Campaign
Transcription
Campaign
ArmA II Game Guide by guides.gamepressure.com Html version of this guide can be found at: http://guides.gamepressure.com/arma2/ User comments for this guide can be submitted and read at: http://guides.gamepressure.com/arma2/comments.asp More game guides can be found at: http://guides.gamepressure.com Copyright © GRY-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. [9/4/2009] ArmA II Game Guide 2 / 36 Table of Contents: Walkthrough ......................................................................................................................................3 Main advices .........................................................................................................................4 Main advices - Description ................................................................................................................4 Main advices - Gameplay..................................................................................................................5 Campaign ..............................................................................................................................6 Campaign - Mission 1 - First to Fight ................................................................................................6 Campaign - Mission 2 - Into the Storm..............................................................................................8 Campaign - Mission 3 - Amphibious Assault...................................................................................12 Campaign - Mission 4 - Harvest Red ..............................................................................................13 Campaign - Mission 5 - Razor Two.................................................................................................15 Campaign - Mission 6 - One Week Later ........................................................................................18 Campaign - Mission 7 - Manhattan .................................................................................................19 Campaign - Mission 8 - Bitter Chill..................................................................................................24 Campaign - Mission 8a - Delaying the bear ....................................................................................27 Campaign - Mission 9 - Badlands ...................................................................................................28 Campaign - Mission 10 - Dogs of war .............................................................................................31 Campaign - Endings........................................................................................................................34 Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 3 / 36 Walkthrough In game guide for ArmA II you’ll find detailed descriptions for each mission in single-player campaign and many advices for beginners. Bohemia Interactive’s military simulator allows player to feel free on battlefield, so all actions and shootouts are unforeseeable. This is not a typical solution which helps user to complete all scenarios step by step. Remember – don’t get discouraged after few simple mistakes. Experience gained in first hours is most important. Guide was written on 1.02 version with some additions for 1.03 and it’s good source for users playing on Regular mode. Adam „eJay” Kaczmarek Thanks to: T_bone – for his great and patient leadership during online battles Mateck – for catching bugs Volt – for extraordinary hints for missions Garbol – discussions...a lot of Tygrys205 – for outstanding work in missions and looting enemies My parents – they’ve got patience :) Bohemia Interactive – for releasing so good and so bad game :) Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 4 / 36 Main advices Main advices - Description In this guide I used colored text, because it’s easier to recognize what function and how important he is: Bold font describes details of missions like coordinates, important elements (quests additional info, weapon etc.) Text looking like 1# read this guide means name of task in the guide (not in the game!) Font with green color means that task has been completed – it’s connected with form in previous mark Numbers and task names with blue color means that task in unable to complete (few quest ends in this form!) Longer text with bronze color it’s decision, that you must make in few seconds during gaming Tasks can be divided into main and additional. The first one are essential to complete mission. Additional shows only in our notes when we accepted them. Main tasks are marked in guide as Task and additional as Additional task Picture numbering: [1] – left top, [2] – right top, [3] – left bottom, [4] – right bottom Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 5 / 36 Main advices - Gameplay Complex and vast game as ArmA II offers almost infinite variants and situations during battles. It is connected with your gear and units using it, and of course tactical maneuvers. There three elements are a base for game’s philosophy. In single player mode everything is a little bit clichéd for new users. Take a look on below advices before your adventure on Chernarussian (and others) lands will start: Don’t care about your ammo. Enemy has plenty of other weapons and magazines. Search bodies and change gun as you like. In few missions you can switch between units! Using Sykes gear will give you a profit by DMR rifle. The myth about bush providing cover is not sure. Enemy troops don’t see you lying in the grass but... cover fire can hurt you. Use standing tree-trunks for maximal cover. Not only Fuel trucks refuels your vehicle but also barrels. Gravity on Chernarus still works! So if you are aiming with rocket launcher make sure you won’t hit the dirt. Javelin breaks this rule. From time to time order your soldiers to „Hold Fire”. Unnecessary use of firepower is a worst thing. Keep you squad in formation. Don’t let your soldiers going away for 150-300 meters, except snipers and normal orders. In Warfare mode heavier vehicles like BRDM or LAV-25 can be captured – shoot the tires, kill ejecting crew and take Repair truck. In Warfare missions Supply trucks gathering some money for you and your enemy. Destroy few trucks to cut him from enlarging army. Just before enter urban area take a deep look on it! Use your binoculars or mounted sight on sniper rifle. Don’t be an aviator king because enemy has ZSU-23 or other Anti-Aircraft weapon. AI uses cover fire, so order your squad to keep low and flee from area if it’s possible. Always heal your units, even if they aren’t marked as injured. They can bleed out during fights. Never climb on big rocks! Be a reasonable leader – destroy BMP’s only with rocket launchers If scenario allows this – buy AT units for your main squad. Don’t drive a tank by „from up to down” style. It’s essential to learn about 3-step tank fight: put your cannon slightly from hill, hit the target, get back. It’s safe move. Enemy without night vision goggles is blind but he sees muzzle flash. Game has well projected autosave system, which activates only when user is safe. On regular Mode you have 7 slots for saves, on Veteran only 1. In ArmA II we don’t use real geographic coordinates. Information about locations is given in specific numbers like 134078. First three means latitude, next three longitude. Check map for proper square. Bullet penetration could be useful. Wooden fence doesn’t guarantee full cover. Fleeing enemy is flanking enemy.Complete all training missions – they’ll prepare you for proper battles, commanding etc. Do not dismiss them at start! Familiar yourself with all gear in editor (create small mission with one unit and few ammo boxes) or Armory. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 6 / 36 Campaign Campaign - Mission 1 - First to Fight History start on small island called Utes, where CDF repels Chedaki attack. Your squad holds church. You hit the ground and lost conscious, but teammate emerges you in fight. In few seconds enemy tank will hit into entrance. One of buddies dies under your knees [1]. Take few steps back and search for small hole in wall [2]. Try to kill few Chedaki. Bravery won’t give you anything – grenade kills you. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 7 / 36 Action changes place – you are on USS Khe Sanh. As member of elite Razor Team you are listening commander’s speech. Shaftoe will request meeting meeting on board [1]. On briefing you will become familiar with Chernarussian conflict and several problems including evil guy calling Akula. Leader will also prepared plan for next mission [2]. Ask him one question. At the end of briefing 2 you will be given 2 options: training end of lecture First one include several tutorials, second takes us to next mission. Practice course starts next to briefing room. Move over obstacle, then crouch and crawl under boxes – obstacle course complete! Now it’s time to complete another tasks. Talk to first instructor and ask for weapon [1], then choose practice type (all shooting exercises are highly recommended). It’s unavailable to fail. Shootout training complete. There’s another instructor here. He offers skeeting training. Ask him for shotgun and destroy as many skeets as possible. Skeeting training complete. Now go to pilot Maddox – he is near Venom [2]. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 8 / 36 Campaign - Mission 2 - Into the Storm Date: 9th October 2009 Time: 5:10 AM Main tasks: 1# search radio station in Pusta 2# ensure air attack 3# reach Liquid point 4# reach evacuation point 5# find evidence Phase 1 USA invasion has been suspended until Razor team provide secure landing on the beach. After short talk with Miles gather Laser Marker with battery. In few moments pilot will change helicopter’s course. Disembark from Venom and go to Keyhole Point. Miles wants a clean and silent attack on village. Phase 2 Run to Pusta freely from western side [1]. As soon as you hear party sounds choose crawl mode. Place next to building on crossroad is full of guards [2]. Take a close look and you’ll notice hostage. You must choose – do you want help him or not? If you take care of 5# find evidence, you should hang on it, but now keep focus on silent sweeping. Additional task: 6# rescue Sova Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 9 / 36 Phase 3 Now use your gun. Kill guards near hostage but be still aware of enemies running from street. Radio station is in square 091/115. Miles will order you to escape from village because of air attack. But it’s up to you how we going to deal with it. Accept it and 2# ensure air attack will end as completed and you won’t be able to rescue hostages. So move to Phase 5. If you like more humanitarian method move to Phase 4. Additional task: 7# put satchel charges on radio station Phase 4 Barn on the left hides some civilians [1]. Go there (after successful sweep) and talk with young woman. You can scare away her (1st option) or force to calm down and join your squad – you must escort her to small house in forests [2] (square 089/117). Also doctor Sova should be dropped there. Additional task: 7# rescue Valentina Galkina Deal with it and Valentina will mark you on map place where civilians were killed by Chedaki –one evidence required in task 5# find evidence. Help doctor Sova. He’ll mark another grave location. Anyway – rescue these 2 persons and visit graves (you can do it in next phase) to complete tasks 5# find evidence, 6# rescue Sova and 8# rescue Valentina Galkina. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 10 / 36 Now let’s move to station. If you cleared area just put satchel charges near radio [1]. Run away 50 meters and detonate. Go back to Miles [2]. Task 7# put satchel charges on radio station complete. Phase 5 Run to Liquid point. If you rescuied civilians Miles asks you to check mass grave location [1]. Go there as fast as you can. Then go to point Madison [2]. You need to erase few Chedaki guards. Tasks 3# reach Liquid point and 4# reach evacuation point completed. But it’s not over yet. USA needs support duing beach assault. You can reach Pik Kozlova or end mission. Additional task: 8# reach Pik Kozlova Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 11 / 36 Going on Pik Kozlova is sheer, there are some enemies on top of the hill [1]. Keep focus all the time and make sure that guards won’t take you so easily. Go on top and use Laser Marker [2]. You should feel safe because patrols don’t see you. Additional tasks: 9# destroy house, 10# destroy Shilka, 11# destroy tank Targets are marked. Look for red smoke near house [1], Shilka is under big tent and patrolling tank... in only one in area [2]. After destroying all objects go back to Miles. Tasks 9# destroy house, 10# destroy Shilka, 11# destroy tank completed. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 12 / 36 Campaign - Mission 3 - Amphibious Assault Date: 9th October 2009 Time: 6:15 AM Main tasks: 1# Reach Czernogorsk Phase 1 At beginning you will be given a new coordinates. Run with your squad through trees. You’ll spot a small house with few Chedaki soldiers [1]. Prepare for hard shootout. Then watch whole area from hideout position and move to village [2]. Kill all escaping and panicked Chedaki’s. Watch for Shilka next to barn. If she is still on move – wait in trees for Cobra support. Phase 2 Left your cover and go on foot. You will face some close battles so watch carefully and use leaning as well. Search dead bodies for SVD Dragunov. There are some enemies near railroads [1]. Don’t miss a small hill on the right where Chedaki are running from city. Reach beachhead where allies are preparing for next phase [2]. Task 1# Reach Czernogorsk completed. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 13 / 36 Campaign - Mission 4 - Harvest Red Date: 9th October 2009 Time: 8:20 AM Main tasks: 1# support attack on Czernogorsk Phase 1 On morning briefing commander will give you an order to assist in attack on Chernogorsk [1]. Chedaki’s are outnumbered, so it should be pretty easy to wash them out. Miles has left your squad, so now you are the leader. Walk down on street. Every single move should be prepared by observation and reasonable thinking [2]. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 14 / 36 Phase 2 In few minutes you should hear radio chat. Enemy sniper slaughters Americans and you need to kill him. Task: 2# kill sniper You have 5 minutes (or less) to complete it. It’s uneasy especially where your soldiers are dying around. Sniper is in square 065/128. If main street has been cleared by your tanks just use sprint to factory [1]. Walk to wall and you should notice sniper on the roof. Switch on Sykes with his DMR or get close to solve problem individually [2]. Remember – speed and resolution are important. Task 2# kill sniper completed. Phase 3 Dealing with sniper will end with another task. Cooper received information about Lopotev hiding in one of warehouses. Warehouse is in square 065/126. Go back to crossroad [1] and run to Lopotev hideout (it’s secure to use clear way). Move your squad near blue doors and watch cutscene [2]. Chernarussian commander orders you to use Ural truck for prisoner. Tasks: 3# catch Lopotev, 4# transport prisoner Travel goes well at the moment. Suddenly driver changes route. Russians are attacking your truck. You will get up in small, unknown warehouse. Lopotev has become a partner with Russian leader. Soon, Americans will help you out, but it’s too late - Miles has bullet in his head. Task 3# catch Lopotev completed. Task 4# transport prisoner failed. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 15 / 36 Campaign - Mission 5 - Razor Two Date: 9th October 2009 TIME: 11:00 AM Main tasks: 1# find evidence 2# talk to Dressler 3# find and catch Bardak 4# find and catch Lopotev Mile’s death certainly affects on your teammates. Talk with Shaftoe and choose “We’ll stay”, because second option restarts mission. Best vehicle is Humvee with M2, so use it well. Remember that you can also call for air transport for faster but also dangerous traveling. First task is to meet with Dressler in Elektrozavodsk military base. Task 2# talk to Dressler completed. WARNING: It’s the first of „free roaming” scenarios. Location of targets could be different every time. For this reason I described only possible clues to finish it. Mission ends with Bardak’s capture. Also there are some Chedaki groups in area. Don’t bother them until they open fire. Drive only in Humvee with M2 and take care of fuel (gas station in Staroye is recommended). Lopotev is unable to catch and this task ends with failure. Clue 1 Talk to Dressler [1]. Ask him for everything. He will mark 3 locations where Lopotev car was noticed. Drive thru Chernarus. Go to eastern point. As you can see – it’s American patrol. Go to next spot – it’s empty tent. Third spot (northern point) is small Chedaki camp [2]. That’s where Bardak should be. Watch on road (and of course tent). Stop him (If he discover your team he’ll run) and arrest. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 16 / 36 Clue 2 Talk to Dressler. Ask him for everything. He gives you and advice to talk with Tomas Marny. Marny is just behind you [1]. Do not mention „who screwed” because he won’t give you essential details. Ask him few questions. He instructs you to move to Staroye, where you will receive another clue. Go there. In the middle of the road you will meet Olegich – a local warrior [2]. He wants you to take part in village defend. Watch and observe NW and SW direction. Help poor villagers. After fights Olegich indicates place where Bardak can be – power plant in Elektrozavodsk [3] and quarry in Solnichniy [4]. Visit both. Near quarry prepare for shootout with 3 guards. You can also notice escaping car – It’s Bardak. In power plant talk with guard on gate. He can confirm/deny that he saw him. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 17 / 36 Clue 3 Talk with Dressler then with Tomas Marny. Do you remember Lopotev mentioning Vyshnoye? Move to village quickly. Meet with Pep near well [1]. Villager will disclose that he saw some army trucks in Malek’s farm (square 067/097). Visit Malek, but don’t push him so hard, just threat with jail. Guy will mark you Vyshnoye castle [2]. There are few Chedaki soldiers and (maybe) Bardak. Task 3# find and catch Bardak completed Task 4# find and capture Lopotev failed WARNING 2: It’s possible that long and unsuccessful search end with time trial. You will be given about 20 minutes to catch Bardak. Don’t think too much and call for air transport. Command gives you some hints. Patrol area around Gorka village and watch for car. If you failed to catch him you’ll end mission but this failure will have impact on plot. WARNING 3: Pursuit task makes it difficult to find evidence. If you you air transport smart you can collect all elements. Required are: map from castle in Vyshnoye (tent), photos from Chedaki camp (table), dogtag in Solnichniy quarry (le¿y watch for guard with mask) and Bardak. Task 1# find evidence completed WARNING 4: In power plant (in small magazine) you will find golden AK-74 – true treasure for fans [1]. Catching Bardak could be difficult because guy likes run from time to time [2]. Save game then move to him with all your squad. Cooper will start shout on him. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 18 / 36 Campaign - Mission 6 - One Week Later Date: 16th October 2009 Time: 10:20 AM Main tasks: 1# Go to LZ Oregon Task is pretty easy. You’ll start on AAV P7A1. In half way you’ll manage to go on bicycle [1]. Don’t be nervous, there’s no enemy. Keep going to landing zone and get in Osprey [2]. Task 1# Go to LZ Oregon completed. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 19 / 36 Campaign - Mission 7 - Manhattan Date: 16th October 2009 Time: 10:30 AM Main tasks: 1# talk to Shaftoe 2# find evidence Move to guard post. They’ll welcome you as a hero. After some chat drive Humvee to hill top [1]. You are in base Manhattan – gear, vehicle and intelligence source. Shaftoe sits on chair under net. Talk to him [2]. Task 2# talk to Shaftoe completed. Commander will add new tasks to your mission: 3# search Gorka 4# arrest Lew Nicolayev 5# arrest Antonina Lagushina 6# kill weapon smuggler 7# find Chedaki main base 8# clear Chedaki sentry posts 9# kill Chedaki leader WARNING: All tasks excluding 7# find Chedaki main base and 9# kill Chedaki leader can be completed in any order. These 2 quests should be left at the moment. In base we have access to better gear. So, change Humvee with M2 with LAV-25. Also Shaftoe guarantee additional support – air transport and artillery strike. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 20 / 36 Gorka Go to church [1]. Search for weapon cache behind building. In few seconds father Fyodors will try to stop you and explain that guns are needed for NAPA warriors to fight against Chedaki. You can report it to your commander or keep in secret if Fyodor reveal NAPA plans. Father orders you to move to Novy Sobor and talk with NAPA. Task 3# search Gorka completed. Do it. They’re working on small farm, if you get close to them – conversation will start [2]. Cooper convinces boys that American army can handle with Chedaki. One of farmers will show you possible location of Chedaki main base. Lew Nicolayev The first suspect is living in Khelm village on eastern side of country. If you get close to his house – he will explode and assassin run away (even if you catch him, you won’t gather information). There’s nothing you can do. Army will send some soldiers to explore ruins. Task 4# arrest Lew Nicolayev completed. Antonina Lagushina Secondary suspect changes place during all day. Check your watch. From 11:00 AM to 12:30 PM you will find her in Krasnystav. On evening she meets her boyfriend in Olsha, but most time she spends in hometown Gvozdno. Try to catch her in Krasnystav [1]. Talk to her, then transport to LZ Jersey, make sure she will get in Hind. You can also prepare for some action with 2 UAZ’s [2]. It’s easy to waste them with your LAV-25. Task 5# arrest Antonina Lagushina completed. In addition, Lagushina is one of the two elements necessary to complete 2# find evidence. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 21 / 36 Weapon smugglers Smuggler moves along with partner in white car. You can meet them on route GvozdnoGrishino (but he travels throughout area) [1]. Kill them and search bodies. Task 6# kill weapon smuggler completed. You’ll find the address of the hideout in Dobruvka. Additional task: 10# check hideout Drive to the village. Local residents are working for Chedaki. Kill them and enter the house [2]. Cooper will report discovery to command and you, and you receive another element needed to complete 2# find evidence. Task 10# check hideout completed. Go back to Manhattan and talk to Shaftoe, then go back to work. Sentry posts Posts are not well defended. They’re made up with 3-4 men. Attack them with LAV-25. There are 6 possible locations in area, but only 4 are required to complete task. Sentry posts coordinates: 103/039, 102/033, 108/025, 129/025, 096/060, 081/051. Task 8# clear Chedaki senrty posts completed. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 22 / 36 Chedaki base To search Chedaki base it’s necessary to know possible location taken on the occasion of the task 3# search Gorka. One of NAPA warriors talked about it. Before action rearm with rocket launcher (search Chedaki’s death bodies). Base is certainly on open areas, especially near Pobeda Dam on north and Gvozdna on south. If you want – fly a helicopter to discover it from air. Then land on the ground and sneak to camp but left your squad behind you. It’s importnat because you will call artillery strike in few moments. Task 7# find Chedaki main base completed. Task: 11# destroy Chedaki main base Set on position and use your binoculars to examine facility and patrol paths [1]. Don’t wait for Boomerang squad (he’s too weak for action) and send a proper call for artillery on base marker– Fire for Effect HE. Be aware of patrolling armored vehicle (you’ll wait about 45-60 seconds from call to strike). Kill marauders and regroup your squad [2]. Also, check abandoned T-72 with working cannon. Destroy every single base object, including small bunkers. Task 11# destroy Chedaki main base completed Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 23 / 36 Chedaki leader Leader is in base, so after artillery strike look for body with Search action. It’s hard to recognize target on photos in Notes section. It’s next element in task 2# fin evidence. Task 9# kill Chedaki leader complete. Evidence Elements neede to complete this task are: arrested Antonina Lagushina, hideout in Dobruvka, documents in body of Chedaki leader. Task 2# find evidence completed WARNING 2: If you saved previously doctor Sova and Valentina Galkina, you’ll meet them here. Sova lives in Krasnystav. Valentina is on move in red car. Both have some information about sentry posts. If you won’t meet them in advance – some bad guys will kill them. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 24 / 36 Campaign - Mission 8 - Bitter Chill Date: 17th October 2009 Time: 16:00 PM Main tasks: 1# find evidence Manhattan base is now past and back to Khe Sanh. But Razor Team has another mission to do– secure documents in Spukayev house. Task: 2# secure documents Get in Humvee with M2 and drive near some barrels to refuel. Now go to Spukayev house (few clicks from base, near Krasnystav) [1]. Village is calm. Left your squad in front of hut, move Cooper inside. Take documents from the table [2]. Task 2# secure documents completed. Task: 3# destroy Spukayev house Put satchel charge in room and run out from house. In this moment (it’s not certain) you should be attacked by few Chedaki patrolling forrest at NW. Kill them and get in Humvee. Blow up house from safe distance and drive to base. Task 3# destroy Spukayev house completed. Meantime, you’ll hear disturbing radio message. Broken transmission can mean only one thing – troubles. Task: 4# check Manhattan base Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 25 / 36 Save game, because this phase of mission is difficult. Base entrance is full of Chedaki soldiers and technicals with DSzKM [1]. First, take out group of infantry. Drive to guard post, shoot, and go back. Watch for DSzKM and engage gunner. It’s time to check what happened in base. Drive on hill [2]. Task 4# check Manhattan base completed. Dying Simmons says that Russians attacked Manhattan. You’ll need to choose on which side you’ll fight against Chedaki. It’s easier to make an agreement with NAPA, but you will not have a good gear in next missions. CDF has base much further, but also guarantee better equipment. You can come to this situation in two ways. Task: 5# contact with NAPA or 5# contact with CDF Task: 6# reach Elektrozavodsk Method 1 After Simmons death some NAPA guys appears in base. They’ll offer some help. You can ignore them, or accept their proposition. Run through the forrest to road and red car with driver [1]. Unfortunately all roads are guarded by Russians, so you’ll disembark near Novy Sobor. You must choose – NAPA base (about 1 km away) or CDF forces (5 km away, but you’ll reach them in Rogovo/Vyshnoye and mission ends). If you want join NAPA – run quickly to their leader, hide in scrubs and avoid unnecessary gun fire. If you want join CDF – forest is you cover, use them well. Avoid villages and armor patrols [2]. Use woodlands on southern part of Novy Sobor. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 26 / 36 Method 2 Ignore help from NAPA and call chopper. After few minutes Venom will suffer damage from SAM missile. Crash site is near Kabanino. One of civilians will help you get up and warn about massive patrols in area. Escape to nearest forest. Now, make your decission – Razor wants to join NAPA or CDF? Situation is similar – reaching Chernaussian Fores base is more difficult. Task 5# contact with NAPA or 5# contact with CDF completed Task 6# reach Elektrozavodsk failed WARNING: Choose between CDF and NAPA could be changed during mission– just click on current task in briefing section called Tasks. WARNING 2: It’s unable to reach Elektrozavodsk. After 7 kilometers car which is on your use can explode or empty. If you choose go on foot – invisible sniper will take you out. Kind of scenario protection I think... Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 27 / 36 Campaign - Mission 8a - Delaying the bear Date: 18th October 2009 Time: 06:30 AM Main tasks: 1# meet with friendly convoy WARNING: This mission is reserved only to NAPA side. Talk with Little John and move out on road. Order your squad to get in V-35 [1]. Convoy moves with plan, but before reaching Msta village some Chedaki guys prepared trap. Task 1# meet friendly convoy failed. Task: 2# reach support convoy Disembark from truck and run to forest. If you can – avoid battle. There are too many enemies at this time. Sneak at eastern part of Msta and meet with support NAPA convoy on road [2]. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 28 / 36 Campaign - Mission 9 - Badlands Date: 18th October 2009 Date: 07:05 AM Main tasks: 1# find evidence 2# capture Pogorevka / 2# capture Novy Sobor WARNING: Depending on whether you chose NAPA or CDF, the mission starts on opposite sides of map. You have 4 villages to conquer – Pogorevka, Rogovo, Stary Sobor, Novy Sobor. It’s also first time when you’re using High Command. If you don’t feel confident with him – go back to Boot Camp. Remember to be active on battlefield – earn money for every kill. The key to success is to seize first village as quick as possible. Bloodless fight will result in greater impact on next battles. Left your men behind and conquer village lonely. Don’t seize small posts around city. Hit main center [1] (highlighted with greater icon). Fight on CDF side is easier – Pogorevka seems to be no real challenge. It’s harder to capture Rogovo, but taking center of village should end your problems this time. Fight on NAPA side requires some flair moves, because you’re starting near Novy Sobor with not-so-well equipped soldiers. Crawl into building and try catching centre. After capturing first location you’ll see small cutscene where father Fyodor forcing civilians to left their weapons [2]. It’s also one piece of evidence – in CDF scenario you’ll get him at the end. Task 2# capture Pogorevka or 2# capture Novy Sobor completed Task: 3# conquer region As soon as BMP HQ reaches a designated point build headquarters and light vehicles factory (or barracks if you don’t have cash). Buy a least one BRDM. Using UAZ’s/Technicals run on Stary Sobor. Engage BTR’s by shooting tires. Remember that enemy can still respawn in next village which is oppressive. As far as possible rearm your squad and buy new units, especially with RPG-7 and few rockets. Also get some sniper rifle, for example SVD Dragunov, which is cheap. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 29 / 36 After conquering first village you’ll meet 2 guys in white car [1]. They ask you for help in defending village Vyshnoye against guy called Kalverovich. Go there on foot. This task could be solved in 2 ways. Additional task: 4# defend Vyshnoye First – fair – talk with village mayor [2], then hide your squad behind buildings (or run on hill to the left, but there’s no enough time to prepare). You need a massive fire power to destroy BMP-2, Ural and 2 Technicals [3]. Second method – unfair – is based on bug. Don’t go to village but to Vyshnoye castle and look on road from Malek farm [4]. You should notice whole squad prepared to attack. Destroy BMP-2 (AI should do it, but use your launcher in case of failure) and technicals with DSzKM. Then destroy Ural with soldiers on back. Move to Vyshnoye and talk with mayor. You’ll receive evidence. Task 4# defend Vyshnoye completed During battles in Stary Sobor/Rogovo you should receive some info about Prizrak – leader of NAPA. He is responsible for lack of agreement with CDF. You can kill him or left it. This choice is crucial, because after Prizrak death NAPA and CDF will be allies against Chedaki. Otherwise, you will fight alone. Additional task: 5# kill Prizrak Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 30 / 36 Meet with NAPA spy and talk with him about action details [1]. He will show you location where Prizrak is waiting for comrades – square 067/087. Go there. You’ll meet Father Fyodor, who... is Prizraz actually [2]. He’s crazy, unbreakable anarchist. Kill him or not – it’s your will. He’ll try run after chat so you have limited time to shoot him. Task 5# kill Prizrak completed Move to last city BRDM AT. Attack town centre quickly – region is yours. Watch for UAZ’a with DSzKM. Task 3# conquer region completed Evidence Parts needed for this task are: mayor report in Vyshnoye and small chat with civilians in Novy Sobor. Task 1# find evidence completed Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 31 / 36 Campaign - Mission 10 - Dogs of war Date: 19th October 2009 Time: 15:30 PM Main tasks: 1# deal with Russians 2# destroy Chedaki main base WARNING: As a result of decisions taken earlier you start the mission as NAPA or the CDF. More, if you killed Prizrak in Badlands scenario - NAPA and CDF are fighting together against Chedaki, so mission will be not tough as usual. If Prizrak still exists - fight for freedom country pending between three factions. WARNING 2: At the beginning on mission you must choose who will command whole operation – you or AI. In case of very high hardware requirements of DoW I prefer AI on commander’s chair – it’s not bad solution. Mission description is based on this style of play. Chief designates you a few town to conquer. First few villages are easy, you shouldn’t encounter massive enemy resistance. One capture is worth 500-750$ (depending on location importance), in addition you’ll notice some supply trucks driving through conquered area – it’s another source of money. Don’t worry if comrades are quicker. Buy two BMP-2 [1] in case of enemy counterattack. Continue expansion to east and south. You can also use Fast Travel option to save some time [2]. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 32 / 36 WARNING 3: Shaftoe will contact you after Chernogorsk capture. He sends few tanks, Blackhawks and infantry groups – of course if you collected necessary evidence in previous missions. Also he will mark Lopotev hideout – Skalisty Island (square 133/121). Take this task at the end of mission, now try capture some more towns. On NAPA scenario you will gain info about Lopotev in Mogilevka where you meet prisoner. Task: 3# check Skalisty Island Note that capturing Elektrozavodsk is more difficult [1], because of armor vehicles patrolling city. Left your squad in base and use extra units. Also, you should spend some cash for Mi24D. Order pilot to get out, board in and fly. Use Pik Kozlova as cover and try sight first targets. If you can’t – fly closer. If enemy hit you hard – use hill for cover. Send all BMP-2 to centre and engage few armors in area. If you take care of bigger targets fly around city and kill all infantry units [2]. Prepare for next difficult piece of land – Msta village. It’s certainly Chedaki main base. Left chopper on ground (there’s too many AA vehicles) and buy tanks T72. Capturing Msta ends task 2# destroy Chedaki main base. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 33 / 36 Capturing Lopotev It’s time to arrest our evil guy. Fly to Skalisty Island. It’s essential to clear at first Lopotev guards before entering. You can do it in Mi-24D (kill ale units near radio tower), but be aware of small hut on top – it is Lopotev mansion. Sneak from eastern side of island [1]. On right side of hut you will notice another guard. Don’t engage unit in black tracksuit! This is Lopotev. Kill all enemies (use house as cover and shoot every single unit running to you [2]) and capture quickly Lopotev using conversation option [3]. Wait for transport. Lopotev will board chopper, do it also [4]. In few minutes you’ll discover that Lopotev must be transported to Russia. Drive to northern part of country. Near Vybor village (square 035/068) some Spetsnaz units prepared trap, get out from vehicle and go on hunting. After small shootout you’ll get informed about successful prisoner deportation. Task 1# deal with Russians completed Task 3# check Skalisty Island completed WARNING 4: capturing Lopotev could be full of trouble for low-end computer users. Whole action is based on some scripts. It may happen that use of proper action takes few minutes (or more)! Meantime Lopotev will try to kill you. Shoot him on leg. Move behind house and wait. Force him to clear all AK-74 magazines (use leaning). Then arrest him. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 34 / 36 Campaign - Endings You’ll end campaign with one of predefined outro. This is list of possible endings: War that never was It’s optymistic one. You are going back to Khe Sanh. Prizrak is dead, NAPA and CDF are allies, and deported Lopotev is evidence for Chedaki assassinations on Red Square. Setting Sail Everything is broken. You are on NAPA side, which is conflicted with CDF. Prizrak is alive, Lopotev not. You must escape Chernarus. Drive truck to Elektrozavodsk. City is seized by Russians [1]. Disembark and go on foot on hill to your left. There’s a lot of BMP-2 moving towards street. Search for boat in harbor. Move around city and cover in scrubs near [2]. If you see clear piece of land – run on boat with your squad! Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 35 / 36 Missing in action Your fight was useless. NAPA dream falls, Chedaki rule the country, Lopotev is free, and you are in mess. Move ahead. You’ll meet small patrol [1]. Ignore BMP-2 and run to destroyed church. Watch cutscene [2]. Revelation You end it as CDF but Prizrak is still alive and Russians didn’t get Lopotev Rosjanom, which made them worried. Talk to Stavovich [1], get in UAZ and drive to location of NAPA spy. Discussion with Olegich [2] ends when Russians dropped nuclear bomb on Chernarus. Newborn Republic Prizrak escaped. But deported Lopotev gave Russians necessary evidence. Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com ArmA II Game Guide 36 / 36 Best Game Guides on Net at: http://guides.gamepressure.com Copyright © Gry-OnLine.pl for Gamepressure.com. All Rights Reserved. All trademarks, brands, logos and images are copyrighted by their respective owners. This document or any of its part may not be reproduced, modified or merged with other documents. More game guides at http://guides.gamepressure.com
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