Teaching the Introductory Unit - Working Women Community Centre
Transcription
Teaching the Introductory Unit - Working Women Community Centre
2009 Edition &EJUJPO JUMP # Math +6.1+6.1 +6.1 .BUI.BUI$. &EJUJPO &EJUJPO B, C and D Tutor Essentials 5VUPS&TTFOUJBMT 5VUPS&TTFOUJBMT 5VUPS&TTFOUJBMT Tutor Essentials JUMPMath To Accompany Student Books B, C and D Contents Working in Communities Introductory Unit Using Fractions Getting Ready for the Introductory Unit Teaching the Introductory Unit Show Your Success Why Mental Math Mental Math Unit Appendix 1 Ideas for Math Fun Copyright © 2009 JUMP Math All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopying, recording, or any information storage and retrieval system, without written permission from the publisher, or expressly indicated on the page with the inclusion of a copyright notice. JUMP Math Toronto, Canada www.jumpmath.org ISBN: 978-1-897120-81-1 Printed and bound in Canada Working in Communities JUMP Math: Working in the Communities What is JUMP Math? JUMP Math (Junior Undiscovered Math Prodigies) is a program designed to help students develop proficiency in mathematics. Started in 1998 by mathematician, author and award-winning playwright John Mighton, JUMP Math is a federally registered charitable organization based in Toronto, Canada. Thus far, JUMP Math has had a significant effect on mathematics success by increasing achievement and reducing anxiety. What is at the heart of the JUMP Math program? Helping children understand mathematics is the fundamental issue that JUMP Math strives to address. There is a causal link between a child’s academic success and his or her future contribution to society. JUMP Math strives to increase a child’s chances of success, to reduce socio-economic disparities, to engender a sense of belonging and, most importantly, to endow voiceless children with opportunity. Enhancing the potential in children by encouraging an understanding and a love of math in students and educators is at the heart of JUMP Math. What does JUMP Math believe? JUMP Math believes that every child can be successful at mathematics. A prevalent myth in our society is that while some people are born with mathematical talent, others simply do not have the ability to succeed. Recent discoveries in cognitive science are exploding that myth of ability. Building on the belief that every child can be successful at mathematics, JUMP Math: • Promotes positive learning environments and builds confidence through praise and encouragement; • Maintains a balanced approach to math instruction by focusing on both conceptual and procedural learning concurrently; • Achieves understanding and mastery by breaking down concepts and skills into small sequential steps; • Keeps all students engaged and attentive by “raising the bar” incrementally; and • Guides students to explore and discover mathematics. Tutor Essentials • Working in the Communities • page 4 JUMP Math: Working in the Communities What makes JUMP Math different? JUMP Math recognizes the importance of reducing math anxiety. Research in psychology has shown that our brains are limited: our working memories are poor; we are easily overwhelmed by too much new information; and, we require a good deal of practice to consolidate skills and concepts. These mental challenges are compounded when we are anxious. The JUMP Math approach has been shown to reduce math anxiety significantly. JUMP Math scaffolds mathematical concepts rigorously and completely. The JUMP Math materials were designed by a team of mathematicians and educators who have a deep understand of and a love for mathematics. In JUMP Math, concepts are introduced in rigorous steps, with prerequisite skills and concepts included in the lesson. Consistent with emerging brain research, JUMP Math provides materials and methods that promote guided practice helping tutors to more effectively improve student understanding. What kind of impact does JUMP Math have? Although successful for all students, JUMP Math is particularly effective for struggling students, including those from vulnerable populations. FACT: Research indicates that JUMP Math is particularly successful for weaker students: • In London, UK, after just one school year with JUMP Math, 67% of failing students improved two math grade levels. JUMP Math in Lambeth 2007: Evaluation & Impact of the KS2 national test, Autumn 2007. • A University of Toronto study found of JUMP Math that conceptual understanding of math improved significantly among weaker students. OISE, Ontario Institute for Studies in Education, 2009 Tutor Essentials • Working in the Communities • page 5 JUMP Math: Working in the Communities What is the importance of mathematical literacy? Math presents itself in our every day lives in a variety of ways. For example, calculating change at a store, knowing when the next bus will come, or making sure a paycheck is correct, all require adequate numeracy skills. You will face many external situations that demand recall mathematical facts, so a solid grounding in mathematics is absolutely necessary to be an engaged, constructive citizen. FACT: Mathematical literacy is directly linked to participation in the economy and civil society. • Mathematics performance is closely related to finishing high school and participating in post secondary education. (OECD, PISA 2006: Science competencies for Tomorrow’s World, Volume 1) • Taking a math course prior to leaving school is one of the two most significant indicators on whether a high school dropout will return to school. (Statistics Canada: 2008: High School Dropouts Returning to School) How can JUMP Math help in tutoring settings? In addition to providing curriculum-based resources for teachers and students in classroom settings, JUMP Math has recently developed student workbooks and tutor guides. These resources are designed to cover foundational skills and concepts using the JUMP Math approach to learning. JUMP Math is committed to working with communities to improve student success in settings such as: homework clubs; after school tutoring programs; one-on-one mentoring initiatives; and, community centres. There are three levels of student workbooks: • Student Essentials B for grades 3-4; • Student Essentials C for grades 5-6; and, • Student Essentials D for grades 7-8. With the generous support of our donors, JUMP Math has launched the Community REACH Fund to assist non-profit organizations by providing subsidies for student workbooks and tutor training. Tutor Essentials • Working in the Communities • page 6 JUMP Math: Working in the Communities What JUMP principles should a tutor consider? Take responsibility for learning: If the student doesn’t understand a concept, it can always be clarified further or explained differently. The tutor is responsible for a student’s success. Use positive reinforcement: Students like to be rewarded when they succeed. Praise and encouragement builds excitement and fosters an appetite for learning. The more confidence a student has, the more likely they are to be engaged. Take small steps: In mathematics, it is always possible to make something easier. The tutor should break down the question to a series of small steps. Practice, practice, practice! Only indicate correct answers: A student’s confidence can be shaken by a lack of success. Place checkmarks where the students have answered correctly, and revisit questions the student has failed to complete. Never use X’s! Raise the bar: When students master a particular concept, challenge them by posing a question that is slightly more difficult. As students meet these challenges, you will see their focus and excitement increase. What are some hints for helping students who have fallen behind? Teach the number facts! It is a serious mistake to think that students who don’t know their number facts can always get by in mathematics using a calculator. Students can certainly perform operations on a calculator, but they cannot begin to solve problems if they lack a sense of numbers: students need to be able to see patterns in numbers, and to make estimates and predictions about numbers, in order to have any success in mathematics. Tutor Essentials • Working in the Communities • page 7 JUMP Math: Working in the Communities How can a tutor make his/her session productive? An average tutoring session is usually 45 minutes to an hour. To keep your student engaged and attentive, consider breaking up your session into thirds: • First 10 – 15 Minutes: Use this time to focus on Mental Math. This will sharpen their mental number skills, and students will find the remainder of the session much more enjoyable if they are not constantly struggling to remember their number facts. • Second 10-15 Minutes: Use this time to work on grade-specific material. These tutoring materials have been designed by mathematicians and educator to fill gaps in learning, strengthen basic skills and reinforce fundamental concepts. • Final 10-15 Minutes: Save this portion of the session for math games or optional worksheets. It is important to remember that tutoring sessions must be fun! Most of the time, students have been at school for the entire day and may be tired. Liven up your session by conversing casually with your student, playing games, and being as active as possible. If the opportunity to visually demonstrate a concept arises, jump at it! Have your student sort out change, look around them for geometric objects, or pace out a perimeter. Tutor Essentials • Working in the Communities • page 8 Introductory Unit Using Fractions Introductory Unit Using Fractions What is the purpose of the Introductory Unit? In recent years, research has shown that students are more apt to do well in subjects when they believe they are capable of doing well. It seems obvious, then, that any math program that aims to harness the potential of every student must start with an exercise that builds the confidence of every student. Getting Ready for JUMP Math: Introductory Unit Using Fractions was designed for this purpose. It has proven to be an extremely effective tool for convincing even the most challenged student that they can do well in mathematics. The method used in the Introductory Unit can be described as guided discovery. The individual steps that tutors will follow in teaching the unit are extremely small, so even the weakest student needn’t be left behind. Throughout the unit, students are expected to: • Discover or extend patterns or rules on their own; • See what changes and what stays the same in sequences of mathematical expressions; and • Apply what they have learned to new situations. Students become very excited at making these discoveries and meeting these challenges as they learn the material. For many, it is the first time they have ever been motivated to pay attention to mathematical rules and patterns or to try to extend their knowledge in new cases. How does the Introductory Unit build confidence? The Introductory Unit Using Fractions has been specifically designed to build confidence by: • Requiring that students only possess a very small amount of simple skills. To achieve a perfect score on the final test in the unit, students need only possess three skills. These skills can be taught to the most challenged students in a very short amount of time. Students must be able to: 1. Skip count on their fingers; 2. Add one-digit numbers; and 3. Subtract one-digit numbers. Tutor Essentials • Introductory Unit Using Fractions • page 10 Introductory Unit Using Fractions • Eliminating heavy use of language. Mathematics functions as its own symbolic language. Since the vast majority of children are able to perform the most basic operations (counting and grouping objects into sets) long before they become expert readers, mathematics is the subject in which the vast majority of kids are naturally equipped to excel at an early age. By removing language as a barrier, students can realize their full potential in mathematics. • Allowing the tutor to continually provide feedback. Moving on too quickly is both a hindrance to a student’s confidence and an impediment to their eventual success. In the Introductory Unit, the mathematics is broken down into small steps so that the tutor can quickly identify difficulties and help as soon as they arise. • Keeping the student engaged through the excitement of small victories. Children respond more quickly to praise and success than to criticism and threats. If students are encouraged, they feel an incentive to learn. Students enjoy exercising their minds and showing off to a caring tutor. How long should we work on the Introductory Unit? The introduction Unit using Fractions has been an integral part of the JUMP Math approach since its inception more than 10 years ago. Teachers and tutors have consistently had positive results in reducing math anxiety and improving confidence. Struggling students tend to believe that fractions are the most challenging part of mathematics. It is a booster of confidence to start with fractions and begin to experience small successes right away. Try to complete the unit, but if it is taking longer than six weeks consider moving on. While you are working on the introductory unit, concurrently work on mental math during every session. How can my student show success? The following section of this tutor guide has tips for teaching the Introductory Unit Using Fractions. By following the suggestions, you will be able to work with your student to ensure they will be successful and at the end of the section you will find the unit test which we called “Show Your Success”. If the student has completed the unit they will be able to do well at this task and show off! Tutor Essentials • Introductory Unit Using Fractions • page 11 Introductory Unit Using Fractions Fractions Unit Content Listing Fractions Skill 1: Naming Fractions Fractions Skill 2: Adding and Subtracting Fractions with the same Denominator Fractions Skill 3: Adding and Subtractions Fractions with Different Denominators Fractions Skill 4: Adding and Subtracting Fractions – Changing Only One Denominator Fractions Skill 5: Adding and Subtracting Fractions – Distinguishing the Three Methods Fractions Skill 6: Adding and Subtracting Three Fractions In my experience teaching the Introductory Unit Using Fractions, I’ve learned that it’s natural to experience a setback or two on occasion. Solving problems sometimes takes a great deal of trial and error. Once students develop a sense of confidence in math and know how to work independently, you can provide them a series of graduated challenges. Remember, stick to your T.U.T.O.R. principles! Tutor Essentials • Introductory Unit Using Fractions • page 12 Getting Ready for Fractions Unit Getting Ready for Introductory Unit Addition (where one number is a single digit) NOTE TO TUTOR: Before starting the Introductory Unit Using Fractions, make sure your student can add single digits, subtract single digits and multiply by 2, 3, 5. Practice these skills on pages xxx and xxx. Example: 16 + 3 = Step 1: Say the greater number (16) with your fist closed. Step 2: Count up by ones raising first your thumb, then one finger at a time until you have the same number of fingers up as the lower number. Step 3: The number you say when you have the second number of fingers up is the answer (in this case, you say 19 when you have three fingers up so 19 is the sum of 16 & 3). 17 18 19 A great bonus question would be to add a multi-digit number to a single digit number (e.g. 1653 + 8). Just make sure your student can count high numbers. Subtraction (where the answer is a single digit) Example: 11 – 8 = Step 1: Say the lesser number (8) with your fist closed. Step 2: Count up by ones raising first your thumb, then one finger at a time until you have reached the higher number (11). Step 3: The number of fingers you have up when you reach the final number is the answer (in this case, you have three fingers up so 3 is the difference between 8 & 11). 9 10 11 A great bonus question would be double- or triple-digit subtractions whose difference is a single digit (e.g. 462 – 458). Just make sure your student can count high numbers! Tutor Essentials • Getting Ready for Introductory Unit • page 14 Getting Ready for Introductory Unit Worksheet Counting by 2, 3 and 5 F-1 1. Complete the following hands: 2 3 5 BONUS: Try to do it when the top of this page is covered! 6 9 4 5 8 2 Tutor Essentials • Getting Ready for Introductory Unit • page 15 Getting Ready for Introductory Unit Worksheet Counting by 2, 3 and 5 F-1 1. Complete the following questions. (Hint: Use your 2 hand) 3 ¯ 2 = _____ 1 ¯ 2 = _____ 4 ¯ 2 = _____ 3 ¯ 2 = _____ 1 ¯ 2 = _____ 5 ¯ 2 = _____ 2 ¯ 2 = _____ 4 ¯ 2 = _____ 2. Complete the following questions. (Hint: Use your 3 hand) 3 ¯ 3 = _____ 2 ¯ 3 = _____ 4 ¯ 3 = _____ 3 ¯ 3 = _____ 1 ¯ 3 = _____ 3 ¯ 3 = _____ 5 ¯ 3 = _____ 2 ¯ 3 = _____ 3. Complete the following questions. (Hint: Use your 5 hand) 3 ¯ 5 = _____ 2 ¯ 5 = _____ 4 ¯ 5 = _____ 3 ¯ 5 = _____ 1 ¯ 5 = _____ 3 ¯ 5 = _____ 5 ¯ 5 = _____ 2 ¯ 5 = _____ 4. Diagnostic Quiz: Complete the following questions. 3 ¯ 3 = _____ 2 ¯ 2 = _____ 4 ¯ 5 = _____ 4 ¯ 2 = _____ 1 ¯ 5 = _____ 3 ¯ 5 = _____ 2 ¯ 5 = _____ 5 ¯ 3 = _____ 3 ¯ 2 = _____ 2 ¯ 3 = _____ 4 ¯ 3 = _____ 2 ¯ 2 = _____ 1 ¯ 3 = _____ 3 ¯ 5 = _____ 4 ¯ 5 = _____ 5 ¯ 5 = _____ 5 ¯ 3 = _____ 1 ¯ 2 = _____ 2 ¯ 2 = _____ 1 ¯ 5 = _____ 1 ¯ 8 = _____ 1 ¯ 21 = _____ 1 ¯ 23 = _____ 1 ¯ 296 = _____ 1 ¯ 663 = _____ 1 ¯ 0 = _____ 1 ¯ 1 = _____ 1 ¯ 12,035 = _____ 46 ¯ 1 = _____ 127 ¯ 1 = _____ 2 ¯ 0 = _____ 0 ¯ 189 = _____ 1,905 ¯ 1 = ________ 104,761 ¯ 0 = _____ 0 ¯ 1 = _____ 1 ¯ 6 = _____ BONUS: TUTOR: Do not move on until all of your students have gotten 100% on the diagnostic quiz (Q 4) on this page. Make sure your students can add and subtract one digit numbers. Students can learn the skills required to do well in this unit very quickly—do not move on until you have taught the skills covered in this section. Tutor Essentials • Getting Ready for Introductory Unit • page 16 Teaching the Introductory Unit Teaching the Introductory Unit Fractions Skill 1 Explain how to represent a fraction. 3 8 Step 1: Count the number of shaded regions. Step 2: Count the number of pieces the pie is cut into. Remember, each step should be taught separately (allowing for repetition) unless your student is very quick. Here are some questions your student can try: What fraction of each figure is shaded? 1 1 Teach your student how to draw 2 and 4 with circles. 1 Teach them how to draw 3 as follows: 1 1 Ask your student how they would draw 2 and 4 in a square box. Make sure they know that in drawing a fraction, you have to make all the pieces the same size. 1 For instance, the following is not a good example of 4 : 1 Your student should be able to recognize when a shaded piece of pie is less than 2 of a pie. 1 To see that the fraction is less than 2 , continue one of the lines. Tutor Essentials • Teaching the Introductory Unit • page 18 Teaching the Introductory Unit Fractions Skill 2 Rule: Add the numerator and leave the denominator the same. For example, 1 piece plus 2 pieces gives 3 pieces 1 4 2 4 + 3 4 = Make sure your student knows why the denominator does not change: the pie is still cut into 4 pieces – you 1 are still adding up 4 size pieces. Allow for lots of practice. Only introduce one step at a time. Whenever possible, you should allow the student to figure out how to extend a concept to a case they haven’t seen. This is easy to do with the addition of fractions. Ask your student what they might do if: There were three fractions with the same denominator? 2 4 1 7 + 7 + 7 = ? (If your student guesses what to do in this case, point out that they are smart enough to figure out mathematical rules by themselves. It is essential that you make your student feel intelligent and capable right from the first lesson.) If they had subtraction? 1 3 4 – 4 = ? Demonstrate this with a picture: 1 2 taking away 4 leaves 4 If they had mixed addition and subtraction? 5 1 3 7 + 7 – 7 =? Tutor Essentials • Teaching the Introductory Unit • page 19 Teaching the Introductory Unit Fractions Skill 3 If the denominators are different, then you can’t compare piece sizes. It’s not clear how to add fractions with different denominators: 1 2 1 3 + = ? Tell your student that after you have shown them how the operation works with pictures you will show them a much easier method that they cannot fail to perform. (You should, however, return to this sort of pictorial explanation when your student has fully mastered the operation). Solution: Cut each of the two pieces in the first pie into three, and cut each of the three pieces in the second pie into two. This will give the same number of pieces in each because 2 × 3 = 3 × 2 = 6. 3 6 2 6 + = 5 6 Draw the above picture, and ask your student to write the new fractions corresponding to the way pies are 1 3 1 2 now cut. Make sure they notice that 2 is the same as 6 of the pie, and that 3 is the same as 6 (and one out of three pieces is the same as two out of six). Once you have discussed this, your student can perform the addition. The one thing the student should take away from this explanation is that to produce pieces of the same size in both pies (which is necessary for adding fractions), one has to cut each pie into smaller pieces. Tell your student you will now teach them a very easy way of changing the number of pieces the pie is cut into without having to draw the picture. Step 1: Multiply each denominator by the other one. The numerator also has to be multiplied, because now you are getting more pieces. 3× 1 3× 2 + 1×2 3×2 Tutor Essentials • Teaching the Introductory Unit • page 20 Teaching the Introductory Unit Have your student practise this step before you go on. The student should just practise setting the right numbers in the right places. Remember you can make this step easier if necessary by having the student move one denominator at a time. Step 2: Perform the multiplication. 3×1 3×2 + 1 ×2 3 3 ×2 = 6 2 6 + Practise Step 1 alone, then Step 1 and Step 2 together, before you go on. Step 3: Perform the addition. 3× 1 3× 2 + 1× 2 3 3× 2 = 6 2 5 6 = 6 + Now have the student practise all three steps. For students who know higher times tables, gradually mix in higher denominators like 6 and 7 (make sure the smaller denominator does not divide the larger). NOTE: Two numbers are relatively prime if their least-common multiple (the lowest number they both divide into evenly) is their product. For instance, 2 and 3 are relatively prime but 4 and 6 are not (since the product of 4 and 6 is 24, while their least common multiple is 12). The method of adding fractions taught in this section is only really efficient for fractions whose denominators are relatively prime (as is the case for all of the examples directly above). For the case when one denominator divides into the other, a more efficient method is taught in the next section. Fractions Skill 4 Tell your student that sometimes you don’t have to change both denominators (i.e. there’s a short-cut) when you add fractions. How can you tell when you can do less work? Step 1: Check to see if the smaller denominator divides into the larger. Count up on your fingers by the smaller denominator and see if you hit the larger denominator — if you do, the number of fingers you have up is what you multiply the smaller denominator by. 1 2 + 1 10 = 5× 1 5× 2 + 1 10 Counting up by 2s, you “hit” 10. You have 5 fingers up. This means 5 × 2 = 10. Multiply the smaller denominator by the number of fingers you have up. Tutor Essentials • Teaching the Introductory Unit • page 21 Teaching the Introductory Unit Give lots of practice at this step before you move on. Step 2: Perform the multiplication. 1 2 Step 3: + 1 10 = 5 10 + 1 10 Perform the addition. 5 10 + 1 10 = 6 10 1 1 BONUS: Ask your student how they would solve 2 – 10 = ? Here are some sample questions you can use during this lesson: a) 1 1 2 + 10 b) 3 1 4 + 8 c) 1 1 5 + 10 d) 1 1 8 + 2 e) 1 1 3 + 6 f) 1 1 4 + 12 g) 2 1 3 + 15 h) 1 1 5 + 20 i) 7 2 25 + 5 j) 1 1 2 – 4 k) 2 1 3 – 9 l) 7 1 15 – 3 Tutor Essentials • Teaching the Introductory Unit • page 22 Teaching the Introductory Unit If you think your student might have trouble with this section, you should start with the following exercise: tell your student that the number 2 “goes into” or “divides” the numbers they say when they are counting up by twos (i.e. 2 divides 2, 4, 6, 8, 10... etc). Write several numbers between 2 and 10 in a column and ask your student to write “yes” beside the numbers that 2 goes into, and “no” beside the others. When your student has mastered this step, repeat the exercise with numbers between 3 and 15 (for counting by threes) and numbers between 5 and 25 divisible by 5 (for counting by fives). Tell your student that when they are adding fractions, they should always check to see if the smaller denominator divides into the larger. Tutor Essentials • Teaching the Introductory Unit • page 23 Teaching the Introductory Unit Fractions Skill 5 This is an important section. For many students, it may be the first time they are taught how to decide which of several algorithms they should use to perform an operation. As a warm-up exercise, write a number on the board. Have your student tell you whether Step 1: they say that number while counting by 2. Repeat the exercise but counting by 3s and then by 5s. Do not move on until your student gets 100% on the exercises on this (Questions 1, 2 & 3). Step 2: Identify the lesser denominator. Step 3: Count up by that number and see if you “hit” the greater denominator (i.e. see if the lesser divides or goes into the greater evenly). If yes, write “yes.” If not, write “no.” In other words, the student is identifying whether or not they will have to change one fraction (short-cut) or both fractions (no short-cut) before adding. Practise these steps on a variety of different pairs of fractions before going on. Note on Question 11: If your student has written “same,” add the fractions using the procedure in F-2. If they should change both denominators, follow the procedure in F-3. If they should change only one denominator, follow the method in F-4. Sample Exercise: Which method should be used in each case? 2 1 7 + 7 3 1 5 + 15 3 1 4 + 5 Fractions Skill 6 Let your student know that this is an enriched unit. Adding triple fractions is normally not covered until Grade 6 or 7. Give questions where two smaller denominators go into the larger. For example: 1 2 + 1 3 + 3×1 3×2 + 2× 1 2× 3 3 6 2 6 + + 1 6 1 6 + = 1 6 6 6 Tutor Essentials • Teaching the Introductory Unit • page 24 Teaching the Introductory Unit NOTE: When you first teach this section, always place the fractions with the two lowest denominators first. After your student has mastered this, you can change the order and ask them to identify which denominators have to be changed. Here are some sample questions you can use during this lesson: a) 1 1 1 2 + 3 + 6 b) 2 1 1 3 + 5 + 15 c) 3 1 1 4 + 2 + 8 Tutor Essentials • Teaching the Introductory Unit • page 25 Tutor Essentials • page 26 Show Your Success! Show Your Success! 1. Name the following fractions. a) b) c) 2. Add or subtract. a) 2 1 7 + 7 b) 3 1 5 + 5 c) 3 5 11 + 11 d) 2 1 5 + 2 e) 1 1 3 + 2 f) 1 1 2 + 10 g) 2 1 3 – 9 h) 1 2 + 1 3 + 1 6 Tutor Essentials • Show Your Success • page 28 Show Your Success! 93. Name the following fractions. a) b) c) 4. Add or subtract. a) 2 1 5 + 5 b) 3 1 11 + 11 c) 3 5 17 + 17 d) 1 1 3 + 2 e) 1 2 3 + 5 f) 1 2 2 + 6 g) 1 1 3 – 9 h) 1 2 + 1 5 + 1 10 That wasn’t so hard! Tutor Essentials • Show Your Success • page 29 Tutor Essentials • page 30 Why Mental Math? Why Mental Math? What is the importance of mental math? Mental math is the foundation for all further study in mathematics. Students who cannot see number patterns often become frustrated and disillusioned with their work. Mental math confronts people at every turn, making the ability to quickly calculate numbers an invaluable asset. Calculating how much change you are owed at a grocery store, or deciding how much of a tip to leave at a restaurant are both real-world examples of mental math in action. For this reason, it may be the single most relevant strand of mathematics to everyday life. What is “automaticity,” and how does it help in the study of mathematics? Automaticity is the ability to carry out a task fluently without considering the very small details. Usually, automaticity comes as a result of continuous practice and repetition. In reading this, you likely aren’t using any comprehension strategies or deconstructing prefixes and suffixes, as a beginner reader would. That is because you have developed automaticity. In much simpler words, automaticity means to know something well enough to not have to think about it. In mathematics, automaticity is required. Having to frequently recall low level details in a simple question would slow down a student’s learning momentum, in much the same way having to deconstruct a sentence phonetically would slow down reading. Consistent practice in mental math allows students to become familiar with the way numbers interact, enabling them to make simple calculations quickly and effectively without always having to recall their number facts. It helps students become effective and efficient problem solvers. Tutor Essentials • Why Mental Math? • page 32 Why Mental Math? Mental Math Unit Content Listing Mental Math Skill A Mental Math Skill B Mental Math Skill C Mental Math Skill D Mental Math Skill E Mental Math Skills 1, 2, 3, and 4 Mental Math Skills 5 and 6 Mental Math Skills 7 and 8 Mental Math Skills 9 and 10 Mental Math Skills 12, 13, and 14 Mental Math Skills 15 and 16 Mental Math Skills 17 and 18 Multiples of 10 Mental Math is extremely important. Remember to allow your student sufficient time to hone their skills during tutoring sessions. It will be worth it, as your student will be considerably sharper and more focused. When in doubt, stick to your T.U.T.O.R. principles. Tutor Essentials • Why Mental Math? • page 33 Tutor Essentials • page 34 Mental Math Unit Mental Math Unit Manual Mental Math Unit SKILLS A – E: For this section, allow your student to count on their fingers initially. Once they are comfortable with this, they should be able to do Skills 1 – 18 without using their fingers. Teach your student to use the following steps to add. Example: 5 + 3 = ? 2 1 5 1 6 Step 1: Say the greater number (5) with your fist closed. 2 3 1 7 5 + 3 = 8 8 Step 2: Count up by ones until you have the same number of fingers up as the lesser number (3). Step 3: The number you say when you have the lesser number of fingers up is the answer (8). SKILL 1: Adding 2 to an Even Number This skill has been broken down into a number of sub-skills. After teaching each sub-skill, you should give your student a short diagnostic quiz to verify that they have learned the skill. Included are sample quizzes for Skills 1 to 4. NOTE TO TUTOR: Teaching the material on these worksheets may take several sessions. Your student will need more practice than is provided on these pages. These pages are intended as a test to be given when you are certain your student has learned the materials fully. i) Naming the next one-digit even number Numbers that have ones digit 0, 2, 4, 6 or 8 are called the even numbers. Ask your student to imagine the sequence going on in a Tutor Essentials • Mental Math Unit • page 36 Mental Math Unit Manual circle so that the next number after 8 is 0 (0, 2, 4, 6, 8, 0, 2, 4, 6, 8… ) Then play the following game: name a number in the sequence and ask your student to give the next number. Don’t move on until your student has mastered the game. ii) Naming the next greatest two-digit even number CASE 1: Numbers that end in 0, 2, 4 or 6 Write an even two-digit number that ends in 0, 2, 4 or 6. Ask your student to name the next greatest even number. Your student should recognize that if a number ends in 0, then the next even number ends in 2; if it ends in 4 then the next even number ends in 6, etc. For instance, the QUIZ number 54 has ones digit 4 so the next greatest even number will have ones digit 6 (56). Name the next greatest even number. a) 52 : ______ b) 64 : ______ c) 36 : ______ d) 44: ______ CASE 2: Numbers that end in 8 Show your student the number 58. Ask them to name the next greatest even number. Remind your student that even numbers must end in 0, 2, 4, 6, or 8. But 50, 52, 54 and 56 are all less than 58 so the next greatest even number is 60. Your student should see that an even number ending in 8 is always followed by an even number ending in 0 (with a tens digit that is QUIZ one higher). Name the next greatest even number. a) 58 : ______ b) 68 : ______ c) 38 : ______ d) 78: ______ iii) Adding 2 to an even number Point out to your student that adding 2 to any even number is equivalent to finding the next even number (example: 46 + 2 = 48, 48 + 2 = 50, etc.). Knowing this, your student can easily QUIZ add 2 to any even number. Add. a) 26 + 2 = ____ b) 82 + 2 = ____ c) 40 + 2 = ____ d) 88 + 2 = ____ SKILL 2: Subtracting 2 from an Even Number i) Finding the preceding one-digit even number Name a one-digit even number and ask your student to give the preceding number in the Tutor Essentials • Mental Math Unit • page 37 Mental Math Unit Manual sequence. For instance, the number that comes before 4 is 2 and the number that comes before 0 is 8. REMEMBER: The sequence is circular. ii) Finding the preceding two-digit number CASE 1: Numbers that end in 2, 4, 6 or 8 Write a two-digit number that ends in 2, 4, 6 or 8. Ask your student to name the preceding even number. They should recognize that if a number ends in 2, then the preceding even number ends in 0; if it ends in 4, then the preceding even number ends in 2, etc. For instance, QUIZ the number 78 has ones digit 8 so the preceding even number has ones digit 6. Name the preceding even number. a) 48 : ______ b) 26 : ______ c) 34 : ______ d) 62 : ______ CASE 2: Numbers that end in 0 Show your student the number 80 and ask them to name the preceding even number. They should recognize that if an even number ends in 0 then the preceding even number ends in 8 QUIZ (but the ones digit is one less). So the even number that comes before 80 is 78. Name the preceding even number. a) 40 : ______ b) 60 : ______ c) 80 : ______ d) 50 : ______ iii) Subtracting 2 from an even number Point out to your student that subtracting 2 from an even number is equivalent to finding the QUIZ preceding even number (example: 48 – 2 = 46, 46 – 2 = 44, etc.). Subtract. a) 58 – 2 = ____ b) 24 – 2 = ____ c) 36 – 2 = ____ SKILL 3: Adding 2 to an Odd Number i) Naming the next one-digit odd number Numbers that have ones digit 1, 3, 5, 7, and 9 are called the odd numbers. Using drills or games, teach your student to say the sequence of one-digit odd numbers without hesitation. Ask Your student to imagine the sequence going on in a circle so that the next number after 9 is 1 (1, 3, 5, 7, 9, 1, 3, 5, 7, 9…). Then play the following game: name a number in the sequence and ask your student to give the next number. Tutor Essentials • Mental Math Unit • page 38 Mental Math Unit Manual ii) Naming the next greatest two-digit odd number CASE 1: Numbers that end in 1, 3, 5 or 7 Write an odd two-digit number that ends in 1, 3, 5, or 7. Ask your student to name the next greatest odd number. Your student should recognize that if a number ends in 1, then the next odd number ends in 3; if it ends in 3, then the next odd number ends in 5, etc. For instance, the number 35 has ones digit 5: so the QUIZ next greatest odd number will have ones digit 7. Name the next greatest odd number. a) 51:____ b) 65: ____ c) 37: ____ d) 23: ____ CASE 2: Numbers that end in 9 Write the number 59. Ask your student to name the next greatest odd number. Remind your student that odd numbers must end in 1, 3, 5, 7, or 9. But 51, 53, 55, and 57 are all less than 59. The next greatest odd number is 61. Your student should see that an odd number ending in 9 is always followed by an odd QUIZ number ending in 1 (with a tens digit that is one higher). iii) Name the next greatest odd number. a) 59 : ______ b) 69 : ______ c) 39 : ______ d) 49 : ______ Adding 2 to an odd number Point out to your student that adding 2 to any odd number is equivalent to finding the next odd QUIZ number (example: 47 + 2 = 49, 49 + 2 = 51, etc.). Add. a) 27 + 2 = ____ b) 83 + 2 = ____ c) 41 + 2 = ____ SKILL 4: Subtracting 2 from an Odd Number i) Finding the preceding one-digit odd number Name a one-digit odd number and ask your student to give the preceding number in the sequence. For instance, the number that comes before 3 is 1 and the number that comes before 1 is 9.\ REMEMBER: The sequence is circular. ii) Finding the preceding odd two-digit number Tutor Essentials • Mental Math Unit • page 39 Mental Math Unit Manual CASE 1: Numbers that end in 3, 5, 7 or 9 Show your student a two-digit number that ends in 3, 5, 7, or 9. Ask your student to name the preceding odd number. Your student should recognize that if a number ends in 3, then the preceding odd number ends in 1; if it ends in 5, then the preceding odd number ends in 3, etc. For instance, the number 79 has QUIZ ones digit 9, so the preceding odd number has ones digit 7. Name the preceding odd number. a) 49 : ______ b) 27 : ______ c) 35 : ______ d) 63 : ______ e) 79 : ______ CASE 2: Numbers that end in 1 Show your student the number 81 and ask them to name the preceding odd number. Your student should recognize that if an odd number ends in 1 then the preceding odd number ends in 9 (but the QUIZ ones digit is one less). So the odd number that comes before 81 is 79. Name the preceding odd number. a) 41 : ______ b) 61 : ______ c) 81 : ______ d) 51 : ______ iii) Subtracting 2 from an odd number Point out to your student that subtracting 2 from an odd number is equivalent to finding the preceding QUIZ odd number (example: 49 – 2 = 47, 47 – 2 = 45, etc.). Subtract. a) 59 – 2 = ____ b) 25 – 2 = ____ c) 37 – 2 = ____ d) 43 – 2 = ____ e) 61 – 2 = Now that you’re getting the hang of this, try creating your own quizzes for your student to complete. Three or four questions at the end of each lesson is sufficient. If you feel it is necessary, do not hesitate to provide your students with more practice questions. Tutor Essentials • Mental Math Unit • page 40 Mental Math Unit Manual SKILLS 5 and 6 Once your student can add and subtract the numbers 1 and 2, then they can easily add and subtract the number 3: Add 3 to a number by first adding 2, then 1 (example: 35 + 3 = 35 + 2 + 1). Subtract 3 from a number by subtracting 2, then subtracting 1 (example: 35 – 3 = 35 – 2 – 1). SKILLS 7 and 8 Add 4 to a number by adding 2 twice (example: 51 + 4 = 51 + 2 + 2). Subtract 4 from a number by subtracting 2 twice (example: 51 – 4 = 51 – 2 – 2). SKILLS 9 and 10 Add 5 to a number by adding 4 then 1. Subtract 5 by subtracting 4 then 1. SKILL 11 Your student can add pairs of identical numbers by doubling (example: 6 + 6 = 2 × 6). Your student should either memorize the 2 times table or they should double numbers by counting on their fingers by 2s. Add a pair of numbers that differ by 1 by rewriting the larger number as 1 plus the smaller number, then use doubling to find the sum (example: 6 + 7 = 6 + 6 + 1 = 12 + 1 = 13; 7 + 8 = 7 + 7 + 1 = 14 + 1 = 15, etc.). SKILLS 12, 13 and 14 Add a one-digit number to 10 by simply replacing the zero in 10 by the one-digit number (example: 10 + 7 = 17). Add 10 to any two-digit number by simply increasing the tens digit of the two-digit number by 1 (example: 53 + 10 = 63). Add a pair of two-digit numbers (with no carrying) by adding the ones digits of the numbers and then the tens digits (example: 23 + 64 = 87). Tutor Essentials • Mental Math Unit • page 41 Mental Math Unit Manual SKILLS 15 and 16 To add 9 to a one-digit number, subtract 1 from the number and then add 10 (example: 9 + 6 = 10 + 5 = 15; 9 + 7 = 10 + 6 = 16, etc.). NOTE: Essentially, the student simply has to subtract 1 from the number and then stick a 1 in front of the result. To add 8 to a one-digit number, subtract 2 from the number and add 10 (example: 8 + 6 = 10 + 4 = 14; 8 + 7 = 10 + 5 = 15, etc.) SKILLS 17 and 18 To subtract a pair of multiples of ten, simply subtract the tens digits and add a zero for the ones digit (example: 70 – 50 = 20). Tutor Essentials • Mental Math Unit • page 42 Appendix 1 Ideas for Math Fun Ideas for Math Fun – Go Fish Game: Modified Go Fish Purpose If students know the pairs of one-digit numbers that add up to particular target numbers, they will be able to mentally break sums into easier sums. Example: As it is easy to add any one-digit number to 10, you can add a sum more readily if you can decompose numbers in the sum into pairs that add to ten. 7 + 5 = 7 + 3 + 2 = 10 + 2 = 12 These numbers add to 10. To help students remember pairs of numbers that add up to a given target number I developed a variation of “Go Fish” that I have found very effective. The Game Pick any target number and remove all the cards with value greater than or equal to the target number out of the deck. In what follows, I will assume that the target number is 10, so you would take all the tens and face cards out of the deck (Aces count as one). The dealer gives each player 6 cards. If a player has any pairs of cards that add to 10 they are allowed to place these pairs on the table before play begins. Player 1 selects one of the cards in his or her hand and asks the Player 2 for a card that adds to 10 with the chosen card. For instance, if Player 1’s card is a 3, they may ask the Player 2 for a 7. If Player 2 has the requested card, the first player takes it and lays it down along with the card from their hand. The first player may then ask for another card. If the Player 2 doesn’t have the requested card they say: “Go fish,” and the Player 1 must pick up a card from the top of the deck. (If this card adds to 10 with a card in the player’s hand they may lay down the pair right away). It is then Player 2’s turn to ask for a card. Play ends when one player lays down all of their cards. Players receive 4 points for laying down all of their cards first and 1 point for each pair they have laid down. NOTE: With weaker students I would recommend you start with pairs of numbers that add to 5. Take all cards with value greater than 4 out of the deck. Each player should be dealt only 4 cards to start with. I have worked with several students who have had a great deal of trouble sorting their cards and finding pairs that add to a target number. I’ve found the following exercise helps: Give your student only three cards; two of which add to the target number. Ask the student to find the pair that add to the target number. After the student has mastered this step with 3 cards repeat the exercise with 4 cards, then 5 cards, and so on. NOTE: You can also give your student a list of pairs that add to the target number. As the student gets used to the game, gradually remove pairs from the list so that the student learns the pairs by memory. Tutor Essentials • Appendix 1 Ideas for Math Fun • page 44 Ideas for Math Fun – Binary Code Step 1- Warm-up a) Review single digit addition (Basic Number Sense) i.e. 8 + 2 = 8+4+2= Put a few questions on the board—have tutors check the students’ work. b) Review Place Value ( 2 7 3 ) Hundreds Tens Ones Put a few questions on the board—have tutors check the students’ work. Step 2 - Binary Code Introduction Talk about the fact that we represent numbers using numerical symbols (i.e. 2 = two). However, computers do it differently. They use a SECRET electricity CODE!! electricity = 1 ; no electricity = 0 You’re going to teach them how to CRACK THE CODE!! Step 3 - Binary Code Exercises Set up the following chart: Eights Fours Twos Ones a) b) c) Explain to the kids that if you put a “1” in a column, it means that the number contains the value at the heading of the column. For example: Eights 0 0 0 a) b) c) Fours 0 0 0 Twos 0 1 1 Ones 1 1 0 1=1 2+1=3 2=2 Explanation: a) There are 0 eights, 0 fours, 0 twos, 1 one. Therefore the code 0001 = 1 b) There are 0 eights, 0 fours, 1 two, 1 one. Therefore the code 0011 = 2 + 1 = 3 c) There are 0 eights, 0 fours, 1 two, 0 ones. Therefore the code 0010 = 2 Put several questions on the board—have tutors check that the kids have the hang of it. NOTE TO TEACHER: All numbers can be coded in this manner by adding columns to the left of the chart as follows: 32’s 1 16’s 0 8’s 1 4’s 0 2’s 1 1’s 1 32 + 8 + 2 +1 = 43 Tutor Essentials • Appendix 1 Ideas for Math Fun • page 45 Ideas for Math Fun – Binary Code JUMP Binary Code Game (A.K.A. MIND-READING TRICK!!): • Here are the boxes you need for the final part of the game. • • Write the following charts on the board. Have the students pick a number between 1 and 15. They should NOT reveal this number to you. Then, have the students tell you which chart contains their number. If a chart contains the number, then think of it as a “1”, if it doesn’t, think of it as a “0”. • • D C B A 8 9 10 11 4 5 6 7 2 3 6 7 1 3 5 7 12 13 14 15 12 13 14 15 10 11 14 15 9 11 13 15 Chart A represents 1’s. Chart B represents 2’s. Chart C represents 4’s. Chart D represents 8’s. Example: They choose “14”. 14 is in Chart D - 1 14 is in Chart C - 1 14 is in Chart B - 1 14 is NOT in Chart A – 0 Therefore the code is 1110, or 8 + 4 + 2 = 14!! THE KIDS WILL BE AMAZED!! Tutor Essentials • Appendix 1 Ideas for Math Fun • page 46 Ideas for Math Fun – Practice Your Skills Add One to a Number 7 + 1 = _________ 4 + 1 = _________ 6 + 1 = _________ 5 + 1 = ________ 1 + 8 = _________ 1 + 9 = _________ 12 + 1 = ________ 3 + 1 = ________ 17 + 1 = ________ 15 + 1 = ________ 18 + 1 = ________ 1 + 16 = _______ 23 + 1 = ________ 35 + 1 = ________ 56 + 1 = ________ 42 + 1 = _______ 69 + 1 = ________ 82 + 1 = ________ 93 + 1 = ________ 79 + 1 = _______ 132 + 1 = _______ 156 + 1 = _______ BONUS: 125 + 1 = _______ The Next Even Number 2, 4, 6, ________, ________, ________ 12, 14, 16, ________, ________, ________ 22, 24, ________, ________, ________ 30, 32, ________, ________, ________ 40, 42, ________, ________, ________ 52, 54, ________, ________, ________ 16, 18, ________, ________, ________ 24, 26, ________, ________, ________ 54, 56, ________, ________, ________ 48, 50, ________, ________, ________ 64, 66, ________, ________, ________ 78, 80, ________, ________, ________ The Next Odd Number 1, 3, 5, ________, ________, ________ 7, 9, 11, ________, ________, ________ 21, 23, ________, ________, ________ 31, 33, ________, ________, ________ 41, 43, ________, ________, ________ 53, 55, ________, ________, ________ 39, 41, ________, ________, ________ 65, 67, ________, ________, ________ 71, 73, ________, ________, ________ 85, 87, ________, ________, ________ Tutor Essentials • Appendix 1 Ideas for Math Fun • page 47 Ideas for Math Fun – Practice Your Skills Add Two to an Even Number HINT: What is the next even number? 6 + 2 = _________ 4 + 2 = __________ 8 + 2 = __________ 12 + 2 = ________ 16 + 2 = _________ 20 + 2 = _________ 26 + 2 = ________ 30 + 2 = _________ 38 + 2 = _________ 32 + 2 = ________ 18 + 2 = _________ 24 + 2 = _________ 46 + 2 = ________ 50 + 2 = _________ 64 + 2 = _________ 72 + 2 = ________ 58 + 2 = _________ 78 + 2 = _________ Add Two to an Odd Number HINT: What is the next odd number? 3 + 2 = ___________ 7 + 2 = ___________ 5 + 2 = ___________ 11 + 2 = __________ 15 + 2 = __________29 21 + 2 = __________ 33 + 2 = __________ + 2 = __________ 23 + 2 = __________ 41 + 2 = __________ 45 + 2 = __________ 57 + 2 = __________ 67 + 2 = __________ 81 + 2 = __________ 95 + 2 = __________ 2 + 7 = __________ 9 + 2 = __________ 5 + 2 = __________ 25 + 2 = _________ 16 + 2 = _________ 2 + 24 = _________ 36 + 2 = _________ 27 + 2 = _________ 49 + 2 = _________ 2 + 58 = _________ 2 + 87 = _________ 2 + 79 = _________ 133 + 2 = ________ 247 + 2 = ________ Add Two to Any Number BONUS: 124 + 2 = ________ Tutor Essentials • Appendix 1 Ideas for Math Fun • page 48 Ideas for Math Fun – Practice Your Skills Add Three to Any Number HINT: Add two, then add one more. 5 + 3 = _________ 3 + 3 = _________ 7 + 3 = _________ 9 + 3 = _________ 15 + 3 = ________ 16 + 3 = ________ 14 + 3 = ________ 3 + 17 = ________ 3 + 21 = ________ 43 + 3 = ________ 38 + 3 = ________ 57 + 3 = ________ 3 + 71 = ________ 3 + 64 = ________ 89 + 3 = ________ 90 + 3 = ________ 96 + 3 = ________ 82 + 3 = ________ 7 – 1 = _________ 6 – 1 = __________ 4 – 1 = _________ 9 – 1 = _________ 10 – 1 = _________ 15 – 1 = ________ 23 – 1 = ________ 57 – 1 = _________ 28 – 1 = ________ 35 – 1 = ________ 69 – 1 = _________ 80 – 1 = ________ 90 – 1 = ________ 62 – 1 = _________ 75 – 1 = ________ Subtract One from a Number The Previous Even Number Write the even number that comes before the given number. __________, 4 __________, 8 __________, 10 __________, 14 __________, 18 __________, 16 __________, 12 __________, 22 __________, 34 __________, 48 __________, 50 __________, 62 __________, 88 __________, 90 __________, 64 __________, 70 Tutor Essentials • Appendix 1 Ideas for Math Fun • page 49 Ideas for Math Fun – Practice Your Skills The Previous Odd Number __________, 7 __________, 5 __________, 3 __________, 9 __________, 11 __________, 15 __________, 17 __________, 21 __________, 33 __________, 27 __________, 25 __________, 37 __________, 39 __________, 41 __________, 53 __________, 67 __________, 81 __________, 95 __________, 93 __________, 99 Subtract Two from an Even Number HINT: What is the previous even number? 6 – 2 = ___________ 4 – 2 = ___________ 8 – 2 = ___________ 10 – 2 = __________ 12 – 2 = __________ 16 – 2 = __________ 24 – 2 = __________ 26 – 2 = __________ 32 – 2 = __________ 38 – 2 = __________ 40 – 2 = __________ 56 – 2 = __________ 50 – 2 = __________ 68 – 2 = __________ 74 – 2 = __________ 86 – 2 = __________ 90 – 2 = __________ 98 – 2 = __________ Subtract Two from an Odd Number HINT: What is the previous odd number? 5 – 2 = ___________ 3 – 2 = ___________ 7 – 2 = ___________ 9 – 2 = ___________ 11 – 2 = __________ 13 – 2 = __________ 19 – 2 = __________ 25 – 2 = __________ 37 – 2 = __________ 41 – 2 = __________ 33 – 2 = __________ 69 – 2 = __________ 71 – 2 = __________ 85 – 2 = __________ 91 – 2 = __________ Tutor Essentials • Appendix 1 Ideas for Math Fun • page 50 Ideas for Math Fun – Practice Your Skills Subtract Two from Any Number 7 – 2 = __________ 8 – 2 = __________ 10 – 2 = __________ 15 – 2 = _________ 28 – 2 = _________ 32 – 2 = __________ 46 – 2 = _________ 40 – 2 = _________ 64 – 2 = __________ 59 – 2 = _________ 33 – 2 = _________ 71 – 2 = __________ 60 – 2 = _________ 80 – 2 = _________ 91 – 2 = __________ Add a Number to a Multiple of Ten 10 + 2 = _________ 10 + 3 = _________ 10 + 5 = __________ 10 + 9 = _________ 10 + 1 = _________ 10 + 8 = __________ 20 + 5 = _________ 30 + 3 = _________ 40 + 9 = __________ 7 + 60 = _________ 4 + 80 = _________ 2 + 90 = __________ 8 + 40 = _________ 30 + 6 = _________ 70 + 2 = __________ Add a Number to Nine HINT: Subtract one from the number, then add the result to 10: 9 + 7 = 10 + 6 = 16. 9 + 3 = __________ 9 + 5 = __________ 9 + 8 = __________ 9 + 4 = __________ 9 + 2 = __________ 9 + 9 = __________ 9 + 6 = __________ 9 + 7 = __________ 19 + 5 = _________ 19 + 2 = _________ 19 + 3 = _________ 19 + 8 = _________ 29 + 4 = _________ 39 + 7 = _________ 49 + 6 = _________ 8 + 79 = _________ 7 + 69 = _________ 4 + 59 = _________ Tutor Essentials • Appendix 1 Ideas for Math Fun • page 51 Ideas for Math Fun – Practice Your Skills Add a Number to Eight HINT: Subtract 2 from the number, then add the result to 10: 8 + 7 = 10 + 5. 8 + 5 = __________ 8 + 3 = __________ 8 + 4 = __________ 8 + 6 = __________ 8 + 7 = __________ 8 + 8 = __________ 18 + 3 = _________ 18 + 6 = _________ 18 + 5 = _________ 18 + 9 = _________ 18 + 7 = _________ 28 + 4 = _________ 38 + 6 = _________ 48 + 7 = _________ 5 + 88 = _________ 8 + 78 = _________ 68 + 3 = _________ 78 + 6 = _________ Add 4 to a Number HINT: Add 2, then add 2 more. 6 + 4 = __________ 7 + 4 = __________ 17 + 4 = __________ 26 + 4 = _________ 16 + 4 = _________ 27 + 4 = __________ 36 + 4 = _________ 57 + 4 = _________ 66 + 4 = __________ 3 + 3 = __________ 4 + 4 = __________ 5 + 5 = ___________ 6 + 6 = __________ 7 + 7 = __________ 8 + 8 = ___________ 9 + 9 = __________ 25 + 5 = _________ 24 + 4 = __________ 37 + 7 = _________ 46 + 6 = _________ 68 + 8 = __________ Doubles Double the numbers by doubling the digits. Number 34 42 23 41 243 4,324 28 15 25 36 47 Double Double with regrouping. Number 16 35 Double Tutor Essentials • Appendix 1 Ideas for Math Fun • page 52 Ideas for Math Fun – Practice Your Skills Near Doubles Add 6 + 7 by adding 6 + 6 + 1. 6 + 7 = __________ 7 + 8 = __________ 5 + 6 = __________ 4 + 5 = __________ 8 + 9 = __________ 16 + 7 = _________ 27 + 8 = _________ 34 + 5 = _________ 47 + 8 = _________ Numbers That Differ by 2 Add 6 + 8 by doubling the number in between: 6 + 8 = 7 + 7. 6 + 8 = __________ 4 + 6 = __________ 5 + 7 = __________ 17 + 5 = _________ 26 + 8 = _________ 44 + 6 = _________ Numbers That Add to Ten Fill in the missing numbers. 1+ + 6 = 10 + 4 = 10 = 10 + 8 = 10 + 2 = 10 5+ =10 Add by finding a number that adds to ten. 6 + 7 = 6 + 4 + 3 = 10 + 3 = 13 8 + 4 = ___________________________ = __________________ = ___________________ 6 + 5 = ___________________________ = __________________ = ___________________ 4 + 7 = ___________________________ = __________________ = ___________________ 5 + 7 = ___________________________ = __________________ = ___________________ 5 + 8 = ___________________________ = __________________ = ___________________ Tutor Essentials • Appendix 1 Ideas for Math Fun • page 53 Ideas for Math Fun – Practice Your Skills Essential Computations Addition 36 389 527 3285 +56 +314 +137 +1324 Subtraction 38 100 239 2723 –19 – 56 –149 –1819 Multiplication 43 57 468 692 × 3 × 3 × 4 × 7 27 32 92 73 ×46 ×25 ×36 ×86 Division 4 235 6 419 7 632 8 1029 Tutor Essentials • Appendix 1 Ideas for Math Fun • page 54 Ideas for Math Fun – Practice Your Skills One-Digit Number Facts Addition 2 + 3 = _________ 5 + 2 = ___________ 3 + 7 = _________ 4 + 6 = __________ 9 + 1 = __________ 8 + 4 = __________ 9 + 6 = __________ 7 + 5 = __________ 6 + 6 = __________ 7 + 8 = __________ 6 + 5 = __________ 5 + 8 = __________ 3 + 6 = __________ 5 + 5 = __________ 7 + 6 = __________ 6 + 9 = __________ 4 – 2 = _________ 7 – 5 = _________ 5 – 4 = _________ 6 – 4 = _________ 8 – 3 = _________ 9 – 4 = _________ 6 – 5 = _________ 7 – 4 = _________ 10 – 7 = _________ 9 – 8 = _________ 9 – 6 = _________ 5 – 2 = _________ 8 – 6 = _________ 10 – 6 = _________ 8 – 5 = _________ 8 – 4 = _________ 3 × 5 = _________ 8 × 4 = _________ 9 × 3 = _________ 4 × 5 = _________ 2 × 3 = _________ 4 × 2 = _________ 8 × 1 = _________ 6 × 6 = _________ 9 × 7 = _________ 7 × 7 = _________ 5 × 8 = _________ 2 × 6 = _________ 6 × 4 = _________ 7 × 3 = _________ 4 × 9 = _________ 2 × 9 = _________ 9 × 9 = _________ 3 × 4 = _________ 6 × 8 = _________ 7 × 5 = _________ 9 × 5 = _________ 5 × 6 = _________ 6 × 3 = _________ 7 × 1 = _________ 8 × 3 = _________ 9 × 6 = _________ 4 × 7 = _________ 3 × 3 = _________ 8 × 7 = _________ 1 × 5 = _________ 7 × 6 = _________ 2 × 8 = _________ 10 ÷ 5 = _________ 12 ÷ 2 = _________ 18 ÷ 3 = _________ 18 ÷ 2 = ________ 24 ÷ 6 = _________ 32 ÷ 8 = _________ 24 ÷ 3 = _________ 15 ÷ 5 = ________ 32 ÷ 4 = _________ 45 ÷ 9 = _________ 64 ÷ 8 = _________ 16 ÷ 2 = ________ 42 ÷ 7 = _________ 35 ÷ 5 = _________ 72 ÷ 9 = _________ 36 ÷ 6 = ________ 40 ÷ 8 = _________ 42 ÷ 6 = _________ 54 ÷ 9 = _________ 63 ÷ 9 = ________ 48 ÷ 8 = _________ 56 ÷ 7 = _________ 20 ÷ 4 = _________ 48 ÷ 6 = ________ 20 ÷ 5 = _________ 28 ÷ 7 = _________ 32 ÷ 8 = _________ 54 ÷ 6 = ________ 56 ÷ 8 = _________ 72 ÷ 8 = _________ 63 ÷ 7 = _________ 81 ÷ 9 = ________ Subtraction Multiplication Division Tutor Essentials • Appendix 1 Ideas for Math Fun • page 55