multi-million dollar muscles. R’ha is the latest viral short film made by a single film maker to do just that. Following the interrogation of an alien by a robotic inquisitor, the film grips you from the getgo. And with effective shots and some intricate designs, it’s hard to imagine this was made by a single person. But Lechowski did. And a mighty fine job he has done here visually. Story-wise, it starts off well but treads on some very clichéd territory. By the end, things seem to peter out, ending on a very soft note that at least left me thinking, “wait! It’s finished?” Nonetheless, this is an impressive first film and Lechowski is someone to keep your eye on. screen gems 19 Despite the bitter autumn chill, Jonah's kiss warmed Allison's lips and sent unaccustomed heat swirling through her belly. Gravity didn't weigh her steps as she hopped up to the front porch. He had kissed her. He had held her hand and kissed her. Allison squealed and spun in a dizzying circle. Feet away, the walls of her house shuddered. Something heavy smacked against the inner window, unseen behind the thick cover of nailed plywood. In that instant, the heat from the kiss evaporated and reality grounded her like an anvil. Grandma. Allison flung open the screen and fumbled with the key to unlock the doorknob and both deadbolts. She jumped inside. Glass squealed and crunched beneath her flats. "Shut the door!" screamed Mom. Allison kicked the door shut and slammed the locks in place. Grandma's solid weight impacted against Allison's back, sending a gush of air from her lungs. The doorknob gouged her gut. Grandma's knobby fingers inched up her arms towards her neck. The buzzing sound 20 An Echo in the shell january 2013 grew louder; the earthy, indefinable odor more potent. Then Mom was there. With a sharp squeal, Grandma released her hold. Allison slipped around just in time to catch Grandma as she slumped to the ground. Mom stood there, panting, her hair electrocution-wild. A syringe gleamed in her hand. "She took an extra long nap and was too quiet when she woke up and then I couldn't catch her." Mom blew stray hair from her lips, tears filling her eyes. "Her first Kafka rage." "So how long were you chasing her--oh." As Allison heaved Grandma onto the couch, she finally had a good look at the room. Broken glass littered the floor. Two side-tables lay broken, one leg embedded in the wall like a spear. Through the arched doorway to the dining room, she saw more overturned chairs and the light of the gaping refrigerator door. Grandma had broken things before or tried to bust out, run towards lights outside, but nothing like this. The rage. The next symptoms... no. "Oh, Grandma." Allison stroked Grandma's shorn scalp. "Looks like she has some cuts and bruises. I need to take pictures of her and the room and then I can sweep up this glass." "You should have called me," Allison said. "Like I had a chance," Mom snapped. "But no, you had to go on your little date. I hope you enjoyed it, because you aren't having another one for a long time. She always seems to respond best to you." Mom gnawed at her inner cheek as she stared at Grandma. "Mom! That's not fair!" "Life's not fair. You're sixteen, Allison. You'll have plenty of time for boys and all that nonsense later on. Go grab the digital camera for me." Glass crunched underfoot as Allison stalked towards the hall. Like Mom had any place talking to her about boys, seeing how Dad left, seeing how Mom hadn't even attempted a date since Y2K. But maybe Mom was right, too. Maybe Grandma had missed Allison. Maybe that was why she flipped out. Maybe this wasn't "the rage" doctors talked about. Maybe it was something... weird. A tantrum. That's all. She made a slight detour to shut the fridge and reset the childproof latch. The office door was open, which meant Mom must have been working when Grandma's rampage started. No surprise there. Mom tried to squeeze in freelancing whenever she could. The monitor was darkened in screensaver mode, the green light beneath blinking like a heartbeat. Allison grabbed the camera from its dock. She took pictures as she walked through the house. A new hole in the wall. She stopped in the doorway to the living room and took in an empty spot on a high bookshelf. That broken glass used to be her great-great grandmother's vase. The one that used to be Grandma's favorite. It was just a vase. beth cato 21 WAYLINES There were no curtains over the board-covered windows. A Plexiglas shield covered the TV, and that was frosted and scratched. Any shelves were bolted to the walls, cupboards secured with childproofing snaps and locks. Mom leaned against an open cabinet beside the TV, set something inside, and shut the door. A shot of whiskey, probably. As if Allison didn't know. Mom would probably finish off the bottle when Allison was in bed and bury the evidence at the bottom of the recycling bin, as usual. Grandma sat up on the couch. Her eyelids blinked as she stared dully into space. Her crudelyshorn hair lay flat against her skull, dull metal grey against pasty skin. Her shadow cast against the front door revealed the truth. Long antennae curved from her head and arced a foot in height. Two mandibles protruded from her face and worked at the air. From her shoulders, diaphanous wings clung to her back and stretched the length of her body and through the couch itself. None of that was visible to the human eye, of course. Not yet. Light revealed the strengthening curse, that Grandma's body had become the husk of a soul-stealing bug. That was the proof that Grandma suffered from Kafka Syndrome. Grandma used to be Loretta Christiansen. Retired letter carrier for the United States Postal Service. Sunday school teacher for thirty-five years. Widow of Johann Christiansen. Mother of one. Grandmother of one. Game show junkie. Really, when Allison thought of her grandma and who she truly was, her game shows were the first thing that came to mind. "Come on, you banana brain," Grandma would yell at the TV. "The answer's the Mississippi River! The Amazon isn't even on this continent." Grandma had declared that Alex Trebek was dead to her after he shaved off his mustache. Funny and old game shows were the best of all. Checkered bell bottom pants and big hair were standard issue, along with cheesy orange studio sets. Allison was crestfallen at age ten when she realized no other kids knew about Match Game 75 and Charles Nelson Reilly or the hilarity of the Whammies on Press Your Luck. Oh, how Grandma would laugh as she watched, light and feminine and free, and descend into giggles and wheezes. One day as Grandma and Allison walked the two blocks from school, Allison saw Grandma's shadow. The horns were mere nubs then, the wings like little fists from her shoulders. Allison wasn't scared. She reached for Grandma's hand and squeezed, and stood close enough so that the shadow couldn't be seen. The curse had been on Grandma and others for decades and the victims never even knew. Back in the early '70s, some group of animal rights radicals laid a sleeper curse on laboratory workers in five states. Their goal: make the workers become their own test subjects. By the time the illness manifested in shadows decades later, there was nothing magic or medical science could do. 22 An Echo in the shell january 2013 Grandma had delivered mail to all the labs within the complex. For some reason, the Asian cockroach room's curse was the one that clung to her soul. Ate it away. But Allison swore that sometimes a flash of clarity returned to Grandma's eyes. Sure, she might not be able to talk anymore, or laugh. She ate with her fingers gathered like pincers. Sometimes she hissed when surprised. And at dusk, she fixated on the lights outside, especially the ones reflecting on the lake behind the house--so they boarded up the windows. That attraction made the Asian cockroach different from other kinds. They hungered for light. They were also supposed to be really strong flyers. Allison refused to think about that final stage. It was a long ways off. But there were only some five thousand people under the curse, a few hundred with the Kafka variant. No one knew the exact timeline. Doctors said that most would die during that final physical transition, anyway. Until then, Allison had Grandma to love and care for, and that was all that mattered. The next morning, the house looked normal again. Spartan. The sharp stink of fresh paint made Allison's nose run. With the phone to her ear, Mom paced along the bay window in the dining room. "I know you're still building the Kafka wing, but this was her first big incident of the rage. Yes, I read the report-no, we aren't sending her to that lab. The whole point of that curse was to force her to be some lab animal, damn it!" She took in a deep breath. "Sorry. Sorry. She signed a living will before--uh huh. I'm sorry. Last night was just really rough and..." Oh. Mom was talking with the people at that special home for National Lab curse patients. It was down near the University of Washington. A really nice place. They were building it for compatibility with a dozen different curses-in-progress. Mom's voice slurred. Maybe the person on the phone wouldn't notice. Allison's stomach clenched in a knot. She hated mornings now. Mom trailed a hand down her face. "Yes. Yes. Thank you." She pressed a button on her phone and set it down on the table, staring at it between her fingers. "No progress?" Allison asked. Mom's lips worked for a second and she shook her head. "They can't build it any faster. Other than that, they said we can sedate her more if necessary. I just..." She looked away, blinking, her head bobbing slightly. "Hey, don't you have that biology test today?" "That was last week. But all of my homework is done. I had everything taken care of before my date, remember?" "Oh yes. Your date. That's right, it's Monday morning." Mom stared at where the calendar used to hang. Now only a few gouges from tacks marked the spot. "I'm losing my mind." beth cato 23 WAYLINES "You could drink less." Allison tried to keep her voice light. "That's none of your business." Mom made no such attempt at levity. "It is if I hear you slurring like this first thing in the morning." Mom sucked in a sharp breath, the sound so like Grandma's cockroach hiss that it sent a rush of cold along Allison's spine. "How dare you. I'm an adult. I'm in complete control of how much I drink. It helps me sleep. Last night I needed all the help I could get, after that." Allison grabbed an apple from the fridge and made a quick retreat towards the front door. She couldn't bear to even look at Mom. Grandma was still asleep on the couch, her jaw gaped open. Asleep, she looked so normal. "Hey Grandma," Allison whispered, her throat hot with tension. "I've gotta go to school. I'll miss you. Maybe this afternoon we can hang out?" Without waiting for an answer, she planted a kiss on Grandma's forehead. It was a shame the game show channel had changed their whole lineup a few months before. All their old shows were shuffled around. "Allison. She's gone. This is just a shell--" "Don't say it. I'm sick of you saying that." "Reality's going to crash down hard on you when it comes, Allison. You can't be in denial forever." "Denial? I know Grandma's sick--" "She's not sick, damn it, she's gone! Dead! That's not her on the couch, get it?" It was the whiskey, it was that stupid whiskey that made Mom all awful every morning. Allison backed up to the front door, her nails digging into flesh of the apple in her palm. She swung her backpack onto one shoulder and fled. She hit the sidewalk running fast enough that the tears tipped from her eyes and flew away without touching her cheeks. "Come on, Grandma. It's time to get ready for bed." With her hand curled beneath Grandma's armpit, Allison walked her down the hall. They staggered together, Grandma's steps small and shuffling. She fitted Grandma in fresh disposable underwear and a pink paisley nightgown that snapped up the sides. Then she guided Grandma to her room. Mattresses sat on a bare concrete floor. Scratches gouged the walls. Allison tried not to see it, tried not to compare the room to how it used to be with its dense '70s wood furniture and Currier & Ives prints on the walls. She tucked in the old woman, taking care to layer the blankets and cover her wrinkled feet. 24 An Echo in the shell january 2013 Allison laid a hand against Grandma's cheek. By Mom's account, it had been an okay day. Nothing good, nothing bad. Allison's day--well. "Jonah asked me to go out with him on Friday," Allison whispered. "I didn't say no, not straight out. I mean... I know how he'd react. He's a cool guy, really. But..." She could only say "no" so many times. Most of her old friends had moved on for that very reason, or were content with just hanging out at school, never mentioning the possibility of anything after. "It's hard sometimes, you know? But I know Mom won't let me go." Grandma's teeth bared in a grimace. If her shadow had been visible, no doubt those pincers would be working as if they could bite. But there was no shadow. Just Grandma. "Good night, Grandma. I love you." She planted a kiss on her forehead. Allison shut the door and bolted it on the outside. Mom was holed up in her office, working frantically on her work backlog. Probably would be until late. Allison disgorged her backpack's contents onto the couch and turned on the TV. She had already gotten a decent start on her homework by staying late after school--not like she was in a rush to get home for more quality time with Mom--but the terrors of algebra awaited. Out of habit, she picked up the remote and flicked it to the game show channel. "--Match Game Marathon!" boomed an overly-pleasant announcer. Allison's head jerked up. A Match Game Marathon this Friday. Twenty-four solid hours of bell-bottoms and orange-shag goodness. Grandma would love this! From the office, the chatter of computer keys continued, punctuated by dark, indecipherable mutters. Mom wouldn't agree. Mom would say it was pointless, that Grandma wasn't in there, that it was all just a waste of time. She would yell and rant and do everything she could to make sure the TV stayed off. Allison's hand clenched the remote as if she could strangle the plastic. Grandma would love this marathon. If anything could coax her out of her shell, this would be it. Mom had even said Grandma responded best to her. Mom needed to be out of the house that night. Grinning, she reached for the phone and dialed up Mom's best friend, a friend who'd already pestered Mom for months to cut loose and relax for sanity's sake. "Hey, Shayna?" she said. "Allison here. Mom's really needing a break. You think we can tag team her?" A few minutes later, she hung up. A devious plot was already underway. Shayna knew how to score tickets for some overnight bed and breakfast deal over in Leavenworth this Friday night. If Shayna had already shelled out the money, Mom would be more likely to cave in and go. It'd still take a few days to wear her down, but Allison knew it would work. On some level, Mom knew she needed a break, too. This was the excuse. Allison finished up her homework as the TV droned in the background. For the first time in ages, she hummed aloud, a smile on her lips. This Friday was going to be the awesomest night ever, beth cato 25 WAYLINES for all of them. When Allison crawled into bed, she was still smiling. An incessant buzzing sound shivered through the wall. Grandma slept one room over, her breathing like a mob of a thousand mosquitoes. Down the hallway, the door clicked open. From the living room came the soft thud of the opening liquor cabinet and the clink of glass. Mom was getting ready for bed, then. Allison stared at the blackness of the ceiling. Her happiness dwindled away as a sick knot resumed its normal place in her stomach. Mom was the one who was really gone, not Grandma. The terrible susurrus continued from next door, from Grandma. "It's just buzzing," Allison whispered, as if saying it aloud made it true. She drifted to sleep, and the buzzing droned on. "I shouldn't go." Mom clutched her suitcase handle and paced the living room. "You know what happened on Sunday—" "She's been fine all week. If it gets to be too much, I'll call 9-1-1," Allison said. "Now go. If Shayna has to shut off her car to come get you, the neighbors might call 9-1-1 before you even leave." Mom laughed, the sound abrupt and nervous. "Yeah. Riding tied up in the trunk might look suspicious." "Go." Allison held open the door and pointed to the sidewalk. Mom ducked her head like a chastised child, casting glances over her shoulder as she walked halfway along the path. "If you need me—" "I'll call. Go!" Allison bolted the door and stood there, shivering. It was going to be awful cold tonight. Through the peephole, she watched the car drive away. Mom was probably crying now, apologizing to Shayna, saying she shouldn't go. Shayna would keep driving. "Well, Grandma, this is our big night," said Allison. Grandma sat on the couch with a slack jaw. Her dead eyes stared ahead at the television. "That's right, it's TV time! We've already missed some twelve hours of the marathon. We're slacking." She powered on the television and squealed as she sat down beside Grandma. "Look at Charles Nelson Reilly in that snazzy red suit! Geez, I think I saw Brett Somer's dress on sale at the mall last week. And you said the '70s would never come back in fashion." Grandma buzzed softly. Allison leaned against her knees and giggled as she watched. "Oh, gosh. I'm surprised that comment made it past the censors then. That was awfully double- 26 An Echo in the shell january 2013 edged, even for now." Rain drummed a soft rhythm above their heads. Another episode came on, then another. "That was a cop-out answer. That could have been smarter or funnier." Allison shot a furtive glance at Grandma, in search of agreement. "Charles Nelson Reilly! Best player ever! Remember when I showed you the song Weird Al made all about him? Wasn't it awesome?" "That hair. Crazy. Did she stick her finger in a light socket or what?" Buzzing answered. Only buzzing. Two hours passed; three. Grandma's laughter wasn't there. Grandma wasn't there. Allison turned off the television. She stared at the black screen. Through the marred protective glass, she could see their reflections. Grandma's expression never changed. Grandma was really gone. The realization was quiet. Cold. Back when the diagnosis first came, Allison had tried to joke that the curse wasn't real until Grandma had wings. Now she understood. It wasn't about how Grandma looked, or even her shadow. It was about... Grandma. She stood. In the blank screen, she saw Grandma stand as well. Grandma pivoted, hunchbacked, and dove at the taped-together lamp on the end table. It crashed to the carpet, and in a blink, the room was cast into darkness. "Grandma?" No. This wasn't Grandma, not really. It wore her skin, but soon, it wouldn't even wear that. Mom had injected Grandma before she left--her regular dose with a little extra. It wasn't enough to quell the rage. There was a long, cockroach hiss and the shuffling of feet and Grandma was there, those hands scratching at Allison's neck. She sidestepped. Grandma grunted, swinging towards her. Allison retreated towards the TV. Lamp shards skittered and crunched underfoot. Pain pierced the sole of her right foot, followed by the intense warmth of blood. In scant grey light, Grandma advanced, her feet wide like a sumo wrestler. Her mouth gaped, glare reflecting from her teeth. Her gaze--empty. No hatred. No malice. Allison was just... a thing. A target. Prey? Grandma was gone. Dead. She was dead. She wasn't in that body anymore. Anger rippled through Allison and clogged her throat. Anger at the hippies and their curse, anger at Mom and her alcohol and her work, anger at doctors for doing nothing. Anger at Grandma. "You were supposed to fight this!" Allison yelled. "You're supposed to still be in... there!" beth cato 27 WAYLINES Grandma launched herself forward. Allison slipped aside, her bloodied foot tacky on the carpet, and Grandma plowed into the liquor cabinet. It rattled, glass tinkling and liquid jostling. Allison hated that cabinet. Hated it. She turned, throwing her shoulder into the cabinet. It rocked against the wall, unable to fall because of the straps securing it in place. She hugged it with both arms and yanked with all of her body weight. The cabinet pulled from the wall. Then Grandma was there, tackling her. Allison met the next wall with a grunt. The cabinet crashed into the carpet at Grandma's heels. Mom could buy more alcohol. She undoubtedly would. But there was something amazing about hearing those bottles shatter. There was just enough light to see a gush of dark fluid seep through to the floor, as if the cabinet itself bled. "You should have laughed during Match Game," Allison whispered. "You would have laughed." How long would the curse drag on? How many months, years? How long would this thing wear Grandma's skin? How long until--that Asian cockroach emerged? The wings. The antennae. The shadow come to life. And Mom--how would Mom change? What facade would she wear? Nausea punched her in the stomach. Suddenly it was all real. All too real. Grandma hissed, and Allison stepped back. Her bare feet kicked through more pieces of the lamp. Pain zinged all the way up her leg and caused her to gasp. If she made it across the room to the switch, Grandma would go for the light instead. That would distract her until... Light. Outside, the light would be on down at the dock. A light that attracted clouds of bugs. The awfulness of the thought froze her for a moment. Then the fumes of weeping liquor stung at her nostrils, and she knew what she would do. She glanced at the door to the back patio. The story poured into her head: she would say she heard that old tom cat on the porch, that she opened her door to check. That Grandma attacked her. It was close to the truth. That they had fought throughout the room and then ended up back at the door. The door that lead to the stairs and the lake and the light and the cold, rainy night. Allison staggered across the room and towards the door. Grandma's nails gouged at her neck. An earring ripped free from Allison's lobe. She worked the locks as Grandma's body dragged from her arm. The door swung free, iciness a wave over her skin. Grandma hissed, grabbing Allison's neck with both hands, and shoved. Allison's head met the hardness of the doorjamb. Stars danced in the middle of the room as she fell to her knees. The loosened snaps of Grandma's gown clacked at Allison's head level. "You're free," Allison whispered. "Go." Then, the old woman was out the door, her bare feet smacking on wet cement. Allison forced her head to turn. Rain fell in wavering sheets. Out on the nearby lake dock, a single yellow light stood as a sentinel. Grandma, hunched, was like a gray shadow in the blackness as she scurried away. The unsnapped gown trailed behind her like wings. Then she met the stairs. She tumbled, feet over head. Allison listened to the rasps of her own breaths. Grandma's head was visible again, barely. She still worked towards that brightness below, just like the Asian cockroach she was. 28 An Echo in the shell january 2013 Allison could have screamed for help. She would have, if Grandma had been somewhere within that frail shell. A slow ooze of blood coursed Allison's cheek. She lowered herself to the frigid linoleum before the door. The gallop of her heart was louder than the buzzing had ever been. She quivered as she heard a distant splash, and clenched her eyes shut. The light from the dock still burned through the blackness, and as the minutes passed and the chill sank in, the relentless rhythm of the rain soothed her like a lullaby. © 2013 Beth Cato beth cato 29 Beth Cato is an active member of the Science Fiction & Fantasy Writers of America, with stories in Flash Fiction Online, Daily Science Fiction, Stupefying Stories, and many other publications. She’s originally from Hanford, California, but now resides in Buckeye, Arizona, with her husband and son. Despite how often her husband’s co-workers beg, she will not quit writing to bake cookies all day long. Information regarding current projects can always be found at http://www. bethcato.com. Sometimes those projects do include cookies. How did you come up with “Echo in the Shell?” What stages did you go through in the process of getting the idea down? I created the story in response to a contest at Codex Writers. I was given the prompt, “the noise of bugs,” and struggled to come up with a good story. After wrestling with ideas for a few weeks, I was reading Reader’s Digest and came across a very moving article about how people cope with their parents with Alzheimer’s--and how some can’t cope. There was a reference to hollowness, and suddenly the story idea clicked for me: that void being filled with the terrible noise of bugs. In the revision process, the most difficult thing for me was deciding what Allison really wanted. It took me several drafts to hone in on the fact that the story revolves around Grandma but is really about Allison and her mom. Allison and her mother struggle with both their own feelings about Grandma, and also the way those feelings clash 30 Inside the Wayline with each other. How did you go about creating this sense of an adult/child response to what was happening to Grandma? Did you view it as pragmatism versus idealism? Not consciously, no. For me, it came down to desperate hope on Allison’s part. She and her mom exist at total extremes as they simply try to survive day to day. I based their interactions on that typical parent/ teenager dynamic, but I made Allison the slightly more healthy one-the adult of the relationship, really. Of course, in the end that delicate balance is lost in a devastating way. I should add that just because I ended the story this way, that doesn’t mean I endorse Allison’s actions. In that situation, though, there really is no right choice. “Echo in the Shell” deals with the theme of change, of having to make a decision that will affect your entire future. It also highlights the pain of families that deal with family members who have debilitating illnesses such as Alzheimers, dementia etc. What other themes interest you personally in your writing or reading? I’ve actually written a number of short stories on the theme of grandmothers and granddaughters (and realized this theme only in hindsight!), though “Echo in the Shell” is by far the most somber of the lot; my more positive published stories on the subject are “Blue Tag Sale” and “Toilet Gnomes at War.” I’ve been very close to my maternal grandmother my whole life and she’s nearing ninety, and I only get to see her once or twice a year because I live out of state. I think I’ve been writing these stories as I prepare for that inevitable, awful loss. I definitely prescribe to the attitude of Allison as she is at the beginning of the story, though, and try to ignore that whole issue of death january 2013 as I focus on happy things when I talk with my grandma. We seize every moment we have together. Why write? Surely there are so many other, far easier, things you could be doing? Certainly, there are many easier things to do. A writer’s life is filled with revisions, rejections, and trunked stories. At this point, however, writing has become something of an addiction. If I don’t write, I get increasingly agitated and unpleasant, so it’s really best for my household that I keep writing. I like being married and all. Besides, if I didn’t write, I’d have to clean house, and goodness knows I don’t want to resort to THAT. What are you working on at the moment? Where can our readers find more Beth Cato? more--and writing speculative poetry. Readers can find more of my work through my website, http:// www.bethcato.com/, and quite a bit can be read online for free. They can also feel free to drop by my blog and say hi. On Wednesdays I post recipes, and I love sweets. I may be evil in my fiction, but my cookies will steal your soul--and waistline. I’m continuing to work on short stories--at least one a month, often inside the wayline 31 All things considered, it was not the most uplifting of times for Nicholas. In fact, one might even say that Nicholas's life on sunny Pulau Ubin was the very opposite of uplifting: it was depressing. Bloody damn depressing, despite the tropical climate. Not an uplift to be seen for miles. And then he met the brindlefarbs. Nicholas hesitated by the postbox, holding the envelope in his hand. It was sealed and stamped, creased sharply where he had stuffed it in his sweaty pocket on the walk over from the hotel. On the front, scrawled in his cramped handwriting, were the words "TAN TOCK SENG GENERAL HOSPITAL ACCOUNTS RECEIVABLE DEPT." A single check languished in the envelope's interior, and written on the check was something like a compromise. It was a dollar amount slightly too large for Nicholas's comfort and slightly too small for the recipient's. A compromise. 32 Fleep january 2013 Nicholas took a deep breath. Somewhere back on the mainland, Po Po needed this money. Chemo treatments didn't grow on trees, after all. Nicholas, well, Nicholas needed it too. But was he a good grandson or was he not? The air was warm in the hours before evening, the rainforest's earthy sog combining with the sharp, boiled-crab stench of the ocean. Salty waves lapped at the ferry pier to his right. Farther out, Nicholas could see rafts and bumboats, black tires clinging to them like overworked monkeys. Times were hard for everyone, it seemed, since the great Human-Alien financial crisis of 2024. But he hadn't thought it'd be this hard. He lifted the cover of the postbox and flicked the envelope in, listening for the soft tap it made when it hit the bottom. He had to go over the numbers again with Boon, but he was fairly sure this month was going to be tight. They had the Malay couple here for the next few days, but after that, no prospects. No reservations for almost four weeks--meaning that the thousand-odd dollars that he still owed for Po Po's chemo treatments was going to remain unpaid for yet another month. The hotel business was tough this time of year. Their little two-room hotel wasn't nearly as popular as he and Boon had envisioned. His footsteps crunched on the gravel path. A pair of chickens casually ignored him, making only the most grudging of attempts to get out of his way before resuming their hunt-andpeck. He was so engrossed in his calculations that he almost didn't notice the flying saucer hovering in the air above the hotel. The saucer stretched roughly twenty meters from rim to rim, the sleek, modern black of an iPhone 16. It hung motionless over the rainforest canopy, blinking green lights marking its circumference. A thin blue line emerged from the bottom of the saucer and etched a path, ruler-straight, to the ground in front of the hotel. A shape bloomed at the bottom. Blue light bathed the world for a moment, then faded. Four aliens materialized in the clearing. One big, three small. They wobbled as they moved, their body shape definitely falling into the "eyeballs on legs" category. Two stringy legs extended from a bulbous body, where one large eye blinked pensively. As Nicholas watched, the big one took a careful step in Earth gravity while one of the little ones tumbled to the grass-flecked mud, letting out a squeak of surprise. Their skin was blue and leathery. They had no arms, hands, head, mouth, or nose. Nicholas frowned. Why would aliens want to come here? Maybe they had lost their way. On behalf of his species, he was almost embarrassed that they had ended up here. If they were looking for a luxurious vacation in sunny Singapore, they were certainly peering up the wrong part. Pulau Ubin was a dump, frankly; a place that seemed to exist solely to remind the tiny jeremy sim 33 WAYLINES nation of Singapore that there was always an island even more miniscule and insignificant. It was a place for weekend getaways, for locals to take a ferry over from the mainland, rent rusty cycles, and walk on the rocky beach. In the six months they had been in this business, he and Boon had found themselves hosting mostly bird enthusiasts, adulterous couples and offduty police officers doing what he and Boon called WALI: Walking Around Looking Important. Not real tourists. "Fleep," said the largest brindlefarb when Nicholas came closer. The three smaller farbs clustered behind it, peeping out at him like blue ducklings. "Eh," he said. "You lost is it?" It stared at him. Right. Of course--they wouldn't be used to any dialect but Hollywood. He tried again, in American. "Arr you lawst? Singaporr is that way." It stared at him. Oh well. If they didn't even understand American English, it was probably safe to assume they weren't here to chat. He turned and went through the lobby doors. The lobby, with its pale green tile and old red sofas, was hardly five-star. It had a faint Chinese medicine-y smell to it, like burnt orange mixed with cat urine. Nicholas slid onto the stool behind the counter, tossing the 'Be Right Back' sign into a drawer. The brindlefarbs had followed him inside. Nicholas looked them up and down. "Dun tell me you want to rent a room," he said. "Fleep." "Say what?" "Fleep." "Okay," he said, playing along. "We got one room available, very nice one. Platinum Suite. Seven hundred per night." The brindlefarb's eye did not widen. "Fleep." It lifted one leg and fished a credit card out of a sort of fanny pack that was strapped around its other leg. Its legs were long and flexible, jointless like spaghetti, with three stubby digits at the end. The card clattered to the counter. VISA. The name embossed on the card read 'MR KHSSYY'G MRGLGRGL.' Nicholas narrowed his eyes. "Uh. How many nights you want?" It lifted the same leg again, holding up all its digits. Then it put its foot down and lifted its other leg, showing two digits. 34 Fleep january 2013 "Five nights?" "Fleep." Nicholas picked up the credit card by its edges, his heart thumping. He'd actually blurted out seven hundred as a joke--they usually rented their rooms at thirty-five or forty bucks per night. Fifty if they looked rich, or foreign. The Malay couple in the Diamond Suite were paying thirtyfive. Seven hundred was... Suddenly, it all sunk in. Five nights at seven hundred was three thousand five hundred dollars! Three thousand alone would pay off his thousand-dollar debt to the hospital and cover Po Po's medical costs for the final four months of chemo, not to mention the rent and the hotel license fees they still owed from last month. It was too good to be true. Nicholas fingered the edges of the credit card, running his thumb over the embossed letters. Then he casually swiped the card and punched in the numbers. Five nights. Seven hundred. Add standard fifteen percent 'law'. He and Boon called it the law because that's what they said when concerned guests pointed it out on the bill. "It's the law," they said, shrugging. He stared at the total that appeared. Four thousand and twenty-five dollars exactly. His heart hammered as he tore off the receipt. The brindlefarb took the offered pen and signed it, with impressive dexterity. Nicholas heard little cash sounds going off in his brain. He felt a little bad for cheating the poor creature, but it was business as usual, wasn't it? They always charged more for rich foreigners. This one just happened to be richer and foreign-er than most. Sometimes he even suspected that foreigners enjoyed paying more for their rooms. Helped them appreciate things more. He took the receipt and pushed it through the receipt spike. After months and months of losing money, it looked like things were about to take a turn for the better. "Boon! Eh, Boon!" Nicholas walked swiftly back across the lobby, towards a door that said 'Employee Only.' He had tried to make conversation with the brindlefarbs on the way to their two-story chalet out back. Just to show them the fastest way to the beach and where to buy food; the usual things. The alien only responded with "Fleep." Fleep fleep fleep. It could probably get annoying. He leaned on the door. "Oei, Boon! You wun believe what happened." Boon sat at his little computer desk, earphones cupping his head. He had on a white singlet and shorts, his long hair half-concealing his eyes. The fan whirred overhead. "Oei," said Nicholas. "Boon." "Congratulations," said Boon to himself, in a weird accent. jeremy sim 35 WAYLINES "What?" "Congratulations." "Oei! Boon!" "Congratulations. Congratulations." "Oh my God," said Nicholas, crossing the room in three steps and plucking the headphones from his head. "Congratu-- eh!" He turned to look at Nicholas. "Wah piang eh. You scared me, Nicholas." He always pronounced it like it rhymed with 'dickless.' "What the hell are you doing?" "Huh? Just practicing what. I'm making an advert. For the hotel." "An advert?" "Ya lor. This type of advert cannot fail one. People browse to some websites, okay, and they see a bright color advert and hear 'Congratulations! You have won a free trip.' Then they click through and get our booking site lor." Nicholas stared at him. "Um. Whatever lah. But you wun believe what just happened. I just booked our empty room to a alien family. Seven hundred bloody dollars per night!" Boon jumped up from his stool and gripped Nicholas's hands like a dying sword master in a Mandarin drama. "You better not be shitting me." Nicholas laughed. "For five nights okay!" Boon danced around the room. "Yeah!! I knew my Nigeria email campaign would pay off. We're rich, Nicholas! Rich!!" Nicholas smiled. He thought of that envelope, sitting at the bottom of the postbox, and suddenly he realized: Maybe we can do it. Maybe Po Po, Boon and I can come through this in one piece. Brindlefarbs, read the Wikipedia entry. The name given to the group of sentient oculopods originating from the planet Brin, in the Forssa sector. Adult brindlefarbs range from 75-125cm in radius, and are full thermivores. Nicholas clicked through to thermivores and skimmed the article, which had a lot of long bio words in it. It said, if he was reading it correctly, brindlefarbs didn't eat meat or veggies. They ate heat. Because of that they didn't even have mouths--they spoke through tiny orifices on their knees that were only capable of a simple range of sounds. Heat eaters? Did that mean they didn't even need to provide free breakfast, then? This was 36 Fleep january 2013 getting better and better. And maybe it meant they wouldn't run the air con all day like the Malays. When Nicholas woke up the next day and went to man the counter, the three little farbs were jumping on the lobby sofa, bouncing off the old red pleather like a trio of clownless juggling pins. "Ah, morning," he said. "Where's your father? Mr--" He squinted at the name on the receipt. Khssyy'g. "Kosong? Where is Kosong?" "Farb!" said the middle farb. "Farb! Farb!" The others joined in. Their voices were high pitched, like toddlers on helium. Nicholas got out his phone and swiped his finger across the screen. He snapped a picture of the three farbs, suspended in the air in an inverted 'V'. Excitement shone from all three eyes. He smiled, and settled in his seat. It was nice to have kids playing in the lobby. It felt more lively. There was a pause in the pounding of sofa springs, and Nicholas looked up. Something seemed wrong with one of the little farbs, the one on the right. Instead of bouncing, it sat on the sofa with a dazed look. It shut its eyelid tightly, like it was about to be sick. "Oei, you okay not?" Nicholas got up from his seat. He had only taken half a step when there was a change in the air, a slight pop, and the farb opened its eye again, bright and cheery. But part of the sofa had changed. The pleather had turned almost completely white, frosted over with tiny ice crystals that glittered like snow. "Farb!" burped the farb, and resumed jumping. Nicholas frowned. Was this... breakfast? "Alamak," said Boon softly when Nicholas showed him the room. They were wearing yellow rubber gloves; Boon held a rag and a bottle of cleaning fluid in one hand. Usually they split up and cleaned one room each: Nicholas the upper floor, Boon the lower. But today was different. The room was completely iced over. The two twin beds were a glossy, cloudy white, like ice trays that had been left in the freezer too long. The rumpled piles of blankets were frozen solid, cold white vapor rising off them. Icicles hung from the ceiling fan. The bathroom slippers were suspended in neat little ice cubes. The table lamps looked more like icebergs--both of them were still on, actually, creating a neat Christmassy effect. The only thing left unfrozen in the room was the inside of the insulated ice bucket, which held 10cm of tepid water. Outside, palm trees waved. "Yep," said Nicholas. jeremy sim 37 WAYLINES Boon stared glumly at it for a good minute. "Just leave it like this? Can or not?" "Cannot lah. Run hotel must clean room one." "But... wun they be more comfortable like this?" "Doesn't matter lah. Come on. Get the hair dryer." It took the entire day. They thawed the bathroom slippers and strung them up on bamboo poles outside to dry. They broke off chunks of ice from the bed and tossed them off the balcony into the grass below. Nicholas held up a bucket while Boon ran the hair dryer on the ceiling fan and lamps. They changed the sheets, wiped the tables, mopped the floor. Finally, as the sun glowed orange over the horizon, Nicholas brought up a brand new bucket of ice cubes and placed it in the middle of the table. "Wah piang eh," said Boon, leaning on the mop. "This is harder than secondary school." "Dun complain lah." Nicholas swiped a droplet of water off the wall. Boon gathered up the buckets and rags. Nicholas hadn't seen Boon look so discouraged since National Service, where their commanding officer had mistaken Boon's sluggishness in the mornings as an insatiable desire to do pushups. "Come on lah. Let's go get satay. My treat." They walked out to the hawker center together, enjoying the warm evening air. Nicholas's hands were raw and painful from cold. A monkey rustled in a tree by the side of the path. The air around the hawker center smelled like banana leaves and barbecue, and the tin roofs overhanging the multitude of food and drink stalls made the whole place look like a kind of rusty futuristic beehive. As usual, the place was packed. Cigarette smoke wafted around them, mixing with the aroma of smoky meat. "You know ah, Nicholas," said Boon suddenly, as they scouted for an open table. "I know we need three thousand of the brindlefarb money for your Po Po's payments, but if we still have a bit left over afterwards, like five hundred or so, maybe..." Nicholas slid into a seat, swiped clean by an auntie's damp cloth moments before. "Maybe what?" For a moment, Boon looked almost wistful. "Aiyah. Nevermind lah. I was thinking we should take a vacation ourselves. To Bali or somewhere else nice. Just for a few days. It would be like our stupid business plan finally became a success. But nevermind lah. Let's faster eat and go back." Nicholas smiled. "Okay." By night, the island seemed quieter. The gritty heat of daytime faded to a kind of humid darkness that pressed against the orange bustle of the hawker center from all sides. Cicadas 38 Fleep january 2013 shrieked from the bushes, their cries mixing with the clatter of plates and forks, beer glasses and laughter. Across the strait, the bright lights and tall buildings of Singapore stood like a distant, vague reminder. Boon raised his beer glass. "To the fleeps," he announced. Nicholas clinked his glass against Boon's. "To the fleeps." On the way back, they heard the shouting even before they reached the hotel. Nicholas and Boon glanced at each other, then sprinted to the door as fast as they could. The Malay couple, Mr. and Mrs. Abdul, were standing in the lobby across from the biggest brindlefarb, Kosong. Mr. Abdul and Kosong were staring daggers at each other. Mrs. Abdul and the three little farbs stood off to one side, looking anxious. One of the little farbs sported an awkward pair of flippers on its feet--a trail of wet sand traced its way in from the front door. The littlest one had a sheet of ice frozen around its waist in a ring, like a tutu. "Bloody hell man," said Mr. Abdul, who had his back to Nicholas and Boon. He was slightly overweight, with a thick moustache and short black hair that curled tightly on his head. His face shone red. "Is this why it was so bloody cold last night? My wife has cough you know. We were shivering like mad. You creatures have no conscientiousness!" "Fleep!" said the brindlefarb angrily. "Ahmad," said Mrs. Abdul in a pleading tone. She was a slender woman with a pretty face, gentle but lined. She noticed Nicholas and Boon and went over to grab her husband's arm. "Let's go. Please?" Mr. Abdul turned, noticing Nicholas and Boon. "You! You also, you bloody bastards. How can you do this with a clear conscience? My wife has cough you know!" "That's enough, Ahmad." Mrs. Abdul pulled her husband across the lobby, towards the back door. "This is ridiculous!" he announced once more, before storming out of the lobby. Drip. Drip. Drip. The ring of ice around the littest farb continued melting, the only sound in the room. "Fleep!" said Kosong angrily, glaring at Nicholas. He spun suddenly on one leg, whirling in three full circles. "Fleep!" The air grew cold. A low, moaning sound emanated from Kosong, vibrating the air and increasing in intensity until Nicholas had to cover his ears. "Fleep!" he said again, and this time two light bulbs on the ceiling shattered, showering the darkened floor with tiny ice chips. Kosong turned and marched out the back door towards his room. The three farbs traded jeremy sim 39 WAYLINES worried glances, then hurried after him. "Wah lan eh," said Boon, when they were gone. "So intense." Nicholas's face burned. He stepped over the trail of wet sand on the lobby floor and sat down on the sofa. It was wet. Boon sat down at the counter and looked at the ceiling. "Too cold. Really? First time I ever heard that here." Nicholas nodded. "They even leave their air con on all day." "I know." Boon sighed. "This not good, hor." "Not good lah." Boon sucked in his breath. "Nicholas. What if they leave? They could just pack up and go overnight. Without paying." A stomachache of a look passed over his face. "I know." Boon stood up. "Maybe I can swap rooms with the Malays tonight. Since we only got the two rooms at the bungalow, maybe they can stay in my room and I can stay in theirs. I dun mind cold." "Are you kidding? You sleep on a 5cm mattress in a tiny computer room." "How about your room?" "My room is the same size as their toilet room." "Oh." Boon sat back down and fiddled with the 'Be Right Back' sign. Nicholas felt the icy water seep through his shorts. "Eh, Nicholas. If we have to choose, I say we get rid of the Malays, right or not?" "What?" "The Malays. We can move them to another hotel. Sucks lah, but if we lose the aliens..." "I know, I know. I thought of that already." "So? We can call up Desmond Chia, see if he got any vacancy or not." He picked up the phone. "I just call to check-check first ah?" Nicholas frowned. "Wait." "Wait what wait?" 40 Fleep january 2013 "Let me think." Boon put the phone back down. "Think think think. You always want to think only." But Nicholas didn't answer. He was piecing together the beginnings of an idea. At 10:35pm that night, the Abduls heard a knock at the door. When they opened it, they found a large basket containing three hot water bottles and two extra sets of towels, blankets and pillows, overlaid with a spray of purple bougainvilleas and a handwritten note. The note said: "Please accept our sincerest apology apologies. We wish you and your wife good health and a comfortable night. Live long and prosper. Signed, Your Upstairs Neighbors." At 10:39pm, Mr. Khssyy'g Mrglgrgl opened the door to find a large basket stacked high with hot water bottles, overlaid with a note and three novelty ice cube trays, in which water would freeze in the shapes of animals, numbers, and vehicles. The note said: "We are sorry for our outburst earlier. Please accept this gift for your children. We apologize, and hope someday to be as gracious, handsome, and financially giving as you. Selamat datang. Signed, Your Downstairs Neighbors." Nicholas slept well that night. They mopped the lobby at least twice a day. They blow-dried and sponged off the sofa. For two and a half hours each day, they cleaned the brindlefarbs' room together. They boiled water to refill the hot water bottles, froze water to fill the ice buckets, washed sheets and hung them up to dry in the sun. At night, they ate satay, smoked cigarettes, and slapped at mosquitoes by the ferry pier. The 'Employee Only' room remained empty, except for one day when Nicholas followed some strange sounds and found the littlest brindlefarb locked in fierce competition with Boon's computer. "Fleep!" said the farb, glaring intensely at the monitor. "Congratulations." "FLEEP!" "Congratulations." "FLEEP!!" Nicholas shut off the computer and herded the little eyeball out of the room. jeremy sim 41 WAYLINES He went through their finances one afternoon, line by line. Boon was right. If they survived this ordeal, they would have five hundred and forty left over at the end just for them. Enough for a trip to Bali and forty dollars in the savings account. A break would be nice, thought Nicholas. For once in their lives, they could be the ones leaving messes and making unreasonable demands. They defused another disaster on the third day, when the little farbs accidentally trapped the Abduls in their room by freezing the lawn into shards of razor-sharp ice. Boon raced out to the Indian mama store, bought a $25 rug, sliced it into long pieces and laid out a red carpet for the Abduls when they emerged in a cloud of steam, sleepy-eyed and hungry for breakfast. Whenever he saw the Abduls and the brindlefarbs together, Nicholas's heart threatened to seize up. He and Boon scrambled to keep the stream of mutual gifts flowing each night--five dollars here, two ninety-nine there. A matching pair of blue-and-pink earmuffs for the Malays one night, one giant sunmonocle for Kosong on the next. The earmuffs, surprisingly, were the harder item to come by. Nicholas awoke one morning to the sound of Boon banging on his door. "Nicholas! Eh, Nicholas!" He leapt out of bed and opened the door. "What? What happen?" Boon had a slightly manic look. "We did it! They all checking out today!" Nicholas felt a slow grin spread across his face. It had been the longest five days of his life, but he had done it. They had done it. Nicholas washed his face, brushed his teeth, combed his hair and was sitting at the counter before 9am. Check-out time was 11. At 10:59, Kosong and Mr. Abdul came marching up through the back door. Nicholas put his phone away and straightened up. They did not look pleased. Mr. Abdul's face was so red it was almost purple. Kosong's gaze could have melted Superman. "Now listen here," said Mr. Abdul when he saw Nicholas. "You bloody hoaxster." He pointed an accusing finger, holding up his hotel receipt with his other hand. Kosong held up his receipt too, balancing on one leg. "How do you explain this price discrepancy?" Nicholas squeezed his eyes shut. No. No no no no. "Huh!? How? Speak, man!" 42 Fleep january 2013 He opened his mouth. "Ahh--" "And what is this ridiculous surcharge? Fifteen percent? What rubbish is this?" Nicholas swallowed. Boon had come running once he'd heard shouting--he stood at the front door, his weight resting on the door frame. His eyes reflected everything Nicholas felt. "Bloody rubbish," said Mr. Abdul. "Fleep." "You can say that again." "Fleep." In the end, there was no choice. After Mr. Abdul started dancing around, threatening to call the police and saying that there would be disastrous consequences, they gave Kosong the thirty-five dollar rate for all five nights of his stay, plus a fifteen dollar per night de-icing fee. The Adbuls agreed to pay the fifteen percent law when they heard that it was, indeed, the law. In total the brindlefarbs were refunded three thousand, seven hundred and seventy-five dollars. Mr. Abdul, Mrs. Abdul, Kosong and his three little farbs stormed off with their luggage, giving Nicholas dark looks. Room cleaning felt especially long that day. That afternoon, Nicholas and Boon sat on the beach, in the shade of an overhanging palm. To Nicholas it felt like there was an empty patch in the sky, where the brindlefarbs' flying saucer should have been. They had decided to take the rest of the day off. Nicholas scrolled through his phone absentmindedly. One browser window still showed the Wikipedia article he had been reading, about brindlefarbs. Brindlefarbs, it now read. These bloody lan cheow dirty ang mohs cheat ur money only lah!!! Nicholas choked back a laugh. The article went on for several incoherent paragraphs. No wonder Boon had seemed so self-satisfied earlier. He sighed and pulled up the picture of the three little farbs, their little blue bodies suspended in mid-air, spaghetti legs trailing out under them. They looked so happy. And after all, wasn't the hotel business all about making people happy? In the end it wasn't seven hundred a night, but he and Boon had still gotten a decent rate from them. With a little bit of saving and a few more guests this month, they'd still be able to pay the rent and the minimum on Po Po's fees. "Still worth it lah," he said, flicking his phone off. They sat for a while. Nicholas let the hot sand run through his fingers, squinting out at the fishing boats and cruise liners. jeremy sim 43 WAYLINES "Let's go back lah, hor." "Okay." Boon stood up and brushed sand off his shorts. They walked back together, not saying much. At the front door to their hotel, peering in the locked front door, was someone new. A short, slightly chubby Chinese man. "Who's that?" said Boon. "Dunno. Excuse me," Nicholas called. The Chinese man turned and looked relieved to see them. He was dressed in a Hawaiian shirt and pleated pants. "Oei. Are you two the owners of this hotel?" "Yes." "Ah, good good. Got any vacancies now or not?" "Got. Two rooms." "Ah, damn good. Is three weeks too long to rent both rooms? I'm taking my whole family on holiday until Chinese New Year. I tell you ah, I had the strangest luck this morning--an alien came into my convenience store and paid $10,000 for a bottle of Sprite!" Nicholas started to smile. "At first I thought you were closed lah--we almost went to the other hotel down the road. But my daughter says this is the best hotel on Pulau Ubin. She stayed here last time. Very hardworking, she said. Good people." A wave of happiness rose in his chest. "Ah-- we try our best lor." "Good good." The man put his hands together. "How much per room per night ah?" Nicholas looked the man up and down. He had shiny leather shoes, pressed pants and carefully combed hair. A large Rolex gleamed on his wrist. "Sixty is our usual rate," said Nicholas. © 2013 Jeremy Sim 44 Fleep Jeremy Sim was recently boxed up and mailed to Germany, where he lives with his girlfriend Celine and a cute dog named Rico. He loves video games. How did you come up with “Fleep?” What stages did you go through in the process of getting the idea down? I’m not sure myself! This was an experimental story for me in a few ways: it was my first attempt at writing humor, and the first time I’ve written Singaporean characters speaking somewhat like Singaporeans would: using ‘Singlish.’ I wrote the first version of the story at Clarion West, where we had to write a new, complete short story every week. That week, our instructor Minister Faust suggested that everyone try writing humor, and prompted me personally to write a story about cooking. So I was trying my best over the space of a weekend to mash together cooking, sci-fi, and comedy. The cooking part got lost along the way, and I guess this is what I ended up with. Nicholas and Boon are two of the funniest characters we’ve read about in some time. They mix a sense of slapstick with a significant degree of pathos we can easily empathize with. Are they based on anyone you know? How did you come to realize their characters in the story? They’re not based on anyone I know, although one of my friends is named Boon Leong and we call him Boon. He doesn’t know I stole part of his name to use, though. (Thanks/sorry Boon!) The characters themselves are the result of many revisions and a lot of good feedback. I hardly ever know what my characters are going to be like when I start writing them, so in the end I often have to tweak them a lot to fit their roles in the story. One of the themes of Fleep is that of cultural misunderstanding. What other themes interest you personally in your writing or reading? I didn’t set out to address any theme specifically, but I grew up hopping back and forth between countries, and I do think cultural misunderstandings are something that should be addressed more in our media. I just moved to Germany in August, and the culture shock is unexpectedly... shocking. We’re all people, but we see the world so differently. We should compare notes more often! Why write? Surely there are so many other, far easier, things you could be doing? Books were a huge part of my childhood. I really enjoyed growing up with them, always having new worlds and characters to ponder. I want to pay that back if I can, to write great stories that people can lose themselves in. It’s not the easiest profession, but I think it’s important. Also, you wouldn’t want me to be your doctor. Or your bus driver. inside the wayline 45 WAYLINES What are you working on at the moment? Where can our readers find more Jeremy Sim? Incredibly, two of my other Clarion West stories are also being published this year. One will appear in an anthology edited by Nisi Shawl called Bloodchildren. It’s about a middle-aged MMORPG player who finds himself unexpectedly metamorphosing into a dog. Another will be published in CICADA magazine--it’s about two brothers who live in a city besieged by flying crow demons. I don’t have the exact publication dates yet, but I’ll update on my website (www. jeremysim.com) when I get more information. Also, I have to make my website first. 46 inside the wayline Ankti Remsi stared at the droplet marring the smooth surface of her shuttle's console. It looked like ordinary condensation. Any other cargo pilot would have wiped it with a sleeve and been done. But Ankti Remsi overthought things. She wouldn't have said that two days ago. Two days ago she'd still thought of herself as a clever pilot with a solid head on her shoulders. A pilot who'd outlived a dozen colleagues who moved too quickly, went to work without thinking, and got themselves asphyxiated or irradiated or blown to kingdom come. Two days ago she'd been right to think first and act second. But the world had shifted since then. Erwin Glastrip had married. She'd heard the news yesterday in a stopover bar on Erseti. Most of the faces in the bar were familiar: old classmates, pilots who'd come to her for help with repairs, the usual regulars she saw in every pilots' hangout across the Gorsan system. She ordered a drink at the bar and took one of the empty tables near the center, surrounding herself with camaraderie. She listened to the voices at the neighboring tables, hearing what had changed in their owners' lives. She liked hearing about their lives. Then someone at a table behind her said he'd attended Erwin Glastrip's wedding. A ball of pain grayson bray morris 47 WAYLINES punched her hard, right in the middle of her chest. The illusion of camaraderie vanished and she was outside her body, looking down at herself alone. Always alone. She knew what the people around her liked and loathed and wanted, and they didn't even see her. Their lives went on whether she was there to listen or not. She wasn't part of anything. She was invisible, a ghost walking through the world of the living. In that instant, Ankti knew she would die a lonely death after a lonely life. Even worse, she knew what her older brother Berend would say. Venture it, Ankti. Easy for a natural conversationalist like him. Impossible for her. The droplet on her console had grown since she first noticed it. Soon it might compromise console functionality. She could afford to lose nav for a few hours, but she had to have it back online by twenty-one hundred--she was still keeping eastern Erseti time--to fire a precisely calculated subset of the shuttle's thruster array and keep herself on course for Gorsa Prime within fuel limits. Ankti released herself from her seat webbing and pushed off with the precise force to bring her to a gentle landing at the water recovery unit. No error codes, nothing in the red. Humidity was at a normal forty-six percent; the reservoir was not yet full. She closed the panel and pushed off back-first toward the console in the center of the cabin, counted to two, then reached a practiced arm behind her and pulled herself in. Her fingers toyed absently with the bracelet around her wrist as she thought. Why had the tiny half-sphere attached itself there, beside the docking controls? Why on the console at all? Nothing inside it could produce the kind of temperature differential required for condensation. The droplet couldn't be water. So what was it? Haven't you done enough thinking? Just wipe the damned thing off and move on. She sat there, her arm tensed but unmoving, nauseated by the thought of taking action before she knew what she was dealing with. The mystery dot was small, and it wasn't going anywhere; she still had time to think things through. But that’s exactly what you thought about Erwin Glastrip. Berend repeatedly surfaced in her thoughts as she methodically checked every system. She saw her brother’s smile as he pulled his gangly teenage frame into the jungle gym to whisper in her ear. Venture it. Her six-year-old self had only watched the laughing children whirl in their circle game. Ankti remembered the need to decipher their rules that had kept her fingers tight around the cool metal of the blue and red bars. 48 the message between the words january 2013 Will they like me? She had asked Berend a variant of this question a thousand times, and every time her brother had cupped her cheek or kissed her forehead and said, There's only one way to find out. Venture it. But she had been terrified to say the wrong thing, and there had been plenty of time, then. An older Berend, pulling cinnamon buns from the ovens at their parents' bakery, called out to her as the door chimes rang in the boy from two flats above. Venture it. She had never even smiled at the boy. During his daily visit she busied herself with the lemon cakes and apple tarts in the display case, safely invisible as her mother took the boy's order. There was time enough to figure out the right thing to say. He would be back tomorrow. She had never discovered the words to use with that boy because there were none to find. He was not her future, as the children on the playground had not been. Then she went to the academy on Rixon, where Erwin Glastrip called on her to answer a question, and a galaxy of words welled up and flowed into the classroom between them. They spent hours in his office talking about fuel systems and thruster efficiency, their words weaving around each other and sometimes coinciding, both of them struck by the beauty of a new insight. But away from the science, Ankti could find no words for him. No; she found a thousand words, but none of them cut true. She could afford no layer of debris to cloud her meaning, so she did not say hello when they passed in shops and cafés--she didn't even look at him. The words so crucial would not be hurried. Ankti closed the last panel in her systems check and pushed against the shuttle wall to return to the console. Her fingers hooked empty air as her palm made contact with the top of the seat. She recovered quickly, bending her hand into a claw to catch the webbing before she grazed past it, then pulled herself in more awkwardly than she'd done in years. What just happened? Ankti eased back out of the webbing and pushed herself to the wall behind her chair; it took her a fraction longer than it should have. But she might be imagining that, now; she might be thinking too hard, seeing ghosts where there were none. Slowly, to avoid imparting thrust to herself, she let go and counted to ten. She opened her eyes and saw the wall receding. She was halfway to the console and picking up speed. This startled her so badly she lost seconds of reaction time; she impacted the top of the chair with the small of her back, propelling her into a backward flip that sent her legs arcing over the console. She grabbed the seat's front webbing with both hands and jerked her legs in before she could touch the droplet; the movement spun her back over the chair. She hung there awkwardly, short of breath and disoriented and feeling a relief so primal it was almost happiness. Something had changed. Something that affected the speed with which she moved through the cabin. Just a little; just enough to put her a few centimeters farther than she'd expected to grayson bray morris 49 WAYLINES be. Her engines were off, and when she got herself strapped in, the system told her she was traveling at the same 125 thousand kilometers per hour she had been traveling since the last burn. No acceleration to explain what just happened. No malfunctioning systems. Only the growing droplet on her console. Other women in her year had fancied their young instructor; she knew of two who'd made a pass. He said no to both. In the restroom between classes, one of them decided Erwin Glastrip must not like women. No, said the other, he's maintaining professional distance. Ankti had known the truth: they had spoken before they were ready, filling the connection with junk, closing off opportunity because they were unwilling to wait. Ankti would wait. There was no rush; she had two more years at the academy, six hundred and twenty tomorrows. Time enough to find the perfect words. Ankti reached a slow hand toward the droplet. Her fingers began to tingle, and the ganatite in her bracelet grew warm. Vindicated relief flooded her belly. She would have blown herself to kingdom come if she'd tried to wipe this droplet away. Her shuttle had picked up a Kleisterman node. It wasn't unheard of. There were six recorded cases. The first was how they'd discovered the exotic matter. Forty years later, Johannes Kleisterman succeeded in using a captive infant node to send a bit of information across spacetime at speeds faster than light. Then two bits, ten bits, twenty. But outside Kleisterman’s controlled conditions, the nodes were unstable; four cargo vessels were blown to bits before engineers figured out how to reliably contain older nodes in the wild. The fifth and sixth ships survived, and despite the nodes’ relative rarity, the reduction protocol became required academy fare. Ankti had learned it in her fourth year. Again, that sense of vindication: she was probably the only of her classmates to have taken the training seriously, and now it was going to save her life. Yet she made no move toward the reductor unit. Her mind sifted instead through lectures past, old textbooks, scrawled inkboard equations. The great physicist had installed his thirdgeneration decoder at the academy, and Ankti had gone to view the tests almost every day, watching as the operator on duty parsed out the bits coming in. She had been there when the first message from the future arrived. Kleisterman had sussed it out a year later; his past self recognized it immediately. If she had an encoder, she could send a message to her past self. 50 the message between the words january 2013 The idea was born of the pain she was feeling, maudlin and without technical merit. She knew she could build an encoder; but the enc-dec pair was a matched resonance. She'd have to have phase-tuned a decoder back then and carried the matching encoder with her ever since. There was no point in thinking about how to cannibalize her ship to build one. Think of it as closure. As saying goodbye. I still have time for that. One by one, the days had passed, and then her four years at the academy on Rixon had ended. "Here," Berend said as he hugged her. "Your graduation present." It was a smoothly woven band of silver and ganatite. It fit her wrist perfectly. "It's beautiful," she said. It was also clever: somehow Berend had talked a jeweler into using ganatite, a metal known primarily for its use in Kleisterman’s decoders and shuttle node reductors. “I thought you’d like it.” Berend grinned. “Who knows, maybe you’ll start picking up messages now. Read what it says." Ankti brought the bracelet close to her face. Venture it, in tiny woven strands of Ersetian gold. She looked over at Erwin Glastrip in his formal robes, momentarily alone by the punch table. "You're graduating," Berend said, following her gaze. "What have you got to lose?" The webbing bit into Ankti and her neck ached with the effort of keeping her head aligned with her body. Several wall panels had come unlatched and were standing at attention. Before her, clamped to the half-dismembered console with padded cargo ties, lay her graduation bracelet, mangled, stuck through with a grid of shuttle entrails. One longer wire snaked into the node; a second lay pinched between insulated pliers in her hand. It had taken her longer than she'd wanted, longer than she had. Each second had led to another, each step a step closer to making it work. She'd lost track of time; then she'd deliberately ignored its passage. The node was too large to reduct now. It frightened her less than she expected. Erwin Glastrip's marriage had put her endless supply of time to the guillotine and wiped clean her window to the world. She had misunderstood, deeply, vastly, terribly. There were no pellucid syllables to wait for. The message happened between the words, and there was never a moment of silence. She had been speaking to him all the time. To everyone. And every second had screamed I don't want you. grayson bray morris 51 WAYLINES She would have reached out to someone, now she knew what waiting had cost her. But she wanted to reach out to him. She wanted to know: could he have loved her? She wanted to erase the failure that would ride her back for the rest of her life, no matter what she did. If her past self understood the bits of her hardcoded message, maybe she wouldn't be here to die. If not... well, her choice was made. The Ankti here, now, was gone either way. Holding the pliers between her teeth, she clawed her way grip by grip to the PDU access hatch. The wire sparked when she touched it to the bus. Her message was on its way. Ankti looked over at Erwin Glastrip in his formal robes, momentarily alone by the punch table. "You're graduating," Berend said, following her gaze. "What have you got to lose?" A searing pain made her cry out. "You okay?" She nodded and pulled at her new bracelet; it must have caught a hair. She lifted her arm to look. Her wrist was peppered with dots. Was she allergic to ganatite? Silver? Gold? She stared at the dots, trying to discern which metal strands they matched. Then she saw it: the dots formed two lines, one high, one low. The Kleisterman code for the word NOW. Ankti brought her arm closer and studied the bracelet intently. The fine metal strands had melted and fused at the places where her wrist was burned. This wasn’t pulled hairs or an allergic reaction; this was a message. A message sent, not through the academy decoder, but through her own bracelet. A bracelet she'd had for less than five minutes. A message from the future, then. Sent by herself to this precise moment. And the message she had sent herself was NOW. She looked at Erwin Glastrip, then at Berend, terror bright in her eyes. NOW. She pulled air deep into her lungs and held it there, feeling the staccato beat of her heart in her temples. Anything she said to him would be meaningless debris. She had to wait. The words might come on her first cargo run between Rixon and Erseti, encouraged by solitude and weightlessness. NOW. Her future self was telling her not to wait. To say the wrong words. To ignore her understanding of the world and act in a way destined to fail. 52 the message between the words january 2013 NOW. Her future self was telling her everything she understood was wrong. The air rushed out of Ankti's lungs and she reached out to touch her brother. "Ankti?" Berend frowned and put an arm on her waist. "Are you all right?" "Yes," she said. "No." Tears ran down the sides of her nose and pooled between her lips. She wiped them away. "Do you want to sit down?" She looked at Erwin Glastrip. He was no longer alone at the punch table. "No." She shook her head. "I need to leave. I need to think." Berend's hand pulled gently on her waist. "Don't you think you've done enough thinking? Venture it, Ankti. Venture it." "I need to think," she said, more loudly than she intended. Several people turned to look at her. Ankti pulled away from her brother and ran out the door. The air in the lobby was cooler, but she was beyond help. She vomited in the bathroom stall, heaving long after her stomach had emptied. The wait for words was a lie. A lie her mind had been telling her heart since childhood. She had long decided he did not want her. Because if he had, he would have reached out to her. And what if he had decided the same? What if, all her life, people had been waiting for her to reach out? Ankti rinsed her mouth and washed her face, then stared at herself in the bathroom mirror. NOW. Her future self had sent her the only word that mattered. He was still in conversation when she walked up behind him. She stopped awkwardly, unsure whether to tap him on the shoulder or clear her throat. Then he turned, and her heart flipped over. "Ankti," he said, and she heard surprise lift his voice. A hundred tiny movements played across his face, resolving into a smile she had seen many times in his office. Now she saw what it meant: he was glad to see her. He always had been. For the first time since she had met him, Ankti let herself smile back. Then she took a deep breath and spoke. “Hi. Erwin. I just… I wanted to say hello.” © 2013 Grayson Bray Morris grayson bray morris 53 Grayson Bray Morris was born and raised in eastern North Carolina. Since 2002 she has lived in the Netherlands with her husband and three children. She earned a BS in mathematics in 1989, then went on to study the technical side of computer graphics before leaving academia to program assembly on parallel digital signal processors. For the last ten years she has worked as a freelance translator. Visit her on the web at www.graysonbraymorris.com. How did you come up with the story? What stages did you go through in the process of getting the idea down? I wanted to try a ‘harder’ science fiction story for my next entry into the Writers of the Future contest, where I was having only middling luck. So I started with ‘spaceship, out in space, nuts and bolts and PHYSICS, something happens!’ and let my mind wander while I folded laundry, showered, made dinner, and so on. The first draft incorporated a lot of relativistic ideas, and drew heavily on closed timelike curves, Wheeler’s “it from bit” idea, and Everett’s ‘many universes’ interpretation of quantum mechanics. So a lot of the initial draft was me explaining all that to myself and the reader in the guise of a classroom conversation. Yawn, eh? I also wasn’t happy with the original ending, which involved the actual physical transfer of Ankti’s atoms back in time—something I don’t believe in. But the contest deadline loomed, so I sent it in (it didn’t win). Then I got feedback from other writers and redrafted it into essentially its current form. 54 Inside the wayline How did your background in computer programming prepare you for tackling the concepts in the story? How has this background impacted upon you as a writer? Well, I think my mathematics and physics background was more useful for this particular story. I still did a lot of reading and researching for the first version, but the basic concepts of relativity and so on were familiar to me, so I didn’t have to bend my brain around those first. In general, my scientific background has made me very, very wary of writing ‘hard’ science fiction. I can’t finish stories that get existing science wrong, and the science of the universe is so broad and so complex that I don’t for a moment believe I’d get it all right. Fortunately, I am much more naturally a ‘social’ sf reader and writer; nuts-andbolts stories tend to make me yawn, despite my love for science. Despite my original intentions, I wouldn’t call this story hard sf, in fact, because I don’t think meaningful communication from future to past is possible. So, in that sense, it’s a fantasy story. “The Message Between the Words” deals with the themes of regret, of choices, and the courage to make tough and timely decisions, among others. What other themes interest you personally in your writing or reading? I’m a big fan of Ursula Le Guin and Octavia Butler, both of whom write (wrote, sadly, in Butler’s case) about diversity, tolerance, and prejudice. Those subjects fascinate me. You can’t grow up in the American South in the 1960s and 70s without being indelibly branded by those january 2013 things. When I was younger I loved the “nondescript farm boy is actually heir to the throne” type of story, but as I’ve aged, I’ve become much more intrigued by the “ordinary people in extraordinary circumstances” story—such as Lilith Iyapo in Butler’s Xenogenesis trilogy, and Genly Ai in Le Guin’s Left Hand of Darkness. That said, I also have a very fond spot for Ender Wiggin. Why write? Surely there are so many other, far easier, things you could be doing? I don’t think easy has ever been one of my aspirations. Writing exhilarates me. I didn’t grow up planning to be a writer, but I have always written little stories and snippets. It was always just a side thing I did now and then, and I’d think, maybe after the kids leave home and I’m retired, I’ll see what I can make of this writing thing. After my eldest daughter died from brain cancer at 16, I reevaluated that timeline. at the end of 2013. It’s set in a very recessional America, with a protagonist who’s searching for the meaning of life amid recurring outbreaks of some strange infection. Other short stories of mine are available in anthologies, which you can find on my Amazon author pages (yes, I have two, vexingly, because not every editor has used the triple-whammy version What are you working on of my name). There’s also a story at the moment? Where you can read online for free in the Daily Science Fiction archives. can our readers find more I blog extremely sporadically Grayson Bray Morris? at midnightkisa.blogspot. com, and my author website is I’m working on my first novel, w w w . g r a y s o n b r a y m o r r i s . c o m . which is scheduled to come out inside the wayline 55