Jake and the Never Land Pirates Shipwreck Beach Treasure Hunt

Transcription

Jake and the Never Land Pirates Shipwreck Beach Treasure Hunt
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Ages 3 and Up • 2 to 4 Players
CONTENTS: 5 Treasures, 5 Treasure Bases, 12 Doubloons,
1 Treasure Map Storage Bag, 1 Foam Sword, 1 Spyglass
Decoder, 1 Sand Timer
Object
The player with the most
Doubloons at the end of
the game wins!
Rules
Set Up
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Insert the Treasures
into the Treasure Bases.
Treasures stand up in Bases.
HOME
BASE
Choose a location to be the “home base” for the treasure hunt.
One side of the Storage Bag has a Treasure Map game board on it.
Put the Treasure Map where all players can reach it.
Mix up the Doubloons face-down and place one
in each square on the Treasure Map.
All players together take the five Treasures
and put them around the house (for example,
the bedrooms, kitchen, and living room). Keep
the Treasures on the same floor of the house.
Make sure everyone knows where the Treasures
are and try to remember their locations!
Go back to the home base. Have the
Spyglass, Sword, and Sand Timer handy.
The youngest player goes first!
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On your turn
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Flip over two Doubloons and try to make a match!
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If you flip over a Secret Doubloon, YOU look through the Spyglass to
see what treasure is pictured. If you match a Secret Doubloon to a Treasure
Doubloon (for example, both show a trophy), show the other players and
get ready to run! See the Hunting Treasures section below.
Captain Hook & Mr. Smee Doubloons
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Up!
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If you flip over the Captain Hook or
Mr. Smee Doubloon, take that Doubloon and keep it in your scoring pile. Mix up all the
remaining Doubloons, and place them face down in the squares on the Treasure Map.
Then take another turn.
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Mix
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look like this:
sney
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SECRET
Doubloons
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Treasure Doubloons look like this:
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If you flip over two Doubloons that don’t match, flip them back over. You don’t need to
show the Secret Doubloon to the other players. Your turn is over and it’s the next player’s turn.
Hunting Treasures
If you match a Secret Doubloon
to a Treasure Doubloon:
• Grab the Sword, flip over the Sand Timer, and run to get the Treasure that matches
the Doubloons you flipped.
• When you reach the Treasure, you must pick it up and carry it back to the Treasure
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Map using only the Sword!
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• If you make it back before time runs out, you score. Take the matching Doubloons
and keep them in your scoring pile. Your turn is over and it’s the next player’s turn.
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This is a match!
• If time runs out before you get back, you must return the Treasure to where you found it.
Flip the two Doubloons back face down. Your turn is over and it’s the next player’s turn.
Winning the game
When all the Treasures have been brought back to the Treasure Map, the game is over.
Count the number of Doubloons each player has. The player with the most Doubloons wins!
©Disney
Visit DisneyJunior.com
www.wonderforge.com
Rules: © 2013 Wonder Forge Inc.
This is a physical activity game.
Use caution during play.
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