HERE - Homebase 610
Transcription
HERE - Homebase 610
3 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY SKAT E B O A R D C H A L L ENGES F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK. FLATGROUND TRICKS GROM: 1 POINT EACH BACKSIDE SHUVIT VARIAL FLIP 360 FLIP FAKIE BACKSIDE BIGSPIN NOLLIE BACKSIDE BIGSPIN BASIC: 5 POINTS EACH FRONTSIDE 180 KICKFLIP HALF CASPER FLIP BACKSIDE BIGSPIN OLLIE LATE FRONTSIDE SHUV-IT BACKSIDE 180 HEELFLIP SWITCH HEELFLIP SWITCH POP SHUV-IT REVERT HALF-CAB HEELFLIP FAKIE FRONTSIDE 180 KICKFLIP FRONTSIDE NO-COMPLY REVERT HARD: 10 POINTS EACH BACKSIDE 360 NO-COMPLY KICKFLIP LATE SHUV-IT FRONTSIDE BIGGERSPIN TRIPLE KICKFLIP NOLLIE PRESSUE FLIP SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 4 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY FLATGROUND CONT’D: HARD 10 POINTS EACH BACKSIDE 360 KICKFLIP FRONTSIDE 180 NO-COMPLY 360 FLIP SWITCH 360 FLIP SWITCH INWARD HEELFLIP SPONZ’D: 15 POINTS EACH FAKIE FRONTSIDE CABALLARIAL KICKFLIP NOLLIE BACKSIDE 360 HEELFLIP SWITCH BACKSIDE 360 NO-COMPLY NOLLIE FRONTSIDE BIGGERSPIN KICKFLIP FRONTSIDE 360 HEELFLIP HALFCAB INWARD HEELFLIP SWITCH FRONTSIDE VARIAL HEELFLIP LATE SHUV-IT FLATGROUND HO-HO MANUAL TRICKS AL L M A N U A L T R I C K S MUST BE DONE A N OBSTA CLE 4 ’ INCHES OR HIGHER. TRICKS MUST B E O L L I E D I N T O , H E LD FOR AT LEA ST 3 SECONDS & LANDED CLEAN. NO GROM SECTION. EASY: 2 POINT EACH MANUAL BACKSIDE 180 OUT KICKFLIP NOSE MANUAL HALF-CAB MANUAL BACKSIDE SHUV-IT OUT SWITCH FRONTSIDE 180 MANUAL, BACKSIDE 180 OUT HARD: 10 POINT EACH SWITCH FRONTSIDE 180 MANUAL, FRONT SHUV-IT KICKFLIP NOSE MANUAL NOLLIE 360 SHUV-IT KICKFLIP MANUAL, KICKFLIP BACKSIDE 180 TO FAKIE NOSE MANUAL, FAKIE BACKSIDE BIGSPIN OUT OUT OUT OUT SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 5 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY MANUAL TRICKS: HARD CONT’D SWITCH HEELFLIP MANUAL MANUAL PIVOT TO FAKIE MANUAL SWITCH NOSE MANUAL, FAKIE 360 FLIP OUT BACKSIDE 180 TO SWITCH MANUAL , FRONTSIDE 180 OUT FRONTSIDE SHUV-IT TO MANUAL, FRONTSIDE 180 OUT HALF-CAB NOSE MANUAL, NOLLIE BACKSIDE BIGSPIN OUT SPONZ’D: 20 POINTS EACH MANUAL TO BACKSIDE 360 OUT FRONTSIDE 1 80 SWITCH MANUAL, SWI TCH BACKSIDE KICKFLIP OUT 360 FLIP NOSEMANUAL BACKSIDE REVERT OUT SWITCH FLIP TO SWITCH NOSE MANUAL, FAKIE FLIP OUT CABALLARIAL TO FAKIE MANUAL, COME OUT FAKIE FAKIE HEELFLIP TO FAKIE MANUAL BACKSIDE REVERT OUT FRONTSIDE FLIP TO SWITCH MANUAL SWITCH FRONTSIDE BIGSPIN OUT KICKFLIP NOSE MANUAL TO NOLLIE BACKSIDE HEELFLIP OUT KICKFLIP ONE FOOTED NOSE MANUAL TO ONE FOOTED NOLLIE BACKSIDE 360 SHUV-IT OUT. (GOOD LUCK WITH THAT) BACKSIDE 360 TO MANUAL LEDGES & FLATBARS YOU MUST GRIND OR SLIDE- STALLS GET YOU NADA. NO HEIGHT LIMIT BASIC: 5 POINTS EACH HALF-CAB BOARDSLIDE, COME OUT FAKIE CROOKED GRIND SHUV-IT OUT FAKIE 50-50, FAKIE POP OUT HALF-CAB FEEBLE FRONTSIDE 180 OUT SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 6 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY LEDGES & FLARBARS: BASIC CONT’D (5 PTS) BACKSIDE LIPSLIDE SHUV-IT OUT FRONTSIDE BOARDSLIDE 360 SHUV-IT OUT FRONTSIDE 5-0, FRONTSIDE 180 OUT NOSEBLUNT SLIDE, COME OUT REGULAR SWITCH BACKSIDE BLUNTSLIDE DARKSLIDE HARD: 10 POINTS EACH SSBSTS FRONTSIDE TAILSIDE FRONTSIDE 270 OUT FRONTSIDE NOSESLIDE BACKSIDE 270 OUT.- THE PRETZEL WAY FRONTSIDE FEEBLE GRIND FRONTSIDE 180 OUT SWITCH BACKSIDE 180 TO BACKSIDE SMITH GRIND SWITCH FRONTSIDE CRAILSLIDE NOLLIE HEELFLIP NOSESLIDE FRONTSIDE 270 SHUV-IT OUT BACKSIDE TAILSLIDE KICKFLIP OUT FAKIE FRONTSIDE HALF CAB TO FRONTSIDE 5-0 FRONTSIDE 180 OUT FRONTISDE SHUV-IT TO BACKSIDE 50-50 , BACKSIDE 180 OUT SPONZ’D: 30 POINTS EACH SWITCH KICKFLIP BACKSIDE SMITH GRIND BACKSIDE 180 OUT BACKSIDE SHUV-IT TO BACKSIDE NOSEBLUNT SLIDE CABALLARIAL KICKFLIP TO BACKSIDE TAILSLIDE SWITCH FRONTSIDE FLIP TO FRONTSIDE TAILSLIDE 270 OUT KICKFL IP FRONTSIDE NOSEGRIND NOLLIE BACKSIDE 360 OUT 360 FLIP NOSESLIDE NOLLIE 270 HEELFLIP OUT FRONTSIDE HALF-CAB FLIP TO FRONTSIDE BOARDSLIDE SHUV-IT OUT FRONTSIDE SMITH GRIND FRONTSIDE 270 KICKFLIP OUT BACKSIDE 180 KICKFLIP TO FAKIE NOSE GRIND TO F/S HALFCAB OUT BACKSIDE NOSESLIDE TO BACKSIDE TAILSLIDE, BACKSIDE FLIP OUT SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 7 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY SMALL GAP & RAIL (6-9 STAIRS) F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK. BASIC: 5 POINTS EACH OLLIE LATE SHUV-IT TUCK KNEE GRAB KICKFLIP 360 FLIP NOLLIE BACKSIDE BIGSPIN FULL CAB BACKSIDE LIPSLIDE FRONTSIDE BOARDSLIDE SHUV-IT FRONTSIDE TAILSLIDE HARD: 15 POINTS EACH NOLLIE FLIP NOLLIE INWARD HEELFLIP FAKIE FLIP HALF-CAB HEELFLIP SWITCH FRONTSIDE FLIP SWITCH 360 FLIP KICKFLIP FRONTSIDE BOARDSLIDE FRONTSIDE KICKFLIP 50-50 FRONTSIDE SMITH GRIND 180 OUT NOLLIE CROOKED GRIND BONESLESS FRONTSIDE LIPSLIDE SWITCH BOARDSLIDE SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 8 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY SMALL GAP & RAIL (6-9 STAIRS) CONT’D SPONZ’D: 25 POINTS EACH FRONTSIDE BIGSPIN HEELFLIP BACKSIDE BIGFLIP SWITCH BENNIHANNA SWITCH BACKSIDE FLIP NOLLIE BACKSIDE FLIP FAKIE HEELFLIP FRONTSIDE BIGSPIN BOARDSLIDE FRONTISDE HALF-CAB TO FRONTSIDE BOARDSLIDE KICKFLIP BACKSIDE LIPSLIDE BACKSIDE NOSEBLUNT SLIDE SWITCH FRONTSIDE SMITH GRIND SWITCH BACKSIDE 180 TO BACKSIDE SMITH GRIND BIG GAP & RAIL (10+ STAIRS) BASIC: 5 POINTS EACH OLLIE BONELESS EARLY GRAB BOARDSLIDE FRONTSIDE 180 HARD: 20 POINTS EACH BACKSIDE 180 KICKFLIP SWITCH FIRECRACKER SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 9 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY BIG GAP & RAIL (10+ STAIRS) CONT’D HARD: 20 POINTS EACH SWITCH OLLIE HALF-CAB NOLLIE BACKSIDE 180 CROOKED GRIND FRONTSIDE BOARDSLIDE TO FAKIE FRONTSIDE SMITH GRIND FRONTSIDE LIPSLIDE SPONZ’D: 25 POINTS EACH FRONTSIDE FLIP SWITCH FLIP NOLLIE FLIP SWITCH HEELFLIP SWITCH FRONTSIDE BIGSPIN 360 FLIP BACKSIDE SMITH GRIND FRONTSIDE NOSEGRIND BACKSIDE TAILSLIDE FRONTSIDE BLUNTSLIDE SWITCH FRONTSIDE BOARDSLIDE SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 10 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY TRANSITION TRICKS DO ON A RAMP 4 FT OR HIGHER. NO FRESHPARK QUARTERPIPES ALLOWED. NO POINTS FOR STALLS IF THE TRICK SAYS TO “GRIND OR SLIDE.” GROM: 2 POINTS EACH STAPLE GUN EARLY GRAB ROAST BEEF TO FAKIE FRONTSIDE DISASTER STALL FRONTSIDE 5-0 NOSE GRAB NOSE STALL REVERT BASIC: 5 POINTS EACH BACKSIDE BLUNTSLIDE BLUNT STALL TO FAKIE BACKSIDE OLLIE OVER THE COPING FRONTSIDE SWEEPER BACKSIDE TAILSLIDE TO FAKIE BACKSIDE DISASTER REVERT KICKFLIP TO FAKIE- AT LEAST FRONT TRUCKS OVER COPING SWITCH FORNTSIDE GRIND OLLIE UP TO NOSE MANUAL ON DECK AND POP BACK INOTO RAMP NO-COMPLY FRONTSIDE TAILSLIDE HARD: 10 POINTS EACH ROCK TO KICKFLIP FAKIE IN SWITCH FRONTSIDE PIVOT TO FAKIE OLLIE UP TO NOSE MANUAL ON DECK, NOLLIE FLIP INTO THE RAMP KICKFLIP BACKSIDE TAIL STALL, BACKSIDE REVERT IN ALLEY-OOP FRONTSIDE 180 TO FAKIE NOSEGRIND, BACK IN REGULR FRONTSIDE KICKFLIP TO FRONTSIDE DISASTER, NOLLIE B/S REVERT BACKSIDE BODY JAR TO FRONTSIDE REVERT IN FRONTSIDE 5-0 GRIND TO FRONTSIDE 270 IN SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 11 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY TRANSITION TRICKS: HARD CONT’D (10 PTS) KICKFLIP BLUNT STALL, KICKFLIP IN KICKFLIP BACKSIDE NOSEBLUNT STALL, IN REGULAR SPONZ’D: 20 POINTS THE CODY MAC, SWITCH 360 FLIP FAKIE WITH INTENTIONAL “YO” LEG THE RISING SUN, DO A CHRIST AIR THE SIGAFOOS, DO A HO-HO ON A RAMP- HOLD HANDSTAND FOR 30 SEC THE BEN RAYBOURN, DO AN INVERT REVERT THE GETZ. FRONTSIDE KICKFLIP MELON GRAB THE DAEWON, 360 FLIP DISASTER TO 360 FAKIE IN THE DAAA-VEEEED, BACKSIDE NOSEGRIND KICKFLIP IN THE MCGILL- DO A STRAIGHT UP 540 MCTWIST THE CAB, SO A NO GRAB CABALLARIAL OVER THE COPING THE GURZ “SUPER SWEEPER,”DO A FRONT-FOOT IMPOSSIBLE SWEEPER THE HIGHEST, LONGEST, MOSTEST & GNARLIEST 25 POINTS E ACH- E A C H J U D G E D A C C O R D I N G LY . HIGHEST STACK OF DECKS SWITCH OLLIED OVER FROM FLAT LONGEST OLLIE OVER DECKS LINED UP SIDE BY SIDE ON FLAT MOST 360 FLIPS DONE IN A ROW WITHOUT STOPPING LONGEST RAIL 50-50 GRINDED. MUST MEAUSURE RAIL ON FILM LONGEST FRONTSIDE POWERSLIDE. MUST MEASURE THE SLIDE GNARLIEST HILLBOMB- JUDGED BY LOCATION + FILMING TECHNIQUE GNARLIEST GAP KICKFLIPPED- JUDGED BY LOCATION+ FILMING TECH MOST STEPS FIRECRACKERED DOWN HIGHEST WALLRIDE ON A 90 DEGREE WALL. MUST SHOW MEASUREMENT MOST STEPS NO-COMPLIED DOWN MOST STEPS FRONTSIDE 180- NO-COMPLIED UP HIGHEST HIPPY JUMP. MUST MEASURE HEIGHT ON FILM SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 12 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY THE CONVERSE CHALLENGES TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E CHA L L E N G E G E T S A F R E E PAIR OF CO N V ER S E SH O E S . THE KENNY ANDERSEN; THE SKATER WHO OLLIES INTO AND HOLDS THE LONGEST ROLLING NOSDE MANUAL WINS THE CHALLENGE. THE JASON JESSE : DO A FRONTSIDE OLLIE WHILE WEARING BOTH A BEANIE AND TRUCKER HAT. THE HIGHEST AIR WINS THE CHALLENGE THE ELI REED : DO A SWITCH OLLIE DOWN A GAP WITH FANCY SOCKS & HIGH WATERS. THE BIGGEST SWITH OLLIE WINS THE CHALLENGE THE BACA : THE SKATER WHO DOES THE BIGGEST + GANRLIEST TAILDROP WINS THE CHA LLENGE. JUDGED ON LOCATION & FILMING TECHNIQUE THE MANDERSEN : THE SKATER WHO DOES THE MOST CREATIVE LINE WINS THE CHALLENGE. JUDGED ON TRICKS, SPOT & OVERALL CREATIVITY T H E R AY M O N D M O L I N A R : BEST OVERALL SKATE PHOTO FROM KOTV POSTED ON INSTAGRAM CHOSEN BY THE JUDGES . YOU MUST TAG: @HOMEBASE610 @ CONVERSE_SKATE AND USE THE HASHTAG #KOTV IN THE CAPTION. SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 13 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY L-R-G CHALLENGES TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E CHA L L E N G E G E T S A L - R - G P R IZ E PA C K . T H E T O M M Y “ D I E T R Y I N G ” S A N D O VA L : THE SKATER WHO TAKES THE WORST+GNARLIEST SLAM OF KOTV WINS THE CHELLENGE. DETERMINED BY THE JUDGES B I L LY ’ S B A L L S C H A L L E N G E : THE MOST CREATIVE WAY TO PUT A PING-PONG BALL IN A CUP USING A SKATEBOARD WINS THE CHALLENGE. DETERMINED BY THE JUDGES T H E T O M A S TA C H A L L E N G E : TEAM MEMBER WITH THE LONGEST HAIR MUST DO A FRONTSIDE FEEBLE WITH A BEANIE ON, THEM IMMEDIATELY STEP OFF THEIR BOARD AND GET THEIR HEAD SHAVED. LONGEST HAIR WINS THE CHALLENGE. MUST MEASURE THE HAIR THAT WAS CUT OFF S TA N C E C H A L L E N G E S TEA M G E T S 2 5 P O IN T S . S K AT E R W H O W I N S TH E CH A LLEN G E G E T S A S TA N C E S O C K S P R I Z E PA C K . MOST KICKFLIPS IN A ROW. . . IN SOCKS *M U S T S H O W SK AT E R L AND I N G A L L K I C K F L I P S T O Q U A L I F Y LONGEST BOARDSLIDE. . . IN SOCKS *FR O N T O R B ACK S IDE . M U S T M E A S U R E T H E D I S TA N C E O N F I L M . M OST BOARDS OLLIED OVER . . . IN SOCKS * BOARD S M U S T B E S TACK E D O N S I D E W I T H T R U C K S I N T E R L O C K E D SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 14 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY LOST SOUL CHALLENGES T E A M G E T S 2 5 P O IN T S . SK ATE R W H O W I N S TH E C H A L L E N G E G E T S A L OS T SO U L PR I Z E PA CK . GNARLIEST NO HANDED FRONTSIDE SWEEPER ON A 4FT OR HIGHER QUARTERPIPE LONGEST GRASS HILLBOMB BEST SLAPPY CURB LINE- 3 TRICKS MINIMUM HOMEBASE CHALLENGES T E A M G E T S 2 5 P O IN T S . SK ATE R W H O W I N S TH E C H A L L EN G E G E T S A P R IZ E PA C K FR O M HO M E B A SE . INSTAGRAM THE BEST USE OF A HOMEBASE STICKER M U S T TA G @ H O M E B A S E 6 1 0 A N D U S E T H E H A S H TA G # K O T V FACEBOOK POST THE BEST USE O F G R I P TA P E R E P P I N ’ H B MUST POST ON YOUR WALL & TAGE HOMEBASE610 IN THE PHOTO B E ST HO ME B A S E T -S H IRT DESIGN IDEA BRING IN OR E-MAIL US YOUR BEST IDEA FOR A NEW HB TEE **YES, WE WILL MAKE OUR FAVORITE T-SHIRT IDEA INTO AN ACTUAL HOMEBASE T-SHIRT SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 15 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY D.I.Y. OR DIE SUPPORT THE NORTHAMPTON DIY SKATEPARK FOR POINTS TO HELP YOU WIN KING OF THE VALLEY. THEY WORK ON THE PARK EVERY SUNDAY. . DONATE MATERIALS: DONATE A GALLON JUG OF WATER ON A SUNDAY 1 POINT EACH DONATE CINDER BLOCKS, BRICKS OR PLYWOOD ON A SUNDAY 10 POINTS EACH DONATE 2 HOURS BUILDING ON A SUNDAY 75 POINTS - PER TEAM MEMBER THAT WORKS * * YOU MUST GET MATT HUGHES ON F I L M V E R I F Y I N G Y O U R D O N ATION TO QUA LIFY FOR POINTS * * FOR DIRECTION TO THE PARK, CONTACT MATT HUGHES: [email protected]. PLEASE VOLUNTEER IF YOU CAN. SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 16 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY TEAM CHALLENGES F IL M T R I C K S A N D L A NDING CLEA RLY . TRICKS CA N BE DONE AT SKATEPARKS BUT ANY D O N E AT L E G I T I M AT E STREET SPOTS W ILL GET +2 POINTS PER TRICK. JUST FRIENDS: 5 POINTS EACH TEAM BUILDI NG EXERCI SE ENTIRE TEAM INCLUDING THE FILMER MUST DROP IN ON A QUARTER PIPE HOLDING HANDS. RAMP MUST BE 4FT OR HIGHER DOWNWARD DOG ONE SKATER MU ST SWITCH HIPPY JUMP OVER ANOTHER TEAM MATE IN THE YOGA DOWNWARD DOG POSITION. ADDITIONAL 5 PTS TO SWITCH HIPPY JUMP OVER 2 TEAM MATES IN DOWNWARD DOG. PIGGYBACKS ONE SKATE R MUST DROP IN A ON A RAMP (4FT OR HIGHER) WHILE CARRYING A TEAM MATE IN PIGGYBACK POSITION RAI L TRAI L GET 3 MORE TEAMMATES ON A RAIL AT ONCE DOING A BOARDSLIDE. MUST SHOW EVER YON E L AND ING T H E B O A R D L S I D E T O C O U N T F O R P O I N T S SO CLICHE KICKFLIP OVER A TEAM MATE. GET AN ADDITIONAL 5 PTS FOR EVERY OTHER TEAM MEMBER YOU SUCCESSFULLY KICKFLIP OVER. MUST FILM THE MAKE I T ’ S C O M P L I C AT E D : 1 5 P O I N T S E A C H THE SMACKDOWN DOWN A 3 STAIR OR BIGGER, ONE MEMBER MUST OLLIE WHILE ANOTHER SLAPS THE BOARD SO IT DOES A FLI P FOR THEM TO CATCH & LAND THE OLD OVER & UNDER BEST TRICK COMBINATION WITH ONE TEAM MEMBER DOING AN AIR OVER ANOTHER MEMBER DOING A GRIND ON A RAMP SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 17 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY TEAM CHALLENGES CONT’D: COMPLICATED (15 PTS) T H E S K AT E B O R D S Q U A R E D A N C E TWO SKATERS OF THE SAME STANCE, MUST HOLD HANDS WHILE ROLLING, DO A BACKSIDE 180 AT THE SAME DAMN TIME , LAND AND KEEP ON ROLLING. NO BIG DEAL. THE TIGHT SQUEEZE INVOVLES 3 SKATERS. ON A DOUBLED SIDED BOX/LEDGE NO MORE THAN 5 FT WIDE, 2 SKATERS MUST DO BOARD OR LIPSLIDE TRICKS ON THE SIDES WHILE THE 3RD MUST MANUAL DOWN THE MIDDLE BAD DECISIONS THINGS YOU SHOULDN’T DO TO YOURSELF OR YOUR FRIENDS BUT YOU WILL, BECAUSE YOU NEED THE POINTS. DON’T GET MAD- IT’S JUST KING OF THE VALLEY. . . . ***TEAM PRANKS ARE JUDGED ON HOW FUNNY AND GENUINE THE REACTION LOOKS. A GOOD RULE OF THUMB: THE MORE BUMMED YOUR TEAM MATE LOOKS- THE BETTER BAD: 5 POINTS EACH SHOTGUN SOMEONE MUST TRY TO SHOTGUN 3 CARBONATED BEVERAGES . . . WITHOUT BURPING. (DOES NOT NEED TO BE BEER- BUT IT CAN BE) S H O E S WA P WEAR SHOES ON THE OPPOSITE FOOT AND FILM A 3 TRICK LINE INVOLVING 2 FLIP TRICKS AND ONE LEDGE/FLATBAR TRICK. DON’T KNOCK IT TIL YOU TRY IT DO A GRIND OR SLIDE ON A FLATBAR- ON A SCOOTER. OR, DO A GAP (EQUAL TO 5 SET OR BIGGER)- ON A BMX BIKE OR, DO A BACKSIDE FLIP WITH ONLY BEARINGS(MUST ROLL AWAY) SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 18 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY BAD DECISIONS CONT’D WORSE: 15 POINTS EACH R.I.P. ROLL INTO A QUARTERPIPE/RAMP 4FT OR HIGHER, COFFIN STYLE S H O E S WA P T W O WEAR SHOES ON OPPOSITE FEET AND DO A SHUV-IT VARIATION DOWN A SET/GAP EQUAL TO 5 STEPS OR BIGGER DRUNK GOOGLES LEAN OVER, PLACE YOUR FOREHEAD ON YOUR DECK THEN RUN AROUND THE BOARD AS FAST AS YOU CAN 10 TI MES (LIKE WITH A BASEBALL BAT), THEN TRY TO DO TWO 180 TRICKS IN A ROW THEN A BIGSPIN VARIATION. STANCE AND TRICKS ARE UP TO YOU- JUST GO FAST. MALL SET-UP INTENTIONALY, SET YOUR TRUCKS UP FACING THE OUT INSTEAD OF IN AND TRY TO DO A LINE WITH A FLIP AND A LEDGE/FLATBAR TRICK K.Y.S. TRY TO HOLD A 5 MINUTE CONVERSATION WITH A MALL CHAIN “SKATESHOP” EMPLOYEE WHO CLEARLY DOES NOT SKATE ABOUT SKATEBOARDING AND HOW AWESOME TRUCKFIT IS DESTROYED FRIENDSHIPS: 2 5 P O I N T S E A C H TEAM THAT RECO RDS THE FUNNIEST REACTION TO THE PRANKS WINS F O C U S A T E AM M AT E S B O AR D AFTER THEY MI SS A TRICK R I P T H E B A C K P O C K E T O F F S O M E O N E S PA N T S G IVE T E AM M AT E A “ SHOELACE WEDGIE” RI GHT B E F O R E T H E Y ‘RE ABOUT TO TRY A TRICK **THE MORE SERIOUS A TRICK THEY’RE TRYING, THE BETTER THE PRANK SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 19 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY BAD DECISIONS DESTROYED FRIENDSHIPS CONT’D: 25 PTS THE SLEEPI NG BEAUTY THE BEST USE OF A SHARPIE AND A SLEEPING TEAM MATE. EXTRA 10 PTS IF YOU GET FOOTAGE OF THEM IN PUBLIC WITH WHATEVER YOU DREW ON THEIR FACE BUMMER HI GH BEFORE GOING ON A SESSION, REPLACE SOMEONE’S SKATEBOARD WITH A RAZOR SCOOTER, RIPSTIK OR LONGBOARD SO THAT’S THEIR ONLY OPTION IF THEY WANT TO ROLL ALONG WITH THE CREW NOT SO SMARTPHONE CHANGE THE PASSWORD ON A TEAM MATE’S PHONE (PREFERABLY ONE THAT’S ALWAYS ON IT) AND FILM THEIR REACTION KOTV VS. FOOD BEST (OR WORST) REACTION TO A TEAM MATE’S FOOD/DRINK GETTING SABOTAGED. HOT PEPPERS IN A BURGER, KETCHUP IN A DRINK... T HE SKATE COACH SURPIRSE AFTER A TEAMMATE LANDS A DRINK, DUMP A COOLER OF ICE WATER ON HIM THEN LIFT HIM UP ONTO YOUR SHOULDERS CHEERING . THE MORE PUBLIC SETTING THIS HAPPENS THE BETTER FI LMER FAIL CONVINCE A TEAM MATE WHO’S JUST WORKED REALLY HARD TO GET A TRICK FOR A CHALLENGE THAT THE FILMER DIDN’T HIT RECORD, MESSED UP THE ANGLE OR COMPLETELY BLEW IT. ** IF YOU CAN MANAGE TO PULL ANY OF THESE PRANKS ON ANOTHER MEMBER OF AN OTHER K.O.T.V. TEAM WITHOUT CAUSING BLOODSHED. . . BY ALL MEANS. WE’LL TAKE SPECIAL CONSIDERATION OF PRANKS PULLED ON NON-TEAM MATES TOO, SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 20 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY GO PRO OR GO HOME CHALLENGES DO YOUR BEST PRO IMPERSONATION. STYLE, DRESS AND TRICK SLECTION MATTER IMPERSONATIONS: 10 POINTS EACH THE JEREME ROGERS SPIT A FREESTYLE RAP SHIRTLESS IN A WHISPER THEN IMMEDIATELY SWITCH GRIND/SLIDE A HANDRAIL THE HUF PUSH AS FAST AS YOU CAN, DO AS MANY OLLIES ON, OVER, DOWN OBSTACLES AND END WITH A FRONTSIDE LIPSLIDE. MOST OLLIES WINS THE CHALLENGE THE NATAS DO A NATAS SPIN ON A FIRE HYDRANT. POINTS GIVEN FOR WHOEVER ON YOUR TEAM CAN DO ONE. THE KI RCHART DO A GAP OR RAIL IN ALL WHITE PANTS AND A WHITE BUTTON UP. WHITE SHOES ARE OPTIIONAL. GAP SHOULD BE EQUAL TO AN 8 SET THE ROMERO BEST TRICK DONE UP A HANDRAIL WINS TEAM HANDSOME: 25 POINTS EACH THE OLSEN HIPPY JUMP A FULL SIZED USPS MAI L DROP BOX- WITH NO HANDS. THEN PROCEED TO FREAK OUT IN FRONT OF A STRANGER (BUT NOT AT) ABOUT HOW YOUR DAD IS COOLER THAN YOU THE AUSTIN TEAM MEMBER WITH THE DARKEST HAIR MUST DYE THEIR HAIR BLONDE. THEN TAKE THAT NEW DOO TO A CROWDED SKATE PARK OR SPOT AND PUSH AROUND AS HARD AS YOU CAN. MAKE SURE YOU’RE WEARING TUCKED IN WIFEBEATER TOO. SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 21 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY TEAM HANDSOME CONT’D (25 PTS) THE DYLAN WHILE WEARING A WHITE DEEP V-NECK TEE, HIGH WATER PANTS AND AN UNLIT CIGA RETTE (OR LIT) IN YOUR MOUTH- SKATE UP TO A GIRL YOU DON’T KNOW AND SEE IF SHE’S DOWN TO MAKE OUT L O C A L S O N LY SEARCH, GOOGLE MAPS, BEG, OR LURK ON ANOTHER TEAM TO FIND YOUR WAY TO THESE LOCAL SPOTS IN THE LEHIGH VALLEY 15 POINTS FOR ANY TEAM THAT COMPLETES EACH OF THE CITY CHALLENGES. 25 EXTRA POINTS FOR THE TEAM THAT WINS THEM B E T H LEHEM SPOTS: 378 TRENCH EVERYONE FILMS A TRICKS ON THE 378 TRENCH QUARTER PIPE. THE TEAM WHO DOES THE MOST TRICKS WIN THE EXTRA POINTS B E T H L E H E M S P O TS: DONEGAN ELEMENTARY EVERYONE OLLIES INTO THE HILL BOMB ACROSS FROM DONEGAN ELEMENTARY AND GOES TO THE VERY BOTTOM. NO SHAME IN HAVING THE FILMER BE A TRAFFIC LOOK OUT EITHER. BEST TRICK INTO THE HILLBOMB WINS THE EXTRA POINTS B E T H L E H E M SPOTS: THE OLD ALLEYWAY ENTIRE TEAM MUST FILM A SLAPPY ON THE CURB ACROSS THE THE OLD HOMEBASE LOCATION IN A LINE. BEST SLAPPY COMBINATION WINS THE EXTRA POINTS SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 22 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY L O C A L S O N LY C O N T ’ D AL L E N T O WN S POTS: MOSER ELEMENTARY ONE MEMBER MUST DO A TRICK OVER THE GUARD RAIL BEHIND MOSER ELEMENTARY TO COMPLETE THE CHALLENGE. BEST TRICK DONE OVER IT WINS THE EXTRA POINTS. AL L E N T O WN S P O TS: POST OFFI CE STEP UP EVERYONE MUST DO A TRICK ON THE BLACK MARBLE STEP UP LEDGE IN FRONT OF THE POST OFFICE ON HAMILTON BLVD. FI ND THE GAP INTO THE STREET ELISSA STEAMER, MALDANADO AND GETZ S KATED- BET TRICK DONW IT GETS THE EXTRA POINTS. AL L E N T O WN SPOTS: SUPER WALMART ONE MEMBER MUST FILM A 3 TRICK LINE ON THE LEDGES IN THE DITCH BEST LINE WINS THE EXTRA POINTS EASTON SPOTS: FERRY ST. EVERYONE MUST OLLIE THE FERRY ST. STREET GAP BEST LINE ON THE 2 STEP LEDGE AND THEN OVER STREET GAP WINS THE EXTRA POINTS E AS TON SPOTS: BI KI NI WALLS EVERYONE MUST DO A FRONTSI DE TURN ON THE BIKINI WALL HIGHEST FRONTSIDE TURN OR BEST TRICK ON THE LIP WINS THE EXTRA POINTS. E AS T O N S P OTS: NTOWN DI Y POLEJAM NORTHA MPTON IS CLOSE ENOUGH TO EASTON, EVERYONE MUST POLEJAM THE OBSTACLE WE DONATED TO NTOWN. BEST POLE JAM TRICK WINS THE EXTRA POINTS SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS 23 KING OF THE VALLEY F O R J U D G E S ’ U S E O N LY I M P O R TA N T D AT E S T O R E M E M B E R JUNE 21ST FIRST DAY TO SUBMIT RAW FO O TA G E T O J U D G E S & START EDITING Y OUR 3 MI N U T E K O T V C L I P JUNE 24TH LAST DAY TO SUBMIT RAW FO O TA G E T O J U D G E S . I F YOUR TEAM FA ILS TO SUBMIT T H E F O O TA G E T O H O M E BASE BY 7PM Y OU W ILL BE D I S Q U A L I F I E D . JUNE 29TH L A S T D AY T O S U B M I T Y O U R K O T V E D I T . IT CAN BE NO LONGER THAN 3 MINUTES AND Y O U C A N O N LY U S E F O O T A G E F R O M C H A L L E N G E S YOU SUBMITTED TO THE JUDGES. THANK YOU FOR ENTERING K.O.T.V. I F Y O U H AV E A N Y Q U E S T I O N S F E E L F R E E TO EMAIL US ANYTIME: [email protected] TEA M: TOTA L P O I N T S AC C U M U LT E D : SKATEBOARDING + TEAM CHALLENGES + BAD DECISIONS