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ple m Sa file Dave Arneson’s Blackmoor A Zeitgeist Games Production m ple file Executive Producer: Dustin Clingman Lead Designer: Dave Arneson Cover Artwork: Larry Elmore Blackmoor Line Developer: Christopher Reed Editing: Luke Johnson, Scott Osborne Writing and Design Team: Dave Arneson, Dustin Clingman, Jeff Quinn, Richard Pocklington, Richard Iorio II,Harley Stroh Art Direction and Cover Design: John Hood Graphic Design: Dustin Clingman Additional Writing: Ari Marmell Development: Scott Osborne, Luke Johnson, Ari Marmell Additional Development: Jim Shepard, Matthew Capstraw Cover Design: John Hood Interior Artwork: Allan Alegado, John Hood, Marcio Fiorito, John McSweeny, Steve VanZandt. Cartography: Brent Chumley, Jeff Quinn Proofreaders: Christopher Reed, Matthew Capstraw, Jim Shepard, Christina Clingman Published by Goodman Games Sa Playtesters: Corey “Bullwinkle” Frampton, Andrew Zulick, Darcy Martin, Shaun “Soup” Crandall, Brian Mellem, Kenn Englehart, Mike Bohn, Susie Quinn, Alexandra Sloan, Patrick Spisak, Shaun Rattigan, Darry Huskey, Melissa Brophy, Arthur Johnson, Kurt Bentzen, Jim Pivonka, Danielle Spehar Special Thanks to: Mary Kirchoff, Tom Buscaglia, Charles Ryan, Rich Redman, C.A. Suleiman, Greg Svenson, Stewart Larsen, Andy Smith, Will Nesbitt, Luke and Malia Weinhagen, Steve Lortz, Scott Belfry, Joseph Goodman, David Ross, Claire Vail, David Weinstein, Anthony Valterra, Peter Adkinson, Andy Hopp, Thomas Denmark, Grant Boucher, Tim Dugger, Havard Fannes, Tim Huntsman, William Wetherill, Rob Garfield, Chris Johanson, Adlon and Smaug from Mortality Radio, Rob Catto, Geoff Gander, Jacob Skytte, Gregory Pratt, D. Anthony Robinson, Arthur Johnson, Kurt Bentzen, Danielle Spehar and the fans that have kept Blackmoor alive over the years! DEDICATION This book is dedicated to the millions of roleplayers who have kept the game alive over the last thirty years by remembering to just have fun. 2 file Dave Arneson’s Blackmoor is ©2005 Zeitgeist Games, Inc. m ple Based on the original Blackmoor setting, associated character and places owned by Wizards of the Coast, Inc. Used with permission, all rights reserved ©1975 Wizards. Sa Zeitgeist Games is a trademark of Zeitgeist Games, Inc. The following is designated as Product Identity, in accordance with Section 1(e) of the Open Game License, Version 1: Arcane Warrior, Blackmoor, Skelfer, Uvae The following text is designated as Open Game Content: Spell descriptions in Chapter 3: Magic pages 83-95 Printed in U.S.A www.goodman-games.com 3 Table of Contents Introduction The Wizard’s Cabal White Magic The Spell Focus Using a Spell Focus Schools of Magic Magical Renegades Cleric Domains Arcane Warrior Spell List New Cleric Spells New Druid Spells New Sorcerer/Wizard Spells Wokan Spell List Spell Descriptions 6 Chapter 1: Characters 10 10 11 11 14 14 16 17 18 19 20 21 22 23 24 25 26 27 29 29 32 36 39 42 43 45 45 Chapter 4: The Kingdom of Blackmoor Chapter 2: Prestige Classes Existing Prestige Classes New Prestige Classes Docrae Outlook Dragon Knight Elven Elementalist Fey Lord Inquisitor Sightless Sister Spirit Warrior Spirit Guides 48 50 50 52 55 61 63 66 69 71 102 103 103 103 103 104 104 104 105 106 107 107 108 108 108 111 111 112 114 114 115 115 115 Chapter 5: The Lands Beyond The Duchy of Ten Life and Society Major Geographical Features Important Cities and Communities Elven Lands The Kingdom of the Westryn Chapter 3: Magic Skelfer’s Scientific Precision The Kingdom of Blackmoor The Regency Council Baronies in Blackmoor Life in Blackmoor City Life Education University of Blackmoor Life on the Frontier The Blackmoorian Calendar Holidays Magic in Blackmoor Sorcerer Gangs Merchants and Trade Weapons and Equipment Weapons Armor and Shields Engineering and Technology Steam Power Clockwork Major Geographical Features The Peaks of Booh Rivers in Blackmoor The Haven Peaks file ple m Sa Races of Blackmoor Character Classes Races of Blackmoor Dwarves Elves Cumasti Elves Half-Elves Westryn Elves Gnomes Halflings of Blackmoor Halflings Docrae Half-Orcs Humans High Thonians Thonians Peshwah Character Classes New Character Classes Arcane Warrior Monk of the Clan of the Fallen Star Noble Wokan New Skills New Feats Character Description Vital Statistics 74 74 75 76 77 78 78 81 82 82 83 83 85 73 4 132 132 134 135 140 140 The Lands of the Cumasti The Hak Lands of the Regent of the Mines The Realm of the Egg Valley of the Ancients 143 145 148 151 152 Thoul Thrall of Coot New Subtypes Chapter 9: Ties that Bind Adventure Background Adventure Synopsis For the Players Player Introduction Part One: Newgate Part Two: On the Road to Bramwald Encounter 1: Ambush (EL 1–4) Encounter 2: Tracks Near Bramwald Part Three: Bramwald Part Four: On the Road North Part Five: Jackport Part Six: Sewers Under Jackport Dungeon Features Conclusion Chapter 6: Religons of the North Deities of The North 154 Dwarven and Gnome Deities Elven Deities 165 162 Chapter 7: Rogues, Regents and Rascals file 169 170 172 172 174 174 175 176 178 179 180 181 181 183 m ple Random Encounter Tables Son of Flame, Son of Hak Chapter 8: Monsters of Blackmoor Afridhi Beastman Elemental (Metal and Wood) Froglin Gatorman (Broadgrin) Goblin, Ash Grazer Mephit (Steel and Wood) Wood Mephit Naliseth Naliseth Spawn Orc, Balebourne Skandaharian Spirit Animals Steppes Charger 206 207 207 209 211 213 213 214 214 216 217 218 220 223 Appendix Sa Alwyn Morland Bascom Ungulian, Baron of Glendower Bram Tagus, Baron of Bramwald Brother Richard, the Flying Monk The Egg of Coot Garamond Bolitho, Bishop of Blackmoor The Great Svenny Jallapierie King Uther Andahar, the Rectifier, Black Uther Lortz Kharnundrhum, Regent of the Mines Marfeldt the Barbarian Mello Feathertoes Menander Ithamis, Lord of the Northern Elves Peshwan na Shepro, Baron of Dragonia 203 204 205 185 186 187 192 193 194 195 196 197 197 198 199 200 201 202 5 225 228 ple m Sa file