Sonozine #005 Summer 2015
Transcription
Sonozine #005 Summer 2015
SON ZINE Media composer trade magazine SUMMER 2015 | #005 Feature Exclusive interview Tutorials William T. Stromberg’s Thomas Newman: Crafting soundscapes with samples ‘Trinity And Beyond’ score Teardrops on tap Kontakt 101: Freqently Asked Questions 2015 #05 TEARDROPS ON TAP WHAT’S NEXT 04 14 Son Thomsen gives the inside story on the production of several upcoming Sonokinetic sample libraries We drop the bomb on William T. Stromberg and John Morgan’s soundtrack to ‘Trinity And Beyond’ CEO editorial 06 Thomas Newman CHAIN REACTIONS TRACK TECHNIQUES KONTAKT 101 Score review In this exclusive interview, Reuben Cornell talks to the Academy Award winning composer about the film music industry, sampling and composing 21 16 Soundscapes Reuben Cornell on creating soundscapes with samples ON THE COVER OTHER 03 Editorial 22 Colophon Thomas Newman STUCK ON YOU With Sonokinetic being a ‘boutique’ company, everyone who works here is constantly switching between different roles. This keeps life interesting, and it’s endlessly rewarding being able to choose which occupational hat to wear at any given moment. Sometimes, though, it would be nice to be able to just put on the working hat at 9am and the family hat at 5pm, leaving the former in the Top 3 stickiest tracks 18 Kontakt FAQ An ‘under the hood’ to answer some of the most general asked questions about handling samples in Kontakt by Ken Black office – maybe even for the whole weekend! I’m sure many composers feel the same, what with working from home becoming the default for more people every year, particularly in our business. And even if you are working in a separate office or studio, your work no doubt follows you home on one or more devices. On the one hand, it’s great that technology allows us to do that; on the other, I Our highly personal ranking of the greatest film and TV tunes that you just can’t get our of your head think it’s important to pace yourself and remember what it is you’re doing it all for. After every hectic release, we promise ourselves, and each other, that we’ll make sure the next one is less stressful; but when that deadline looms, all bets are off and the process enters full-on mode again. wait for it to be over so I can get some sleep-in mornings and carefree summer picnics in the park. For now, though, only one thing matters and that is that our next product is the best it can be when we release it, so I’d better take off my writing hat and get on with it. Right now, Sonokinetic is in the middle of one of those periods, and though it’s thrilling and exhilarating, I can’t Now, which particular production hat should I wear for the next part of my day? Son Thomsen WHAT’S NEXT TENSION AND RELEASE REINFORCING THE FOUNDATIONS As you might have noticed, the pace of Sonokinetic releases has slowed a bit of late, with some of the products we’ve been promising (Africa, Tutti Vox and others) having not yet landed. There are a few reasons for this, the first and foremost of which are the level of quality that we strive to reach and the increasing ambition of our ‘big’ releases. You’ve come to expect a high standard from us and we’re not prepared to settle for anything that doesn’t meet it – indeed, we plan to keep raising the bar. Also, Sonokinetic is currently experiencing some growing pains – or, rather, a metamorphosis of sorts. One thing that’s been at the forefront of our minds of late is the need for a transparent update path for all our products, and a way for customers to easily access the latest versions of the Sonokinetic software they own. To that end, we’ve been working on a user backend that will enable us to more easily provide updates for our expanding product portfolio, and make accessing those updates easier than ever for you. Speaking of updates, we have some coming soon. Free updates to Grosso and Minimal will bring them up to par with Capriccio in terms of functionality. These are major rewrites that have taken quite a chunk out of our development schedule, but they’ve proved to be very much worth the effort, making our orchestral line-up even stronger than it was already. We’ve also been working with Native Instruments on ways to port more of our products to the Kontakt Library format. The first ones to get their own Library tab will be Tutti and Da Capo (the latter will soon be seeing an extensive update, too). These Library licences will come at a small cost for existing customers, but they are, of course, entirely optional. Score writing for a new orchestral project to be recorded in Zlin in summer is also happening right now, and in the fall we’ll be recording for a product in a new part of the world that could kickstart a whole new line. In order to get all that done without anyone dying from exhaustion, we’ve streamlined our virtual production system. We expect to reap the rewards of that process with future projects and get our release schedule back to a more consistent level. For now, though, I hope you can understand that all of these ‘under the hood’ changes have inevitably slowed us down to some extent, and appreciate that it’s necessary for us to do these things now so that we can continue to provide you with quality Sonokinetic products moving forward. 2015 has been a very exciting and turbulent year for us so far, and I can’t wait to share Tutti Vox with you. It’s a truly unique and very exciting library that I think will inspire, aid and embellish many a track in the years to come. Son Thomsen CEO, Sonokinetic BV TEARDROPS ON TAP Thomas Newman is Hollywood’s go-to composer for emotive scoring using unusual sounds. Reuben Cornell caught up with him for an exclusive interview THOMAS NEWMAN IS A PROLIFIC GO-TO COMPOSER FOR EMOTIVE SCORING USING UNUSUAL SOUNDS. REUBEN CORNELL CATCHES UP WITH HIM AND ATTEMPTS TO HOLD IT TOGETHER… Welcome, Tom. What are you working on at the moment? “I’m leaving next month to start work on the next Bond movie, ‘Spectre’. Then I’m finishing up on a documentary about Malala Yousafzai, the young Pakistani Nobel Prize winner. Two very different styles of movie.” Speaking of styles, are you aware of having a specific sound? “I always start with a musical vocabulary, be it large orchestra, small ensemble or even electronics. Then I decide how much of each to use. Even with ‘traditional’ music, I try to work out how can you fool the ears with a modern choice of sounds. It’s important to figure out how not to sound anachronistic up against an image. It’s the image itself that tells us so much about what’s allowable. Oftentimes, I’ll put any number of things up against an image and judge my passive reaction, just to see what works and what doesn’t. If your mind is open, it’s relatively easy.” Would you say, then, that you start more with a palette of sounds than a melody or any specific instrumentation? “Kind of. I work things from many angles. Sometimes I sit at a piano and try and hammer out a tune. For some reason, when I’m trying to write melodies, writing at the piano seems more approachable for me, as opposed to going to a sequencer. However, when it comes to color and sounds, I’ll go to a computer and try things, put it up against an image and see what sticks. It’s a big puzzle.” You mentioned the piano, but do you have any other ‘default’ sounds or instruments that you turn to when you start writing? “Not really. I don’t approach a new project saying, ‘I’m gonna always start here’. The most fun you’ll ever have on a movie is when you begin, because anything goes. It’s not until further down the line [that] you’re stymied by the opinions of others. I try to keep a really open mind until something forces me to close it. For example, it usually closes when I hear temp music. With temp music, you already have a sense of expectation, or, at the very least, you’re being made aware of emotional and dramatic tone, which ultimately you might have to follow, whether using the same musical vocabulary or not. That can be a challenge.” IT’S ALL ABOUT managing relationships “It really began with Andrew Stanton, the director. Apparently, he wrote a lot of the script while listening to my music. I don’t think it was especially his desire to use a ‘different’ style so much as saying, ‘I like what this music does and how it makes me feel’. We’ve spoken to many composers for Sonozine and they all seem to have different relationships with temp music. Do you prefer to be given direction with it, or would you rather be left to your own devices? “That’s a complex question. I think when you begin any creative collaboration, everyone wants to be open and hear whatever you bring to the table. But it could be that there’s already predisposition. A director is looking at his movie, the composer’s not on board yet and temp music is a wonderful way to preview the style and aesthetic. The downside is that it can become limiting. “So, on the one hand you hate it because you’re being told what the movie wants to be. On the other, you appreciate that you’re at least being told something truthful about the direction that the movie’s taking. In some instances, you really have to empty your mind of what the temp track is doing if you want to travel to a different place. “That can sometimes mean days of work that’s rejected in a moment because my suggestions aren’t doing what the temp was doing. At least if you follow the temp, the director can see that you’re paying attention and not willfully doing whatever you like. “Also, if something is working, I don’t want to make it work less well! So it’s all a big risk, but that’s the price of doing business and collaborating with others. It’s all about managing relationships.” So there’s a lot of trust between director and composer? “Certainly. The movie is a huge deal for the director and the stakes are so high for everyone that this often makes for a more conservative creative environment. Sometimes you have to do what’s prescribed so that you’re given the freedom later on to do something that’s less prescribed. That takes time and energy, and it can lead to discouragement. So the challenge for a composer is suffering through all that and still remaining open, creative and eager. That’s the mark of a good director, in encouraging that process rather than putting up his hand and going, ‘Hold on – don’t do that’.” ‘Finding Nemo’ was the first animated movie you ever scored. Did Disney need any persuasion to take on your more esoteric ideas, rather than continuing with their previous ‘Disneyfied’ sound? “Beyond that, they did have to vet me. I think Pixar had a policy at the time that the composer goes in six months before the release of the movie and scores 10-12 minutes. Stanton gave me some pretty tough sequences for this and I think they wanted to see if I could handle those moment-to-moment story beats. I was less familiar with that type of scoring, so it was trial and error and a little terrifying. At the time, I said, ‘This is gonna be my first and last animated movie’, but I guess that didn’t happen. “It really rocked my way of working, too. In live action, you can preview a repetitive cue and ask a director if you’re in the right ball-park. With animation, those moments are much shorter – maybe 5-10 seconds – so you’re forced into fully fledged writing right out of the gate. It’s much higher energy.” Have you started work on the sequel, ‘Finding Dory’? “That’s coming up towards the end of the year, I think. In terms of work experience and approaching risk, my two previous Pixar films [‘Finding Nemo’ and ‘Wall-E’] have been career high points. I’m really excited to do another one.” Your writing style really suited ‘Wall-E’ – especially the first 30 minutes, which are almost like a silent movie. “Yeah, but it was still tough. It’s about looking at what the music is saying and how it’s saying it. It all comes back to the images, I suppose. You and I could watch the same images and put two completely different pieces of music up against it. “The process is pretty remarkable, but then when you get into a room with a bunch of other people, there are lots of different opinions about the direction you should take. It’s all so subjective and open to interpretation. If someone doesn’t like something there’s not much you can do to convince them otherwise.” You recently scored ‘Finding Mr Banks’, also for Disney. How did you handle establishing the synergy between your score and the ‘Mary Poppins’ songs? “That was always going to be a hurdle. When I spoke to the director, I said I really didn’t want to do an adaptation score, and he said he wasn’t interested in that either. Now, when someone says something like that, you know they believe it in the moment, but you wonder if they still will believe it later on. But he kept to his word. “Because there was a lot of emotional content common to both the characters in the movie and in ‘Mary Poppins’, the music did need a common association and feeling. For example, I mirrored the waltz of ‘Chim Chim Cheree’ in my score with a solo violin and celesta. The two pieces really felt like they could’ve been born in the same place with the same kind of vibe. “It’s like anything: you see what works and what doesn’t. That’s why I never want to drown in my own intent. I want to have intentions, but I also want to make sure that I don’t stick to them just because it took time and energy to create them. I try to listen back to my music as passively as I can. If a piece isn’t working, it shouldn’t matter that it took me six hours to create. Many times composers just want to but in fact is too technically complex when you put that score in front of a real player. I sometimes think that samples can teach you untruths about what things sound like when they’re played live.” Are you using any Sonokinetic sounds in your work? “Yeah. Some of your more exotic sample libraries have really fascinated me. I also use the sweeping stereo sound effects that you guys do, which are beautifully recorded [Tutti and Project Infinity].” What’s missing from your sample arsenal at the moment? “Sometimes I think that the sound in between a staccato/spiccato and legato string would be really useful. Where you can use the samples in faster passages like a legato, but get more emphasis note-to-note. You should get the feeling that the bow hasn’t left the string. I find that my fast string pieces somehow widen out and I can’t get the melodic emphasis I want. Something more forceful would be great.” Surely you can afford an orchestra to just play it for you. “Ha ha. That’s true, and that’s guided my use of string samples in the past. Almost all the time, my sampled sections will be replaced by live strings.” love a piece of music because it took a long time to write. You should always be open to revising it, or even throwing it out altogether!” ‘The Good German’ is another very different sounding score to your usual style. Am I right in thinking you were brought onto that project quite late? “I was. I had worked with Steven Soderbergh on ‘Erin Brockovich’. He’s courageously hands-off when it comes to post-production. It’s not for any lack of ideas, just that he really likes to let a composer bring his best to the movie. He did say to me that he really wanted a Max Steiner/Alfred Newman kind of sound.” Presumably you drew on your father, Alfred Newman’s, legacy for that? “I did to a small degree. Actually, maybe a not-so-small degree – ha ha. Even though my father died when I was pretty young, I spent enough time around scoring stages to understand what it was like to be on a podium and conduct music which is more outwardly expressive. “The opportunity to write in a more chromatic, harmonic style was also welcome. I always felt drawn to this, even though I normally have a more drone-ish, repetitive style. “It was challenging and I was a little scared by Soderbergh saying, ‘Well, we can always fall back on Max Steiner if we need to’. But he really wanted an original score and it was good fun to do it, and have a huge brass section playing wildly chromatic music.” Let’s get technical for a moment. What kind of sample libraries are you using? “I have an assistant who helps me in gathering different sample libraries. I’m a much better person when a sound is shown to me, rather than hunting for sounds myself, which I do find frustrating. Mostly, when I’m writing, I’m impatient to hear sound coming out of the speakers as quickly as I can. “Where it’s tough is when you’re using samples that imply a certain idiom of instrumental writing, which somehow the ear believes Are you using commercial libraries in your orchestral mock-ups, or do you have a Zimmer-style bespoke library at your disposal? “I use my own samples a lot and I have for decades, but they’re much more ‘garage’ sounds; smaller instruments like mandolins. If you listen to some of my early ’90s soundtracks, like ‘Flesh and Bone’, there are some cool struck and bowed bronze bowls. “The sounds I create myself are typically more intimate. I’ve never gone out and sampled anything bigger, like a brass or string section.” Before becoming a composer myself, I used to DJ a lot, and I regularly played Jakatta’s ‘American Dream’, which samples a couple of cues from your ‘American Beauty’ score. How do you feel about that track? “That was so weird. I remember picking up the CD and reading the sleeve notes, and my credit was in such tiny print. The rest of the track was just a vocal and drum beat. It’s flattering and strange all at once, I suppose – the issue of ownership and where one track stops and the other begins.” What are your thoughts on the movie soundtrack industry at the moment? “In terms of the state of the business, it’s really hard to know. I keep thinking, ‘If I stay interested, remain creative and take joy in what I do, then there’s value in that’. Where that value lies in terms of monetary worth is getting harder and harder to understand. I don’t know much about going on Twitter and having a public face, as I’m already out there. “All I can really say is: Continue to have shrewd ears; refine your thinking and be open to mistakes you might make. Ask yourself if you like the music you’ve written as much as you can and don’t settle for anything less than the best, in your opinion. My advice to composers would be just that. As I say this, it all sounds like hideous platitudes, but what can I say?” I guess it’s difficult to put yourself in the shoes of someone who’s just starting out. Finally, out of all the pieces of music you’ve ever written which stands out for you the most? “One thing you can do is find a director to work with. Steven Soderbergh would always say, ‘Find your posse’. Get together with a group who are like-minded, where you can help each other. “There was an end title that had to be written for ‘Lemony Snicket’, and we were really late in the process with so much still to be done. The director, Brad Silberling, wanted to just track a previous piece from the film. My music editor saw the problem before me, spotted the oncoming train and told me there’s no way we had enough music to track through the entire credits sequence “I think if I’ve learned anything, it’s what it is to be a collaborator. How do you make something as great as possible, considering how quirky people can be – particularly when they’re defensive about what they do and their values? How do you get beyond all of that to the truth in someone, where someone can be expressive?” What film do you wish you had scored? “Oh, wow! There was a Peter Weir film back in the ’80s called ‘The Year of Living Dangerously’. I so loved his use of music in it. “Oftentimes, that can be misleading, because you think that someone else’s taste in music that aligns with your own means you could write music for that person one day. I don’t think that’s necessarily true, but I just remember some of the music in that film being so beautiful up against the image. That’s a really whimsical answer.” “I had one little idea running through my head that evening, which I liked and developed into a new cue. I played it to Brad at 9am the next morning and he liked it too. So I got to work, leaving some areas blank, and that afternoon we recorded it at the studio. I literally had an evening and a morning to do a whole new cue, but I managed it in the end.” That’s quite a workflow! “Sometimes it works out like that. A lot of times, when you’re relieved from your obligations and the challenge is so ridiculous, it frees you up to try anything. To pull it off and actually like the music was enormously satisfying.” Thank you to Thomas Newman and his team. Reuben Cornell @reutunes MUSICAL CHAIN REACTIONS TRINITY AND BEYOND We at Sonozine have a tendency to write about music, films, TV shows and videogames that are close to our hearts. We want to show them off to you and tell you why we love them and why we’re so keen for you to check them out. And it’s no different with this issue’s film score review. We like to keep our reviews positive and not deviate into criticism or the bashing of anyone’s creations, but even if we did want to take the boot to William T. Stromberg and John Morgan’s score for 1995 documentary movie ‘Trinity And Beyond’, we simply wouldn’t be able to. It’s a remarkable piece of work, worthy of nothing but praise and commendation. Stromberg and Morgan are very intelligent composers with lots of experience in their field, including the scores for ‘Starship Troopers 2’, ‘Bugs’ and ‘Army of the Dead’. In my opinion, their ‘Trinity And Beyond’ composition stands as a masterpiece, coupled to a flawless performance by Stromberg’s favorite ensemble, The Moscow Symphony Orchestra. The MSO are an incredible group of musicians with whom Stromberg & Morgan have developed a very communicative and creative relationship, which you can really hear in the performance of the ‘Trinity’ score. Many composers use this technique, and for most it’s a key consideration when they start on a new project. Stromberg and Morgan are no exceptions, and here they’ve masterfully crafted a few very memorable leitmotifs. They’re up to the task of playing extremely complex and difficult compositions, which was clearly a requirement for this particular film. The three things I love most about the ‘T&B’ score are: 1. The leitmotif-based themes 2. The orchestration 3. The performance Leitmotif is a short, constantly recurring musical phrase associated with a particular person, place, or idea. A musical motif is defined as a short musical idea; melodic, harmonic, or rhythmic, or all three, a salient recurring figure, musical fragment or succession of notes that has some special importance in or is characteristic of a composition: the smallest structural unit possessing thematic identity. Opening track ‘The Monument Site’ sets the tone and serves as an overture, briefly pre-visiting some thematic events from later on in the film and establishing the grand aural scale of the orchestra and its symphonic choir. If you don’t get goosebumps from the Wagnerian leitmotif for the chain reactions on screen at 1:17, you’re not listening hard enough. This is followed by a beautifully composed and arranged passage that’s so colorful it reminds me of Debussy’s ‘La Mer’. ‘Newsreel’ is a kaleidoscope of musical colors thrown onto one canvas, with an occasional reference to Gershwin’s ‘An American in Paris’. The brass section is really impressive here – I love the sound of the powerful but not overdominant French horns and trombones. The song also includes a beautiful transitional phrase with another leitmotif in the brass section for the imminent nuclear arms race at that point in the film. In ‘Fat man and Little Boy’, the most striking element is the orchestral percussion. The tam tam in combination with the brass emphasizes the incredible power of the atomic bombs on screen. There’s also another leitmotif here, which strikes me as a thematic blend of Russian, Asian and western music. And the tambourine at 0:36 is so tasteful… Finally, the masterful composition and orchestration at 1:09 perfectly demonstrates the fact that Stromberg and Morgan learned from the best. That’s just three of the 26 tracks that make up the ‘Trinity And Beyond’ score covered and I’m running out of space! Given a (much) higher word count, though, I could easily keep this up for every one of them – it’s a truly sublime piece of work. If you’ve yet to see ‘Trinity And Beyond’ or hear its soundtrack, I strongly suggest you find the time to do so. It’s a hugely impressive film with an equally impressive soundtrack. You can buy it at the Screen archive website, iTunes Store or Amazon, or check it out on Spotify. Anyone into film music really can’t afford to miss it. Rob Vandenberg TRACK TECHNIQUES own. The sounds of nature, people, machinery and weather lend themselves really effectively to sound design. Once you’ve decided on your building blocks, there are lots of simple techniques you can use to transform them. My first suggestion is the classic reverse, flipping a sample using the audio editor in your DAW. This works especially well with long, evolving sounds, like the foley mentioned above. It’s also worth trying with traditional orchestral samples, such as those in Sonokinetic Vivace, where the long releases become tension builders when reversed. Reverb and delay effects can help to obscure the original source of your samples, especially if you use long wet settings and mute the dry signal entirely. Tape delay is particularly useful here, as it changes the timbre and pitch of the signal. Use EQ generously to change the defining frequencies of your sounds. A steep high- or low-pass filter setting can brighten or deaden a sound. Don’t be afraid to automate band-pass or notch filters as your sounds play back to add interest and movement. Slowing down, speeding up and timestretching will change short samples into long ones (and vice versa). CREATING SOUNDSCAPES Try messing with the timestretch/flex parameters in your DAW for a more granular effect. I must give a special mention here to the free ‘Paul’s Extreme Sound Stretch’, which timestretches the source to an absurd extent while still retaining its musicality. USING SAMPLES With a firm eye on the genre-blending soundtracks of Thomas Newman, this issue I’m taking a detour from orchestral sounds and looking at atmospheric drones, acoustic washes and other creative soundscapes. These evolving, multilayered textures are ever-present in more left-field movie scores. products from Sample Logic and various Zero-G collections, including Outer Limits, Dark Skies, Alien Skies and Critical Mass. If you’re considering buying a soundscape sample pack, make sure it includes stems of all the sounds, so you can mix and match parts from different soundscapes to create unique atmospheres of your very own. Although soundscapes are sometimes heard alone, they usually form the bedrock of a cue, over which more traditional instruments play. Here, I’m specifically looking at crafting your own soundscapes from samples that you already own. Of course, there are plenty of commercial sample libraries out there packed with prefab soundscapes if you’d rather someone else did the legwork for you, though. Among my favorites are Spectrasonics Omnisphere 2, many I tend to look at developing original soundscapes as a two-stage process. The first stage is selecting samples to process and mangle; the second stage is bringing those various elements together to create the cohesive final soundscape. Start by selecting some base samples to process into more interesting sounds. You can begin with absolutely any samples at all from your own collection or grab a portable recorder and venture out to capture your Distortion and bitcrusher effects can push mellow sounds into more aggressive territory. Of course, you can combine any (or all) of the above techniques to affect even wilder changes in your sounds. For example, try taking a short percussive sample, slowing it down, then applying a long reverb. All of the above effects are available in the stock plugins included with your DAW, but there are many third-party products that take sound sculpting to a new level. I’ve mentioned iZotope Iris 2 in previous editions of Sonozine, as it’s a great spectral filtering plugin with awesome functionality. Also notable is Zynaptiq Morph 2, which takes the attributes of one sound and applies them to another, blending the two together. Don’t be afraid to experiment, using plugins in ‘wrong’ ways. For example, running a vocal soundscape from Sonokinetic Tutti Vox through a guitar amp plugin, or orchestral sounds from Sonokinetic Tutti through a vocal processing plugin, will both yield surprising results. A quick tip: When designing soundscape elements, I like to record my main mixer output constantly as I do it. That way, every ‘mistake’ I make is captured, so I can go back and plunder them for more inspiration at a later date. To combine the separate elements of your soundscape, you’ll probably need some additional processing and EQ. Solo each element and run it through a spectrum analyzer, looking for frequency clashes between them. As a general rule, I only allow one element to dominate the sub-200Hz range, applying a low-cut filter to the others. This will usually prevent phasing issues and result in a clearer sounding bass aspect to the overall mix. Above 200Hz or so, you can mix as many elements as you like. Add interest by automating them to fade in and out. Also, make sure any looped elements have smooth loop points or crossfades. I generally route every element of my soundscape to a separate buss channel, where I can add a little bit of compression and reverb to ‘glue’ them together. Setting up channel routing in this way proves handy when you want to combine your soundscape with other instrumentation or dialogue/FX in an audio mix. For example, use EQ automation on the buss to cut the bass of your soundscape if it competes for space with instrumentation like contrabass or low brass. Likewise, a notch EQ filter can reduce the amplitude of the mid-range frequencies, enabling dialogue to be heard more clearly. The great thing about mixing soundscapes is that it’s such a creative process. Here I’ve offered some basic tips and tricks but remember, there are really no rules in music, so if it sounds good, it is good. Have fun and go crazy! Reuben Cornell @reutunes Reuben Cornell KONTAKT 101 D I V I N G U N D E R T H E H O O D Any performance engine needs a good tune up from time to time and Kontakt is no exception. Kontakt is one of the most efficient if not the most efficient sampler available today, but if you don’t do the occasional maintenance it can soon drop its performance. Every library has been developed for Kontakt on either the Mac or the PC platforms, and whilst any library will run on both platforms, by default, on installation, the library will load and perform best on the platform it was developed on. Therefore, to ensure that the library is performing at its best, you should re-save each nki (instrument) or perform a batch re-save In most modern day Kontakt libraries, the graphics that are shown on the library UI are located within an nkr type file. On the first load of a library, Kontakt creates an associated nkc file which is basically a cache file that will improve the load performance. Occasionally, the nkc file can become out of sync with the nkr file and you will see what looks like a scrambled UI in Kontakt. To resolve this issue simply delete the nkc file and then reload the library again and a new nkc file will be created. One of the regular questions we get in support is how do I add such and such a library to Kontakt, it is giving me a “no library found” error. You can only add a library to the Kontakt library pane if it has been encoded by Native Instruments for the free Kontakt Player. We specify on our Instrument product pages if the library is compatible with the free Kontakt Player or if it requires the full version of Kontakt. Those instruments that require the full version of Kontakt cannot be added to the Kontakt library pane. We hope this provided some useful background information to some of the less obvious details of Kontakt, and that it may help you resolve any issues you may encounter a little bit quicker! Ken Black When a library is indicated as being compatible with the free Kontakt player, such as our Grosso, Capriccio and Tutti Vox libraries, you get a library pane graphic in Kontakt, but you also get encoded samples that are collected into nkx type files rather than being individual wav or aif type files. You can view a Sonokinetic Kontakt Player Tutorial on YouTube here When you first load a free Kontakt player library, Kontakt will create a cache file (nkc type) for each nkx type file. This process can take some time, but once it is completed, the library then loads quickly from that point forward. We always recommend that free Kontakt player libraries are first run with Kontakt in standalone mode rather than within a DAW. Occasionally, it may appear that Kontakt has stopped responding during this first load, but it is important to be patient, and let Kontakt do its processing. If you do run into problems during this first load, exit Kontakt, reboot your computer, and Kontakt will be forced to re-generate the cache files. The Business of Music Licensing Generating Revenue through Your Music by Emmett Cooke S O N O K I N E T I C P R O K O N TA K T C O U R S E WWW.NATIVE-INSTRUMENTS.COM BML THE BRITISH MODULAR LIBRARY THEMES T H AT S T I C K L I K E S U P E R G L U E C ertain movie and TV themes, once heard, just won’t leave your mind. They keep you awake at night and have you humming all day long. Here are our three favorites… MAHNA MAHNA 3 Mahna Mahna… Merely thinking about Jim Henson’s Muppets may well be enough to lodge this brilliant song in your memory for days. No need to start up the Spotify – just hum it once, and you’re hooked. It was nabbed from a 1968 Swedish documentary – ‘Svezia, Inferno e Paradiso’ – and reinvented on the Ed Sullivan Show in 1969 by Mahna Mahna and his backup singers. GONNA FLY NOW 2 A worthy second place for this classic Philly-steps-climbing trumpet ensemble theme by Bill Conti. The whole original ‘Rocky’ soundtrack is worth a listen, in fact, being, in our opinion, one of the best sports film soundtracks of all time and setting the tone for every movie in that particular genre ever since. “Adriaaaaan!” TWISTED NERVE 1 Be warned: one listen to the Quentin Tarantino-rebooted ‘Kill Bill’ whistle, originally written by Bernhard Herrmann, is enough to have it stick in your head for a very long time indeed. Composed for 1968 Brit thriller ‘Twisted Nerve’, it not only gave Tarantino the perfect theme for Daryl Hannah’s monocular assassin, but also found a place in popular US TV series ‘American Horror Story’. BUILD YOUR ORCHESTRA W W W. S P I T F I R E A U D I O . C O M OUR TOP THREE PUBLISHER Sonokinetic BV EDITORIAL STAFF Rob Vandenberg (Managing Editor) Son Thomsen (Editor) Ronan Macdonald (Sub Editor) CONTRIBUTORS Reuben Cornell Ken Black Marie-Anne Fischer Sonokinetic BV (Art Director) Sonokinetic BV (Advertisements) SONOKINETIC OFFICE Main Office Nieuwpoortkade 2a, 1055 RX Amsterdam www.sonokinetic.net support.sonokinetic.net ADVERTISING To book advertising, contact us through http://support.sonokinetic.net SOME OTHER INFORMATION Special thanks to Thomas Newman and his team for contributing to this issue. Sonozine is produced by Sonokinetic BV This free magazine is available as a download from the Sonokinetic website and through Apple Newsstand in iOS. For editorial comments, submissions for future articles, requests for interviews and advertising, please contact Sonokinetic at support.sonokinetic.net Sonokinetic BV ©2015 Amsterdam (NL) – London (UK) www.sonozine.com SONOKINETIC NEWSLETTER SUBSCRIBE FOR FREE NEWS & UPDATES
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