pdf - Corporate
Transcription
pdf - Corporate
Desktop, Mobile, Workstation GPU Analyst Day 2004 Dan Vivoli – Exec. VP Marketing AGENDA Introduction Desktop GPU Business Market Position Growth Drivers Laptop GPU Business Market Position Growth Drivers Workstation GPU Business Market Position Growth Drivers ©2004 NVIDIA Corporation. All rights reserved. NVIDIA GPU Shares 49M Units 62% Desktop Laptop 22% Workstation 73% 0% 10% 20% 30% 40% 50% 60% 70% 80% 90% Source: Mercury Research, Gartner ©2004 NVIDIA Corporation. All rights reserved. 100% NVIDIA Desktop GPU Unit Share 100% 90% 80% Percentage 70% 64% 65% 62% 2001 2002 2003 60% 50% 40% 37% 30% 20% 10% 0% 2000 Source: Mercury Research ©2004 NVIDIA Corporation. All rights reserved. Desktop DX9 GPU Shares Q403 NVIDIA Next Competitor Next Competitor 1% 31% 68% Source: Mercury Research ©2004 NVIDIA Corporation. All rights reserved. Laptop DX9 GPU Shares Q403 NVIDIA Next Competitor 44% 56% Source: Mercury Research, NVIDIA ©2004 NVIDIA Corporation. All rights reserved. Compatibility, Stability, Reliability Medal of Honor Allied Assault – Breakthrough First week of shipments: 100% Other 90% 80% 70% 60% 50% NVIDIA 40% Other 30% 20% NVIDIA 10% 0% % MOH User Graphics % GFX related support calls Source: Electronic Arts, NVIDIA ©2004 NVIDIA Corporation. All rights reserved. Desktop GPU Business 2:1 Segment Leader 3D 3D M 0 3D M 03 M 3 16 AM03 -12x 1 AM 3 -16x 1 2 0 AM 3 -1 6 x 1 0 4x /0 - x 2 x x C o3 -1 2x12 4x /8x 1 1 0 /8 D C C o - 16x10 4 x/0 x C oo m cC oD - 16 x12 4 x/8 x C o m c he D - 12 x1 2 x/8 x m h 4 - 6 x 0 0x x D oc he4 - 16x 1 2 4x/0 x D oome4 - 12x 12 4x/8 x / D u D oom 3 -116x 10 0x / 8 x D unS om 3 -16x12 4x /0x D unS ieg 3 -12x 1 2 4x /8x G nS iege- 1 6x 1 0 0x /8x G unmiege- 16x 1 2 44x /08x G u n m e t e - 1 2 x 1 2 x /8 x G unm e tal -16x 10 0x / x G unm e tal -1 6x12 4x /0x G unm e tal -1 2x12 4x /8x 1 8 u a H anm e tal -1 6x10 40 x/0x e t l -1 6x 2 x/ x l o 1 8 H a H al-16 l -1 2x12 4 x/8x H aal o-o-1x12 6x10 40 x/0x 2 1 2 x x Hl o 6 x9 0 x /8 H a al-16 x12 0x/0x4 x/8x o x H al o- -1 12 0 x /8x - 1 x / 1 2 1 Hl o 6 x9 0 x 8x - 1 H a al-16 x12 0x/0x - 1 1 o x / 1 F l o-1-1212 0 x/ 8x - 14 F llS im6 x1x9 00x/08x -- 1 4 F lS im 0 4 2 0 x / x - 14 S i 0 -1 x 8x 2 m 4 - 6 x /8 - 0 0 x Q 4- 112 x 12 - 22 0 Q 3-1 6 x 10 0x / 0 3 6 1 4 0 W Q 3-1 2 x1 22 4x /8x W o lf -1 6 x1 0 0 x /8x o - x x x S W o lf - 16x 1 2 4 x/0x SSS amlf - 112x 12 4 x//8x S S a m 2 - 6 x 1 0 0 x/ 8 x S p a m 2 - 1 6 x 1 2 4 x/ 0 x S p C - 2 - 1 2 x 1 2 4 x/ 8 x SpC - t1- 116x 10 0x 8 x SpC - t1- 16x 12 4x// 0x S p C - t 1 - 1 2 x 1 2 4 x/ 8 x S p C - t2 - 1 6 x 1 0 0 x / 8 x S C - t2 - 1 6 x 1 2 0 x / 0 x SppC -t2- 12x 12 0x /88x S C K 6 10 0x x U p C - K- 1 6 x 1 2 0 x /0 x U TT -M- K-- 12x 1 2 0x /8x U T -M a g 16x 1 0 0x /8x - x / U -M a g 16 1 2 0x 0x U TT -Aa g-- 12 x12 0x /8x x / U T -A n- 16 10 0x 8x 1 x / U T-A nnt- 16x112 4x/0x U T -Int- 12x12 04x/8x f 6 0 x8 U TU T --In f--16x12 4x/0xx U T -O In f-12 x12 4x/8x U T -O cn 16 x10 0 x/8x -O cn -16 x12 4 x/0x - x / Xc2n -112 x12 4 x/8x X2 -16 x10 0x / 8x BF X - 6x 12 4x 0x BF 19 2 -1 2x 12 4x /8x B F 1 9 4 2 1 6 x 1 0 0 x /8 x 1942 -12 12 4 x /0x C &42 -12 x10 4 x /8x - x / C C 16 10 0x 8x W C &&C- 1 6x12 4x /0x W a rC C - 1 x 12 4x /8x W a rC 3 -- 1 62x 9 0 x/8x a r 3 1 6 x 1 4 /0 C3 -1 x 2 x / x X I - 1 2 x 1 2 4 x /8 x II 6 1 0 8 F1 X- x 0 x x F 1- C XI III16 x12 4x //0x F 1- C h al II -1-1212 4x /8x - C h a 0 2 6 x x9 0 x 8 x F Fh al02 16 12 4x/0x l x H oF F XI02 12x12 4x //8 x H om e XI- H i16x10 0x/ 8x H om eW - H ighR12 4x/0 x m W 2- ghR es 4x 8 x e W 2 1 6 e 0 /8 x J K2- 12xx1 2s 4xx /0x N e J K3-116x1 0 0x/ /8x N ev e J K3- 1 6x11 2 4x/0 x N ev erW 3- 1 2x1 2 4x/8 x v erW N -1 6x 0 0x/8 x r N 6 1 4 0 MW N -1 2x122 4xx/8 xx O -1 x H - 6 1 0 0 x /8 x 1 2x1 4 /0 x12 4 x/8 x 0 x/ x 4 x8 x /8 x Relative Performance GeForce FX 5950 Position 2.0 1.8 ©2004 NVIDIA Corporation. All rights reserved. Avg 5950 Advantage: 1.04x 5950 better: 74 Competition Better: 63 1.6 1.4 1.2 1.0 0.8 0.6 0.4 0.2 0.0 Nearest Com petitor FX 5950 Ultra Source: NVIDIA 3D 3DM0 3DM03 -1 M3 6 AM03 -12x 12 AM 3 -16x 10 0x AM 3 -1 6x 12 4x/0x -1 x /8 C 3 - 2x12 4x/ x oD 1 10 0 x 8x 6 C CoD-16x1 4 x/0x o 2 C mcCoD-1 x1 4 /8x o x C mche -12x1 2 0 /8x om h 4- 6x 0 x/ e 1 1 4 0 D che4-16x 12 4x/8 x o D om 4-12x 12 0x/8 x o 6 x x D Doom3 -1 x 10 4x/0x u 3 6 2 D nSom -12x 1 4x/8x un ie 3 x 2 /8 D S g -1 1 0 x u G nS iege-16x 10 4x/0 x x 6 u G nmiege-1 x12 4 /8x Gunmetae-12x12 0x/8 un e l - 6x 0 x/ x G m ta 1 6 1 4 0x Gunmetal -1 x12 4x/8 x Gunmetal -1 2x12 0x/8 6 0 x x u H nmetal -1 6x12 4x/0x al e l - x /8 H o- tal 1 2 12 4x x H alo16 x -1 6x10 0x/8x al -1 1 x1 4 /0 H o- 2 2 2 x x al 1 x 0 /8 H o- 6 x 9 0 x/0 4x x H alo16 x12 x/8x - /8x a H lo- -1212 0 x/ x - 11 al 1 x 0 8x 1 H o- 6 x 9 x/0 - 1 H alo16 x12 0x/ x - 11 al - 1 0 8x 1 Fl o-112 x2 0 x/8 - 1 4 x FlS im6 x19 0 x/0 - 4 x 1 S Fl im04- 2 0x/8x - 24 S 04 1 x/ - 0 im - 6x 8x 2 0 1 1 0 Q 4-12x12 0- 20 Q3-1 6x10 4x/0 3- 6x 2 x x W Q3 1 2 12 4x/8x - x Wo lf 1 6 10 0 x//8x o -1 x1 4 0 SSWo lf -16x 12 4 x/8x SS amlf -12x 2 0 x/8x 1 SS am2- 6x 0 4x/ 0x 1 1 x Sp am2-16x12 4x/ 8 SpC- 2-12x12 0x/ 8x t x 6 SpC- 1-1 x10 4x/ 0 t SpC- 1-16x1 2 4x/ 8x t SpC- 1-12x12 0 x/ 8x t SpC- 2-16x10 0x/0 x t2 6 2 x/ x C Sp - -1 x1 0 8 t x SpC-K2-12x12 0x/8 x SpC- -16x10 0x/0 U C K- 6x 2 x/ x T- -K 12 12 0x 8x U M - x T 0 /8 U -M ag 16x10 x/0x T- a - 1 1 0 x U M ag-16x12 0x/8x U T-A g- 2x 2 x/8 1 1 0 T U -A n-1 6x10 x/0x T n 6 2 4x x U -A nt-12x12 4 /8x x T U -In t-16x10 0x /8x T- f- x /0 UUT In f 16 x12 4x/8x T - 4 U -OIn f-12 x12 x/8x T U -Ocn -16 x10 0 x/ x T- c 16 1 4 0x O n - x 2 x/ c 1 1 4 8 X2n -12 x12 0 x/8x X2 -1 6 x10 4x/0x BF X - 6x 2 x/8x BF19 2 -12x12 4x/8x 0 BF1942 -16x10 x/0 x 1942 12 12 4x/ x C 42 -12 x10 4x 8x &C -1 x1 0 /8 C -16 x 0 4x/0x & 1 W C& C 6x 2 4x/8x Wa rCC - -1212 x/8x 0 1 Wa rC3 - 6xx9 x/0x a 3 16 1 4x x Fr rC3 -1 x 1 2 4 /8x 2 x Fre la -1 x 12 0 /8x n 6 x Fre la -1 x 10 4 /0x 2 n x e l - x 2 /8 a 1 1 4 x XI n-12x 10 0x/8 II 6 0 x x F1 X -1 x 1 4 /0x F1-ChXI III 6 x 2 4x/8 1 x I a F1 C l0I -1-12 2 0x/8 -Cha 2 6 x x9 x/ x l0 16 1 4 0x h 2 x FF al0 1 x12 /8 4 H FF XI-2 12x12 0x/8 x o x x 6 H meXI-Hig x10 4 /0x o H meW HighRe2 4x/8x om W 2 hR s x/ eW 2-16 es 0x 8x -1 x1 / JK 2- 2x 2 4x/0x 3 1 1 0x 8 N JK3-166x1 0 4 /0 xx e N ve JK -12x1 2 4x/8 e 3 2 x x N verW N-16x1 0x /8 x ev rW - x 0 /0 er N 1 6 1 2 4x x W -1 x1 4 /8 M N 2 2 x/ x O -1 x1 0 8 x H 6x 0 x/ -1 1 4 0x 2x 2 x/8 10 4 x x 4 x/8x /8 x GeForce FX 5700 – Performance Sweet Spot 3.0 ©2004 NVIDIA Corporation. All rights reserved. Avg 5700 Advantage: 1.21x 5700 better: 70 Competition Better: 29 2.5 2.0 1.5 1.0 0.5 0.0 Competition FX 5700U Source: NVIDIA 3D 3 M 3DDM03 M 03 -10 A 03 - -1 x 7 AM 12 0x 0 AMM 33 -1 x 1 7 4x /0 - 0 0 x/ x C3 -11 0x7 4x / 8x oD 2 x7 0x 8x C C C o -1x1 4 /0 C om o D 0 0 x / x C omc hD-1-10x7 4 x/8x om c e 6 x7 0x 8x c h 4- x1 4 /0 D hee4-10 2 4x/8x Doo 4- 10x 7 x x D oom312xx 7 0x/8 x D oo m -1 1 4 /0 Dun m 3 0 0 x/ x D unS ie3 -1-10x 7 4x /8 x u S g 2 x 0 8 GnS i iege-1x 1 7 4x /0x u eg e 0 0 x x G G unmee- -10x 7 4x //8x unnm ta12 x 7 0 8x G m et l -1x 1 4x /0 G u et a 0 0 x / x G unnmeal -l1-1 0x7 4x 8x u m t 2 x 0 /8 Hnmeetal -1 x170 4 x/0x Hal o- taal l -1 0x 4xx/8x Hal o 10 -1 20x7 0 /8xx Hal o--10 x7 x170 4 x/0 Hal o 12 x7 0x / 4x/8x Hal o--10 x9 00x /0x x/8xx Hal o 10 x7 x /8x - 1 1 Hal o-12 x7 0x /8x - 1 Hal o-10 x9 0x /0x - 1 11 a -1 x 0 8 Fl o-10 x7 0x /8x - 1 4 FllS im2 x7 0x /0x - 1 4 Fl S i 0 9 x/ x 1 4 S m 4- 0x 8x - 2 im 04 1 /8 - 0 04 -10x x 2 Q -12 0x 7 0- 2 00 3 x 7 x QQ 3-1 0 10 4x //0x W 3-1-1 0x7 4x 8x o W 2 x 0 /8 W o lf - x17 x /0 x SSo l lf -10x 0 44x /8x S a f - 10 7 x x SSS am212xx 7 0x /8x m - 1 4 /0 S am 2-10x0 4x/8 x SpC 2- 10 7 x x Sp pC-t112xx 7 0x//8x - - 1 4 0 SCp -t t1-10x 0 4x/8 x S C1- 10 7 x x Sp pC-t212x x 7 0x/ 8x C - -1 1 0 /0 S -t2t2-10x0 0 x /8x SppC- -12 0x 7 0x /8 x S CK x 7 x x TRpC -K-1010 0x /0x T : -K -1 x 0 /8 TRR:AO -120x 7 0x /8 x A D x7 x x U:AOO D-1010 0x /0x UT-MD- -10 x7 0x//8x U T- a 12 x 0x 8x T- M g x 7 / UM a ag--1010 4x /0x UT- g 1 x7 4x 8x U T-A n-12 0x7 0 x/8x T- A t-1 x1 4 /0 A n U nt t-10x70 4 x/8x UT- -1 0x 0 x/ x U T-In f- 2x17 4x/08x U T-I In f 10 0 x/ x UT- n -1 x 4x 8x U T-O cf-120 x77 0x /8x T- O n - x 4 / O cn 1010 x 0x cn -1 x 4 /8 X -12 0 x7 0x/8x X2 x 7 x / x BF X 2 -1010 4x /0x BF 1 2 -10x 7 4x 8x 9 -1 B19 4 2 x 7 0x/8x BFF142 2 -1x 10 4x /0x 19 94-12 0 x7 4x /8x 2 C42 - -1x010 0x/8x C&C12 x x7 0x /0x & / W C&C 1010 4x /0x Wa C -1 x 7 4x 8x W a rrC3 -120x 7 0x/8x a r C -1 x 4 /0 FC 3 - 0 9 x/ x Fr re3l -110xx 7 4x /8x e a 2 0 8 F la n- x 7 x / x Fr re ln-1 101x0 4x /0x e l an 2x 7 4x 8x an -1 1 0 /8 X -1 0x0 0 x /0x F1 XIII 2- x 1 7 4x /0 x III 1 0 x x F F11-Ch XIII -10 x74x /8x -CChal0 -10 x7 0x/8x a FFha l02 1 2 x9 4 /0x x F Xl022 10x 4 /8 FFF XI-Lo120x77 0 x /8xx x FF XII-H wRx10 4 x/0x H -L ig e 4 /8 Hom XI o hR s x x H omeW-HiwR es0 x//8x om e gh es 0 0x eWW 2-1 Re 4 xx /0 2- 0x s /8 x J K2-110x7 04x / x N JJ K3-12x17 4x/08x e N v K3 0 0 x x N ev erW3-1-10x7 4x/8x ev e 2 x 0 /8 er rW N-1 x17 4x/0 x W N 0 0 x/ x M N-1-1 0x7 4x/8x MO 2 x 0x 8 x M O H-1x170 4x /0x O H- 0 4 /8 H 1 x7 x x -1 0x 0 /8 2x 7 x x 10 4x /0x 4 x /8x /8 x GeForce FX 5200 – Only Value DX9 GPU 2.5 ©2004 NVIDIA Corporation. All rights reserved. Avg 5200 Advantage: 1.14x 5200 better: 45 Competition Better: 33 Competition DNR: 31 2.0 1.5 1.0 0.5 0.0 Competition FX 5200 Source: NVIDIA GF FX 5900 Ultra GF FX 5900 Ultra GF FX 5600 GF FX 5900 Ultra GF FX 5700 Ultra GF FX 5200 Ultra GF FX 5900 Ultra Best of GF FX 5900 Ultra GF FX 5950 Ultra GF FX 5900 GF FX 5800 Ultra GF FX 5900 Ultra GF FX Family GF FX 5200 Ultra GF FX 5900 Ultra GF FX 5900 Ultra GF FX 5900 Ultra GF FX 5700 Ultra GF FX 5200 Ultra GF FX 5600 Ultra GF FX 5600 GF FX 5900 GF FX 5900 Ultra GF FX 5600 Ultra GF FX 5900 GF FX 5900 Ultra GF FX 5900 Ultra GF FX 5600 GF FX 5200 Ultra GF FX 5200 Ultra GF FX 5600 Ultra GF FX 5200 Ultra GF FX 5900 Ultra GF FX 5800 Ultra GF FX 5950 Ultra GF FX 5200 Ultra GF FX 5950 Ultra GF FX 5800 Ultra GF FX 5900 Ultra ©2004 NVIDIA Corporation. All rights reserved. GF FX 5900 GF FX 5900 Ultra GF FX 5900 GF FX 5200 Ultra GF FX 5900 GF FX 5200 Desktop GPU Growth Drivers 1: PCI-Express ©2004 NVIDIA Corporation. All rights reserved. PCI Express Two Phase Strategy HSI PCI-Express Top-to-Bottom New Generation Native PCI-E Family 4 GB/s In each direction ©2004 NVIDIA Corporation. All rights reserved. HSI GPU PCI Express 4 GB/s In each direction Complicated Transition Current Generation AGP PCI-Express ©2004 NVIDIA Corporation. All rights reserved. New Generation HSI Adds Eases Transition Current Generation New Generation AGP HSI PCI-Express HSI ©2004 NVIDIA Corporation. All rights reserved. Industry’s First Top-to-Bottom PCIExpress Family Fully validated at PCI-E Plugfests in Dec. and Feb. Co-validation at Intel labs & WW Interops Chosen by Intel for: Desktop & Workstation SDVs Channel seed kits Mfg test platform 64-bit PCI-E demo platform GeForce PCX 5300 ©2004 NVIDIA Corporation. All rights reserved. Partner Booth Cebit 2004 Desktop GPU Growth Drivers 2: Media Center ©2004 NVIDIA Corporation. All rights reserved. eHome, Convergence, Media Center ©2004 NVIDIA Corporation. All rights reserved. Desktop GPU Growth Drivers 3a: TWIMTBP ©2004 NVIDIA Corporation. All rights reserved. The Way Its Meant To Be Played Over 200 Games and Growing ©2004 NVIDIA Corporation. All rights reserved. Desktop GPU Growth Drivers 3b: “nSist on NVIDIA” ©2004 NVIDIA Corporation. All rights reserved. Frame Rate ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. Don’t Compromise Value GPU Compatibility Top 22 PC Games Runs without Issues Runs with Issues Does not Run 21 GeForce FX 5200 Name Brand Integrated Graphics 9 0% 20% ©2004 NVIDIA Corporation. All rights reserved. 1 9 40% 60% 4 80% 100% Projected Relative Performance – End 04 10 NVIDIA Enthusiast GPU 8 NVIDIA Performance GPU 5 NVIDIA Mainstream GPU NVIDIA Value GPU 3 Best of Class Integrated Graphics 1 0 2 4 6 8 10 Source: NVIDIA Estimates ©2004 NVIDIA Corporation. All rights reserved. Desktop GPU Growth Drivers 4: DirectX 9 Shader Model 3.0 ©2004 NVIDIA Corporation. All rights reserved. Shader Model 3.0 – The Next Big Leap Shader Model 2.0 Shader Model 3.0 256 ∞ (65,356) Displacement Mapping - 9 Vertex Texture Fetch - 9 Vertex Stream Divider - 9 Dynamic Flow Control - 9 Required Shader Precision fp24 fp32 Pixel Shader Instructions 96 ∞ (65,356) Subroutines - 9 Loops & Branches - 9 Dynamic Flow Control - 9 Vertex Shader Instructions ©2004 NVIDIA Corporation. All rights reserved. NVIDIA Confidential ©2004 NVIDIA Corporation. All rights reserved. Desktop GPU Growth Drivers Summary 1. PCI-Express 2. Media Center 3. Initiatives: TWIMTBP & “nSist on NVIDIA” 4. Shader Model 3.0 ©2004 NVIDIA Corporation. All rights reserved. Laptop GPU Business The Power/Performance Leader NVIDIA Mobile Momentum GeForce FX Go Notebooks Toshiba: GeForce FX Go5200 — Satellite P25 GeForce FX Go5600 — Satellite 5200-902 GeForce FX Go5600 — Satellite 5205-S705 GeForce FX Go5100 — Satellite P10 / P15 GeForce FX Go5200 — Satellite M30 / M35 GeForce FX Go5200 –- Portege M200 GeForce FX Go5200 –- Tecra M2 Dell: GeForce FX Go5650 — Latitude D800 GeForce FX Go5600 — Inspiron 8600 GeForce FX Go5200 — Inspiron 5150 NVIDIA Quadro FX Go700 – Precision M60 Hewlett-Packard: GeForce FX Go5600 — Pavilion zd7001us Sony: GeForce FX Go5600 — VAIO GRT796SP GeForce FX Go5600 — VAIO PCGGRT715M GeForce FX Go5600 — VAIO PCGGRT715S GeForce FX Go5600 — VAIO PCG-GRT100 Apple: GeForce FX Go5200 — PowerBook 12” Acer: GeForce FX Go5200/5600 Aspire 1700 Alienware: GeForce FX Go5700 — Area 51m Extreme GeForce FX Go5600 — Area-51m Extreme GeForce FX Go5600 — Area-51m Enthusiast GeForce FX Go5600 — Area-51m Performance Medion: GeForce FX Go5600 — MD 40274 Gericom: GeForce FX Go5200 – Hollywood GeForce FX Go5200 — X6 Force GeForce FX Go5600 — Hummer FX MaxSelect: GeForce FX Go5200 — TravelBook M5Wide And more ... ©2004 NVIDIA Corporation. All rights reserved. Laptop GPU Growth Drivers 1: MXM Mobile PCI Express Module ©2004 NVIDIA Corporation. All rights reserved. MXM Mobile Graphics Module Consistent Graphics Interface MXM-I (70 x 66 mm) MXM-II (73 x 78 mm) Thin & Light Notebooks UMA, 64, 128 bit MXM-III (80 x 100 mm) Mainstream DTR, Perf Notebooks UMA, 64, 128 bit Notebooks 256, 128 bit Single 230pin Connector Size/Type for All Modules ©2004 NVIDIA Corporation. All rights reserved. MXM – Segment Flexibility Performance Mainstream Value IGP Upgrade ©2004 NVIDIA Corporation. All rights reserved. MXM Changes Laptop Market Make GPU decision much later in design cycle Leverage one motherboard across sku’s & generations Enables upsell from integrated graphics More frequent laptop refresh Insulates from memory market fluctuations ©2004 NVIDIA Corporation. All rights reserved. Laptop GPU Growth Drivers 2: Power/Performance Leadership ©2004 NVIDIA Corporation. All rights reserved. Lower Power Consumption Dell Inspiron 8600 1.7GHz Centrino 1GB, Windows XP, 72 Watt hour shipping battery Go5700 @ 350/300 MHz -Vs- M10-P at 337/243 MHz playing Gladiator scene 3 with Dell shipping player (CyberLink PowerDVD) ©2004 NVIDIA Corporation. All rights reserved. Watch DVD Movies Longer on NVIDIA Gladiator 2:30 Go5700 Compet it ion 0:00 0:30 1:00 1:30 2:00 2:31 Source: NVIDIA - Cyberlink PowerDVD running Gladiator on identical Dell Inspiron 8600 laptops ©2004 NVIDIA Corporation. All rights reserved. Call of Duty 30fps Play Call of Duty almost an Hour Longer with Go5700 Go5700 Competition 0:00 0:20 0:40 1:00 1:20 1:40 2:00 2:21 2:41 Source: NVIDIA - Cyberlink PowerDVD running Call of Duty on identical Dell Inspiron 8600 laptops ©2004 NVIDIA Corporation. All rights reserved. 0.0 3DM01-10x7 3DM01-16x12 3DM01-10x7- 4X/8X 3DM01-16x12-4X/8X 3DM01-Nature-10x7 3DM01-Nature-16x12 3DM01-Nature-10x7- 4X/8X 3DM01-Nature-16x123DM03-10x7 3DM03-16x12 3DM03-10x7- 4X/8X 3DM03-16x12-4X/8X 3DM03-GT4-10x7 3DM03-GT4-16x12 3DM03-10x7-GT4-4X/8X 3DM03-GT4-16x12-4X/8X AquaM-10x7 AquaM-16x12 AquaM-10x7- 4X/8X AquaM-16x12-4X/8X FlightSim-10x7 FlightSim-16x12 FlightSim-10x7- 4X/8X FlightSim-16x12-4X/8X Q3-10x7 Q3-16x12 Q3-10x7- 4X/8X Q3-16x12-4X/8X SSam2-10x7 SSam2-16x12 SSam2-10x7- 4X/8X SSam2-16x12-4X/8X SplinterCell-10x7 SplinterCell-16x12 SplinterCell-tblisi2-10x7 SplinterCell-tblisi2-16x12 TRAOD-10x7 TRAOD-16x12 TRAOD-10x7- 4X/8X TRAOD-16x12-4X/8X TRAOD-PS20-10x7 TRAOD-PS20-16x12 TRAOD-PS20-10x7- 4X/8X TRAOD-PS20-16x12-4X/8X UT-Antalus-10x7 UT-Antalus-16x12 UT-Antalus-10x7- 4X/8X UT-Antalus-16x12-4X/8X UT-Inferno-10x7 UT-Inferno-16x12 UT-Inferno-10x7- 4X/8X UT-Inferno-16x12-4X/8X X2-10x7 X2-16x12 X2-10x7- 4X/8X X2-16x12-4X/8X JK3-10x7 JK3-16x12 JK3-10x7- 4X/8X JK3-16x12-4X/8X GM-Test1-10x7 GM-Test1-16x12 GM-Test1-10x7- 4X/8X GM-Test1-16x12-4X/8X NeverWinter-10x7 NeverWinter-16x12 NeverWinter-10x7- 4X/8X NeverWinter-16x12-4X/8X Wolf-ET-10x7 Wolf-ET-16x12 Wolf-ET-10x7- 4X/8X Wolf-ET-16x12-4X/8X BF1942-10x7 BF1942-16x12 BF1942-10x7- 4X/8X BF1942-16x12-4X/8X Comanche 4-10x7 Comanche 4-16x12 Comanche 4-10x7- 4X/8X Comanche 4-16x12-4X/8X Go5700 Performance Leadership 3.0 2.5 2.0 1.5 1.0 0.5 ©2004 NVIDIA Corporation. All rights reserved. Competition GeForce FX Go5700 Laptop GPU Growth Drivers 3: Video Processor Technology ©2004 NVIDIA Corporation. All rights reserved. HD Video on GeForce FX Go5700 with ForceWare ©2004 NVIDIA Corporation. All rights reserved. Mobile GPU Growth Driver Summary 1. MXM – Mobile PCI-E Module 2. Power/Performance Leadership 3. Video Processor Technology 4. Marketing Initiatives: TWIMTBP 2.0 & nSist on NVIDIA Campaigns 5. NV4x Performance and Feature Leadership at Every Price Point ©2004 NVIDIA Corporation. All rights reserved. Professional GPU Business The Standard for Performance. The Definition of Quality. Professional GPU TAM 700 Prof Svcs Prof Video 600 Vis Sim /Im aging 3D MCAD 3D DCC 500 400 $M 300 200 100 0 CY2004 ©2004 NVIDIA Corporation. All rights reserved. CY2005 CY2006 CY2007 CY2008 CY2009 Source: Gartner Group, NVIDIA NVIDIA QuadroFX for every Customer Quadro FX 3000G 256MB DDR Dual DVI (SL/DL) + Stereo Framelock / Genlock Quadro FX 3000 256MB DDR Dual DVI (SL/DL) + Stereo Quadro FX 2000 128MB DDR Dual DVI (SL/DL) + Stereo Quadro FX 1000/ FX1100 128MB DDR Dual DVI (SL/SL) + Stereo Quadro FX 500 128MB DDR VGA & DVI-I ©2004 NVIDIA Corporation. All rights reserved. Quadro FX Go1000 Dell Precision M60 128MB DDR 15.4” TFT FP Quadro FX Go700 Dell Precision M60 128MB DDR 15.4” TFT FP Professional GPU Growth Drivers 1: Unambiguous Performance & Quality leadership ©2004 NVIDIA Corporation. All rights reserved. Quadro FX Undisputed Performance Leadership Quadro FX 3000 Quadro FX 1100 proe-02 FireGL X2 Wildcat 7110 ugs-03 3dsmax-02 0 ©2004 NVIDIA Corporation. All rights reserved. 0.2 0.4 0.6 0.8 1 Source: www.spec.org 1.2 TBR : Industry’s Highest Quality 4.38 4.13 Overall Stability 4.15 3.92 4.28 4.13 Overall Product Quality NVIDIA 4.14 3DLabs Matrox 4.01 ATI 3.6 3.8 4 4.2 4.4 Very Satisfied ©2004 NVIDIA Corporation. All rights reserved. TBR survey conducted 6/17/03 – 8/4/03 NVS – Highest Quality, Multi-Display ©2004 NVIDIA Corporation. All rights reserved. Professional GPU Growth Drivers 2: Transform CAD & Industrial Design with Shaders ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. Quadro FX - Digital Content Creation Maya Maya55with withQuadro QuadroFX FXSmashes SmashesRendering RenderingBarrier Barrier Graphics industry leaders Alias|Wavefront and NVIDIA introduce Hardware Graphics industry leaders Alias|Wavefront and NVIDIA introduce Hardware rendering breakthrough rendering breakthrough Las LasVegas, Vegas,NV NV- -NAB NAB––April April7,7,2003 2003- -Alias|Wavefront™, Alias|Wavefront™,ananSGI SGI (NYSE: SGI) company, revealed today an innovative Hardware rendering (NYSE: SGI) company, revealed today an innovative Hardware rendering capability in its recent release of Maya® 5. Until now, only Software rendering capability in its recent release of Maya® 5. Until now, only Software rendering offered offered3D 3Dartists artiststhe thelevel levelofofquality qualityrequired requiredfor forfinal finalimage imageoutput. output.With WithMaya Maya 5, artists can now take advantage of advances in per vertex and per pixel 5, artists can now take advantage of advances in per vertex and per pixel programmable shading technology to render quality images with specular programmable shading technology to render quality images with specular highlights, bump and reflection mapping and shadows, at a fraction of traditional highlights, bump and reflection mapping and shadows, at a fraction of traditional render rendertime. time.Maya Maya5’s 5’sunified unifiedrendering renderingworkflow workflowsignificantly significantlysimplifies simplifies shading, texturing and lighting allowing non-technical artists to benefit from this shading, texturing and lighting allowing non-technical artists to benefit from this functionality as well. functionality as well. Maya 5 in combination with NVIDIA’s new Quadro® FX graphics engine Maya 5 in combination with NVIDIA’s new Quadro® FX graphics engine provides customers with unprecedented rendering power. Maya 5 is the first 3D provides customers with unprecedented rendering power. Maya 5 is the first 3D application applicationtotofully fullytake takeadvantage advantageofofthe theQuadro QuadroFX’s FX’spower powerand andprecision precisiontoto render high quality images that in many cases are indistinguishable from Software render high quality images that in many cases are indistinguishable from Software rendering. The combination of Maya 5 and advanced graphics card technology rendering. The combination of Maya 5 and advanced graphics card technology raises raisesthe thebar barininquality qualityfor forpre-visualization pre-visualizationand andboosts boostsspeed speedfor forbroadcast broadcast quality output. quality output. ©2004 NVIDIA Corporation. All rights reserved. Professional GPU Growth Drivers 3: New High Margin Professional GPU Segments ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. Professional Usage ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. ©2004 NVIDIA Corporation. All rights reserved. Imaging ©2004 NVIDIA Corporation. All rights reserved. On-Air (Broadcast) Applications Sports Weather News & Virtual Sets ©2004 NVIDIA Corporation. All rights reserved. NVIDIA & NASA’s Mars Rover NASA scientists can drive each Mars rover up to 40 meters per day, aided by 3D terrain maps generated with NVIDIA graphics ©2004 NVIDIA Corporation. All rights reserved. NVIDIA & Nexus Digital/Discovery Channel An Xtreme Martial Arts documentary on The Discovery Channel shows 3D digitized humans - created with NVIDIA graphics with Nexus and CAS CG technology - as biomechanically correct skeletons ©2004 NVIDIA Corporation. All rights reserved. NVIDIA & Zoic Studios/Battlestar Galactica This breathtaking Battlestar Galactica shot, enabled by NVIDIA graphics, is seemingly filmed from outer space. ©2004 NVIDIA Corporation. All rights reserved. “GP GPU” NV40 96 Computational physics Geophysical Exploration Modeling & Simulation Astronomy Cryptography 12.8 3.2GHz P4 0 10 20 30 40 50 GFLOPS ©2004 NVIDIA Corporation. All rights reserved. 60 70 80 90 100 Professional GPU Growth Driver Summary 1. Unambiguous Performance and Quality leadership 2. Revolutionize CAD/Industrial Design with shaders – Cg and GLSL 3. Expand into new high margin segments ©2004 NVIDIA Corporation. All rights reserved. Thank You
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