pdf - Corporate

Transcription

pdf - Corporate
Desktop, Mobile, Workstation GPU
Analyst Day 2004
Dan Vivoli – Exec. VP Marketing
AGENDA
Introduction
Desktop GPU Business
Market Position
Growth Drivers
Laptop GPU Business
Market Position
Growth Drivers
Workstation GPU Business
Market Position
Growth Drivers
©2004 NVIDIA Corporation. All rights reserved.
NVIDIA GPU Shares
49M Units
62%
Desktop
Laptop
22%
Workstation
73%
0%
10%
20%
30%
40%
50%
60%
70%
80%
90%
Source: Mercury Research, Gartner
©2004 NVIDIA Corporation. All rights reserved.
100%
NVIDIA Desktop GPU Unit Share
100%
90%
80%
Percentage
70%
64%
65%
62%
2001
2002
2003
60%
50%
40%
37%
30%
20%
10%
0%
2000
Source: Mercury Research
©2004 NVIDIA Corporation. All rights reserved.
Desktop DX9 GPU Shares Q403
NVIDIA
Next Competitor
Next Competitor
1%
31%
68%
Source: Mercury Research
©2004 NVIDIA Corporation. All rights reserved.
Laptop DX9 GPU Shares Q403
NVIDIA
Next Competitor
44%
56%
Source: Mercury Research, NVIDIA
©2004 NVIDIA Corporation. All rights reserved.
Compatibility, Stability, Reliability
Medal of Honor Allied Assault – Breakthrough
First week of shipments:
100%
Other
90%
80%
70%
60%
50%
NVIDIA
40%
Other
30%
20%
NVIDIA
10%
0%
% MOH User Graphics
% GFX related support
calls
Source: Electronic Arts, NVIDIA
©2004 NVIDIA Corporation. All rights reserved.
Desktop GPU Business
2:1 Segment Leader
3D
3D M 0
3D M 03 M 3 16
AM03 -12x 1
AM 3 -16x 1 2 0
AM 3 -1 6 x 1 0 4x /0
- x 2 x x
C o3 -1 2x12 4x /8x
1 1 0 /8
D
C
C
o - 16x10 4 x/0 x
C oo m cC oD - 16 x12 4 x/8 x
C o m c he D - 12 x1 2 x/8 x
m h 4 - 6 x 0 0x x
D oc he4 - 16x 1 2 4x/0 x
D oome4 - 12x 12 4x/8 x
/
D u D oom 3 -116x 10 0x / 8 x
D unS om 3 -16x12 4x /0x
D unS ieg 3 -12x 1 2 4x /8x
G nS iege- 1 6x 1 0 0x /8x
G unmiege- 16x 1 2 44x /08x
G u n m e t e - 1 2 x 1 2 x /8 x
G unm e tal -16x 10 0x / x
G unm e tal -1 6x12 4x /0x
G unm e tal -1 2x12 4x /8x
1 8
u
a
H anm e tal -1 6x10 40 x/0x
e t l -1 6x 2 x/ x
l
o
1
8
H a
H al-16 l -1 2x12 4 x/8x
H aal o-o-1x12 6x10 40 x/0x
2
1
2
x x
Hl o 6 x9 0 x /8
H a al-16 x12 0x/0x4 x/8x
o
x
H al o- -1 12 0 x /8x - 1 x
/
1 2
1
Hl o 6 x9 0 x 8x - 1
H a al-16 x12 0x/0x - 1 1
o
x
/
1
F l o-1-1212 0 x/ 8x - 14
F llS im6 x1x9 00x/08x -- 1 4
F lS im 0 4 2 0 x / x - 14
S i 0 -1 x 8x 2
m 4 - 6 x /8 - 0
0
x
Q 4- 112 x 12 - 22 0
Q 3-1 6 x 10 0x / 0
3
6
1
4 0
W Q 3-1 2 x1 22 4x /8x
W o lf -1 6 x1 0 0 x /8x
o - x x x
S W o lf - 16x 1 2 4 x/0x
SSS amlf - 112x 12 4 x//8x
S S a m 2 - 6 x 1 0 0 x/ 8 x
S p a m 2 - 1 6 x 1 2 4 x/ 0 x
S p C - 2 - 1 2 x 1 2 4 x/ 8 x
SpC - t1- 116x 10 0x 8 x
SpC - t1- 16x 12 4x// 0x
S p C - t 1 - 1 2 x 1 2 4 x/ 8 x
S p C - t2 - 1 6 x 1 0 0 x / 8 x
S C - t2 - 1 6 x 1 2 0 x / 0 x
SppC -t2- 12x 12 0x /88x
S C K 6 10 0x x
U p C - K- 1 6 x 1 2 0 x /0 x
U TT -M- K-- 12x 1 2 0x /8x
U T -M a g 16x 1 0 0x /8x
- x
/
U -M a g 16 1 2 0x 0x
U TT -Aa g-- 12 x12 0x /8x
x
/
U T -A n- 16 10 0x 8x
1 x
/
U T-A nnt- 16x112 4x/0x
U T -Int- 12x12 04x/8x
f 6 0 x8
U TU T --In f--16x12 4x/0xx
U T -O In f-12 x12 4x/8x
U T -O cn 16 x10 0 x/8x
-O cn -16 x12 4 x/0x
- x
/
Xc2n -112 x12 4 x/8x
X2 -16 x10 0x / 8x
BF X - 6x 12 4x 0x
BF 19 2 -1 2x 12 4x /8x
B F 1 9 4 2 1 6 x 1 0 0 x /8 x
1942 -12 12 4 x /0x
C &42 -12 x10 4 x /8x
- x
/
C C 16 10 0x 8x
W C &&C- 1 6x12 4x /0x
W a rC C - 1 x 12 4x /8x
W a rC 3 -- 1 62x 9 0 x/8x
a r 3 1 6 x 1 4 /0
C3 -1 x 2 x / x
X I - 1 2 x 1 2 4 x /8 x
II 6 1 0 8
F1
X- x 0 x x
F 1- C XI III16 x12 4x //0x
F 1- C h al II -1-1212 4x /8x
- C h a 0 2 6 x x9 0 x 8 x
F Fh al02 16 12 4x/0x
l
x
H oF F XI02 12x12 4x //8 x
H om e XI- H i16x10 0x/ 8x
H om eW - H ighR12 4x/0 x
m W 2- ghR es 4x 8 x
e W 2 1 6 e 0 /8
x
J K2- 12xx1 2s 4xx /0x
N e J K3-116x1 0 0x/ /8x
N ev e J K3- 1 6x11 2 4x/0 x
N ev erW 3- 1 2x1 2 4x/8 x
v erW N -1 6x 0 0x/8 x
r N 6 1 4 0
MW N -1 2x122 4xx/8 xx
O -1 x
H - 6 1 0 0 x /8 x
1 2x1 4 /0
x12 4 x/8 x
0 x/ x
4 x8 x
/8
x
Relative Performance
GeForce FX 5950 Position
2.0
1.8
©2004 NVIDIA Corporation. All rights reserved.
Avg 5950 Advantage: 1.04x
5950 better:
74
Competition Better:
63
1.6
1.4
1.2
1.0
0.8
0.6
0.4
0.2
0.0
Nearest Com petitor
FX 5950 Ultra
Source: NVIDIA
3D
3DM0
3DM03 -1
M3 6
AM03 -12x 12
AM 3 -16x 10 0x
AM 3 -1 6x 12 4x/0x
-1 x
/8
C 3 - 2x12 4x/ x
oD 1 10 0 x 8x
6
C CoD-16x1 4 x/0x
o
2
C mcCoD-1 x1 4 /8x
o
x
C mche -12x1 2 0 /8x
om h 4- 6x 0 x/
e 1 1 4 0
D che4-16x 12 4x/8 x
o
D om 4-12x 12 0x/8 x
o
6
x x
D Doom3 -1 x 10 4x/0x
u
3 6 2
D nSom -12x 1 4x/8x
un ie 3 x 2 /8
D S g -1 1 0 x
u
G nS iege-16x 10 4x/0
x x
6
u
G nmiege-1 x12 4 /8x
Gunmetae-12x12 0x/8
un e l - 6x 0 x/ x
G m ta 1 6 1 4 0x
Gunmetal -1 x12 4x/8
x
Gunmetal -1 2x12 0x/8
6 0 x x
u
H nmetal -1 6x12 4x/0x
al e l - x
/8
H o- tal 1 2 12 4x x
H alo16 x -1 6x10 0x/8x
al -1 1 x1 4 /0
H o- 2 2 2 x x
al 1 x 0
/8
H o- 6 x 9 0 x/0 4x x
H alo16 x12 x/8x - /8x
a
H lo- -1212 0 x/ x - 11
al 1 x 0 8x 1
H o- 6 x 9 x/0 - 1
H alo16 x12 0x/ x - 11
al - 1 0 8x 1
Fl o-112 x2 0 x/8 - 1 4
x
FlS im6 x19 0 x/0 - 4
x 1
S
Fl im04- 2 0x/8x - 24
S 04 1 x/ - 0
im - 6x 8x 2
0 1 1
0
Q 4-12x12 0- 20
Q3-1 6x10 4x/0
3- 6x 2 x x
W Q3 1 2 12 4x/8x
- x
Wo lf 1 6 10 0 x//8x
o -1 x1 4 0
SSWo lf -16x 12 4 x/8x
SS amlf -12x 2 0 x/8x
1
SS am2- 6x 0 4x/ 0x
1 1
x
Sp am2-16x12 4x/ 8
SpC- 2-12x12 0x/ 8x
t
x
6
SpC- 1-1 x10 4x/ 0
t
SpC- 1-16x1 2 4x/ 8x
t
SpC- 1-12x12 0 x/ 8x
t
SpC- 2-16x10 0x/0 x
t2 6 2 x/ x
C
Sp - -1 x1 0 8
t
x
SpC-K2-12x12 0x/8
x
SpC- -16x10 0x/0
U C K- 6x 2 x/ x
T- -K 12 12 0x 8x
U M - x
T
0 /8
U -M ag 16x10 x/0x
T- a - 1 1 0 x
U M ag-16x12 0x/8x
U T-A g- 2x 2 x/8
1 1 0
T
U -A n-1 6x10 x/0x
T n 6 2 4x x
U -A nt-12x12 4 /8x
x
T
U -In t-16x10 0x /8x
T- f- x
/0
UUT In f 16 x12 4x/8x
T - 4
U -OIn f-12 x12 x/8x
T
U -Ocn -16 x10 0 x/ x
T- c 16 1 4 0x
O n - x 2 x/
c 1 1 4 8
X2n -12 x12 0 x/8x
X2 -1 6 x10 4x/0x
BF X - 6x 2 x/8x
BF19 2 -12x12 4x/8x
0
BF1942 -16x10 x/0 x
1942 12 12 4x/ x
C 42 -12 x10 4x 8x
&C -1 x1 0 /8
C -16 x 0 4x/0x
&
1
W C& C 6x 2 4x/8x
Wa rCC - -1212 x/8x
0
1
Wa rC3 - 6xx9 x/0x
a 3 16 1 4x x
Fr rC3 -1 x 1 2 4 /8x
2
x
Fre la -1 x 12 0 /8x
n 6
x
Fre la -1 x 10 4 /0x
2
n
x
e l - x 2 /8
a 1 1 4 x
XI n-12x 10 0x/8
II 6 0 x x
F1
X -1 x 1 4 /0x
F1-ChXI III 6 x 2 4x/8
1
x
I
a
F1 C l0I -1-12 2 0x/8
-Cha 2 6 x x9 x/ x
l0 16 1 4 0x
h
2
x
FF al0 1 x12 /8
4
H FF XI-2 12x12 0x/8 x
o
x x
6
H meXI-Hig x10 4 /0x
o
H meW HighRe2 4x/8x
om W 2 hR s x/
eW 2-16 es 0x 8x
-1 x1
/
JK 2- 2x 2 4x/0x
3 1 1 0x 8
N JK3-166x1 0 4 /0 xx
e
N ve JK -12x1 2 4x/8
e
3
2 x x
N verW N-16x1 0x /8 x
ev rW - x 0 /0
er N 1 6 1 2 4x x
W -1 x1 4 /8
M N 2 2 x/ x
O -1 x1 0 8 x
H 6x 0 x/
-1 1 4 0x
2x 2 x/8
10 4 x x
4 x/8x
/8
x
GeForce FX 5700 – Performance Sweet Spot
3.0
©2004 NVIDIA Corporation. All rights reserved.
Avg 5700 Advantage: 1.21x
5700 better:
70
Competition Better:
29
2.5
2.0
1.5
1.0
0.5
0.0
Competition
FX 5700U
Source: NVIDIA
3D
3 M
3DDM03
M 03 -10
A 03 - -1 x 7
AM 12 0x 0
AMM 33 -1 x 1 7 4x /0
- 0 0 x/ x
C3 -11 0x7 4x / 8x
oD 2 x7 0x 8x
C
C C o -1x1 4 /0
C om o D 0 0 x / x
C omc hD-1-10x7 4 x/8x
om c e 6 x7 0x 8x
c h 4- x1 4 /0
D hee4-10 2 4x/8x
Doo 4- 10x 7 x x
D oom312xx 7 0x/8 x
D oo m -1 1 4 /0
Dun m 3 0 0 x/ x
D unS ie3 -1-10x 7 4x /8 x
u S g 2 x 0 8
GnS i iege-1x 1 7 4x /0x
u eg e 0 0 x x
G
G unmee- -10x 7 4x //8x
unnm ta12 x 7 0 8x
G m et l -1x 1 4x /0
G u et a 0 0 x / x
G unnmeal -l1-1 0x7 4x 8x
u m t 2 x 0 /8
Hnmeetal -1 x170 4 x/0x
Hal o- taal l -1 0x 4xx/8x
Hal o 10 -1 20x7 0 /8xx
Hal o--10 x7 x170 4 x/0
Hal o 12 x7 0x / 4x/8x
Hal o--10 x9 00x /0x x/8xx
Hal o 10 x7 x /8x - 1 1
Hal o-12 x7 0x /8x - 1
Hal o-10 x9 0x /0x - 1 11
a -1 x 0 8 Fl o-10 x7 0x /8x - 1 4
FllS im2 x7 0x /0x - 1 4
Fl S i 0 9 x/ x 1 4
S m 4- 0x 8x - 2
im 04 1 /8 - 0
04 -10x x 2
Q -12 0x 7 0- 2 00
3 x 7 x
QQ 3-1 0 10 4x //0x
W 3-1-1 0x7 4x 8x
o
W 2 x 0 /8
W o lf - x17 x /0 x
SSo l lf -10x 0 44x /8x
S a f - 10 7 x x
SSS am212xx 7 0x /8x
m - 1 4 /0
S am 2-10x0 4x/8 x
SpC 2- 10 7 x x
Sp pC-t112xx 7 0x//8x
- - 1 4 0
SCp -t t1-10x 0 4x/8 x
S C1- 10 7 x x
Sp pC-t212x x 7 0x/ 8x
C - -1 1 0 /0
S -t2t2-10x0 0 x /8x
SppC- -12 0x 7 0x /8 x
S CK x 7 x x
TRpC -K-1010 0x /0x
T : -K -1 x 0 /8
TRR:AO -120x 7 0x /8 x
A D x7 x x
U:AOO D-1010 0x /0x
UT-MD- -10 x7 0x//8x
U T- a 12 x 0x 8x
T- M g x 7 /
UM a ag--1010 4x /0x
UT- g 1 x7 4x 8x
U T-A n-12 0x7 0 x/8x
T- A t-1 x1 4 /0
A n
U nt t-10x70 4 x/8x
UT- -1 0x 0 x/ x
U T-In f- 2x17 4x/08x
U T-I In f 10 0 x/ x
UT- n -1 x 4x 8x
U T-O cf-120 x77 0x /8x
T- O n - x 4 /
O cn 1010 x 0x
cn -1 x 4 /8
X -12 0 x7 0x/8x
X2 x 7 x / x
BF X 2 -1010 4x /0x
BF 1 2 -10x 7 4x 8x
9 -1
B19 4 2 x 7 0x/8x
BFF142 2 -1x 10 4x /0x
19 94-12 0 x7 4x /8x
2
C42 - -1x010 0x/8x
C&C12 x x7 0x /0x
&
/
W C&C 1010 4x /0x
Wa C -1 x 7 4x 8x
W a rrC3 -120x 7 0x/8x
a r C -1 x 4 /0
FC 3 - 0 9 x/ x
Fr re3l -110xx 7 4x /8x
e a 2 0 8
F la n- x 7 x / x
Fr re ln-1 101x0 4x /0x
e l an 2x 7 4x 8x
an -1 1 0 /8
X -1 0x0 0 x /0x
F1 XIII 2- x 1 7 4x /0 x
III 1 0 x x
F
F11-Ch XIII -10 x74x /8x
-CChal0 -10 x7 0x/8x
a
FFha l02 1 2 x9 4 /0x
x
F Xl022 10x 4 /8
FFF XI-Lo120x77 0 x /8xx
x
FF XII-H wRx10 4 x/0x
H
-L ig e 4 /8
Hom XI o hR s x x
H omeW-HiwR es0 x//8x
om e gh es 0 0x
eWW 2-1 Re 4 xx /0
2- 0x s /8 x
J K2-110x7 04x / x
N JJ K3-12x17 4x/08x
e
N v K3 0 0 x x
N ev erW3-1-10x7 4x/8x
ev e
2 x 0 /8
er rW N-1 x17 4x/0 x
W N 0 0 x/ x
M N-1-1 0x7 4x/8x
MO 2 x 0x 8 x
M O H-1x170 4x /0x
O H- 0 4 /8
H 1 x7 x x
-1 0x 0 /8
2x 7 x x
10 4x /0x
4 x /8x
/8
x
GeForce FX 5200 – Only Value DX9 GPU
2.5
©2004 NVIDIA Corporation. All rights reserved.
Avg 5200 Advantage: 1.14x
5200 better:
45
Competition Better:
33
Competition DNR:
31
2.0
1.5
1.0
0.5
0.0
Competition
FX 5200
Source: NVIDIA
GF FX 5900 Ultra
GF FX 5900 Ultra
GF FX 5600
GF FX 5900 Ultra
GF FX 5700 Ultra
GF FX 5200 Ultra
GF FX 5900 Ultra
Best of
GF FX 5900 Ultra
GF FX 5950 Ultra
GF FX 5900
GF FX 5800 Ultra
GF FX 5900 Ultra
GF FX Family
GF FX 5200 Ultra
GF FX 5900 Ultra
GF FX 5900 Ultra
GF FX 5900 Ultra
GF FX 5700 Ultra
GF FX 5200 Ultra
GF FX 5600 Ultra
GF FX 5600
GF FX 5900
GF FX 5900 Ultra
GF FX 5600 Ultra
GF FX 5900
GF FX 5900 Ultra
GF FX 5900 Ultra
GF FX 5600
GF FX 5200 Ultra GF FX 5200 Ultra
GF FX 5600 Ultra
GF FX 5200 Ultra
GF FX 5900 Ultra GF FX 5800 Ultra
GF FX 5950 Ultra
GF FX 5200 Ultra
GF FX 5950 Ultra
GF FX 5800 Ultra
GF FX 5900 Ultra
©2004 NVIDIA Corporation. All rights reserved.
GF FX 5900
GF FX 5900 Ultra
GF FX 5900
GF FX 5200 Ultra
GF FX 5900
GF FX 5200
Desktop GPU Growth Drivers
1: PCI-Express
©2004 NVIDIA Corporation. All rights reserved.
PCI Express Two Phase Strategy
HSI PCI-Express
Top-to-Bottom New Generation Native PCI-E Family
4 GB/s
In each
direction
©2004 NVIDIA Corporation. All rights reserved.
HSI
GPU
PCI
Express
4 GB/s
In each
direction
Complicated Transition
Current Generation
AGP
PCI-Express
©2004 NVIDIA Corporation. All rights reserved.
New Generation
HSI Adds Eases Transition
Current Generation
New Generation
AGP
HSI
PCI-Express
HSI
©2004 NVIDIA Corporation. All rights reserved.
Industry’s First Top-to-Bottom PCIExpress Family
Fully validated at PCI-E Plugfests
in Dec. and Feb.
Co-validation at Intel labs & WW
Interops
Chosen by Intel for:
Desktop & Workstation SDVs
Channel seed kits
Mfg test platform
64-bit PCI-E demo platform
GeForce PCX 5300
©2004 NVIDIA Corporation. All rights reserved.
Partner Booth
Cebit 2004
Desktop GPU Growth Drivers
2: Media Center
©2004 NVIDIA Corporation. All rights reserved.
eHome, Convergence, Media Center
©2004 NVIDIA Corporation. All rights reserved.
Desktop GPU Growth Drivers
3a: TWIMTBP
©2004 NVIDIA Corporation. All rights reserved.
The Way Its Meant To Be Played
Over 200 Games and Growing
©2004 NVIDIA Corporation. All rights reserved.
Desktop GPU Growth Drivers
3b: “nSist on NVIDIA”
©2004 NVIDIA Corporation. All rights reserved.
Frame Rate
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
Don’t Compromise
Value GPU Compatibility
Top 22 PC Games
Runs without Issues
Runs with Issues
Does not Run
21
GeForce FX 5200
Name Brand Integrated
Graphics
9
0%
20%
©2004 NVIDIA Corporation. All rights reserved.
1
9
40%
60%
4
80%
100%
Projected Relative Performance – End 04
10
NVIDIA Enthusiast GPU
8
NVIDIA Performance GPU
5
NVIDIA Mainstream GPU
NVIDIA Value GPU
3
Best of Class
Integrated Graphics
1
0
2
4
6
8
10
Source: NVIDIA Estimates
©2004 NVIDIA Corporation. All rights reserved.
Desktop GPU Growth Drivers
4: DirectX 9
Shader Model 3.0
©2004 NVIDIA Corporation. All rights reserved.
Shader Model 3.0 – The Next Big Leap
Shader Model 2.0
Shader Model 3.0
256
∞ (65,356)
Displacement Mapping
-
9
Vertex Texture Fetch
-
9
Vertex Stream Divider
-
9
Dynamic Flow Control
-
9
Required Shader Precision
fp24
fp32
Pixel Shader Instructions
96
∞ (65,356)
Subroutines
-
9
Loops & Branches
-
9
Dynamic Flow Control
-
9
Vertex Shader Instructions
©2004 NVIDIA Corporation. All rights reserved.
NVIDIA Confidential
©2004 NVIDIA Corporation. All rights reserved.
Desktop GPU Growth Drivers Summary
1. PCI-Express
2. Media Center
3. Initiatives: TWIMTBP & “nSist on NVIDIA”
4. Shader Model 3.0
©2004 NVIDIA Corporation. All rights reserved.
Laptop GPU Business
The Power/Performance Leader
NVIDIA Mobile Momentum
GeForce FX Go Notebooks
Toshiba:
GeForce FX Go5200 — Satellite P25
GeForce FX Go5600 — Satellite 5200-902
GeForce FX Go5600 — Satellite 5205-S705
GeForce FX Go5100 — Satellite P10 / P15
GeForce FX Go5200 — Satellite M30 / M35
GeForce FX Go5200 –- Portege M200
GeForce FX Go5200 –- Tecra M2
Dell:
GeForce FX Go5650 — Latitude D800
GeForce FX Go5600 — Inspiron 8600
GeForce FX Go5200 — Inspiron 5150
NVIDIA Quadro FX Go700 – Precision M60
Hewlett-Packard:
GeForce FX Go5600 — Pavilion zd7001us
Sony:
GeForce FX Go5600 — VAIO GRT796SP
GeForce FX Go5600 — VAIO PCGGRT715M
GeForce FX Go5600 — VAIO PCGGRT715S
GeForce FX Go5600 — VAIO PCG-GRT100
Apple:
GeForce FX Go5200 — PowerBook 12”
Acer:
GeForce FX Go5200/5600 Aspire 1700
Alienware:
GeForce FX Go5700 — Area 51m Extreme
GeForce FX Go5600 — Area-51m Extreme
GeForce FX Go5600 — Area-51m
Enthusiast
GeForce FX Go5600 — Area-51m
Performance
Medion:
GeForce FX Go5600 — MD 40274
Gericom:
GeForce FX Go5200 – Hollywood
GeForce FX Go5200 — X6 Force
GeForce FX Go5600 — Hummer FX
MaxSelect:
GeForce FX Go5200 — TravelBook
M5Wide
And more ...
©2004 NVIDIA Corporation. All rights reserved.
Laptop GPU Growth Drivers
1: MXM
Mobile
PCI Express
Module
©2004 NVIDIA Corporation. All rights reserved.
MXM Mobile Graphics Module
Consistent Graphics Interface
MXM-I (70 x 66 mm)
MXM-II (73 x 78 mm)
Thin & Light
Notebooks
UMA, 64, 128 bit
MXM-III (80 x 100 mm)
Mainstream
DTR, Perf
Notebooks
UMA, 64, 128 bit
Notebooks
256, 128 bit
Single 230pin Connector Size/Type for All Modules
©2004 NVIDIA Corporation. All rights reserved.
MXM – Segment Flexibility
Performance
Mainstream
Value
IGP Upgrade
©2004 NVIDIA Corporation. All rights reserved.
MXM Changes Laptop Market
Make GPU decision much later in design cycle
Leverage one motherboard across sku’s & generations
Enables upsell from integrated graphics
More frequent laptop refresh
Insulates from memory market fluctuations
©2004 NVIDIA Corporation. All rights reserved.
Laptop GPU Growth Drivers
2: Power/Performance
Leadership
©2004 NVIDIA Corporation. All rights reserved.
Lower Power Consumption
Dell Inspiron 8600 1.7GHz Centrino 1GB, Windows XP, 72 Watt hour shipping battery
Go5700 @ 350/300 MHz -Vs- M10-P at 337/243 MHz
playing Gladiator scene 3 with Dell shipping player (CyberLink PowerDVD)
©2004 NVIDIA Corporation. All rights reserved.
Watch DVD Movies Longer on NVIDIA
Gladiator
2:30
Go5700
Compet it ion
0:00
0:30
1:00
1:30
2:00
2:31
Source: NVIDIA - Cyberlink PowerDVD running Gladiator on identical Dell Inspiron 8600 laptops
©2004 NVIDIA Corporation. All rights reserved.
Call of Duty 30fps
Play Call of Duty almost an Hour Longer
with Go5700
Go5700
Competition
0:00
0:20
0:40
1:00
1:20
1:40
2:00
2:21
2:41
Source: NVIDIA - Cyberlink PowerDVD running Call of Duty on identical Dell Inspiron 8600 laptops
©2004 NVIDIA Corporation. All rights reserved.
0.0
3DM01-10x7
3DM01-16x12
3DM01-10x7- 4X/8X
3DM01-16x12-4X/8X
3DM01-Nature-10x7
3DM01-Nature-16x12
3DM01-Nature-10x7- 4X/8X
3DM01-Nature-16x123DM03-10x7
3DM03-16x12
3DM03-10x7- 4X/8X
3DM03-16x12-4X/8X
3DM03-GT4-10x7
3DM03-GT4-16x12
3DM03-10x7-GT4-4X/8X
3DM03-GT4-16x12-4X/8X
AquaM-10x7
AquaM-16x12
AquaM-10x7- 4X/8X
AquaM-16x12-4X/8X
FlightSim-10x7
FlightSim-16x12
FlightSim-10x7- 4X/8X
FlightSim-16x12-4X/8X
Q3-10x7
Q3-16x12
Q3-10x7- 4X/8X
Q3-16x12-4X/8X
SSam2-10x7
SSam2-16x12
SSam2-10x7- 4X/8X
SSam2-16x12-4X/8X
SplinterCell-10x7
SplinterCell-16x12
SplinterCell-tblisi2-10x7
SplinterCell-tblisi2-16x12
TRAOD-10x7
TRAOD-16x12
TRAOD-10x7- 4X/8X
TRAOD-16x12-4X/8X
TRAOD-PS20-10x7
TRAOD-PS20-16x12
TRAOD-PS20-10x7- 4X/8X
TRAOD-PS20-16x12-4X/8X
UT-Antalus-10x7
UT-Antalus-16x12
UT-Antalus-10x7- 4X/8X
UT-Antalus-16x12-4X/8X
UT-Inferno-10x7
UT-Inferno-16x12
UT-Inferno-10x7- 4X/8X
UT-Inferno-16x12-4X/8X
X2-10x7
X2-16x12
X2-10x7- 4X/8X
X2-16x12-4X/8X
JK3-10x7
JK3-16x12
JK3-10x7- 4X/8X
JK3-16x12-4X/8X
GM-Test1-10x7
GM-Test1-16x12
GM-Test1-10x7- 4X/8X
GM-Test1-16x12-4X/8X
NeverWinter-10x7
NeverWinter-16x12
NeverWinter-10x7- 4X/8X
NeverWinter-16x12-4X/8X
Wolf-ET-10x7
Wolf-ET-16x12
Wolf-ET-10x7- 4X/8X
Wolf-ET-16x12-4X/8X
BF1942-10x7
BF1942-16x12
BF1942-10x7- 4X/8X
BF1942-16x12-4X/8X
Comanche 4-10x7
Comanche 4-16x12
Comanche 4-10x7- 4X/8X
Comanche 4-16x12-4X/8X
Go5700 Performance Leadership
3.0
2.5
2.0
1.5
1.0
0.5
©2004 NVIDIA Corporation. All rights reserved.
Competition
GeForce FX Go5700
Laptop GPU Growth Drivers
3: Video Processor
Technology
©2004 NVIDIA Corporation. All rights reserved.
HD Video on
GeForce FX Go5700
with ForceWare
©2004 NVIDIA Corporation. All rights reserved.
Mobile GPU Growth Driver Summary
1. MXM – Mobile PCI-E Module
2. Power/Performance Leadership
3. Video Processor Technology
4. Marketing Initiatives: TWIMTBP 2.0 & nSist on NVIDIA
Campaigns
5. NV4x Performance and Feature Leadership at Every
Price Point
©2004 NVIDIA Corporation. All rights reserved.
Professional GPU Business
The Standard for Performance. The Definition of Quality.
Professional GPU TAM
700
Prof Svcs
Prof Video
600
Vis Sim /Im aging
3D MCAD
3D DCC
500
400
$M
300
200
100
0
CY2004
©2004 NVIDIA Corporation. All rights reserved.
CY2005
CY2006
CY2007
CY2008
CY2009
Source: Gartner Group, NVIDIA
NVIDIA QuadroFX for every Customer
Quadro FX 3000G
256MB DDR
Dual DVI (SL/DL) + Stereo
Framelock / Genlock
Quadro FX 3000
256MB DDR
Dual DVI (SL/DL) + Stereo
Quadro FX 2000
128MB DDR
Dual DVI (SL/DL) + Stereo
Quadro FX 1000/ FX1100
128MB DDR
Dual DVI (SL/SL) + Stereo
Quadro FX 500
128MB DDR
VGA & DVI-I
©2004 NVIDIA Corporation. All rights reserved.
Quadro FX Go1000
Dell Precision M60
128MB DDR
15.4” TFT FP
Quadro FX Go700
Dell Precision M60
128MB DDR
15.4” TFT FP
Professional GPU Growth Drivers
1: Unambiguous Performance
& Quality leadership
©2004 NVIDIA Corporation. All rights reserved.
Quadro FX
Undisputed Performance Leadership
Quadro FX 3000
Quadro FX 1100
proe-02
FireGL X2
Wildcat 7110
ugs-03
3dsmax-02
0
©2004 NVIDIA Corporation. All rights reserved.
0.2
0.4
0.6
0.8
1
Source: www.spec.org
1.2
TBR : Industry’s Highest Quality
4.38
4.13
Overall Stability
4.15
3.92
4.28
4.13
Overall Product
Quality
NVIDIA
4.14
3DLabs
Matrox
4.01
ATI
3.6
3.8
4
4.2
4.4
Very Satisfied
©2004 NVIDIA Corporation. All rights reserved.
TBR survey conducted 6/17/03 – 8/4/03
NVS – Highest Quality, Multi-Display
©2004 NVIDIA Corporation. All rights reserved.
Professional GPU Growth Drivers
2: Transform CAD & Industrial
Design with Shaders
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
Quadro FX - Digital Content Creation
Maya
Maya55with
withQuadro
QuadroFX
FXSmashes
SmashesRendering
RenderingBarrier
Barrier
Graphics industry leaders Alias|Wavefront and NVIDIA introduce Hardware
Graphics industry leaders Alias|Wavefront and NVIDIA introduce Hardware
rendering breakthrough
rendering breakthrough
Las
LasVegas,
Vegas,NV
NV- -NAB
NAB––April
April7,7,2003
2003- -Alias|Wavefront™,
Alias|Wavefront™,ananSGI
SGI
(NYSE: SGI) company, revealed today an innovative Hardware rendering
(NYSE: SGI) company, revealed today an innovative Hardware rendering
capability in its recent release of Maya® 5. Until now, only Software rendering
capability in its recent release of Maya® 5. Until now, only Software rendering
offered
offered3D
3Dartists
artiststhe
thelevel
levelofofquality
qualityrequired
requiredfor
forfinal
finalimage
imageoutput.
output.With
WithMaya
Maya
5, artists can now take advantage of advances in per vertex and per pixel
5, artists can now take advantage of advances in per vertex and per pixel
programmable shading technology to render quality images with specular
programmable shading technology to render quality images with specular
highlights, bump and reflection mapping and shadows, at a fraction of traditional
highlights, bump and reflection mapping and shadows, at a fraction of traditional
render
rendertime.
time.Maya
Maya5’s
5’sunified
unifiedrendering
renderingworkflow
workflowsignificantly
significantlysimplifies
simplifies
shading, texturing and lighting allowing non-technical artists to benefit from this
shading, texturing and lighting allowing non-technical artists to benefit from this
functionality as well.
functionality as well.
Maya 5 in combination with NVIDIA’s new Quadro® FX graphics engine Maya 5 in combination with NVIDIA’s new Quadro® FX graphics engine provides customers with unprecedented rendering power. Maya 5 is the first 3D
provides customers with unprecedented rendering power. Maya 5 is the first 3D
application
applicationtotofully
fullytake
takeadvantage
advantageofofthe
theQuadro
QuadroFX’s
FX’spower
powerand
andprecision
precisiontoto
render high quality images that in many cases are indistinguishable from Software
render high quality images that in many cases are indistinguishable from Software
rendering. The combination of Maya 5 and advanced graphics card technology
rendering. The combination of Maya 5 and advanced graphics card technology
raises
raisesthe
thebar
barininquality
qualityfor
forpre-visualization
pre-visualizationand
andboosts
boostsspeed
speedfor
forbroadcast
broadcast
quality output.
quality output.
©2004 NVIDIA Corporation. All rights reserved.
Professional GPU Growth Drivers
3: New High Margin
Professional GPU
Segments
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
Professional Usage
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
©2004 NVIDIA Corporation. All rights reserved.
Imaging
©2004 NVIDIA Corporation. All rights reserved.
On-Air (Broadcast) Applications
Sports
Weather
News &
Virtual Sets
©2004 NVIDIA Corporation. All rights reserved.
NVIDIA & NASA’s Mars Rover
NASA scientists can drive each Mars rover up to 40 meters per day,
aided by 3D terrain maps generated with NVIDIA graphics
©2004 NVIDIA Corporation. All rights reserved.
NVIDIA & Nexus Digital/Discovery Channel
An Xtreme Martial Arts documentary on The Discovery Channel shows
3D digitized humans - created with NVIDIA graphics with Nexus and
CAS CG technology - as biomechanically correct skeletons
©2004 NVIDIA Corporation. All rights reserved.
NVIDIA & Zoic Studios/Battlestar Galactica
This breathtaking Battlestar Galactica shot, enabled by NVIDIA graphics, is
seemingly filmed from outer space.
©2004 NVIDIA Corporation. All rights reserved.
“GP GPU”
NV40
96
Computational physics
Geophysical Exploration
Modeling & Simulation
Astronomy
Cryptography
12.8
3.2GHz P4
0
10
20
30
40
50
GFLOPS
©2004 NVIDIA Corporation. All rights reserved.
60
70
80
90
100
Professional GPU Growth Driver Summary
1. Unambiguous Performance and Quality leadership
2. Revolutionize CAD/Industrial Design with shaders – Cg
and GLSL
3. Expand into new high margin segments
©2004 NVIDIA Corporation. All rights reserved.
Thank You

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