Product Description
Transcription
Product Description
Product Description In Skylanders Spyro’s Adventure™, you can Bring Your Toys to Life™ in a boldly innovative adventure game where players collect real-world interaction figures and teleport them directly into the game using a mystical Portal of Power. Propelled by a story-driven adventure, penned by Academy Award-nominated Toy Story feature film writers, Joel Cohen and Alec Sokolow, players take on the role of a powerful Portal Master who can control over 30 different characters, including the beloved fire-breathing dragon Spyro. Players will embark on a fantastical journey into an amazing world, where they will explore mysterious, mythical lands, battle menacing outlandish creatures, collect gold and treasures, and solve interesting puzzles while on a quest to save their world from Kaos, an evil Portal Master. Skylanders Spyro’s Adventure changes the way we look at toys and videogames, as well as how we interact with them by introducing action figures that become interaction figures and remember all of their dynamic experiences created in the game. For the first time ever, players can personally customize and power-up their toys, as well as bring them to life on a friend’s Portal of Power for co-op play and player-versus-player arena battles. Additionally, with the freedom to change characters whenever they like, Skylanders Spyro’s Adventure allows kids to utilize different interaction figures and strategies each time they play. Publisher: • Activision Publishing, Inc. Developer: • Toys For Bob (Wii) • XPEC (Xbox 360, PS3, PC) • Vicarious Visions (3DS) Release Date: • October 16, 2011 Platforms: • Nintendo Wii™ • Nintendo 3DS™ • Xbox 360™ video game and entertainment system from Microsoft • PLAYSTATION®3 computer entertainment system • Windows® PC ESRB Rating: • E10+ Key Features •Interaction Figures – Skylanders Spyro’s Adventure offers over 30 characters to bring out the kid in everyone. It’s all about choice, and each interaction figure has their own unique and expressive personality, powers and abilities which provide distinct advantages and skill sets for various levels, obstacles and enemies. oToy Cross-platform Playability – For the first time ever, Skylanders Spyro’s Adventure introduces “Cross-platform Playability.” In an entertainment breakthrough for the video game and toy industries, players will be able to collect a variety of interaction figures and bring them to life using the innovative Portal of Power across a variety of transmedia experiences, including consoles, handhelds, mobile devices and in the Web World. oToys with Brains – Action figures become interaction figures as each toy contains a “brain” that remembers the player’s shared experiences and leveled-up abilities (e.g. stats, ability and attack upgrades, and gold collected) created in the game directly within each toy. This allows players to personally customize and power-up their characters, as well as take their interaction figures on-the-go to bring them to life on a friend’s ‘Portal of Power’ for co-op play and player-versus-player arena battles. oCategories, Strategy & Collectability – Interaction figures are classified by element types (Earth, Air, Fire, Water, Life, Undead, Magic, and Tech) and each has their own heroic challenges that are unlocked as more characters are collected. Players can collect and then strategically select their favorite characters within the different element types to go up against certain enemies, obstacles, and puzzles as well as access new areas within the different levels of the game. •The Portal of Power – The mystical Portal of Power serves as a gateway between our world and the amazing game world, allowing you to ‘Bring Your Toys to Life’ by teleporting real-world toys directly into the game for players to control when placed upon the Portal of Power. •Exploration – As the tale unfolds, players will encounter a variety of vivid environments, each with its own unique look and feel, and each providing different challenges, puzzles, and the discovery of secret areas, rewards and mini-games. •Co-Operative Play – Players can join forces with friends and drop in and out of each level with as many different interaction figures as they like. Different strategies can come into play as players can select their favorite characters to tag-team against certain obstacles, hazards and/or enemies within the different levels of the game. •Player vs. Player – A classic battle mode provides a selection of different game modes and arena maps for players to face off against each other. Each unique arena map contains a variety of obstacles, hazards and power-ups. Players will want to make sure they build up their army of different characters and level them all up to battle their friends on equal ground. The Portal of Power To begin, please attach the portal via a USB input before the Xbox 360 is powered on. It is by using the portal that the Skylanders can enter or be taken out of gameplay. Please wait for the game to prompt the placement of a figure before placing a Skylander toy on the portal. Once placed, the character will come to life on screen and be playable in game. Please note that only two characters and one location piece or magic item can be placed on the portal at one time. The Skylanders During gameplay the user will be able to use the portal to switch Skylanders at any time. Each Skylander belongs to one of eight elemental classes: Magic, Water, Tech, Life, Undead, Earth, Air and Fire. In each level, players can enter new (optional) areas to explore through special Elemental Gates that only Skylanders of that element can unlock. Each area has gameplay, collectibles and other rewards. The elemental symbol appears at each gate, showing players which type of characters are needed to enter. As the user progresses with each Skylander, they will be able to level up stats and experience as well as purchase upgrades that are specific to that Skylander. This data is actually stored on the toy itself, allowing the leveled up toy to be brought to a friend’s house and played on their system. Cooperative play is also featured. At any time, a second player can join the game by hitting the A button, then placing a toy (or tag) on the portal when prompted. Player 2 can jump out at any time by simply removing their Skylander on/off the portal and then click the right stick. GAME Controls The Ruins • O verview: The Ruins acts as a central hub that the player visits between each level. It consists of a few playground type elements, and provides an in-game way for the game to deliver new adventures to the player. Players return to The Ruins at the completion of each level, and must then find the next step on their quest. • Elements of The Ruins: Please see below for a description of features of The Ruins: o Hugo: Users can speak to Hugo, who will provide helpful hints as to where to go next. oCali/Hero Challenges: After the user rescues Cali in the Perilous Pastures level, the user unlocks the ability to access Hero Challenges. While in The Ruins the user can attempt a challenge by talking to her. The challenges are short, timed, and usually difficult tasks, such as defeating a certain number of enemies before time expires. Each Skylander the player possesses adds a new “Hero Challenge” to the list and each Skylander can play all the Challenges. Each time a Skylander completes a challenge, it receives a small boost to its stats. oUpgrades/Persephone the Fairy: After completing the Sky Schooner Docks, Persephone the Fairy will enter The Ruins. The user can go to Persephone and trade in currency for upgrades for their characters. oPlayground Components: The user will be able to interact with characters/elements of The Ruins while they are there to add a playground element to the game. For example the user will be able to mess with the sheep that live in The Ruins. Levels Level 1: Shattered Islands 1)Click on Start a New Game, any Save Game slot, and Skyland Adventures to begin your adventure mode quest. 2)You will be brought into the level Shattered Island and prompted to put a Skylander on the portal. 3)Once a Skylander has been placed onto the portal, the Skylander’s magic moment will play, and they will be brought into the world of Skylands. 4) Progress forward across the wooden bridge. 5)Once the bridge is destroyed, destroy the barricade to your left with your attack and continue forward. 6) Walk up to the cannon and press “Y” to fire it at the barricade. 7)Once the barricade is destroyed, grab the key on the left and open the gate. To open a gate, approach a gate with a key, and move the right analog stick forward following the on screen prompt. 8) Go to the next cannon in the back right area, destroy the barricade and grab the key 9) Use the key to open the next gate 10) Continue down the path; pushing the turtle that is in your way forward. 11) Walk forward and push the next turtle to the left and turtle next to it to the right. 12)Continue forward onto the Jump Pads and use them to reach Flynn. Please note that the Skylanders cannot jump, but they can use jump pads that will propel them upward. 13)After the Skylander has landed, eliminate the 15 Chompies in the Chompie Pit and continue to progress forward. 14)At this point the user will run into two Elemental Gates; Water on the left and Tech on the right. Please note that Elemental Gates exist all throughout the game, and can only be accessed if the user’s Skylander’s element matches the Gates’ element. To explore the locked area, simply change your character, if needed, and walk up to the Gate. Please note that accessing these gates is not needed to progress through/complete the game. 15)After finishing or skipping the Elemental Gates, continue up the pathway and defeat the Chompies that are swarming a fenced in family. 16) Push the turtle that is in the main path to the left and continue up the ramp to reach the cannon. 17)Use the cannon (“Y” button) to expose the hidden key and then use the Jump Pad to jump across to the other side to collect the key. 18) Open the gate and complete the level. Level 2: The Ruins 1) Explore if desired. 2) Go to the left and talk to Flynn (“Y” Button to talk) Level 3: Perilous Pastures 1) Head forward into Sunflower Ridge. 2)Collect the key and use it to open the gate by pressing forward with the Right Stick. There is also a tech elemental gate that can be explored but is not necessary to complete the level. 3)Continue forward and push both turtles to fill the gap. Once the gap is filled, go up the ramp and walk across to collect the key. 4)Defeat the enemy and continue to progress past the gate towards the Chompies. Destroy the enemies starting with the Chompy Pod, and continue to the left toward the turtle. 5) Push the turtle forward to get into the blocked off area and then push it back to fill the gap. 6) Defeat the enemies that appear once the turtle is back in place. 7) Proceed up the stairs, and then walk onto the turtle by following the ramp and grab the key. 8) Fall off the turtle once the key is collected and open the gate. 9) Continue forward and destroy the wooden barriers by using your Skylander’s attack. 10) As you continue down the main path, push the turtle off the cliff and drop down. 11) Push the turtle to the right and then upward to fill in the gap, 12) Continue forward to the Loading Dock and destroy the two Chompy Pods, Chompies and elves. 13) Get into the turret (“Y” button) and fire ammunition at the four locks on the gate. 14) Once the locks are destroyed, move forward and rescue Cali. Level 4: The Ruins 1) Head toward the bramble which will be on the user’s lower right hand side. 2) Destroy the bramble. (Please note that all of the bramble must be destroyed in order to progress.) 3) Please note that The Far-Viewer can now be accessed. 4) Please note that the user can now access the Hero Challenges by talking to Cali. 5) Talk to Flynn and go to the Sky Schooner Docks Level 5: Sky Schooner Docks 1) Progress forward toward the orange pad and use it to teleport to the next section of the level. 2) Continue to move forward across the wooden bridge, then move to the right up the ramp. 3) Continue to go up the circular ramp and grab the key. 4)Open the gate and walk to the turret. Use the turret (“Y” button) to shoot down the zeppelins with the “A” button and continue down the main path. 5) Continue down the main path, across the wood bridge, and destroy all of the enemies. 6) Use the second turrent with the “Y” button to destroy more zeppelins and open the gate. 7)Move forward and defeat the enemies to progress to the next area. Please note that all enemies must be defeated in order to progress. 8) Move forward until Persephone the Fairy is found. 9) Destroy all of the enemies on the elf flag ship and continue forward to the turret. Jump in with the “Y” button. 10) Destroy the last airship and grab the golden propeller to complete the level. Level 6: The Ruins 1)The user now can upgrade their character(s) by trading currency with Persephone the Fairy. Move south of Flynn to find Persephone. You must talk to her to proceed to the next level. 2) Once finished with Persephone, talk to the Flynn to continue to the next level. Level 7: Stormy Stronghold 1) Progress forward to the right, then down the bridge and destroy the Chompy Pod. 2) Grab the key on the far left of the area where the Chompy Pod was and open the gate. 3)Continue to progress, avoiding the bounce pods, and destroy the enemies and the stone blockade with your attack. 4)Once the stone blockade is destroyed, go down the wooden bridge, and then move to your right, avoiding the spikes that shoot up from the ground. 5)Continue down the path and lower the Four Lighten Pylons. To lower a Lighting Pylon, destroy all of the enemies in the area, get close to the Pylon and spin the right analog stick in a circle to lower the Pylon. 6)Progress around the castle to lower all four Pylons. After the fourth Pylon is lowered, head to your left, down the ramp, toward the Air Castle. 7)Continue to progress to the right through the Inner Keep, defeating enemies. Please note that the barriers can be broken with the character’s attack, and not all the enemies need to be defeated for forward progression. 8) Once the top of the castle is reached, destroy all of the enemies and collect the element to complete the level. Level 8: The Ruins 1) Talk to Hugo and head down to the docks, moving south. 2) Go to the lock on the docks and enter the lock picking mini game by pressing the “Y” button. 3) Talk to Gurglefin at the docks and take the boat to Oil Island. Player vs. Player Skylanders: Spyro’s Adventure offers a very rich Player vs. Player experience, featuring a wide variety of levels and modes. Each level has its own secrets, adding additional benefits and obstacles to the user beyond their choice of Skylander. 1) From the main menu, select Battle Mode by highlighting it and pressing A. 2) Make sure two controllers are connected to the system. 3) Enter any of the 3 PVP modes: a.Arena Rumble: Choose any of the PVP levels and have a brawl with your challenger. Use the items, traps and jump pads to your advantage as you try to destroy your opponent. b.SkyGoals: In this mode, two users will have to use the same obstacles and advantages offered in the Battle Mode but this time will have to retrieve a football and either kick it at the goal post, by pushing “Y”, or run the ball into the goal post. A field goal is worth 3 points, and a touchdown is worth 7 points. Each user can attack the other, causing them to fumble, with the winner being determined by number of touchdowns. c.SkyGem Master: Like Champion Football, Power Master adds an additional level of strategy to the Arena Rumble mode. In this mode the user must be the first to collect the five coins while using the environment and items around them to get the advantage over their opponent. Players can attack each other to knock coins out of their opponent’s possession in order to gain coins for themselves. 4)Once you’ve selected your PVP mode, select your arena. Each arena is unique and has different obstacles. 5)After an arena has been selected, you can if you choose enter the options menu where various adjustments to each match can be made. Example options include: power-ups, restore health, arena hazards, food, and fair fight. Each option comes with an explanation to let you decide if you want it on or off. 6) After options have been accepted, navigate to the start icon to begin the match. 7)When prompted, place Player 1’s Skylander on the portal, and then press “A” to confirm the choice. Then Player 2’s Skylanders on the portal and press “A” to confirm. Note that both must be on the portal during PVP mode. 8)After both Skylanders have been confirmed, the match will begin after a brief battle introduction. a. NOTE: You can skip each arena introduction by pressing the “Y” button. For more information, visit the official website: www.skylandersgame.com