MECC_A-196_Fraction_Munchers
Transcription
MECC_A-196_Fraction_Munchers
l. @ Eol l M r LLtoN l I r r cc r i 0 D u cT9 s0 r 0 I scHool I HoliE-& I w i\-l FractionMunchers No. A-196 Instmctional Computing Courseware for Appleo II SerieisCofrputers ........:,.'. .. 5 e::ry *# .a i:' : ?1 : a: : jgj 1- J * - t \ _J ==$ $ @Fry $ ff$ 'a J-F i-,ft '$ .. T Fraction Munchers Instructional Computing Courseware for Apple@II SeriesComputers , This manualis compatible wltn the Fraction Munchers drsk Version i.x MECC warrants that it will, at its option, repair, replace,or return the purchaseprice of anyproductfound by MECC to be defective in quality or for any other reason,andwhich is returnedto MECC, postagepaid. This warranty replacesand supersedesall other warrantiesstatedor implied, including any warranty of design, merchantability, or fitness for a particuiar purposeor use. MECC will not be iiable for any incidentai, special,or consequential damagesresulting from any useof or defectsin the product. O MECC 6160SummitDrive North Minnesota55430-4003 Minneapolis, ISBN 0-87490-410-2 August1987 LatestPrinting:February1992 This softwareandmanualmaynot becopiedor Copyright@ 1987by MECC.All rightsreserved. uansferredto anothermediumexceptas permittedby U.S. CopyrightLaw or as authorizedby nademarkof AppleComputer,Incis a registered MECC.Apple@ Library of CongressCataloging-in-Publication Data Fractionmunchers[computerfile]. -- Version 1.0. 1 computerdisk : sd.,col. ; 5 Il4 in. + manual. Systemrequiremens:Apple II series;128K;DOS 3.3; BASIC; 1 disk drive; monochromeor color monitor. Title from title screen. Edition statementfrom disk label. Copy protected. Audience: Grade3-Adult. Issuedaisoon 3 Il2 n. computerdisk. Summary: Four educationalgameschallengestudentsto race their Fraction Munchersin searchof equivalent,non-equivalent, proper, improper,reduced,and other types of fractions while avoiding their foes, the Troggles. Contents: Fractiontypes -- Equivalent fractions-- Comparing fractions-- [etc.] "A-I96"--Disklabel. 1. Fractions--Juvenile software. [ 1. Fractions--Software] I. MinnesotaEducationalComputing Corporation. 87-18022 513',.26 QA117.F69 1987 ISBN 0-87490-410-2 TABLE OF CONTENTS Introduction............... ......... 1 Program Fraction Munchers Description LearningObjectives ProgramPreview General Information............... Characters ControllingtheFractionMuncher Contentof theGames Types........ Fraction Fractions Equivalent Fractions Comparing Expressions................ Fraction Scoring Levelsof Play Orderof Key Values Pausing withintheGame EndingtheGame Hall of Fame AdditionalGraphics Usein anInstructional Senin9............... Preparation UsingtheProgram Management Options ModifyGameSettings ModifyDenominator Settings Restore OriginalSettings EraseHall of Fame ..........:....... .............2 .................2 .....................3 ..............3 ........4 .......5 ........5 ........................5 ......................5 .....................6 ........................6 .............6 ....................7 ..........7 .....................7 ........--.....7 ......................7 ...........8 ................9 ...................9 .......9 .......10 .................10 .....13 .............13 ...................... 13 StudentHandouts Appendices A. C r e d i ts ..................18 INTRO D U CTION Welcometo Fraction Muncherst Fraction Munchers focusesupon severaldifferentbut compleqlenta{ymathematicalskills involving fractions. Using a garneformqt,you direct the.FractionMuncher to "eat" numben or riaftotrai expressionsthaimitch a criterionor a "key y49:." If you munch anincorrectnumber oi expression,you lose a muncher.You must alsoavoid "Troggles,"creatutesthat love to catch and devourFractionMunchers. Four differentFraction Munchers gamescanbe played: Object Game Fraction Types to identifydifferenttypesof fractionalnumbers EquivalentFractions to identify fractionsequivalentto a key value Comparing Fractions to comparethe sizesof various fractional values FractionExpressions to identify expressionsthat resultin a numberequalto a key value ManagementOptionsenabley9u to -selectwhich gamesstudentsmay use,to setgame pr.-?t.tr, und to erasethe'Hall of Fame" Iists.-Tousethe ManagementOptions,press 'Control-a (nota oo*n the Control Key and pressthe A Key) when the main menuis displayed. The soundeffectsin F raction Munchers serveto motivateplayers,provide them with Gabact abouttheir performance,and warn them when a Troggleis aboutto.entera game screen. Soundmay be turnedon andoff during the gameby pressingControl-S' (eppl9 ll2,l(, otJI::) wit\at least ^ Fraction Munchers requiresan Apple II seriescomprrter. *.*oty. Not" that this soit*ate will not work with an Apple II or rI Plus.) The useof lzsK gafli:o'rti.f"i is optional,tut ttreuseof otherinput devicesthat alsoconnectto the Apple's aIJ you If arg.ys.ing 4pp1eIIos' Dorr(suchas gamepuootesor graphicpads)'isnor recorlmended. i"i, riiv it;a:;;il the control panel. setto "normal"throughtheuseof speed to piuyfi" !*.i withthesystem D ESC R IPT ION Fraction Munchers is an educationalgamethat reinforcesmathematicsconceptsfor students of any agefrom Grade3 on up. The object of the gameis to direct the FractionMuncher to eat numbersor mathematicalexpressionsthat matcha key valuedisplayedat the top of the game screen.If a Muncher eatsan incorrectnumberor expressionor if a Muncher is caughtby a Troggle,then the Muncher is lost. CurriculumArea: Mathematics Subject: Arithmetic Topic: Fractions Type: GradeRange: ClassroomUse: EducationalGame 3 - Adult Individual LEARNIN G OB JE CTIV E S After using this courseware,the studentwill havepracticed: . identifying proper fractions, improper fractions, mixed numbers,and whole numbers; . identifying the numeratorand denominatorin fractions; . determininewhethera fraction is reducedto lowestterms: . identifyingequivalentfractions; . comparing the size of fractions; . evaluatingsimpleexpressionsinvolving fractions. PRO GRAM P RE V IE W Ge n e r a l In formation The object of Fraction Munchers is to direct your FractionMuncher to "eat" appropriate numbersor fractionalexpressions.Figure I showsa typical gamescreenfrom the Equivalent Fractionsgame. Each time you successfullyclearthe screenof all the targetvalues,the game advancesto the next level, with a differentkey value and a new setof targetsand distractors. K e y v a lue Game level T ro g g le Target value (inthis case, a fraction equivalent to the key value) Distractor (inthiscase, a fractionnol equivalent to thekey value) Fraction Muncher Safe zone Remaining Munchers Current Scor e Figure1 You may find it helpful to refer to Figure i as you readmore aboutFraction Munchers on the next few pages. P R O G R A M P R E V IE W (co n ti n u ed) Characters Six differentcharacters areusedin Fraction Munchers-{ne FractionMuncherandfive varietiesof Troggies.The characters anda descriptionof their behaviorfollows: You start the gamewith four Fraction Munchers (threein reserveand one on the g;rmescreen).You may earn one additional Muncher if your score reaches1,000points and anotherat 10,000points. Fraction Munchers are under your control. This meansthat you choosethe direction in which the Fraction Muncher moves and you determinewhen it will eat a numberor expression(target). If the targeteatenmatchesthe key valuedisplayedat the top of the gamescreen)then you earnpoints. Fr a cti on M unchers (Munchicusfracticus) Reggiesare the most common speciesof Troggle. Thesecreaturestravel in straight lines. When Reggiesenter cells containing a number or expression,they eat it and leave anothertarget or distractorin its place. Reggies (Trcgglusnormalus) Helpers (Trcgglus assisrus) @ Workers behavein a mannersimiiar to Reggies except,when they entercells, they alwaysleavea numberor expressionbehindwhetherthe celis originally containedanything or not. Like Helpers, their movementsare random. Workers (Troggluslaborus) Ba s h f u l s (Trogglustimidus) Sm a r t i e s (Trcgglussmarticus) Helpersbehavein a mannersimiiar to Reggies except,when they entercells containinga number or expression,they will eatit but not leave anythingin its place. Uniike Reggies,Heipers move in random directions. ffi ffi Bashfulsbehavein a mannersimilar to Reggies exceptthey tend to avoid contactwith Munchers. Otherwise,their movementsare random. Smartiestravel in an unpredictablepattern until they get closeto the Muncher. Then they will "home in" on the Muncher and nryto catchit. They haveno effect on the contentsof cells. PRO GRAM P RE V IE W (continued ) Co n tr ollin g the Fraction Muncher You move the Fraction Muncher by using a joystick or the computerkeyboard. If you chooseto usethe keyboard,the following keys may be used: t e @@ @@g@ t @ @ + @ + (A:row Keys) Pressingthe SpaceBar or the joystick's fire button wiil make the Muncher eat the number or expressionin the cell it is in. C on ten t o f the Games Four gamesare availablein Fraction Munchers: FractionTypes,EquivalentFractions, ComparingFractions,and FractionsExpressions. FractionTypes. The object of Fraction Types (Figure 2) is to direct the Fraction Muncher to eat numbersof the type displayedat the top of the game screen. ManagementOptions(seepage 10) permit you to controi studentaccessto the game, the typesof numbersseen,and the denominatorsused' EquivalentFractions. The object of Equivalent Fractions (Figure 3) is to direct the Frlcdon Muncher to eat fractions that are equivalentto the key value. The ManagementOptions(seepage 10) may be usedto control studentaccessto the game and the denominatorsused. llixed Lev el I Nuabers e] rf, t! l2 I eI I l6 ^1 oz r =- 7 rft I zf rr:{!:l!,, 6 E t5 24 ;;i;,;;i, ,1iltr,fi,. tll,, fiitit 2l 3() t il + ,rr:rllrli, 1't lo 1," 2 .l 6 7 T 3b tt',lf'fi F i g u re2 3 6 Esuiualent to 9 24 ?l 24 + 3 2 z7 T ,""1t" ',nf. il 3 30 t2 l .t T 5 2 5 { fi "11. 1r[l rr:rfl!, ll ;: '.'',.il ci S c of-e: 2 6 9 5d ll' ililll 3 Figure PRO GRAM P RE V IE W (continued ) C on ten t of the Games (continued) ComparingFractiors. The objectof ComparingFractionsfigure 4) is to direct the FractionMuncherto eatfractionsthat arelessthan l lz or greaterthan 1/2. ManagementOptionsmay be usedto control studentaccessto this game,the comparisonsallowed,and the denominatorsused. Fracion Expressions.The object of FractionExpressions(Figure5) is to direct the Muncher to 9a! expressionsthat,when solved,equalthe key value. For example, if the key valueis 1lz,thenthe following expressions would be valid targets:lla + rla; sls- lla;? xlla; and 1 + 2. Management Optionspermityou to controlsiudentaccess to this gameand the denominatorsusedin the key values. You may also usethe ManagementOptionsto control the arithmeticoperationsthat are used(addition, subtraction,multiplication,and division). Any combinationof thesefour operations may be used. Level' Equal to i---1 " i r x * l4 x * :lii r-t I I i t - f l r +r i . . . . . . _ " - . . t . . . . .l.-. -1t + :::::i:t:t:t::.::l:::1................, ,rlliiifi, L x=-I rlir,fiilt i ls r" " i rt'',".![' [,i 15i ll 1 +2 l 1 +3 1 il il i " -l"''"""'i II z ' l o l34r l*1 *'I J, lJ i - t- - - i ; l4*l I;+o 5- o 1i,ill|llliltri ' r "- '- "- t"- ..- .. l l - .i r | .l l |l l t,.' . l-l 2'+ i ;,+l --iI I _ ......_ ........t.,,,.. ....... z ,i- - i lJ r ii-o , S c or Figure4 rl i |l l +2 ..;F ;i i Figure5 Scor in g Points areearnedwheneverthe FractionMuncher eatsa correctnumberor expression(target). The value of the numberor expressionis dependentupon the level of the game: L e ve l Point Value of Tar gets 1 -3 A 5 6 I 8 9 10 11 1 2 -1 8 19+ 10 l) 20 25 JU J) 40 45 50 75 PRO GRAM P RE V IE W (continue d ) L e ve ls of P lay When 1 game screenhas beenclearedof all the targets,the screenis erasedand a new level of play is begun. The current level of play is indicated in the box in the upper left comer of the screen. The contentof any level of play is more difficult than that of the level immediatelybefore. The mechanicalaspectso-ftl," gape alsobecomeprogressivelymore difficult. Factori that may changebetweenlevelsinclude: . the maximumnumberof Troggleson the screenat once; . the typesof Troggles; . the speedof the Troggles; ' the number of safe zones(cells that the Fraction Muncher may enter but that Troggies may not); and . the point valueper target. O r de r of K ey V alues Each level of play presentsa new key value and a new setof numbersor expressionsto munch. The key valuesare randomlyselectedfrom the setof allowedvalues. The valuesallowed dependon which denominatorshave beenturned on through the ManagementOptions. Pa u sin g within the Game You may call "time.outald freezethe game by.pressingthe ? Key. To resumeplay, simply pressthe ? Key again. Each time you pause,points equal to thoseawardedfor cbrrLctly ' munching a taxgetare deductedfrom your score. En d in g the Game Play endswheneverthe last FractionMuncher is lost or when you pressthe Escape@sc) Key. H all o f Fame Fraction Munchers maintainsa list of the ten highestscoresfor eachgameand the namesof thosewho achievedthem. If your scoreis greaterthan the lowestscoreon the list, then you will be given a chanceto addyour nameto the list. You may usethe ManagementOptions(see page 13) to eraseentriesin the Hall of Fame. PRO GRAM RE V IE W (continued) Add iti on a l Graphics After studentshavesuccessfullycompletedthreelevelsof play, a brief "graphic interiude"is dispiayed @igures6 and 7) for motivational purposes. Other such interiudesappearafter every three additional levels of play. There are six different interiudesincluded in this package,eachof which focusesupon a "memorableperformanceat the Muncher Olympiad." Sta a ' il ll';;tlll1i"" ffi lnllT: llfil:lj[| Figure6 Figure 7 The six eventsfeaturedin theseinteriudesare long jump, shot put" high diving, figure skating, weight lifting, and the awardsceremony. The awardsceremonyfeaturesa fireworks dispiay and is only seenafter 18 levelsof successfulplay. USE IN AN INS TRUCTIONA L SE T T I NG Preparation Use the ManagementOptions (seepage 10) to setup the gamesyou want studentsto usewhile playing F raction Munchers. For example,if you want studentsto drill on equivalentfractions and do not want them to useany of the othergamesin F raction Munchers, the Management Options screencan be set to look like Figure 8. For studentsneedingpractice on addition and subtractionof fractionalexpressions, setup the ManagementOptionsscreenso that it looks like Fieure 9. ttodif rj Gane Settings ?{odifs Ga1e . l On/,gff.l .Other Settingq Frac. Types I Off I I of I t,Jpes Gatre.. .. E eualF r a c . j Gi l Cor,rparins Off Exqlgsslonl i ofl Equ:l Ignaqff l..other.Sgtt,inss-.... .. . On j I i On i I on ] (, ) Frac. Tgpes I i iL (, ) *: -_: l:. ! -, Frac. coaparins Gane Settings of I tgpes E : lr - ' : : 9 1 : lq 1 I - [Jse arrolrs to nove, Space Bar E s c a p e , h a n a g e n e n t 0 Ptio n s Use arrous to nove, Space Bar to Escape. ilanage;rent 0ptions change- Figure9 Figure8 Usin g the P rogram While studentsare flrst learning the game,it may be helpful for them to work in pairs. This will allow one studentto work on masteringthe gamewhile anotherfinds the correct targets. Eventually, however,you will want studentsto have the opportunity for extendedindividual play. You might want to consideraFraction Munchers tournamentwith prizes awardedto players with the bestscores,the most improvedplayer,and so on. Handout 1, "Muncher Award Certificate," may also be usedfor the winners. Alternatively, you may want to deciarethe entire classwinnersand awardeachstudenta certificate. Handout2, "A Note to Palents,"hasalsobeenprovided. You may wish to sendit homewith studentsto inform their parentsaboutthe useof F raction Munchers. 9 M AN AG EM E NT OP TIONS ManagementOptions allow you to determinewhich gamesstudentscan play and to make adjusrnentsto the educationalcontentof eachgame. You may alsorestorethe original game settingsand eraseindividual Hatl of Famelists. To accessthe ManagementOptions,press Control-A when the main menu is displayed(Figure 10). Cfo pressControl-A, hold down the Control Key while pressingthe A Key). The ManagementOptions menu screenwill then appear (Figure1i). ilanagenent Options rffi Uge anrous lroue, to Press 2. hodifs Denoninaton 3. R estore 4. E nase H al l of Ori gi nal Use arnous to noveEscape' llain l'lenu Return- Settings S etti ngs Fane Press Return. 11 Figure F i g u re1 0 M o d ify Ga me S ettings To check or modify the current game settings,chooseOption 1 from the ManagementOptions menu Gigure 12) andpressReturn. The gamesettingsscreenis thendisplayed@igure 13). To modify a setting, use the Arrow Keys to highlight the settingyou wish to modify and press Return. llanagenent Options llodifg Gane Settings r .@ 2. l'lodifg Oenoninaton 3. R e s t or e 4. E r a s e Ha ll o f Br ig in a l U s e a n n o u s to r o u e . Escape, l'lain l{enu Settings Se ttin g s Fane Pn e ss Re tu r n . Use arnor.rs to noue, Space Bar to Escape' |lanagenent Options Fi gure13 F i g u re1 2 10 change. OP TIONS (cont in u e d ) M ANAGEME NT M o d ifl ' Game S ettings (continued ) The gamesavailablein Fraction Munchers are listedvertically in the coiumn on the left. To the right of eachgameis informationaboutits currentsettings. The "On/Off' column indicateswhetherstudentsare allowedto play a particulargame. If more than one gameis marked"On," then studentswill be given a choiceof gamesto play. To modify this setting,usethe Arrow Keys to highiight the settingyou wish to modify and pressthe Space Bar. For example,with the on/off swirchessetas shownin Figure 14, the studentwill seethe menu screenshown in Fieure 15. tlodifg Gane Settings E c u a l F r a c, r liilFllllRlllflEEll ll | 0n I conpaning I IIn Exere;;ionJ I orr | <, ) I *, :,. i:. ! Use annor.rs to nove, Space Bar to Escape' llanagenent Options gaae r,rould l'lhich Fraction llunchers sou l i ke to pl ag? Gi.!e I Ot/Offl othqt sgltfngs Frac, Tgpes I On | 8 of 8 tgpes 2. E qui val ent 3. Let the Fracti ons C onputer D eci de change. Use arror.rs to F i g u re1 4 nove, Press Return. Figure15 The "Other Settings" coiumn for Fraction Typesallows you to regulatethe types of numbersthat are usedas key values. When you selectthis option, a list of the eight typesavailableappears figure 16). The types marked with a check mark are the onesthat will be used. Whiie the messagethat appearsin the "Other Settings"columndoesnot indicatethe exacttypesbeing used,it will tell how many of the eight typesare in usefigure 17). F r a ctio n Glne Frac. Tgpes E q u a l F r a c. Coaparing E x p n e s s i o ns Tgpes l todi fg Gene.. . Onz0ffl other Settings . 0n iSof Bt v ees Frac. Tgpes onl on on E qual Frac. C onpari ng l < ,> * , -, 1: ', ', Expressions Gane S etti ngs O"aOr| OttrenSettings on lGfifrilIllil onl I on l < ,) On I l +,- ,x ,2 O p t i o n s c he cke d ( r ,/) ttill b e u se d , Pnopers '/ Inpcopers '/ Giuen l{unerator llixed '/ ,/ Given Oenoninator I'lholes '/ U s e a n c o u s L o .to ve , Sp a ce g ir E s c a p e , H o d ifs Ga a e Se ttin g s U se anrous to 6oue, S pace 8ar Escape' l1anagenent 0ptions to a n .n g. Figure17 F i g u re1 6 11 to change OP TIONS (cont in u e d ) M ANAGEME NT M o d ify Game S ettings (continued ) The "Other Settings"column in ComparingFractionsallows you to determinewhich mathematicalcomparisonsare used. The two types aliowed are "less than rlz" and "greater than 1/2"(Figure 18). A typical gamescreenis shownin Figure 19. Co a p a r in g F r a ctio n s Leuel' Cane I On ,,Offl Olh g q Se ltln g 5 Frac- Tgpes | 0n I I o f I tg p e s Equal Fnac. I 0n I Conpacing I On I <, > E x p n e s s i o ns | 0n | + , - , x, t (r,z) lptions checked o"at""t li"*"o ao I iE 9 .l o 3 T r.lill be used, G n e a te n lh a n E- T T2 tz r9 I { El It ;l T-z tu,,ll'11., " " t1' I E ll 9 l9 lt? 3 I ll + tt t? 1 9 l-9 l3 .z lElG5IiEFlZ|l '/ Less than lo { 9 to 5 Use amor"rs to .or", Cp... S". to ct i"e" EscaPg' ltodifg Garte Settings F i g u re1 8 16 'l I rr nl I '' ''' '.- . . I ili,flill I t1 t? ;' I I iz l I ,lilhll,, '4rll Fi gure19 The "Other Settings" coiumn for Fraction Expressionsindicateswhich arithmetic operationsare seenby studentsplaying this game. You can regulatethe use of the four operations(addition, subtraction,multiplication,and division) by selectingthis option (Figure20). The operations indicatedwith a checkmark are the only onesthat will be usedin the actuaigameGigure 21). F r a cb io n Exp r e ssio n s Levet, GaFe | 0't10f f | 0thsn. ss.-t!,ing9_ .. Fnac. Tgpes | 0n | 8 of I tgtpes E c u a l F r a c. I On Conparing | 0n Expressions I On ;.; I | (, ) I *t - a Options checked (r/) uill Addition (+) -/ (-) V S u b t r actio n ( x) ,/ t t u l t i p lica tio n .r : , Escape, hodifc r'+ t272 12 t6 l 5'16 2'+ ??*o +-t t-o *:" 9*o +'+ 7 _3 55 tl Figure20 Figure21 t2 **o n:ilirl! ,, illlll!,,, il ll S corei Gane Settings + 73 3.*o 5-F il:fl!, t'+ be used, t?REER;lIZil Use a""ors to nove, space s"r lo ilta;g.. Equal to M AN AG EME NT OP TIONS (cont in u e d ) M o d ify Denominator S ettings The denominatorsusedas key valuesand for generatingfractions in the various gamescan be controlled by selectingOption 2, "Modify DenominatorSettings," from the Management Optionsmenu. The primarydenominator setavailableis {2, 3,4, 5,6,7,8,9, 10, 12, 16}. The iist shown wili indicate with a check mark which denominatorswill be used (Figure 22). You may changeany of the settingsby simply moving the cursorto the box below the denominator that you want changed. Note: ln the EquivalentFractionsand FractionExpressionsgames,the denominatorsettings are used to determinethe key values. Other denominatorswill appearon the actual gamescreen(Figure23). n o d if' J De n o n in a to r Se ttin g s Levet' Onlg the denoninatons checked (/) r.rill be used uith the keg ualues in the galres. A t l e a s t 4 d e n o n in a to r s n u st b e u se d . 3 6 i l+ I 5 le rz le d lrol12lre l Jl J ltlv I l; i lv lJlJl 6 a 3 30 Use ancolrs to nove, Space Bar to Escape, llanagenent 0ptions EsuiualeDt to !5 24 ;;i;;i,;, ,tlllrfril, tlir,,t,illr .i l .. 4 30 9 zl scor-eill :i change. + to tz I 3(} 2 2 2 4 3 4 5 9 b - --;.; il:rir:ir;r 3E ll 2 4 t? 2t 24 2 4 6 t fr 6i T rl nrftrll., il i:ill[:'!i,PIr il Figure23 Frgure22 Re stor e Original S ettings You may wish to set all of the gamesin F raction Munchers to their original settings.To do so, chooseOption 3, "RestoreOriginal Settings,"from the ManagementOptionsmenu. Note that in doing so any specialsettingsyou havemadewill be lost. The original settingshave ali featuresturned on and all denominatorsturned on with the exceptionof 7 and 9. Er a se H all of Fame F raction Munchers maintainsa list of the ten bestscoresfor eachgame. After the tenth score is entered,only a scorehigherthan the lowestscoreon the list will be recorded. To deleteone or more of theselists, chooseOption 4, "ElaseHall of Fame," from the ManagementOptionsmenu and selectthe Hall of Famelist(s) you wish-to erase.Wh.enchoosing to eraseall of the lists at once,you will be given the opportunityto confirm your desireto erase the lists beforereturningto the ManagementOptionsmenu. This safeguardis providedbecause onceyou erasea list, it is permanentlylost. 13 Stu d e ntH andouts 5rK A NO T E T O P A RE NT S A! pu.t of our work in mathematics,your child will be playingF raction Munchers, an educationalcomputergame. A typical gamescreenlooks like this: Key value Game level Ta r g e tva lu e (inthiscase, a lraction equivalent to thekeyvalue) Fraction M u n ch e r Troggle Distractor (inthiscase, a fractionnof equivalent to thekey value) Sate zon e Current Score Re ma ini n g Mu n c h er s Ask aboutF raction Munchers and work with your child on thoseconceptsthat areproving difficult. Your child rnay not only becomea championFraction Muncher but, more importantly, he or shewill alsoieam to masterfraction skills. Sincerelv. Teacher Appendices T7 AppendixA CREDITS teamthat includedCraig Copley, Fraction Muncherswasproducedby a MECC development MichaelStein,CraigSolomonson, CharolynKapplingeaPaulNoennig,RogerShimada, JamesL. Thompson,andPaulWenker. 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Lab Kits Most MECC programs are availablein I.ab Kits-sets of five disks with a support manual. With their specialpricing, l^abKits canprovide substantialsavingsfor thosewho use MECC programswith groupsof students. Network Products MECC has the largestselectionof network productson the market.If your schoolor district is using a network, or just consideringone,call one of our networking specialistsfor more specificinformation. MECC Guarantee We standbehind our products.Try any MECC softwarefor 30 days.If it fails to live up to your expectations,return it to us in its original condition,with proof of purchase,and we'll give you a fr:ll refund. For a period of 90 days afteryour purchase,MECC will replacefree of chargeany defectiveoriginal disk, upon receiptof the disk and with proof of purchase. After 90 days,MECC will replacedefectivedisks for a nominal feethroughoutthe lifetime of the product (i.e.,for a period of threeyearsfollowing the product'sdiscontinuation). The MECC Help Line if you haveany problemsusing MECC software: 1. note the name and versionnumber of the software; 2. note the brand and model of the equipmentinvolved and the type of printer card if the problem involvesa printer; 3. write or call the Help Line to describethe problem. For inforrration on all of the aboveitems,use the MECC GeneralInformation Or To fax your order to us, call6L21559-1551. telephonenumber, 512/559-1500. yorrc:rnmail your order or inquiry to: MECC 5150Summit Drive North Minneapolis,Minnesota53430-4003 MECC's HomeSoftware is proof thatfun andlearninggo hand-in-hand. thatparenbtust andkidseoioy. Software MECCsFlosp Sdtrrnre is mn trrn iurt a bt d fun asd gaue. If s a specialcollectior of smp d MECCs be*dling.nd b6t-lowd products Kids ard adultsalike ftd dE- peclags bothededaining anddaltenging And Steyeachhavea varbty of difForlty leryelsso peo'pleof all agesard atiliHescanur tlsr Thatucons MECCsoftware canbeurd againad againforcoilinual elriryuurt lv{anykirtsalrcady us tlre- widely '..rttwnr paclags in schmls,ard sprc ard rpre poltnts arc disvering ttul fu $eir lue oftware librrarFs,The og€rts agr€e bo, that MECCnftruc ir amongthebest-as evidstced by nuuuoue awardsover tn yeu:. Softwarefor Apple, Macintostr, andM$DOS. MECCs Flosp Softrrarchs a vai*y of prodnctsftr ditrerent cmpt*er pla6orm+ irduding na vesions of rflonl [vltlrltd.lrls ard Ntotb Mndsz for thelv{rcintosh arudlvSDG. Ad MECCplansb ctrrE trEtE sofhrarefor ttse pophr phtfours Now, whedrer ),ouowtlanApple lv{acinosll or lvI$DOScouputer, lvfECChasthe pcrftct IEE $ftwde fu ),ou- Software thafspopular in andoutof sdrool Teadrell now havesoftwarethey can rEcounnendwith confdela to theparents of their stnd€ntsMECCHouc Sofnare. Ardpsrcnlsartn'tthe only ore who are AsconedngiB rermrds Sctrol libraries, pannt/ teacherorganizations,and comnunity ctrilersfird it perfectfor their activities,too. Orderyour MECCHome Software today! To ordergduds lrwr MECC's Hotw SofloareLfutary, e. Youl bul dala ot qI|8001585-MECC. z !- SOFTWAREPLTBLISHERS ASSOCIATION. SOFTWAREPUBUSHERSASSOCIATION. SOFTWAREPUBLISHERSASSOCTATION. SOFTWAREPTJBLISHERS. 4| €F, Is it okay for sehools to copy softusare? € id J a = F n J No,withoutthepublisher's permission, it,s not Q *t**. Software pey protected is by :F-t_f::_lh-b P cop_mght law, which says,that you c-n'l ma-kecopies ythgut the permiesionof the copynghtholder. iopyright law is writtcn this way to p-t""i!oE*nne pnogranmers aDo pubushen and the investment theyve made in ttreA . products. The creative tea.msthst developthe software _ pro,grarnmers,writer8, Sgphic artists, content specialists, and othen - all deservefair compensation.Without the protection given by our copyright iaws, they would be unable to producethe educatlonal, entertainment and productivity software that adds so much to our daily lives. GlFlWtul autly copying eofiutorz? des the laan scly about L z F U2 ct2 t: 3 ct) z F rr: F |. 02 m" law saysrhat it is iJlegalto make or d.istribute CD copiesof copyrighted material, inctuding software, without I.f1.ougo p,E. is pirac!, and yoo may 31_tforizati,on. lace not only a civil suit, but alsofines ofup to $100,000 and jail terms of up to Syears. CF So Pm tever allanoed, to co1ry eofiuton for any teuon? (D If a backup copyw8s not included in the box with di$ts], you are permitted to make one copy griqrryl ryur rn order to have both a working ppy and a backup of Copyrrght taw prohi-Uitsyo" Ao-,ri"tii!"opi t",fpryadohonal copieeofthe software for any other reason *l$9r1t the peraission of the softnare-company. If the publisher has authorized any exceptionsto theiopyright Iaw, they will be stated in the ticense U"t "gr""-"oG accompanyall software products. &_nut anenl sclarr,ls alloud putrye? for dtrcational to m&e copias No. Iilre individuals and corporations,educational A ingtitutions are bound by the coplright law. Beceuseof F"{ tpqg" position of inlluence, sciools have a-partrcuIar obligation to abide by the copynght law and educate snrdents about ilrelr own respoDsibifideswhen using software. Just as it wouid bewrong to buy one t"*tb*L and.photocopyit for uee by many shraerrts,it is wrong for dup[j"t" softsare without t]re authorization of :, dql.P lne puDlraher. I'tus means tlut educatorscannot ma&.e unauthorized copiesfor tlreA students, either to use in schoolor to ta-kehome. z F a U) o J = we ehanz pttgyanns orll tLe 9 A our *hm\ cure. we wunE this mtut be ohey, sirrce tte purch4.nd tlp gofrutolz iniii *lwl fint plrce. Many educatorsare not aware of how the copyr.ight I law applies to them. Wittrout t}re publisher'sauthonzation to make copies,your schoolneedsto purchase as of a prograro as you will use. Howerrer,many T11y so.ltwgrelrme -p:"" do offer special salesarrangements to echmls. Theseinclude reducedpricedlab packs(a number of programssold together)and site licenses(anangemenrc which permit schoolsto copy for a specific location at a fixedpricc). Becaue tfeib arraniements vary from publieher to publieher, it ir esse;tial that vou reed and undenstaDd the license agreement for-each prcgr8m before rnsking any copies. trJ '-h - -t *?f lalning lo instolt q nctutork for our $ ctudents. Hout do ute hnaw haus many - ""pii" if softualz uteU nced, to purzhose? z { n"-"-ber thal the installation of a network does @ not changeyourobligations with regard to the copyr-ight law. pu-rchasrngsoftwarefor a network, be sure to ,when asx lne publrsherwhat types of licensing€urzrngements are availablefor networks. SomesoftwareiublishJrs allow schooisto purchasea network licensethat authorizesthe schoolto install stand-alonesoftwareon a network. In addition, many soft,warepublishers create special network versions that license the program to be run on the file serverof a network. Becausesomepublisherslimit the number of workststions that are pernrittcd to legally access the softwareon the network. it is'very lmportani to check the licenseagleementfor any restrictionjthat may apply. 5 i*: -l z fue rcdthe €B license ogrzemcnt for one of tlw wfrusan pachqes purcfrased b ;;" seh.@I. What if fmrwt sui thAt I wt*ii6na arrangenEnt eonvtly? { tnc i. (D If you have trouble understanding the license agreement, help is available. your school district,s media or computer specialist may be able to answer your ques_ tions. In addition, you can always contact the software publisher and ask for a clarificaiion ofthe license aereementas it applies to your schooi. Finally, if you still have questions, contact the Software publishirs Association for more information about software and the copyright law. (' o z z €,4 fU fut mu.t of ttrc_peoplc utho eopy eofiwone cton't eaen hrnu th.qt,tz brc&ing the I&t. Becausethe software industry is relatively new and A becausecopyrngsoftware is so easy, peoplaare either unaware of the iaws governing software -anyuse oi chmse to ignorethem. It is the responsibilityof eachand every software user to read and understond the license agreeme,ntsof the products they use and to be sure that iheir *fty* use complies with copy.ight law. Seewhar you can do to initiate a software po[cy statement rn your "seninatty, as an educator, schoolthat everyonerespects. help set an examplefor your studentsthat responsiblecomputer usersshould be "softwarelegal." Ifyou have any questions about how the copyr-ight law applies to you and your school, please contact the Soft ware Publishers Association st2O24ti2-t6OO. 3' ? € r' IBF L (ri a. ct) ? L U) soFTwAREPuBusHERsAssocIATIoN soFTwAREPUBLISHERS AssoclATloll ' soFnilARE PUBLISHERS ' AssocIATIoN . soFTtvAREpLrBUsHERs I j