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Logic Games ThinkFun Addictively fun games that sharpen your mind! 2014 CATALOGUE Learning Skills At ThinkFun, we believe a well balanced mind is just as important as a well balanced body. Our games build your thinking skills within 4 major categories. Welcome to ThinkFun 2014! Thinkfun are the world leaders in “addictively fun games that sharpen your mind”. They are passionate about the power of play and are committed to helping you exceed your customers’ expectations. This year we at Think Tank Distributors are privileged to be able to introduce four new games in the Thinkfun line up which are better than ever, with innovation a priority and, as always, games which make you think as they make you smile. NEW This year: Zingo Sight Words, Word A Round, Laser Maze and ShapeOmetry. Thinkfun games are regular winners of various awards and these new games are no exception. REASONING VISUAL The ability to put the big picture together, to plan ahead, and to come up with solutions to problems. These skills help us realize that “a-ha!” moment. These skills help us create the extraordinary. Good visualization skills allow us to make associations and understand spatial relationships. MEMORY VERBAL This is our resource for retaining knowledge and experience. Not only does a sharp memory define what we know, it makes it easier to ace that test, remember a name or find the car keys. The skills that allow us to communicate, express our ideas and, in turn, better understand and relate to the world around us. Table of Contents Both Laser Maze and Zingo Sight Words are 2013 ASTRA (American Speciality Toy Retailers Association) Best Toys for Kids award winners and Word a Round received a “Recommended by American Mensa” selection (one of only 16 games to achieve this designation). The Thinkfun range is growing in popularity with educators and we see great opportunities for growth in this niche. We look forward to another fantastic year and wish you all the best for the 2014 festive season and a great 2015. ogi cG am e s Your support is greatly appreciated. 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ADVANCED DIATE INTERME ER BEGINN • Game grid • 60 Challenging cards from beginner to expert ™ NEW! • 9 Towers ™ piece NEW! • 1 Target A Marble Run for Braniacs! • 3is marbles ThisAgravity powered maze sure to put your visual perception Marble Run logic for Braniacs! 8 to adult single player 8 to adult single player Gravity Maze Gravity Maze Order Info andThis reasoning to the test. The iscolorful, towers can gravity skills powered logic maze sure to translucent put your visual perception be arranged in a plethora visually stimulating structures but, for can and reasoning skills to of the test.# The colorful, translucent towers Item 1006 each you’ll have toofthink carefully to buildstructures a path that willfor bechallenge, arranged in a plethora stimulating but, Casetovisually Pack 660 challenges, successfully carry your its target. ranging each challenge, you’llmarble have to think carefully to build a path that will in difficulty, willcarry give you building time you Size oftocreative 9.375L x 3Wwhile x ranging 10.5H successfully yourplenty marble its target. 60 challenges, maneuver the maze in your in difficulty, will give you mind! plenty of creative building time while you maneuver the maze in your mind! Ages 8 to adult Ages 8 to adult ® Ignite Your Mind! ® Logic Games Ignite Your Mind! Logic Games This gravity powered logic maze is sure to put your visual perception and reasoning skills to the test. The colorful, translucent towers can be arranged in a plethora of visually ® Ignitestimulating Your Mind!structures Logic Games but, for each challenge, you’ll have to ® Ignite Your Mind! Logic think carefully to buildstrengthen aGames path that will successfully carry your These single-player logic games mental muscles marble to its target. 60 challenges, ranging in difficulty, will through Exercise logic spatial, sequential, and mental deductive These play. single-player games strengthen muscles giveskills youExercise plenty of creative building time while reasoning while solving challenges andand having a blast!you maneuver through play. spatial, sequential, deductive the maze yoursolving mind!challenges and having a blast! reasoning skills in while Ages 8+ Single Player Lights and mirrors may make it feel like magic, but it’s really science and a good dose of brain power that’s needed to direct the laser beam through this series of mind challenging mazes. Get ready for a satisfying mental workout as you flex your strategic thinking muscles and ignite the light both on the grid and in your mind! FEATURES • Game grid • 60 Challenging cards from beginner to expert • 11 Game tokens (1 laser, 2 beam-splitters, 1 cell blocker, 1 mirror, 5 target/mirrors and 1 checkpoint) Order Info A Marble Run for Braniacs! ® Logic Games ThinkFun Laser Maze NEW! ® # OF Logic Games ThinkFun Gravity Maze Item # 1004 Case Pack 6 Size 30L x 26W x 45H CHOKING HAZARD – Toy contains marbles. Not for children under 3 yrs. CHOKING HAZARD – Toy contains marbles. Not for children under 3 yrs. CAUTION LASER RADIATION DO NOT STARE INTO BEAM 1mW MAX OUPUT at 635-670 nm CLASS II LASER PRODUCT Sample Challenge: # of TARGETS ZE LASER MA ADD TO GRID ™ ™ 1 1 ZE MA R MAZE SE LASER LA ™ 1 ADD TO GRID ADD TO GRID # of TARGETS How to Play: How to Play: # of TARGETS How to Play: CHALLENGE 1. Select a challenge and set up the towers on the game gridand to match. 1. Select a challenge set up the 1. Select a challenge and towers onset the up game to match. thegrid towers on the game grid to match. Includes 2 Includes Ignite Your Mind!® ThinkFun 2. Determine where to add the indicated towerswhere to thetogrid. 2. Determine add the 2. Determine where to indicated to the grid. add thetowers indicated towers toWhy the grid. to Buy • Game Grid • 60• Challenge Cards from Game Grid SouthBeginner Africa Catalogue 2014/2015 to Expert • 60 Challenge Cards from • 9 Towers Beginner to Expert Why to Buy • Cool gravity powered experience! • A •marble run forpowered big kids.experience! Cool gravity • Builds spatialrun reasoning and • A marble for big kids. planning skills. • Builds spatial reasoning and 3. Position the towers so that the marble rolls all the from to the way towers sosostart that 3.3.PPosition osition and the towers thatthethe you win!from marblefinish rolls all the way start to marble rolls all the way from and and you win! start finish to finish you win! Order Info Item #1006 Order Info UnitItem Cost: $15.00 #1006 UPC: 0 19275 Unit Cost: 01006 $15.005 Size: 9.375L x 3W01006 x 10.5H UPC: 0 19275 5 Case Pack Qty: 6 1. Select a challenge card. 2. Set up the game grid to match the challenge 3. Determine where to add the indicated tokens to the grid. 4. Position the tokens so that the laser hits the targets and you win! CHALLENGE CHALLENGE Order Now: phone 031 267 1619 / email [email protected] 3 Supports Comon Core Standards Ages 6-12 Single Player ShapeOmetry is a fun way to develop spatial, abstract, and quantitative reasoning skills. To solve the puzzle challenges, stack green pieces on top of blue pieces, or vice versa, to create identical shapes. Through hands-on play, students build key skills, strategies and mathematical understandings, such as part-to-whole relationships. Supports Common Core math standards. FEATURES ® Traffic Jam Game Ages 8+ Single Player Voted one of Parents’ Choice Best 25 Toys of 25 Years! Set up the traffic challenge and battle the gridlock as you slide the blocking vehicles out of your way to find a path for your red car to exit! This game features four levels of difficulty, allowing players to progress at their own pace. With 40 all-new challenges, it’s even more bumper-tobumper fun for all ages! FEATURES • 10 Blue puzzle pieces • 10 Green puzzle pieces • 50 Ringed challenge cards with solutions • Learning guide • Game-go bag Order Info Item # 5971 Case Pack 12 Size 69L x 29W x 24H • 40 Mind Challenge Cards™with Solutions • 4 Levels of play, Beginner to Expert • Traffic Game Grid • 15 Cars and Trucks, 1 Red Escape Car • Game-Go Bag Logic Games ThinkFun Rush Hour ® Order Info Logic Games ThinkFun ShapeOmetry Item # 5000 Case Pack 12 Size 42L x 39W x 25H How to Play: BEG INNE R 10 1. Pick a challenge card from the deck. 4 2. Select the blue and green pieces pictured on the card. 3. On a flat surface combine the pieces to form identical blue and green shapes. The pieces cannot overlap each other. Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 4. Place the orange shape on top of the blue. If they match perfectly, YOU WIN! if they don’t, try again! 5. If you get stuck, check the back of the card for a solution! Order Now: phone 031 267 1619 / email [email protected] 5 Sweet Game of Deductive Reasoning Ages 8+ Single Player Using the clues, fill the tray with all nine chocolate pieces in their correct positions. Similar to Sudoku, you must examine all clues on the challenge card before making a move. You will feel your confidence build as you narrow the possibilities to complete each challenge. 6 ® The Crate Game Ages 8+ Single Player Your goal is to get the red Tipper Man to the red crate. Set up your game board to match the challenge card and then decide which crates to tip over to create a connected path to the red crate. FEATURES TipOver helps develop sequential reasoning skills as you learn to look ahead and plan your path to victory! FEATURES Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 Item # 1530 Case Pack 12 Size 42L x 39W x 25H • 40 Mind Challenge Cards™ with Solutions • 4 Levels of Play, Beginner to Expert • Red Tipper Man Game Piece • 17 Colour Coded Crates • Game Grid • Game-Go Bag Order Info • 4 Levels of Play, Beginner to Expert • 40 Mind Challenge Cards™ with Solutions • 9 Chocolate Pieces (Dark Chocolate, Milk Chocolate, and Raspberry) Logic Games ThinkFun Tipover ® Order Info Logic Games ThinkFun Chocolate Fix Item # 7070 Case Pack 12 Size 42L x 39W x 25H Order Now: phone 031 267 1619 / email [email protected] 7 Ages 8+ Single Player With 40 challenges ranging from Beginner to Expert, Tilt ™ will have your brain moving in all directions! ™ FEATURES Tilt Tilt Where Word Search and Logic Puzzles Meet ™FEATURES PathWords PathWords™ • Game Grid with Base Slide Your Way to Success • 40 Challenge Cards from Slide Your Way to and Success Up and down, right left – you may want to use a GPS to Beginner to Expert • Game Grid with Storage for Where Word Search and Logic Puzzles Puzzle PiecesMeet Where Word Puzzles Meet PathWords is theSearch excitingand new Logic game that combines the best of • 1 Spiral-Bound Booklet with Tetris® and is Word Search! new Placegame the puzzle pieces onto PathWords the exciting that combines the the bestselected of 40 Challenge Cards from are ® challenge the letters under each spell a word. Tetris andsoWord Search! Place thepiece puzzle pieces ontoWords the selected Beginner to Expert read forward or backward - letters notspell be scrambled. Withare 40 challenge so the letters under eachwill piece a word. Words navigate this right logic and maze! onewant of thetochallenge cards Up and down, leftChoose – you may use a GPS to and set • 2ofGreen Sliders, 4 Blue Sliders, your pieces. Using the innovative tilting game board, cards your goal isset navigate this logic maze! Choose one the challenge and Gray Square Blockers to slide the Using green sliders throughtilting the6center hole.your To make your your pieces. the innovative gameexit board, goal is a bit the bluethrough sliders the must stay on gridToatmake all times! tojob slide thetrickier, green sliders exitthe hole. your • center Game-Go Bag With 40trickier, challenges ranging from Beginner tothe Expert, have job a bit the blue sliders must stay on grid Tilt at allwill times! your40 brain movingranging in all directions! With challenges from Beginner to Expert, Tilt will have Item # 1001 your brain moving in all directions! Order Info challenges from beginner to expert, PathWords appeals toWith both40 • 8will Coloured Puzzle Pieces read forward or backward - letters not be scrambled. word gamefrom loversbeginner and puzzle game fanatics andappeals will havetoyou challenges to expert, PathWords both exercising brain hours!game fanatics and will have you word gameyour lovers andfor puzzle Item # 3600 exercising your brain for hours! Ages 8 to adult Case Pack 12 Ages 8 to adult Size 42L x 39W x 25H Case Pack 12 Ages 12 to adult Ages 12 to adult Size 42L x 39W x 25H Dr D aw raw er! er! Order Info Ages 12+ Single Player PathWords is the exciting new game that combines the best of Tetris® and Word Search! Place the puzzle pieces onto the selected challenge so the letters under each piece spell a word. Words are read forward or backward - letters will not be scrambled. With 40 challenges from beginner to expert, PathWords appeals to both word game lovers and puzzle game fanatics and will have you exercising your brain for hours! Up and down, right and left – you may want to use a GPS to navigate this logic maze! Choose one of the challenge cards and set your pieces. Using the innovative tilting game board, your goal is to slide the green sliders through the center exit hole. To make your job a bit trickier, the blue sliders must stay on the grid at all times! Logic Games ThinkFun Slide Your Way to Success ™ ThinkFun ThinkFun PathWords ™ Logic Games Logic Games Logic Games ThinkFun Tilt How to Play: How to Play: How to Play: ge Co nveni t Stora en e g Co a nveni t Stor en How to Play: How to Play: How to Play: CHALLENGE CHALLENGE CHALLENGE Z E Z E 1. Tilt game grid left. 1. TTilt gamegrid gridleft. left. 1. ilt game 8 2. Tilt game grid down. 2. game grid griddown. down. 2. TTilt ilt game Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015Learning Skills Includes Includes • Game Grid with Base Learning Skills REASONING 3. Tilt game grid right — you win! 3.3.Tilt Tiltgame game grid grid right right. — you win! - You win! Order Info Order Info Item #1001 O O T A O BO R T A B R A E A H E H R A RT A T T H T H 1. Choose a challengeand andthe 1. Choose a challenge the indicated puzzle 1. Choose a challenge and the indicated Puzzle Pieces. pieces. indicated Puzzle Pieces. Includes Includes • Game Grid with Storage for Z E Z E O T O B T B CHALLENGE CHALLENGE O A O R A R A E A H E H CHALLENGE R A R T A T T H T H Z E Z E O O T A OR O B T A B R A E A H E H R A TR A T T H T H 3. When every letterletter is covered 2. Place the puzzle pieces so 3. When every is 2. Place the Puzzle Pieces so the and all Puzzleand Pieces reveal letters the under eachunder pieceeach reveal a letters piece covered allispuzzle every letter covered 2. word, Place the Puzzle Pieces so the 3. When a word, you win! forward or backward. reveal a word, forward or letters under each piece reveal a word,backward. forward or backward. pieces reveal a word, and all Puzzle Pieces reveal You win! you win! a word, Order Now: phone [email protected] Learning Skills031 267 1619 / email Order Info Learning Skills REASONING Order Info Item #3600 9 Jungle Escape Game ® The Perilous Plank Game Ages 8+ Single Player Your goal is to move the hiker across the river from one bank to the other. Create a path by moving the planks from stump to stump. • 40 Mind Challenge Cards™ with Solutions • 4 Levels of Play, Beginner to Expert • 18 Safari Game Pieces, 1 Safari Rover • Safari Game Grid • Game-Go Bag Item # 4100 Case Pack 12 Size 53L x 47W x 30H FEATURES River Crossing® • 40 Mind Challenge Cards™ with Solutions • 4 Levels of Play, Beginner A Perilous Plank Logic Game to Expert Your goal is to move the hiker across the river from one bank to the other. Create a path by moving the planks fromand stump to stump. • 25 Stumps Planks With a refreshed game design and all new challenges, this best • Game Board selling logic game is a fantastic way to practice sequential reasoning and exercise creative thinking. • Game-Go Bag Ages 8 to adult Order Info FEATURES With a refreshed game design and all new challenges, this best selling logic game is a fantastic way to practice sequential reasoning and exercise creative thinking. Logic Games Rush Hour fans will love the new challenge of the larger 7x7 game grid and the Escape Rover that moves in all directions! ThinkFun Feel the rumble of the herd in this exciting safari adventure! Set up the game grid according to the challenge card, then manoeuvre your Escape Rover through a safari of wild animals. Ages 8+ Single Player Item # 7020 Case Pack 12 Size 42L x 39W x 25H How to Play How to Play: Hiker startstoto cross. 2. Hiker moves medium 3. Hiker moves small plank 1. 1.Hiker starts 2. Hiker moves medium 3. Hikertomoves small plank plank to a new position a new position and cross. plank and to awalks new position to a newwalks position and forward. forward. and walks forward. walks forward. 10 Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 Logic Games ThinkFun River Crossing ® Order Info Logic Games ThinkFun Safari Rush Hour Includes • Game Grid • 40 ALL NEW Challenge Cards Awards Learning Skills 4. Hiker moves medium 4. Hplank iker moves medium and makes it plank andthe makes across river!it across the river! Order Info Order Now: phone 031 267 1619 / email [email protected] Item #7020 REASONING VISUAL Unit Cost: $10.00 11 ® Block by Block NEW! Peg Solitaire with a Hop ® Collect the series: Square, Block, Brick Shape Ages 8+ Single Player Ages 8+ Single Player Creative Building Game In this twist on the classic Peg Solitaire game, you leap one frog over another, removing frogs until only the red frog remains. Set up the board according to a challenge card, then use your thinking skills to find the right sequence to remove all the frogs except the red one. With its whimsical design and easy storage, Hoppers will keep children and adults endlessly entertained on long road trips or rainy days. Block By Block expands your problem-solving skills as you combine seven puzzle pieces to construct threedimensional structures depicted on the 60 challenge cards. The puzzle pieces are the same as the 1970’s famous Soma Cube. This spatial puzzle is hard, and also very fun. FEATURES FEATURES • 40 Mind Challenge Cards™ with Solutions • 20 Shape Pieces • 1 Card Holder • Game Grid with Storage • 40 Challenge Cards from Beginner to Expert • 1 Red Frog, 11 Green Frogs Order Info Item # 6701 Case Pack 12 Size 5.25L x 2.5W x 8H Item # 5931 Case Pack 12 Size 56L x 15W x 23H Dr awe r! Order Info Logic Games ThinkFun Logic Games ThinkFun Hoppers Convenient Stor 12 Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 ag e Order Now: phone 031 267 1619 / email [email protected] 13 Shape by Shape ® Collect the series: Square, Block, Brick Shape Ages 8+ Single Player ® Collect the series: Square, Block, Brick Shape Creative Building Game Creative Pattern Game Brick By Brick challenges you to build a symmetrical brick wall by assembling five puzzle pieces that match the image on one of 60 challenge cards. Introduced in 1990, Brick By Brick is a fantastic spatial challenge that is still going strong! Shape By Shape is an advanced Tangram-style game, made more difficult because you also fill in the frame around each shape you make. With 60 challenges Shape By Shape is a great introduction to conceptual thinking and spatial relationships. Ages 8+ Single Player FEATURES FEATURES 14 Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 Item # 5901 Case Pack 12 Size 56L x 15W x 23H • Game Grid with Card Storage • 60 Challenge Cards • 14 Puzzle Pieces • Game-Go Bag Order Info Order Info • 60 Challenge Cards • 5 Puzzle Pieces • Game-Go Bag Logic Games ThinkFun Logic Games ThinkFun Brick by Brick Item # 5941 Case Pack 12 Size 56L x 15W x 23H Order Now: phone 031 267 1619 / email [email protected] 15 Fifteen Puzzle ® Collect the series: Square, Block, Brick Shape Creative Pattern Game A Vintage Reproduction of the 1933 Puzzle game Choose a challenge card, then use 14 square and rectangular puzzle pieces to build the image shown within the frame. With 60 challenges, Square By Square is an excellent game for learning about spatial relationships and exercising pattern matching skills. One of the world’s most recognized and popular puzzles, the Fifteen Puzzle bridges generations. Players scramble the numbers and then put them back in numerical order. This faithful reproduction is constructed of smooth, polished stainless steel and decorative enamel. Ages 8+ Single Player Ages 8+ Single Player FEATURES FEATURES 16 Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 Item # 5951 Case Pack 12 Size 56L x 15W x 23H • 31 Challenges • Instruction Booklet with Solutions • Leatherette Travel Case Order Info Order Info • Game Grid with Card Storage • 60 Challenge Cards • 14 Puzzle Pieces • Game-Go Bag Logic Games ThinkFun Logic Games ThinkFun Square by Square Item # 4900 Case Pack 12 Size 12.7L x 12.7W x 1.9H Order Now: phone 031 267 1619 / email [email protected] 17 Swish ® Even More Traffic Jam Challenges! Ages 8+ Single Player Each add-on game pack has 40 new challenges and a fun escape vehicle to keep minds racing. (Original Rush Hour ®required). LEARNING SKILLS ™ ThinkFun’s First Transparent Card Game Ages 8+ MultiPlayer Swish is a spatial card game that challenges you to be the first to make matches, or “Swishes.” Swishes are made by stacking as few as two or as many as 12 cards so that every ball swishes into a hoop of the same color. The player with the most matches at the end of the game wins. Various levels of play make this card game addictively fun for all ages! FEATURES FEATURES Item # Rush Hour 2 Rush Hour 3 Rush Hour 4 Pack Individual Size Pop Size • 60 Transparent Swish Cards • Game-Go Bag Order Info Order Info • 60 Challenge Cards • 5 Puzzle Pieces • Game-Go Bag 5010 5020 5030 Family Games ThinkFun Logic Games ThinkFun Rush Hour 2, 3, 4 Item # 1512 Case Pack 12 Size 26L x 24W x 22H 18 units, 6 of each style 24L x 48W x 6H 78L x 49W x 39H What is a Swish? A Swish is created when you stack two or more cards together so that every ball swishes into a hoop of the same color. 18 Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 Order Now: phone 031 267 1619 / email [email protected] 19 Ages 10+ Multi Player Race to unravel the Word ™ The Fast-Paced Word Race Ages 8+ Multiplayer This take-anywhere word game will have you flexing your vocabulary muscles through fast-paced fun play! Players draw 2 to 5 letters at a time, and the first to call out a word containing these letters wins the tiles! Simple, educational, and creative fun for players of all abilities… Mini Mouth is great brain-building play for kids and adults alike! Who knew that positioning a word in one continuous ring would make it so tricky to read? Be the first to decipher and shout out the word on each Word A Round card, and you win that card. Collect the most cards, and you win the game. A fun, fast-paced card game that will be the life of any party! FEATURES FEATURES • 100 Cards with 300 words • Travel-friendly storage bag Order Info Item # 1513 Case Pack 12 Size 10L x 5W x 11.5H • 26 Letter Tiles (A to Z) • Game-Go Bag Family Games ThinkFun Word A Round Order Info Family Games ThinkFun Mini Mouth Item # 5534 Case Pack 12 Size 13L x 4W x 18H How to Play: E N S L A H HI NA , 10 6. # 151 3 C . CH 01. E Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 C R 20 N I D 3. Greg wins the card and flips it over to reveal the colour red. Dancer! E 2. Greg is the first to call out “Challenge!”. N G 1. Players look at the word in the black ring. A EXAMPLE ROUND: 4. Players now race to read the word in the red ring. E L C INNING THE GAME: W The first player to collect 10 cards wins! .M Inc Fun hink 12 T ©20 E AD IN C Order Now: phone 031 267 1619 / email [email protected] 21 Ages 8+ MultiPlayer Math becomes more fun when you think on the fly! Roll the two 12-sided target dice and multiply them to get a target number. Roll the three scoring dice and combine these three numbers using addition, subtraction, multiplication, division, or even powers to build an equation that is closest, or equal to, the target. This mental challenge helps you sharpen your math skills by solving problems in a new way. LEARNING SKILLS FEATURES The Quick-Thinking Shout it Out Word Game It’s a race to make the best word in 60 seconds! With new rules and enhanced game-play, this popular family game is better than ever! Roll the die to determine the word category. Slide the Letter Getter device to reveal two letter tiles, and using those letters, shout out a word that fits the given category before the timer runs out. The player who calls out the first word and the player with the highest ranking word both collect a letter tile for the round. Collect the most tiles to win. • Letter Getter • 36 “Starting” Letter Tiles • 36 “Ending” Letter Tiles • Team or Individual Play Order Info Item # 1510 Case Pack 12 Size 22L x 19W x 11H Math Dice® Trango™ The Fast, Fun Game of Mental Math The Exciting Pattern Building Strategy game! Math becomes more fun when you think on the fly! Roll the two 12-sided target dice and multiply them to get a target number. Roll the three scoring dice and combine these three numbers using addition, subtraction, multiplication, division, or even powers to build an equation that is closest, or equal to, the target. This mental challenge helps you sharpen your math skills by solving problems in a new way. This simple and exciting pattern recognition strategy game will have you outwitting your opponents with every move! Your goal is to build as many geometric patterns, “Trangos,” as possible to score points. But beware – your opponents will be watching your every move, trying to block you to make their own Trangos, so place your pieces wisely! The player with the most points wins! Ages 8 to adult Ages 8 to adult Includes 1. numbers—that number is the TARGET NUMBER. 8 5 1 0 1 9 3 6 2 4 12 1 1 8 2. Roll the three 6-sided Scoring Dice. 8 x 4 = 32 4 2. Roll the three 6-sided Scoring Dice. 2. 3. The winner is the first player to combine the three Scoring Dice in any way to match, or come closest to, the TARGET NUMBER. 3. The winner is the first player to combine the three Scoring Dice in any way to match, or come close to, the TARGET NUMBER. (5 x 6) + 2 = 32 5 2 6 It’s a Brain Sport! Ignite Your Mind!® ThinkFun South Africa Catalogue 2014/2015 • 36 Each Light Blue, Dark Blue, Orange and Green Trango Tiles • 1 Six-sided Die • 1 Scoring Pad • 1 Scoring Pencil 1. Roll the two 12-sided Target Dice, multiply the two 7 1. Roll the two 12-sided Target Dice, multiply the two numbers – that number is the TARGET NUMBER. Item # 5530 Case Pack 6 or 12 Size 58L x 58W x 27H ThinkFun ThinkFun Family Games How to Play: Multiplayer FEATURES • 2 Target Dice • 3 Scoring Dice • Practice Tables • Game-Go Bag TO PLAY 22 Ages 8+ Family Games The Fast, Fun Game of Mental Math ® Family Games ThinkFun Smart Mouth ® Order Info Family Games ThinkFun Maths Dice No wonder kids have so much fun playing Math Dice — it was invented by a 6th grader! ThinkFun founders, Bill and Andrea’s son, Sam Ritchie, came up with Math Dice Awards Learning Skills REASONING VISUAL MEMORY VERBAL Order Info Item #3500 Unit Cost: $10.00 UPC: 0 19275 03500 6 Size: 12L x 2.75W x 10.125H Smart Mouth® The Quick-Thinking Shout-It-Out Word Game Order Now: phone 031 267 1619 / email [email protected] It’s a race to make the best word in 60 seconds! With new rules and enhanced game-play, this popular family game is better than ever! Roll the die to determine the word category. Slide the Letter Getter device to reveal two letter tiles, and using 23 Reload slots & double-sided tiles! on! i t a n i g Awards Ima Ages 4 and up Easy Cleanup! Reload slots Includes & double-sided Zingo!® • Zingo! Zinger with Easy tiles!Cleanup! • 72 Double-Sided Tiles • 6 Double-Sided Zingo! Cards Nominated TOTY 2009 Best Toy of the Year! This innovative game with 2 Levels of Play Bingo with a Zing! encourages pre-readers and early readers alike to match the pictures and words on their challenge cards with the tiles revealed in the Zingo! Zinger device. The first player with a full card wins the game by yelling “Zingo!” Two levels of play, and several game variations keep the Whygoing to Buy Order Info zaniness for hours! • ThinkFun’s top selling Jr. game. Item #7700 Ages 4 and up Unit Cost: $10.00 • Builds language and matching skills UPC: 0 19275 07700 6 through fast paced play. Size: 8.25L x 3.5W x 10.25H • Unique Zinger device delights Case Pack Qty: 6Includes players of all ages. • Zingo! Zinger with Easy Cleanup! • 72 Double-Sided Tiles • 6 Double-Sided Zingo! Cards with 2 Levels of Play Most importantly – kids haveZingo! a great ®time playing ThinkFun 1-2-3 Awards Number Bingo Jr.Awards games, and parents have a greatOrder timeInfo Why to Buy playing with their kids. Build your child’s reading and counting skills with Zingo! 1-2-3. Match numbered spaces on your challenge card with number tiles revealed • ThinkFun’s topThe selling game. with a full Item by the Zingo! Zinger. firstJr.player card#7700 wins the game by Unit Cost: • Builds language andof matching skillson counting yelling “Zingo!” Two levels play focus and$10.00 addition. Zingo! 0 19275 07700 6 through paced sense play. skills in youngUPC: 1-2-3 builds earlyfast number players as they associate Size: 8.25L x 3.5Wthrough x 10.25H digits with images anddevice text, and supports early math learning • Unique Zinger delights Case game Pack Qty: 6 the countingplayers and pattern recognition. This fast-paced will have of all ages. whole family yelling “1-2-3 PLAY!” For children between 4 and 8, Thinkfun Jr. games and puzzles are a great way to have fun while establishing important thinking and reasoning skills. This is an important time in a child’s life. Kids Awards gain confidence, practice social skills, and learn perseverance – all skills that will help them stay happy and successful. Our ThinkFun games with Parent’s To order call come 1.800.468.1864 8 Jr. Guides which offer: • Ideas to get you started with the games • Tips to help improve your child’s thinking skills • Creative ways to extend Awards game play Ages 4 and up Includes Zingo! 1-2-3 ® • Zingo! Zinger with Easy Cleanup! • 72 Double-Sided Tiles Number Bingo • 6 Double-Sided Zingo! Cards Build your child’s reading and counting with Zingo! 1-2-3. Match with 2skills Levels of Play numbered spaces on your challenge card with number tiles revealed by the Zingo! Zinger. The first player with a full card wins the game by yelling “Zingo!” Two levels of play focus on counting and addition. Zingo! Buy Order Info 1-2-3Why buildsto early number sense skills in young players as they associate • Builds number andand earlytext, and supports Item #7703 digits with sense images early math learning through addition skillsand through play.recognition.Unit Cost: $10.00 counting pattern This fast-paced game & PARENT’S GUIDE will have the whole family yelling “1-2-3 • Perfect math complement to the PLAY!” UPC: 0 19275 07703 7 ual & Size: 8.25L x 3.5W x 10.25H n Man languagel &based Zingo!Instgame. ructio anua 4 and up MAges Case Pack Qty: 6 ction u Includes tr s In INSTRUCTIONS ™ t’s n e r a P Ide Gu T’S PAREUNIDE G Awards Ages up • Zingo! Zinger with Easy Cleanup! • 72 Double-Sided Tiles • 6 Double-Sided Zingo! Cards with 2 Levels of Play AGES 5 and 4 and up Ages Why to Buy • Builds number sense and early Additional parents resources skills through play. availableaddition online: • Perfect math complement to the Zingo! game. Tolanguage orderbased call 1.800.468.1864 www.thinkfun.com 8 4 and up Order Info Item #7703 Unit Cost: $10.00 UPC: 0 19275 07703 7 Size: 8.25L x 3.5W x 10.25H Case Pack Qty: 6 Robot Turtles NEW! A Game for Little Programmers Ages 4+ Single player ThinkFun Jr. Nominated TOTY 2009 Best Toy of the Year! This innovative game encourages pre-readers and early readers alike to match the pictures and words on their challenge cards with the tiles revealed in the Zingo! Zinger device. The first player with a full card wins the game by yelling “Zingo!” Two levels of play, and several game variations keep the zaniness going for hours! The most backed board game in Kickstarter history ™ sneakily teaches preschoolers the fundamentals of Junior Logic Games NEW! programming. It takes seconds to learn, minutesA to play Game for Little younger Programmers Introduce players to brain-building games through fun, ® and provides move The most backed board game in Kickstarter history sneakily Challenge teaches Junior Logicendless Gameslearning opportunities. Players developmentally-appropriate challenges. progression is designed the fundamentals of programming. It takes seconds to their Robot Turtles around the game board usingpreschoolers forward, Bingo with a Zing! to build skills and confidence, readying players for more advanced play. Introduce younger players to brain-building games through fun, learn, minutes to play and provides endless learning opportunities. Nominated TOTYleft 2009 and Best Toy of theCode Year! This innovative gamethey reach a jewel they right Cards. When developmentally-appropriate challenges. Challenge progression is designed Players move their Robot Turtles around the game board using forward, encourages pre-readers and early readers alike to match the pictures win! If they make atiles mistake, they can use their Bug andCard rightplay. Code Cards. When they reach a jewel they win! If they make to build skills andthe confidence, players for moreleft advanced and words on their challenge cards with revealedreadying in the Zingo! a mistake, they can use their FEATURES Bug Card to undo a move. The game has undo move. Thewins game hasbymany players Zinger device. Theto first player awith a full card the game yelling levels so, as many levels so, as players advance, they will encounter obstacles like Ice “Zingo!” Two levels of play, andthey severalwill gameencounter variations keepobstacles the advance, like Ice Walls Walls and more complex Code Cards (like board lasers to melt the walls). Play zaniness going for hours! • Game and more complex Code Cards (like lasers to melt the until all players collect a jewel—so everyone wins. Before you continues Ages 4 and up • 4 0 Game know it, your little one will be ready to take histiles or her skills to the screen! A Game for Li walls). Play continues until all players collect a jewel—so ™ ! 4 and up WAges • 4 Robot turtleNEtiles The most backed b everyone wins. Before you know it, your little one will be preschoolers the f • 4 Jewel tiles A Game for Little Programmers Includes ready to take his or her skills to the screen! learn, minutes to p Robot Turtles Zingo! Junior Logic Games Easy Cleanup! Bingo with a Zing! Robot Robot Turtles The most backed board game Kickstarter sneakily teaches • 4 inCode card history decks Includes preschoolers the fundamentals programming. (45of•cards each) It takes seconds to Game Board learn, minutes to play and provides endless learning opportunities. • Zingo! Zinger with Easy Cleanup! • 72 Double-Sided Tiles • 6 Double-Sided Zingo! Cards with 2 Levels of Play d Backe Most Game d Boar starter k in Kic tory! His Why to Buy • 40 Game Tiles Players move their Robot Turtles the game board using forward, • 4 Robot Turtle Tiles Item # around 1900 left and right Code Cards. When they reach a jewel they win! If they make • 4 Jewel Tiles PackCard 12 a mistake, they can useCase their Bug to undo a move. The game has • 4 Code Card Decks (45 Cards Each) many levels so, as players will encounter Sizeadvance, they10.5L x 2W obstacles x 10.5Hlike Ice Walls and more complex Code Cards (like lasers to melt the walls). Play continues until all players collect a jewel—so everyone wins. Before you know it, your little one will be ready to take his or her skills to the screen! Order Info • ThinkFun’s top selling Jr. game. • Builds language and matching skills through fast paced play. • Unique Zinger device delights players of all ages. Item #7700 Unit Cost: $10.00 UPC: 0 19275 07700 6 Size: 8.25L x 3.5W x 10.25H Case Pack Qty: 6 How to Play:Ages 4 and up d ®Most Backeme Zingo! 1-2-3 Ga Board arter Number Bingo in Kickst ! ry ocounting istboard Build your 1.child’s 1-2-3.your Match Hand Set upreading the game withskills your with Zingo! 2. Use Code Cards Various numbered spaces challenge cardthe with number tiles revealed Turtle on Tileyour in the cornerChallenges! and (Forward, Right, Left and Bug) by the Zingo! Zinger. player with a full card wins game your by Turtle. Jewel The Tilesfirst in the center. to the program yelling “Zingo!” Two levels of play focus on counting and addition. Zingo! 1-2-3 builds5.early sensebeginner skills in young Oncenumber you master play, players as they associate these additional codes. add these obstacles... digits with images andadditional text, and supports early math...and learning through counting and pattern recognition. This fast-paced game will have the whole family yelling “1-2-3 PLAY!” Ages 4 and up Includes • Zingo! Zinger with Easy Cleanup! • 72 Double-Sided Tiles Laser Function Frog • 6 Double-Sided Zingo! Cards Levels of Play 2. Use your Code Cards 1. Set up the game boardwith with2your 1. Set up the game board 2. Use your Code Cards Turtle Tile in the corner and the (Forward, Right, Left and Bug) with your (Forward, Jewel TilesTurtle in theTile center. to programRight, your Turtle. in the corner and the Left and Bug) to Tiles in the center.play, program your Turtle. Why 5.toJewel Buyyou Order Info Once master beginner ...and these additional codes. add these additional obstacles... • Builds number sense and early Item #7703 addition skills through play. Unit Cost: $10.00 UPC: 0 19275 07703 7 • Perfect math complement to the Size: 8.25L x 3.5W x 10.25H language based Zingo! game. Case Pack Qty: 6 Laser Players move their left and right Code a mistake, they ca many levels so, as Walls and more co continues until all know it, your little Order Info Reload slots & double-sided tiles! Zingo!® Zingo!® Learning Games Zingo!® Learning Games Zingo!® Learning Games rk Spa Easy Cleanup! Junior Logic Games Junior Logic Games Introduce younger players to brain-building games through fun, ™ developmentally-appropriate challenges. Challenge progression is designed to build skills and confidence, readying players for more advanced play. Function Frog d Backe Most Game Board starter k in Kic tory! His 3. Once you reach a Jewel Tile, YOU WIN! Why to Buy Includes • Game Board • 40 Game Tiles • 4 Robot Turtle Tiles • 4 Jewel Tiles • 4 Code Card Decks (45 Cards Each) 4. Up to 4 players can play. Order HowInfo to Play: • Teaches the basics of programming Item #1900 in a really fun way. Unit Cost: $12.50 • Great learning game for preschoolers UPC: 0 19275 01900 6 that provides fun for the whole family. Size: 10.5L x 2W x 10.5H • Beginner to Advanced levels will make Case Pack Qty: 12 it a favorite for many years. • Strengthens planning and sequential 1. Set up the game board with your 2. Use your Code Cards reasoning skills.Tile in the corner and the Turtle (Forward, Right, Left and Bug) Jewel Tiles in the center. to program your Turtle. Onceyou youreach reach aa Jewel Tile, ThinkFun 2014 Logic Games 3. 3.Once Jewel 4. U4.pJunior toto44players canplay. play. Up players can 5. Once youYOU master beginner play, WIN! Tile,these YOUadditional WIN! obstacles... ...and these additional codes. add Why to Buy 3. Once you rea YOU W 9 Order Info • Teaches the basics of programming Item #1900 in a really fun way. Unit Cost: $12.50 • Great learning game for preschoolers UPC: 0 19275 01900 6 5.that Once youfun master provides for the whole family. Size: 10.5L x 2W x 10.5H beginner play, add Laser • Beginner to Advanced levelsthese will make Case Pack Qty: 12 Function Frog obstacles... it additional a favorite for many years. • Strengthens planning and sequential ...and these additional codes. Ignite Yourskills. Mind!® ThinkFun South Africa Catalogue 2012/2013 reasoning Why t • Teaches the basics in a really fun way. • Great learning gam that provides fun f • Beginner to Advan it a favorite for ma • Strengthens plann reasoning skills. 25 ® Ages Teaches Words that are Essential to Learning 5+ Multiplayer Build Reading Skills, Three Letters at a Time Ignite Your Mind!® Logic Games ™ ™ MAZE LASER E R MAZE ADD TO GRID 3 3 LASE MAZ 2 ZE TO GRID ER ADD 1 1 LAS MA ER TO GRID BEAM-BENDING LOGIC GAME # OF TARGETS # of TARGETS # of TARGETS TARGETS ADD TO EXPERT 21 32 55 ™ Manipulate the beam to hit the targets and – YOU WIN! ™ ™ ADD LAS GRID 60 Beginner to Expert Challenges! ADVANCED DIATE INTERME ER BEGINN 8 to adult words, it’s great for teaching spelling and vocabulary. With FEATURES two levels of play, it’s designed to engage and support both beginner and more experienced readers. Just slide ! easy • 1 Zingo! ™ Zinger NEWwith the Zinger and claim tiles to fill your Zingo! card with three cleanup! letter words—pure Zingo “F-U-N!” A Marble Run for Braniacs! • 72 Letter tiles single player Gravity Maze Order Info This gravity powered logic maze sure to put yourZingo! visual perception • 6isDouble-sided cards and reasoning skills to the test. The colorful, translucent towers can be arranged in a plethora of visually stimulating structures but, for each challenge, you’ll have to think carefully to build a path that will Itemto#its target.7706 successfully carry your marble 60 challenges, ranging in difficulty, will give you plenty creative6building time while you CaseofPack maneuver the maze in your mind! Size 8.25L x 3.5W x 10.25H Ages 8 to adult Ignite Your Mind!® Logic Games This word logic building version of Zingo! is muscles the perfect These single-player games strengthen mental confidence booster for early readers! Ideal through play. Exercise spatial, sequential, and deductive for players who arewhile justsolving learning how toand puthaving lettersa blast! together to form reasoning skills challenges Ages Learn sight words while playing the popular game of Zingo! Sight words are the most frequently used words in the English language and make up about 50-75% of all written material. Learning and mastering sight words is a key step in becoming a successful, fluent reader. The sight words used in this game have been specially selected by leading educators as the most fundamental for reading development. 4+ Multiplayer FEATURES • 6 double-sided Zingo! cards with 2 levels of play • 72 double-sided tiles • Zingo! Zinger with Easy Cleanup! • Learning guide Order Info ® ThinkFun Jr. Zingo Sight Words NEW! # OF ThinkFun Jr. Zingo Word Builder Item # 7704 Case Pack 6 Size 58L x 27W x 58H CHOKING HAZARD – Toy contains marbles. Not for children under 3 yrs. How to Play: How to Play: 1. Slide the Zinger. 1. Select a challenge and set up the towers on the game grid to match. Includes 26 Order Now, phone 031 267 2. Determine where to add the indicated towers to the grid. Why to Buy • Cool gravity powered experience! • Game Grid • A marble run for big kids. • 60 Challenge Cards from Beginner to Expert • Builds spatial reasoning and planning skills. • 9 Towers 1619 / email [email protected] • 1 Target Piece • 3 Marbles 2. Make a match. 3. Fill your card to win. 4. Easy cleanup. 3. Position the towers so that the marble rolls all the way from start to finish and you win! Order Info Item #1006 Unit Cost: $15.00 UPC: 0 19275 01006 5 Size: 9.375L x 3W x 10.5H Case Pack Qty: 6 Ignite Your Mind!® ThinkFun South Africa Catalogue 2012/2013 27 Zingo! 1-2-3 ® ® Bingo with a Zing Ages Nominated TOTY 2009 Best Toy of the Year in the USA! This innovative game encourages pre-readers and early readers alike to match the pictures and words on game tiles to the pictures and words on the challenge cards. The first player with a full card wins the game by yelling “Zingo!” Two levels of play and several game variations keep the zaniness going for hours! 4+ Multiplayer Number Bingo Ages Build your child’s reading and counting skills with Zingo! 1-2-3. Match numbered tiles to fill your challenge card. The first player with a full card wins the game by yelling “Zingo!” Two levels of play focus on counting and addition. Zingo! 1-2-3 builds early number sense skills in young players as they associate digits with images and text, and supports early math learning through counting and pattern recognition. This fast-paced game will have the whole family yelling “1-2-3 PLAY!” FEATURES FEATURES 28 Order Now, phone 031 267 1619 / email [email protected] • 2 Levels of Play • 6 Double-Sided Zingo!® Cards • 72 Double-Sided Tiles • Zingo! Zinger • Easy Cleanup! Order Info Order Info • 2 Levels of Play • 6 Double-Sided Zingo!® Cards • 72 double sided Picture Tiles • Zingo!® Zinger • Now with Easier Cleanup! Item # 7700 Case Pack 6 or 12 Size 58L x 58W x 27H 4+ Multiplayer ThinkFun Jr. ThinkFun Jr. Zingo! Item # 7703 Case Pack 6 or 12 Size 58L x 58W x 27H EASY CLEANUP! EASY CLEANUP! Reload slots & double-sided tiles! Reload slots & double-sided tiles! Ignite Your Mind!® ThinkFun South Africa Catalogue 2012/2013 29 ™ ® The “Tetris Meets Word Search” Puzzle for Young Players Ages This clever word search puzzle brings the fun of our popular PathWords game to younger players! Players exercise verbal and spatial reasoning as they place Tetrisstyle puzzle pieces onto the challenge grid so the letters under each piece spell a word. PathWords Jr. engages young players and builds vocabulary skills with clever graphic hints and funny word play. An ideal game to instill a lifelong love of word puzzles and logic games. 6+ Kid’s First Mental Math Game Single player Ages Math Dice Jr. is the perfect complement to ThinkFun’s everpopular Math Dice! Roll the 12-sided Target Die to get your target number, then roll the five 6-sided Scoring Dice. Using addition and/or subtraction, combine the Scoring Dice to match the target number, moving one space on the Scoring Track for every Scoring Die used. The first player to reach the finish line wins! FEATURES FEATURES • One 12-Sided Die • Five 6-Sided Dice • Scoring Track • Game-Go Bag Order Info • Game Grid with Storage for Puzzle Pieces • 1 Spiral-bound Booklet with 40 Challenges from Beginner to Expert • 6 Colored Puzzle Pieces Item # 3640 Case Pack 12 Size 42L x 39W x 25H Item # 1515 Case Pack 12 Size 27L x 25W x 16H Con v Various Challenges! HIN s int ! M O F T O L S T O O CHALLENGE Order Now, phone 031 267 1619 / email [email protected] M O O W T s! Shape Fun P L A N T D N H O E N I P Dr a A H S C T O U Y R D S T: N CHALLENGE 30 T Words with “STEP” enient Storage HI T A O T I G E G R S E R H O X O F Cleve rH ic : P FIND: Clues! ture we r! Order Info 6+ Multiplayer ThinkFun Jr. ThinkFun Jr. Math Dice Jr. PathWords Jr. CHALLENGE Ignite Your Mind!® ThinkFun South Africa Catalogue 2012/2013 31 Ages 18mo+ Multiplayer Roll & Play is the first game ever designed specifically for toddlers! To play, simply toss the big plush cube and identify which colored side faces up. Choose a matching color card and perform the simple activity shown. “Make a happy face,” “Moo like a cow” the activities supported by Roll & Play are designed to help your child shine, supporting healthy development and celebrating success! Roll & Play is the ideal way to gently introduce play patterns and rules through a loving, joyful play experience! FEATURES • 40 Mind Challenge Cards™ with Solutions • 4 Levels of Play, Beginner to Expert • 15 Cars and Trucks, 1 Ice Cream Truck • Traffic Game Grid • Game-Go Bag Order Info Rush Hour Jr. ® Dozens of Challenges for Younger Players Younger players can experience the fun and challenge of our awardwinning Rush Hour game in this exciting junior version! Set up your game grid according to the challenge card and steer your ice cream truck through a jumble of blocking cars, trucks, and buses to make Item # 5040 your way to the exit. 40 age-appropriate challenge cards provide Case Pack 12 Size 42L x 39W x 27H hours of fun for even the most restless puzzler. ThinkFun Jr. Younger players can experience the fun and challenge of our award winning Rush Hour game in this exciting junior version! Set up your game grid according to the challenge card and steer your ice cream truck through a jumble of blocking cars, trucks, and buses to make your way to the exit. 40 age-appropriate challenge cards provide hours of fun for even the most restless puzzler. olor he bug’s h two or teaches t is fun Your Child’s First Game Ages 6-8 Single player ThinkFun Jr. Dozens of Challenges for young players Order Info ThinkFun Jr. Rush Hour Jr. Roll & Play ™ ® FEATURES • 1 Large Plush Cube • 48 Cards – 8 in Each Category • Storage Pocket for Cards • Parent’s Guide Item # 1800 Case Pack 12 Size 59L x 36W x 38H Ages 6 and up and up Includes • Game Grid • 40 Challenge Cards from Beginner to Expert • 15 Cars and Trucks • 1 Ice Cream Truck • Game-Go Bag Awards Learning Skills How to Play: Order Info Item #5040 1. Roll the cube and 2. Pick that color Unit Cost: $9.00 identify the color. card. UPC: 0 19725 05040 RED5 Size: 8.875L x 2.5W x 8H REASONING VISUAL MEMORY VERBAL Math Dice Jr. 3. Have fun acting it out together! ® 32 Order Now, phone 031 267 1619 / email [email protected] Kid’s First Mental Math Game Ignite Your Mind!® ThinkFun South Africa Catalogue 2012/2013 33