12 Blessing Project
Transcription
12 Blessing Project
Rubik’s Magic Cube David Blessing Outline of Presentation • Anatomy of a Rubik’s Cube • Speed Cubing Method of Solu=on • Rubik’s Cube Symmetric Group • Nature of the Group • Order of the Group • Subgroups • God’s Number Anatomy of the Rubik’s Cube The Core of the Cube • The back bone of a Rubik’s Cube that holds everything together. Center of the Faces • These aEach to the core via adjustable screws and springs. • We tune the tension of the cube with the screws. • They are are immobile in the sense of cube permuta=ons. Edges of the Cube • First piece we examine for cube permuta=on. • They are held in place by the spring tension. • There are 12 in total. Corners of the Cube • The 8 corners of the cube are responsible for most of its difficulty. Friedrich Method of Solving Bottom Cross • Typically, this is done from memory. • No algorithms • Averages 8 moves. First 2 Layers (F2L) • Places the boEom corners and middle layer edges at once. • 41 algorithms are involved. • Averages 28 moves. Orientation of Last Layer (OLL) • Places all last layer s=ckers face up. • I use a slight varia=on. • 57 Algorithms Permutation of Last Layer (PLL) • Places last layer edges and corners in proper place. • 27 Algorithms Rubik’s Cube Group Symmetric Group Generators of the Group • Cube rota=ons are unnecessary. • We only need to consider the 6 faces turned 90o clockwise. • In prac=ce we consider 18 moves, however, they are not part of the genera=ng set. • U – Upper Face • D – Down Face • R – Right Face • L – Le[ Face • F – Front Face • B – Back Face Valid Moves as Cycles Nature of the Group • Let G be generated by the 6 legal cube moves. • The set G under func=on composi=on forms the Rubik’s Cube Group. • G is a normal subgroup of S48 • Also a subgroup of A48 • The elements of the group when preformed on a solved cube create a legal state of the cube. • G is a group: • • • • Associa=ve Closed Iden=ty Inverse • G is nonabelian. The Order of G • Permuta=ons of 12 edges: • 12! • Permuta=ons of 8 corners: • 8! • Parity of permuta=ons • Single edge or corner flip. • Orienta=on of 12 edges: • 211 • Orienta=on of 8 corners: • 37 • Orienta=on of last edge and corner dependent on previous ones. The Order of G • We now mul=ply our results: • 12!*8!*211*37/2 • 43,252,003,274,489,856,000 total legal permuta=ons. • If we were to simply disassemble the cube and put it back together then, we have 12 =mes as many permuta=ons. • Also, if we were to put the s=ckers on the cube at random, we would have 48! Permuta=ons. Subgroups of G • Trivial ones • <R> • Not so trivial ones: • <R2,L2,D2,U2,B2,F2> • <R-‐U-‐R’-‐U’> • There are many. • Subgroups allow you to solve the cube with only select moves. • It is possible to end up with only top layer incorrect, yet need to change the rest of the cube to solve it. Two Squares Group • A subgroup of any two adjacent edges. • Consider the subgroup <U2,R2> • Has 12 permuta=ons • 6 of order 2 • 6 that form a cyclic subgroup The God Number • With 43+ quin=llion combina=ons, how many moves is enough to always solve the cube? • This was recently solved using symmetries and set covering with 35 years of cpu =me. • They split it up into about 55 million blocks of 19,508,428,800 posi=ons each • It turns out that 20 moves is sufficient to solve any cube posi=on. • Another surprise, there are quite a few hardest posi=ons. How many positions are n-‐moves from solved? Works Cited • Contemporary Abstract Algebra • Joseph A. Gallian • Handbook of Cubik Math • Alexander Frey and David Singmaster • www.cubefreak.net • www.cube20.org • hEp://ws2.binghamton.edu/fridrich/