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Goodwin College DigitalCommons@Goodwin Faculty Publications Department of General Education 1-2009 Effects of Personalized Narration on Learner Motivaton in a Web-Base Environment Mark P. Fazioli Goodwin College, [email protected] Follow this and additional works at: http://digitalcommons.goodwin.edu/gen_fac_pubs Part of the Curriculum and Instruction Commons, Educational Methods Commons, Higher Education Commons, and the Online and Distance Education Commons Recommended Citation Fazioli, Mark P., "Effects of Personalized Narration on Learner Motivaton in a Web-Base Environment" (2009). Faculty Publications. Paper 4. http://digitalcommons.goodwin.edu/gen_fac_pubs/4 This Dissertation is brought to you for free and open access by the Department of General Education at DigitalCommons@Goodwin. It has been accepted for inclusion in Faculty Publications by an authorized administrator of DigitalCommons@Goodwin. For more information, please contact [email protected]. EFFECTS OF PERSONALIZED NARRATION ON LEARNER MOTIVATION IN A WEB-BASED ENVIRONMENT by Mark P. Fazioli ROD SIMS, Ph.D., Faculty Mentor and Chair WILLIAM TETU, Ph.D., Committee Member MICHAEL MCGIVERN, Ph.D., Committee Member Harry McLenighan, Ed.D., Dean, School of Education A Dissertation Presented in Partial Fulfillment Of the Requirements for the Degree Doctor of Philosophy Capella University January 2009 3341512 Copyright 2009 by Fazioli, Mark P. All rights reserved 2009 3341512 © Mark P. Fazioli, 2009 Abstract As technology advances, online instruction has the capabilities to create and present the environment of modalities and interactivity found within the traditional classroom. The learner’s experiences within Web-based courses can serve to either increase or decrease motivation. Conversational narration is one strategy that can be used in Web-based learning to increase immediacy and affect motivation. This study examined the effect of personalized narration on learner motivation in a Web-based environment. Using a mixed methods design, participants completed a portion of Richmond’s motivation scale to determine initial motivation levels. Following this, participants accessed a Web-based module that contained either personalized narration or formal narration. Upon completion of the module, participants once again completed the same portion of Richmond’s motivation scale, as well as selected items from Gorham’s Verbal Immediacy Behaviors Scale and a set of open-ended questions. Data analysis included results from t tests as well as triangulation from qualitative data. Research findings indicated that there was no statistically significant difference (p<.05) in motivation scale rating for either the control group or the treatment group from the presurvey to the post survey. Findings for the immediacy scales were mixed. There was no statistically significant difference (p=.11) between the treatment group and the control group for the immediacy factors of use of humor, asking questions, personal examples and personalized language (the use of “we” or “our”). Participants in the study had diverse opinions and perceptions about personalized narration, and were also able to explain aspects and factors of their motivation. Additionally, they accurately described and advocated for social presence, an indicator of immediacy, in the Web-based environment. The study determined that personalized narration did not increase motivation; however, immediacy can be increased through the use of multimedia and personalized narration in the Web-based environment. Dedication I was very fortunate to have such a loving and caring family who constantly supported my efforts and never let me give up on my dream. I am proud to dedicate this dissertation to my parents Janet and Felix Fazioli. They taught me to work hard and never take the easy way out. Their lessons instilled a sense of commitment and honor in everything that I do. Most of all, this dissertation would have not be possible without my best friend and loving wife Patricia Fazioli. For ten years, you have encouraged me to follow a dream no matter what the cost was. Patty, for all the countless sleepless nights, weekends and holidays that you sacrificed on my account thank you, from the bottom of my heart; I’m eternally grateful and I love you. One last dedication that I must make is to all those people who are dyslexic, who think they cannot accomplish an education, fulfill a dream and live a better life, I say to you: “Yes, you can”. iii Acknowledgments Growing up, my late grandmother Julia Laigle always told me that the road we sometimes choose is not always a smooth one. Most of the time it’s a bumpy road, with lots of roadblocks. But, if you have a strong will and a support system you will eventually get to your destination, making you stronger and wiser. The doctoral journey has been just that, an adventure filled with many road blocks; therefore, without my caring, dedicated support system keeping me moving forward, this journey would have had a different outcome. First of all, I was very lucky to have had the opportunity to work under Dr. Rodrick Sims, my mentor and committee chair whose expertise and guidance inspired and motivated me to continue with this study. You have taught me a great deal, which I intend to use throughout my life. A special thank you to my committee, Drs. William Tetu and Michael McGivern, your assistance and input has helped shape the study and give it purpose. I would also like to personally thank the administration of Charter Oak State College, President Edward Klonoski, Provost Dr. Shirley Adams, and Dr. Barry Vroeginday, as well as the leadership of the Connecticut Distance Consortium, Dr. Diane Goldsmith and Kevin Corcoran and President Meg Dunn of American Academy McAllister Institute. This study would have never happened without the assistance and support from all of you. A very special thanks to Dr. Merle Harris, President Emeritus of Charter Oak State College whose vision, encouragement and faith in me and my study enabled me to realize that the dream of a world-class education for an adult learner is possible. iv Table of Contents Acknowledgements ………………………………………………………………iv List of Tables……………………………………………………………………viii CHAPTER 1. INTRODUCTION Introduction to the Problem……………………………………………………….1 Background of the Study………………………………………………………….2 Statement of the Problem………………………………………………………….4 Purpose of the Study………………………………………………………………5 Research Questions………………………………………………………………..5 Significance of the Study………………………………………………………….6 Definition of Terms………………………………………………………………..7 Assumptions and Limitations……………………………………………………..9 Nature of the Study ……………………………………………………………….9 Organization of the Remainder of the Study…………………………………….11 CHAPTER 2. LITERATURE REVIEW Growth of Online Learning………………………………………………………12 Communication Theory………………………………………………………….13 Communication and Multimedia………………………………………………...15 Multimedia and Personalization Principles……………………………………...17 Cognitive Load Theory…………………………………………………………..18 Personalization and Narration……………………………………………………20 Social Presence…………………………………………………………………..23 Intimacy and Immediacy…………………………………………………………25 v Adult Learners…………………………………………………………………...26 Motivation………………………………………………………………………..27 Malone’s Motivation Theory…………………………………………………….30 ARCS Model of Motivation……………………………………………………..31 Conclusion……………………………………………………………………….34 CHAPTER 3. METHODOLOGY Introduction………………………………………………………………………36 Research Design………………………………………………………………….37 Convenience Sample……………………………………………………………..40 Data Collection…………………………………………………………………..40 Data Analysis Procedures………………………………………………………..46 Limitations of Methodology……………………………………………………..46 Ethical Issues…………………………………………………………………….47 CHAPTER 4. DATA COLLECTION AND ANALYSIS Introduction………………………………………………………………………48 Sample……………………………………………………………………………49 Research Questions………………………………………………………………49 Data Sources……………………………………………………………………..50 Findings from Quantitative Analysis…………………………………………….50 Qualitative Data Findings………………………………………………………..59 CHAPTER 5. RESULTS, CONCLUSIONS, AND RECOMMENDATIONS Introduction………………………………………………………………………67 Discussion of Research Questions and Findings………………………………...68 vi Recommendations for Future Research………………………………………….77 Conclusion……………………………………………………………………….78 REFERENCES…………………………………………………………………………..80 APPENDIX A. Motivation Scale………………………………………………………..90 APPENDIX B. Immediacy Scale………………………………………………………..91 APPENDIX C. Invitation E-mail……………………..…………………………………92 APPENDIX D. Survey Questions………………………………………………………..93 APPENDIX E. Online Consent Form……………………………………………………94 APPENDIX F. Demographic Survey……………………………………………………96 APPENDIX G. Qualitative Treatment Group Responses………………………………..97 APPENDIX H. Qualitative Control Group Responses…………………………………..98 APPENDIX I. Control Group Demographic Data……………………………………...99 APPENDIX J. Treatment Group Demographic Data……………………………...…...100 APPENDIX K. Module Interface………………………………………………………101 APPENDIX L. Testing Treatment……………………………………………………...102 APPENDIX M. Control Treatment……………………………………………………..119 vii List of Tables Table 1. Treatment Group Motivation Scale Ratings 52 Table 2. Control Group Motivation Scale Ratings 52 Table 3. Immediacy measure—Personal Examples 55 Table 4. Immediacy measure—Asking Questions 55 Table 5. Immediacy measure—Use of Humor 56 Table 6. Immediacy measure—Use of Personalized Language 57 viii CHAPTER 1. INTRODUCTION Introduction to the Problem The growth and prevalence of Web-based learning in both academic and corporate settings continues to impact education in countless ways (Trierweiler & Rivera, 2005; Allen & Seaman, 2005). Linking learners to instructors and material through technology to promote lifelong learning in the Information Age has never been so critically important (Moore, 1998). However, “instruction does not lead to learning automatically” (Vermunt, 1996, p. 25); more is required. Several researchers have determined that to support learning in a Web-based environment requires an increase in learner motivation to achieve improved learning (Motschnig-Pitrik, 2004; Tuckman, 2004; Lim, Morris, & Yoon, 2006; Richardson & Newby, 2006). Learner motivation increases as a result of a personalized connection between the learner and the material, and is directly affected by the manner in which the material is presented to the learners (Wlodkowski, 1999). Developing a personalized connection in a Web based environment is not impossible. Narrative is one method of personalizing instruction, centering learning on the student and directly engaging them in the learning process (Newmaster, Lacroix & Roosenboom, 2006). Therefore, the relationship between narrative and motivation is an essential component when fostering interactive online learning experiences. 1 Background of the Study The popularity of Web-based courses has significantly altered the manner in which learning is facilitated and delivered in educational and non-educational settings (Aragon, 2003). As a result of this exponential growth, researchers have attempted to discover optimal ways of supporting learning in Web-based environments, examining aspects such as learner attitudes, immediacy, cognitive load and multimedia (Gorham, 1988; Jawahar & Elango, 2001; Torrisi-Steele, 2001; Mayer, 2001; Sweller, 1999). More recent research has focused on the concept of social presence and personalized narration within these environments (Gunawardena, 1995; Moreno & Mayer, 2004; Na Ubon & Kimble, 2004; Tu, 2002). Personalizing a learner’s experience within a Web-based course occurs as a result of tailoring the material and content. Personalization can be accomplished by varying the communication style of the media by increasing or decreasing the amount of selfreferencing within the modules (Turco, 1996). Moreno and Mayer (2004) argue that personalization of instructional media will connect learners to content more readily and allow them to learn material better than when presented with material that is nonpersonalized. Increasing learner motivation in Web-based learning can be accomplished by applying the personalization principle, which upholds the use of conversational rather than formal narration in Web-based learning (Mayer, Fennell, Farmer & Campbell, 2004). Conversational narration is one strategy used in Web-based learning that can increase psychological closeness between real and artificial intelligences, a concept identified by Wiener and Mehrabian in 1968 as immediacy (Short, Williams & Christie, 2 1976). Immediacy is associated with social presence, the degree to which a person or intelligence is perceived as genuine in mediated communication (Gunawardena, 1995). By adopting an informal, conversational approach to communication, immediacy is fostered. In a Web-based learning environment, immediacy can be achieved either through changes in on-screen text or audio narration (Walther, 1992). Social presence is one of the most significant factors in a Web-based learning environment (McIsaac & Gunawardena, 1996; Tu & McIsaac, 2002). The amount of social presence in an instructional situation is determined by factors including social context, online communication, and interactivity. Gunawardena (1995), who believes that social presence is necessary to improve instruction in technology-based courses, supports the personalization principle through her research. Tu and McIsaac (2002) have found that a high level of social presence increases the potential that online learners will engage more interactively in Web-based activities. In a similar vein, Gunawardena and Zittle (1997) and Richardson and Swan (2003) determined that social presence was positively correlated with students’ perceived learning in Web-based learning environments. Several studies have been conducted that examine how personalized narration can influence comprehension of new material in Web-based environments (Mayer, Fennell, Farmer & Campbell, 2004; Mayer & Moreno, 2000; McLaren, Lim, Gagnon, Yaron & Koedinger, 2006; Moreno & Mayer, 2004; Mayer, Sobko, & Mautone, 2003). Moreover, personalization of course content “seems to promote the mental interaction needed to actively involve the learner in the process of understanding” (Mayer & Moreno, 2000, p. 731). Directly addressing learners using personalized narration allows them to believe 3 that they are active participants in the lesson, thereby improving learning and possibly motivation. Statement of the Problem Several researchers have determined that to improve learning in a Web-based environment requires an increase in learner motivation to (Motschnig-Pitrik, 2004; Tuckman, 2004; Lim, Morris, & Yoon, 2006; Richardson & Newby, 2006). Motivation is integral for learning in any environment, whether face-to-face or online (McCombs & Whisler, 1989; Pintrich & Schunk, 1996; Bai, 2003). Learner motivation increases as a result of personalized connection between learners and content, including the manner in which the material is presented to the learners (Conrad, 2002; Wlodkowski, 1999). According to Tinto (1987), Gunawardena and Zittle (1997), and Richardson and Swan (2003), social presence makes interactions appealing, thereby increasing learner motivation. Social presence is defined as the degree of awareness of another person or intelligence in an interaction (Walther, 1992). It has been shown that enhancing social presence in Web-based environments can induce and sustain learners’ motivation (Newberry, 2001; Tu, 2001). Developing a personalized connection in a Web based environment is not impossible. Narrative is one method of personalizing instruction, centering learning on the student and directly engaging them in the learning process (Newmaster, Lacroix & Roosenboom, 2006). Narrative also cultivates social presence in a Web-based environment, which has been shown to positively affect student perceptions of learning (Christophel, 1990; Richardson and Swan, 2003) as well as motivation for participation 4 (Weaver & Albion, 2005). Narrative learning, according to Gerrig (1993) allows learners to actively draw inferences and experience realistic emotions. Further, narrative has been shown to play a central role in memory by providing an organizing structure for new experiences and knowledge (Mott, Callaway, Zettlemoyer, Lee & Lester, 1999). Despite the range of research that identifes the critical relationship between motivation, narration, and learning, little focus has been placed on the impact of personalized learner-centered narration on learner motivation in Web based courses. A better understanding of the relationship between the narrative presentation of material and learner motivation in a Web-based course will inform the creation of instructional strategies designed to improve the motivation of learners in these environments. Purpose of the Study The purpose of this study was to examine the effect of personalized narration on learner motivation in a Web-based environment. Specifically, this study investigated personalized narration used in a Web-based course for students who take online courses at technical schools and colleges in the northeastern United States. Research Questions This study aimed to examine the relationship between personalized narration and learner motivation in a Web-based environment. The study investigated three questions: 1. Is there a significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration? 5 2. Is there a significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration? 3. What perceptions and opinions do learners have of personalized narration in a Web-based course? Significance of the Study An examination of the relationship between personalized narration and learner motivation in a Web-based environment enhances the body of knowledge about best practices in Web-based learning. Significant differences exist between this study and others that have been recently done regarding personalized narration in Web-based learning. This study examines the relationship between personalized narration and learner motivation; others have looked at how personalized narration affects learner achievement and performance (Mayer & Moreno, 2000; McLaren, Lim, Gagnon, Yaron & Koedinger, 2006; Moreno & Mayer, 2004). Web-based instruction is not solely for the academic environment; increasingly corporations are using Web-based instruction for adult learners with diverse backgrounds. Understanding the role personalized narration has on learner motivation will enable instructional designers to create instruction that appeals to learners as well as delivers pertinent instruction to them. This study also allows learners to have a voice about personalized narration, a component missing from other studies. By interviewing participants, insight into motivating aspects of personalized narration will be gained. A study involving narrative is timely. Research on narration in learning is prolific (Gjedde, 2005; Mandler, 1984; Plowman & Luckin, 1999; Walker, 2006; Dettori & 6 Giannetti, 2006; Wanner, 1994). Research on personalized narration has typically focused on storytelling, memoirs and elementary school learning, but not on motivation in the online context. The personalization aspect takes narrative into a new realm, that of social presence and immediacy. Myriad studies on immediacy in the classroom, and its affect on motivation, have been conducted (Christophel, 1990; Kelly and Gorham, 1988; Richmond, 1990), but none have been conducted that look at immediacy and motivation in the Web-based environment. Using personalized narration is one method of creating immediacy for the online learner. Definition of Terms Cognitive Load Theory. “Universal set of learning principles that are proven to result in effective instructional environments as a consequence of leveraging human cognitive learning processes” (Clark, Nguyen, & Sweller, 2006, p. 7) Extrinsic Motivation. Motivation to engage in an activity with desirable outcomes such as rewards, grades, or some other factor external to the learner (Schunk, Pintrich, & Meece, 2002). Formal Narration. Instructional content presented in monologue-style language using third person pronouns (Moreno & Mayer, 2004). Immediacy. Measurement of the “psychological distance which a communicator puts between himself or herself and the object of his/her communication” (Gunawardena, 1995, p.151). Intimacy. Function of factors such as physical distance, eye contact, smiling, and personal topics of conversation (Gunawardena, 1995, p.151). 7 Intrinsic Motivation. Motivation to engage in an activity for its own purpose (Schunk, Pintrich, & Meece, 2002). Motivation. “A hypothetical construct to explain the initiation, direction, intensity and persistence of goal-directed behavior” (Good & Brophy, 1990, p.360). Multimedia Principle. Students learn better from words and pictures than words alone (Mayer 2006). Multimedia. Combination of characteristics that consist of text, graphic art, sound, animation, and video developed through technology (Vaughan, 1998). Personalization Principle. Using words in a conversational style rather than formal style (Mayer, Fennell, Farmer, & Campbell, 2004). Personalized Narration. Instructional content presented in conversational language using “you”, “your”, “I”, “our”, and “we” (Clark & Mayer, 2003, p.146). Social Presence. “The degree to which a person is perceived as a ‘real person’ in mediated communication (Gunawardena, 1995, p.151). State Motivation. Student engagement guided by an intention of mastering the skill or acquiring the knowledge being taught (Brophy, 1987). Trait Motivation. An enduring disposition of a learner to master skills and learn knowledge (Brophy, 1987). Web-based learning. A delivery platform used to present learning through the Internet or Intranet. 8 Assumptions and Limitations The Web-based course used in this study was directed at adult learners, and it was assumed that the adults participating in the course have the prerequisite knowledge and skills to use the technology in the course. It was also assumed that participants will answer questions in the surveys honestly. All participant information was kept confidential and was not released. Limitations to the study are many and varied. Participation was fully voluntary and the degree of participation was not expected to be 100%. Participants in both test and control groups were convenience populations who were eligible to participate in the Web-based module or who volunteered for the study. This self-selection was a limitation of the study. The learners in both groups were working towards Associates or Bachelors degrees, and there was random variation by age, gender, culture, and employment demographics as typically found in adult learner populations. Nature of the Study This study used a mixed methods approach to examine the effects of personalized narration on learner motivation and corresponding learner perceptions and opinions. A student motivation scale, an immediacy scale and a qualitative survey were used as data collection methods. In the first phase of the study, a portion of Richmond’s (1990) student motivation scale was used as a repeated measure to assess the state motivation of participants prior to and after participating in the Web-based module. The motivation scale consists of a bipolar set of adjectives and is based on Beatty, Forst, and Stewart’s (1986) scale. 9 Richmond (1990), Frymier and Thompson (1992) and Frymier (1993) all used the motivation scale and reported an alpha reliability of 0.94. The second phase of the study consisted of an experiment that followed a between-subjects design. Participants were matched based on age, gender and on the degree being sought and assigned to one of the two groups. The experimental group participated in a Web-based learning module that included personalized narration. The Web-based learning module for the control group included formal narration. The narration ran throughout the Flash-based module as the main method of imparting information to learners. The narration was presented as an Mp3 audio narration within the module. The participant was able to control the audio using the module remote control component, with the ability to pause, play and rewind the audio narration. The audio was synchronized with the instruction and animation to imitate the auditory modality that would be found in face-to-face instruction. Upon completion of the Web-based learning module, participants once again completed the portion of Richmond’s (1990) motivation scale. This was followed with selected items from Gorham’s (1988) Verbal Immediacy Behaviors (VIB) scale. The VIB has alpha reliabilities that range from .83 to .94 (Christophel, 1990; Gorham, 1988; Gorham & Zakahi, 1990; Powell & Harville, 1990). Finally, surveys of participants were employed as a means of triangulation (Creswell & Clark, 2007). Surveys, asking open-ended questions, were completed by participants. These questions asked participants how they regarded the narration used in the module and whether it helped motivate them to complete the module. Survey/questionnaires proved useful in gathering additional, qualitative information from 10 participants since they were not directly observed interacting with the Web-based module (Creswell, 2003). The surveys helped reveal participants’ motivational response to the personalized narration used in the WBT. Organization of the Remainder of the Study The dissertation is organized into five chapters. Chapter 1 provides an introduction to the study. Chapter 2 provides a review of the literature and related research that supports the study design and concept. It includes background information about communication, narrative, personalization and the personalization principle. Current literature regarding social presence, multimedia communication and motivation in Web-based courses is summarized. The chapter culminates with a discussion of the motivational factors of narrative, and application of narrative in Web-based environments. These practices provide the foundation for the study. Chapter 3 outlines the study design and methodology. It contains information about the population and sample in the study, outlines the instrumentation used, and describes the data collection process. Chapter 4 describes the research findings of the study. Chapter 5 provides a discussion of the data, lessons learned, and recommendations for future study. 11 CHAPTER 2. LITERATURE REVIEW Growth of Online Learning Adjustments are essential in schools and educational institutions in the 21st century. Schools established to address the needs of society in the 19th and 20th centuries are changing because the needs of society have evolved to include technology, making learning a continuous process. Culture, including the educational processes citizens experience, creates enriching experiences that are both necessary and enriching for learners of all ages (Dickinson, 2000). As an example of this evolution, the online courses across the country continue to grow in number. The National Center for Education Statistics projected an 18% growth in online enrollment across the United States in all degree programs with higher enrollments projected in college undergraduate courses affiliated with graduate degree programs (Allen & Seaman, 2005). Online learning presents a unique situation where instructors are no longer the purveyors of knowledge, but learning facilitators, mentors, and coaches for topics that can be learned online, at your own pace. Instead of being a subject of its own, the technology of online learning has become a “means to an end, driven by a rigorous curriculum and justified by its capability of enhancing instruction” (Microsoft, 2006). Online learning, allows students of all ages to become mobile learners, not reliant on one source for information. 12 Dixon (as cited in Seehusen, 2000) noted three reasons colleges offer distance learning: to deliver to a large area, to accommodate population growth and increasing enrollment without spending on infrastructure, and to reach a wider student population by catering to nontraditional students. Online courses are attractive to many learners since they break down the barriers of time and distance to help students achieve their personal and professional goals. As the futurist Saffo declared: "We'll see more distance learning because, as a society, we're becoming more mobile" (Rector, 2005). The students have to be different types of learners because the information is not given to them on a fixed schedule; rather, they must apply themselves to locate the information and spend time learning it. Communication between and among learners continues, but in an altered manner. Communication Theory Communication is best described as “the exchange of information and the transmission of meaning” (Dessler, 2001, p.362). These exchanges and transmissions take place using the five modalities of the sensory system: tactile, gustatory, visual, auditory, and olfactory. Exchanging information using these five modalities to communicate creates a communication channel, which is simply a means to carry messages through a connection between individuals that consists of encoding and decoding information to produce meaning (Elsom-Cook, 2001). People are continuously communicating with each other; with the advent of modern technology, as multimedia continues to progress and evolve, it broadens the communication process and allows individuals to receive information in increasingly sophisticated methods. 13 Multimedia involves the integrated coordination and presentation of information represented as continuous media data, in addition to information encoded as discrete media data, such as text and graphics (Wolf, Griwodz and Steinmetz, 1997). This multitiered system requires that multiple channels of communication be addressed. Shannon and Weaver (1949) developed a communication theory that included a source sending information to a receiver along a channel. This initial theory focused primarily on auditory information, which Shannon and Weaver (1949) called noise, but has been expanded by subsequent theorists to also include graphics, text and video (Berlo, 1960; Sweller, 1990). The information theory is an important component of communication theory, and was also developed by Shannon and Weaver (1949). It contains three concepts: uncertainty, entropy, and redundancy. Uncertainty is the information the receiver is lacking about incoming signals. The less information the receiver has, the more communication is achieved. Entropy, a concept that also exists in other systems of the universe, measures the amount of ambiguity in a system. “The higher the entropy, the lower the communication potential, and the lower the entropy, the higher the communication potential” (Shelton, 2004, p. 21). Low entropy, therefore, enables authentic communication to occur and certifies that messages are received from the sender by the receiver. The final component, redundancy, describes the predictable format of messages. Messages that are redundant utilize structures and formats of message delivery that are familiar to receivers, such as directly addressing the receiver prior to delivering the message in a conversational manner. According to Shannon and Weaver (1949), 14 redundancy is the goal of communicating messages because it ensures that the message will be delivered to the receiver. This contrasts with Mayer’s (1990) redundancy principle which holds that repeated instances of the same message interferes with learning and increases cognitive load. Critical to the success of any communication is the ability of communicators to lower entropy, reduce the uncertainty of the audience “by sending, in the appropriate channel, properly encoded messages that are meaningful, understandable, and, on the whole, new” (Shelton, 2004, p. 22). This goal can be competently achieved by any person, or any multimedia-enhanced Web-based system. Communication and Multimedia Multimedia takes communication to a new level, associating communication with information relay mechanisms. “The multimedia component is characterized by the presence of text, pictures, sounds, animation and video; some or all of which are organized into some coherent programs. The interactive component refers to the process of empowering the user to control the environment, usually by a computer” (Phillips, 1997, p.8). Text often is the source of the information found in multimedia. Words and symbols in all forms are the most common system of communication (Vaughan, 1998). Meaning can be extracted from what is written (content), as well as how it is written (context). All text is structured, and the structure, divisions and hierarchy between 15 sections enable readers to understand the messages inherent in the text (Elsom-Cook, 2001). Illustrations, visuals and graphics help to communicate an object, often in a more accurate manner than describing it in words (Burmark, 2002). Visuals can illustrate more than just tangible objects; they can be used to represent abstract ideas, show relationships between objects and concepts, and teach psychomotor and attitudinal skills (Fenrich, 2005). Visuals are not only static photographs or drawings, however. Both animation and video are types of visuals that are more dynamic since they include a series of images shown together to simulate motion (Clark & Lyons, 2004). The feasibility of animation and video is the result of a phenomenon known as persistence of vision, in which objects remain on the retina of the human eye for a moment after they are viewed (Vaughan, 1998). Animation enables movement to be created where there is no true movement, adding emphasis to areas of importance. Video can enhance and bring abstract concepts and situations to life. However, overdoing either animation or video can distract from the message being communicated. Sound, as the only auditory element of multimedia, can be the most powerful component of all. It comprises not only spoken words, but also music and noise that can support messages being conveyed to learners, or conversely, distract and annoy them. Fenrich (2005) suggests using sound to gain attention, give feedback and provide narration to support text and animation. Any of these elements can be combined with others in creating interactive multimedia. Combining these elements properly is essential in order to be effective and to enhance long-term memory. Each of the multimedia elements is recognized in the brain 16 as possessing either a visual or an auditory sensory modality. When used correctly, multimedia engages learners to integrate information from various sensory modalities into long-term memory and build schema. Schema, also known as mental models, are stored in long-term memory, forming the basis for all thinking (Clark & Lyons, 2004). All multimedia elements result in the formation of either verbal or pictorial mental models. Interactivity is inherent to multimedia, according to Welch (1999), who also states that electronic communication and multimedia “encourage us to reply quickly, often in a more oral style” (p. 35). Shedletsky and Aitken (2004) concur, adding that communication on the Web often employs features of conversation “in which we construct reality with words and language (and conversational) structures” (p. 21). The addition of the technology and media does not remove the simple fact that humans are comfortable with communication in a manner they are accustomed to. In fact, scholars have recognized that technology-enhanced communication can in fact improve communication (Shah & Romine, 1995; Baron, 2000). Multimedia and Personalization Principles The purpose of the multimedia principle, which is based on Mayer’s cognitive theory of multimedia learning, is to reduce the cognitive load of learners and to build long-term retention. The multimedia principle states that “students learn better from words and pictures than from words alone” (Mayer, 2006, p.63). When applying this principle in the creation of multimedia, words and illustrations are placed together so that 17 learners can more readily construct verbal and pictorial mental models and subsequently build connections between them. In order to test the multimedia principle, Mayer (2001) conducted nine studies in which students were given instructional material that consisted of words with annotated static illustrations, narrated animated illustrations, or words alone. When given words alone, students showed minor retention; however, there was a greater impact on transfer of learning when students were given words and illustrations together. These studies show that pictorial and verbal content, when presented together, facilitate learning by allowing students to build both types of mental models. Clark and Lyons (2004) concur, stating that visuals presented with concrete language improve learning when they strengthen the content of the lesson. It was these studies that lead Moreno and Mayer (2004) to question and subsequently investigate the conditions under which multimedia, especially narration, works to improve learning. A personalization hypothesis was developed, and through testing became the personalization principle. This principle states that personalization of narration enables learners to exert less mental effort when learning new concepts in a computer-based learning environment, thereby increasing learning (Moreno & Mayer, 2004). As a result of its focus on mental effort exerted by learners, the theory invokes the precepts of cognitive load theory. Cognitive Load Theory According to Chi, Glaser, and Rees (1982), and Larkin, McDermott, Simon and Simon (1980), cognitive load theory is based on two main theories of cognitive structure: 18 the notion of an unlimited capacity of long-term memory, as well as the schema theory of knowledge. Cognitive load theory concerns the load imposed on a learner’s cognitive system due to the completion of a task (Paas & van Merrienboer, 1994). Cognitive load can take one of three distinct forms: intrinsic, extraneous and germane (Sweller, 2004). Intrinsic cognitive load is created by the mental work needed to overcome the difficulty of the instructional material. In designing instruction, not much can be done to reduce the intrinsic cognitive load because the instructional material itself is difficult to learn. The level of difficulty of the material is inherent to the material and cannot be changed; it therefore increases the intrinsic cognitive load. More difficult material tends to have more elements interacting with each other. For instance, learning how to use a new type of software would be very difficult for a learner for the first time because there are many pieces of information (elements) that need to be coordinated in memory simultaneously to complete the task or instruction. Clark, Nguyen and Sweller (2006) have found that tasks with low element interactivity, such as learning a foreign language, can be processed simultaneously, subsequently lowering the intrinsic cognitive load. Extraneous load, often referred to as irrelevant load, is a form of cognitive load that occurs when information is processed into working memory that consumes mental capacity but does not promote learning (Paas, Renkl, & Sweller, 2003). When instruction is designed, the instructional methods and multimedia characteristics to present material can greatly reduce extraneous load. Narrating text that simultaneously appears on-screen in interactive multimedia will increase extraneous cognitive load for learners. Choosing 19 to add sidebars of information to multimedia presentations will bring about the split attention effect and increase extraneous cognitive load. The third and final category of cognitive load is germane load, also known as relevant load. Once the extraneous load has been reduced, the efforts that the learners expend on learning the lesson at hand is referred to as germane load, which is completely relevant to the learning process. Clark, Nguyen, and Sweller (2006) state that instruction imposed on working memory uses the mental capacity in the ways that builds schema and long-term memory. In developing instruction, the goal is to balance the cognitive load for the learner, rather than expecting the learner to filter through excessive mental distractions in order to learn. In many instructional tasks, as a result of the complexity of the material, intrinsic load cannot be altered. When developing Web-based instructional materials, the goals of instructional designers are to reduce extraneous load and increase germane load. These goals can be accomplished by adhering to the multimedia principles and adjusting the instructional strategies. When cognitive load is reduced, more mental capacity is available to process learning (Paas, Renkl & Sweller, 2003). Moreno and Mayer (2004) believe that this reduction in cognitive load can successfully occur through the use of personalized narration. Personalization and Narration Personalization of material within a Web-based course can be achieved by varying the communication style of the media by increasing or decreasing the amount of self-referencing within the modules (Turco, 1996). Using narrative scripts that directly 20 address students, conversationally, encourage them to believe they are actively involved in the lesson. Conversational scripts are beneficial to learning because less cognitive effort is used to process information that is presented in a familiar style rather than an unfamiliar, monologue style (Mayer, 1984; Spiro, 1977). Mayer and Moreno (2004) argue that personalization of instructional media will connect learners to content more readily and allow them to learn material better than when presented with material that is non-personalized. Schank (1990) also discusses the important of scripts, and reinforces the idea that scripts make mental processing less taxing, and allow energy to be devoted to real learning. Reeves and Nass (1996) have shown that people tend to treat computers as social beings and interact with them as they would with other people, a paradigm also referred to as “computers are social actors (CASA)” (Tung & Deng, 2006, p. 252). It is reasonable, then, to believe that narration directed toward learners using the computer for a Web-based course will be treated as if it is coming from a person as well. Presenting information in a narrative, conversational style will further enhance the feeling of conversation between the course and the learner (Clark & Mayer, 2003). Narrative is an important facet of successful communication (Whitby, 1993) and is recognized as a natural way of organizing life experiences, creating meaning and understanding (Bruner, 1996). It incorporates two facets: expression through storytelling, and cognitive construction of knowledge. The second component of narration includes the discovery of culturally embedded knowledge as well as a method for knowledge sharing between and among people (Bruner, 1990; Schank, 1995). 21 The application of most narrative is the conventional literary story, written in third-person (DeVries, 2006). However, there are many different forms of narrative. Each type has a different purpose and should be recognized for the goal it seeks to achieve (Champion, 1998). The narrative format has been a time-honored way of teaching in many cultures; teachers become proficient storytellers, employing narrative for motivation, and for experiential and contextual learning by using stories or having learners create stories as well (Gjedde, 2005). Personalized, conversational narration that adheres to the personalization principle does not take the form of the literary story. Instead, it follows conventions of conversation, using first- and second-person to convey its message to the learner. Any narrative used in instruction should conform to familiar narrative structures since previous research has suggested that unfamiliar structures increase cognitive load and decrease motivation (Bower & Morrow, 1990; Olson, 1990). Conversations are very familiar given that they are, in fact, the first form of communication used by humans worldwide (Myers, 2001). It is the effortless conversation that is used early on in life that allows people to construct meaning, in both verbal and written forms (Lapadat, 1994). First- and second-person narrative emulates conversational communication and elicits related responses in readers. As a type of narrative, conversation and conversational elements provide structure within a Web-based environment. Researchers have investigated the role of narrative in multimedia settings, and found that learners working within multimedia Web-based environments that did not use narrative were unfocused (Laurillard, Stratfold, Luckin, 22 Plowman, & Taylor, 1998). The presence of narrative in these types of environments provides the necessary structure that focuses learners and enables them to build mental models for long-term retention. Conversations also serve important purposes as ways to learn, remind and understand concepts more deeply. Schank (1990) defines conversation as “responsive storytelling” (p. 24), in which participants are reminded of events from the past and use these frameworks as schemata on which to build new ideas. Conversations do not always need to occur between two people; having two intelligences interacting will produce the same results (Schank, 1990). Personalized, conversational narration within Web-based environments, as a result of fostering familiarity among learners, is more enjoyable to use (Reeves & Nass, 1996). The predictable format of conversational narration conforms to human expectations and allows learners to feel competent and empowered. Human-like media, including Web-based learning programs, promote social presence because of their conversational styles and encourage people to treat media like people (Reeves & Nass, 1996). Social presence has been shown to be a critical component in motivating learners. Social Presence Social presence is defined as the “degree of salience of the other person in the interaction and the consequent salience of the interpersonal relationships” (Short, Williams & Christie, 1976, p. 65). Originally conceived of as a construct of strictly faceto-face interactions, social presence has been observed and evaluated in a variety of environments including Web-based instruction (Gunawardena & Zittle, 1997; Tu, 2000; 23 Tu, 2002; Walther, 1992). Gunawardena (1995) believes that social presence is necessary to improve instruction in technology-based courses. According to Tinto (1987), social presence makes interactions appealing, thereby increasing learner motivation. It has been shown that enhancing social presence in Webbased environments can induce and sustain learners’ motivation (Newberry, 2001; Tu, 2001). The social character of computer technology enables people to view the computer, and any software programs running on it, as a social actor (Marakas, Johnson, & Palmer, 2000). By employing the CASA paradigm in Web-based learning, social presence is enhanced. Learners will react to the computer as they would to other people, which can subsequently result in increased user involvement and motivation (Tung & Deng, 2006). Some literature suggests that social presence may not be adequately supported in a Web-based learning environment because the messages are filtered and do not have the benefit of human facial expressions or gestures (Sproull & Keisler, 1986; Daft & Lengel, 1986). However, literature also exists that posits that the Web-based environment adequately supports highly affective interpersonal interactions. Angeli, Bonk, and Hara (1998) found that over one-fourth of the interactions in a Web-based learning environment consisted of personal messages including compliments, greetings and expressions of feeling. Similar results were also found by McDonald (1998), Weiss and Morrison (1998) and Kanuka and Anderson (1998). An additional outcome of fostering social presence in a learning environment, traditional or Web-based, is the level of comfort that results, allowing learners to feel at ease (Aragon, 2003). Environments that lack social presence are viewed as impersonal, reducing the comfort level as well as the information exchange among learners (Leh, 24 2001). As a result, the corresponding concepts of intimacy and immediacy play a critical role in creating social presence. Intimacy and Immediacy Intimacy is a measure of physical distance and includes nonverbal factors such as eye contact and smiling (Gunawardena, 1995). Asynchronous Web-based environments do not have means of supporting intimacy, although some intimacy may be fostered in synchronous learning environments depending on the instructional methods employed (Tu, 2000). Immediacy, in contrast, measures “the psychological distance which a communicator puts between himself or herself and the object of his/her communication” (Gunawardena, 1995, p. 151). Research has shown that immediacy is a predictor of instructional effectiveness and can be a major factor in how students view the course they are taking (Andersen, Norton & Nussbaum, 1981; Walther, 1992). Kelley and Gorham (1988) and Richmond, Gorham and McCroskey (1987) discovered that immediacy affects cognitive learning in the traditional, face-to-face classroom setting. Immediacy can take two forms, verbal and nonverbal. Frymier (1993) explains that verbal immediacy is characterized by the use of personal examples, words such as “we”, “you”, “our” and “your”, and humor. Web-based training courses, because of their format and environment, can capably support verbal immediacy. Personalizing dialogue in such a manner enhances social presence and “seems to promote the mental interaction needed to actively involve the learner in the process of understanding” (Mayer & Moreno, 2000, p. 731). 25 Several studies have been conducted that examine how personalization can impact comprehension of new material (Mayer & Moreno, 2000; Mayer & Moreno, 2004; McLaren, Lim, Gagnon, Yaron & Koedinger, 2006). There also exists research that shows how immediacy in a conventional, face-to-face learning environment influences recall of information and student learning (Gorham, 1988; Christophel, 1990). Frymier (1993) conducted a study that attempted to explain the relationship between teacher immediacy behaviors and student learning. She found that teacher immediacy behaviors motivate students to study, and subsequently learn the material presented to them. Additional research followed that also showed that teacher immediacy behaviors positively influenced student motivation, regardless of the age of the student or cultural background (Frymier, 1993; Christophel & Gorham, 1995; Pribyl, Sakamoto, & Keaten, 2004; Weaver & Albion, 2005). There have been no studies that have investigated immediacy in a Web-based environment, however. Gaps in the literature remain as to how personalized narration impacts upon learner motivation in Web-based environments. Adult Learners Web-based learning environments are often directed toward adult learners, reflecting the demographic changes in the world (Merriam & Caffarella, 1999). Adult learning follows a philosophy that differs from conventional education; andragogy helps to create a learning climate that is unique and reflective of the myriad backgrounds of the adult learners. Knowles (1968) based his theory of andragogy on several factors, incorporating key beliefs about adult learners that continue to inform instruction. Five key beliefs form 26 the basis of andragogy: (a) adult learners are motivated to learn what they deem to be relevant and useful; (b) adult learning is life-centered; (c) experience has been shown to be the richest source of adult learning; (d) adults have a deep need to be self-directing; (e) individual differences among people increase with age (Knowles, Holton & Swanson, 1998). Knowles (1990) explained the need for adult learners to be actively involved in the learning process. This active involvement should be paired with control over learning so that learners can learn how they learn best. Additionally, Brookfield (1990) points out that adult learners are continuous learners, and therefore prefer meaningful, realistic learning situations. These characteristics and preferences can be adequately addressed through Web-based learning environments. Learner control can be programmed into Web-based learning modules; menu systems and exit controls give adult learners choices within their learning experience. Meaningful feedback during practice sections can expand and deepen the learner’s knowledge. Web-based learning modules can also take advantage of multiple media including graphics and audio to deliver content and create an environment in which learners feel comfortable and motivated (Driscoll, 2002). Motivation Allen (2003) states that “instructors cannot learn their learners, and neither can elearning technology with all its graphics, animation, audio, and interactivity” (p.150). In order for learning to occur, the students must be motivated and become involved in the learning process for successful transfer. A key component of consideration in the design 27 of all instruction, learner motivation tends to increase a learner’s participation and activity level in learning tasks (Goslin, 2003). Bandura (1988) cites goal setting as an important component affecting motivation. Learners that have set a goal are likely to feel a sense of self worth and engage in tasks that will help in the achievement of the goal. A learner forecasting success on a current task that will directly relate to and enable fulfillment of personal goals at present and in the future will be more invested in the task, and garner more from it than a learner who cannot connect the task to goals (deCharms & Muir, 1978). Motivation has been conceived of in several ways. Brophy (1987) described trait and state motivation. Trait motivation is a predisposition toward learning, while state motivation is directed toward specific topics, activities or classes. Both characterizations of motivation as conceived of by Brophy (1987) can be stimulated by the learning environment. An additional and more well-known description of motivation describes it as falling within one of two classifications, extrinsic or intrinsic. Myriad internal and external factors can intensify the learner’s desire to engage in activities to learn (Dessler, 2001). Internal factors create intrinsic motivation, which encourages learners to engage in activities for their own sake, often as a result of the pleasure experienced when participating. Intrinsic motivation can be likened to trait motivation. Rewards and other external factors have no bearing on how learners feel about the activity (Pintrich & Schunk, 1996). Wlodkowski (1999) emphasizes that it is natural for people to be curious, active, thoughtful and effective at what is determined to be important. Emotions influencing intrinsic motivation occur as a result of the cultures and backgrounds learners 28 bring to each unique learning situation, enabling them to respond to activities and tasks differently. Extrinsic motivation, influenced by external factors, encourages learning in order to achieve or gain something, such as rewards. This form of motivation occurs outside of the learning process, and can be compared to Brophy’s (1987) construct of state motivation which can change relative to the situation in which learners find themselves. The educational system in the United States is dominated by extrinsically motivating factors, including grades and eligibility (Wlodkowski, 1999). Both intrinsic and extrinsic motivation are contextual, and can change depending on circumstances (Pintrich & Schunk, 1996). Learners have different needs and reasons to learn. Some learners are simply curious about the subject matter, possessing trait motivation, while other learners are motivated by grades or rewards, possessing state motivation. Context also plays a significant role in shaping motivation within the extrinsic or intrinsic classifications of the learners needs. When learners realize that what they are learning fits within their needs and values, their motivation emerges (Wlodkowski, 1999). Multimedia-based instructional practices can increase motivation since they are realistic representations of the environment and enable learners to be active participants in their own learning (Herrington & Oliver, 2000). The motivational capabilities of narrative-centered learning environments have been documented (Mott, Callaway, Zettlemoyer, Lee & Lester, 1999; Timcenko, 2006; Mott & Lester, 2006). Personalized narration is one method that can be used in order to increase learner motivation within an online course (Clark & Mayer, 2003). Personalized narration draws the learner into the 29 learning situation and immerses them in the experience, causing them to react to the media as they would in a traditional classroom with conversations occurring between and among teachers and learners. In the design of multimedia, two models for motivation are frequently used: Malone and Lepper’s theory and Keller’s ARCS model. Malone’s Motivation Theory According to this theory, intrinsic motivators are beneficial than extrinsic motivators. Malone and Lepper (1987) describe four elements than enhance intrinsic motivation: challenge, curiosity, control and fantasy. Challenge can be achieved by varying the difficulty of the material as learner performance improves. There are two types of curiosity that can increase motivation. Sensory curiosity is stirred by presenting visual or auditory effects that surprise the learner or attract attention. Cognitive curiosity increases when unfamiliar information is presented that motivates the learner to seek new information. Learner control can take one of three forms. Learners can determine which sequence of lessons that they wish to follow. A second form involves feedback from the software based on responses and choices learners have made. The third and final form of control occurs when learners create new things using computer tools such as graphical software programs. This situation gives power to the learner which Malone and Lepper (1987) considered to be extremely motivating. Fantasy can be fostered in Web-based learning environments that create authentic situations through the use of audio or visual effects. Fantasy is valuable in increasing 30 motivation since it can “encourage learners to envision themselves in a situation where they can really use the information that they are learning” (Alessi & Trollip, 2001). ARCS Model of Motivation The ARCS model of motivation, developed by John Keller, is an influential method of improving the motivational design of instructional materials (Keller & Kopp, 1987). This model describes a process of motivational design utilized within various instructional design models. The motivational design process has been described as a problem solving approach that structures instruction so that it motivates learners based on satisfaction and expectancy of success (Keller, 1987). The ARCS model contains four components of motivation that must be met in order to have a motivated learner: attention, relevance, confidence, and satisfaction. Attention is the first and likely the most critical aspect of the ARCS model. The main function of attention is to draw on natural human curiosity and motivate learners by means of getting and maintaining their attention. By introducing startling or unexpected events, a sense of curiosity is created that engages the learner in inquiry-oriented behavior to create interest in the instruction (Berlyne, 1965). There are three distinct techniques of gaining attention, according to Keller (1987). Perceptual arousal is created when learners encounter a surprising event early in the instruction. Inquiry arousal occurs as a result of questions students raise and attempt to answer using information they are uncovering. Varying the methods used when presenting information can also assist learners in maintaining interest by utilizing various elements of instruction (Keller & Kopp, 1987). Immediacy behaviors are also useful in 31 gaining attention, whether demonstrated by a teacher in a classroom or by a computer acting as a social agent, engendering similar reactions from learners (Frymier, 1993; Reeves & Nass, 1996). Once the attention strategies have been accomplished and the learner’s interest has been captured, questions arise in the minds of learners about the relevance of the instruction, and how it will impact their lives in achieving their goals. Dick, Carey and Carey (2001) caution that while gaining attention is important, unless learners perceive the learning as relevant to them, motivation will decrease. Relevance can be established in part by engendering familiarity with the concepts; using examples and language that are already a part of the experience and values learners possess (Keller & Suzuki, 1988). Defining goals and objectives of the instruction help learners become further oriented to the relevance of the instruction. Providing learners with opportunities to fulfill personal goals and motives also helps to enhance relevance for learners (Driscoll, 2005). There is little evidence that immediacy behaviors and the CASA paradigm can help increase relevance (Frymier, 1993). Once attention and relevance are clearly in place, learner confidence must be supported. Unless confidence is fostered, motivation for learning decreases and the instruction can become unsuccessful. Covington (1984) states that self-perceived competency plays a large role in motivation. Similarly, White (1959) describes learners who are more likely to persevere as those that believe they have the necessary skills to be successful. Building confidence occurs in numerous ways. In order to banish fear of failure, learners should be told exactly what is expected of them. Learners also will become more 32 confident if the instruction provides adequate assistance to complete a task that the learners otherwise are not quite able to successfully complete individually (Driscoll, 2005). By allowing learners to experience success throughout multiple levels of learning, they will develop a positive self-perception of their ability. A final method of instilling confidence throughout the learning experience is to provide the learners with feedback reflecting their individual progress (Keller & Kopp, 1987). The final aspect of the ARCS model is satisfaction. The consequences of learning often lead to, or hinder, further learning experiences (Maehr, 1976). Generally, learners expect satisfaction or rewards as a consequence for their efforts. The rewards can be intrinsically motivating, or, more often, extrinsically motivating. The best way for learners to achieve natural satisfaction is for them to find their new skills immediately useful and beneficial (Keller, 1987). Not every learning situation lends itself to immediate implementation, however. In these cases, providing learners with positive consequences, including verbal praise or incentives, generates satisfaction. Finally, Keller & Suzuki (1988) suggest that maintaining consistent standards and consequences is essential for learners to feel they have been equitably treated, which is also a key component in generating satisfaction. Both confidence and satisfaction can be instilled in learners through the use of personalized, conversational narration. It has been shown that users of media respond to good and bad experiences on a visceral level (Reeves & Nass, 1996; Tung & Deng, 2006). In a similar manner, media can deeply affect how users and learners view a situation. Reeves and Nass (1996) found that computer users were able to determine the personality of the computer based on interactions that they had with it. These interactions 33 helped the computer users form strong opinions of how satisfied they were with the process. Their feelings about the computer media also affected their confidence levels and caused them to give “a visceral and quick response on the order of ‘I like it’ or ‘not for me’ ” (Reeves & Nass, 1996, p.117). Conclusion The online learning environment perpetually evolves and annexes new territory. Adult learners, similarly, continue to take advantage of the conveniences offered by online learning and prompt the growth currently occurring in this forum (Allen & Seaman, 2005). Communication within this environment should be crafted in such a way as to decrease cognitive load and increase learning and understanding in all learners, including adult learners who value new knowledge that can be put into use in their respective situations. Sound, one component of multimedia used in online learning environments, can be employed to clarify communication. It can take many forms, including narration, which can be scripted in a personalized manner, using words in a conversational style rather than formal style (Mayer, Fennell, Farmer, & Campbell, 2004). Moreno and Mayer (2004) believe that a reduction in cognitive load can also occur through the use of personalized narration. In fact, previous research has shown that the narrative style used in instruction should conform to familiar narrative structures, since unfamiliar structures increase cognitive load and decrease motivation (Bower & Morrow, 1990; Olson, 1990). Personalized, conversational narration within Web-based environments fosters familiarity among learners and is more enjoyable to use (Reeves & Nass, 1996). The 34 predictable format of conversational narration conforms to human expectations and allows learners to feel competent and empowered. Human-like media, including Webbased learning programs, can promote social presence through the use of conversational narration that promotes immediacy, encouraging learners to become more involved with the subject matter and work toward deeper understanding (Moreno & Mayer, 2004). As stated by Thissen (2003), “Emotions and motivation are central driving forces behind human actions. For this reason, a good multimedia product addresses users not only on a cognitive level, but also on an emotional one and applies specific motivational strategies.” (p. 227). 35 CHAPTER 3. METHODOLOGY Introduction Research has determined that to support learning in a Web-based environment requires an increase in learner motivation to achieve improved learning (MotschnigPitrik, 2004; Tuckman, 2004; Lim, Morris, & Yoon, 2006; Richardson & Newby, 2006). Learner motivation increases as a result of a personalized connection between the learner and the material, and is directly affected by the manner in which the material is presented to the learners (Wlodkowski, 1999; Frymier, 1993). Developing a personalized connection in a Web-based environment is not impossible. Narrative is one method of personalizing instruction, centering learning on the student and directly engaging them in the learning process (Newmaster, Lacroix & Roosenboom, 2006). The purpose of this study was to examine the effect of personalized narration on learner motivation in a Web-based environment, as well as to investigate learner perceptions and opinions of personalized narration. Specifically, this study proposed to explore personalized narration used in a Web-based course for students who take online courses at various technical schools and colleges in the northeastern United States. This study aimed to examine the relationship between personalized narration and learner motivation in a Web-based environment. The study answered three questions: 1. Is there a significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration? 36 2. Is there a significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration? 3. What perceptions and opinions do learners have of personalized narration in a Web-based course? Hypotheses H0: There is no significant difference in motivation between learners in a Webbased course using personalized narration and learners in a Web-based course using formal narration. H0: There is no significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration. Research Design Two types of research methods were used to respond to the three research questions of this study. As stated by Johnson and Onwuegbuzie (2004), one of the guidelines in conducting mixed methods research is for researchers to employ approaches that will effectively answer the research questions. Rather than attempting to conduct research following one preferred method because it is faster or easier to use, matching the methods to the research questions results in a more complete and accurate understanding of phenomena. This study employed concurrent triangulation procedures using a Quantitative – Quantitative – Qualitative design as a means to collect multiple forms of data (Creswell, 2003). Greene, Caracelli and Graham (1989) have stated that the benefits of triangulation 37 lead researchers to conduct mixed-methods studies. Triangulation, which corroborates findings from different methods, is one of the most common and well-known approaches used when mixing methods. A quasi-experimental design was used to address the first two research questions. Since convenience rather than random sampling was used to determine the sample used in the study, a quasi-experimental design was appropriate (Shadish, Cook & Campbell, 2002). The first step of the study was to administer a portion of Richmond’s (1990) motivation scale to determine initial motivation levels of participants. This motivation scale was used as a repeated measure of state motivation of participants prior to and after participating in the Web-based training. The motivation scale consisted of a set of bipolar adjectives and was based on Beatty, Forst, and Stewart’s (1986) scale. Richmond (1990), Frymier and Thompson (1992) and Frymier (1993) used the state motivation scale and reported an alpha reliability of .94. The motivation scale was administered to the participants in an online format. Once the participants completed the motivation scale, they accessed the Webbased module (Figures 1 & 2). This experimental portion followed a between-subjects design in which participants were randomly assigned to one of the two treatments: personalized narration or formal narration. Upon completion of the module, participants once again completed the portion of Richmond’s (1990) motivation scale. This was followed with selected items from Gorham’s (1988) Verbal Immediacy Behaviors (VIB) scale. The VIB has alpha reliabilities that range from .83 to .94 (Christophel, 1990; Gorham, 1988; Gorham & Zakahi, 1990; Powell & Harville, 1990). 38 The final research question was best addressed through the use of surveying participants, a qualitative research method. Surveys were conducted with participants in the Web-based training using interview questions that were standardized and open-ended, with a predetermined sequence and wording of the same questions to minimize possibility of bias (Gall, Gall, & Borg, 2003). As Czaja and Blair (2005) state, the questions are written so that they gather information that pertains to the research questions. Questions that did not directly gather information for one or more of the research questions provided information in conjunction with one of the study’s variables. Additionally, questions were designed so that they asked all participants the same questions in as simple a format as possible, reducing the likelihood of error on the part of the interviewer (Fowler, 1995; Fowler & Mangione, 1990). The survey questions (Appendix D) for this study were designed following these guidelines. Surveys proved useful in gathering additional, qualitative information from participants since they were not directly observed interacting with the Web-based training (Creswell, 2003). The surveys helped reveal participants’ motivational response to the personalized narration used in the WBT. Quantitative methods, such as quasi-experimentation used in this study, fall within a positivist worldview; namely, that there is one reality that exists in the world that is knowable within certain limitations (Mertens, 2005). Researchers are cautioned to remain neutral and objective, so that the results generated are independent of the researcher. In order to do this, hypotheses are empirically justified and phenomena are statistically analyzed by means of numerical data (Gall, Gall & Borg, 2003), which may result in higher credibility. However, the categorization of quantitative research may 39 produce data that is not representative of all groups or possibilities, and cannot be applied to specific situations (Johnson & Onwuegbuzie, 2004). By including the qualitative component of data collection and analysis via interviewing, a more comprehensive explanation was generated that would “enrich and explain the quantitative results in the words of the participants” (Creswell & Clark, 2007, p. 34). Convenience Sample This study was conducted using volunteers who were enrolled in online classes at two different colleges in New York and Connecticut. Participants in the study were drawn from interested and available students. These students participated in a Web-based module as adult learners. Participating students varied, pursuing two-year degrees, fouryear degrees as well as certificates. Forty participants were recruited, and were evenly distributed between the two groups. Twenty participants were in the personalized narration group and twenty in the formal narration group. Data Collection This study employed concurrent triangulation procedures as a means to collect multiple forms of data. Quantitative data was collected in the first step. A portion of Richmond’s (1990) motivation scale was administered in an online format to participants in order to determine initial motivation levels (Appendix A). The data from the motivation scale was collected by the survey software and stored for use in analysis. After the motivation scale is completed, each participant accessed one version of the Web-based module, depending upon the experimental group to which they had been 40 assigned. Participants in the control group had a Web-based module that used formal narration, while those in the experimental group had a Web-based module that used personalized, conversational narration. Upon completion of the module, the motivation scale and a verbal immediacy scale (Appendix B) were administered to participants. As in the first step, data from both scales was collected by the survey software and stored for use in analysis. The final step of the study occurred after participants completed the final motivation and immediacy scales. Participants completed surveys that asked open-ended questions. Questions were open-ended in order to allow participants space for reflection and detailed answers. Instrumentation Several types of instruments were used in the study. Each instrument was chosen or designed based on its ability to answer the research questions embedded in the study. Details about the instruments follow. Motivation scale The motivation scale that was a part of the study was also used by several researchers in previous studies (Beatty & Payne, 1985; Beatty, Forst & Steward, 1986; Richmond, 1990; Christophel, 1990). Alpha reliability coefficients were reported ranging from .94 to .96; substantial evidence for construct validity of the scale has been published (Beatty & Payne, 1985; Beatty, Forst & Steward, 1986; Richmond, 1990; Christophel, 1990). Participants accessed the scale through a link located within the online module and completed it on the Internet. 41 Verbal immediacy scale The verbal immediacy scale has been utilized in previous studies (Christophel, 1990; Gorham, 1988; Gorham & Zakahi, 1990). Alpha reliability coefficients were reported ranging from .83 to .94; construct validity for the verbal immediacy scale has also been reported (Christophel, 1990; Gorham, 1988; Powell & Harville, 1990). Participants accessed the scale through a link located within the online module and completed it on the Internet. Web-based multimedia modules Multimedia design is derived from several disciplines and includes the use of many techniques (Boyle, 1997). The design of the Web-based multimedia modules takes into consideration these areas and follows common principles of design, including the Gestalt laws related to visual unity (Thissen, 2003). Visual balance is a desirable feature of any composition involving multimedia (Arntson, 1998). All elements included within the modules were visually united and promoted an experience that was organized and whole (Schwier & Misanchuk, 1993). Color, an integral part of any design, was used to unite elements of similar function, including navigational elements and other areas of the screen, following the Gestalt law of similarity. Harmony is another component of visual balance that was demonstrated in the modules. The basic layout of the main components was repeated from screen to screen (Boyle, 1997). Harmony is not only visually appealing, but also helps to reduce cognitive load since users are not actively hunting for navigational elements as well as other controls and content information. 42 Elements on the screen were grouped together by function, following the Gestalt law of proximity. As recommended in the research, navigational elements in the form of buttons were placed along the bottom of the screen, and were clearly labeled with their purposes (Alessi & Trollip, 2001; Lohr, 2003). Buttons that did not apply to certain screens were disabled, and appeared grayed-out. When users pointed at the buttons, the cursor changed shape, providing the user with confirmation about which button has been selected. Users were also able to control the volume of the audio to suit their preferences. The modules were created using a combination of both graphical and authoring tools, specifically using the Adobe CS3 design suite (Photoshop, Illustrator, Dreamweaver, and Flash). The audio narration was recorded and edited using Sony Sound Forge. The content of both modules was the same, tips on incorporating visual literacy within instructional presentations. The only change to the modules was the narration. The narration formed the backbone of the online modules, and was the main method used for presenting the information to participants. One module, for the control group, employed a script using formal narration. The other module, for the experimental group, employed the same script with minor changes made to present informal, conversational narration using words such as “you” and “your” in place of words such as “it” and “the.” This strategy replicated the one used by Moreno and Mayer (2004). The modules were validated by an expert in the field. When the module opened, there was a title page that denoted what the module was about. The user navigated away from this title page when they were ready to continue. A page of simple directions was provided for the operation of the overall 43 module; directions for activities were included just prior to the activity screen. A page counter was also included in the modules so that users could track their progress through the program. Alessi and Trollip (2001) state that in almost every interactive multimedia learning program available, text is the most commonly used method of information delivery. The text in these modules used a sans serif font for optimal legibility on screen and will be in high contrast to the background color (Thissen, 2003). The font size ranged from 12 to 15 point, depending on the level of importance of the content. Any information that was presented in text format on the screen was limited; it was placed into bulleted lists taken from the narration to reinforce important aspects. It was not merely be a transcript of the narration since this was in direct conflict with the redundancy principle (Mayer, 2001). Each module included an identical image of an instructor, (Appendices L and M). The purpose of this image was to replicate the presence of another person, simultaneously promoting social presence. Users heard narration associated with this instructor throughout the module, creating verbal immediacy within the modules. Clark and Lyons (2004) endorse images of this type, stating that they manage cognitive load, focus and direct learner attention, and motivate “learners to initiate and complete learning goals” (p. 23). When learners completed the module, there was an exit button available for them to terminate the program. This button was always available to users if they decided to end their involvement with the program (Alessi & Trollip, 2001). 44 Survey The survey consisted of open-ended, standardized questions. The questions were focused on topics related to the research questions but not addressed by the motivation and verbal immediacy scales. The questions aimed to uncover deeper meaning from responses to the scales as well as elicit participant opinions and perceptions of the narration used in the modules. Questions are listed in Appendix D. Procedure Once approval for the study was received, students were sent an e-mail inviting them to participate in the study. The e-mail message is located in Appendix C. The e-mails included the information on the Research on Human Subjects Consent form approved by the Capella Internal Review Board. The participants were also informed that the purpose of the study was to examine the effect of personalized narration on learner motivation in a Web-based environment, as well as to investigate learner perceptions and opinions of personalized narration. The e-mail also informed participants that the study was part of the requirements for completion of a doctoral program. Information was included in the e-mail that explained how to contact the researcher about participation. Links to both an online consent form (Appendix E) and a demographic survey (Appendix F) were also be included in the e-mail for individuals to complete. No further e-mails regarding particpation were sent to interested participants until demographic surveys were completed. A second e-mail was sent to interested participants that reiterated the information from the initial e-mail as well as information about how to access the online module. The Web-based module contained links to the two motivation scales, and the immediacy scale, links to the Flash-based modules and links to the survey, as well as detailed 45 directions on how to complete each part. Reminders for participation were sent via e-mail on a daily basis for one week. Data Analysis Procedures Data collected from the motivation scales prior to and after module participation were tested for statistical significance using t tests for dependent means. Immediacy scale data was tested for statistical significance using t tests for independent means. Surveys were reviewed closely and examined for similar phrases, patterns and themes (Miles & Huberman, 1994). Generalizations were made among these patterns, which were then triangulated with the quantitative data. Limitations of Methodology Mixed-methods studies comprise both quantitative and qualitative methods, and researchers must cautiously control for threats to internal validity. Historically, the two approaches have been in competition with each other, while simultaneously contributing a great deal of knowledge to countless disciplines (Datta, 1994). Combining quantitative and qualitative methods brings together not only their strengths, but also their weaknesses. In this research study, the complementary strengths and no overlapping weaknesses of the quantitative and qualitative measures afford the researcher the option to approach the study in a pragmatic manner (Creswell, 2003). However, both methods have, inherent to them, limitations that must be addressed. 46 Ethical Issues Integral pitfalls of any research methodology must be avoided. As stated by Johnson and Onwuegbuzie (2004), one of the guidelines in conducting mixed methods research is for researchers to employ approaches that will effectively answer the research questions. Rather than attempting to conduct research following one preferred method because it is faster or easier to use, matching the methods to the research questions results in a more complete and accurate understanding of phenomena. Gall, Gall, and Borg (2003), emphasize the need for careful and deliberate data collection processes, especially with respect to identifying issues or patterns that may be evident in the early stages of the process. Privacy of individuals participating in the study was protected; data provided was handled and recorded in a manner that ensured confidentiality. Anonymity was also provided, as data was collected through the use of online survey instruments. Fully informed consent was also obtained so as not to do harm or deceive participants (Guba & Lincoln, 1989). Any information that is obtained in connection with this study and that can be identified with participants remained confidential, kept in a locked file within the researcher’s residence. This information will be destroyed, as required, seven years after publication of results. All possible safeguards were used to protect participant anonymity. 47 CHAPTER 4. DATA COLLECTION AND ANALYSIS Introduction The purpose of this mixed method study was to examine the effect of personalized narration on learner motivation in a Web-based environment. The results from the survey instruments and their relationship to personalized narration in a Webbased course are presented. This study employed concurrent triangulation procedures using a Quantitative – Quantitative – Qualitative design. Two surveys comprised the quantitative portions of the data collections. A portion of Richmond’s (1990) motivation scale was administered in an online format to participants in order to determine initial motivation levels (Appendix A). This was used as a repeated measure, also given after participants completed the Web-based learning module. This was followed with selected items from Gorham’s (1988) Verbal Immediacy Behaviors (VIB) scale (Appendix B). Qualitative data was collected through the use of a survey consisting of openended, standardized questions. The questions focused on topics related to the research questions but not addressed by the motivation and verbal immediacy scales. The purpose of the questions was to extract deeper meaning from responses to the scales as well as elicit participant opinions and perceptions of the narration used in the modules (Appendix D). 48 This chapter is divided into eight sections: (a) sample, (b) research questions, (c), data sources, (d) findings from quantitative analysis, (e) qualitative data findings, and (f) summary of research question findings. Sample The study was conducted using volunteers enrolled in online classes at two different colleges, one in New York and one in Connecticut. A convenience sample was used, drawing forty participants from interested and available students pursuing two-year or four-year degrees. The control group consisted of 20 participants, 14 females and 6 males. Fifteen participants identified themselves as White, 2 as Hispanic/Latino, 1 as Black/African American, and 2 as Other. Twelve were pursuing bachelor’s degrees and 8 were pursuing associates degrees. The ages ranged from 25 to over 50 years (Appendix J). The treatment group also consisted of twenty participants, fourteen female and six male. Fourteen participants identified themselves as white, three as Hispanic/Latino, one as Black/African American, one American Indian/Alaska Native and one Asian/Pacific Islander. Thirteen were pursuing bachelor’s degrees and seven were pursuing associates degrees. The ages ranged from under twenty-five to over fifty years (Appendix J). Research Questions This study set out to examine the relationship between personalized narration and learner motivation in a Web-based environment. The study investigated three questions: 49 1. Is there a significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration? 2. Is there a significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration? 3. What perceptions and opinions do learners have of personalized narration in a Web-based course? Data Sources Both quantitative and qualitative data were collected for this study. Two sources were used to collect quantitative data: a portion of Richmond’s (1990) motivation scale, and selected items from Gorham’s (1988) Verbal Immediacy Behaviors (VIB) scale. Richmond’s motivation scale was used as a repeated measure, given before and after the participants completed the Web-based module. The VIB scale was administered only after the Web-based module was completed. Quantitative data were analyzed using the Statistical Package for the Social Sciences® (SPSS). Responses for each question were given a unique variable name and were assigned a unique numerical code prior to being entered into SPSS for analysis. Findings from Quantitative Analysis Quantitative analysis conducted on data collected from the motivation scales prior to and after module participation was tested for statistical significance using t tests for dependent means. Immediacy scale data, gathered through the use of Gorham’s (1988) 50 VIB scale, was tested for statistical significance using t tests for independent means for each of the characteristics of immediacy measured in the survey. Motivation Scale Analysis—Research Question 1 Research Question 1: Is there a significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration? A paired-samples t test was conducted to evaluate the impact of the Web-based module on participants’ ratings on the Richmond’s motivation scale. For the treatment group, there was no statistically significant difference in motivation scale rating from the pre-survey (M=1.88, SD=1.130) to the post survey (M=1.88, SD=.881), t(19)=.000, p<.05 (two-tailed) (Table 1). This indicates that the treatment condition did not impact motivation. The same test was also conducted for the control group. Similarly, there was no statistically significant difference in motivation scale rating from the pre-survey (M=1.96, SD=1.098) to the post survey (M=1.88, SD=.881), t(19)=.303, p<.05 (twotailed) (Table 2). This also indicates that the Web-based module did not impact motivation. The findings uphold the null hypothesis: There is no significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration. 51 Table 1 Treatment Group Motivation Scale Ratings Motivation Scale Test Mean N Std. Deviation Std. Error Mean PreMotivation 1.88 20 1.130 .226 Post Motivation 1.88 20 .881 .176 Table 2 Control Group Motivation Scale Ratings Motivation Scale Test Mean N Std. Deviation Std. Error Mean PreMotivation 1.96 20 1.098 .220 Post Motivation 1.88 20 .881 .176 There was no significant difference in motivation between learners in a Webbased course using personalized narration and learners in a Web-based course using formal narration. These findings can be further explained through the statements participants gave to the qualitative portion of the final survey. Participant responses to the third survey question, which asked “what elements of the Web-based course on visual literacy motivated you”, give further explanation on what participants considered as motivating factors. Participants stated that regardless of other factors, their motivation for the topic was determined at the outset of their participation in the experiment. One treatment group participant said that “the concept of visual literacy itself is motivating”. Another 52 participant from the treatment agreed, adding that “it was the material that was of interest to me, nothing else”. Similar responses came from control group participants: “The subject of visual literacy-understanding images as communication is valuable and motivated me a lot”. One control group participant was very direct about what motivated her/him in stating: Even though the talking reminded me of Ben Stein from TV, and I could have been bored out of my mind, I knew that the topic was something I wanted to know more about and that kept me focused. For another control group participant, the motivation also came from the subject matter being presented to them. This participant indicated that the topic was the driving force for them to continue, even in cases where they did not like to listen to the instructor speak. I was not happy with the tone of the instructor, but I kept on listening and going on because I know that what she was saying about everyone needing to learn how to design and interpret was true. Communication is a powerful tool and visually is one way that is powerful for all of us to use to communicate with others. Analysis of both quantitative and qualitative data show that the motivation levels did not change for participants as a result of the treatment condition because many participants view the topic as interesting or important before they even completed the pre-survey. The subject matter of the Web-based module was a factor in motivating them to participate. 53 Immediacy— Research Question 2 (RQ2) Research Question 2: Is there a significant difference in immediacy between a Webbased course using personalized narration and a Web-based course using formal narration? An independent-samples t test was conducted to compare scores on Gorham’s Verbal Immediacy Behaviors (VIB) scale for the treatment group and the control group. Scores for each question were analyzed separately to determine which immediacy behaviors impacted the participants. Use of Personal Examples One of the indicators on the VIB scale asks participants how often the instructor “uses personal examples or talks about examples she/he has had outside of class”. Findings on the independent-samples t test for the category of personal examples showed that there was no statistically significant difference in scores for the treatment group (M=2.64, SD=1.221) and for the control group (M=2.88, SD=1.269) t(39)= -.682, p=.11 (two-tailed) (Table 3). The magnitude of the differences in the means was very small (eta squared=0.01), which means that only one percent of the variance in immediacy is explained by the types of narration. 54 Table 3 Immediacy Measure—Personal Examples Group N Mean Std. Deviation Std. Error Mean Treatment 20 2.64 1.221 .244 Control 20 2.88 1.269 .254 Asking Questions Another indicator on the VIB scale asks participants how often the instructor “asks questions”. Findings for this category showed that there was no statistically significant difference in scores for the treatment group (M=3.40, SD=1.000) and for the control group (M=2.44, SD=1.083) t(39)= 3.256, p=.11 (two-tailed) (Table 4). The magnitude of the differences in the means was large (eta squared=0.22), which means that the variance in immediacy can be explained by the types of narration. Table 4 Immediacy Measure—Asking Questions Group N Mean Std. Deviation Std. Error Mean Treatment 20 3.40 1.000 .200 Control 20 2.44 1.083 .217 55 Use of Humor The next indicator on the VIB pertained to use of humor by the instructor in the Web-based module. There was no statistically significant difference in scores for the treatment group (M=2.56, SD=1.044) and for the control group (M=1.84, SD=.943) t(39)= 2.558, p=.11 (two-tailed) (Table 5). The magnitude of the differences in the means was moderate (eta squared=0.15), indicating that the variance in immediacy could be explained by types of narration used in the Web-based module. Table 5 Immediacy Measure—Use of Humor Group N Mean Std. Deviation Std. Error Mean Treatment 20 2.56 1.044 .209 Control 20 1.84 .943 .189 Personalized Language The final indicator on the VIB scale asked how often the instructor in the Webbased module “refers to class as ‘our’ class or what ‘we’ are doing”. There was no statistically significant difference in scores for the treatment group (M=3.20, SD=1.414) and for the control group (M=2.96, SD=1.098) t(39)= .670, p=.11 (two-tailed) (Table 6). The magnitude of the differences in the means was small (eta squared=0.01) indicating that only one percent of the variance in immediacy could be explained by types of narration used in the Web-based module. 56 Table 6 Immediacy Measure—Use of Personalized Language Group N Mean Std. Deviation Std. Error Mean Treatment 20 3.20 1.414 .283 Control 20 2.96 1.098 .220 There was no significant difference in any of the four aspects of immediacy between a Web-based course using personalized narration and a Web-based course using formal narration. The measures of personal examples, asking questions, use of humor, and personalized language were not found to be significantly different. Participants in the control group, who experienced a formal tone, and treatment group, who experienced a less formal, more conversational tone, did not report a higher incidence of these comments from the instructor. The final survey with the open-ended questions allowed participants in both groups to comment about factors that made the Web-based module feel like a real classroom. These comments coincided with the concept of immediacy and the items on the VIB scale. One treatment group participant explained that “some of her dry humor reminded me of another professor I had a while back” while another participant in the treatment group commented that “I didn’t get all her jokes, but it made the time go by better”. Questioning practices in the Web-based module were also noticed by the treatment group participants, one of whom commented that “with her standing in front of 57 the board, asking questions, I felt a bit glad I was not in a real classroom just in case I had to write the answer on the board!” The eta squared for the immediacy scale indicators of using humor and asking questions were also large, indicating a high probability that the differences could be attributed to the treatment. The scripts for the treatment group included dry humor, moments of levity and rhetorical questions to engage the learner and connect on a personal level. Conversely, scripts for the control group had no humor, moments of levity or rhetorical questions for participants. These scripts merely presented information. The data analysis for the measures of personal examples, in which the instructor in the Web-based course shared personal stories of herself, and use of personalized language, in which the instructor used words such as “we” or “our” showed no significant difference between groups. The personal examples measure can be explained through triangulation, looking at the comments of participants in the control group. Participants in this group repeatedly brought up the story told by the instructor in the module. They stated that the “story about how other students used the topic in their lives was very interesting and made me want to pay attention more”. This was not a personal example shared by the instructor of her own life, but may have been misinterpreted by participants as a personal story. Additionally, control group participants repeatedly described the personality of the instructor as serious, business-like, and “like a typical college professor”. Four of the control group participants commented that the professor in the Web-based module had a clear voice that was “easy to listen to and understand”. Control group participants 58 focused more on the mechanical aspects of the narration and personality, but did not pay attention to the lack of the use of “we” or “our” or personal examples in the module. The narration for the treatment Web-based module included numerous instances of “we” or “our’ in the language and three personal examples/stories from the instructor. Similarly, treatment group participants missed these specific aspects. However, treatment group participants commented that the instructor “seemed very friendly”, was “a nice person”, and “made the information very interesting to me”. One participant explained: It was her personality that made the information to get across to me [sic]. She was enthusiastic about the topic of visual literacy and she did some great techniques to keep me interested in it. It is difficult to establish what the techniques were that this participant mentioned as these comments are broad and indistinct in dealing with aspects of immediacy in the final survey. Eta squared was also calculated for both of these indicators. It was small which indicates a low probability that a difference between groups could be attributed to the treatment and differences in narration style. Analysis of all data collected on immediacy upholds the null hypothesis: There is no significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration. Qualitative Data Findings Participants answered open-ended questions as a part of the post survey. Responses were used to inform research question three (RQ3). The open-ended questions allowed participants to write down thoughts and opinions they had of the Web-based 59 module that they had just completed. Five separate questions, covering five distinct topics, were asked (Appendix D). Participants were free to write as much or as little as they chose to write. Word-based techniques were used to extract the themes in the participants’ responses. Ryan and Bernard (2003) state that in order to identify themes, participant responses must be sorted into categories of similar meaning. In the data that was collected, each short answer response was read several times prior to being categorized and coded. As Creswell and Clark (2007) recommend, text from responses was divided into smaller phrases, and a label was assigned to each unit. All of the repeated labels were tallied and several themes emerged regarding learner motivation as related to narration and tone. Differences in Personality/Tone The first question asked participants to describe the personality of the instructor. There was a marked difference in the perceptions of participants in the treatment group (Appendix G), which used informal narration, from the participants in the control group (Appendix H), which used formal narration. Treatment group participants described the instructor’s personality as positive and upbeat. These participants also frequently explained that the positive tone “kept my attention” and “held my interest”. One participant in particular stated “the instructor had a positive and lively tone. She seemed interested and alert, and changed her tone to emphasize parts of the course”. Another participant echoed these feelings, describing the instructor’s tone as conversational: 60 The instructor’s tone was conversational and attempted to keep the topic interesting by varying the tone of her voice. Nothing is more boring than a monotone instructor’s tone. Upon examining all responses, coding and tallying word repetitions and key words in context for the control group, it became evident that participants had a very different opinion of the instructor’s personality. Thirteen of the twenty participants indicated that the personality of the instructor was serious and boring. One participant described the instructor’s personality as “Businesslike, but competent”. Similarly, others said that the tone was boring and they wanted the instructor “to get to the point quicker”. Still others said that the instructor was monotone: “she could’ve been a bit more upbeat while talking”, and “her tone didn’t vary a lot”. Effect of Personality on Motivation Participants’ motivation was affected based on their perceptions of the instructor’s personality/tone. Treatment group participants, who had identified the instructor’s personality in the previous question as positive, indicated that they were motivated to continue working in the module, as stated by one participant: “Her tone kept me interested and motivated. I was more inclined to continue through the course because of it”. One participant in particular explained that the tone conveyed more energy than she was accustomed to in Web-based modules: “she was energetic and motivated, and this kept my interest. She was very knowledgeable about what she was covering and it showed-not like some of the voices I have to listen to for my work training”. Similarly, the control group participants suggested that the instructor’s personality/tone played a part in their motivation to continue working in the Web-based 61 module: “the module was easy to follow, but I don’t think it had anything to do with the instructor.” Other participants were not as kind, and stated that the tone “made me want to stop listening”, “made me want to drop out”, and “didn’t keep me from getting sidetracked”. One participant in particular had a very difficult time staying motivated: I couldn’t wait for it to be over. It was just too much for me to handle. The whole thing started to mean nothing to me, so I started to shut down and was not absorbing any of the information. I wanted to move forward before she was done, but waited for her to finish droning. Motivating Elements Participants in both treatment group and the control group had similar opinions on what elements in the Web-based module motivated them. A majority of participants in both groups stated that the multimedia elements (audio, text and graphics/images) embedded in the Web-based module were motivating factors. Several of them specifically pinpointed elements in the module, including “charts, graphs and tables” as well as “the stories of people using the communication method”. Still others found that a combination of elements motivated them to continue: I liked seeing the lecturer as opposed to reading an instructor’s lecture as I have done in several of my online courses. It was also preferable to just listening to an audio tape and watching the psychedelic colors stream across my computer screen. I felt more focused. I have also often wondered what some of my online instructors looked like. Another participant had some requests and suggestions for her college and how it could keep her motivated while learning online: The introduction to visual literacy was really different than what I’m used to. I think if all the online classes at my school had the various visual elements as tools, I think I would learn a little quicker. I find that some of the online classes I have taken or am taking lack more visual aids and show and tell techniques that I saw in this course. 62 Immediacy in the Web-based Module Participants in the treatment and control groups indicated that there were several aspects of the Web-based module that imitated a traditional face-to-face classroom. Treatment group participants indicated that the combination of audio and visual elements most closely replicated a traditional face-to-face classroom. One participant explained: “learning by listening. Feeling connected with the instructor. Sometimes information is hard to retain by just reading it but hearing and seeing other items helps.” The connection of audio and visual elements was also helpful in “building a sense of being between the learner and the instructor.” Other treatment group participants went a step further, and let their imaginations fill in the gaps to create a realistic situation: “she was standing in front of a white wall or something that made me feel like she was about to write something on the board with a marker and she was wearing something I would imagine my professors to be wearing.” Just as in the previous question, control group participants had similar opinions, but also needed to move beyond the lack of motivation that they received from the instructor’s personality/tone, as indicated by this participant’s response: “It was the teacher, droning on, blah, blah, blah, maintaining a particular commanding, uninteresting stance…which is sort of like in some of the worse classes I’ve had.” Another control participant was similarly frustrated with the instructor’s personality, but also found a commonality: “I found the pictures did help make the connection with the audio a little better than no person at all. I think the audio can be 63 helpful, if it’s the right kind, and it did give a little bit of a more personal connection, but I personally wish it was more interesting.” Seven of the control group participants indicated that the combination of audio and visual elements enabled the module to be “classroom-like”, even though certain aspects of a traditional classroom, such as other students in the room, were absent (Appendix H). The final question in the survey also covered the area of immediacy, asking whether or not the participant would want to take another course with that instructor. Treatment group participants overwhelmingly stated that they would want to take another course with the instructor, and had various reasons to do so. Eleven participants stated that the instructor was motivating and that reason alone would lead them to another course with this instructor, finding the instructor “upbeat and easy to pay attention to” (Appendix G). Five participants found the instructor’s voice to be clear and precise, making them eager to sign up for another course with this instructor. One participant believed that she was not only motivating but also “she sounds nice and pretty knowledgeable. She also explains things well and I could ask her to repeat something or re-explain something and it seems she wouldn’t get mad”. Another participant was also able to interpret the instructor’s personality through the module. “I would want to take another course with this instructor because I would feel comfortable asking her for help if I had to. It also seems that she’s the type of person who would do anything and everything possible to make sure that her students learned, using any method out there to help me understand what it is she’s trying to teach me. This is more important to me than anything else when I am trying to learn.” 64 Some of the control group participants would have also taken another course with the instructor, although for different reasons. Nine of these participants cited the instructor’s “clear voice” as an important reason, since, according to one participant, “you need to be able to understand who’s teaching you. As long as the language is comprehensible and the subject matter is interesting to me, I’d take another class with her” (Appendix H). Others in the control group stated that because they were unmotivated and bored by the instructor, they could not see themselves taking another class with her. One participant felt that it would just be too difficult to do: “I would not be able to maintain any concentration for any length of time to acquire any information. That would frustrate me so much; it would make me drop out”. A few participants noted that the monotone quality of the instructor needed to be changed in order for them to return: The instructor seemed robotic, like she was reading from a script rather than conducting a dialogue or really talking to, and sharing information with learners. It just seemed that the instructor was really bored, or didn’t care that others were going to listen to her. The tone of the instructor was too rehearsed or practiced. It wasn’t realistic at all. I would prefer more of a conversational tone, personally. It would be more interesting. Qualitative data show that participants’ motivation was affected by numerous factors, personality of the instructor being only one of them. It is important to note that eleven participants in the control group and eight participants in the treatment group found the subject matter to be the most motivating element of the experience (Appendices G and H). This finding could explain the results found for the motivation 65 scale in which neither group had a significant difference before or after participating in the Web-based module. Many participants had similar feelings to this participant: I really was interested in the topic because I think it is important for students, really everyone, to know about. It would not matter to me who was teaching it, really…I would take it anyway because I think I need it. Perceptions and opinions learners have of personalized narration in a Web-based course are diverse. Many treatment group participants were acutely aware of a personalized connection between themselves and the instructor through the use of language. Participants in the control group also noted that the tone of the instructor could have been more conversational and friendly. Participants in both groups were able to identify characteristics of immediacy, including presence, which enabled them to equate the Web-based instructor to a classroom professor. Chapter 5 presents a summary of the study to include purpose, research questions, linking of findings to literature as identified in Chapter 2; limitations and findings; conclusions; recommendations for practice; and recommendations for future research. 66 CHAPTER 5. RESULTS, CONCLUSIONS, AND RECOMMENDATIONS Introduction This study used a mixed methods approach to examine the effect of personalized narration on learner motivation in a Web-based environment as well as to discern the opinions and perceptions learners have of personalized narration within Web-based modules in an effort to understand how and if narrative styles close the existing cybergap between instructor and learner. Prior to this study, little empirical evidence existed that would explain the impact of personalized narration on learner motivation or to give insight into learner attitudes related to differences in narration within Web-based learning environments. Three research questions guided the study, and each question is discussed in detail below. The primary intent of this study was to investigate the effect of personalized narration on learner motivation in a Web-based environment, furthering the research of Moreno and Mayer (2004). Two variations of the same eLearning module were used as the two treatments: one that utilized a formal, prescribed style of language and tone and one that utilized an informal, friendly style of language and tone. A total of forty learners participated, with twenty assigned to the informal narration treatment situation and twenty assigned to the formal narration control situation. Participants completed a presurvey about motivation, taken from portion of Richmond’s (1990) motivation scale in order to determine initial motivation levels (Appendix A). This was used as a repeated measure, also given after participants completed the Web-based learning module. This 67 was followed with selected items from Gorham’s (1988) Verbal Immediacy Behaviors (VIB) scale (Appendix B). Participants also completed a series of open-ended, standardized questions (Appendix D) which focused on topics related to the research questions but not addressed by the motivation and verbal immediacy scales in order to extract deeper meaning from responses to the scales as well as elicit participant opinions and perceptions of the narration used in the modules. Quantitative data was analyzed through the use of t tests and survey responses were coded using word-based techniques as described by Ryan and Bernard (2003) to determine emergent themes. The triangulation of data through the diverse sources, accomplished through comparisons of qualitative responses to quantitative data gleaned from participant survey responses served to support and validate findings. Discussion of Research Questions and Findings Research Question 1: Is there a significant difference in motivation between learners in a Web-based course using personalized narration and learners in a Web-based course using formal narration? The findings of this study revealed that there were no significant differences in participants in either the treatment or control group from the presurvey to the post survey. This finding diverges from the literature which states that personalized narration has been able to increase motivation since it is a realistic representation of the environment and enables learners to be active participants in their own learning (Herrington & Oliver, 2000; Mott, Callaway, Zettlemoyer, Lee & Lester, 1999; Timcenko, 2006; Mott & Lester, 2006). While initially this finding may be perplexing, it also adds a new dimension and 68 perspective to the literature in regards to personalized narration and motivation. The population of online learners surveyed in this study may be representative of a new generation of online learners who are not motivated solely because of the manner in which information is presented, as this is something with which they are becoming more and more comfortable (Gee, 2003; Wuensch, Aziz, Ozan, Kishore, & Tabrizi, 2008). Rather, the participants likely had other reasons for their motivation that could not be determined through the quantitative surveys used in the study. The open-ended questions in the final survey found that students who participated in the study did so because the subject matter (Visual literacy-communications skills for students) interested them. Learners who volunteered to participate in the study were initially interested in the subject matter and, as they stated, they were happy to continue learning about it because they thought it was important for them to learn. It is important to note that five learners in the control group specifically indicated in their comments that they “did not mind” the instructor’s personality because they found the subject matter appealing and could “work around her”. These statements echo reasons for motivation found in the literature (Wlodkowski, 1999; Cole, Field & Harris, 2004; Lundberg, 2003). The quantitative survey shows that, as a result of the participating learner population, motivation levels of participants prior to and after participating in the Webbased learning module remained statistically stagnant. Recruiting participants to a study such as this may require that a prescribed group, such as an intact college class, be used, rather than going out and recruiting interested and available participants in order to get a better understanding of the actual effect of narration on motivation. 69 The research question regarding motivation can be further answered by the comments of participants about their own motivation in the open-ended questions. It was clear from their comments that the personality, tone and language of the instructor did affect their desire to learn and to continue in the module. Control group participants stated that they wanted to quit, or drop out of the class while treatment group participants felt comfortable moving on and learning more. This finding is in alignment with the literature which states that personalized, conversational narration within Web-based environments is more enjoyable to use (Reeves & Nass, 1996). It is also obvious from the comments that participants in both groups made, that a distinct personality was observed in the instructor and that this personality or tone played a significant role in their motivation. Additionally, as described in the literature, participant responses indicate that the personalized narration in the treatment situation was able to imitate social presence in a Web-based environment to induce and sustain learners’ motivation (Newberry, 2001; Tu, 2001). Treatment group participants equated the narration and tone of the instructor in the Web-based module with her personality and were able to infer something about her as a person, and how she might interact with them in a realistic setting. Personal qualities came across to participants through the narration in the verbal manner that Aragon (2003) identifies as necessary in promoting a level of comfort with the learning situation. Research Question 2: Is there a significant difference in immediacy between a Web-based course using personalized narration and a Web-based course using formal narration? 70 As indicated in the research (Walther, 1992; Tu, 2000), this study revealed that certain factors of immediacy do predict how students view the course they are taking. Participants in the treatment group viewed the immediacy factors of use of humor, in which the instructor in the Web-based course made jokes while explaining the topic, and asking questions, in which the instructor asked rhetorical questions of learners, positively. In the open-ended, qualitative data portion of the study, participants indicated that these actions by the instructor made her seem more realistic and gave them a sense of her human-ness. Similarly, the control group participants did not notice these factors, since they were not included in the script. Some of the participants in the control group, however, noticed the lack of immediacy but did not call it that; three of them commented that they wanted the instructor to be more conversational in her speech. In addition, the two other immediacy factors that were included in the Web-based module, personal examples and personalized language (the use of “we” or “our”) were not significantly different between the two groups. Neither group reported a high use of these factors, which was unexpected since the treatment group script included as many instances of these factors as of the other factors. It may be, as participants indicated in the qualitative survey, that they became bored with the instructor and tuned out, not paying attention to nuances in language. Additionally, the survey was an individual exercise, and the author was unable to ask clarifying or probing questions in order to elicit more complete responses. A surprising finding in this study was the ability of participants in both groups to accurately describe and advocate for social presence, an indicator of immediacy (Aragon, 2003; Leh, 2001). Many participants indicated that the pictures of the instructor allowed 71 them to feel like they were in a classroom, and others wanted more pictures or even a video of the instructor to make the situation seem even more realistic. Technological advances have made people acutely aware of the levels of reality; the ability to utilize modalities of seeing, hearing and feeling in the online classroom is becoming more important to instructional designers (Elsom-Cook, 2001). A relationship between factors of immediacy and motivation is also supported as a result of the findings in this study. Treatment group participants frequently responded that the instructor’s personality seemed helpful and that they believed that she “would encourage them to continue working” and help them understand things they were confused about. As described in the literature, teacher immediacy behaviors positively influence student motivation, regardless of the age of the student or cultural background (Frymier, 1993; Christophel & Gorham, 1995; Pribyl, Sakamoto, & Keaten, 2004; Weaver & Albion, 2005). Although participants may not have been as aware of the nuances in language use, or may not have accurately reported the use of personalized language, there is qualitative data to support the development of a connection, based on immediacy behaviors, between the instructor in the Web-based module and the participants. Research Question 3: What perceptions and opinions do learners have of personalized narration in a Web-based course? The participants in this study had diverse opinions and perceptions about personalized narration, many of which were already discussed. Differences in opinion about the type of narration used in the Web-based module were stark; treatment group 72 participants noticed a positive, motivating tone while control group participants noticed a serious, unmotivating tone. These differences impacted whether or not participants would want to take another course with the instructor from the online module, as discussed earlier. Online learning continues to evolve and adapt to new learners and improved technology. Although this study focused on personalized narration, participants in this study identified several additional components of the Web-based course that they found as interesting and helpful in maintaining their attention and increasing their learning. Seventeen of the total participants, nine from the treatment group and eight from the control group, cited the multimedia elements of the Web-based learning module as motivating. In their comments, participants discussed audio, visual and narration elements separately as well as collectively, repeating the usefulness of these multimedia elements in making the Web-based module as realistic as possible. One participant described the visuals as “helping me to see exactly what she was talking about—I liked the pictures because they focused me”. Others commented that the “combination of audio and visual was realistic” and “the whole thing, pictures, sounds etc. helped it all make sense to me and kept me paying attention”. These findings reinforce the findings of Gagne (1985), Reiber (1994), Boyle (1997), and Alessi and Trollip (2001) and support the work of Moreno and Mayer (2004) on which this study was based. How the Current Study Extends Existing Research Studies on immediacy in the classroom, and its affect on motivation, have been conducted (Christophel, 1990; Kelly and Gorham, 1988; Richmond, 1990), but none have 73 been conducted that look at immediacy and motivation in the Web-based environment using personalized narration. This study explored the relationships between formal and informal narration and its effects on motivation and immediacy, providing an informative, evidence-based evaluation of students’ motivation and perceptions of formal and informal narration and immediacy within the interactive, multimedia-based Web environment. Findings of this study support previous studies found in the literature that explored personalization and social presence in the Web-based environment (Moreno & Mayer, 2004; Gunawardena & Zittle, 1997; Tu, 2000; Tu, 2002; Walther, 1992). However, limited research has examined the combination of personalization, immediacy and motivation and their impact on learners in the Web-based environment. Based on the data in this study, it can be stated that the combination of pictures of the instructor and narration formed a bond and increased the comfort level between the learner and the material being presented. This study provides detailed information about how learners in the online environment react to personalized narration, and the impact it has on their levels of satisfaction with the online learning experience. Additionally, it is evident through the data collected in this study that online learners are looking to form a relationship and build trust in the online environment, and anticipate that the technology can help this happen. As instructional designers create online learning modules and courses, the ability to utilize technology in order to create a venue for these relationships is significant. 74 Significance of the Results As a result of their participation in this study, students are more aware of how instructor language, and presence play a role in fostering an environment for learning. Additionally, participants gained an understanding of the modality principle that states that the use of audio with visual supporting elements results in more learning as a result of reduced extraneous cognitive load and increased germane cognitive load. Participants in the study have clear feelings about how they would like to see online instruction designed and delivered, and were not hesitant about sharing these feelings. The findings of this study have significant implications for instructional designers. The data gathered in this study supports the notion that instructional designers should design and develop learning environments that utilize all of the modalities that are present in face-to-face learning environments. Participants in this study were very clear about the helpfulness and effect of audio and visual elements in emulating a realistic situation and improving their focus and motivation. The use of personalized narration in the treatment situation was instrumental in replicating social presence in a Web-based environment to induce and sustain learners’ motivation. The implementation of these various modalities is a crucial element in the traditional classroom in fostering relationships and should carry over into an online environment in as natural a manner as possible. Elements including conversational narration, which is personalized and incorporates humor, questioning and personal examples should be included in scripts for online learning modules as frequently as possible, as these elements have been shown, in this study and others, to be critical in creating a connection between material and learner. 75 In order for all of the elements included in online learning modules to be as realistic as possible, it is important for instructional designers to use a cadre of tools in the development of online instruction. As technology continues to advance, software programs become more capable and complex, able to more realistically present information and situations to viewers. Relying on only one software program is no longer enough. By intertwining various types of interactive multimedia through the use of robust software programs, designers will be able to create learning environments in which the learner can be immersed, rather than having the experience of being merely an onlooker. Adult learners, the focus of this study, have specific needs and requirements for learning that appeared repeatedly throughout data collection. If learners are to be motivated, the instruction, as stated by Wlodkowski (1999), needs to be relevant to the learner or they will not see a need to pay attention, clearly a trend in this study. Additionally, giving them personal control over how the material is presented, whether it is the order of topics, menu systems or simply in advancing the module is key to increasing learning and motivation. The design elements of online learning are critical components to effective instruction. Participants in this study indicated that the multimedia elements of the lesson were motivating elements. Choosing the right style of fonts, color harmony, displayed items and resolution can make a big difference to learners. Although many have been taught not to judge a book by its cover, today’s online learners are looking for a robust experience that will appeal to all of their senses and deeply embed them in the experience. 76 Limitations to the Study There are several limitations to the study. The sample size for each group was small (n=20). Participants were chosen based on interested and available respondents to e-mails. This impacted the findings for motivation, as participants indicated in their responses, since they would not have participated had they not been intrigued by the topic in the Web-based module. The final survey, which produced the qualitative data for this study, was not done in a face-to-face environment, or even on a telephone, which limited the responses from the participants. The researcher was unable to pose follow-up questions or ask for clarification of answers given; instead, the participants determined when they had finished answering the question. Recommendations for Future Research Additional studies should be conducted in order to develop a more complete understanding of the effects of personalized narration on learner motivation in the Webbased environment. First, this study should be repeated using a sample that is preset, with groups that are already in separate college courses and required to participate in the study. A sample of this nature will enable the researcher to get a more accurate understanding of the changes that occur in motivation prior to and after the treatment. Second, a larger sample size may produce different results. Repeating this study with a larger group of participants is recommended so that data can be analyzed and compared to see if sample size had any effect on outcome. 77 Third, interesting results may be found if groups were to participate in both treatments, formal and informal narration. The participants could then discuss the differences they saw as well as the effect those differences had on their motivation. A fourth recommendation would be to conduct interviews with participants faceto-face or on the telephone in order to gather more information from them. Using this format, a researcher could probe more deeply and use follow up questions in order to gather participant perceptions and opinions. Finally, this study could be repeated using learners younger than college age. High school or middle school students, who are often termed digital natives, may be able to provide additional information that can inform instructional design practice for the twenty-first century. Conclusion This study produced a number of important findings that were consistent with the literature. Factors of immediacy can predict how students view courses they take, even when those courses are delivered solely in an online format. Additionally, the findings of this study support the literature indicating that multimedia elements are essential in order to make Web-based modules as realistic as possible. There were also findings from this study that helped to extend the knowledge of the field of instructional design. As a result of the findings in this study, it can be stated that there exists a relationship between factors of immediacy and motivation in courses that are delivered in a Web-based format. These immediacy factors can be enhanced and improved through the use of personalized narration since personalized narration imitates social presence in a Web-based environment to induce and sustain learners’ motivation. 78 Although there was no significant difference in motivation found, the study still provides important findings for instructional designers concerned about motivation within interactive online environments. Learners in the twenty-first century are very astute and tech-savvy, expecting as much from their online learning experiences. As multimedia technologies continue to progress, future online courses should utilize the aspects of various methods that personalize and draw upon realistic modalities that mirror authentic environments. As enrollments in colleges increase, and corporate training travel is reduced, eLearning will continue to grow and adapt to meet new needs. 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L., Aziz, S., Ozan, E., Kishore, M.,& Tabrizi, M. H. N. (2008). Pedagogical characteristics of online and face-to-face classes. International Journal on ELearning, 7(3), 523-532. 89 APPENDIX A. Motivation Scale Choose the phrase below that best represents your feelings about learning about visual literacy. a. b. c. d. e. f. g. Very motivated Mostly motivated Motivated Neutral Unmotivated Mostly unmotivated Very unmotivated 90 APPENDIX B. Immediacy Scale Instructions: Please respond to each of the statements below in terms of the way you perceive the instructor in the Web-based course on visual literacy. For each item, indicate how often the instructor responded this way. Use the scale: 0=never, 1=rarely, 2=occasionally, 3=often, and 4=very often 1. Uses personal examples or talks about examples she/he has had outside of class. 2. Asks questions. 3. Uses humor in class. 4. Refers to class as "our" class or what "we" are doing. 91 APPENDIX C Invitation E-mail FROM: Mark Fazioli a doctoral learner at Capella University. REQUEST: I need your help with a study I am doing titled “Effects of personalized narration on learner motivation in a Web-based environment” TIME REQUIRED: About 10-15 minutes to complete the entire study: learning module and surveys. As a professional in the educational arena, I am asking you to please participate in this study. The goal of the study is to examine the effect of personalized narration on learner motivation in a Web-based environment for use in development of future online courses. Your participation in this study will help to accomplish this goal. Please indicate your interest by completing the two short surveys below by either clicking on the links or copying and pasting the Web addresses into a browser. The online forms will ask you a few brief questions and won’t take more than 5 minutes. Once participants are selected for this research project, detailed instructions will be sent to them. If you have any questions about the study, please feel free to contact me at [email protected]. Consent Form: http://www.stellarsurvey.com/s.aspx Demographic Survey: http://www.stellarsurvey.com/s.aspx All of the information collected in the study will be reported as a whole and no individual responses will be reported All of the information collected in the study will be reported as a whole and no individual responses will be reported. I will be happy to share the results of the study with you when it is finished. By completing the survey, you are indicating your agreement to participate in the study and participation is voluntary, and you understand that you are free to discontinue your participation in the study at any time. Thank you in advance for your time and your participation in this very important study. Mark P. Fazioli [email protected] Confidentiality Notice: This e-mail message is for the sole use of the intended recipient(s) and may contain confidential and privileged information. Any unauthorized review, use, disclosure, distribution, or copying is prohibited. If you are not the intended recipient, please contact the sender by replying to this e-mail and destroy/delete all copies of this e-mail message. 92 APPENDIX D Survey Questions Answer the following questions in as few or as many sentences as necessary. 1. How would you describe the personality (tone) of the instructor in the Web-based course on visual literacy? 2. How did the instructor’s personality (tone) affect your desire to continue working in the Web-based course on visual literacy? 3. What elements of the Web-based course on visual literacy motivated you? 4. In what ways, if any, did the narration in the Web-based course on visual literacy imitate a traditional face-to-face classroom? 5. Thinking of the personality (tone) of the instructor in the Web-based course on visual literacy, explain why you would or would not want to take another course with this instructor. 93 APPENDIX E Online Consent Form Dear Online Student, I am a doctoral learner at Capella University in the School of Education specializing in Instructional Design for Online Learning. My research study is entitled “Effects of personalized narration on learner motivation in a Web-based environment”. The purpose of the research is to examine the relationship between personalized narration and learner motivation in a Web-based environment, in order to help professionals design Web-based courses to better meet the needs of their students. You have been chosen to participate in this study because you are currently taking an online course(s). Students enrolled in an online course(s) have been granted permission by your institution and invited to participate in the study. Why were you chosen to participate in this study? Let's review... • Because I am taking an online course • Because my school/college has given permission to invite me Should you decide to participate in the study, here is what would happen: 1. 2. 3. 4. You will fill out a demographic survey indicating basic demographic information about yourself, including age, gender and degree you are seeking. You will complete and submit a short introductory survey. This should take one minute. Once the survey is completed, you will view and listen to the narration within a Web-based module that will take about 5 minutes to complete. After you have completed the Web-based module, you will complete a questionnaire/survey about your experiences. This should take approximately 6-8 minutes to complete. If you choose to participate in the study, about how long will it take from start to finish? Let's review... • About 14-15 minutes Participation in this study is voluntary. Your decision whether or not to participate will not affect your grade in any of the courses you are currently taking. There are no risks to you for participating in this study. You will incur no costs, and you will receive no gifts or special treatment as a result of your participation in the study. If you choose not to participate, will your grade be affected? Let's review... • No, my grade will not be affected All data collected for this study will become my property. Any information that is obtained in connection with this study and that can be identified with you will remain confidential and will be kept in a locked file within my residence. This information will be destroyed, as required, seven years after publication of results. To ensure the protection of research participants, Capella's Institutional Review Board reserves the right to observe the consent process and research undertaken by the researcher. All possible safeguards will be used to protect your anonymity. If you agree to participate in this study, but change your mind at any time, you may drop out of the study. There will be no negative consequences should you decide to end your involvement with the study. Can you drop out of the study at any time if you change your mind? Let's review... • Yes, I can drop out of the study at any time if I change my mind • Nothing negative will happen if I drop out of the study 94 If you have any questions, please feel free to contact me at any time by e-mail ([email protected]). You may also contact my research advisor by e-mail ([email protected]). If you have questions regarding your rights as a research participant, contact the IRB Office, Capella University, 225 South 6th Street, 9th Floor, Minneapolis, MN 55402. Selecting the “I Agree” button below and submitting this form indicates that you have read and understand the information provided above, that you willingly agree to participate, that you may withdraw your consent at any time and discontinue participation without penalty. Sincerely, Mark P. Fazioli- Doctoral learner at Capella University* I agree I do not agree 95 APPENDIX F. Demographic Survey 1. Full Name* 2. Phone Number* 3. E-mail Address* 4. Gender* Female Male 5. Age Range* Under 25 40 - 44 25 - 29 45 - 49 30 - 34 50 or above 35 - 39 6. What is your race?* Asian or Pacific Islander White American Indian or Alaska Native Black or African-American Other Hispanic or Latino 7. What type of degree are you taking classes towards?* Associates Degree Bachelors Degree 8. What educational institution are you taking an online class with?* Charter Oak State College AAMI 9. Do you have these resources to view a multimedia-based online course? * Highspeed Internet Access (Cable, DSL, or T1) Speakers or Headset to listen to audio (narration) Flash Plug-in or the ability to download and install the free plug-in 96 APPENDIX G Qualitative Treatment Group Responses Question 1: How would describe the personality (tone) of the instructor in the Web-based course on visual literacy? Themes (P) = Positive (S) = Serious/Boring (C) = Conversational P P P P P P P P P P P P P P P P P P P P 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 S S P P S P P S P P P P P P S P S P C P Question 2: How did the instructor’s tone affect your desire to continue working in the Web-based course on visual literacy? Themes P 1 M P 2 U (M) = Motivating (U) = Unmotivating (N) = Neutral (N) P P P P P 3 4 5 6 7 M U M M M P 8 M P 9 M P 10 M P 11 M P 12 U P 13 M P 14 M P 15 M P 16 N P 17 M P 18 M P 19 U P 20 U P 17 M P 18 S P 19 M P 20 M Question 3: What elements of the Web-based course on visual literacy motivated you? Themes P 1 N P 2 N (N) = None (S) = Subject Matter (M) = Multimedia P P P P P 3 4 5 6 7 S N S M S P 8 S P 9 S P 10 M P 11 M P 12 M P 13 S P 14 M P 15 M P 16 S Question 4: In what ways, if any, did the narration in the Web-based course on visual literacy imitate a traditional face-to-face classroom? Themes P 1 P P 2 P (P) = Presence (N) = None (A) = Audio P P P P 3 4 5 6 N P P P P 7 P P 8 A P 9 N P 10 A P 11 P P 12 N P 13 P P 14 P P 15 N P 16 N P 17 A P 18 P P 19 P P 20 P Question 5: Thinking of the personality (tone) of the instructor in the Web-based course on visual literacy, explain why you would not want to take another course with this instructor. Themes P 1 U P 2 V (B) = No boring/unmotivating (U) = Yes upbeat/motivating (V) = Yes voice clear P P P P P P P 3 4 5 6 7 8 9 U B V U V B V P 10 B P 11 U 97 P 12 U P 13 V P 14 U P 15 B P 16 U P 17 U P 18 U P 19 U P 20 U APPENDIX H Qualitative Control Group Responses Question 1: How would describe the personality (tone) of the instructor in the Web-based course on visual literacy? Themes (P) = Positive (S) = Serious/Boring (C) = Conversational P P P P P P P P P P P P P P P P P P P P 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 S S S S S S S P S P S P P S S P C P S S Question 2: How did the instructor’s tone affect your desire to continue working in the Web-based course on visual literacy? Themes P 1 U P 2 U (M) = Motivating (U) = Unmotivating (N) = Neutral P P P P P 3 4 5 6 7 N U U U N P 8 M P 9 N P 10 U P 11 N P 12 M P 13 U P 14 N P 15 N P 16 N P 17 N P 18 U P 19 U P 20 U Question 3: What elements of the Web-based course on visual literacy motivated you? Themes (N) = None (S) = Subject Matter (M) = Multimedia P P P P P P P P P P P P P P P P P 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 M S S N S S S M S S M M M S M S M P 18 S P 19 M P 20 S Question 4: In what ways, if any, did the narration in the Web-based course on visual literacy imitate a traditional face-to-face classroom? Themes P 1 P P 2 A (P) = Presence (N) = None (A) = Audio/Visual Combination P P P P P P P 3 4 5 6 7 8 9 P N P A A A A P 10 P P 11 P P 12 N P 13 N P 14 N P 15 P P 16 P P 17 A P 18 A P 19 P P 20 P Question 5: Thinking of the personality (tone) of the instructor in the Web-based course on visual literacy, explain why you would not want to take another course with this instructor. Themes P 1 B P 2 B (B) = No, boring/unmotivating (U) = Yes, upbeat/motivating (V) = Yes, voice is clear P P P P P P P 3 4 5 6 7 8 9 V U B V B V V P 10 U P 11 U 98 P 12 B P 13 U P 14 V P 15 B P 16 V P 17 B P 18 V P 19 V P 20 V Appendix I Control Group Demographic Data Gender Female Male Total Percentage 14 70.0% 6 30.0% Degree Total Percentage Bachelors 12 60.0% Associates 8 40.0% Race White Hispanic/Latino Black/AfAm American Indian/Alaska Native Asian/Pacific Islander Other Total Percentage 15 75.0% 2 10.0% 1 5.0% 0 0 2 0.0% 0.0% 10.0% Age Range Below 25 25-29 30-34 35-39 40-44 45-49 50+ 99 Total Percentage 0 0.0% 1 5.0% 2 10.0% 4 20.0% 6 30.0% 3 15.0% 4 20.0% Appendix J Treatment Group Demographic Data Gender Female Male Total Percentage 14 70.0% 6 30.0% Degree Sought Total Percentage Bachelors 13 65.0% Associates 7 35.0% Race White Hispanic/Latino Black/AfAm American Indian/Alaska Native Asian/Pacific Islander Other Below 25 25-29 30-34 35-39 40-44 45-49 50+ 100 Total Percentage 14 70.0% 3 15.0% 1 5.0% 1 1 0 5.0% 5.0% 0.0% Age Range Total Percentage 1 5.0% 2 10.0% 2 10.0% 2 10.0% 6 30.0% 6 30.0% 1 5.0% Appendix K Module Interface 1: TV Set – This area is used to present all visual components of the module. 2: Guide Button – Opens a menu page of all the units; select and that unit starts playing. 3: Glossary – Opens a glossary of terms and definitions of key items from the module. 4: Help – Opens the help navigation page. 5: Exit – Closes the module window. 6: Stop – When clicked it stops playing. 7: Previous – When this button is clicked the module moves back one screen and starts playing. 8: Rewind –When pressed it starts playing at the beginning of the current unit. 9: Play – When clicked the unit resumes playing where it was stopped. 10: Next – When this button is clicked it moves ahead one screen and starts playing. 101 Appendix L Testing Treatment Unit 1: Welcome 102 Narration 103 Hello and welcome to the module. My name is Annie Nelson and together we are going to learn what visual literacy is and how important it is when we are learning and retaining new material. Many of us have probably heard people say things like “I have to see it to understand it” or “I need to draw it out”. These comments stress the importance of visuals in learning, but the idea of visual literacy catches us off guard, making us think about what it really means. Let’s start at the beginning. Many of you are probably wondering exactly what visual literacy is. In simple terms, visual literacy is the ability to interpret and create visual messages that get a point across. We are all familiar with the saying “A picture is worth a thousand words”. In a society where information is available 24-7, using visuals is a convenient way for us to convey information to others. Now that you have, an idea of what visual literacy is, click on the right-pointing arrow on the remote control to continue to our next topic. 104 Unit 2: Visual Communication Basics 105 Narration As students we sometimes need to communicate using images or graphics. In order to do that so that others will understand the visual message we are trying to send, we must create an environment to communicate visually. So how do you think we do that? Well to start you need to play two roles. The first role you need to play is the user, and the second role is the designer. As you can imagine within each role consists of various tasks. Let’s look at the tasks you need to perform. In the user role, some of the tasks are; understanding images, appreciating images, thinking with images, and constructing meaning with images. Now in the role of the designer you need to take on these tasks such as creating educational images, transformative visuals, just-in-time images, creating performance support images, decorative images, representative visuals, organizational visuals, and interfaces. Wow, that was a mouthful! Wow, that seems like a lot, but honestly its not and the best thing is, it’s lots of fun. The main thing you will learn is that by combining art and science you can create instructional visuals that work so, let us move on to our next area. Click on the rightpointing arrow on the remote control to continue. 106 Unit 3: Art & Science 107 108 109 110 Narration So how do art and science fit into visual literacy? Well, believe it or not, visual design has a long and interesting history. Think of historic paintings we are familiar with, such as the Mona Lisa or any of Rockwell’s works, and don’t forget all the powerful literature, poetry, and other written works that we have read and that have been part of our daily life since childhood. Red riding hood and the wolf of her dreams, er, nightmares, is also included here! These are all great examples of the artistic part of visual literacy. Now correspondingly, science also contributes to visual literacy in the context of how our minds process information stored as visual data for long-term memory. As students, you will need to be able to combine both the art and science as you work through your lessons. By training ourselves to do that, we become visually literate. Now, I am sure you are asking yourself what in the world does it mean to be visually literate? Well, there are many different opinions, but overall, experts agree that a visually literate person should be able to: • • • • Interpret, understand, and value the meaning of visual messages. Communicate effectively by applying the basic principles and concepts of visual design. Develop visual messages using different types of multimedia and technology. Incorporate visual thinking to conceptualize solutions to problems. As technology increases, these skills are vitally important for every student, no matter what major. Students and learners need to recognize the channel of communication that 111 uses effective visual images and incorporates the most effective style of typography. So, now that we understand the tasks that we need to learn to become visually literate, click on the right-pointing double arrow on the remote control to continue. 112 Unit 4: Literacy Narration We defined visual literacy as the ability to interpret and create visual messages. So now, let us define the term literacy. Webster’s dictionary defines literacy as “the state or quality of being literate with the ability to read and write”. However, the term literacy can also take on new meaning when we use it in conjunction with a specific context, such as workplace literacy. Someone who has this ability would be able to complete all tasks and responsibilities needed to be successful in their job. Another example might be having the ability to find, understand, and use all communication methods--text, visual, and audio. This type of literacy would be called information literacy. I think you get the point of what literacy is, and when it is used with the word visual you can understand how we get the definition of someone’s ability to interpret and create visual messages. Another definition that we should discuss is the term “Universal Design.” No, not the way the universe is designed—imagine the bill from the interior decorator for that! Universal design utilizes principles to design products and environments that can be accessible to many people. Visual literacy relies on many of the concepts of universal design. For instance, if you were designing a PowerPoint presentation, you would have many components in the slide such as colors, visual images like clip art and photos, and some type. When you have put it all together, it becomes a cohesive environment that anyone can use to understand the information you have included. As we go along through the introduction, I am sure you will “see” what I mean. Next, we will discuss how visual literacy fits into your education and how you learn. Click on the rightpointing double arrow on the remote control to continue. 113 Unit 5: Applying Visual Literacy 114 115 Narration Let’s look at three different students and how being visually literate helps them communicate and interpret information. Each of these students interprets and reads a variety of materials that are developed using the visual and universal design principles. Our first character is Meg who is working on a degree in education. Meg uses a variety of visual materials to present instructional messages to other students. She completes her assignments using topic-based bulletin boards, posters, overhead transparencies and PowerPoint presentations. Her main goal is making sure the items she creates have meaning and the students she is working with can relate to it so they can learn it. Like Meg, you must be sure others can understand visual materials you create so they are useful instead of just “eye candy”. Our second student is Peter who is working on a degree in economics. Peter needs to be able to present information in reports in a visual style, and he also needs to be able to read graphical information given to him in his classes and that he finds in journals, company reports and magazines. Peter uses many types of software programs to create information-filled materials that his professor and classmates can see in print and electronically, including graphs, reports, and presentations. Like Peter, you too must know how to put the information together so that others can read it and understand; it is critical to your success in any program. 116 Last but not least is Kathy. Kathy is majoring in graphic and interface design, and as you can imagine visual literacy is an essential skill for Kathy. When she designs posters, signs, t-shirts or other assignments for her classes, she needs to employ a balance of visual and universal literacy to ensure that the items can be easily understood and not confuse the person or people reading it. Unless Kathy has a good grasp on visual literacy herself, her advertisements and posters could end up selling the wrong things and sending the wrong message. As you can see from our three students, it is important for you to be visually literate since it will lead to your success in and out of the classroom. Visual literacy is essential to communication. Click on the right-pointing double arrow on the remote control to continue. 117 Unit 6: Conclusion Narration Well, we covered a lot in this introduction and I hope you are beginning to better understand what visual literacy is and why it is so important for you to become visually literate. Now, when you prepare for classes you can not only read the information traditionally, but also visually and gather much more information to use. Keep your eyes open, you never know what is out there waiting to be discovered. Information for scripts taken from Lohr (2008). 118 Appendix M Control Treatment Unit 1: Welcome 119 Narration Hello and welcome to the course. I am Professor Nelson and this course will cover the topic of visual literacy and explain its importance in learning and retaining new material. Many individuals often comment about needing to see things done in order to understand them or before trying them out. These comments stress the importance of visuals in learning, but the idea of visual literacy is unexpected, requiring some thought about what it really means. It is important to start with a working definition of visual literacy. In simple terms, visual literacy is the ability to interpret and create visual messages that get a point across. This is expressed by the saying “A picture is worth a thousand words”. In a society where information is available 24-7, using visuals is a convenient way to convey information. Click on the right-pointing double arrow, the next button, on the remote control to continue to the next topic. 120 Unit 2: Visual Communication Basics 121 Narration Students must sometimes communicate using images or graphics. There are two separate roles students must play in order to do this. The first role is the user, and the second role is the designer. Each role contains many tasks. In the user role, some of the tasks are; understanding images, appreciating images, thinking with images, and constructing meaning with images. The designer role includes creating educational images, just-intime images, performance support images, decorative images, representative visuals, organizational visuals, transformative visuals and interfaces. It seems like a lot to do, but it is not and it is enjoyable. Combining art and science allows the instructional visuals to work. Click on the right-pointing double arrow, the next button, on the remote control to continue to the next topic. 122 Unit 3: Art & Science 123 124 125 126 Narration How do art and science fit into visual literacy? Visual design has a long and interesting history, including historic paintings such as the Mona Lisa, Rockwell’s work as well as the powerful literature, poetry, and other written works that have been studied and have been part of daily life since early childhood years. These are all great examples of art in relationship to visual representations. Now correspondingly, science also contributes to visual literacy in the context of how the mind processes information stored as visual data for long-term memory. Students need to be able to combine both the art and science together when reading and going over instructional materials. Learning to do so leads to becoming visually literate. What does it mean to be visually literate? There are many different opinions, but overall, experts agree that a visually literate person should be able to: • Interpret, understand, and value the meaning of visual messages. • Communicate effectively by applying the basic principles and concepts of visual design. • Develop visual messages using different types of multimedia and technology. • Incorporate visual thinking to conceptualize solutions to problems. As technology increases, these skills are vitally important for every student, regardless of major. Students and learners need to recognize the channel of communication that uses effective visual images and incorporates the correct style of typography. These are the 127 tasks needed in order to become visually literate. Click on the right-pointing double arrow, the next button, on the remote control to continue to the next topic. 128 Unit 4: Literacy Narration Visual literacy was defined earlier as the ability to interpret and create visual messages. The definition of literacy from Webster’s dictionary is the state or quality of being literate with the ability to read and write. However, the term literacy can also take on new meaning when it is used in conjunction in specific contexts as workplace literacy. An individual with this ability would be able to complete all tasks and responsibilities needed to be successful in their job. Another example might be having the ability to find, understand, and use all communication methods- text, visual, and audio. This type of literacy would be called information literacy. These examples illustrate what literacy is and when it is used with the word visual it is easy to understand how to get the definition of someone’s ability to interpret and create visual messages. Another definition to discuss is the term “Universal Design.” Universal design utilizes principles to design products and environments that can be accessible to many people. Visual literacy relies on many of the concepts of universal design. In the design of a PowerPoint presentation, for instance, there would be colors, visual images including clip art and photos, and some type. When it is put all together, it becomes a cohesive environment that anyone can use to understand the information included in it. As this introduction continues, it will make sense. The next topic will discuss how visual literacy fits into education and how learning happens. Click on the right-pointing double arrow, the next button, on the remote control to continue to the next topic. 129 Unit 5: Applying Visual Literacy 130 131 Narration Students encounter all sorts of situations as they take classes. Each must interpret and read a variety of materials using the visual and universal design principles. The first student is Meg, who is working on a degree in education. Meg uses a variety of visual materials to present instructional messages to other students. She completes her assignments using topic-based bulletin boards, posters, overhead transparencies and PowerPoint presentations. Her main goal is making sure the items she creates have meaning and the students she is working with can relate to it so they can learn it. It is critical to create visual materials that are easy to understand, otherwise they are just unnecessary frills. The second student is Peter who is working on a degree in economics. Peter needs to be able to present information in reports in a visual style, and he also needs to be able to read graphical information given to him in his classes and that he finds in journals, company reports and magazines. Peter uses many types of software programs to create information-filled materials that his professor and classmates can see in print and electronically, including graphs, reports, and presentations. Knowing how to put the information together so that others can read it and understand it is critical to Peter’s success in his program. Last but not least is Kathy. Kathy is majoring in graphic and interface design, making visual literacy an essential skill for Kathy. When she designs posters, signs, t-shirts or other assignments for her classes, she needs to employ a balance of visual and universal literacy to ensure that the items can be easily understood and not confuse the person or people reading it. Unless Kathy has a good grasp on visual literacy herself, her 132 advertisements and posters could end up selling the wrong things or sending the wrong message. As can be seen with these three students, they all need to be visually literate in order to be successful since having these skills to learn and communicate is essential Click on the right-pointing double arrow, the next button, on the remote control to continue to the next topic. Unit 6: Conclusion Narration Well, a lot has been covered so far to increase understanding of what visual literacy is and why it is so important to become visually literate. When preparing for classes and tests, it is important to read traditionally as well as visually in order to gather the maximum amount of information possible. Information for scripts taken from Lohr (2008). 133