VC`s Click Here!

Transcription

VC`s Click Here!
Contact
Telephone
Cell
Email
Website
JimAloye,
1-844-MR-ALOYE
(610)223-6092
[email protected]
www.aloye.com
FORIMMEDIATERELEASE
May10,2016
FULLYPLAYABLEVIDEOGAMEDEMORELEASEDTOINVESTORS
ProductDevelopmentPhase1Complete|VCFundingSought
Reading,PA,May10,2016–AloyeComputerEnterpriseshascompletedthefirstphaseofdevelopmentoftheirrevolutionary,new,andexciting
RPGStyleVideoGame,EternalConquest:TheGreatWar,andreleasedafullfeaturedandfullyplayabledemotopotentialinvestors.
Withthecompletionandreleaseofthisfullyplayabledemo,wehavetakenamajorstepclosertosecuringtheventure
fundingrequiredtocompletethegameandtakeittomarket.–JimAloye,CEOandOwnerofAloyeComputerEnterprises
ThemarketspaceforClassicRPGStylevideogamesiswideopenandwearerunningfullspeedaheadtocapitalizeonthat.Withonlyahandfulof
industryplayersandnewreleasesdwindling,fansofclassicstyleRPG’sareyearningfornewandfreshtitleswithrobustthemes,richstorylines,
largerandmoresophisticatedquests,andeverexpandingcontenttomaximizevaluethroughtheexperienceofextendedplaytime.
AloyeComputerEnterprisesisdevelopingtheEternalConquestvideogamefranchisetomeetthatdemand.
ThefirsttitleindevelopmentisEternalConquest:TheGreatWar.WiththecompletionandreleaseofthefullyplayableinvestordemooniPhone
viaAppleAd-HocDeveloperDistributionPlatform,fansandpotentialinvestorscanplayandexperienceforthemselvespartofthefirstchapterin
thisfresh,new,epicfantasyadventureRPGstylevideogame.
IwaspartofthegenerationthatfirstplayedandexperiencedRPGstylevideogamesinthe1980’s.IlovedthemandIalwayswantedmore.
Thattypeofgameistimeless.Sadly,rightnow,veryfew‘buyonceandownit’classicRPGtitlesareavailableontheiPhonethatreallyhave
thedepthandstorylinesophisticationliketheonesinthepast.IamalwayssearchingforgoodRPG’s.TheonesIboughtrecentlywereeasy
toplay.Iwasoftenabletobeatthemwithinafewdaysofpurchase.Iwantalargescalegamewithmorethan100hoursofcontent.After
playingtheinvestordemoofEternalConquestbyAloyeComputerEnterprises,Iknowtheseguysarespotontargetwithwhattheyare
doing.Icannotwaittobuythefullversionofthisgame.–SteveHernandez,PipelineController&LifelongVideogameEnthusiast
WhatAloyeisdoinglooksawesome.Iwasabletocheckouttheirplayableinvestordemoonthedeveloper’sMacOSworkstationandit’s
exactlythekindofgamethatclassicRPGfanslikemehavebeencraving.IalwayswantedmoreclassicRPG’sformyMac,buttherejust
aren’tthatmanyavailablethataresimilartothegamesIgrewupwith.Idon’twanttobuyaSonyPlayStation,Xbox,orNintendosystemto
getthesekindofgames.Aloyehashitanerve.Theyarereallyontosomething.Icannotwaituntilit’spossibletobuythefullversionofthe
gametheyletmedemo.–IsaiahDanner,VideoGameEnthusiast
Wow!Ifthisgameisasgoodastheinvestordemo,paying$15toownitisagreatprice.It’sgreatforacasualgamerlikemyselfbecauseI
cansavemyprogressandIdon’thavetoplayitforhoursonendjusttogettoapointwhereIcanstop,save,andcontinuelater.Thisgame
isgreat!WhencanIbuyit?Iwantitnow!–JeremySchoener,CorrectionsOfficerandCasualGamer.
AloyeComputerEnterpriseswilldevelop,produce,andpublishthegamethroughtheAppleIPhoneAppStore,MACAppStore,WindowsApp
Store,andvariousAndroidMarketplaces,bymeansofitsentertainmentandgamingarm,AloyeEnterprisesLLC.
Weareexploringpricepointsrangingfrom$10to$15dollarsintheUSAMarket,andplantotakelocaleconomiesandconversionratesinto
considerationwhenpricingthegameinglobalmarkets.
Wearecurrentlyseekingasingleinvestororasingleventurecapitalgroupfor$1millioninfundingtoenableustofreeupresourcesandenable
totaldedicationtocompletethedevelopmentofthegameandtakeittomarketinexchangefora45%ownershipandroyaltystake.
Oncecompleted,weplantoreleaseontheiPhonePlatformfirstviatheAppleappstoreintheUSAandNorthAmerica,followedbyPhilippines,
SouthAmerica,Europe,Japan,India,China,andotherglobalmarkets.
ThesecondplatformreleasephasewilltargetAndroiddevicesthroughthevariousAndroidAppStoresintheUSAandNorthAmerica,followedby
Philippines,SouthAmerica,Europe,Japan,India,China,andotherglobalmarkets.
ThethirdplatformreleasephasewilltargetWindowsandMACOSXdevicesthroughtherespectiveMicrosoftandMACAppStoresintheUSAand
NorthAmerica,followedbyPhilippines,SouthAmerica,Europe,Japan,India,China,andotherglobalmarkets.
AsaquickexampletodemonstratethetypeofreturntheVCgroupcanexpect,assumeweselecta$10pricepoint.Uponselling1,000,000copies
ofthisgameatthatpricepoint,aninvestmentof$1millionwouldyieldtheinvestora$3.15millionreturn,aftertherespectiveappstoresdeduct
their30%commission,assumingtheVChas45%ownership.
ScreenshotsandinstructionsforaccessingtheinvestordemoareprovidedinAppendix1.
Ifyouwouldlikemoreinformation,pleasecontactJimAloye,Creatorof“EternalConquest:TheGreatWar”,andownerofAloyeEnterprisesLLC
andAloyeComputerEnterprises,[email protected].
APPENDIX1
ETERNALCONQUEST
VIDEOGAME
SCREENSHOTS
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APPENDIX1-1
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APPENDIX1–2
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APPENDIX2
ETERNALCONQUEST
INSTALLATION
INSTRUCTIONS
FORIPHONE
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ToinstalldemoversionofEternalConquest–TheGreatWaronyouriPhonefortesting,youmustdothefollowing:
1.
ProvideAloyeEnterprisesLLCwithyourUDID
a. OnyouriPhoneopenyourSafariInternet
Browserandgotohttp://udid.io
b. Clickthegreenbuttonthatsays“Taptofind
UDID”asshownbelow.
c.
Youwillbepromptedtoinstalltheprofileshown
below.ClickInstallintheupperrightcornerofthe
screen.
d.
Ifyouarepromptedtoenteryourpasscode,doso.
e.
Youmayalsobepromptedasecondtimeto
confirmyourdesiretoinstalltheprofileas
shownbelow.ClicktheInstallbutton.
f.
g.
Whenthishappens,clickthegreenbuttonthat
says“SendUDIDviaE-mail”
h.
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Theprofilewillinstalltemporarilyanddisplayyour
UDIDasshownbelow.
Inthe“To:”field,entertheemailaddressofyour
AloyeEnterprisesLLCEntertainmentDivision
Representativewithwhomyoudobusiness.Then,
click“Send”
i.
Oncethemessageissent,youcancloseallthe
windowsrelatedtothisprocessonyouriPhone.
WaitforyourAloyeEnterprisesAssociateto
confirmthatyourUDIDhasbeenaddedtothe
projecttestingandevaluationplatform.
j.
k.
Youwillreceiveaconfirmationemailortextfrom
yourAloyeEnterprisesAssociatenotifyingyouthat
yourUDIDhasbeenproperlyapplied.Soon
thereafter,youwillreceivealinkviaemailortext
messagethatyoucanclickontodownloadand
installthesoftwaretoyouriPhone.
c.
Youwillbepromptedtoinstalltheappviathe
screenbelow.
Clickthe“Install”optionontherightasshown.
2.
DownloadandInstallEternalConquest–TheGreatWar
ontoyouriPhoneusingthelinkprovidedbyyourAloye
EnterprisesLLCAssociate.
a.
Whenyouclickthelinkdescribedabove,youwill
betakentotheinstallationpageshownbelow.
Clickthehyperlinkthatsays“InstallEternal
Conquest–TheGreatWar”asshownbelow.
b.
d.
e.
Theapplicationwillinstall.Itisroughly240MBso
makesureyouareconnectedtoWIFIwhenyou
downloaditunlessyoudon’tmindusing240MB
ofdatatofacilitatethedownload.
Youwillseeitinstallandknowwhenitisdoneby
theiconcircledinyellowshowninthesubsequent
screenshot.
f.
g.
ECTGW–EternalConquest–TheGreatWar.
3.
Launchthegameandplayit.Keepinminditisnoteven
0.01%completed.Thisisaproofofconceptdemousedto
showwhatAloyeEnterprisesLLCiscurrentlyworkingon.
Therearenoinstructionsyet,butasapre-alphasoftware
testerandsomeonefamiliarwithvideogames,youprobably
don’tneedinstructionsasthisis‘oldhat”foryou.
4.
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5.
Updateswillbepushedoutonaregularbasis,andyouwill
benotifiedviatextwithanupdatedhyperlinkwhenthenew
versionisreadyfortestingandreview.Itwillsimplyupdate
theversionthat’scurrentlyinstalledsoyouwon’tloseany
savedgamedata.Youwillsimplygetallthelatestupdates.
APPENDIX3
THEECONOMICS
OF
ETERNALCONQUEST
ANDITSPLACE
INTHEVIDEOGAMEMARKET
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1. IntheUnitedStatesAlone,155,000,000peopleplayvideogames.
(Source:2015ESAEssentials-Sales,Demographic&UsageData)
2. Theaverageageofthemale“AmericanVideoGamer”is35yearsold.
3. Theaverageageofthefemale“AmericanVideoGamer”is43yearsold.
(Source:2015ESAEssentials-Sales,Demographic&UsageData)
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4. In2014alone,Americansspent$22.41billiondollarsonvideogames.
5. Thepeoplewhospendthat$22.41billiondollarsannuallyaremostinfluencedby:
•
•
TheGame’sInterestingStoryline–22%
Price–15%
•
WordofMouth–11%
•
Thegameisthecontinuationoforsimilartoafranchisetheyalreadylove–10%
(Source:2015ESAEssentials-Sales,Demographic&UsageData)
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6. 20.2%ofallComputerPlatformVideoGameSalesin2014wereRPGStyleVideoGames.
7. 9.5%ofall2014VideoGameSalesregardlessofplatform,wereRPGStyleVideoGames.
$2.13billiondollarswasspentonRPGStyleVideoGamesintheUnitedStates,in2014alone
ManygamersoftencomplainabouttherenotbeingenoughclassicRPGstylevideogameswith
richcontentandstorylinesthatarereminiscentofthefranchisesthattheygrewtoloveover
theyearsastheygrewuponvideogames.
HerearesomeactualexamplesthatreflectthisdemandastakenfromthePrioriDataApp
TrackingPlatformshowingnumbersalesforotherClassicStyleRPGgames:
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• Vay–ReleasedintheiPhoneAppStorein2008.DataTrackingplatformsstarted
trackingdatain2015.Pre2015DataUnavailable.27,000purchasesin2015alone,which
is8yearsafteritwasreleased.
• SwordofFargoalLegends–ReleasedintheiPhoneAppStorein2010.DataTracking
platformsstartedtrackingdatain2015.Pre2015DataUnavailable.73,000purchasesin
2015alone,whichis5yearsafteritwasreleased.
• SymphonyofOrigin–ReleasedintheiPhoneAppStorein2012.DataTracking
platformsstartedtrackingdatain2015.Pre2015DataUnavailable.43,000purchasesin
2015alone,whichis3yearsafteritwasreleased.
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• Hero’sRise:TheProdigy–ReleasedintheiPhoneAppStorein2012.DataTracking
platformsstartedtrackingdatain2015.Pre2015DataUnavailable.77,700purchasesin
2015alone,whichis3yearsafteritwasreleased.
• FinalFantasyV–ReleasedintheiPhoneAppStorein2013.DataTrackingplatforms
startedtrackingdatain2015.Pre2015DataUnavailable.136,000purchasesin2015,
whichis2yearsafteritwasreleased.
• Oceanhorn–ReleasedintheiPhoneAppStorein2013.DataTrackingplatformsstarted
trackingdatain2015.Pre2015DataUnavailable.365,000purchasesin2015,whichis2
yearsafteritwasreleased.
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IMPORTANTFACTSREGARDINGTHEABOVELISTEDSTATS
• ThesearejustglobaliPhoneAppStorePurchasesin2015alone.
• Androidsalesstatisticsarelikelytoreflectlargernumbersbecausethereare
exponentiallymoreandroidusersworldwidethanthereareiPhoneusers.
• PCandMACpurchasesarealsonotreflected.TherearenostattrackersforWindowsPC
andMacsoftwaresalesyet.
OURGOAL&WHYWEWILLREACHIT
WebelievethatwecanachievesimilarorbettersalesquantityresultswithEternalConquest:
TheGreatWarforthefollowingreasons:
1. Immense,complex,andsophisticatedstoryline
2. Thelook,feel,andplayexperienceisreminiscentoftheclassicfranchisetitlesvideo
gamersknowandgrewupwith.
3. OverallHighQualitygame,allowsfora$10to$15purchaseprice.
4. Packingthegamewithmorethan180hoursofplayablecontentwillproducearichplay
experiencethatdwarfseverytitlelistedaboveexceptforFinalFantasyV,whichplays
outataround180hours.
5. Wereallyknowandunderstandourcustomerbasebecauseweareamemberofit.
INVESTMENTDETAILS
• WeareseekingasingleinvestororVCGrouptoinvest$1,250,000inventurefunding
fora40%ownership/royaltystakeinthegame.
• Thiswillallowtotaldedicationandsingularfocustobeplacedontheprojectinorderto
completeitandbringittomarketforthefirstplatformrelease(iPhonePlatform
Release)domesticallywithinroughly16months,settingthestagefortheglobalPhase1
release,followedbyPhase2AndroidRelease,andPhase3WindowsandMacreleases.
• Webelievethatahighqualitygame,pricedatbetween$10and$15willgenerate
between$5Mand$10Mbasedonworldwidepurchasequantitiesrangingfrom300Kto
700Kunitssold.Theresult,aftertherespectiveappstorestaketheir30%offthetop,
wouldreturnanestimatedprofitrangingfrom$2.1Mto$7.4M.
Thereismoneytobemade,andMr.Aloyeisgoingtomakeit.Allheneedsistherightperson
orVCgrouptogivehimthatchance.
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