Sunshine Daydream`s Guide to Blacksmithing
Transcription
Sunshine Daydream`s Guide to Blacksmithing
Sunshine Daydream's Guide to Blacksmithing updated September, 2016 Blacksmithing is the craft which allows creation of heavy armors & metal weapons. This guide to blacksmithing covers: Skills for Anyone (even the NonBlacksmith) Skill Progression for the Blacksmith Leveling Blacksmithing All About Materials Tempers for Improvement Researching Traits Skills for Anyone (even the NonBlacksmith) One rank in Keen Eye (available at skill level 2) is useful at least on your oftenplayed characters to quickly learn the appearance of metal ore nodes and to easily gather materials more reliably while playing. Metal Extraction improves the chances of extracting style/trait gems and tempers when refining materials or deconstructing items. This benefit may be worthwhile for anyone that deconstructs items even if you are not planning to craft (although if you're learning crafting on another character, you'll want these points there instead and to transfer breakdowns to them). Miner hirelings sound useful, but will only deliver low level materials unless you also invest in the Metal Working skill. Skill Progression for the Blacksmith 20 skill points are recommended to effectively train your blacksmith, but only 12 are necessary until creating endgame gear; initially hold off on the skills listed below but not shown in boldface. Always invest as rapidly in possible in the skills that reduce research time and allow simultaneous trait research studies. Further invest in your blacksmithing skills as you level, keeping your material tier useful to your most advanced character's level. Skill Level Skill Name Benefit 2 Keen Eye (1) metal ore within 20 meters will sparkle making it easier to spot 4 Metal Extraction (1) improves the chances of extracting style/trait gems and tempers 5 Metal Working (2) allows the use of Steel Ingots (levels 1625) 8 Metallurgy (1) reduces research times by 5% and allows researching two items at a time 10 Metal Working (3) allows the use of Orichalc Ingots (levels 2635) 10 Temper Expertise (1) increases the chances of improving items with tempers 15 Metal Working (4) allows the use of Dwarven Ingots (levels 3645) 18 Metallurgy (2) reduces research times by 10% 20 Metal Working (5) allows the use of Ebony Ingots (levels 4650) 22 Metal Extraction (2) greatly improves the chances of extracting style/trait gems and tempers 25 Temper Expertise (2) greatly increases the chances of improving items with tempers 25 Metal Working (6) allows the use of Calcinium Ingots (CP 10 CP 30) 28 Metallurgy (3) reduces research times by 20% and allows researching 3 items at a time 30 Metal Working (7) allows the use of Galatite Ingots (CP 40 CP 60) 32 Metal Extraction (3) maximizes the chances of extracting style/trait gems and tempers 35 Metal Working (8) allows the use of Quicksilver Ingots (CP 70 CP 80) 40 Temper Expertise (3) more than doubles the chances of improving items with tempers 40 Metal Working (9) allows the use of Voidstone Ingots (CP 90 CP 140) 45 Metallurgy (4) reduces research times by 25% and caps research timers to 30 days max 45 Metal Working (10) allows the use of Rubedite Ingots (CP 150 CP 160) Leveling Blacksmithing To level blacksmithing as quickly as possible: if you have Champion Points, invest 30 points in The Tower to receive a 20% bonus to inspiration be sure to deconstruct all "Intricate" items you receive as these provide extra inspiration sell all "Ornate" items and use that money to purchase high level items (from guild stores) for deconstruction do the daily writs (up to tier 5, explanation below) while questing always search the bodies for armor/weapons, save these for deconstruction as well Deconstruction gives far more inspiration than creation and generates materials. Deconstruction inspiration from an item that you yourself made however only yields about 10% of what other items would. Inspiration received from deconstruction is increased with higher item level, with better item quality, and with "Intricate" items. If you're saving items from questing to deconstruct them, you will need a plan for when your inventory fills. Firstly, destroy any white items with a value of 0 gold as they provide little inspiration anyhow. Then, if you have an alternate account you can manage inventory while questing through the mail system. Mail attachments to your alternate account and later use the "return to sender" option. Then retrieve the item from the mail system when at a crafting area. Daily writs provide a boost to inspiration upon delivery, always provide either an ornate or intricate item, and occasionally provide survey maps to help replenish your supplies. Until the One Tamriel update launches in October, only Champions can complete writs for material tiers above 6 and gather high tier ores outside DLC zones (without the ability to travel to Cadwell's Silver/Gold). At present, I suggest many characters proceed no further than material tier 5. Rank in Metal Working 1 2 3 4 5 Inspiration as Reward 1,000 2,000 4,000 6,000 8,000 Materials Used Iron Ore / Iron Ingots Delivery Location Nearest Wayshrine in Zone Consortium Trading Post AD: Vulkhel Guard in Auridon DC: Daggerfall in Glenumbra EP: Davon's Watch in Stonefalls High Iron Ore / Steel Ingots Alliance Supply Depot AD: Elden Root in Grahtwood DC: Wayrest in Stormhaven EP: Mournhold in Deshaan Orichalc Ore / Orichalc Ingots Refugee Relief Site AD: Marbruk in Greenshade DC: Shornhelm in Rivenspire EP: Stormhold in Shadowfen Dwarven Ore / Dwarven Ingots Fighters Guild Provisioner AD: Velyn Harbor in Malabal Tor DC: Sentinel in Alik'r Desert EP: Windhelm in Eastmarch Ebony Ore / Ebony Ingots Privateer DropOff AD: Rawl'kha in Reaper's March DC: Evermore in Bangkorai EP: Riften in The Rift (continued on next page) Rank in Metal Working Inspiration as Reward Materials Used Delivery Location Nearest Wayshrine in Zone 6 10,000 Calcinium Ore / Calcinium Ingots Mages Guild Locus 1 Hollow City in Coldharbour 7 13,000 Galatite Ore / Galatite Ingots Belkarth Quartermaster Belkarth in Craglorn 8 16,000 Quicksilver Ore / Quicksilver Ingots Belkarth Quartermaster Belkarth in Craglorn 9 20,000 Voidstone Ore / Voidstone Ingots Belkarth Quartermaster Belkarth in Craglorn 10 20,000 Rubedite Ore / Rubedite Ingots Orsinium Quartermaster 2 Orsinium in Wrothgar 1 Must first travel to Coldharbour & complete the Groundskeeper's (noncombative) quest "The Hollow City." 2 Must own Orsinium DLC; without access to Orsinium writs will act as if you only trained to rank 9. Another common method for leveling crafting is with a crafting buddy or alt: 1. Find someone who has the same number of skill points in Metal Working as you do. 2. The most inspiration per material is gained with daggers. Certain levels (6, 16, 26, 36, 46, CP 10, CP 40, CP 70, CP 90) yield the best inspiration/material ratio. So create daggers at the maximum of these levels which you can craft. 3. Then trade these with a buddy who has done the same. 4. Deconstruct the daggers made by your crafting buddy. However the amount of materials involved may make sticking to deconstruction of accumulated loot preferable. All About Materials Metallic ores are found primarily near cliffs and rocky outcroppings. After the One Tamriel update launches in October all zones will scale like DLC zones do currently: half the material nodes scale based upon your skill points in Metal Working and half based upon your character level (at present materials in nonDLC zones scale based on the zone's level). Typically, three or four raw ore can be gathered per harvest; the yield can occasionally be doubled (10% chance) with 10 Champion Points in The Lover constellation for the benefit of the "Plentiful Harvest" passive. These raw ores must then be refined at a blacksmithing table before being used to create an item. In this process, ten raw ore typically yields between seven and ten refined ingots and may also grant style or trait gems or improvement materials (the chance of this happening can be increased with Metal Extraction, one of the recommended skills). Harvested Raw Metallic Ore Creates Items of Level Range Made from these Refined Ingots Levels 1 through 15 Iron Ingots Levels 16 through 25 Steel Ingots (continued on next page) Harvested Raw Metallic Ore Creates Items of Level Range Made from these Refined Ingots Levels 26 through 35 Orichalcum Ingots Levels 36 through 45 Dwarven Ingots Levels 46 through 50 Ebony Ingots (continued on next page) Harvested Raw Metallic Ore Creates Items of Level Range Made from these Refined Ingots CP 10 through CP 30 Calcinium Ingots CP 40 through CP 60 Galatite Ingots CP 70 through CP 80 Quicksilver Ingots (continued on next page) Harvested Raw Metallic Ore Creates Items of Level Range Made from these Refined Ingots CP 90 through CP 140 Voidstone Ingots CP 150 through CP 160 Rubedite Ingots Tempers for Improvement Every item you create will initially be white (standard) quality. You can upgrade an item's quality at any suitable crafting table. In the crafting interface, choose the "Improvement" tab then select the item to upgrade. Increasing item quality generates more base armor/damage and a greater effect for traits. Upgrading the quality of blacksmithing items requires tempers. Using more tempers gives a greater percentage chance of success. There is also a skill (Temper Expertise) which reduces the number of tempers needed to succeed with each upgrade. If you choose to attempt an upgrade but fail due to using too few tempers then the item will be destroyed and you will lose the tempers with which you attempted the upgrade! Temper (image) Temper Used for Improvement Tempers for 100% Success with Temper Expertise Rank Upgraded Quality Improved Item Color 1 2 3 Base Item (as crafted) Standard White Honing Stone 5 4 3 2 Fine Green Dwarven Oil 7 5 4 3 Superior Blue Grain Solvent 10 7 5 4 Epic Purple Tempering Alloy 20 14 10 8 Legendary Gold Researching Traits Researching traits is a very long process. Times to complete research increase dramatically as you progress, so start as early as possible! Because trait research is common to other crafts as well, it is discussed in a seperate article which can be found here: Sunshine Daydream's Guide to Armor & Weapon Traits.