2014 Leader`s Guide Del Webb-web

Transcription

2014 Leader`s Guide Del Webb-web
Del Webb Adventure Base 2014
Leader’s Guide
TABLE OF CONTENTS
Leadership Policy Statement
Del Webb Adventure Base Policy
Tour Plans
Campsite Reservations
Unit Roster
2014 Fee Schedule
Refund Policy
Camperships
Commissioner Service
Counselor-in-Training (CIT)
Pre-Camp Meeting
Mandatory Leader’s Meeting
Parent’s Information Meeting
Check-in at Camp/Sunday Arrival
Monday Arrival
Vehicles in Camp
Cell Phone Service
Mail Call
Pets
Swim Check - Done before camp
Medical Re-Check
Medications at Camp
Emergency Mobilization
Food Service/Commissary
Guest Meals
Crystal Creek Trading Post
Unit Banker
Uniforms
Weather
Scoutmaster Challenge
Honor Trail / Scout’s Own
Kolob Adventure Race
Special Recognition and Awards
Maurice Graham Bronze Award
Maurice Graham Silver Award
Maurice Graham Gold Award
Commissioner’s Award
Order of the Arrow
Food Menu
Merit Badge Schedule and Areas
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Aquatics Area
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First Aid Area
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Handicraft Area
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Nature Area
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Outdoor Skills
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Master Merit Badge Schedule
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Adventure Base Program
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ATV requirements
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Crossbow
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Climbing/Rapelling
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Shotgun Shooting
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Rifle Shooting
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3D Archery
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Mountain Biking
16
Mountain Boarding
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Zion Hikes
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Overnight Hikes
17
Aquatics Area
17
Fishing
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Fishing License Information
18
Use of Chemical Fuels and Stoves
18
Pathfinder Program
18
Geocaching
18
Safety Reminders
18-19
Del Webb Adventure Base Program Schedule
20
Personal items for camp
21
Patrol Cooking items
22
Equipment for Trek
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Program Schedule
24
Maurice Graham Biography
25-26
BSA Swim Test
27
Permission Forms for all Events
28
Special Diet Request Form
29
Sample Roster to bring to camp
30
Notes
31
Map to get to Del Webb Adventure Base
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Del Webb Adventure Base Leader’s Guide 2014
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LEADERSHIP POLICY STATEMENT
All troops in camp must be under the leadership of
two adults at all times, one of whom must be twentyone (21) years of age or older. Leaders may rotate if
necessary, but at least two adults must be with the troop
twenty-four hours a day. At least one of these adults
must have been youth protection trained. Committee
members and other adult leaders who accompany a
unit must be registered members of the Boy Scouts
of America. Parents, who attend camp to meet the
requirement for the second adult, do not have to be
registered with BSA, but they need to be familiar with
BSA policies and camp policies. If it is necessary to
leave camp at any time, leaders must inform the camp
director prior to leaving.
DEL WEBB ADVENTURE BASE POLICY
One of the often-told Scoutmaster Minutes compares
a Scout camp to a city. Cities have streets, camps have
roads and trails. Cities have buildings and homes,
camps have tents. Where cities have many laws, at a
Scout camp there are just two, the Scout Law and the
Outdoor Code. This takes us right into the philosophy
of personal conduct we uphold at Del Webb Adventure
Base.
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A Scout Is. . .Trustworthy. . .Loyal. . .Helpful.
. .Friendly. . .Courteous. . .Kind. . .Obedient. .
.Cheerful. . .Thrifty. . .Brave. . .Clean. . .Reverent.
These twelve points proudly guide our camp.
As an American, I will do my best to be clean in
my outdoor manners. I will treat the outdoors as a
heritage. I will take care of it for myself and others. I
will keep my trash and garbage out of lakes, streams,
fields, woods, and roadways.
Be careful with fire. I will prevent wildfire. I will
build my fires only where they are appropriate. When
I have finished using fire, I will make sure it is cold out.
I will leave a clean fire ring, or remove all evidence of
my fire.
Be conservation-minded. I will treat public and
private property with respect. I will use low-impact
methods of hiking and camping.
All camper and staff conduct is judged as to how it
measures against these guidelines. At camp, we cannot
tolerate and will not permit activities that do not meet
Del Webb Adventure Base Leader’s Guide 2014
UNIT ROSTER
the criteria of standards set by the twelve points of the
The unit leader will need to bring a roster to camp
Scout Law and the Outdoor Code.
and turn it into the camp director when checking into
Each Scout must meet a stringent criteria in order camp. This roster will show all boys registered in
to become a member of our camp staff. Besides the scouting, all leaders and their times/dates they will be
interviews and the screening process, all of the staff at camp. One adult registration can be split amount
agrees to live by the twelve points of the Scout Law. several adults if they are sharing time at camp. The
Many of our staff are Eagle Scouts; many are members roster should list names and when they will be at camp.
of the Order of the Arrow. We bring together a fine
2014 FEE SCHEDULE
representation of what Scouting is: strong, youthful,
and meaningful, with interest and excitement.
Adventure Base
We ask your cooperation and understanding as adults Adventure Base activities includes Black Powder, Pistol
in helping us maintain high standards of moral and Shooting, Shotgun, Rifle (High Adventure fee includes
50 shots or 5 tickets), ATV(must be 16 years old),
personal behavior. We can do no less.
Crossbow, 3D Archery, Fly Fishing (must purchase a Utah
Fishing License) Mountain Biking, Rappeling, Rocks,
TOUR PLANS
All out of council units attending summer camp at Del Kayaking, Zion Treks, Overnight Trek, Kolob Paddle
Webb Adventure Base must file a tour plan. You will Board and any activity that requires specialized staffing.
need to show it at check-in. You will need one leader
Scout $295 Adult $175
with current Youth Protection who will be at camp the
entire time. You will also need someone with current
Traditional Scout Camp
Hazardous Weather Training. Both of these trainings
are now required for a Tour Plan.
Scout $245
Adult $80
CAMPSITE RESERVATION
A $200.00, non-refundable, per unit deposit is required
to hold your campsite. A Unit is a Troop, Team or Crew.
Each unit must have their own reservation form. If
your unit is sponsored by the same organization, every
effort will be made to put your units with each other.
The deposit will be applied to the final payment of
fees. Fees for the entire Unit must be paid in full by
May 14, 2014.
Camp director reserves the right to change campsites
due to troop size. All changes to the numbers
attending camp needs to be in writing either via email
or as a note on your payments. The date of this written
correspondence will be used to determine payments
and refunds, if applicable.
Payment Time Frame
August 21, 2013
January 22, 2014
February 19, 2014
March 18, 2014
April 15, 2014
May 14, 2014
Camp sign-up begins
$50.00 per Scout due
$50.00 per Scout due
$50.00 per Scout due
$50.00 per Scout due
Balance due for each
person registered.
Full fees are incurred when using camperships as
payment is not received until after camp is over.
REFUND POLICY
Because most of the camp fees are actually spent
before your troop arrives in camp, refunds will be
considered under the following conditions:
(1) All but $100.00 per boy can be refunded
Del Webb Adventure Base Leader’s Guide 2014
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provided written notification is received at the
resource center at least four weeks prior to your
arrival date.
(2) All but $125.00 per boy can be refunded
provided written notification is received at the
council resource center at least two weeks prior to
your arrival date.
(3) All but $150 per participant can be refunded
provided written notification is received at the
Donald W. Reynolds Scouting Resource Center four
weeks (4) prior to your arrival date, and the unit/
crew has been paid in full.
(4) NO refunds can be made for cancellations within
4 weeks of your arrival date. They include any “no
shows” or unit members who leave during the camp
dates for any reason. At this point, monies have been
expended for staffing, food and supplies to support
your arrival at camp
Other extenuating circumstances, such as a death in
the family will certainly be taken into consideration
on a case-by case basis.
For Scouts wishing to attend summer camp, but need
financial help, the Las Vegas Sun has a special camper
fund set up to provide financial assistance. The Las
Vegas Area Council will favorably recommend all
registered Scouts who are in need of assistance to
attend one of the Las Vegas Area Council summer
camps. Applications are available at the council
resource center in the program office, after March 15,
2014. Those that apply must return their application
to the program office 30 days prior to attending camp.
For further information contact the program office at
(702) 968-8123 or 968-8138.
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COMMISSIONER SERVICE
Del Webb Adventure Base provides a commissioner
staff that is your front-line team. While commissioners
have many duties and responsibilities, one of their
primary jobs is to help your unit meet its goals and
have a good camping experience. Rely on them as
a friend, counselor, and an expert in many areas. If
there is ever a question, the commissioner is the unit’s
first source for an answer. They know what is going
on or will get you an answer.
You can help your commissioner ensure you have a
great week in the following ways:
(1)
Pre-plan each Scout’s advancement goals
and plot their plans for camp.
(2)
Make sure your boys are assigned by patrols
for duty rotation and activity participation.
(3)
Attend the council pre-camp leaders’ meeting
on May 3, 2014 at 9 a.m.
(4)
Pre-plan your unit’s goals and come prepared
to meet them.
Your commissioner will meet with your unit upon
arrival at camp, and daily to see how things are going.
The commissioner is available to help out whenever
he or she can.
COUNSELOR-IN-TRAINING PROGRAM (CIT)
The summer camp youth staff is mainly composed of
young people sixteen (16) years of age or older. There
is a Counselor-In-Training program (CIT) for 14 and
15 year old boys and girls. These CIT positions are
Del Webb Adventure Base Leader’s Guide 2014
summer camp staff jobs, but they receive only room
and board. No cash wages are involved. Scouts
interested may pick up an application at the council
resource center. The application must be signed by
the applicant’s unit leader, and by the parents. There
will also be an interview by the camp director. We
need good Scouts to take part in this great summer
adventure. APPLY NOW!!!
PRE-CAMP LEADERS’ MEETING
Every time a new frontier is conquered, there are
those who venture first to explore and bring back
information so that others may follow. If you have
never been to scout camp, this is a new adventure for
you. If you are an old hand at Scout camp, there is
much for you to share.
There will be A PRE-CAMP LEADERS’ MEETING
held by the camp director and his staff. Every unit
leader is required to attend, or send a representative to
this meeting. You will be given a clear description of
what the camp has to offer in merit badge programs,
as well as all other activities. This will allow you to
help your unit prepare for this event. You will have
the opportunity to ask questions and give suggestions.
These meetings will also give you the information
necessary to conduct your unit parents’ information
meeting.
PLEASE PLAN TO ATTEND:
MANDATORY LEADER’s MEETING:
Saturday, May 3, 2014, 9 a.m.
Donald W Reynolds Scouting Resource Center
7220 S Paradise Road, Las Vegas, NV 89119
Unit leaders need to attend the council’s pre-camp
leaders’ meeting in order to inform the parents, and
help their boys plan their participation accordingly.
Many units hold a parents’ information meeting
before camp. It is here that the details of camp are
presented to the parents. Questions and answers can
take a majority of the meeting. Do not expect to have
all the answers, but assure the parents a reply will be
returned to them.
PARENTS’ INFORMATION MEETING
It is important to encourage as many boys as possible
to attend camp. Just as important as getting your boys
excited about going to camp, is promoting it to their
parents. Certain promotional and informational data
should be shared with Scouts and parents in your unit.
The reason for this is to keep everyone informed,
involved, excited, and prepared for the event. The
Scouts need to know what to bring, what activities
to prepare for, and what merit badges are offered.
Parents will want to know cost, dates, location, where
to send mail, and how to get in touch with someone in
case of emergency. Scoutmasters need to know all of
this and be able to answer questions parents may have.
EXPERIENCE TELLS US . . . .
There is no teacher like experience, so here are a few
thoughts on how to get the most out of summer camp,
taken from the comments and observations made by
scoutmasters and staff over the past few years:
1.
Summer camp is a place to learn, explore,
and have fun with your friends. Merit
badges are just one part of the program.
2.
For first-year Scout campers, two merit badges
are generally enough, especially if they are
badges that he can complete and not badges
that require too much skill for a young Scout.
3.
For older Scouts, we suggest working on a
maximum of four merit badges during the
week. They will usually be working on more
difficult badges that will require even more
of their time. Merit badge books, paper,
and pencils are required for each Scout.
4.
Know which badges require the most skill and
physical strength. Rifle shooting is an example.
Del Webb Adventure Base Leader’s Guide 2014
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5.
Merit badge work at camp can be
made easier if Scouts begin the work at
home—particularly the written work.
who can best help you with your needs and
we’ll give it our best effort at meeting them.
13.
6.
Just as they schedule merit badges, Scouts need to
be encouraged to schedule time to work on those
badges out of class. Even more importantly,
they need to take part in other aspects of the
camp’s programs. Take a hike, spend some
time in a canoe, or try your hand at handicrafts.
7.
Don’t forget to schedule some rest time too.
That’s right, save some time to just sit back on
your own and enjoy the wilderness around you.
This goes for Scoutmasters as well as Scouts.
8.
Come to camp prepared. Have your patrols
organized and select your leaders before you come.
By doing this, you and your leaders can work
on ideas for what your unit wants to do at camp.
9.
Make your campsite, your campsite! Make
it comfortable by adding improvements.
Just remember to leave the area in good
shape for the units that will follow you.
10.
Be spirited! Your unit can help the
whole camp to come alive, and everyone
will have a better experience. Come
prepared to share songs, cheers, and skits.
11.
Be flexible. Each week, there are as many as
two hundred Scouts at Del Webb Adventure
Base, and while our staff is dedicated to meeting
everyone’s needs, sometimes it can’t be done
right away, or just the way you had hoped.
Remember, a Scout is friendly, cheerful, and
courteous. We need to learn these lessons
so that we can pass them on to our boys.
12.
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Communicate. Let us know how you’re doing,
what you need, and how we can help. Find out
Finally, help us help you. We want Del Webb
Adventure Base to be the finest Scout camp
in the state, but we can’t do that without your
support, encouragement, and concerns.
CHECK-IN AT CAMP
Your unit can choose to arrive on Sunday or Monday.
If you choose to come on Sunday, check-in begins at
1:30 p.m. A unit guide who will orient you and your
Scouts to where things are in camp will meet your unit.
After all your equipment is in your campsite your unit
guide will take you on a tour through the camp for
medical checks, swim checks, administration, rifle
and archery range orientation, other program areas
like handicraft and nature. Afterward your unit guide
will take you to your campsite.
At 7:00 p.m. senior patrol leaders (accompanied by
Scoutmasters) will meet with the camp director,
program director, and commissioner to review merit
badge schedules and other program needs.
MONDAY ARRIVAL
Some of our units may need to arrive early Monday
morning. Please let the program office know at least
two weeks prior to your unit’s arrival at camp. Please
have your roster and merit badge schedule ready upon
arrival.
Monday
Arrive at 7:00 a.m. and check-in/Medical
9:00 a.m. – Merit badge classes begin
12:00 p.m. – Lunch
1:00 p.m. – Senior patrol leaders’ meeting
(accompanied by Scoutmasters).
At the Dining Hall
RECEPTION AREA
Upon arrival at camp proceed to the parking lot. You
will be greeted by a unit guide from the staff. The unit
Del Webb Adventure Base Leader’s Guide 2014
guide will stay with the unit and the unit leader along
with the unit senior patrol leader will be asked to go to
the camp office to begin the check-in process.
VEHICLES IN CAMP
Parking will be provided in the upper level of Del
Webb Adventure Base or at the checkin area. You will
be able to drive to your campsite and drop your gear.
Small trailers will be allowed to remain in campsites
at the Director’s discretion. Needless traffic on camp
service roads is a hazard. Plan to park, walk, exercise,
and enjoy the fresh air and the great-out-of-doors!
Because of the extremely dry conditions during the
summer months, the threat of wild fires exists. A
vehicle parked at a campsite becomes a potential
hazard in the event of a fire; and also is an obstruction
to fire fighting equipment.
ALL VEHICLES ARE TO BE BACKED INTO
THE PARKING SPACE.
NO VEHICLES WILL BE PERMITTED
TO STAY IN CAMPSITES.
EMERGENCY PHONE NUMBERS
In case of an emergency, contact the following:
Las Vegas Area Council 702-736-4366
CELL SERVICE AT DEL WEBB IS NONEXISTENT.
A SATELLITE PHONE IS
AVAILABLE FOR EMERGENCIES ONLY AND
AS OUT GOING CALLS.
MAIL CALL
The mailing address at Del Webb Adventure Base
is:
Del Webb Adventure Base
Camper’s Name and Unit Number
Unit Number
General Delivery
Cedar City, Utah 84721
Generally, mail will be picked up and dropped off
at least every other day in Cedar City. However,
the only opportunity campers will have to mail
cards and letters will be on their arrival day and
the next morning before they depart base camp.
PETS
Please leave all pets at home. No Pets of any type
are allowed by BSA National Standards. Registered
Service Animals are always accommodated. Del
Webb Adventure Base abounds with wildlife (snakes,
lizards, rabbits, etc.). These critters are safe and
comfortable in their natural habitat. Please do not ask
to take home any of the Del Webb residents.
SWIM CHECK
There are no swim checks at Del Webb. You must
bring the BSA Swim Check with you including a copy
of the lifeguards certification. All campers need to
have a buddy tag - whether swimming or not. Adults
do not need to do a swim test but it is needed for all
youth. A unit leader must be in attendance with the unit.
Any camper (adult or youth) who fails to produce the
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correct medical form will not be allowed to participate
in this activity.
According to 2011 The Guide to Safe Scouting,
page 9 , these are the swimming classifications and
requirements.
PRE-SWIM CHECK:
Bring
Certification with you to camp.
your
Passed
Ability Groups
All youth and adult participants are designated as
swimmers, beginners, or nonswimmers based on
swimming ability confirmed by standardized BSA
swim classification tests. Each group is assigned a
specific swimming area with depths consistent with
those abilities. The classification tests should be
renewed annually, preferably at the beginning of the
season.
Swimmers pass this test: Jump feet first into water
over the head in depth. Level off and swim 75 yards
in a strong manner using one or more of the following
strokes: sidestroke, breaststroke, trudgen, or crawl;
then swim 25 yards using an easy resting backstroke.
The 100 yards must be completed in one swim without
stops and must include at least one sharp turn. After
completing the swim, rest by floating.
Beginners pass this test: Jump feet first into water
over the head in depth, level off, and swim 25 feet
on the surface. Stop, turn sharply, resume swimming
and return to the starting place. Anyone who has not
completed either the beginner or swimmer tests is
classified as a nonswimmer. The nonswimmer area
should be no more than waist to chest deep and should
be enclosed by physical boundaries such as the shore,
a pier, or lines. The enclosed beginner area should
contain water of standing depth and may extend to
depths just over the head. The swimmer area may be
up to 12 feet in depth in clear water and should be
defined by floats or other markers.”
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The standard BSA Swim Test
Certification needs to be completed
before camp by a certified Life
Guard. A copy of that certification
must be attached to the BSA Swim
Test.
MEDICAL FORM INFORMATION
All scouts and leaders must use the annual Health
and Medical Record (#30176) which is available online at www.lvacbsa.org under FORMS. All sections
of the form must be filled out and signed by parents
and a physician licensed to practice in the state where
the scout or adult leader resides.
In the event of illness or injury, history and physical
forms provide valuable information needed for
treatment. These approved medical forms also contain
parent authorization for emergency treatment. A fully
equipped medical facility, staffed by a trained first aid
person is provided at camp at all times. Serious injuries
or illness requiring hospitalization will be transported
to the medical facilities in St George where we have a
pre-arranged agreement for treatment.
NOTE: ANY SCOUT THAT COMES TO CAMP
WITHOUT THE NECESSARY MEDICAL AND
TREATMENT CONSENT FORMS WILL NOT
BE ALLOWED TO PARTICIPATE IN ANY
ACTIVITIES AND WILL BE SENT HOME.
THIS IS IN ACCORDANCE WITH THE BSA
NATIONAL POLICY. New BSA Annual Health
and Medical Record is good for 12 calendar months.
Please discard all other forms.
MEDICAL RE-CHECK
Every adult and Scout who attends camp must have a
medical re-check upon arrival. To assure you have the
correct medical form, refer to “Medical Information”.
The medic will re-check each person’s medical form.
We ask that any special health concerns be brought to
the attention of the medic at this time.
Del Webb Adventure Base Leader’s Guide 2014
MEDICATION IN CAMP
All medication brought to camp must be brought to
the attention of the medic upon arrival. Refrigeration
is available for storage when necessary. Prescription
medication for chronic illness such as asthma or
diabetes, should be kept by the person with the ailment,
under the supervision of their unit leader.
EMERGENCY MOBILIZATION
Even at camp, there is always the possibility of an
emergency situation such as fire or a severe storm. In
the event of such a situation, it is important to account
for the immediate safety of everyone in camp. This is
called an EMERGENCY MOBILIZATION. If you
or your Scouts hear sirens, fire bell, or horn sounded
repeatedly three times in a row, report immediately to
the designated area. The staff will check to verify
everyone is accounted for and give further instructions.
At the beginning of the camp week, there will be a
drill to make sure everyone understands what to do.
FOOD SERVICE
“When do we eat?” is
probably one of the first
questions your Scouts
will ask. Food service
is commissary styled
service.
The camp
provides the food and the
campers prepare food in
their campsites. Food can be picked up at the Connex
in the middle camp. Food will be transported in an ice
chest. To get your next meal, the ice chests must be
returned to the Commissary Area. Water Coolers will
also be provided. You may want to include a large
wheeled wagon in your camp supplies to facilitate
getting food to your campsite.
Food distribution times will be announced at your
check-in.
GUEST MEALS
If your unit expects guests for any meals during the
week, it is necessary to inform the Commissary Staff
in advance. There will be a fee for additional meals.
CRYSTAL CREEK TRADING POST
Del Webb Adventure Base offers a good selection of
supplies to be purchased at the Trading Post. Hours
may vary from day to day, but times will be posted
for all to see. Soft drinks, candy, souvenirs, and
camping items will be available. Various handicraft
kits and supplies are offered along with special items,
tee shirts, patches, and merit badge books. You are
welcome to come in, shop, and enjoy a cold drink, or
snack at our outdoor cantina.
UNIT BANKER
It is suggested each Scout should bring about $50.00
to buy souvenirs, treats, and other needs at the trading
post. An adult from each unit should serve as “the
banker” during the week, allowing Scouts to check
money in and out on a pre-arranged schedule. This
prevents money from getting misplaced.
UNIFORMS
Why do Boy Scouts have a uniform? For the same
reason a sports team or any organized group has a
uniform. A proudly worn uniform gives a standard to
be met. It promotes group spirit, designates equality,
and gives a sense of unity among the members within
the group. The official Boy Scout uniform does just
that. It is appropriate dress at any time during the
week at camp. We ask all Scouts to be in full program
uniform for dinner, chapel services, and any other
formal ceremonies. National Uniform Policy requires
all shirts to be tucked into the trousers.
During the day, each unit is encouraged to wear their
unit tee shirt, Del Webb tee shirt, or the standard BSA
tee shirt. There will be an opportunity to order the
activity shirts online. The unit leader will be able to
personalize these t-shirts with unit number. The link
Del Webb Adventure Base Leader’s Guide 2014
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to order these shirts will be available on the council
website at www.lvacbsa.org.
HONOR TRAIL - SCOUT’S OWN
A non-denominational service will take place on
Tuesday evening at 8:15 p.m. during each week of
summer camp. We encourage all to attend and be in
full uniform.
KOLOB ADVENTURE RACE is held on Friday,
starting at 3:00. The race is a relay race utilizing scout
skills. This will become one of your favorite activities.
Setting an example is the most important step you can
make towards having a uniformed unit. Demonstrate
your unit spirit and Scouting pride by being the bestuniformed unit at Del Webb Adventure Base.
WEATHER
Weather at 7,000-9,000 feet can be unpredictable and
violent at times. Average temperatures will be eightyfive degrees during the day and fifty degrees at night.
A chance of afternoon thundershowers is possible and
may include hail and lightening, so don’t forget your
ponchos or waterproof gear. At least one adult should
complete the BSA online Hazardous Weather training.
SCOUTMASTER CHALLENGE
On Wednesday, Scoutmasters can compete in several
events, Rifle, 3D Archery, and Shotgun. On Thursday,
the competition continues with climbing and rappeling.
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SPECIAL RECOGNITION AND AWARDS
Del Webb Adventure Base has three special awards for
individuals that will test the skills of first year campers
or fourth year campers. The awards are presented at
the discretion of the unit leader. The awards are the
Maurice Graham Bronze Award, Maurice Graham
Silver Award and Maurice Graham Gold Award
This year we are adding a new unit award called the
Commissioner’s Award. These awards are challenging
and can be earned by Scouts and leaders. Following
are the guidelines for each award.
MAURICE GRAHAM BRONZE AWARD
• Attend camp for 6 days and 5 nights
• Complete an approved 2 hour service project
(Approved by commissioner).
• Sing in a unit song at flags (Pre-Arrange with
Program Director)
• Complete assigned duties
• Participate in a unit activity
• Take camp orientation tour
• Do a good turn
MAURICE GRAHAM SILVER AWARD
• Earn the Maurice Graham Bronze Award
• Complete 8 of the following:
Tie 5 of 8 basic knots
Complete one handicraft project
Teach a Scout skill to 2 or more scouts
Complete one additional merit badge
Point out 4 constellations
Participate as a leader in a unit activity
Del Webb Adventure Base Leader’s Guide 2014
Shoot at the rifle range
Shoot at the archery range
Complete an assignment given by a leader
(Approved by Commissioner)
Complete plane crash hike
Participate in a special program – Kolob
Adventure Race or Honor Trail
MAURICE GRAHAM GOLD AWARD
• Earn the Maurice Graham Silver Award
• Attend Monday and Friday campfires in full BSA
uniform, including pants or shorts
• Complete 5 of the following:
Complete the program not done above –
Kolob Adventure Race or Honor Trail
Hike a Zion National Park Trail
Paul Bunyon Award
Pioneering project
Plane crash hike
Participate in a Geocaching event
COMMISSIONER’S AWARD
• More than 50% of your unit must earn a Maurice
Graham Silver Award.
• Must have at least two registered leaders in camp
all week.
• Four day average of 75 or better on campsite
inspections.
• Participate in at least two of the following as a
Unit:
Plane Crash
Nature Trail
Honor Trail
Pipe Line Trail
Outpost Trail
• Attend the opening and closing campfires as a
Unit.
• Attend the Sunday or Monday Senior
Patrol Leader’s meeting (accompanied by
Scoutmaster or Unit Leader)
• Post your Unit’s program schedule and merit
badge schedule on bulletin board.
• Senior Patrol Leader or Crew officer conducts
daily pre-inspections of campsites.
• At least one adult leader attends the daily
Scoutmaster meetings.
• Participate in a Kolob Hike, or a hike that takes
place day or night.
ORDER OF THE ARROW
The Order of the Arrow (OA) is a brotherhood of
service. In Las Vegas Area Council, the OA lodge is
called Nebagamon. The main objective of the Order of
the Arrow is to promote camping in the council’s Scout
units, teams, and crews. In addition, the OA provides
cheerful service to the council camps through service
projects, workdays, and Ordeal weekends.
Thursdays are OA days at camp and all Brothers are
asked to wear their sashes when in the field uniform.
Special Thursday night activities are planned to
enhance the Order of the Arrow and all Brothers are
asked to assist with the activities. Please contact the
camp OA Chief or any staff OA Brother to volunteer.
Del Webb Adventure Base Leader’s Guide 2014
Page 10
LasVegasAreaCouncil,DelWebbAdventureBase
DelWebbAdventureBaseMenu
Breakfast
Lunch
Dinner
Monday
SoftShellTacos
RefriedBeans
Pudding
Tuesday
Pancakes
Hotcocoa
Bacon
Peaches*
Cereal
Eggs
Hashbrowns
Oatmeal
Fruit
Toast
FrenchToast
Sausage
Applesauce*
Sandwiches
Fruit
Soup
VegetableSticks
Chips
Cheeseburgers
Lettuce&tomato
Apple
Spaghetti
FrenchBread
GreenBeans
Cookies
GrilledCheeseSandwich
Soup
Fruit
Chili
Crackers
Fruit
HotDogs
Pork&Beans
Chips
Watermelon*
Sandwiches
Soup
Fruit
Chips
Vegiesticks
Chicken&Rice
w/Broccoli,carrots,
onion
Cookie
ChickenFriedSteak
CountryGravy
MashedPotatoes
Corn
Rolls
Wednesday
Thursday
Friday
Saturday
Pancakes
Ham
Cereal
Fruit
Cocoa
ContinentalBreakfast
Servedatcheckout
*Subjecttochangeaccordingtoavailability Page 11
Del Webb Adventure Base Leader’s Guide 2014
DEL WEBB ADVENTURE BASE MERIT BADGE SCHEDULE & ADDITIONAL PROGRAMS
`AQUATICS AREA
Wilderness Survival
Canoeing *1.5 hour class (Must be
RECREATION AREA (Near Outdoor Skills)
registered in the Adventure Base activities)
Volleyball Net
Rowing *1.5 hour class (Must be
Horse shoes
registered in the Adventure Base activities)
Bogo Games
Crawfish
other group games
Fishing (on your own) See the
requirements
SHOOTING SPORTS AREA
Archery
FIRST AID AREA
Rifle Shooting ($0.50 for 5 shots and target)
First Aid * 2.5 hour merit badge
* 2 hour class
Shotgun Shooting ($15.00/box added cost)
HANDICRAFT AREA
* 2 hour class
Basketry ($15.00 added cost)
Leatherwork ($10.00 added cost)
DINING AREA
Wood Carving ($5.00 added cost)
Chess
* Longer than standard class time.
NATURE AREA
Animal Science
SCOUTS ARE REQUIRED TO BRING MERIT
Astronomy
BADGE BOOKS, PAPER AND PENCILS TO EACH
Environmental Science *(2.5 hour class)
CLASS.
Fish and Wildlife Management
Forestry
Help your scouts to successfully complete their merit
Geology
badge work at camp. Its so essential that they have,
Handicraft
and read, each merit badge book for each class they
Insect Study -See Director
plan to take. Being familiar with the material will enMammals
hance their ability to complete the work in the short
Nature
time they have at camp. The prerequisites are listed
Plant Science
by each merit badge in the following lists.
Reptile and Amphibians
Soil and Water Conservation
Weather
OUTDOOR SKILLS AREA
Camping
Cooking
Geocaching
Indian Lore ($20.00 added cost)
Orienteering
Pioneering
Del Webb Adventure Base Leader’s Guide 2014
Page 12
AQUATICS AREA
NATURE AREA
CANOEING**
“Swimmer” classification required.
Have and read the merit badge
book. 1.5 hour class.
FISHING
Have and read the merit badge book. If
appropriate, have a Utah fishing license.
ROWING**
“Swimmer” classification required.
Some time to practice is needed as
well as strength to row. Have and
read the merit badge book. 1.5 hour
class
FIRST AID AREA
FIRST AID
Have and read the merit badge
book. Must bring first aid kit that
you have assembled including
neckerchief and/or triangle
bandage. 2.5 HOUR CLASS
HANDICRAFT AREA
BASKETRY
Have and read the merit badge
book. A lot of fun for all Scouts.
Estimated cost for supplies is
$15.00
ANIMAL SCIENCE
Have and read the merit badge book.
Do #7 and be prepared to discuss
with counselor.
ASTRONOMY
Have and read the merit badge book.
Extra time required for evening
observations. Complete requirement
#2 prior to attending camp.
ENVIRONMENTAL SCIENCE
Have and read the merit badge
book. 2 hours of observation time
per day outside of class. One
hundred (100) word report also
necessary.
FISH AND WILDLIFE
MANAGEMENT
Have and read the merit badge book.
Recommended for younger Scouts.
FORESTRY
Have and read the merit badge book.
LEATHER WORK
Have and read the merit badge
book. Estimated cost for supplies
is $10.00. Need time for project.
GEOLOGY
Have and read the merit badge
book. Interest in geology is helpful.
Not recommended for younger
Scouts.
WOOD CARVING
Have and read the merit badge
book. Bring your knife. Must
have earned your Totin’Chip card.
Estimated cost for supplies is $5.00.
INSECT STUDY
Have and read the merit badge book.
Complete requirements #3 and #7
prior to attending camp. Extra time
will be needed away from class to
collect insects.
** Must be registered in the Adventure Base Program to take these merit badges.
Page 13
Del Webb Adventure Base Leader’s Guide 2014
MAMMAL STUDY
Have and read the merit badge
book. Recommended for younger
Scouts.
NATURE
Have and read the merit badge book.
Complete requirement #4 prior to
attending camp.
PLANT SCIENCE
Have and read the merit badge book.
REPTILES AND AMPHIBIANS
Have and read the merit badge book.
Complete requirement #8 prior to
attending camp.
SOIL & WATER CONSERVATION
Have and read the merit badge book.
WEATHER (time arranged with
Nature Director)
Have and read the merit badge book.
OUTDOOR SKILLS AREA
CAMPING
Have and read the merit badge book.
Complete requirement #9 prior to
attending camp.
COOKING
Have and read the merit badge book.
Complete requirements #4, #5, #6, and
#7 prior to attending camp.
GEOCACHING
Have and read the merit badge
book. Complete equirements # 7,
#8 and #9 prior to camp and bring
information and pictures to show
counselor. Materials are required to
get credit at camp.
INDIAN LORE (Time arranged with
the Outdoor Skills Area)
Have and read the merit badge book.
Some costume supplies are available at
the camp trading post, estimated cost for
supplies is $20. Extra time is needed to
work on some aspects of this merit badge.
ORIENTEERING
Have and read the merit badge book.
Extra time needed to set up compass
course.
PIONEERING
Have and read the merit badge book.
Extra time needed to practice.
WILDERNESS SURVIVAL
Have and read the merit badge book.
The merit badge schedule on page 15 will help you
plan your scouts merit badges. The online merit
badge sign ups are live on the webpage at
www.lvacbsa.org.
NOTE: Some of the classes have different times and
class size limits. The online system will alert you if
the schedule has conflicts.
The ATV Program requires a 5 hour block of time
for a single session. Since this program is just done
once, a class or two may be missed.
Del Webb Adventure Base Leader’s Guide 2014
Page 14
Del Webb Adventure Base Leader’s Guide 2014
Geolo
gy
Fore
stry
Astr
ono
m
y
- Eve
ning
Envir
class
o
n
m
enta
(2.5
lS
hour
class cience
)
Fish
a
n
d Wil
dlfie
Man
age.
Arch
er
y
L
im
it 16
per c
Rifle
lass
Lim
it
32 p
hour
er cla
class
ss (
)
2.5
Shot
g
u
n
Limit
(2.5
16 in
hour
Clas
class
s
Bask
)
etry
4
3
ALL REGISTRATIONS WILL BE ONLINE. Mark desired classes with the period designation. SEE SAMPLE
Dinner
Lunch
Inse
ct S
tu
d
dy See
Direc
Natu
tor
re
Mam
mal
Stud
y
Plan
t Scie
nce
Re
p
t
il
e an
d Am
phib
ians
So
il
a
nd W
ater
Cons
erv.
Use this form for a master to help with the online registration.
Program marked in red are program offerings that do not include Merit Badges.
All Merit Badges are online Signups
Outdoor Skills
Cook
ing
(
1
.5
hour
Geoc
s cla
achin
ss)
g
India
n Lo
re
UNIT #_______________
Aquatics
Orie
ntee
ring
Pion
eerin
g
W
il
d
erne
ss S
urviv
al
Fis
h
in
g* (1
.5 ho
ur cl
ass)
Nature
Wea
t
her
Cam
ping
Please mark the time down for each Scout. Some Merit Badges take longer than one hour. Black means time is not available for that class.
Sample, Scout
Use this form as a guideline.
Scout's Name
Dinner (5:30pm - 7:00pm)
4th Period (3:00pm - 4:15pm)
3rd Period (1:30pm - 2:45pm)
Lunch (12pm - 1:30pm)
2nd Period (10:30am 11:45am)
1st Period (9am - 10:15am)
Handicraft
Leat
he
r
w
ork
Woo
d Ca
rvin
g
Anim
al Sc
ienc
e
Shooting Sports
Ches
s
2014 Del Webb Merit Badge Schedule
Other
1-2
Path
f
in
d
e
r (3 H
R CL
ASS
)
Revised 11-6-2013
Clas
s Tim
es
hour
class
)
First
Aid (
2.5
Page 15
THE ADVENTURE BASE PROGRAM AT DEL WEBB
The following activities are for youth 14 and up.
There will be a separate registration and schedule for
these activities. All registrations will be done online
at www.lvacbsa.org,
Crossbow shares a time slot with Pistols and Black
Powder. See below for times.
Pistols/Black Powder
Scouts age 14 and older can shoot pistols. Each
participant will be given 5 tickets. Each ticket is good
for 10 shots for a total of 50 shots. Any additional
shooting will be an additional cost of 50 cents per
ticket. There is one area for Pistols, Black Power
and Crowbow. The times are 9 am to 11:45 am and
1:30 pm to 4:15 pm. MAX size of the session is 15
participants. The classes run from Monday to Friday.
Climbing/Rappelling
Experience the thrill of climbing to the top of our rock
formations or the rush of rappelling down the rocks
face. Learning team work, developing communication
skills, and overcoming your fears are just some of the
valuable skills that you will learn at the area we call
ROCKS! Climbing will be in the morning from 9 am
to 11:45 am., Monday thru Friday The class size is Shotgun Shooting
Shotgun shooting will be
limited to 20 participants.
from 1:30 to 4:15 pm. This
All
-Terrain time is designated for the
Vehicles (ATV) High Adventure Program.
Del Webb is one The youth with the best
of only 28 Boy score will receive a prize at
Scout Camps to the end of the week.
offer the new
ATV program. Rifle Shooting
Learn how to Rifle will open during open program from 7:00 to
maintain
and 8:00 pm. This is an open session, no registration is
ride an ATV available.
in a controlled course environment, ending with
an exhilarating trail ride to an actual plane crash 3D Archery
site. Must be 16 years or older to participate in this The sport of 3D Archery is a form of Target Archery.
activity. The class runs either from 7 am to noon or 1 It is also known as a very addicting and fun Archery
pm to 6 pm, with class size limited to 7 persons. The sport. 3D Archery can be participated by anyone at
participant needs boots, long sleeved shirt, long pants, any skill level. 3D Archery can be set in the woods,
gloves and a signed permission slip. The $45 fee is fields and sometime even indoor ranges. The goal
covered in the High of 3D Archery is having the ability to guess how far
away the target is and know where to shoot to achieve
Adventure Program.
the highest possible score. 3D Archery is a lot like
golf, you need to judge the distance and speed. This
Crossbow
Try
this
unique program is for High Adventure participants only and
shooting device. The will be available while you are at Shooting Sports. 3D
crossbow has been archery is a single person activity as you work thru the
used since the 5th course.
century BC.
The
Del Webb Adventure Base Leader’s Guide 2014
Page 16
Mountain Biking
their own group.
Test your biking
skill level on the
breath
taking
mountain trails
of Del Webb.
With miles upon
miles of trails to
ride, every skill
level of biker
will find a trail that fits their comfort level. Mountain
Biking will be in the
afternoons from 1:30 to
4:45 pm, Monday thru
Friday.
Mountain Boarding
This free time activity will
test the skateboarder in all
of you with the opportunity to board down a mountain
trail. This program is from 7:00 to 8:00 pm, Monday
thru Friday.
Zion Hikes
The $25 Entrance Fee is included in the Adventure
Program. These hikes are available Tuesday and
Thursday only. Select the Zion Hike on the registration
schedule online. Add the youth to the event. Units
will need to pull their own permits if they want to go
to Angel’s Landing, Narrows, Subway, etc. Vehicle
transportation is limited. Units may have to transport
Page 17
Overnight Trek
Overnight outpost camping opportunities are available
to Kolob Reservoir, lower camp, or at the plane crash
site. Find your camping location by following GPS
coordinates to the final destination. Pick up valuable
food items along the way to prepare your meals. Treks
are only available Tuesday and Wednesday. The size of
the group is 10-20 persons. You must have a minimun
number to do a Trek. The choices are Outpost, Crystal
Creek, Plane Crash or Kolob. Trek options will be
determined by number of sign-ups. Please select
Trek on the High Adventure Schedule. Both days
will be blocked for this event, however if you choose
Kolob, you will be able to do the aquatic activities at
the reservoir. The Trek outing requires Back Packing
equipment, so plan accordingly. See Equipment List
on page 12. For
Zion, you will need
walking stick and
good walking boots.
Aquatic Area
The activities at
Kolob Reservoir are
done in morning and
afternoon sessions.
The morning session will be provide a lunch to eat at
the lake. It is importantly that a good head count is
given at arrival so we can make sure to supply enough
food for lunch at the lake! Vehicle transportation is
limited. Units may have to transport their own group.
Fly Fishing - Requires Fishing License see page 18
for more information.
Equipment is available at the Reservoir, however
bring your special fly if you are a fly fisherman.
Kayaking
Learn how to kayak on open water and play a game of
kayak football with the staff at Kolob Reservoir.
Del Webb Adventure Base Leader’s Guide 2014
any
Paddle Boards
Standup Paddle Boards are available.
•
type
of
fire
is
prohibited.
Refill liquid gas stoves and lanterns
a safe distance from any flames,
including other stoves and campfires.
FISHING LICENSES
A portion of your high adventure experience can be spent
at a campsite near Kolob Reservoir. The opportunity
• Never fuel or ignite a stove or lantern in a tent.
will be there to do some fishing. The staff will have
some fishing poles, hooks, etc. available to check out,
• Do not leave a lighted stove or lantern
at no cost, but the bait will be the responsibility of the
unattended
“fisherman”. Trap crayfish in Kolob too. The fishing
license also covers the crayfish.
A SPECIAL NOTE TO LEADERS
The quality of the experience of the first-year Scouts
The state of Utah does not require a fishing license for
anyone eleven (11) years old or younger. However,
anyone twelve (12) years old or older must have a Utah
fishing license. The cost for a seven-day out-of-state
fishing license is $32.00.
For additional information, call 1-435-865-6100,
which is the Cedar City Office of the Utah Division
of Wildlife Resources. Out of state licenses may be
purchased over the Internet at http://www.wildlife.
utah.gov/fishing.
USE OF CHEMICAL FUELS AND STOVES
The following policy on the use of chemical fuels is you bring to camp is dependent upon the success they
from the Boy Scouts of America National Office:
achieve at Del Webb Adventure Base. Scouts are eager
to earn merit badges and rank advancement. Our goal
• Knowledgeable adult supervision must is to be a resource for you and them in the quest for
be provided when Scouts are involved both.
in the handling of chemical fuels. The PATHFINDER PROGRAM is just the place for
your first-year Scouts. The Scoutmaster and Scout
• No
chemical
fueled
lantern
or determine the Scout’s needs and signs him up to the
stove is to be used inside a tent. right group.
•
Empty liquid petroleum cylinders should be
returned home or to base camp. They may
explode when heated and therefore must never
be put in fireplaces or with burnable trash.
•
The
use
of
liquid
fuels
for
A Scout should only be enrolled in Tenderfoot, Second
Class, or First Class program. Each group acquires a
unique set of skills that are specific to that rank. You
will be able to sign up your scouts for the Pathfinder
program online at www.lvacbsa.org.
starting
Del Webb Adventure Base Leader’s Guide 2014
Page 18
Pathfinder programs are from 9:00 a.m. to 12:00 Noon
each day. Scouts will meet their Pathfinder guide at
9:00 a.m. at the Pathfinder area.
items such as radios, stereos, mp3 players,
electronic games, etc. are not appropriate at camp.
A Scout will be distracted and cheated out of a
full outdoor experience by these types of items.
GEOCACHING
Want to try GEOCACHING?
3. Do not bring rifles, ammunition, bows and arrows
Here are a few keys to unlock the secrets of Kolob’s
to camp. The camp provides these items for
“Cache” of silver. The tools used for geocaching are
earning the merit badges, and for recreational
maps and a GPS (Global Positioning Satellite) unit.
shooting. Personal firearms and bows will be
The GPS unit will help you determine the directions
permitted in camp only if the camp director has
but the ability to understand a map will help you gain
granted prior approval. All personal firearms and
knowledge of the terrain.
archery equipment will be stored under lock and
key at the ranges, and must be checked in to the
The “cache” or treasure can be of real value or a trinket
shooting sports director upon arrival at camp.
to be discovered and a log book to record your find. In
our case, the treasure and locations will change from 4. No fireworks may be brought to or used at camp.
time to time, however it will stay within the boundaries
of Del Webb Adventure Base.
5. No alcoholic beverages or illegal drugs are
allowed on BSA property.
During your week at Del Webb Adventure Base, work
with the staff in the Outdoor Skills area to learn how 6. Scouts must stay out of other troop campsites
to read and use a map and compass. For practice use
unless invited. Off-limits include: camp ranger’s
these skills on all of the cat eye trails. They will also
home and yard, maintenance area and staff quarters.
teach you how to use a GPS (you can bring your own).
Once you can read a map and use the GPS to determine 7. All fires must be tended at all times.
coordinates, select two partners (take at least a quart of
water of water each with you) and set out to find the 8. All liquid fuels must be stored in a designated area
treasure.
under adult supervision.
SPECIAL NOTE: Do not remove the cache, just 9. No flames of any kind in tent.
leave a note that you were there with the date and time.
10. No sheath knives allowed in camp.
HERE ARE A FEW EXTRA REMINDERS
1. Scouts should have no reason to leave camp, if
leaving is necessary, the scout must be under PLEASE LEAVE YOUR CAMPSITE
the direction of one of their adult leaders. It AND LATRINE AREA
is also necessary to notify the camp director BETTER THAN YOU FOUND IT.
or one of his representatives. Scouts leaving
camp must be signed out by a parent or guardian
with prior knowledge of the Scoutmaster.
2. Camp is an outdoor nature experience. Personal
Page 19
Del Webb Adventure Base Leader’s Guide 2014
Aquatics
ATV
(
size Must be
limit
16)
ed
Cla
sign to 7 - se ss
p
up s
ched arate
ule
Outdoor Skills
Saili
ng
Shooting Sports
Rifle
- Op
en P
rese
rogr
rvati
am n
on
o
Shot
gun
Li
(2.5
hour mit 16 in
Clas
clas
s)
s
Blac
k Po
w
der,
Cros
Pis
sb
limit ow. Clas tol, or
ed to
s siz
e
15
Clim
bing
an
Clas
s siz d Rappe
e lim
lling
ited
to 20
Mou
ntain
Boar
ding
Mou
ntain
B
limit
ed to iking. C
lass
20
size
Over
nig
Tues ht Trek
-- Bl
day
o
and
Wed ck
nesd
Zion
ay
H
Only ikes (Tu
es O
)
R Th
ur
Fly F
ishin
g
Kaya
king
Padd
le Bo
ards
Row
ing
Clas
s Tim
es
Revised 11-6-2013
UNIT #____________Camp Week #________
Cano
eing
4 Del Webb Adventure Base Schedule - 14 and up
1st Period (9am - 10:15am)
2nd Period (10:30am 11:45am)
Lunch (12pm - 1:30pm)
3rd Period (1:30pm - 2:45pm)
4th Period (3:00pm - 4:15pm)
Dinner (5:30pm - 7:00pm)
Open Program 7-8
Scout's Name
Use this form as a guideline.
Sample, Scout
Please mark the time down for each Scout. Some Merit Badges take longer than one hour. Black means time is not available for that class.
All Merit Badges/Activities are online Signups
Use this form for a master to help with the online registration.
Please make sure all Scouts have completed the Prerequisites -- including Merit Badge Card, Merit Badge Book, pencils and paper
Del Webb Adventure Base Leader’s Guide 2014
Page 20
WHAT TO BRING TO CAMP
CAMP NECESSITIES
Tent
Cot or bed
Ground cloth, air mattress or foam pad
Merit Badge Books
Writing paper & pen or pencil
SUGGESTED EXTRAS
Sunglasses
Compass
Canteen
GPS if you have one
Bible, or Prayer Book
Sunscreen
Shaving gear (?)
Sleeping bag
Flashlight (fresh batteries)
Soap
Chapstick or lip balm
Bath towel(s) and wash cloth(s)
Deodorant
We suggest the boys bring $50 cash to cover the cost
of materials, drinks etc.
DON’T FORGET
Doctor signed Annual Health and Medical Form for
each person at camp
PERSONAL ITEMS NEEDED
Scout uniform (Pants and shirt)
Personalized camp t-shirt - ordered before hand
Poncho or rain gear
T-shirts (camp T-shirts for sale at camp- limited sizes)
Underwear (5 or more)
Hiking boots and heavy socks
Extra socks (1 pair per day)
Work gloves
Scout Handbook
Camera and film
Spending money ($50.00)
Plastic bag for dirty clothes
Watch
Jacket or sweater
Rugged pants (jeans)
Hat or visor
Tennis shoes
Swimming trunks
Pajamas
ADDITIONAL COSTS
$15.00 for a box of Shotgun Ammunition
$ 0.50 Rifle Costs, includes 5 shots and target
$10.00 Leatherwork
$20.00 Indian Lore
$15.00 Basketry
$ 5.00 Wood Carving
WE SUGGEST EACH ITEM OF CLOTHING
AND EQUIPMENT BE LABELED WITH
THE BOY’S NAME, ADDRESS, AND TROOP
NUMBER
Have your Health Form, Scout permission
forms, water bottle, and sunscreen out when
you first arrive. Do not pack these items in
your backpack. The Health Recheck, paid
invoice, tour plan (if applicable) and your
roster will be the first items needed when
you arrive at camp!
TOILET KIT
Toothbrush and toothpaste
Comb or brush
Page 21
Del Webb Adventure Base Leader’s Guide 2014
PATROL COOKING EQUIPMENT
The goal of the Commissary Staff is to ensure that
you have great food! We have worked hard to ensure
that each meal is well planned and nutritious. The
following is a list to help you make sure you have the
basics to cook at camp. This is not an all-inclusive
list, just basics. Make sure you bring everything you
may need. We are a long way from town and it will be
difficult to acquire anything you may forget.
Dishwashing supplies:
• 3 dishpans
• Scrubbers, dish towels
• Mesh bag for hanging utensils and dishes
• Rubber gloves, to protect hands from hot
water
Make sure you bring your standard camping gear.
We do not provide tools, tarps, tents, sleeping bags or
other camping gear.
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
•
Plates, bowls, cups (hot and cold) and utensils,
washable or disposable (we do not provide these
things)
Frying pan, small and large
Spatula, or pancake flipper
Whisk
NOTES FOR COOKING EQUIPMENT
Ladle
Rubber spatula, heat resistant
Tongs, long and short
Mixing spoons
Mixing bowls (small, medium and large)
Knives, chopping and paring
Cutting Boards
Vegetable peeler
2 quart pitcher
Can opener
Serving spoons
Sauce pans, small and large
2 Dutch ovens, 12-14” as needed for your unit
Coffee pot for boiling water for hot chocolate or
dishwashing
Scissors
Large pot (cooking spaghetti or boiling hot dogs)
Non-stick cooking spray
2 Burner Camp Chef with a griddle
Sauces and spices that you may like to jazz things
up a little bit
5 gallon water jug
Garbage bags
Del Webb Adventure Base Leader’s Guide 2014
Page 22
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Page 23
Del Webb Adventure Base Leader’s Guide 2014
Del Webb Adventure Base Leader’s Guide 2014
Page 24
Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder
Lunch
12:00-1:30 PM
Flags
Dinner
SM/SPL Meeting Open Program
5:00-5:15 PM
5:30-7:00 PM
7:00-8:00 PM
Troop Time
Lights Out
9:15 PM Troop Time
10:00 PM Lights Out
Lights Out
Troop Time
Honor Trail/Scout's Own
Open Program
Dinner
Wednesday
Thursday
7:00 PM
7:00 PM
Shotgun, Rifle, & Crossbows
Climbing/Rappelling
Scoutmasters Challenge Schedule
SM/SPL Daily 1:00 PM at Dining Hall
Troop Check In includes - medical check, swim check, camp tour and campsite setup
Open Program or OP means all program areas are open for Merit Badge work/fun except for the lake
Troop Time or TT means troop program time
Welcome Campfire
8:15 PM
Dinner
Flags
Merit Badges
Troop Check In Merit Badges
3:00-4:15 PM
Flags
Merit Badges
Troop Check In Merit Badges
1:30-2:45 PM
Lunch
Lights Out
Troop Time
Open Program
Dinner
Flags
Merit Badges
Merit Badges
Lunch
Aquatics - arrange with Aquatics Director
Additional Programs
Geocaching - arrange with Outdoor Skills Director
Dinner
Flags
Merit Badges
Merit Badges
Lunch
Lights Out
Closing Campfire
Troop Time
Dinner
Flags
Kolob Adventure Race
Merit Badges
Lunch
Flags
10:30-11:45 AM
Flags
Breakfast
Friday
Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder Merit Badges/Pathfinder
Flags
Breakfast
Thursday
9:00-10:15 AM
Flags
Breakfast
Wednesday
Flags
Breakfast
Tuesday
8:15-8:30 AM
Monday
Summer Camp 2014
Breakfast/Check in
Sunday
Program Schedule
7:00-8:00 AM
Time
Del Webb Adventure Base
Check-out
Continental
Breakfast
Saturday
“Captain Maurice F. ‘Maury’ Graham: Pilot – Patriot – Pioneer. January 1930”
This inscription can be found on
a Plaque situated about a mile
outside of the camp gate. The
monument was placed there in
honor of Captain Graham, a
decorated World War I hero, and
an internationally known pilot.
the Lost Battalion. The Battalion’s coordinates were
wrong. Noting the correct location, Captain Graham
reported the correct position, allowing reinforcements
to be sent out saving the lives of the hundreds of
soldiers. For his efforts he received the Distinguished
Flying Cross from the United States, and the French
Legion of Honor from France.
Maury Graham was born in
Indiana in February of 1895. He grew up during
the time of early air flight following the first Wright
Brothers’ flight in 1903. When Maury was a midteen, exhibition teams might have traveled through
his town giving exhibition flights and, perhaps, giving
flights to observers for cash. Maury, being a 15 or 16
years old may have spent long hours at the farmerfield air strips longing to be airborne. His yearning
probably didn’t escape the notice of the visiting pilots
who may have given him a couple of free test-flights
to this no-doubt excited teenager, only whetting the
appetite to soar.
After the war, Captain Graham co-founded the
Western Air Service, the first airmail service from
Los Angeles to Salt Lake City, Utah, with a stop in
Las Vegas. On April 26, 1926, flying the Western’s
first east bound flight, Captain Graham left from Los
Angeles and flew to Las Vegas to refuel and pick
up more mail. Most of the townspeople of the little
desert community turned out to celebrate this great
event. Local cowboy Bill Morgan dressed as a Pony
Express Rider, reenacted the old Pony Express Rides
by galloping out to the plane to hand a the mail pouch
to Graham.
During WWI, Maury was a pilot for the fledgling Army
Air Corps. He was a commissioned reconnaissance
pilot, flying the new (1909) Wright Brothers “Model
A” Aircraft. He flew observation runs for the U.S.
Military. One such run involved The “Lost Battalion”,
a group of several hundred men from the American
and French Forces, who became hopelessly lost in the
Argonne Forest in 1918, during a period of extremely
heavy fog. The Battalion was overrun by a larger
group of the German Army, intent on capturing the
hundreds of men. Reconnaissance missions were sent
out to find the “Battalion”. Captain Graham, being
known as the foremost Weather Capable pilot of the
time, took off in the heavy fog and bad weather.
Flying in the horrible conditions, peering through
periodic breaks in the fog, Captain Graham spotted
Page 25
Everyone followed Captain Graham’s exploits. His
reputation as an airmail pilot became legendary and
his fame like that of to a Hollywood star. After flying
175,000 miles on the Los Angeles-Salt Lake City
route without an accident, forced landing, or loss of an
ounce of mail, he was popularly hailed as the "World's
champion mail pilot".
Fate stepped in early in the morning of January 10,
1930. Maury flew into the Las Vegas Airport to refuel
as normal, but got word that a huge storm was moving
into the Salt Lake City area with heavy snows and
wind, and would probably delay or cancel his flight.
He studied the weather reports and listened to the
ground experts, but decided to fly on in spite of the
worsening weather. He took off from Las Vegas and
was never heard from again.
Del Webb Adventure Base Leader’s Guide 2014
Captain Graham flew into one of the worst storms on
record, certainly the worst storm he had ever flown
into. Somewhere in Northern Nevada he dropped some
flares on parachutes to try to determine where he was.
On his plane he only had an Altimeter to tell how far
above sea level he was, a Compass to let him know
what direction he was traveling, a Turn and Bank meter
to let him know if his wings were level, and probably
his own Pocket Watch. There was no radio on board,
because radios hadn’t reached the point that they could
be carried aboard a small plane. Maury knew that
some mountains over 9,000 feet were to the east of his
proposed flight path, and that the winds were blowing
him into those peaks. He flew on perhaps trying to find
refuge at the airfield in St. George, Utah. In St. George
and Cedar City, Utah, where fires were lit along their
runways to guide Captain Graham, reports were passed
on that said they thought they could hear the motor of
a plane. Nothing could be done because of the terrific
storm, and Maury Graham flew on trying to find a safe
place to set his plane down.
After the storm, with the plane missing, a huge effort
was put into place to try to find the pilot and his plane.
Remember, Maury was a famous world figure, stories
were written about him due to his War Awards and
his ability as a great pilot. His notoriety was so great,
similar to a super-star today, that stories appeared
in newspapers not only across America, but also in
Europe. Search parties looked south of St. George
and the foothills of the mountains. Not believing that
he could have reached too far north, all efforts were
centered in northern Nevada and southern Utah. After
weeks then months, nothing was found or heard about
Graham.
In late spring, a duo of searchers came across Maury
Graham’s Boeing 95 biplane in the Kanarra Mountains
near present day Camp Del Webb. The plane’s landing
gear and one wing were heavily damaged but, once
packed out, parts were used distributed to other aircraft
thus his plane continued to fly. In spite of finding the
bi-plane, nothing could be found of Captain Maury
Graham. The search continued.
Finally in late July, Captain Graham’s remains were
found in Spanish Hollow in Crystal Creek Canyon, a
security pouch of valuable mail clutched in his arms.
One story has it that the body was found In late spring, a
duo of searchers came across Maury Graham’s Boeing
95 biplane in the Kanarra Mountains near present day
Camp Del Webb. The plane’s landing gear and one
wing were heavily damaged but, once packed out,
parts were used distributed to other aircraft thus his
plane continued to fly. In spite of finding the bi-plane,
nothing could be found of Captain Maury Graham.
The search continued.
Finally in late July, Captain Graham’s remains were
found in Spanish Hollow in Crystal Creek Canyon, a
security pouch of valuable mail clutched in his arms.
One story has it that the body was found in the midst
of some wheat plants. Captain Graham had taken to
chewing wheat seeds in order to help him break his
smoking habit. His helmet had sustained a large dent,
indicating that he must have sustained a head injury.
Other injuries were apparent but were the result of
the body being found by animals. Captain Graham’s
remains were packed out by his close friend, and later
his ashes were spread over the mountains of his mail
route.
A monument was placed
near where Maury Graham
was found, the monument
mentioned at the beginning
of this story. His personal
log had also been found
with Captain Graham’s
remains, with this last
written entry: “January 11,
1930, 2:30 AM.
Arrived – No destination.”
Del Webb Adventure Base Leader’s Guide 2014
Page 26
BSA Swim Test Certification
A BSA Lifeguard or Red Cross Lifeguard MUST administer this test. A copy of their certification card MUST
accompany this form. Incomplete forms, or absence of proof of certification, will void the Swim Test.
Note to Lifeguard:
It is very important that you administer this test exactly as stated. Do not make exceptions for any
reason. There are three classification levels in the BSA Swim Test. The first is SWIMMER, which will allow
the scout to swim in all areas, boat in open areas of a lake, and participate in waterskiing and open sea activities.
The second is BEGINNER, which will permit limited boating and swimming. The third is LEARNER, which
will permit wading and boating only with qualified accompaniment in safe watercraft.
SWIMMERS must demonstrate the following:
Jump feet first into water over the head in depth, level off, and begin swimming. Swim 75 yards in a strong
manner using one or more of the following strokes: sidestroke, breaststroke, trudgen, or crawl (no dog-paddle);
then swim 25 yards using an easy, resting backstroke. The 100 yards must be completed in one swim without
stops and include at least one sharp turn. After completing the swim, rest by floating for one minute.
BEGINNERS must demonstrate the following:
Jump feet first into water over the head in depth, level off, swim 25 feet on the surface, stop, turn sharply,
resume swimming as before, and return to the starting place.
LEARNERS are those who cannot pass the test required of SWIMMERS or BEGINNERS.
CERTIFICATION
I attest to the validity of the Swim Test administered by me on ______________________, 20____. A copy of
my certification is attached. I understand that classifying an unqualified scout as a Swimmer or Beginner could
endanger the health and safety of the individual and others.
Scout Name ________________________________________
Unit Number ___________
Pool Name and Location ________________________________________________________
Demonstrated Classification (circle one)
SWIMMER
BEGINNER
LEARNER
Name of Lifeguard (print) _________________________________________
Circle One:
BSA LIFEGUARD
RED CROSS LIFEGUARD
Certification Expiration ______________________, 20____
Form invalid
without
attached COPY
of Certification
Card
Signature ______________________________________________________
Page 27
Del Webb Adventure Base Leader’s Guide 2014
DelWebbAdventureBase
LasVegasAreaCouncil
BoyScoutsofAmerica
ScoutParticipationPermissionFormPleaseprintlegibly
UnitTypeand#:______________DatesattendingCamp:________________________
Scout’sName:____________________________________________________________
Age:________BirthDate:________________Male/Female:__________
Address:_______________________________________________________________
City:_____________________________________State:_________Zip:___________
PrintedParent/Guardian’sName:___________________________________________
Phone(H):________________________Phone(B):_____________________
CAMPSHOOTINGSPORTS
Myson/daughterhaspermissiontoparticipateintheCampShootingSportsprograms.Thisincludes:
(Strikeoutallyoudonotgivepermissiontodo.)
.22caliberrifles
muzzleloadrifles
shotguns
archery
Parent/GuardianSignature:____________________________________________Date:___________
HighAdventurePrograms
Myson/daughterhaspermissiontoparticipatein:(Strikeoutallyoudonotgivepermissiontodo.)
CampClimbingandRappellinginstruction
MountainBicycling
ATV(mustbe16yearsold).
Iunderstandthesearehighadventureprogramswithinherentrisks.
Parent/GuardianSignature:______________________________________________Date:___________
PARENTPICKUPPERMISSION
ThefollowingpersonsareallowedtopickͲupmyson/daughterfromcamp
(Nooneelsewillbeallowed):
Name:_______________________________________Relation:________________Phone:___________
Name:_______________________________________Relation:________________Phone:___________
Parent/GuardianSignature:______________________________________________Date:___________
Del Webb Adventure Base Leader’s Guide 2014
Page 28
SPECIAL DIET REQUEST FORM
Las Vegas Area Council
2014 Summer Camp
Allergies and special diets are a common concern of our campers. Our food service is very experienced with
accommodating most diets including food allergies, religious restrictions, and other health-related diets. We are happy
to accommodate any diet; however, this form must be submitted
at least two weeks prior to arrival at camp.
Please note: Special diet requests are for food allergies, religious restrictions, and other health-related needs only.
Requests should not be made for food preferences, personal taste, or for “picky eaters”: the camp cannot accommodate
these requests and they will not be honored. Vegetarian alternatives are available at each meal and unless a true medical
need, should not be requested here.
Example of special diet requests include: gluten-free diet, kosher meals, peanut allergy, lactose intolerance, etc.
Examples of diets that are not a special request include: vegetarian diets, child does not like vegetables, child will only
eat hot dogs or hamburgers, etc.
Please complete this form and submit to the Las Vegas Area Council
at least two weeks prior to arrival at camp.
Scout’s Name: ______________________________________
Troop/Crew #: ______________________ Date Attending: ________________
Medical condition or religious need: _______________________________________________________
Special diet request: ____________________________________________________________________
Person to contact for questions or clarification: _______________________________________________
Phone #: _____________________________ Email: __________________________________________
Special food requests should only be made for food allergies, religious restrictions,
and health-related issues.
Page 29
Del Webb Adventure Base Leader’s Guide 2014
DelWebbAdventureBase
(Y)outhor(A)dult
Troop,
Team
orCrew
Number
DatesatCAMP_______________
FirstName
2014summercamp
Pleasebringcompletedformtocamp
LastName
Price
Birthdate
foryouth M T W TH F S
AdultsͲͲselectdays
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
SubtotalHighAdventureAgeGroup $Ͳ
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
SubtotalScoutAgeGroup $Ͳ
Del Webb Adventure Base Leader’s Guide 2014
Page 30
NOTES
Page 31
Del Webb Adventure Base Leader’s Guide 2014
Del Webb Adventure Base Leader’s Guide 2014
Page 32
CAMPSITE MAP COMING SOON
Page 33
Del Webb Adventure Base Leader’s Guide 2014
The Nebagamon Lodge
Order of the Arrow has
provided this 2014 Leader’s
Guide to help you create a
memorable outdoor
experience for your Scouts.
Las Vegas Area Council, Boy Scouts of America
7220 South Paradise Road
Las Vegas, Nevada 89119
702.736.4366 Fax 702.949.6022
www.lvacbsa.org