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Untitled
NECROMUNDA
GETSTARTED
ASSEMBLTTG YOUR BUTTDIiIGS
The card buildingsincludedin Necromundarepresentthe urban clutter of the
Underhiveand form the basis of the game, providing cover for your gang and
obstaclesto your enemy.
The card buildingsare designedso that they can be clippedtogetherwith just the
plasticbulkheadsprovided.
PTASTIC
BUTKHEADS
The buildingsand gantriesof Necromunda
are designed
to fit around the thirty plasticbulkheadsincludedin the
game.These bulkheadsform the the main supportfor
the card floors,buttressesand the walkways.
There are several different bulkhead styles, and you
shouldbearthis in mindwhen assemblingthe buildings.
Try to avoid placingthe same style of bulkheadnext to
each other or formingtoo many solid areas as this tends
to obscureline of sighttoo much.
GLUINGPARTSTOGETHER
Once you have experimentedwith the assemblyof your
buildingswe recommendthat each buildingis glued
together.Gluingyour buildingsprovidesa more stable
surfacefor you to battleover.To glue your buildingsyou
will needa PVAglue,suchas CitadelPVAglue,or an all
purposeadhesivelike UHU glue.
It is best to glue the plastic bulkheadstogether first.
Once dry the bulkheadscan then be gluedinto position
with the card floors.The final stage is to glue the card
buttressesto the side slots of the plasticbulkheads.
Do not glue any of the card walkwaysto the buildingsas
this will make it difficultfor you to experimentwith and
battleover differentlayouts.
CARDBUTTRESSES
Necromundacontainsa numberof card buttresses
whichyou maywishto addto yourbuildings
to provide
extra supportand cover.The large buttressesare
designed
to fit thethreestoreybuildingonly.Thesmal[er
buttresses
are moreversatileand can positioned
onio
anyof thebuildings
or walkways.
Join the plastic bulkheads together by locating the
bottom tabs of one bulkhead into the top slot of another.
Push the bulkheads together until they are flush with
each other as shown in the'correct'illustration below.
To position a buttress simply push it into the side groove
of a plastic bulkhead.
WRONG!
CORRECT
The small buftresses may be used on any building.
NECROMUNDA
GETSTARTED
BUITDING
ONE
BUILDING
TWO
For thistwo storeybuildingyou will needthe two card
floorsshownbelow,six plasticbulkheads
and up to six
smallcardbuttresses.
Thisthreestoreybuildingrequiresthreecardfloorsas
illustrated,
twelveplasticbulkheads
and the eightlarge
cardbuttresses.
STAGE 1: Join two plastic bulkheads together.Slide the
two card floors onto the assembled two storev bulkhead.
STAGE 1t Join three plastic bulkheads together then
slide in the three card floors. Repeat this procedure
using the other slots on the card floor.
STAGE2: Attachfourmoreplasticbulkheadsas shown
above to completethisbuilding.
STAGE2: Assemblethreeplasticbulkheadsand attach
as shown.Repeatthisprocedurefor the oppositeside.
STAGE 3: This stage is optional. Six of the small card
buttressesmay be attached to the plastic bulkheads.
STAGE 3: The eight large card buttressescan now be
aftached to the plastic bulkheads, as illustrated.
NECROMUNDA
GETSTARTED
BUILDING
TI{REE
\r"0"
This is the most
intricate of
the
buildings
and consists
of
two
storeys
incorporating
a tower.
For this buildingyou
will needthe two card
floors, six plastic
bulkheadsand up to
eight small card
buttresses.A strip of
adhesivetape or an
elastic band will be
requiredto securethe
cardtower.
STAGE1: Firstslotthe towerroof in place. The tower
can now be foldedround the roof, ensuringeach of the
roof tabs slotsin firmly.We recommendyou use a strip
of adhesivetape on the inside of the buildingto secure
the assembledtower.Alternativelyan elasticband can
be placedaroundthe baseof the tower.
STAGE2: Theassembledtowercannowbe sloftedinto
thecardfloor.lt is importantto ensurethattowerside 'A'
faces towardsthe striped sectionof the card floor.
STAGE3: Slide the second card floor into the slots
providedas shownabove.
STAGE4zJoin twoplasticbulkheadstogether.Slide the
tvvobulkheadsinto the two card floors.Repeatthis step
for the otherside.
STAGE5: Aftachtwo more plasticbutkheadsby stiding
theminto the firstflooras shownabove.
STAGE6: Ihr.sstageis optional.Up to eightof the smatt
card buttresses may be attached to the plastic
bulkheadsas show.
NECROMUNDAGET STARTED
TUNNETENTRANCE
The tunnel entrancecomprisesone plasticbulkhead,
two small buttressesand the card tunnel.This oieceof
can be used as a stand alone item of terrain, or
combinedwith card walkwavs.
DOUBLEENDEDWALKWAYThese walkways slide onto
the floors of the buildings as shown above. This long
walkway requires two plastic bulkheads to support it.
STAGE 1: S/of the card tunnel entrance and two small
buttressesinto the plastlc bulkhead shown above.
Slot "X"
DOUBLEENDEDWALKWAY:ThisL shapedwalkway
whichrequiresthe supportof oneplasticbulkhead,and
connectsto buildingsas shownabove.
STAGE 2: The completed tunnel entrance, walkways
can be positioned into the slot marKed "X".
WATKWAYS
Necromunda contains several different types of
walkwayswhichcan be usedto connectyour buildings.
There are two differenttypes of walkway;double ended
walkways which slide onto floors,andsingle ended
whichterminatein a plasticbulkhead.
SfNGLE ENDED WALKWAYS= These slide onto a
building floor at one end and terminate in a plastic
bulkhead at the other. Slide the open end of the walkway
onto the building floor and then push a plastic bulkhead
firmly into position at the other end. The card walkway
will fit neatly into the top gap of the plastic bulkhead.
Position the walkway so that the ladders on the
bulkhead end are not blocked.
WATERSTILL
SQUARE PLATFORM: To assemble the square
platform, slide two plastic bulkheads onto the building
floor as shown in the diaqram.
The water still is a free
standing game objective
whichcan also be usedas
extra cover.To assemble,
fold the large card in half
and secure in place with
the two smaller card
supports.
ASSEMBLY TTSTRUCTIONS
The card buildings in Outlanders can be used to expand the urban sprawl
you already have from your copy of Necromunda. The lift tower and the'
watch-tower are designed so they can be clipped together with just the
plastic bulkheads, though gluing them together is still a good idea.
LIFT TOWER
Youwjll needthe large
cardfloor,the two small
cardfloors.ten plastic
bulkheads,
the lift
platformand front.
WATCH.TOWER
Forthis buildingyou will needthe watch-towerplatform
shown below two plasticbulkheads.the two parapets
and the four cardbuttresses.
-a/
\
-{
STAGEl: Jointwo plastrc
bulkheads
togetherSIidethe
cardfloor onto the
assembledtwo storey
bulkhead.
STAGEl: Assembletwo setsof three plasticbulkheads
andjoin one setto the largecardplafform.Pushthe two
smallcardfloorsonto the bulkheads
and then attachthe
secondset of bulkheads
as shown.
STAGE2: Pusha plasticbulkheadinto eachof the slotsas
shown. Foldthe ljft platformand push the lift front into
the slotsprovided.
Onceassembied,
the lift can be
attachedto one of the plasticbulkheads
in the same
manneras a straight-endedwalkway.
STAGE2: FoIdthe
tower wallsand
pushthem into the
slotsprovidedin the
watcn-tower
platform.Pushthe
buttressesonto the
plasticbulkheads
as
illustrated.
n
BARRICADESAND MARKERS
%
-w
--I
----
+A.''-r!
, f=
Once jt has been folded, the fortified walkway can be
attached to the plasticbulkheads as shown above.
lif
Youwill needthe fivebarricades
and theirsupportsplus
the four markersand theirstands.Foldthe barricade
supporlstogetherand then pushinto the slotsprovidedin
the barricade.
Foldthe markerstandsand pushthe
markersinto the slotsprovrded.
5
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