program guide
Transcription
program guide
PROGRAM GUIDE February 5 – 9, 2014 Vancouver International Film Centre Vancouver · Canada C M Y CM MY CY CMY K WITH SUPPORT FROM KILOBYTE SPONSORS MEGABYTE SPONSORS Message from the Conference Co-Chairs On behalf of the S3D Centre of Emily Carr University of Art + Design, I want to welcome you to SPARK [FWD]. This conference and festival represent both a follow-up on to the inaugural 3D[FWD] conference held last year, and a partnership with the Spark CG Society to merge 3D[FWD] with SPARK FX a long-time successful celebration of Visual Effects and Film. Together we bring you a program with an exciting mix of stereoscopic 3D and other advanced imaging topics, blending historical and cutting edge content. The Spark CG Society and the S3D Centre share the love of film and the desire to build community in Vancouver. Both have done so much to bring people together to be inspired, to network, to share ideas, and to look forward to what’s next. It is a great match and I think you’ll agree that the synergy is evident in the many opportunities for social networking built in to the program. It is with deep appreciation and admiration that I acknowledge the tireless work of the organizers of this conference. On the S3D Centre team, Denise Quesnel, Alan Goldman, Jason Karman, Leanne Rooney, and Ghislaine Crawford were key to bringing this event to fruition. And to all the sponsors and partners of this event, a heartfelt thank-you for your continued support of this community. Your generosity made this event the sparkliest yet! Message from the Conference Co-Chairs You may notice something different this year — a new name. It has been a year of much change in our industry, and these changes provided an opportunity to form a union between two very strong organizations. SPARK [FWD] is a new Spark — a partnership between the Spark CG Society, an organization that has been bringing leaders of the global VFX and animation community to Vancouver for the last 6 years to educate and inspire, and the S3D society from the Emily Carr University, which has been in the forefront education and research into stereo technology, HFR and stereo conversion. Our SPARK [FWD] team has put together an expansive series of talks, panels, workshops and films that cover many recent developments, as well as a few historic ones. Let’s celebrate the convergence of the creative and the technological, united in the exploration of storytelling. Finally, an event of this magnitude doesn’t magically evolve. It takes a lot of hard work and support. I would like to thank my Co-Chair, Maria Lantin who has been a pleasure to work with; all our sponsors who have been so generous this year; our speakers, who have given of their time and willingness to share their knowledge with us and to all our volunteers, who so selfishly give of their time to put this event on. Feel free to say thank you to them yourselves. I know they will appreciate it greatly and this event couldn’t take place without their help. Now, don’t just stand there, grab a seat and enjoy the show. Maria Lantin Conference Co-Chair, SPARK [FWD] 2014 6 Dennis Hoffman Conference Co-Chair, SPARK [FWD] 2014 7 Christie 4K makes the best look even better christiedigital.com/4Kspark © 2014 Christie Digital Systems USA, Inc. All rights reserved. CreativebC.Com to find out more: visit our website Catalyst Creative industry british Columbia’s OPENING NIGHT $25 (+ GST) — Includes Opening Mixer, Keynote & Screening SCHEDULE Wednesday · February 5, 2014 6:00 PM Opening Mixer (no minors) 7:00 PM “From Fan to Filmmaker: The Journey to Bring Batman to the Silver Screen” with Michael E. Uslan 15 9:00 PM 25th Anniversary: “Batman” (1989) 14 FESTIVAL SCREENINGS Thursday · February 6, 2014 “Depth Perception: Short Stories in 3D” — $10 (+GST) 17 of british Columbia Friday · February 7, 2014 by the provinCe Proud Sponsor of SPARK [FWD] 2014 finanCially supported 7:15 PM 7:15 PM “Pacific Rim 3D” (2013) — $5 (+GST) 19 Saturday · February 8, 2014 7:00 PM “Jurassic Park 3D” (1993) — $10 (+GST) 21 Sunday · February 9, 2014 3:00 PM “The Wizard of Oz 3D” (1939) — $5 (+GST) 23 5:00 PM “20,000 Leagues Under the Sea (1954) — $10 (+GST) 23 7:30 PM “The Creature from the Black Lagoon 3D” (1954) — $10 (+GST) 24 9:00 PM “House of Wax 3D” (1953) — $10 (+GST) 24 11 CONFERENCE PRESENTATIONS — $20 ea (+GST) JOB FAIR (free of charge) Thursday · February 6, 2014 9:00 AM 11:00 AM 1:00 PM Citytv Atrium Lounge at Vancouver International Film Centre · Friday February 8 and Saturday February 9, 2014 Gatsby, S3D, & Creative Solutions for Making Films with Chris Godfrey & Jon Cowley 27 Stereoscopic 3D for Storytellers with Demetri Portelli 31 Navigating a Sea of Green with Michael Romey 33 CAREER DEVELOPMENT DAY (free of charge) 3:00 PM Breaking Grounds in “Walter Mitty” with Desiree Ryden & Alex Ouzande 35 Scotiabank Dance Centre · Friday · February 7, 2014 5:00 PM Defining Space: Exploring “Gravity” with Angus Cameron & Richard Baker 36 11:00 AM Friday · February 7, 2014 9:00 AM The Making of “Gravity” with Tim Webber & Paul Debevec 39 Modern Wizardry in the Land of Oz with Justin Jones & Chris del Conte 40 1:00 PM 3D Storytelling at Disney Animation with Robert Neuman 42 3:00 PM Weta Digital’s Visual Effects for “Iron Man 3” with Guy Williams 45 5:00 PM High Frame Rate (HFR) and the Future of Content with John Knoll, Tony Pratt & Paul Salvini 46 11:00 AM Saturday · February 8, 2014 9:00 AM Stereo 3D Roundtable with Ben Breckenridge, Matthew Blute, Robert Neuman & Dennis Hoffman 48 From “Avatar” to “Gravity”: Lighting Photoreal Digital Actors with Paul Debevec 51 1:00 PM Cancel the Apocalypse: The VFX of “Pacific Rim” with John Knoll 53 3:00 PM Visual Effects Paradiso: A Few Millennia of Visual Effects with Michael Fink 55 5:00 PM “Jurassic Park”: 20th Anniversary & the Dawn of Digital! with Steve Williams, Stefen Fangmeier & Mark Dippe 57 11:00 AM 12 From 9:00 AM to 5:00 PM — Registration online & at the door. 61 “Finding Employment in VFX” with Nancy Mott (VEC), Alison Verheyde (Gener8), Ben Owen (MPC), Jimmy Ockey (Image Engine), Roula Lainas (Zoic) & Sarah Alvarado (ILM) 1:00 PM “Hire Me! Who’s Hiring in Vancouver’s Animation Community?” with Anne Denman, Kate Harvey (DHX), Kevin Gamble (Titmouse) & Shirley Andriesh (Nerd Corps) 3:00 PM “Vancouver’s Animation & VFX Schools” with Anne Denman, Benjamin Colling (AI), Don Perro (Capilano University), Ria Benard (Lost Boys), Vanessa Jacobsen (VFS) & Wayne Gilbert (VanArts) 5:00 PM “Blending Education, Research & Entrepreneurship” with Maria Lantin (S3D Centre), Dennis Chenard (CDM), Larry Bafia (CDM), Peg Campbell (ECUAD) & Sang Mah (Mitacs) WORKSHOPS (free of charge) Scotiabank Dance Centre · Saturday · February 8, 2014 11:00 AM “Thinkbox Software’s Tools and the Real World” with Bobo Petrov 1:00 PM “Getting Creative with the Quantel Pablo Rio 4K” with Dale Codling 3:00 PM “Paperless Filmmaking” with Zach Lipovsky 5:00 PM “Stereoscopic 3D and You” with Di He 13 VANCITY THEATRE // 1181 SEYMOUR STREET Opening Keynote From Fan to Filmmaker: The Journey to Bring Batman to the Silver Screen “Batman” 1989 // USA // Dir. Tim Burton // 127 min // PG Gotham City has fallen into harsh times. The once safe streets are becoming increasingly unsafe and though D.A. Harvey Dent and commissioner Jim Gordon are doing their best to quell the violence but the emergence of a villainous character simply known as Joker, is proving to be more than they can handle — that is, until a brooding and mysterious vigilante known as “the Batman” appears to clean up the streets and rid Gotham City of the Joker. Celebrating its 25th anniversary, Tim Burton’s adaptation propelled Batman into a new, darker and more serious period. With great performances from Michael Keaton as the caped crusader and Jack Nicholson as the Joker, Burton’s “Batman” cemented comic book adaptations not only as viable, commercial projects but also delved deep into the psyche of heroes and villains. “Batman” © 1989 · Warner Bros. All Rights Reserved. Wednesday, February 5th Admission: $25 (+GST) 6 PM Opening Mixer 7 PM Keynote 9 PM 25th Anniversary Screening of “Batman” Credited with creating and teaching the first accredited course on comics, Michael Uslan has been a comic book fan — specifically Batman — since childhood. A constant force behind the Batman films, from executive producing Tim Burton’s “Batman”, Christopher Nolan’s “The Dark Knight Trilogy,” and writing “The Boy Who Loved Batman,” Mr. Uslan is the leading expert on Batman. During his presentation, he recalls the long journey acquiring the rights to the caped crusader and the decades-long struggle in Hollywood to bring “Batman” to the silver screen as the dark and serious character he was originally. Mr. Uslan’s presentation will be followed by a book signing and a 25th anniversary screening of Tim Burton’s “Batman” starring Michael Keaton, Jack Nicholson and Kim Basinger. Michael E. Uslan CEO, Executive Producer Branded Entertainment A teacher, writer and executive producer, Michael Uslan has been passionate about comic books and Batman in particular, since childhood. He began sharing his passion while at Indiana University where he created and taught the first ever accredited college course in comics. His career as a producer began in 1979 when Mr. Uslan acquired the rights to “Batman” from DC comics but it would be nearly twenty years before his dream of bringing the caped crusader to the big screen would be fulfilled but that dream became a reality in 1989 with the release of Tim Burton’s “Batman.” In the years since his initial success, Mr. Uslan has continued to be involved with the production of all of the “Batman” movies, most recently with the hugely successful “The Dark Knight Trilogy,” and also written a book “The Boy Who Loved Batman” which chronicles his youthful passion for his favourite comic book character from the early years to today. 15 VANCITY THEATRE // 1181 SEYMOUR STREET Depth Perception: Short Stories in 3D “Foxed!” Courtesy of James Stewart © 2013 · Geneva Film Co. All Rights Reserved. Thursday, February 6th — 7:15 PM Admission: $10 (+GST) 120min // S3D // select films in 4K Depth Perception: Short Stories in 3D’ features award winning international films from Singapore, Poland, Germany, France, USA and Canada. From a film made for a motion cinema ride, to films created for viewing in museums, another crafted for multi-projection installation, and yet others created for traditional cinema, this selection of films represents a variety of creative stereoscopy & storytelling. This program contains a selection of live action, computer generated and animated shorts curated to generate inspiration and creativity in those that view them. “A Lapse of Time” 2013 // France // Dir. Céline Tricart // 15 min // S3D “The End of Pinky” 2013 // Canada // Dir. Claire Blanchet // 8 min // S3D “Subconscious Password” 2013 // Canada // Dir. Chris Landreth // 11 min // S3D “Globosome” 2013 // Germany // Dir. Sascha Geddert // 5:30 min // S3D “Foxed!” 2013 // Canada // Dir. James Stewart // 4 min // S3D “Breaking the Fall / Niepewne Orbity” 2013 // Poland // Dir. Lukasz Baka // 9 min // S3D “Luigi’s Pizzaride” 2011 // Germany // Dir. Florian Werzinski // 2:30 min // S3D “Souviens-moi” / “Forget Me Not” 2013 // France // Dir. Joséphine Derobe // 15 min // S3D “Elysian Fields” 2013 // Singapore // Dir.: Ina Conradi Chavez // 11 min // S3D “Atmosphere 3D” 2013 // Japan, USA // Dir. Ikuo Nakamura // 5 min // S3D // 4K Canadian premiere. “City of Ruins” 2010 // Poland // Dir. Damien Nenow // 5 min // S3D “The Battle of Grunwald” 2012 // Poland // Dir. Platige Image // 3:30 min // S3D “Daily Battles” 2012 // Canada // Dir. James Stewart // 7 min // S3D “Impromptu” 2013 // Canada // Dir. Bruce Alcock // 10 min // S3D 17 “Pacific Rim” © 2013 · Warner Bros. Entertainment Inc. and Legendary Pictures Funding, LLC. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Pacific Rim Friday, February 7th — 7:15 PM Admission: $5 (+GST) 2013 // USA // Dir. Guillermo del Toro // 131 min // S3D // PG In a future where humanity is at war with monstrous sea creatures from another realm known as Kaiju, the scientific minds of the world have created giant robots known as Jaegers to fight off the invasion. Controlled simultaneously by two pilots whose minds are locked in a neural bridge, the last bastion of Jaegers are gearing up for final battle to save the human race from extinction. With years of passion for monster movies and Japanese meka under his belt, writer/director Guillermo del Toro’s “Pacific Rim” is a monumental mix of spectacle and heart. Cheer inducing battle sequences are mixed with a story of friendship making, “Pacific Rim” the kind of great blockbuster that will be continue to wow viewers for years to come. 19 VANCITY THEATRE // 1181 SEYMOUR STREET 25th Anniversary Closing Party Jurassic Park 3D Saturday, February 8th — 9 PM Admission: $15 (+GST) // Included with Conference Pass Sorry, no minors. “Jurassic Park” © 1993 · Universal Pictures. All Rights Reserved. Saturday, February 8th — 7 PM Admission: $10 (+GST) 1993 // USA // Dir. Steven Spielberg // 127 min // S3D // 14A Money can buy dreams and mogul John Hammond (Richard Attenborough) has brought his to life with a theme park located on a remote island but he may have gone too far with Jurassic Park which Hammond has envisioned as an adventure park complete with dinosaur clones. Palaeontologist Dr. Alan Grant (Sam Neil) and his assistant, Dr. Ellie Sattler, are invited to the park to ensure that it safe for the public but during their preview tour, the park suffers a power breakdown that leads to the exhibits breaking out of their containment areas. Farewell! Join us as we say goodbye to another successful year of SPARK [FWD]. With the conference nearing its end for 2014, spend some time unwinding from the days of presentations, networking and meetings with drinks in the comfortable Citytv Atrium Lounge of the Vancouver International Film Centre. Winner of three Academy Awards, Steven Spielberg’s “Jurassic Park” pushed visual effects into a new era. In time for its 20th anniversary, Universal Pictures remastered the ground breaking epic into state-of-the-art 3D, introducing an entire new generation of moviegoers to a film which is as awe inspiring and terrifying today as it was two decades ago. 21 “20,000 Leagues Under the Sea” © 1954 · Disney Enterprises. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET 75th Anniversary 60th Anniversary The Wizard of Oz 3D 20,000 Leagues Under the Sea Sunday, February 9th — 3 PM Admission: $5 (+GST) 1939 // USA // Dir. Victor Fleming // 102 min // S3D // G Sunday, February 9 — 5 PM Admission: $10 (+GST) 1954 // USA // Dir. Richard Fleischer // 127 min // DCP // G Introduction by Michael van den Bos In the timeless adaptation of L. Frank Baum’s series, Dorothy (Judy Garland) and her dog Toto are caught in the path of a tornado that sweeps them into the magical land of Oz. There, Dorothy makes a number of new friends who accompany her on an adventure to the Emerald City where she is to meet The Wizard of Oz who, she hopes, can return her home to Kansas. For nearly 75 years Victor Fleming’s fantastical musical adventure has been delighting children and adults alike. There is magic as the black and white of Kansas gives way to the lush colour or Oz, and Dorothy’s adventure, full of excitement and occasional terror (once seen there is no way to forget the flying monkeys), continues to enchant audiences. An adaptation of Jules Verne’s classic novel, Richard Fleischer’s “20,000 Leagues Under the Sea” stars Kirk Douglas as Ned Land, a professional whaler who joins an expedition to disprove the existence of a vicious narwhal credited with sinking numerous ships. What they find instead is an advance submarine, the Nautilus, commanded by Captain Nemo (James Mason). Walt Disney’s “20,000 Leagues Under the Sea” features a lot of first for Disney: it was the first science fiction film produced by the company, it was the only science fiction film personally produced by Mr. Disney and it is often credited as an early example of steampunk. The Oscar-winning film also features breathtaking underwater scenes and spectacular monster effects that still impress in the wake of modern technology. 23 VANCITY THEATRE // 1181 SEYMOUR STREET 60th Anniversary 60th Anniversary Creature from the Black Lagoon House of Wax Sunday, February 9th — 7:30 PM // Admission: $10 (+GST) 1954 // USA // Dir. Jack Arnold // 79 min // S3D // PG Introduction by Stan Hyde Sunday, February 9th — 9 PM // Admission: $10 (+GST) 1953 // USA // Dir. André De Toth // 88 min // DCP // 18A Introduction by Stan Hyde While on a geology expedition to the Amazon, a research team encounters a living prehistoric creature. Part reptile and part human, Gill-Man doesn’t take well to the researcher’s attempts to capture him. Dr. Maia’s team eventually succeeds but Gill-Man breaks free, later returning to the science ship to claim his prize: Kay Lawrence, a beautiful young woman who is accompanying the expedition. Professor Henry Jarrod (Vincent Price) and his partner Matthew Burke (Roy Roberts), run a moderately successful wax museum but when Burke asks Jarrod to produce larger, more sensational exhibits in an effort to raise profits, Jarrod refuses. Angry and looking to collect the insurance money, Burke sets fire to the museum, killing Jarrod in the process. Or so he thinks. One of Universal’s Classic Monsters, “Creature from the Black Lagoon” has become a pop culture mainstay, influencing everything from music to comics. The film has not always seen as intended; originally filmed in 3D, it was largely screened in 2D and later, in re-release and on home video, in inferior anaglyph 3D. Don’t miss the opportunity to see it in newly remastered 3D! 24 A classic 1950’s horror, “House of Wax” is proof that not all remakes are created equal. Removing the comic relief from “Mystery of the Wax Museum,” director André de Toth created not only a masterpiece of the 3D era but a horror film that still holds up today. Warner Brothers completed a 4K scan of all three strips of the Technicolor elements for the movie’s 60th anniversary, making this the best transfer ever seen on the big screen! VANCITY THEATRE // 1181 SEYMOUR STREET Gatsby, S3D and Creative Solutions for Making Films “The Great Gatsby” © 2013 · Warner Bros. All Rights Reserved. Thursday, February 6th — 9 AM Admission: $20 (+GST) A behind-the-scenes look at how VFX Supervisors Jon Cowley and Chris Godfrey supported the story and VFX of “The Great Gatsby,” and what new techniques are coming soon to a theatre near you. Chris Godfrey speaks about cutting edge work in extended dynamic range in studio shoots, varispeed filming, miniatures and how to reduce expenses on location. Jon Cowley will discuss how Prime Focus blended their traditional VFX workflow with the principles of stereo conversion, with the challenges and solutions to achieving this in a truly global operation. From fireworks to floating mansions, come see how “Gatsby” came together. Chris Godfrey Visual Effects Supervisor Visual effects supervisor, Chris Godfrey, describes “The Great Gatsby” (2013) as “by far the biggest and most complex” film he’s worked on. And he’s worked on many. From winning an AFI award for Best Visual Effects for “Australia” (2008) and a BAFTA nomination for Best Achievement in Special Visual Effects for “Moulin Rouge” (2001), to co-founding Animal Logic in 1991, Chris has been a passionate force in visual effects, working as an editor, compositor, designer and director. A film and commercial director as well, Chris directed the award winning “Lest We Forget,” (2010) and the Anchor Beer Campaign, shot in Korea, starring Rain (2013). As visual effects supervisor for Animal Logic, Chris supervised more than 1400 shots, on-set and in-studio for “The Great Gatsby.” 27 Jon Cowley Visual Effects Supervisor Prime Focus World Jon is an experienced VFX Supervisor who brings his considerable creativity and expertise to the Prime Focus World Vancouver team. He began his career as a photo-real 3D visual effects artist and CG Supervisor in the boutique VFX environment of Toronto, working on such films as “Jason X” (2001), “Panic Room” (2002) and “Stay” (2005) before branching out into visual effects supervision. As a VFX Supervisor, Jon has had the opportunity to work on a number of high-profile projects at studios around the globe. He was sequence supervision of over 160 CG alien shots for “District 9,” VFX Supervision of 325 shots for “The Twilight Saga: Eclipse” (2010) and working as digital effects supervisor on “TRON: Legacy” (2010). Jon brings to the team his considerable 2D and 3D expertise, on-set know-how, an ability to effectively and successfully manage client-vendor-artist relationships, and ultimately an eye for detail that is always geared towards the design and seamless integration of live-action and CG. 28 “The Young & Prodigious T.S. Spivet” © 2013 · Gaumont Film. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Stereoscopic 3D for Storytellers Demetri Portelli Thursday, February 6th — 11 AM Admission: $20 (+GST) Stereographer, Stereo Supervisor Demetri Portelli will discuss feature film 3D cinema from prep, to shoot, and into completion and exhibition. He will focus on how the current 3D tools and craftspeople in our business must serve the overall story and concept to keep 3D vital. He will also address some of the common misconceptions of making 3D films and discuss the hybrid model for overall success. Demetri will then share a sneak peak of the yet to be released Jean-Pierre Jeunet’s film “The Young & Prodigious T.S. Spivet” which was shot entirely in 3D in Canada. Stereographer and 3D Supervisor, Demetri Portelli won the Best Live Action Stereography Award for “Hugo” at the 3D Creative Arts Awards (2012). He launched into native 3D capture on the “Resident Evil” 3D films, then worked with Cameron Pace Group on live sporting events for ESPN 3D and shot the stereo footage for the IOC at The Vancouver Winter Olympics. More recently Demetri supervised the 3D capture and stereo VFX for “47 Ronin,” Universal Pictures (2013), shooting with British cinematographer, John Matheison. Demetri is also very proud of the 3D work in “The Young & Prodigious T.S. Spivet” (2013). Also a cinematographer and camera technician, Demetri is passionate that with the current abilities of stereo cinematography and VFX, 3D will continue to elevate cinematic experiences for many years to come. 31 VANCITY THEATRE // 1181 SEYMOUR STREET Navigating a Sea of Green Michael Romey Thursday, February 6th — 1 PM Admission: $20 (+GST) Head of Pipeline, ZEUS Chief Technology Officer Zoic Studios Courtesy of Zoic Studios © 2013. All Rights Reserved. A deep exploration of ZOIC’s Virtual Production pipeline called ZEUS. See firsthand how ZOIC manages every aspect of pre-production, production and post-production to deliver unthinkable deliverable requirements. Topic will cover a broad spectrum of application use cases from Unity, Maya, Hiero and Vray and how they are all intertwined into a global pipeline. Michael Romey joined Zoic Studios in 2007 as Head of Pipeline. Over the past 6 years Michael’s expertise and interaction with Zoic’s pipeline grew to encompass ZEUS (Zoic Environmental Unification System), a proprietary process that he created and developed. ZEUS allows the pipeline to create upwards of 500+ shots per episode for hit shows such as “Once Upon a Time.” Romey has been a featured speaker at various conferences and industry events for HPA, IBC, NAB, SIGGRAPH and VES. He has published articles in Post Magazine, Millimeter and countless online outlets and blogs. 33 “The Secret Life of Walter Mitty” © 2013 · Twentieth Century Fox. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Breaking Grounds in Walter Mitty Alex Ouzande Thursday, February 6th — 3 PM Admission: $20 (+GST) FX Technical Director // MPC Alex Ouzande and Desiree Ryden, two FX technical directors from Moving Picture Company, talk about their work on the city-boarding sequence in “The Secret Life of Walter Mitty.” Ben Stiller’s character, Walter, chases his nemesis (Adam Scott) through the city, and along the way they create boards and skis from the street itself. The FX work required — destruction, debris and dust that follow surfing on a concrete street — was created mainly through Flowline and MPC’s destruction simulation suite Kali. Alex joined MPC about 2.5 years ago as an FX TD, during this time he has worked on projects including “Man of Steel,” “Seventh Son” and “Jack the Giant Slayer.” His main speciality is creating all kinds of complex destruction simulations by using a variety of tools and techniques dictated by the type of work required. Before joining MPC, Alex worked 3 years as a CG Generalist working his way up from Jr. artist to CG team Lead. He always welcomes a new challenge and loves to blow stuff up. Desiree Ryden FX Technical Director // MPC Desirée’s love of movies drew her into a career in VFX. She’s been at MPC since 2011 as FX Technical Director and worked on several projects including “Wrath of the Titans,” “Prometheus” and “Man of Steel.” Desirée is passionate about the FX discipline and continues to learn with each new project. 35 Defining Space: Exploring Gravity Thursday, February 6th — 5 PM // Admission: $20 (+GST) “Immersive film-making at its finest” and “a must see in 3D”! Find out how the film endured four years in the making to become one of the cinematic highlights of the 21st century. The global success of Alfonso Cuaróns “Gravity” has thrust stereo 3D back into the limelight and proves that with the right content and right approach, it clearly enhances the storytelling experience. London-based Angus Cameron and Richard Baker discuss the approach and challenges of the project, and why “Gravity” has become one of the most successful 3D films ever made. “Gravity” Courtesy of Warner Bros. Pictures. © 2013 · Warner Bros. Entertainment Inc. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Angus Cameron Richard Baker Stereographer, Stereo Supervisor // Vision3 Senior Stereographer // Prime Focus World Co-Founder of Vision3, Angus Cameron has been in VFX for 20 years, working on more than 60 feature, broadcast and commercial projects in the UK, Australia, New Zealand and Canada. Angus has worked on films both shot in stereo and converted to stereo, including “King Kong,” “John Carter” and “WWZ.” Working closely with a variety of DI and VFX companies, Angus has ensured the seamless integration of CGI into stereo captured images, recently highlighted by the documentaries “Natural History Museum Alive” (Sky), “Inside the Mind of Leonardo” (History Channel) and “Flying Monsters 3D” (Sky). With Stereo Supervisor & Vision3 Co-Founder, Chris Parks, Angus provided additional stereography on “Gravity” and was post stereographer on “TT3D:Closer to the Edge” and BBC Olympic Idents. He’s currently co-supervising “Edge of Tomorrow” for Warner Brothers. Richard has had an impressive career. Compositor and Compositing Supervisor on “Charlie & the Chocolate Factory” (2005), the “Harry Potter” series, “Poseidon” (2006), and “Angels & Demons” (2009), he was nominated for Outstanding Compositing in a Feature Motion Picture (VES) for his work supervising more than 200 shots in the Gryphon attack sequence for “The Chronicles of Narnia: Prince Caspian” (2008). Joining Prime Focus World in 2010 to help build the View-D™ unit in London (PFW’s proprietary 2D-to-3D conversion process), Richard was key in the delivery of World War Z (2013), Gravity (2013), and Frankenweenie (2012), working closely with the directors and supervising the conversion processes. Richard has made outstanding contributions to stereo conversion advancement and has supervised the conversions of a number of features at PFW. His work there now regularly takes him around the world, overseeing the View-D™ teams in Los Angeles, Vancouver and Mumbai. 37 VANCITY THEATRE // 1181 SEYMOUR STREET The Making of Gravity: What to Do When There’s No Up or Down “Shrek” © 2001 · DreamWorks Animation. All Rights Reserved. Friday, February 7th — 9 AM Admission: $20 (+GST) Moderated by Paul Debevec Tim Webber first heard about Gravity in 2010 when he was approached by long-term collaborator Alfonso Cuarén to help him realize a film that no one knew how to make. Amazed by Alfonso’s vision for the film, but unaware to what extent he and Framestore would be needed, Tim signed up for the movie. A few years later, the film arrived, considerably more computer-generated than first expected and considerably more CG than live-action. Tim supervised the whole VFX process, from creating in-depth pre-vis to inventing ingenious techniques for filming the live-action elements. Tim will discuss the process from start to finish, with shot-breakdowns and behind-the-scenes material, revealing what it was like to contend with zero gravity and some terrifyingly long shots. Tim Webber Visual Effects Supervisor // Framestore Tim joined Framestore in 1988 and rapidly became the driving force behind the company’s push into digital film and television. He started supervising with Emmy-winning VFX on Gulliver’s Travels in 1996 and has since guided the company in new directions while supervising its most challenging projects. These include Alfonso Cuarón’s “Children of Men,” Christopher Nolan’s “The Dark Knight,” Spike Jonze’s highly original CG/practical creatures in “Where the Wild Things Are” and sequences in James Cameron’s incredible “Avatar.” He was VFX Supervisor on Alfonso Cuarón’s space thriller, Gravity. The unusual storytelling techniques and contemporary space location led Tim to develop a number of ground-breaking techniques to deliver stunning, photo-realistic visuals for the film, three quarters of which is computer generated. In an industry first, Cuarón fought for Tim to be given a credit directly after the Cinematographer to reflect his input on the film. 39 Modern Wizardry in the Land of Oz Friday, February 7th — 11 AM Admission: $20 (+GST) This is “The Wizard of Oz” as you have never seen it before. Join Chris Del Conte and Justin Jones from Prime Focus World as they discuss the process of creating 3D on the digitally restored images from the original camera negatives. How do you design the 3D depth and look for each scene? How do you keep it natural, enjoyable and unobtrusive while still enjoying the original creative decisions from 1939? Learn how the final modern polish was put on a timeless classic. 40 “The Wizard of Oz” Courtesy of Prime Focus World. © 1939 · Warner Bros. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Justin Jones Chris del Conte Stereoscopic Supervisor // Prime Focus World Vice-President, Business Development Prime Focus World Justin joined Prime Focus World’s VFX team in 2008. After “Avatar” (2009), he developed the View-D™ stereoscopic conversion pipeline and was an early contributor to the design and creation of the View-D™ process for broadcast and short-form media 3D. As Stereoscopic Supervisor, Justin oversees the creative aspects of 3D projects. Early in a project’s cycle he collaborates with clients to develop a creative strategy for a show’s structure and workflow. Working closely with producers on shot analysis, schedule consultation, departmental organization, and pipeline development, Justin also manages a show’s progress across a network of teams spanning North America, India, and the UK. He has worked with clients such as Dreamworks Animation, Paramount Pictures, Relativity Media, and Warner Bros. Most recently, Justin was the key Prime Focus World Stereo Supervisor for the Lucasfilm Star Wars conversions. At age 10, Chris saw “Star Wars” and it transformed his life. Since then, he’s had such a passion for VFX and 3D that he’s become a key player in the industry. As a Senior Producer at Prime Focus World, his work on the “Op’s Center” sequences of James Cameron’s Avatar (2009) was invaluable and he helped build the initial 3D conversion workflow pipeline. He produced the 3D conversions of “Clash of the Titans” (2010) and “Cats & Dogs: The Revenge of Kitty Galore” (2010). As PFW’s Managing Director (2012), he expanded PFW’s new 200+ seat facility in Vancouver and oversaw the 3D conversions of “Men in Black 3” (2012), “Star Wars: Episode II – Attack of the Clones,” “Star Wars: Episode III – “Revenge of the Sith” and “The Wizard of Oz” (1939). As VP of Business Development, Chris focuses on global strategic expansion of 3D conversion, vfx and animation services. 41 VANCITY THEATRE // 1181 SEYMOUR STREET 3D Storytelling at Disney Animation Robert Neuman Friday, February 7th — 1 PM Admission: $20 (+GST) Stereoscopic Supervisor // Walt Disney Animation Central to the 3D approach at Walt Disney Animation Studios is the drive to use stereoscopic depth as a creative medium to enrich storytelling. Join Robert Neuman, Chief Stereographer, as he explains how the studio treats the third dimension as an equal partner in the storytelling process. Robert Neuman, Stereoscopic Department Head at Walt Disney Animation Studios, is one of the industry’s leading experts in 3D filmmaking. He was the stereoscopic supervisor for Disney’s 2012 Oscar® nominated film, “Wreck-It Ralph,” and played an integral role in adding dimension and excitement to that film’s world of video games. Neuman pioneered the 3D process for re-releases of “Beauty and the Beast” and “The Lion King” — the latter winning the 3D Creative Arts Award for Best Stereoscopic Conversion. Neuman’s work on “Tangled” (2010), Disney’s 50th fulllength animated feature, won a 3D Creative Arts Award for Best 3D Scene of the Year. His achievements on Disney’s stereoscopic pipeline were honoured with a Lumiere Award for 3D Technology. A true innovator, Neuman’s 3D work has generated a dozen patent applications and he has received twelve Disney Inventor Awards for innovations in stereoscopic filmmaking. 43 VANCITY THEATRE // 1181 SEYMOUR STREET Weta Digital’s Visual Effects for Iron Man 3 Guy Williams Friday, February 7th — 3 PM Admission: $20 (+GST) Visual Effects Supervisor // Weta Digital “Iron Man 3” © 2013 · Marvel. All Rights Reserved. Visual Effects Supervisor, Guy Williams, breaks down the climactic third-act in “Iron Man 3,” and demonstrates how visual effects intensify a great story. The fiery battle sequence is set in a Florida seaport where 32 Iron Man suits battle an extremis mercenary army. Guy highlights the technical execution of the fully digital environment and its destruction as the two sides clash in a tightly choreographed battle sequence. He reveals how a full CG “Lava God” version of Killian and the “extremis” character effect was realized, and how Weta executed the transformation and destruction of the different Iron Man suits. Guy Williams has twenty years experience in the visual effects industry, with a specialty in photo-real effects. Born in Jackson, Mississippi, Guy came to New Zealand in 1999 to work on “The Lord of the Rings” trilogy. Since starting at Weta Digital, Guy has worked on “The Lord of the Rings” trilogy, “I, Robot,” “King Kong,” and “X-Men: The Last Stand.” In his role as Visual Effect Supervisor, Guy has worked across the whole VFX pipeline, from pre-production to shot completion. Guy’s Visual Effects Supervisor credits include “Eragon,” “The Chronicles of Narnia: Prince Caspian,” “Avatar,” “A-Team,” “X-Men: First Class” and “The Avengers.” He recently completed work as a Visual Effects Supervisor on “Iron Man 3,” and “The Hunger Games: Catching Fire,” and he is currently working on an unannounced project. 45 VANCITY THEATRE // 1181 SEYMOUR STREET High Frame Rate (HFR) & the Future of Content John Knoll Tony Pratt Paul Salvini Friday, February 7th — 5 PM Admission: $20 (+GST) Chief Creative Officer, Senior Visual Effects Supervisor Industrial Light & Magic Workflow Manager Park Road Post Production Chief Technology Officer Christie Digital An open discussion among industry experts who are advancing technologies to achieve greater creative expression. What are the post-production challenges? What are the future exhibition technologies that will allow us enjoy next-generation content? Jump in and help us enhance the future! 46 VANCITY THEATRE // 1181 SEYMOUR STREET John Knoll is the Chief Creative Officer and Senior Visual Effects Supervisor at Industrial Light & Magic (ILM). John joined the company as a technical assistant in 1986, and was soon promoted to motion control camera operator. After three years of operating, Knoll was called upon to work on the ground breaking digital effects for “The Abyss.” Since that time, he has helmed the visual effects on more than twenty feature films and numerous commercials and has been honoured with both an Oscar and a British Academy Award in addition to multiple nominations. His film background coupled with an advanced understanding of digital technologies has made Knoll a much sought-after supervisor. John initially took up computer graphics as a hobby. Teaming up with his brother who was working on his Doctoral Thesis in computer vision at the University of Michigan, the Knoll brothers created Photoshop in 1987. An integral part of the lead team developing a state-of-the-art workflow for Peter Jackson’s Hobbit-based trilogy, “An Unexpected Journey” (2012), “The Desolation of Smaug” (2013), and “There and Back Again” (2014), Tony plays a pivotal role in developing Park Road’s Digital Cinema, VFX and 3D workflows. With a background in film, broadcast and interactive media technologies, Tony was the Digital Intermediate Supervisor on the first big-budget Red feature, Alex Proyas’s “Knowing.” He has worked on numerous projects in New Zealand and internationally, and was recently in Bougainville, Papua New Guinea, setting-up the remote location workflow for Andrew Adamson’s, “Mister Pip.” As CTO of Christie Digital Systems (creators of digital projection and display technologies), Paul Salvini leads his team in shaping the direction of Christie® systems and software, exploring new concepts and advanced technologies. Before joining Christie in 2011, Salvini was the CTO at Side Effects Software, where he led award-winning engineering teams and software developers in creating advanced visualization, simulation and display technologies. He has worked in 3D animation for Hollywood film studios and has converted complex data sets into visualization solutions for defence and academia. Prior to his work at Side Effects, Salvini was in engineering and management for real-time and safety-critical software systems. Salvini is president of the University of Waterloo Alumni Council and is an Adjunct Professor of Engineering and KMDI Senior Research Fellow at the University of Toronto. He was named to Caldwell Partners’ “Canada’s Top 40 Under 40” list of outstanding leaders. 47 VANCITY THEATRE // 1181 SEYMOUR STREET Stereo 3D Roundtable Saturday, February 8th — 9 AM Admission: $20 (+GST) With stereoscopic 3D films having existed since sometime around 1915, it is a storytelling medium almost as old as photography itself. From the resurgence in the 50’s of S3D thrillers, to the use of IMAX 3D in the 90s, to the era of S3D popularity now, we have entered a new stage of S3D filmmaking where digital cameras and projectors have allowed us to create our most complex stories into reality. Join Stereographer/Cinematographer Matthew Blute, Disney head of Stereoscopic 3D Robert Neuman, Gener8’s stereoscopic supervisor Ben Breckenridge and moderator Dennis Hoffman as they explore the evolution and methods of stereoscopic 3D using the past, present and upcoming feature films as case studies. Matthew Blute Cinematographer, Stereographer LA-based, Matthew Blute, was the Stereographic Supervisor on “Stalingrad,” the 2013 Russian war drama epic, directed by Fedor Bondarchuk — the first Russian movie completely produced with IMAX 3D technology. Most recently DP on a 4-camera, 3D promotion for Best Buy, an episode of PBS’s “Future States” and 48 a 3D music video for Korean rock star, Kim Jang Hoon, Matthew’s career has spanned dramatic features, documentary features, television, music videos, commercials, and stereographic 3D. Since learning 3D cinematography from Peter Anderson, ASC, in 2002, Matthew has worked on hundreds of 3D projects for Fox, NFL Films, Sony, Toyota, Turner and Warner Brothers. A native of Vermont, Matthew earned an MFA in Cinematography from the American Film Institute in 2003. Ben Breckenridge Stereoscopic Supervisor // Gener8 Media Corp. Ben, an original member of Gener8, has been a stereographer and stereographic supervisor since the company’s inception. From pre-production through to project completion, Ben works with film directors to set the creative vision for stereo films on both conversion and native 3D productions. Ben has spent ten years working on 3D productions, developing conversion software and pipelines for both Gener8 and Conversion Works. He has numerous credits on top tier films, such as The Amazing Spider-Man, Prometheus, Harry Potter and the Deathly Hallows, among many others. Ben has a degree in Media Arts and Digital Technologies from The Alberta College of Art & Design. VANCITY THEATRE // 1181 SEYMOUR STREET From Avatar to Gravity: Lighting Photoreal Digital Actors Saturday, February 8th — 11 AM Admission: $20 (+GST) Today’s movie visual effects show increasingly complex integration between virtual and real elements: real actors in digital environments, and digital actors in real ones. A key to making this work is to achieve consistent lighting between real and virtual elements. This talk describes how the Light Stage scanning systems and HDRI lighting techniques developed at the USC Institute for Creative Technologies have helped create digital actors and illuminate real ones in a range of prominent visual effects films. For in-depth examples, the talk describes how high-resolution face scanning, advanced character rigging, and performance-driven facial animation were combined to create “Digital Emily,” a collaboration with Image Metrics (now Faceware) yielding one of the first photoreal digital actors, and 2013’s “Digital Ira,” a collaboration with Activision Inc., yielding the most realistic real-time digital actor to date. The talk includes recent results in HDRI lighting, skin microgeometry measurement, 3D object scanning, and advances in autostereoscopic displays for 3D teleconferencing, holographic characters, and cultural preservation. Paul Debevec Computer Graphics Researcher // USC ITC Paul Debevec is a Research Professor at the University of Southern California and the Chief Visual Officer of USC’s Institute for Creative Technologies. His work has focused on image-based modeling and rendering techniques beginning with his 1996 Ph.D. thesis at UC Berkeley, with specializations in high dynamic range imaging, reflectance measurement, facial animation, and image-based lighting. He serves as the Vice President of ACM SIGGRAPH and received a Scientific and Engineering Academy Award® in 2010 for his work on the Light Stage facial capture systems, used in movies including “Spider-Man 2,” “Superman Returns,” “The Curious Case of Benjamin Button,” “Avatar,” “The Social Network,” “TRON: Legacy,” “The Avengers,” and “Gravity.” 51 “Pacific Rim” © 2013 · Warner Bros. Entertainment Inc. and Legendary Pictures Funding, LLC. All Rights Reserved. VANCITY THEATRE // 1181 SEYMOUR STREET Cancel the Apocalypse: The VFX of Pacific Rim John Knoll Saturday, February 8th — 1 PM Admission: $20 (+GST) Chief Creative Officer Senior Visual Effects Supervisor Industrial Light & Magic From aliens that threaten Earth’s very existence to massive human-piloted robots, this presentation examines the wide-ranging scope of Industrial Light & Magic’s effects work on Guillermo del Toro’s science-fiction epic “Pacific Rim.” John will reveal the creative and technical challenges his team resolved in asset development, character animation, lighting, digital environments, advanced fluid simulation work, and more. John Knoll is the Chief Creative Officer and Senior Visual Effects Supervisor at Industrial Light & Magic (ILM). John joined the company as a technical assistant in 1986, and was soon promoted to motion control camera operator. After three years of operating, Knoll was called upon to work on the ground breaking digital effects for “The Abyss.” Since that time, he has helmed the visual effects on more than twenty feature films and numerous commercials and has been honoured with both an Oscar and a British Academy Award in addition to multiple nominations. His film background coupled with an advanced understanding of digital technologies has made Knoll a much sought-after supervisor. John initially took up computer graphics as a hobby. Teaming up with his brother who was working on his Doctoral Thesis in computer vision at the University of Michigan, the Knoll brothers created Photoshop in 1987. 53 VANCITY THEATRE // 1181 SEYMOUR STREET Visual Effects Paradiso: A Few Millennia of Visual Effects Michael Fink Saturday, February 8th — 3 PM Admission: $20 (+GST) Attempting to disguise a checkered past, Michael earned degrees from California State University Northridge, San Francisco Art Institute, and California Institute of the Arts. Did anti-aliasing start with Da Vinci? Ray-tracing with Van Eyck? What links the work of Velasquez and Zemeckis? If Vermeer were alive today, would he be a matte artist at ILM? Who created the very first visual effects shot and how was it done? And was it really Edison or was it Massacio that created it? In Visual Effects Paradiso, we look at the broad canvas of Western art, photography, and film through the eyes of a visual effects filmmaker. From wall paintings in Herculaneum to modern visual effects scenes in contemporary film, we examine how artists have used technology to create new realities — and how the concerns of early artists are very much the same concerns shared by filmmakers today. Visual Effects Supervisor Starting with “China Syndrome” (1977), Michael worked on “Star Trek: The Motion Picture” and “Blade Runner” before becoming a Visual Effects Supervisor on “War Games” (1982). He has worked on more than 50 films, including “Buckaroo Banzai,” “War Games” (BAFTA Nomination), “Batman Returns” (Academy Award Nomination, BAFTA Nomination), “Braveheart,” “Mars Attacks!,” “X-Men,” “X-Men 2,” “Constantine,” “The Golden Compass” (Academy Award, BAFTA Award), “Tropic Thunder,” “Avatar,” “TRON: Legacy,” “Sucker Punch,” “Tree of Life,” and “Life of Pi.” A founding member of the Visual Effects Society and a member of the Executive Committee of the Visual Effects Branch of the Academy, Michael is also a Professor at the School of Cinematic Arts at the University of Southern California, and a supervisor and consultant on visual effects and 3D projects. 55 VANCITY THEATRE // 1181 SEYMOUR STREET Jurassic Park: 20th Anniversary and the Dawn of Digital! “Jurassic Park” © 1993 · Universal Pictures. All Rights Reserved. Saturday, February 8th — 5 PM Admission: $20 (+GST) Ironic that an extinct creature would launch a digital era, right? But that’s exactly what happened! Come meet mavericks Steve ‘Spaz’ Williams, Stefen Fangmeier, and Mark Dippe and hear how they so impressed Steven Spielberg after clandestinely getting an animated dinosaur test viewed, that they got the nod to create Jurassic Park’s CG dinosaurs when all claimed CG creatures weren’t possible! The CG dinosaurs of Jurassic Park started it all! Without the ‘prefab’ software tools we have today, these artists devised their own tools and animated digital creatures that still stand strong! See work-in-progress clips and hear hilarious tales of life in The Pit at ILM. Steve Williams Director, Visual Effects Supervisor Multiple award-winning commercial director and educator with more than 300 commercials to his credit, Steve ‘Spaz’ Williams is a legend in visual effects. A graduate of Sheridan College, Toronto, Spaz’s ingenious ability to apply computing technology to his animation passion soon landed him in The Pit at Industrial Light & Magic. Chief Animator and Modeler on “The Abyss,” “Terminator 2,” “Hunt for Red October” and “Jurassic Park;” VFX Sup, Second Unit Director and Executive Producer on “Spawn,” Spaz was nominated for an Academy Award for “The Mask.” But it was “Jurassic Park” that launched the digital era and Spaz’s legacy. When told CG dinosaurs weren’t possible, Spaz and Mark Dippe proved everyone wrong with a wireframe animation test that caught the eyes of Universal executives and changed the course of filmmaking, with CG becoming the hot new thing! 57 VANCITY THEATRE // 1181 SEYMOUR STREET Mark Dippe Stefen Fangmeier Director, Visual Effects Supervisor Director, Visual Effects Supervisor Director of “Spawn” and VFX Supervisor on multiple motion pictures and television films, including “Paranormal Activity,” “The Flintstones,” “Jurassic Park,” “Terminator 3,” “The Hunt for Red October” and “The Abyss,” Mark Dippe is also the founder of The Animation Picture Company, based in Los Angeles. Mark’s brilliant mathematical skills were integral to solving the complex theoretical and calculational challenges in creating the CG tools, for the first time in CG history, that made the “Jurassic Park” dinosaurs such a remarkable success — remember, there were no “Maya” character animation tools at that time, everything was originally created with ingenuity and determination! 58 Director of “Eragon” and Oscar® nominated VFX Supervisor for “Twister,” “The Perfect Storm,” and “Master & Commander,” Stefen Fangmeier has dozens of motion picture and television series to his credit, including “The Bourne Identity,” “Game of Thrones,” “Lemony Snicket’s A Series of Unfortunate Events,” “Terminator 2” and “Jurassic Park.” A BAFTA award winner for best visual effects in “Twister,” “Saving Private Ryan” and “The Perfect Storm,” Stefen has had a remarkable career. It was Stefen’s groundbreaking shader development combined with Spaz’s outstanding creature animation that made the “Jurassic Park” CG dinosaurs an iconic accomplishment even by today’s standards, 20 years later. CITYTV ATRIUM LOUNGE // 1181 SEYMOUR STREET Job Fair Participating Studios: February 7th & 8th — 9 AM to 5 PM Admission: FREE • 3pod The SPARK [FWD] 2014 Job Fair is FREE to attend and gives CG pros and students a top-rate opportunity to connect with international 5-star film and television studios staffing up for projects. This job fair is your opportunity to get past the front door and meet the decision makers on globally acclaimed productions seen by millions of people around the world. We give you one-on-one time with studios. You’re not just handing off a resume and a reel. This is about relationships, building strong ones for today and down the road. • CoSA VFX (Saturday only) • Digital Domain • Framestore • Gener8 Media Corp. • Image Engine • Industrial Light & Magic • Moving Picture Company • Nerd Corps Entertainment • Prime Focus World • Scanline VFX • Zoic Studios 61 Credits Your Volunteers Co-Chairs: Maria Lantin & Dennis Hoffman Advait Kamble + Alonso Benavente Fortes + Andrea Stadler + Angela Han Carlos Walraven + Carlos Oceguera + Chanarat Temaismithi + Daniel Pardo Federico Sella Frances Padua + Gabriela Oliveira + Hector Arriaga + Homero López Janelle Bidne + Jessica Lo + Jordan Wong + José Aguilar Herrera + Joseph Briones Li Katia Truong + Kate Grubb + Kris Ruff-Frederickson + Kushal Goenka + Linh Pham Malvin Tjokro + Maria Belen de Rama + Maxx Taga + Maria Dushyna + Miguel Ortiz Momcilo Stojkovic + Natty Boonmasiri + Nazanin Taherdin + Rosaline Oh + Roman Bajevs Sean Arden + Sean Saurav Kalra + Scott Kitson + Shanelle Padilla + Shibu Mathew Stephen Mears + Thomas Pecheur + Paul Deeb + Vance Dehne + Madeline Hendricks Reem ElShaer Production: Denise Quesnel, Alan Goldman, Jason Karman Finance: Leanne Rooney Sponsorship: Ghislaine Crawford Media Relations: Helen Yagi & Robin Perrin Volunteer Coordinators: Brian Iankovs, Janelle Bidney & Keith Blackmore 62 A Huge Thank-You... To all of our sponsors, all the participating individuals, studios, distributors and attendees, this would not be achievable without you! Organized by a rk .c fx o@ a sp a a sp rk .c fx ll he