Google Earth Demo Script – Draft…
Transcription
Google Earth Demo Script – Draft…
Google Earth Demo Script - DRAFT Go to Full Screen Mode using Mouse to use Full Screen or keyboard command F11 1.0 SETUP 1. Internet Connection 2. Bright Projector 3. Resolution – 1024x768 – min. 1280-1024 preferred 4. Run Demo with only one screen – two screens (laptop/projector) can cause random flickering 5. External Mouse 6. 3Dx Navigation Device 7. GoogleEarth version 4.0.2091 or better get at www.earth.google.com “More on Google Earth” – Click on “What you need to run GE” System requirements for Google Earth on the PC The Google Earth client requires certain system configurations in order to run smoothly. Minimum configuration: • • • • • • Operating System: Windows 2000, Windows XP CPU: Pentium 3, 500Mhz - System Memory (RAM): 128MB RAM Hard Disk: 400MB free space Network Speed: 128 Kbits/sec Graphics Card: 3D-capable with 16MB of VRAM Screen: 1024x768, "16-bit High Color" screen Navigate using the mouse – Go to Logitech in Fremont using the scroll wheel then use CTRL+Scroll Wheel to straighten the image. Recommended configuration: • • • • • • • Operating System: Windows XP CPU: Pentium 4 2.4GHz+ or AMD 2400xp+ System Memory (RAM): 512MB RAM Hard Disk: 2GB free space Network Speed: 768 Kbits/sec Graphics Card: 3D-capable with 32MB of VRAM Screen: 1280x1024, "32-bit True Color" screen It’s recommended you configure one button on your 3Dx device to calibrate your device. Since during travel, the controller cap can become uncalibrated. Run Google Earth – The application default is to begin at the center of the U.S. (this can be changed depending on your preference/location.) Prior to Customer Demo – Add Image Overlay which is any image from “My Pictures” or Customer’s company logo from website etc… Resize/customize photo and select opacity by using the mouse. Using 3Dconnexion’s Space Navigator (or whatever 3Dx device is most optimal depending on customer’s interest) – Push down on cap – twist a little bit – move forward/down. (Intuitive movement vs. click/scroll) Describe idea Narrow view of world (up and down) you can now look out & around by tilting the cap (like lifting your head & turning side to side) and walking vs. just looking down 2D image versus natural 3D object. Picture yourself being Superman flying over the earth face down. With the 3Dx controller you can now lift your head and your body to view all around you. Both forward, to the left, to the right and spin around. Plus you’re able to go back from where you came from. With the mouse, you can only fly in straight linear lines. Click View using mouse to get the Search, Layers and Places – Note: GE Search is only U.S. Addresses – Use keyboard to perform search and select Layers by using external mouse. We’re now going to London’s Heathrow Airport by Pulling the controller cap straight up it allows you to raise your elevation, move the controller to the right to head from the U.S. to London, now press down to lower your elevation and find London and locate the airport. You can actually see a Japan Air plane on the runway. Layers are geographic features that users can select to have shown during demo – Recommended to select Mountains, Water Bodies – Also during demo you can change the selections by using the mouse – Populated places, Capitals, Major Cities are also useful. Selecting Layers will help you navigate to specific places as they are labeled. The Layers feature in Google Earth provides a variety of data points of geographic interest that you can select to display over your viewing area. This includes points of interest (POIs) as well as map, road, terrain, and even building data. The full list of layers is available in the Layers panel: Now pull up on the controller cap to move and spin the cap to rotate view 360 – you can view counterclockwise and clockwise. Fly to Logitech Suisse. Note: In the View field, you can choose to display all available layers (All Layers), key layers (Core) or just those that are currently displayed (Now Enabled). Use Tilt to fly around the earth and into the stratosphere. Click side bar to see whole earth again For 3D image demo – Mountains/Canyons - Show the difference between using the mouse only to navigate thru the mountains/grand canyon – image is distorted, jerky and uncontrolled goes in linear form. Now you’d like to have the Eiffel Tower easily identified for later. You can do this by “Adding” a placemark . Just go to the “Add” menu, pull down and Select Placemark. Click and Drag onto the Eiffel Tower. It will appear as a little push pin. Using 3Dx device the motion is smooth, flying by twisting the cap, pushing forward, backward, side to side the user can ‘spin on a dime’ in a fluid motion. Even by using CTRL+Scroll wheel won’t allow user to turn around like the SN. CAD metaphor – able to see objects 3D 360 vs. linear Go from 20,000 feet elevation down to 200 feet – Show Grand Canyon. Follow these instructions to add a new placemark to any spot in the viewer. 1. Position the viewer to contain the spot you want to placemark. Consider zooming into the best viewing level for the desired location. Choose any one of the following methods: o Select Placemark from the Add Menu. o Click the Pushpin icon on the toolbar menu at the the top of the screen The New Placemark dialog box appears and a New Placemark icon is centered in the viewer inside a flashing yellow square. Position the placemark. To do this, position the cursor on the placemark until the cursor changes to a pointing finger and drag it to the desired location. The cursor changes to a finger pointing icon to indicate that you can move the placemark. Fly from the Grand Canyon by tilting, twist bit and go to the right to get over to Paris and the Eiffel Tower. of Below Peace and Light. Once it’s loaded in Google Earth you can then use the 3Dx device to rotate 360 within the photo. (Note this QT plug-in is in Alpha and not recommended to distribute to customers) Places are personalized – similar to Bookmarks on web browsers and Layers are Google Earth pre-set locations. You can also lock the placemark position or set advanced coordinates for its position. Set the following properties for the new placemark: o Name for the placemark o Description, including HTML text (see Writing Descriptions) o Style, Color - Choose a color, scale (size) and opacity for the placemark icon o View - Choose a position for the placemark. For explanation of terms in this tab, mouse over each field. o Altitude - Choose the height of the placemark as it appears over terrain with a numeric value or the slider. Choose Extend to ground to show the placemark attached to a line anchored to the ground. o (Icon) - Click the icon for the placemark (top right corner of the dialog box) to choose an alternate icon. Under Places you can add links that you and/or your customers are interested in. Such as – Physical places – Company HQs (with an overlay of logo – this will help locate easily), News Globe – a link to world news and local headlines in that part of the world. News Globe will open up another browser. 2. Click OK to apply the information you entered in the placemark dialog box. Your placemark appears in the 3D viewer and as an entry in the selected folder. Once you save this placemark, you can always change its position and properties. See Editing Places and Folders for more information. Go back to Layers to show specific landmarks around location. – Select Google Earth Community – This is where GE users post interesting information from places they’ve been to worldwide showcase panoramas. Check the worldwide showcase panoramas box. It’s time to fly to Paris and see the Eiffel Tower. Lift up cap/tilt/twist and push to fly over the top of the tower. Since the worldwide showcase panoramas box is selected you will see an icon by the Eiffel Tower. Click on this icon using the mouse. You will then be opening up a separate webpage that will show you in VR QT a photo Weather – Global Cloud Map (real time within 2 hours), Here are the areas where you can find the Google earth stuff that I have used in “Places”. You’ll find in the Juicy Geography page, lots of ways that this teacher is using Google Earth in the classroom – that aspect is only starting but will go places soon….. Now leave Vancouver and fly under the Golden Gate Bridge (how many can say they’ve done this?) and head to the Transamerica building. Specific websites for people to access other information etc. Now deselect the Places – Vancouver and SF. Fly to the Coit Tower – you can actually go inside from the roof of the Tower and you’ll find yourself inside and can ‘spin on a dime’ by twisting the controller cap. www.googleearthhacks.com www.ogleearth.com www.juicygeography.co.uk www.sketchup.google.com FBO Web will allow you to view live In-bound Flights. Click on browser app to FBOWEB.com and select Google Earth to Load. Once loaded, click on a plane to see the actual altitude and speed of the plane and where it’s located in the world. While flying around the globe demonstrating these attributes, it’s important to note the ability to navigate easily and that lots of applications are availableUnder the “Places” select 3D Warehouse (this will show locations of 3D rendering of actual buildings using Sketch-Up). Demo these two recommended places – Vancouver 3D and Transamerica/Golden Gate Bridge. Fly up to Vancouver – You will see Autumn like colors of the buildings, as you tilt forward (lower elevation) you will come across several buildings that are realistic. By pushing forward/sideways you can ‘walk’ inside of these renderings, turn around and ‘walk’ outside. Fly up to the top of the building and look at the view 360. Key Element – to be able to look around the world in 3D Common questions about Google Earth Prior to Demo – 1. When were these pictures taken? How often are they updated? Insure proper system set-up Detail should be set at Medium Graphics Mode – Open GL View Overview Map Cache setting – Disk Max 2000 Touring – Don’t fly too fast (1/3 speed) it can create motion sickness Navigation Screen Shot – User Based is best mode – Note these options were specifically developed for 3Dx controllers by Google Our images are photographs taken by satellites and aircraft sometime in the last three years. The images in Google Earth are updated on a rolling basis. Click here for more details. 2. Are Google Earth images captured in real time? No, they aren't. Our images are photographs taken by satellites and aircraft sometime in the last three years. 3. Are there cities covered in detail worldwide? Or just in the US? The whole world is covered with medium resolution imagery and terrain data. This resolution allows you to see major geographic features and man-made development such as towns, but not detail of individual buildings. Additional high-resolution imagery which reveals detail for individual buildings is available for most of the major cities in the US, Western Europe, Canada, and the UK. 3D buildings are represented in 38 US cities (the major urban areas). Detailed road maps are available for the US, Canada, the UK, and Western Europe. And Google Local search is available for the US, Canada, and the UK. 4. Why do I see blurry pictures when I go to my house? Enabled Control should NOT be selected. Be sure to practice for a couple of hours prior to demo Depending on audience, select key areas of interest – Company HQ and their offices on GE Select Mountains (Rockies/Alps), Canyons – Grand Canyon are great areas to demo the 3D capabilities and limitations with just a mouse. First part of the demo is focused on basic navigation – Pan/Zoom Second part of the demo is focused on interactive – Pan/Zoom/ Tilt/Rotating – Navigating in 3D Google Earth combines data of different resolutions to offer a seamless viewing experience, and some locations may look a bit blurry. We offer high resolution imagery (greater than 1-meter per pixel which provides an aerial view of approximately 1500 feet) for thousands of cities and more are on the way. 5. Will my computer be able to run Google Earth? Google Earth takes advantage of the 3D graphics capabilities standard on most computers. If you are using Google Earth on an older machine, or a notebook computer that does not have 3D graphics capabilities, you may not be able to run the application. About Overlays image corresponds to the 3D viewer imagery beneath. When you create an image overlay, you are specifying three important things: • What image file to display in the 3D viewer (from your computer, from your network, or from a website) • How to fit or position the image boundaries to the earth data beneath • What the location and view of the imagery overlay is (in the same way you do when positioning a new placemark) The topics in this section cover: • Overlay Requirements • Overlay Features • Creating an Overlay • Opening and Viewing Overlays • Posting Image Overlays to a Web Server 1. Overview slider for selected overlay Overlay Requirements Overlay images can be taken from your computer, from your network, or from a web site. The image format must be: Note - You can also adjust the transparency of a selected overlay if your mouse has a scroll wheel. Click the slider (see above). Scroll down to make the overlay more opaque. Scroll up to make the overlay more transparent, . Terrain Integration • JPG • BMP • TIFF • TGA • PNG You can use topographical maps, weather satellite image maps, or other geographical image data as overlays. For ideas and examples of overlays, see the Google Earth Community bulletin board (bbs.keyhole.com). Transparency Adjustment - You can adjust the transparency of an overlay from completely transparent to fully opaque whenever it is selected in the viewer. By adjusting the transparency of the overlay image, you can see how the overlay When you create an overlay, it completely integrates with the terrain or shape of the land beneath if the terrain layer is turned on. For example, you might create an overlay of Yosemite National Park and be able to view the trails in relationship to the 3D view of the mountains. In this way, the combination of an overlay map and the 3D viewer imagery gives more information than either one by itself. Creating an overlay 1. Position the 3D viewer in the location where you want to place the overlay image file. Try to position the viewer so that it corresponds in viewing altitude to the overlay. If the overlay is of a detailed view, zoom into the subject area so that you don't have to make large adjustments later. By contrast, if the overlay covers a large area, make sure the entire area is encompassed in the 3D viewer with some margins for adjusting the imagery. 2. Select Image Overlay from the Add menu (or use other shortcut methods described in Creating A New Placemark). The New Image Overlay dialog box appears. 3. Provide a descriptive name in the Name field. Overlay map with terrain off 4. In the Link field, enter the location of the image file you want to use as an overlay or use the Browse button to locate it on your computer or network. If the image you are referencing is located on the Web, you will need to enter the URL for that image file. This is different from the URL for the web page itself! If you are using Internet Explorer, you can retrieve the URL for an image by right-clicking on the image on its web page and selecting Copy Shortcut from the pop-up menu. At that point, you can insert your cursor in the Image URL or Filename field and paste the information using Ctrl+V ( on the Mac). Overlay map with terrain on The image appears in the 3D viewer, with anchor points that you use to position it. 5. Specify the descriptive information for the overlay. Descriptions for overlays are identical to descriptions for all places data. See Writing Descriptions for details. 6. Click the Refresh tab and set the correct refresh properties for your overlay imagery. The refresh settings for overlays are identical to those described for network links. Typically, any imagery that is updated automatically and located on a server will need refresh properties set. For example, weather satellite image maps will likely need to be refreshed. For details on the differences between time-based and view-based refresh, see the description for network links. 7. Set the default transparency for the imagery using the slider. The transparency setting for image overlays can be adjusted at any time when you are viewing an overlay. To make it easy to position the overlay, first adjust the transparency to achieve a good balance between seeing the imagery and the earth beneath it. 8. When you select the View tab, you can modify the view settings for the overlay just as you would any place data. See Setting the View for details. 9. Position the image in the viewer to your preferences and click OK to complete the creation. If you later want to correct the overlay or reposition it, simply edit the overlay as you would any other places data. See the topics in Editing Places and Folders for more information. Positioning the imagery in the viewer Once you have inserted the overlay image into the viewer, you can use the green markers to stretch and move the image in a number of ways to get the most exact positioning required. An overlay image will have corner and edge marks that you can use to stretch the image, a central cross hair marker to position the image, and a triangle marker that you can use to rotate the image. When you select one of these markers, the cursor changes from an open hand to either a finger-pointing hand or an arrow to indicate that an anchor point is selected. The following illustration describes the anchor points in detail. 1. Use the center cross-hair marker to slide the entire overlay on the globe and position it from the center. (Tip: do this first.) 2. Use the triangle marker to rotate the image for better placement. 3. Use any of the corner cross-hair markers to stretch or skew the selected corner. If you press the Shift key when selecting this marker, the image is scaled from the center. 4. Use any of the four side anchors to stretch the image in or out of from the selected side. If you press the Shift key when doing this, the image is scaled from the center. Tip - Try positioning the center of the image as a reference point first, and then use the Shift key in combination with one of the anchors to scale the image for best positioning. Position settings When you select the Location tab, you can use the following settings: • Manual coordinates for each corner of the image overlay. This is similar in principle to the manual setting discussed in Repositioning Placemarks, except that instead of setting coordinates for a single point, you set coordinates for each corner of the image overlay. You might want to use this feature if your image overlay comes from a precise map where the exact coordinates are known. • Draw Order - If you have more than one overlay for a given region, you can set the draw order for overlays to determine which image is displayed relative to other images. Overlays with higher numbers are drawn before those with lower numbers. • Fit to Screen - Click this to resize the image to fit the current view. When you select the View tab, you can modify the view settings for the overlay just as you would any place data. See Setting the View for details.