costume interpretation with design
Transcription
costume interpretation with design
BA (Hons) COSTUME INTERPRETATION WITH DESIGN PROGRAMME HANDBOOK 2015-16 Contents page Section One .............................................................................................................. 2 About the Programme Handbook ............................................................................ 3 PROGRAMME SPECIFICATION ............................................................................ 4 Key Programme Information ................................................................................ 4 Programme Philosophy ....................................................................................... 5 Programme Aims ................................................................................................. 6 Programme Outcomes......................................................................................... 6 Reference Points ................................................................................................. 7 Learning, Teaching and Assessment ................................................................... 7 Transferable Skills and Employability ................................................................ 11 Programme Structure ........................................................................................ 14 Programme Content .......................................................................................... 14 Programme Modules ......................................................................................... 19 Programme Diagram ......................................................................................... 20 Mapping of Module Learning Outcomes to Level Outcomes .............................. 23 Resources ......................................................................................................... 26 Student Support................................................................................................. 27 Monitoring the quality of your programme .......................................................... 29 Indicators of Quality and Standards ................................................................... 29 Section Two ............................................................................................................ 30 Level 4 Modules .................................................................................................... 31 Level 5 Modules .................................................................................................... 48 Level 6 Modules .................................................................................................... 65 Section One 2 About the Programme Handbook This Handbook provides you with basic information about your programme. Through the approved programme specification, it provides you with the philosophy, aims and objectives of the programme, and outlines the content and how this will be delivered. It also provides some important information about key policies that apply to your academic studies, which you should ensure that you read; and explains how students can be involved in the decision-making process at both programme and College level. You should keep this Handbook as a reference document. Your programme is subject to a rigorous process of quality assurance and enhancement. This may result in changes to individual modules as the programme develops, to ensure that the relevance and quality of the programme is upheld. Every effort has been made to ensure the accuracy of information contained within this Handbook, but it is possible that some of the details will change during the course of your studies. You will be notified of any such changes. You should note that the College reserves the right to change modules; and to add, withdraw or restructure programmes. The Programme Handbook should be used in conjunction with the Undergraduate Regulatory Framework & Assessment Regulations, your Module Handbooks and other relevant policies and procedures, which are available to you on the VLE. More detail on the various topics covered in this Handbook will also be available on the VLE, and key concepts will be introduced to you by the academic Programme Team. Please read this Handbook and the relevant information on the VLE, and consult the Programme Leader or staff if you have any queries. The information contained in this Handbook is, as far as possible, accurate and up to date at the time of production. The express permission of Cleveland College of Art & Design must be obtained to reproduce any, or all of this publication, other than for personal use or for those purposes permitted by law. 3 CLEVELAND COLLEGE OF ART & DESIGN PROGRAMME SPECIFICATION The Programme Specification provides a summary of the main features of the BA (Hons) Costume Interpretation with Design programme, and the learning outcomes that a „typical‟ student might reasonably be expected to achieve and demonstrate if he/she passes the programme. Further detailed information on the learning outcomes, content and learning and teaching methods of each module can be found in your Module Handbooks. Key Programme Information Final award BA Honours Programme title Professional accreditation BA (Hons) Costume Interpretation with Design Cleveland College of Art & Design [CCAD] Arts University Bournemouth [AUB] None Length of programme / mode of study 3 years full-time Level of final award (in FHEQ) Level 6 Subject benchmark statement(s) Art and Design UCAS code W452 Language of study English Teaching institution Awarding Institution External Examiner for programme: David Wilcox Edinburgh College of Art Please note that it is not appropriate for students to contact External Examiners directly Date of validation March 2013 Date of most recent review Not applicable Date programme specification written/revised September 2013 4 Programme Philosophy The BA (Hons) Costume Interpretation with Design programme provides the skills and opportunities to design and make contemporary and period costumes for the diverse and dynamic industry of performing arts and associated media sectors. With a strong emphasis on the development of practical costume construction skills and design, it also provides an awareness of the critical and theoretical differences across these sectors through research, reflective debate, live assignments and a substantial range of technical workshops. The historical, social and cultural context of costume is explored in depth in order to develop your critical understanding and aesthetic awareness and to enhance your design practice. The aim of the programme is to produce highly skilled creative practitioners who can respond to the challenges of a constantly evolving and exciting industry. It enables you to amalgamate the skills of contextual costume interpretation and design and analytical problem-solving, and to develop professional and communication skills through collaboration and negotiation in a creative learning community with excellent resources. The comprehensive range of modules throughout the programme, including costume design theory and visualisation, pattern drafting, construction techniques, embellishment, millinery and tailoring provides you with an exceptional base of skills and knowledge that will prepare you for employment in the costume industries, and for related employment in areas such as teaching or the heritage industries. This can be explored, developed and consolidated through the progression from fundamental concepts, processes and techniques to independent professional practice, and the development of visual, creative, intellectual, practical and transferable skills. You will be supported in developing your employability skills and ethics by participating in work experience, exhibitions and competitions, which will enhance your portfolio of professional experiences and industrial links. Live assignments, visiting practitioners from industry and educational visits add to the opportunities for you to establish your personal employment aspirations and enable you to flourish in your chosen field. The programme encourages an individual approach to costume interpretation and design and covers the sequential design process from initial research to the production of complete costumes. There is an emphasis on the development of independent decision-making to enable you to understand and use the range of materials, processes and techniques required to create work that is individual in its concept, appropriate to its context and demonstrates attention to detail and quality. The preparation of your individual portfolio and promotional material supports your development as an independent creative practitioner. You will work in a realistic working environment, subject to industrial standards that will help you to realise your career aspirations as a costume designer and/or maker, or related employment. The flexibility within the programme offers you a diversity of options for career choices, including progression to postgraduate study, supported by strong links with the professional community. In your final year, you will have the opportunity to present your work in a Degree Show exhibition, attended by a variety of industry specialists and prospective 5 employers, to enhance your experience, status and contacts, and to build your confidence in preparation for your future professional practice. Programme Aims Encourage the development of specialist skills and knowledge for costume interpretation and design within historical, social and cultural contexts Develop cultural and professional structures that enable you to understand the relationship between research, theory and practice Develop creative investigative approaches to costume interpretation and design, and processes of research, analysis, interpretation, problem-solving, realisation and evaluation Provide opportunities for you to develop transferable skills that enhance your employability and enable you to locate your practice within a professional context Establish your competence in, and professional application of, practical and technical skills, and the safe use of appropriate materials, tools, equipment and technologies Cultivate an environment that stimulates and challenges you, in order to equip you with the qualities essential for career development and collaboration Develop your ability to formulate proposals and solutions and to effectively communicate ideas and information to a variety of audiences, including potential employers in the costume industries Programme Outcomes By the end of the programme you will be able to: Demonstrate a comprehensive and detailed knowledge of costume interpretation and design, including theoretical, practical and professional contexts Synthesise, evaluate and apply research from a diverse range of appropriate sources to make independent judgements Demonstrate confidence and intellectual flexibility in identifying, defining and resolving complex problems relevant to costume interpretation and design Take responsibility for independent learning and decision-making, demonstrating effective reflection, evaluation, problem-solving, organisation and timemanagement Effectively apply an appropriate range of creative, practical and technical skills to resolve problems and produce outcomes for costume interpretation and design and related professional practice Demonstrate readiness for employment, continuing professional development and/or postgraduate study, acknowledging the legal, ethical and sustainable 6 constraints and professional expectations of the costume and other related industries Communicate effectively, confidently and professionally in a diverse range of formats to specialist and non-specialist audiences, including potential employers in the costume and other related industries Reference Points UK Quality Code for Higher Education, including: Subject Benchmark Statement: Art and Design Framework for Higher Education Qualifications (FHEQ) Code of Practice AUB Undergraduate Regulatory Framework CCAD Higher Education Learning, Teaching and Assessment Strategy Learning, Teaching and Assessment Learning and Teaching Strategies Your programme has been designed to give you a clear and logical learning experience, which encourages you to take an active part in the learning process. Each Level of the programme has explicit learning outcomes that indicate the range of your knowledge and understanding, including intellectual, practical, professional and transferable skills. The programme helps you to develop the ability to plan, manage and evaluate your learning, which is vital to the process of becoming an independent and professional practitioner. It also encourages you to take a more questioning approach, so that you can resolve problems with increasing confidence in your own judgements. Formative feedback throughout modules helps you to evaluate your progress and to identify your individual strengths and areas for development, based on feedback from tutors, other students, and your own self-evaluations. The programme objectives are met by deploying a wide variety of teaching and learning methods including assignments, projects, lectures, seminars, group critiques and tutorials. In consultation with the Programme Leader, academic staff are responsible for co-ordinating individual modules of study, and for selecting appropriate methods of delivery according to the subject matter and the student experience. The learning and teaching methods used enable you to develop the skills, knowledge and critical awareness required to become a creative practitioner and promote the development of transferable skills, which are essential for employability. Teaching is directed at supporting your individual engagement in learning although there will be opportunities for students to work in groups to enable them to learn the value of peer co-operation. Also, due to the vocational and professional orientation of the programme, and to enable you to benefit from the range of resources and disciplines within the College, it is anticipated that there will be opportunities for you to collaborate with peers in, for example, set and props design, textiles, photography 7 or film-making. It is also envisaged that live project work may benefit from student collaboration, particularly with students from BA (Hons) Production Design for Stage & Screen. The study time allocated to each module in the programme incorporates a balance of formal teaching, tutorial support and independent learning. The programme is structured progressively to provide increased opportunities for independent learning as you reach the later stages of the programme. The promotion of independent learning reflects your anticipated maturity as a student and allows you to direct your learning towards individual goals. The integration of theory and practice is crucial in your development as a wellrounded and informed creative practitioner. This is promoted and reinforced through a team teaching approach in both practical and written modules. Lectures, seminars and tutorials may be delivered by academic staff, as appropriate, in the creative environment of the studio, lecture theatre and seminar room. Level 4 - Foundation and Orientation Level 4 provides you with an introduction to the concepts, skills and knowledge associated with your subject area. You can access guidance and support from tutors during teaching sessions, but you are also expected to use independent study time to develop your skills further. Verbal and written formative feedback in tutorials and teaching sessions provides you with a clear indication of your progress, and you can use formative self and peer evaluation to help you to develop your critical and evaluative abilities. Level 5 - Development and Exploration The learning and teaching strategies used in Level 5 encourage you to take a more active involvement in your personal development. You are provided with opportunities to extend your subject knowledge and associated skills, and to study specific areas in greater depth. As you progress through Level 5, you are able to focus increasingly on your individual areas of interest and specialism. This is determined through the introduction of Learning Agreements, in which you can negotiate your own routes of enquiry, including research, development and realisation. Throughout Level 5, work-related learning and potential work experience opportunities enable you to develop your professional practice and experience of working in a commercial context. Increased levels of formative self and peer evaluation, in conjunction with the Learning Agreements, help you to take more responsibility for your learning. Level 6 – Consolidation and Expertise In Level 6, you undertake a range of intellectually challenging work involving in-depth study, which helps you to consolidate your prior experience, knowledge and skills to a higher level of expertise. Emphasis is placed on self-initiated projects and your ability to plan and manage your own learning within all modules. You are expected to work with a considerable degree of independence and to exercise effective critical analysis, evaluation and professional practice. However, your specialist tutors will give you guidance throughout Level 6 in order to provide a structured and supportive learning environment, promoting a manageable level of student autonomy while 8 continuing to address any potential issues. Individual student-initiated projects, negotiated through the Learning Agreements for the Minor Project and Final Major Project modules, are undertaken within the module framework to assist you in the realisation of your creative aspirations as an independent practitioner. The Professional Practice and Dissertation modules are characterised by a high level of independent learning, critical thinking, communication and organisation. Methods of Learning Glossary A variety of methods are used to help you to engage with your learning, both by you as a student and by your tutors – some of these methods are described below. Timetabled Teaching Sessions Your student timetables indicate the teaching sessions that have been arranged for you across the modules that you are studying, and are available to you on the VLE. Within your teaching sessions, you will take part in a variety of activities that will help you to learn and develop as appropriate to each module and assignment. Specific learning and teaching strategies used in teaching sessions can include: Projects and assignments - covering a range of learning areas Tutorials - for appraisal and development as an individual or in groups Critiques - to provide formative feedback and to develop your presentation skills Lectures - formal and informal Seminars - discussions that develop your critical responses Demonstrations - practical and workshop-based activities Enhancement activities - visiting speakers, educational visits, workshops Independent Study In addition to teaching sessions, the development of your skills and knowledge requires extra individual input defined as independent study. This will appear on your timetables and is an important part of the learning hours required for each module. During these periods, tutors are not timetabled to teach you, but technician/demonstrators and Library staff are available to help you to undertake research and the development of ideas and practical work. It is your responsibility to make good use of independent study time and the facilities available. It is essential that you access the specialist workshops during this time to develop your skills with materials, equipment and processes. The College's opening times and access to resources are intended to provide extra opportunities for you to benefit from your studies and to achieve your goals. Assignments A strategy based on practical and/or written work, ranging from staff-initiated activities at Level 4, and leading progressively to increasingly student-led activities at Levels 5 and 6. Live Assignments or Live Briefs An assignment negotiated between a tutor and a relevant external agency, providing an opportunity for you to work within the constraints of a commercial brief. Live assignments/live briefs can also include competitions and awards. 9 Projects An activity initiated by you as a student in which the emphasis is on student-centred learning. The tutor acts as a supervisor, negotiating the choice of topic with you through the Learning Agreement and supporting you through the project, which can be undertaken on an individual basis and/or in groups. Lectures A structured presentation of ideas, concepts and content knowledge by academic staff and visiting lecturers to groups of students, followed by feedback, questions and answers. Academic Tutorials A meeting with an academic tutor or tutors either to discuss the progress of your work on a formative basis, or to give summative feedback about your achievement in individual modules or the programme in general. Academic tutorials can take place on an individual basis, or with a group of students. Seminars A group activity involving the open discussion and analysis of topics. Seminars may be tutor-led or student led and can include short presentations. Group Critiques These involve all students in presenting and discussing work with tutors and the peer group within modules, giving you the opportunity to evaluate and respond to feedback. Workshops Specific activities within specialist modules that provide the skills required for assignments and can be delivered by tutors and/or technician/demonstrators. Technical and practical skills are developed in a range of techniques, processes and materials relevant to your area of study and specialism. Educational Visits Educational visits to a range of external venues provide opportunities for you to broaden your field of research and knowledge related to your area of study. You will be given information about your programme‟s planned educational visits throughout the academic year. Learning Agreements As you progress through the programme, there are increasing opportunities for you to negotiate your own learning. Learning Agreements are introduced at Level 5 as a mechanism to support you in defining your individual learning in the context of the programme. Within the Learning Agreement, you will outline how you intend to fulfil the module aims and outcomes and how you plan to achieve this. This enables you to vary the work you produce according to your own personal and professional goals and aspirations whilst meeting the specified aims and learning outcomes of the module. At Level 6, you are expected to use the Learning Agreements for your Minor Project and Final Major Project. The Learning Agreements contribute towards evidence of your Personal Development Planning. 10 Assessment Each module is assessed separately, and the assessment forms part of the module. Assessment both provides a measure of your achievement, and also gives you regular feedback on how your learning is developing. For collaborative projects, both within and across disciplines, each student‟s work is assessed individually against the learning outcomes and assessment criteria of the specific module in which the work is produced. At every Level of your programme you will be provided with a Module Handbook for each module, which contain information about the individual modules you will be studying. This includes what you are expected to learn within each module; the work that you have to submit; how it will be assessed; the deadline for submitting your work for assessment; and when you can expect to receive summative feedback. You will receive a final mark for each module in the form of a percentage, which is recorded on your formal record of achievement (transcript). Each component of assessment is marked using a notched marking scale, whereby only certain marks are used within each banding of marks. The only marks available within any tenpoint band are *2, *5 and *8 (eg. 42, 45, 48). These marks correspond to a low, mid, and high level of achievement within each banding of marks. On successful completion of your Honours degree programme, you will be awarded a degree classification based on your module marks. The final classification is determined using all module marks at Levels 5 and 6 using two different algorithms, which are detailed in the Undergraduate Regulatory Framework and Assessment Regulations (available on the VLE). If the two algorithms produce different results, you will be awarded the higher class of degree. If you have joined Level 6 having completed a Foundation Degree (FdA), or equivalent, the final classification is determined using only your module marks at Level 6. For further information on progression, awards and classifications, please visit the VLE. Transferable Skills and Employability To be successful, graduates need to be multi-skilled, responsive and adaptable people who are innovative and flexible enough to operate in a fast-changing world. During the course of undergraduate study, you will develop specialist skills and knowledge in your subject area. However, you will also develop a range of skills and behaviours that prepare you for employment in a wide range of fields. These skills and behaviours are variously known as “transferable skills”, “graduate skills” or “generic skills”, and employers expect all graduates to possess them; indeed many employers value these skills more than subject-specific knowledge, given the rapid pace of change within the creative disciplines. In the first year of your programme, transferable skills will include academic conventions and good academic practice (such as the avoidance of plagiarism); information retrieval; and general skills which support academic study within higher education. As you progress through the programme, you will increasingly be 11 expected to demonstrate advanced skills in communication (verbal, visual and written); an ability to apply knowledge to new situations; critical reflection and selfevaluation; an ability to research, evaluate and analyse information; team-working; and higher-level problem solving. You will also be expected to develop your organisation and time management skills, and to demonstrate through your work the professionalism required of a graduate. You will be encouraged to reflect on your development of transferable skills throughout the programme. To ensure that you graduate with the personal attributes and attitudes required to practice effectively at a professional level, your programme provides a wide range of experiences and opportunities that develop your knowledge and understanding of the workplace, such as: Live assignments Educational visits including exhibitions, historical archives, industrial establishments, theatres, trade shows Exhibiting work at trade shows, museums and galleries Work experience opportunities Competitions and awards, eg. The Costume Society Visiting lecturers and speakers from the professional community including costume designers and historians, and alumni Assignments on the programme relate to „real life‟ situations and are managed within the framework of the studio-based modules. The BA (Hons) Costume Interpretation with Design has developed extensive links with industry that generate a wide range of live assignments. These activities enable you to interact with and respond to the needs of external partners and potential employers in the costume industries, working to professional parameters and deadlines to develop your employability and professional practice. They can also help you to identify your individual key areas for further exploration during the programme as you develop your individual career aspirations. Examples include producing costumes for television, theatre and film productions, and for heritage exhibitions. You will be taught by professionally qualified staff who are subject specialists and understand the requirements of the relevant industries, so their knowledge and experience will provide valuable support to help you develop your potential and plan your career. Throughout your study on the programme, you will be encouraged to collaborate and interact with students from other disciplines to reflect the realities of working in the contemporary creative industries. This can be achieved, for example, by working with set and props design students on collaborative projects, or by providing costumes for photography and film students. These opportunities forge working relationships between students that may lead to future professional partnerships. The College‟s HE programmes are informed by an Industrial Liaison Group [ILG], whose support is invaluable in ensuring that the curriculum and resources enable you to develop employability skills that are appropriate to the needs of industry. It also provides feedback for both academic staff and students regarding the currency, relevance and quality of work produced at each Level, as well as contributions to 12 curriculum content. The ILG brings a range of experience and skills from Visiting Fellows and Lecturers into the reach of all students and academic staff, and has identified interests relating to specific programmes. Further information about the ILG is available on the College website at: http://hartlepool.ccad.ac.uk/industrial-liaison Personal Development Planning Personal Development Planning [PDP] is a process that will give you the opportunity to plan and reflect on your learning and development throughout your programme in preparation for future professional practice. PDP will help you to measure and monitor your academic and professional progress based on your own selfevaluations, and on feedback from tutors, peers and interaction with potential clients (eg. within live assignments). It will also help you to develop a range of skills and information that will contribute towards the development of independent learning and employability. PDP will be evidenced in a range of assessment components, eg. Learning Agreements and self-evaluations, and supported by tutorial records and written feedback. PDP will benefit you by: Providing a clear overview of your studies Helping you to reflect critically on your progress and performance Enabling you to become more independent Encouraging you to take an active role in your learning and career development Providing you with opportunities for self-evaluation, forward planning and working towards the achievement of personal goals Enhancing your opportunities for learning and development Work Experience Work experience refers to any period of industrial, professional or commercial experience arranged with an employer or external agency while you are studying on the programme. It can be an invaluable aspect of your development towards employability, providing you with the opportunity to put your knowledge and skills into a professional context and to give you a realistic view of employment. It can also provide professional contacts and potential future employment opportunities. You can arrange your work experience, either independently or through the wide range of industrial links on the programme, which will give you access to many areas of related performance or other costume disciplines. This extends from live arts, dance, television, film, theatre, heritage and through to education. Your tutors can help you to find appropriate work experience, and more information is available in the Work Experience Handbook, which you can access on the VLE. Although work experience is not assessed, creative work produced therein may, with the agreement and verification of academic staff, be included in assessment portfolios if appropriate to the learning outcomes and assessment criteria of specific modules. A placement is generally defined as extended work experience of more than two weeks. You may wish to seek and undertake an appropriate placement during 13 summer vacations. This is not recommended within the academic year, as it may impinge upon your academic progress. Programme Structure All students are registered for the award of BA (Hons); however exit awards are available if you leave the programme early, having successfully completed one or two Levels. If you successfully complete a Level of the programme, you will automatically be entitled to progress to the next Level. For the award of a Certificate of Higher Education (CertHE), you must have achieved a minimum of 120 credits at Level 4. This qualification may be awarded if you leave CCAD following successful completion of the first year of your programme. For the award of a Diploma of Higher Education (DipHE), you must have achieved a minimum of 240 credits of which a minimum of 120 must be at Level 5. This qualification may be awarded if you leave CCAD following successful completion of the second year of your programme. For the award of a BA (Hons) you must have achieved a minimum of 360 credits of which a minimum of 240 must be at Level 5 or above, of which a minimum of 120 credits must be at Level 6. This qualification will be awarded upon successful completion of your programme. A BA without Honours may be awarded if you have achieved 300 credits, at least 180 of which are at Level 5 or above, and at least 60 of which are at Level 6. Programme Content The programme is structured to provide you with the skills, knowledge and abilities that will help you to become increasingly independent as a creative practitioner in costume interpretation and design, and to develop the skills required for employment and professional practice. The programme‟s modules have been designed and organised to provide opportunities for you to develop, integrate and consolidate a wide range of knowledge and expertise. The practical and design-based modules enable you to develop the skills and abilities you will need to produce creative solutions, underpinned and enhanced by the written modules through integrated activities and the development of knowledge and transferable skills. The module structure, in which all modules support each other, provides you with a holistic and coherent learning experience and a comprehensive framework for assessment and progression that will enable you to gain recognition for your progress and achievement. The programme consists of three Levels (4, 5 and 6), each lasting one academic year of full-time study. Each Level is divided into modules, which may vary in size. A standard module represents 200 hours of study and is worth 20 credits. Depending on the complexity of the area being studied, some modules may be larger, for example, at Level 6 you can study a treble module (60 credits). 14 Level 4 The structure of Level 4 modules provides the foundation of skills and knowledge required for you to extend and develop as you progress through the programme. All modules are 20 credits in value, to help you to develop the skills and knowledge you need at Level 4 and to support you in managing your workload. In the Introductory Cut & Construction module (20 credits) and the Cut & Construction modules (20 credits), which are delivered sequentially, practical studio work is combined with theoretical research and contextual investigation. Practical demonstrations and lectures introduce you to a wide range of period and contemporary pattern cutting techniques. This enables you to develop your skills and abilities in cutting flat patterns, period patterns and draping on the stand. Practical costume making skills are also introduced to enable you to learn the fundamentals of constructing costumes, and to develop your pattern cutting skills further. In the first module, basic sewing skills are demonstrated and explored, with a more advanced level introduced in the later module, which also includes specific processes in construction work. You will produce a technical file of samples from workshops in the first module that facilitates the production of a more complex costume in the second module. You will also be given the opportunity to learn about the historical, social and cultural context of costume, the equipment and materials required for the costume industry, and to identify the resources required for research to underpin the decision-making process within costume interpretation. Visiting speakers and visits to production wardrobe studios could be used to enhance the delivery of these modules. The Costume Design & Illustration module (20 credits) introduces you to the culture of design for costume and establishes a wide range of fundamental costume visualisation techniques. You will investigate the conceptualisation and development of ideas, the formal elements of figure drawing, visual composition and the expressive range of materials and processes. The module emphasises the importance of visual and contextual research as a stimulus for the design process and the development of the critical and analytical skills necessary for the synthesis of your own design solutions. Through practical workshop activities, you are encouraged to explore a range of approaches to concept development, visual investigation and drawing, design and visualisation to support the realisation of costume design solutions in the context of specific texts, scripts and characters. The Embellishment module (20 credits) introduces a wide range of techniques to produce surface pattern and applied decoration, and to select, create and develop their own interpretation of texture on appropriate fabrics and materials. You will study forms of embellishment from different cultural and historical backgrounds to develop your ability to create textiles for costume in a variety of contexts. Practical demonstrations and lectures, supported by historical examples and museum visits, are used to introduce a wide range of embellishment techniques, including ageing and breaking down of costumes. You will produce a technical file of samples from workshops in the first half of the module that will help you to produce a finished piece of work that demonstrates the development of your embellishment skills. The Introductory Professional Studies module (20 credits) introduces aspects of professional practice and employability that are relevant to creative practitioners, including IT, communication, research, presentation and individual weblogs. The 15 costume industries are explored at a general level in order to raise your awareness of the industries and how they operate, and the range of career options available. The Introductory Material Culture module (20 credits) explores the chronology and history of material culture in a series of lectures and research seminars, and encourages you to appreciate the broader contextual influences on contemporary culture. It supports the development of research, study and analytical skills in the production of a Material Culture Journal, which includes an essay based on an aspect of the lecture programme. The module content is relevant to students on all design-based programmes, and students are taught in larger mixed groups to encourage collaboration across disciplines. Level 5 Level 5 modules have been designed to enable you to explore and study specific subject areas in greater depth and to extend your understanding of future career routes. The Learning Agreement is introduced in Level 5 to enable you to take more responsibility for your learning through negotiation with your tutors. It is used to help you to identify and plan your individual focus within specific modules and supports the progression of independent learning. All Level 5 modules are 20 credits in value. The Millinery module (20 credits) explores a specialist area of costume-based accessories. It enables you to experiment with the creative application of blocking and trimming techniques within the discipline of millinery, combined with theoretical and contextual research. You will undertake research into the history of millinery to identify source material, and there are be elements of 3D design opportunities. Lectures and demonstrations are used to introduce you to a range of millinery techniques and products. You will be expected to undertake development work and produce a log book of research and techniques, before producing a range of hats that demonstrate a diverse range of millinery techniques including blocking, felt, flat pattern, wire and straw hats. The Costume Design & Communication module (20 credits) module extends and develops your design, visualisation and presentation skills and critical abilities, which underpin your creative costume practice. Studio workshop practice and the use of appropriate media, materials, equipment and technology will continue to be developed and refined. Through the study of contemporary and historical scripts and texts, you will develop your skills of contextualising and communicating characterisation through costume design and visualisation. This module enables you to review and evaluate your experience and learning, and to identify areas for further development relevant to your final choice of specialism, eg. classical or modern dance, mask-making or heritage. You will be encouraged to develop your acquired knowledge and to extend your practical and creative abilities to support future professional practice. The design solutions produced within this module will be used as the basis for costume interpretation, construction and realisation within the subsequent Specialist Focus for Costume module in Level 5. 16 The aim of the Tailoring for Costume module (20 credits) is to consolidate the construction skills developed in the first year of the programme towards a more specific area of costume making. You will source specialist suppliers, produce professional sampling and use specific tailoring techniques to produce a tailored costume. The module aims to develop your confidence and skills in pattern cutting to achieve an accurate and appropriate cut and fit of a garment. Appropriate materials and fabrics can be selected and sourced for specific tasks to reinforce the importance of making informed choices. Technical workshops consist of demonstrations, practical and problem solving work using a variety of techniques. You will be encouraged to independently select source material to underpin the subject of your study within a negotiated range of options. The critical and contextual study of archive material and costumes will enhance your understanding of the practical construction techniques developed during the module. The Specialist Focus for Costume module (20 credits) provides the opportunity for you to explore, extend, develop and apply specific skills and techniques suited to your aspirations as a designer/maker within your future specialist area of costume interpretation and design. Through negotiation within the Learning Agreement, you will identify and define your routes of enquiry in order to interpret the individual costume design concept produced during the previous Costume Design & Communication module into a three-dimensional costume. This will require the research and sourcing of materials appropriate to your design work and the critical analysis and advanced application of relevant techniques and resources. Your practical investigation will provide the opportunity for you to realise and contextualise the potential and relevance of your design work in preparation for Level 6 of the programme, and maximise the opportunity for creative practical activity. The Professional Studies module (20 credits) extends and develops the knowledge of your chosen creative industry, its international perspective, and the roles available within it. This is enhanced by primary and secondary research into specific career pathways, with particular emphasis on employability and enterprise. The module aims to develop a practical focus on the further development of employability skills, professional practice and networking, including the application of IT for professional promotion, such as curriculum vitae and digital archives, and the further development of individual student weblogs. The Material Culture Theory module (20 credits) extends your knowledge and awareness of issues that shape, define and influence contemporary material culture, based on a series of thematic lectures and research seminars. The module further develops your skills in research and critical analysis, and extends your ability to formulate and conclude a written argument in essay format with adherence to academic conventions. At the end of the module, you are allocated time and tutorial guidance to research and propose a Dissertation topic in preparation for Level 6. The module is delivered to larger groups from a number of design-based programmes to encourage students to work collaboratively. Level 6 Level 6 modules enable you to consolidate and demonstrate the knowledge, understanding and skills acquired during previous Levels of the programme and to develop greater levels of expertise and independence in preparation for future professional practice. Extended and increasingly complex projects encourage in17 depth study and sustained research toward the realisation and presentation of substantial bodies of work to a professional standard. These are supported by a dissertation which enables you to develop a self-identified theoretical hypothesis related to your creative practice. Modules are 20 credits in value with the exception of Final Major Project which has a value of 60 credits. The Minor Project module (20 credits) and Final Major Project module (60 credits) enable you to consolidate skills and expertise appropriate to your individual career aspirations and develop a professional portfolio of work in preparation for your future independent practice after completion of the programme. Within these modules, you will produce your own costume project briefs through the Learning Agreement in negotiation with specialist tutors, to include research, design development and the completion of accomplished costumes that demonstrate appropriate levels of skill and design acumen. The modules can be explored as two separate projects or as one longer investigation of study in two distinctive parts to meet the learning outcomes of each module. The modules are designed to develop your ability to sustain and manage complex projects in unpredictable situations, with effective evaluation, organisation and planning to facilitate the progression to related employment and/or postgraduate study. You can include live projects, competitions and collaborations with related disciplines such as sets, props and film within CCAD or with other external partners in these modules, but must demonstrate a wide breadth of skills and abilities, as well as appropriate levels of critical analysis and enquiry, aesthetic awareness, professionalism and independent learning. The Dissertation module (20 credits) provides the opportunity for extended research and academic investigation into an individual topic negotiated and agreed with your Dissertation Supervisor. The nature and content of your dissertation should support and enhance your creative practice and demonstrate an advanced level of critical analysis. It also equips you with a wide range of skills that can be applied to any area of information retrieval and analysis, and academic writing. The Professional Practice module (20 credits) enhances your preparation for progression to employment, self-employment and/or postgraduate study through the research and production of a professional promotional portfolio. This will be appropriate to your individual career aspirations as a creative practitioner, and requires you to analyse your own employment potential in relation to relevant markets and industries. Throughout the programme, you will have opportunities to make contacts in the costume and performance industries through participation in live assignments, work experience, competitions and exhibitions in order to enhance your professional practice in preparation for employment and/or postgraduate study. 18 Programme Modules Module Code Module Title Credit Weighting Level 4 HCDF452 HCDF453 HCDF454 HCDF455 HCDF450 HCDF451 Introductory Cut & Construction Costume Design & Illustration Cut & Construction Embellishment Introductory Professional Studies Introductory Material Culture 20 20 20 20 20 20 Level 5 HCDF552 HCDF553 HCDF554 HCDF555 HCDF550 HCDF551 Millinery Costume Design & Communication Tailoring for Costume Specialist Focus for Costume Professional Studies Material Culture Theory 20 20 20 20 20 20 Level 6 HCDF650 HCDF651 HCDF653 HCDF652 Minor Project Dissertation Final Major Project Professional Practice 20 20 60 20 19 Programme Diagram This schematic diagram shows the proposed start and end dates for each module. Assessment takes place at the end of each module and you will normally receive summative assessment feedback within 4 academic weeks of the original submission date. Further information on the structure of each module is included in your Module Handbooks. Level 4 Week Numbers 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Weeks 1 – 14 HCDF450 Introductory Professional Studies (20 credits) Weeks 1 – 14 HCDF453 Costume Design & Illustration (20 credits) 17 18 19 20 21 22 23 24 25 Weeks 15 – 25 Introductory Professional Studies (continued) Weeks 1 – 14 HCDF451 Introductory Material Culture (20 credits) Weeks 1 – 14 HCDF452 Introductory Cut & Construction (20 credits) 16 Weeks 15 – 22 Introductory Material Culture (continued) Weeks 15 – 28 HCDF454 Cut & Construction (20 credits) Weeks 15 – 28 HCDF455 Embellishment (20 credits) 26 27 28 WEEKS BETWEEN END OF TEACHING WEEKS AND END OF TERM: ASSESSMENT OF FINAL MODULES AND TUTORIALS 1 INTERIM WELCOME WEEK AND INDUCTION 0 20 Level 5 Week Numbers 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Weeks 1 – 14 HCDF550 Professional Studies (20 credits) Weeks 1 – 14 HCDF553 Costume Design & Communication (20 credits) 17 18 19 20 21 22 23 24 25 26 Weeks 15 – 25 Professional Studies (continued) Weeks 1 – 14 HCDF551 Material Culture Theory (20 credits) Weeks 1 – 14 HCDF552 Millinery (20 credits) 16 Weeks 15 – 18 Material Culture Theory (continued) Weeks 19 – 22 Dissertation proposals Weeks 15 – 28 HCDF554 Tailoring for Costume (20 credits) Weeks 15 – 28 HCDF555 Specialist Focus for Costume (20 credits) 27 28 WEEKS BETWEEN END OF TEACHING WEEKS AND END OF TERM: ASSESSMENT OF FINAL MODULES AND TUTORIALS 1 INTERIM WELCOME WEEK AND INDUCTION 0 21 Level 6 Week Numbers 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 HCDF650 Minor Project (20 credits) 18 19 20 21 22 23 24 25 HCDF652 Professional Practice (20 credits) HCDF651 Dissertation (20 credits) Weeks 1 – 9 17 Weeks 11 – 25 INTERIM WELCOME WEEK AND INDUCTION Weeks 1 – 10 16 Weeks 11 – 28 HCDF653 Final Major Project (60 credits) 26 27 28 WEEKS BETWEEN END OF TEACHING WEEKS AND END OF TERM: ASSESSMENT OF FINAL MODULES AND TUTORIALS 0 22 Mapping of Module Learning Outcomes to Level Outcomes Level 4 Level Outcome Apply and evidence key elements of specialist knowledge and concepts, and influences on, costume interpretation and design in defined contexts Select, describe and apply appropriate research from a defined range of primary and secondary sources Demonstrate the development of problem-solving skills and respond to the changing nature of knowledge and concepts relevant to costume interpretation and design Apply a range of approaches to learning and identify your strengths and areas for development in order to manage your work and meet deadlines Apply a range of creative, practical and technical skills relevant to the context of your specialist work Demonstrate the qualities and transferable skills necessary for employment requiring the exercise of some personal responsibility Communicate information in a clear and logical manner with structured and coherent solutions and arguments Introductory Cut & Construction 20 credits * LO1 Costume Design & Illustration 20 credits * LO1 Cut & Construction Embellishment 20 credits 20 credits * LO1 * LO2 * LO2 * LO2 * LO1 * LO2 * LO2 * LO3 * LO3 Introductory Professional Studies 20 credits Introductory Material Culture 20 credits * LO1 * LO1 * LO2 * LO2 * LO2 * LO3 * LO4 * LO3 23 Level 5 Millinery Level Outcome 20 credits * Demonstrate a knowledge and critical LO1 understanding of the well-established principles of, and influences on, costume interpretation and design and apply these to a variety of contexts * Select, analyse and apply research from LO2 appropriate sources to inform your work and routes of enquiry * Approach problem-solving with critical LO2 enquiry and analysis and demonstrate the ability to integrate theory and practice Take personal responsibility for the development of existing skills and new competences and the management of your work * Apply appropriate practical and technical LO3 skills to enable you to experiment and develop ideas and outcomes based on your own decisions Demonstrate the qualities and transferable skills necessary for employment requiring the exercise of personal responsibility and decisionmaking Effectively communicate and present information, arguments and analysis in a variety of forms and situations Costume Design & Communication 20 credits Tailoring for Design 20 credits * LO1 Specialist Focus for Costume 20 credits * LO1 * LO1 * LO1 Professional Material Studies Culture Theory 20 credits 20 credits * * LO1 LO1 * LO2 * LO2 * LO3 * LO2 * LO2 * LO2 * LO2 * LO3 * LO3 * LO4 * LO3 24 Level 6 Minor Project Dissertation Final Major Project Professional Practice Level Outcome Demonstrate a comprehensive and detailed knowledge of costume interpretation and design, including theoretical, practical and professional contexts Synthesise, evaluate and apply research from a diverse range of appropriate sources to make independent judgements 20 credits 20 credits 60 credits * LO1 20 credits * LO1 Demonstrate confidence and intellectual flexibility in identifying, defining and resolving complex problems relevant to costume interpretation and design Take responsibility for independent learning and decision-making, demonstrating effective reflection, evaluation, problem-solving, organisation and time-management Effectively apply an appropriate range of creative, practical and technical skills to resolve problems and produce outcomes for costume interpretation and design and related professional practice Demonstrate readiness for employment, continuing professional development and/or postgraduate study, acknowledging the legal, ethical and sustainable constraints and professional expectations of the costume and other related industries Communicate effectively, confidently and professionally in a diverse range of formats to specialist and non-specialist audiences, including potential employers in the costume and other related industries * LO1 * LO1 * LO2 * LO2 * LO3 * LO2 * LO3 * LO3 * LO4 * LO5 * LO2 * LO4 * LO3 * LO5 * LO3 25 Resources Library The Library provides specialist art and design resources to support the learning, research and curriculum needs of both students and staff at CCAD. All new students receive a Library induction and a subject specific resource guide which is followed up by an information skills and e-learning session. Additional help is available within the Library for research and there is a proof reading service for essays and dissertations to check for spelling and grammatical errors. The Library holds a variety of learning materials including books, academic journals, DVDs, and magazines. There is also a wide range of specialist electronic resources focusing on art, design and media, including e-books and e-journals. The Library resources are catalogued onto the Heritage Library Management System, which can be accessed either within the Library or by the online version via the VLE and CCAD portal. The Library is Wi-Fi enabled and facilities include study spaces and a photocopier. The resources, and help from the knowledgeable, friendly staff, make the Library a popular space for work and study. The Library consistently receives high scores in both the in-house and national student surveys, which are carried out annually. Information technology CCAD provides a comprehensive range of IT resources based around Windows PCs and Apple Macintosh computers using the latest in specialist hardware and software solutions. In our studio and open access facilities every computer is pre-loaded with the latest versions of Adobe Creative Cloud and Microsoft Office 365 applications. Specialist programmes demand specialist requirements and the College caters for this with IT resources utilising industry standard software and hardware solutions. Studio and open access facilities are complemented by our Bring Your Own Device system allowing access of all your personal hand-held devices to our wireless network and the internet. Our internet provision employs the same network as used by all the major universities and colleges throughout the country and enjoys speedy access and unrivalled access. IT resources are supported by a knowledgeable and friendly IT team that endeavours to put the student first and resolve any issues. IT support is accessible via our inhouse helpdesk, which is open from 8.30am to 5pm from Monday to Thursday and from 8.30am to 4.30pm on Fridays, email: [email protected]. Out of hours IT support is provided on Mondays and Tuesdays from 5.00pm to 9.00pm. 26 Student Support Academic Guidance Academic staff are responsible for providing you with feedback on your work and your general academic progress, and for providing academic support and guidance through the programme. This is provided through “critiques” and written feedback, as well as guidance on practical work and informal discussion about your progress. These sessions may be individual or, in the case of collaborative work, in small groups. Academic tutorials are scheduled to allow you to have in-depth discussions about your work, or the programme in general. You will be entitled to at least one formal recorded academic tutorial per semester with a nominated member of the Programme Team. For further information about academic tutorials, you can refer to the Undergraduate Academic Tutorial Policy, which is available on the VLE. Support and advice is also provided on an informal basis throughout the programme, through discussions between staff and students. Academic Support Team The Academic Support Team provides additional taught sessions for all students in areas that will support your academic studies. These sessions are scheduled to align with the curriculum and relevant module deadlines and are delivered on a weekly basis throughout the academic year on topics including: Note taking Academic conventions (referencing) Academic research, reading and writing Time-management Definition of Summative and formative feedback Writing an evaluation Essay research, planning, writing and presentation Report writing Presentation of work Confidence-building Dissertation preparation (Level 5) Writing a Learning Agreement (Level 5 and Level 6) In addition, the Academic Support Team provides one-to-one support tutorials for all students throughout the academic year. More information is available on the Academic Support section of the Study Skills site on the VLE. Career Education, Information and Guidance Advice and guidance for careers support and further training is offered throughout your programme and developed in the Professional Studies modules to help you understand the career routes available within your chosen profession. In addition to activities on your programme that will help to guide you towards your individual career path, it is important that you do your own additional research into potential careers. The academic staff on your programme, many of whom are creative 27 practitioners, will be able to give you further advice about careers in your subject area. In the Professional Studies modules, a variety of external business support specialists are invited into the College to talk to you about career planning and to offer advice about starting your own business. There is also a careers section in the Library. Learning Support Support for students with disabilities (including dyslexia) CCAD is committed to the principles of equality and diversity and welcomes applications from students with a disability or learning difficulty. The College aims to support all students‟ individual needs wherever possible to enable all students to achieve their full potential. If you experience a disability, mental health condition, specific learning difficulty eg. dyslexia, Autistic Spectrum Disorder, or long-term health condition, the Student Services team will support you to access additional funding (Disabled Students Allowances - DSA), which may fund the cost of any support needs you have. To help ensure you have all the support you need as quickly as possible, a member of the team will contact you before you enrol to ask about any support you need, and put in place interim support while they are helping you to access DSA funding. In addition, all students are asked to complete a dyslexia screening test when they start their programme. This is called the LADS (Lucid Adult Dyslexia Screening) test, and helps to identify if you need any extra support, even if you have never accessed support before. If you do, the team will work with you to identify what support you need, and help you access further diagnostic tests and funding. The Student Services team can also offer dyslexic thinkers one-to-one support from a specialist tutor to help develop learning skills, as well as offering all students facilities such as a proof reading service via the Library. Pastoral support and guidance Support and advice on non-academic matters is provided through trained and qualified professional staff within the Student Services team. This includes an onsite counselling service, which you can access whether or not you have seen a counsellor before. This service is entirely confidential. If the counsellor feels that they are unable to support you or that you would benefit from a different type of service, they will discuss this with you, and help you to seek the support that is appropriate for you. Advice and support with practical issues such as finance, funding, accommodation and welfare is also available from the Student Services team. You can find contact details and further information about Student Services on the Student Services section of the VLE and in various printed booklets available on the noticeboard outside the Student Services office. 28 Monitoring the quality of your programme The programme is subject to rigorous quality assurance procedures which involve subject specialist and peer review of the programme by the Arts University Bournemouth at periodic intervals, normally of 5 years. This process ensures that the programme engages with the QAA Quality Code. In addition all programmes undertake an Annual Programme Review which takes account of relevant information such as: External Examiners‟ Reports Key statistics including data on application, retention and achievement Results of the National Student Survey [NSS] Results of the internal Student Perception Survey [SPS] Feedback from Student Representatives and Student Assemblies Feedback from relevant employer groups, including the Industrial Liaison Group [ILG] All programmes develop an Action Plan from the Annual Programme Review process, which is monitored by the Programme Boards of Study, held twice a year. Your Student Representatives can keep you informed about progress against the Action Plan. Staff development priorities for the Programme Team as a whole are identified through the Annual Programme Review process, and for individuals through the staff Performance Management process. Indicators of Quality and Standards All students on taught higher education programmes at CCAD are enrolled on a programme validated by the Arts University Bournemouth, which was granted taught degree awarding powers by the Privy Council in 2008; and University status was conferred in 2013. In 2011, CCAD underwent a very successful IQER Summative Review, which made no recommendations for improvement and highlighted areas of good practice in the quality of higher education provision at the College. This was an excellent outcome, and confirms that our quality assurance mechanisms are robust, meaning that we can have full confidence in the standard of programme outcomes, and the quality of the educational experience we deliver. Please note that this specification provides a concise summary of the main features of the programme. More detailed information about studying on your programme at CCAD is available on the VLE. 29 Section Two 30 Level 4 Modules Module title: Introductory Cut & Construction Module code: HCDF452 Level: 4 Credit Points: 20 Weighting: 1.0 Study Time: 200 hours Description This module introduces a range of period and contemporary cutting techniques in order for you to develop your abilities in cutting flat patterns and draping on the stand for costume construction. You will be introduced to the equipment and materials used by professional costume pattern cutters, and the research required to underpin the appropriateness of different approaches to costume interpretation. Fundamental sewing and costume construction skills will be demonstrated and developed to enable you to interpret and construct an element from an established costume design. Outline syllabus An indicative guide to the content covered by this module. Introduction to the use of research in costume interpretation and construction Technical pattern drafting Creative pattern cutting Toile construction Introduction to industrial machinery and foundation construction techniques Introduction to Health & Safety guidelines Method of delivery Studio based teaching, workshops, demonstrations, lectures, critiques, tutorials and independent learning through set assignment briefs and tasks. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To introduce you to a range of costume construction techniques and relevant workshop practice A2 To develop your skills in evaluation and practical problem-solving A3 To develop technical pattern cutting skills Learning outcomes On completion of this module you will be able to: LO1 Demonstrate knowledge of a range of practical costume construction techniques and an understanding of safe and competent methods of working with relevant materials, tools and equipment LO2 Evaluate the appropriateness of different approaches to practical problemsolving 31 LO3 Evidence technical pattern cutting skills in accordance with individual measurements Assessment components A body of work demonstrating fundamental skills in costume cut and construction, including research and a self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge, techniques and processes: Your work demonstrates knowledge of a range of costume construction techniques and processes and an understanding of relevant workshop practice (LO1) Evaluation and problem-solving: Evidence of your ability to evaluate the development of your ideas and practical solutions (LO2) Practical and technical skills: Evidence of your ability to cut patterns for costume construction to specific measurements (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Aldrich, W. (2004) Metric Pattern Cutting Blackwell Publishing. London Aldrich, W. (2011) Metric Pattern Cutting for Menswear Blackwell Publishing. London Recommended Arnold, J. (1985) Patterns of Fashion Macmillan. London Arnold, J. (1972) Patterns of Fashion 1 Macmillan. London Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London Bray, N. (2003) Dress Pattern Designing Blackwell Science. London Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players Press. USA Hunnisett, J. (1988) Period Costume for Stage and Screen 1800 – 1909 Players Press. USA Shoben, M. & Silberberg, L. (1998) The Art of Dress Modelling Shape and Within Shape Omnific. London Shoben, M. & Ward, J. (1991) Pattern Cutting and Making Up: The Professional Approach Butterworth-Heinmann Ltd. London Waugh, N. (1968) The Cut of Women’s Clothes 1600-1930 Faber. London Waugh, N. (2004) Corsets and Crinolines Routledge. London 32 Journals Costume – The Journal of the Costume Society Selvedge Websites Berg Fashion Library http://www.bergfashionlibrary.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com 33 Module title: Costume Design & Illustration Module code: Level: Credit Points: Weighting: Study Time: HCDF453 4 20 1.0 200 hours Description This module introduces the culture of design for costume and enables you to develop a range of fundamental costume visualisation skills. You will investigate the conceptualisation and development of design ideas, the formal elements of figure drawing, visual composition and the expressive use of a range of materials and processes. The module emphasises the importance of visual and contextual research as a stimulus for the design process and the integration of theory and research with the context of your practical investigation. This will develop your critical and creative skills in the production, communication and presentation of costume designs in the context of specific texts, scripts and characters. Outline syllabus An indicative guide to the content covered by this module. Introduction to a range of media, materials, equipment, processes and visualisation techniques Investigation of traditional and digital media Theoretical analysis of texts, scripts and characterisation Figurative studies Design and visualisation process for costume Contextual investigation of the roles and responsibilities of a costume designer Method of delivery Studio based teaching, workshops, demonstrations, lectures, critiques, tutorials and independent learning through set assignment briefs and tasks. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To develop your knowledge and understanding of the process of costume design and visualisation A2 To enable you to integrate research with the design and visualisation of costumes A3 To develop your ability to communicate and present your costume design solutions and visualisations Learning outcomes On completion of this module you will be able to: LO1 Demonstrate a knowledge and understanding of a range of design and visualisation processes and techniques for costume 34 LO2 Apply contextual research to the development and visualisation of costume designs LO3 Communicate and present costume design solutions in an appropriate context Assessment components A body of work communicating the costume design process with the presentation of finished costume design(s) and a self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge, techniques and processes: Your work demonstrates knowledge of a range of specialist techniques and processes for costume design and visualisation (LO1) Research and analysis: Research material is located and interpreted to inform the development of your work (LO2) Communication and presentation: Evidence of your ability to communicate and present ideas and information relevant to the context of the assignment brief (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Huiaxiang, T. (2010) Character Costume Figure Drawing. Step by Step Drawing Methods for Theatre Costume Design Focal Press. London Riegelman, N. (2006) Colors For Modern Fashion – Drawing Fashion With Coloured Markers 9 Heads Media. USA Recommended Ambrus, V. (2001) How to Draw the Human Figure Grange Books. Kent Burnett, K. (2007) Collaborators The Society of British Theatre Designers. London Goodwin, J. (1989) British Theatre Design – The Modern Age George Weiden & Nicolas. London Herberts, D. K. (1958) The Complete Book of Artists’ Techniques Thames & Hudson. London Kaupelis, R. (1992) Experimental Drawing Watson-Guptill Publishing. London Martin, J. (1989) Drawing with Colour Studio Vista. London Landis, D. (2006) Dressed – A Century of Hollywood Costume Design Harper and Row. London Russell Brown, J. (1997) What is Theatre? An Introduction and Exploration Focal Press. London 35 Journals Costume – The Journal of the Costume Society Websites Artists Newsletter http://www.a-n.co.uk Costume Sketch http://www.costumesketch.com Deviant Art http://www.deviantart.com Digital Arts Magazine http://www.digitalartsonline.co.uk 36 Module title: Cut & Construction Module code: Level: Credit Points: Weighting: Study Time: HCDF454 4 20 1.0 200 hours Description This module enables you to extend and develop your skills in costume making by interpreting and constructing a full costume, including accessories, based on an existing costume of your own choice for dance, heritage, theatre or film. During the module, you will be able to source and select appropriate materials in order to develop and realise your finished costume. Your practical investigation will be set in the historical, social and cultural context of relevant research in order to develop your ability to integrate theory with practice. Outline syllabus An indicative guide to the content covered by this module. Costume interpretation and realisation Contextual research Technical pattern drafting Creative pattern cutting Toile construction Working to a design brief Method of delivery Studio based teaching, workshops, demonstrations, tutorials and independent learning through set assignment briefs and tasks. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To enable you to explore different approaches to solving problems related to costume interpretation and construction A2 To develop your ability to critically analyse and evaluate your work A3 To develop your awareness and application of appropriate practical and technical skills, materials and equipment in costume interpretation and construction A4 To extend your ability to manage an assignment and take responsibility for your own learning Learning outcomes On completion of this module you will be able to: LO1 Apply a variety of approaches to the construction of a finished costume and make informed decisions to resolve an accurate interpretation 37 LO2 Evaluate your progress in order to make sound judgements in the development of your work LO3 Select and apply costume construction and finishing skills, and appropriate materials and equipment, relevant to the accurate interpretation of a costume LO4 Demonstrate your ability to work independently and collaboratively in order to manage and complete a defined assignment Assessment components A body of work including a completed costume, a technical log book detailing research and samples of construction techniques, and a self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Synthesis and problem-solving: Evidence of your ability to make informed decisions in the development of your ideas (LO1) Evaluation and analysis: Evidence of your ability to develop your ideas based on the evaluation of investigation and enquiry (LO2) Practical and technical skills: A defined range of specialist practical and technical skills, and the use of appropriate equipment and materials, are applied to produce an accurate interpretation and construction of a costume (LO3) Professional practice and employability: Evidence of your ability to take some personal responsibility for your learning, and to work individually and collaboratively to complete an assignment (LO4) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Aldrich, W. (2004) Metric Pattern Cutting Blackwell Publishing. London Covey, L. and Ingram, R. (2003) The Costume Technician’s Handbook Heinemann. USA Recommended Aldrich, W. (1996) Fabric, Form and Flat Pattern Cutting Blackwell Publishing. Oxford Ambrose, B. (1996) The Little Bodice Book (Little Costume Workbooks) Quite Specific Media Group. UK Ambrose, B. (1997) The Little Corset Book (Little Costume Workbooks) Quite Specific Media Group. UK Gillette, J. M. (2000) Theatrical Design and Production Mayfield Publishing Company. USA 38 Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players Press. USA Hunnisett. J. (1988) Period Costume for Stage and Screen 1800 – 1909 Players Press. USA Salen, J. (2008) Corsets - Historical Patterns and Techniques Batsford. London Shoben, M. & Silberberg, L. (1998) The Art of Dress Modelling Shape and Within Shape Omnific. London Shoben, M. & Ward, J. (1991) Pattern Cutting and Making Up: The Professional Approach Butterworth-Heinmann Ltd. London Journals Costume – The Journal of the Costume Society Websites Berg Fashion Library http://www.bergfashionlibrary.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com 39 Module title: Embellishment Module code: Level: Credit Points: Weighting: Study Time: HCDF455 4 20 1.0 200 hours Description This module introduces you to a wide range of techniques to both reproduce surface pattern and applied decoration, and to select, create and develop your own interpretation of texture on appropriate fabrics and materials. You will be given the opportunity to research forms of embellishment from different cultural and historical backgrounds to inform and contextualise your practical work in this module. Outline syllabus An indicative guide to the content covered by this module. Research and interpretation skills Applied decoration techniques Surface pattern techniques Ageing & distressing techniques appropriate for costume Method of delivery Studio based teaching, workshops, demonstrations, lectures, tutorials and independent learning through set assignment briefs and tasks. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To develop your knowledge of a range of costume embellishment techniques and understanding of related workshop practice A2 To enable you to develop skills in research for the reproduction of applied decoration for costume in appropriate historical, cultural and dramatic contexts A3 To develop your technical skills in adjusting the scale and dimensions of surface embellishment for costume as appropriate to the context of its application Learning outcomes On completion of this module you will be able to: LO1 Evidence knowledge of specialist costume embellishment techniques and an understanding of relevant materials, equipment and processes LO2 Evaluate and interpret research to develop surface embellishment appropriate to its context for costume interpretation LO3 Demonstrate the ability to resize and scale surface pattern to appropriate dimensions for costume 40 Assessment components A body of work including a work book of samples and research, a finished piece of embellishment work, and a self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge, techniques and processes: Your work demonstrates knowledge of a range of specialist costume embellishment techniques and processes, and appropriate materials and equipment (LO1) Research and analysis: Research material is located and interpreted to inform the development of your work (LO2) Practical and technical skills: Evidence of your technical ability to alter and adjust costume embellishment to an appropriate scale (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Dryden, D. (1993) Fabric Painting and Dyeing for the Theatre Heinemann. USA Hart, A. & North, S. (1998) Historical Fashion in Detail: The 17th & 18th Centuries V & A Publications. London Recommended Caleffi, (2003) Embroidery 1860 Happy Books. Italy Edmonds, J. (2010) From Print to Stitch: Tips & Techniques for Hand-Printing & Stitching on Fabric Search Press. Kent Earnshaw, P. (1982) A Dictionary of Lace Shire Publications Ltd. Aylesbury Gillow, J. & Sentance, B. (2004) World Textiles: A Visual Guide To Traditional Techniques Thames & Hudson. London Howard, C. (1981) Twentieth Century Embroidery in Great Britain to 1939 Batsford. London Howard, C. (1986) Twentieth Century Embroidery in Great Britain from 1978 Batsford. London Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players Press. USA Kosline, D. & Snyder, J. (2002) Encountering Medieval Textiles and Dress St Martin‟s Press. USA Marsh, G. (2006) 18th Century Embroidery Techniques Guild of Master Craftsman Publishers Ltd. Lewes Paine, S. (2010) Embroidered Textiles Thames & Hudson. London Thompson, A. (2005) Embroiderers and Quilter’s Sourcebook: 1000 Textile Images Batsford. London Wells, K. (1997) Fabric Dyeing and Printing Conran Octopus. London 41 Wilson, V. (2002) Dress in Detail from Around the World V & A Publications. London Wolff, C. (1996) The Art of Manipulating Fabric Kraus Publications. USA Journals Embroidery – Embroiderers‟ Guild Selvedge Websites Berg Fashion Library http://www.bergfashionlibrary.com Embroiderers‟ Guild http://www.embroiderersguild.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com 42 Module title: Introductory Professional Studies Module code: Level: Credit Points: Weighting: Study Time: HCDF450 4 20 1.0 200 hours Description This module introduces you to the structure of the appropriate creative industry, its international perspective, and the professional roles within it. You will also develop fundamental skills in professional practice, including IT, communication, research and presentation. Individual student weblogs are introduced in this module as a method of communication and professional networking. Outline syllabus An indicative guide to the content covered by this module. Industry structure Professional practice and CVs IT skills Research skills Communication and presentation skills Introduction to individual weblogs Method of delivery Lectures, seminars, tutorials, research, independent study. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To enable you to develop an awareness and understanding of the appropriate creative industry and the roles within it through research and report-writing A2 To develop skills in communication and presentation Learning outcomes On completion of this module you will be able to: LO1 Research and use information from a defined range of primary and secondary sources for a variety of applications LO2 Communicate information accurately, reliably and appropriately Assessment components Portfolio of research and information including a 2000-word report 100% Assessment criteria (specific criteria related to the learning outcomes) Research and analysis: Research material is located and interpreted to support the production of a report and a portfolio of information (LO1) 43 Communication and presentation: Evidence of your ability to articulate and present ideas and information relevant to the context of the assignment brief (LO2) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Bicat, T. (2006) The Handbook of Stage Costume The Crowood Press Ltd. Wiltshire Cole, H. & Burke, K. (2005) Costuming for Film The Art and The Craft Silman-James Press. USA Howard, P. (2002) What is Scenography? Routledge. London (2007) The White Book 2007 Ocean Media Group. Coventry Recommended Bowden, J. (2009) Writing a Report How To Books Ltd. Oxford McGee, P. (2006) How to Write a CV That Works How To Books Ltd. Oxford Websites Berg Fashion Library http://www.bergfashionlibrary.com Clothing & Textiles Research Journal http://ctr.sagepub.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com VLE http://moodle.ccad.ac.uk 44 Module title: Introductory Material Culture Module code: Level: Credit Points: Weighting: Study Time: HCDF451 4 20 1.0 200 hours Description This module outlines the role of material culture, its chronology and history, and how specialist creative practice is informed by culture developments in their broader context. The module is designed to equip you with the skills necessary for effective learning, including selecting and organising information, presenting essays and research files, and initiating research findings according to recognised conventions. Throughout the module, you will be expected to consider the relevance of social, political and cultural contexts to your own specialist studies. Outline syllabus An indicative guide to the content covered by this module. Lectures that cover a range of art and design topics and the history of material culture Analysis of social and material culture Connection between material culture theory and specialist creative studies Compilation of the Level 4 Material Culture Journal Referencing and academic conventions Method of delivery Lectures, group seminars, research, tutorials, independent study. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To encourage an awareness of material culture and its relevance to creative practice A2 To develop your skills in the selection and organisation of research and essay writing, and your ability to communicate a coherent argument Learning outcomes On completion of this module you will be able to: LO1 Demonstrate an awareness of creative practice, historical references, and the work of others in material culture LO2 Locate, evaluate and communicate ideas through applied research Assessment components The Level 4 Material Culture Journal including a 2000-word essay 100% 45 Assessment criteria (specific criteria related to the learning outcomes) Research and presentation: Research material is interpreted and applied to the completion of the Level 4 Material Culture Journal (LO1) Synthesis, analysis and communication: The work of others is reflected and evaluated in response to an essay question (LO2) Reference material, including on-line resources Key texts cover material that is central to the study of material culture; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide reference to information on study skills and the competences needed for undergraduate study. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that relates to your own specialism and how it relates to the wider scope of material culture. Key Adamson, G. Riello, G. & Teasley, S. (2011) Global Design History Routledge. London Berger, A. A. (2009) What Objects Mean: An Introduction to Material Culture Left Coast Press. London Boradkar, P. (2010) Designing Things: A Critical Introduction to the Culture of Objects Berg. Oxford Clark, H. & Brody, D. (2009) Design Studies: A Reader Berg. Oxford Clay, R. (2009) Beautiful Thing: An Introduction to Design Berg. Oxford Edgar, A. & Sedgwick, P. (2008) Cultural Theory: The Key Concepts Routledge. London Edwards, C. (2011) Interior Design: A Critical Introduction Berg. Oxford Elliot, B. & Helland, J. (2002) Women Artists and the Decorative Arts 1880-1935 Thames & Hudson. London Fallan, K. (2009) Design History Berg. London Frank, I. (2000) The Theory of Decorative Art: An Anthology of European and American Writings 1750-1940 Yale University Press. London Forty, A. (1986) Objects of Desire Thames & Hudson. London Langhamer, C. (2002) Women’s Leisure in England 1920-60 Manchester University Press. Manchester Lemire, B. (2012) The Business of Everyday Life: Gender, Practice and Social Politics in England 1600-1900 Manchester University Press. Manchester McKellar, S. & Sparke, P. (2004) Interior Design and Identity Manchester University Press. Manchester Miller, D. (2010) Stuff Polity Press. Cambridge O‟Malley, M. & Welch, E. (2010) The Material Renaissance Manchester University Press. Manchester Potvin, J. & Myzelev, A. (2009) Material Cultures 1740-1920 Ashgate. Surrey Raizman, D. (2010) History of Modern Design Lawrence King. London Rawsthorn, A. (2013) Hello World: Where Design Meets Life Hamish Hamilton. London Rybczynski, W. (2001) Home: A Short History of an Idea Pocket Books. London Snodin, M. (2001) Design and the Decorative Arts: Britain 1500-1900 V&A Publications. London 46 Tilley, C. Keane, W. Kuechler-Fogden, S. & Rowlands, M. (2013) Handbook of Material Culture Sage. London Tosh, J. (1999) A Man’s Place: Masculinity and the Victorian Middle Class Home Yale University Press. London Trench, L. (2000) Materials and Techniques in the Decorative Arts John Murray. London Woodward, I. (2007) Understanding Material Culture Sage Publications. London Recommended Black, J. & MacRaild, D. M. (2007) Studying History Palgrave MacMillan. London Cottrell, S. (2011) Critical Thinking Skills: Developing Effective Analysis and Argument Palgrave MacMillan. London Cottrell, S. (2013) The Study Skills Handbook Palgrave MacMillan. London Mann, S. (2010). Study Skills for Art, Design and Media Students Longman. London Northedge, A. (2005) The Good Study Guide OU Press. Milton Keynes Journals Journal of Design History Websites Clothing and Textiles Research Journal http://ctr.sagepub.com/content/5/4/1.abstract Design History Forum https://www.facebook.com/pages/Design-History-Forum VLE http://moodle.ccad.ac.uk 47 Level 5 Modules Module title: Millinery Module code: Level: Credit Points: Weighting: Study Time: HCDF552 5 20 1.0 200 hours Description This module explores the specialist area of millinery for the design and construction of costume-based accessories. The main focus of activity will be the development and creative application of blocking and trimming techniques. You will undertake contextual research to identify appropriate source material as relevant to your routes of enquiry identified and negotiated within the Learning Agreement. This will be applied to 3D design opportunities to enable you to investigate and experiment within the discipline of millinery in a creative context. During this module, you are expected to engage with the analysis of techniques and procedures in order to enhance your skills to a more advanced level, and produce solutions that are appropriate to your negotiated context. Outline syllabus An indicative guide to the content covered by this module. Contextual research and interpretation Practical millinery workshops including blocking techniques Applied decoration and fabric manipulation techniques Learning Agreement Method of delivery Negotiated assignments, studio and workshop practice, practical workshops, demonstrations, independent study, research, tutorials and critiques. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To introduce and develop specialist knowledge and understanding of millinery in the context of costume interpretation and design A2 To enable you to identify, negotiate and explore specific routes of research and enquiry appropriate to your individual focus of development A3 To develop your practical and technical skills, and the application of appropriate materials and equipment, in the creative practice of millinery for costume Learning outcomes On completion of this module you will be able to: LO1 Demonstrate specialist knowledge and critical understanding of millinery techniques in the context of costume interpretation and design 48 LO2 Demonstrate the ability to analyse and interpret specific research appropriate to negotiated routes of enquiry to inform the development of your work LO3 Apply appropriate materials, techniques and processes to specialist millinery practice with competence and confidence Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates an appropriate depth of knowledge and understanding of established and emerging principles of millinery for costume interpretation and design (LO1) Research, analysis and problem-solving: Constructive and critical conclusions are drawn from research and analysis to inform the development of your ideas and negotiated routes of enquiry (LO2) Practical and technical skills: An appropriate range of specialist millinery skills, materials and equipment are selected and applied to the production of your work with competence and confidence (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Dial, T. (2002) Basic Millinery for the Stage Greenwood Press. UK Dreher, D. (1981) From the Neck Up – An Illustrated Guide to Hat Making Madhatter Press. USA Henriksen, K. (2008) Design and Make Fashion Hats A & C Black Publishers Ltd. London Recommended Ambrose, B. (1996) The Little Hatmaking Book (Little Costume Workbooks) Quite Specific Media Group. UK Campione, A. (1998) Men’s Hats Chronicle Books. USA De Courtais, G. (2006) Women’s Hats, Headdresses and Hairstyles with 453 Illustrations, Medieval to Modern Dover Publications. New York Hopkins, S. (1999) The Century of Hats Chartwell Books. New Jersey Jones, S. (2009) Hats: An Anthology V & A Publications. London Mackenzie, A. (2004) Hats and Bonnets National Trust Enterprises Ltd. London Ramousse, E. (2010) Studio Secrets Millinery Search Press. Kent Shephard, N. (2006) 1000 Hats Schiffer. Surrey 49 Stuart, J. (1968) Make Your Own Hats Bell & Sons Ltd. London Journals The Hat Magazine Websites Berg Fashion Library http://www.bergfashionlibrary.com How 2 Hats http://www.how2hats.com International Felt Makers Association http://www.feltmakers.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com 50 Module title: Costume Design & Communication Module code: Level: Credit Points: Weighting: Study Time: HCDF553 5 20 1.0 200 hours Description This module extends and develops your specialist design and visualisation skills in the context of historical, social and cultural research to underpin your creative practice and critical understanding of costume design. Studio workshop practice and the use of appropriate media, materials, equipment and technology will continue to be developed. Within the structure of the Learning Agreement, you will be able to review and evaluate your experience and learning, and to negotiate routes of enquiry and costume design outcomes for this module that are relevant to your individual areas of interest and emerging specialism, eg. classical or modern dance, maskmaking or heritage. This will provide an individual costume concept, design and visualisation based on the study of contemporary and historical scripts and texts that will form the focus of your practical investigation, interpretation and construction within the Specialist Focus for Costume module. It will also enable you to refine your critical and theoretical understanding of the design process in order to develop the potential for interpretation and realisation of your own costume designs based on a specific negotiated context. Outline syllabus An indicative guide to the content covered by this module. Visual studies Historical, cultural, social and dramatic contextual research Media application & experimentation Costume design and illustration Communication and presentation of costume designs Learning Agreement Method of delivery Negotiated assignments, studio and workshop practice, practical workshops, independent study, research, tutorials and critiques. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To extend and develop your ability to source and analyse appropriate research, and integrate theory and practice in the production of design solutions for costume A2 To encourage you to review and critically evaluate your learning and provide opportunities to negotiate the development of specific routes of enquiry A3 To develop your ability to communicate effectively and professionally Learning outcomes On completion of this module you will be able to: 51 LO1 Integrate theory and practice in the production and visualisation of design solutions for costume through intellectual and creative investigation LO2 Take responsibility for the evaluation and organisation of your learning and development LO3 Present your work professionally and effectively to communicate your ideas and solutions in an appropriate context Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Research, analysis and problem-solving: Constructive and critical conclusions are drawn from research and analysis to inform the development of your ideas and negotiated routes of enquiry (LO1) Evaluation and personal development: Evidence of your ability to take responsibility for the management and realisation of your work based on effective evaluation and organisation (LO2) Communication and presentation: Evidence of your ability to communicate and present ideas and solutions at a professional level appropriate to the context (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Huaixiang, T. (2004) Character Costume Figure Drawing, Step by Step Drawing Methods for Theatre Costume Designers Focal Press. London Landis, D. (2012) Hollywood Costume V & A Publications. London Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press. London Recommended Ambrus, V. (2001) How to Draw the Human Figure Grange Books. Kent Berger, J. (2008) Ways of Seeing Britannia Art Publications Ltd. London Braudy, L. & Cohen, M. (1999) Film Theory and Criticism: Introductory Readings Oxford University Press. Oxford Bryant, M. (2011) Fashion Drawing Illustration Techniques for Fashion Designers Laurence King Publishing. London Entwistle, J. (2000) The Fashioned Body: Fashion, Dress and Modern Social Theory Polity Press. Oxford 52 Katchen, C. (1991) Creative Painting with Pastel Harper Collins. London Kaupelis, R. (1992) Experimental Drawing Watson-Guptill Publishing. London La Motte, R. (2010) Costume Design 101: The Business and Art of Creating Costumes for Film and Television Michael Wiese Productions. USA Pecktal, L. (1995) Designing and Drawing for the Theatre McGraw Hill. USA Journals Costume – The Journal of the Costume Society Websites Artists Newsletter http://www.a-n.co.uk Costume Designers‟ Guild http://www.costumedesignersguild.com Costume Sketch http://www.costumesketch.com Deviantart http://www.deviantart.com Digital Arts Magazine http://www.digitalartsonline.co.uk Photoshop Training http://www.photoshopcafe.com/tutorials.htm 53 Module title: Tailoring for Costume Module code: Level: Credit Points: Weighting: Study Time: HCDF554 5 20 1.0 200 hours Description The aim of this module is to consolidate your construction skills in, and develop your critical understanding of, a more specific area of costume making. You will have the opportunity to produce specialist sampling and use specific tailoring techniques during the interpretation and construction of a tailored costume. You will also select and source appropriate materials and techniques for the specific tasks, identified and negotiated within the Learning Agreement in the context of relevant research and theoretical enquiry. The module will enable you to develop expertise in your specialist cutting skills, and to use a range of methods to achieve the accurate and appropriate cut and fit of tailored garments. It also reinforces the importance of making informed and analytical decisions in order to develop your skills to a more advanced and professional level. Outline syllabus An indicative guide to the content covered by this module. Contextual research and theoretical investigation Identification of source materials and suppliers Pattern cutting for tailored garments Hand stitch and machine stitch construction techniques Finishing techniques Learning Agreement Method of delivery Negotiated assignments, studio and workshop practice, practical workshops, demonstrations, independent study, research, tutorials and critiques. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To develop your knowledge and critical understanding of specialist tailoring techniques for costume A2 To increase your abilities in critical analysis and intellectual enquiry through the integration of theory and practice A3 To extend and develop your costume cutting and construction skills to an advanced level in order to enhance your professional practice and technical expertise Learning outcomes On completion of this module you will be able to: 54 LO1 Demonstrate knowledge and critical understanding of specialist techniques for costume tailoring LO2 Resolve solutions appropriate to their historical, cultural and/or social context for tailored costume interpretation LO3 Demonstrate your progression and ability in complex technical pattern cutting Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates an appropriate depth of knowledge and understanding of established and emerging principles of tailoring techniques for costume (LO1) Synthesis and problem-solving: Constructive and critical conclusions are drawn from research and analysis to inform the development of your ideas and solutions (LO2) Practical and technical skills: An appropriate range of specialist practical and technical skills, materials and equipment, are selected and effectively applied to the production of your work (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Aldrich, W. (2011) Metric Pattern Cutting for Menswear John Wiley. UK Aldrich, W. (2001) Pattern Cutting for Women’s Tailored Jackets: Classic and Contemporary John Wiley. UK Creative Publications International. (2005) Tailoring - A Step by Step Guide to Creating Beautiful Customized Garments Apple Press. Hove Recommended Cabrera, R. & Flaherty Meyers, P. (2003) Classic Tailoring Techniques: A Construction Guide for Women’s Wear Fairchild Publications. New York Cabrera, R. & Flaherty Meyers, P. (2005) Classic Tailoring Techniques: A Construction Guide for Men’s Wear Fairchild Publications. New York Davis, R. I. (2000) Men’s 17th and 18th Century Costume, Cut and Fashion Players Press. UK Davis, R. I. (1994) Men’s Garments 1830 – 1900 A Guide to Pattern Cutting and Tailoring Players Press. USA 55 Hecklinger, C. (2006) The Keystone Jacket and Dress Cutter: An 1895 Guide to Women’s Tailoring Dover Publishing. New York Holding, T. H. (1997) Late Victorian Women’s Tailoring: The Direct System of Ladies Cutting (1897) R.L. Shep Publications. USA Malcolm-Davis, J. & Mikhaila, N. (2006) The Tudor Tailor Batsford. London Minister, E. (1993) The Complete Guide to Practical Cutting (1853) R.L. Shep Publications. USA Shaeffer, C. B. (2011) Couture Sewing Techniques Taunton Press. USA Waugh, N. (1987) The Cut of Men’s Clothes 1600 – 1900 Routledge. Oxford Journals Costume – The Journal of the Costume Society Drapers Websites Berg Fashion Library http://www.bergfashionlibrary.com Harris Tweed http://www.harristweed.org National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Savile Row Bespoke Association http://www.savilerowbespoke.com Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com 56 Module title: Specialist Focus for Costume Module code: Level: Credit Points: Weighting: Study Time: HCDF555 5 20 1.0 200 hours Description This module is designed to consolidate prior learning experiences on the programme and provide an environment in which you can explore, extend, develop and apply specific skills and techniques suited to your aspirations as a designer/maker within your future specialist area of costume interpretation and design. Through negotiation within the Learning Agreement, you will identify and define your routes of enquiry in order to interpret the individual costume design concept produced during the previous Costume Design & Communication module into a three-dimensional costume. This will require the research and sourcing of materials appropriate to your design work and the critical analysis and advanced application of relevant techniques and resources. Your practical investigation will provide the opportunity for you to realise and contextualise the potential and relevance of your design work in preparation for Level 6 of the programme, and maximise the opportunity for creative practical activity. Outline syllabus An indicative guide to the content covered by this module. Contextual research Exploration and application of appropriate media, materials, technology and equipment Further development of evaluative, critical and analytical skills Communication and presentation techniques Workshop practice, including Health & Safety Learning Agreement Method of delivery Negotiated assignments, studio and workshop practice, practical workshops, demonstrations, independent study, research, tutorials and critiques. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To develop and extend your knowledge and understanding of costume interpretation and construction based on practical investigation A2 To extend your critical abilities in the development of your own work A3 To extend your practical and technical skills to support future professional and specialist practice A4 To develop your transferable skills and potential for employment through the management of a project 57 Learning outcomes On completion of this module you will be able to: LO1 Demonstrate a critical understanding of costume interpretation and construction through practical investigation and workshop practice LO2 Apply a reflective and self-evaluative approach to the development of existing skills and new competences LO3 Demonstrate specialist technical skills appropriate to the context of a negotiated route of enquiry LO4 Demonstrate your ability to negotiate, collaborate and communicate effectively with others in order to achieve your individual goals and targets Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates an appropriate depth of knowledge and understanding of established and emerging principles of costume interpretation and construction (LO1) Evaluation and personal development: Evidence of your ability to take responsibility for the development of your work based on reflection and evaluation (LO2) Practical and technical skills: An appropriate range of specialist practical and technical skills, equipment and materials, are selected and applied to the production of your work with confidence and competence (LO3) Professional practice and employability: Evidence of your ability to practice at a professional level and to work independently and collaboratively (LO4) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs, Millinery & Accessories Focal Press. London Ingham, R. (2003) Costume Technician’s Handbook Heinemann. USA Recommended Bicat, T. (2006) Handbook of Stage Costume Crowood Press Ltd. UK 58 Covey, L. & Ingham, R. (1992) The Costume Designer’s Handbook Heinemann. UK Dryden, D. (1993) Fabric Painting and Dyeing for the Theatre Heinemann. UK Kyoto Costume Institute. (2006) Fashion – A History from 18th to the 20th Century – The Collection of the Kyoto Costume Institute Vol I and Vol II Taschen. Koln Nakamichi, T. (2010) Pattern Magic Laurence King Publishing. London Nakamichi, T. (2007) Pattern Magic 2 Laurence King Publishing. London Nakamichi, T. (2010) Pattern Magic: Stretch Fabrics Laurence King Publishing. London Journals Costume – The Journal of the Costume Society The Stage Websites Berg Fashion Library http://www.bergfashionlibrary.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Savile Row Bespoke Association http://www.savilerowbespoke.com Screen Yorkshire http://www.screenyorkshire.co.uk/ The Costume Society http://www.costumesociety.org.uk The Really Useful Group http://www.reallyuseful.com The Society of British Theatre Designers http://www.theatredesign.co.uk The Stage http://www.thestage.co.uk 59 Module title: Professional Studies Module code: Level: Credit Points: Weighting: Study Time: HCDF550 5 20 1.0 200 hours Description This module extends and develops your understanding of the appropriate creative industry, its international perspective, and the roles available within it. This is enhanced through primary and secondary research into specific career pathways. Particular emphasis is placed on employability, enterprise, networking and professional practice. Individual student weblogs are developed in this module. Outline syllabus An indicative guide to the content covered by this module. Careers research and planning Enterprise and entrepreneurship Networking Marketing and promotion Starting a business and freelance work Professional CVs and business plans Recording, referencing and archiving work Costing and selling work Copyright and intellectual property Legal and ethical considerations Job applications and interviews Professional communication and IT skills Development of individual weblogs Method of delivery Lectures, seminars, tutorials, research, independent study. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To extend and develop your knowledge of professional practice and career structures in the creative industries and how you can locate your practice within them A2 To provide opportunities for primary and secondary research into potential career opportunities relevant to your own practice and career aspirations A3 To develop skills in professional presentation to enhance your employability Learning outcomes On completion of this module you will be able to: LO1 Demonstrate knowledge and critical understanding of professional practice in the relevant creative industry and the career opportunities within it 60 LO2 Analyse, interpret and apply research and data from a variety of sources appropriate to the identification of your own career aspirations LO3 Select and apply appropriate presentation methods for reports and professional documents Assessment components Portfolio of work including a CV, a digital archive of your own work and a 2500-word report 10 0% Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates knowledge and critical understanding of the relevant creative industry and its career structure (LO1) Research and analysis: Research material is located from a range of appropriate sources and used to make informed decisions in the interpretation and analysis of information (LO2) Communication and presentation: Evidence of your ability to communicate and present information and conclusions appropriate to the context (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Llewellyn, S. & Walker, S. (2003) A Career Handbook for TV, Radio, Film, Video and Interactive Media A & C Black Publishers Ltd. London Poynton, K. (Ed.). (2011) Contact 2011: Stage, Television, Film, Radio and Advice Spotlight. London Recommended Eikleberry, C. (2007) The Career Guide for Creative and Unconventional People Ten Speed Press. California Yate, M. (2012) The Ultimate CV Book Kogan Page Ltd. London Websites Berg Fashion Library http://www.bergfashionlibrary.com Costume Designers‟ Guild http://www.costumedesignersguild.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Really Useful Group http://www.reallyuseful.com VLE http://moodle.ccad.ac.uk 61 Module title: Material Culture Theory Module code: Level: Credit Points: Weighting: Study Time: HCDF551 5 20 1.0 200 hours Description This module enables you to develop skills in analytical thinking and academic research by exploring the critical role of material culture, and how specialist practice can be placed within, and influenced by, the wider range of social and cultural issues. The module also extends your study skills in preparation for the Level 6 dissertation. Outline syllabus An indicative guide to the content covered by this module. Contextual issues relating to material culture and their global perspective Critical analysis of information Evaluation and organisation Professional presentation of work Compilation of the Level 5 Material Culture Journal Referencing and academic conventions Dissertation preparation Method of delivery Lectures, group seminars, research, tutorials, independent study. Educational visits and visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To develop your critical awareness of material culture and its influence on creative practice A2 To develop your ability to communicate a critical debate and form conclusions through independent research and essay writing Learning outcomes On completion of this module you will be able to: LO1 Demonstrate a critical understanding of the theories involved in the development of material culture LO2 Locate, apply and communicate independent ideas and conclusions through applied research Assessment components The Level 5 Material Culture Journal including a 3000-word essay 100% Assessment criteria (specific criteria related to the learning outcomes) Research and analysis: Research material is interpreted, critically evaluated and applied to the completion of the Level 5 Material Culture Journal (LO1) 62 Synthesis, analysis and communication: The theories of material culture are critically appraised and conclusions are communicated in response to an essay question (LO2) Reference material, including on-line resources Key texts cover material that is central to the study of material culture; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide reference to information on study skills and the competences needed for undergraduate study. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that relates to your own specialism and how it relates to the wider scope of material culture. Key Appadurai, A. (2006) The Social Life of Things Cambridge University Press. Cambridge Baudrillard, J. (2005) The System of Objects Verso. London Berger, A. A. (2010) The Objects of Affection: Semiotics and Consumer Culture Palgrave MacMillan. London Binder, T. Ehn, P. De Michelis, G. & Jacucci, G. (2011) Design Things: Design Thinking, Design Theory MIT Press. Cambridge, Massachusetts Blom, P. (2003) To Have and To Hold: An Intimate History of Collectors and Collecting Overlook. New York Bourdieu, P. (2010) Distinction: A Social Critique of the Judgement of Taste Routledge. London Buchli, V. (2002) The Material Culture Reader Berg. Oxford Candlin, F. & Raiford, G. (2009) The Object Reader Routledge. London Clark, H. & Brody, D. (2009) Design Studies: A Reader Berg. London Cooper Marcus, C. (2006) House as a Mirror of Self: Exploring the Deeper Meaning of Home Conari Press. Berkeley, California Csiksentmihalyi, M. & Rochberg-Halton, E. (1981) The Meaning of Things: Domestic Symbols and the Self Cambridge University Press. Cambridge Dant, T. (1999) Material Culture in the Social World: Values, Activities, Lifestyles OU Press. Milton Keynes Emmison, M. & Smith, P. (2002) Researching the Visual: Images, Objects, Contexts and Interactions in Social and Cultural Inquiry Sage. London Jordanova, L. (2012) The Look of the Past: Visual and Material Evidence in Historical Practice Cambridge University Press. Cambridge Kwint, M., Breward, C. & Aynsley, J. (1999) Material Memories: Design and Evocation Berg. Oxford Lees-Maffei, G. & Houze, R. (2010) The Design History Reader Berg. London Miller, D. (2001) Home Possessions: Material Culture Behind Closed Doors Berg. Oxford Miller, D. (1987) Material Culture and Mass Consumption (Social Archaelogy) Wiley Blackwell. London Miller, D. (2009) The Comfort of Things Polity Press. Cambridge Mort, F. (1996) Cultures of Consumption: Masculinities and Social Space in Late Twentieth-Century Britain Routledge. London Nygaard Folkmann, M. (2013) The Aesthetics of Imagination in Design: Design Thinking and Design Theory MIT Press. Cambridge, Massachusetts 63 Sudjic, D. (2009) The Language of Things: Design, Luxury, Fashion, Art Penguin. London Turkle, S. (2007) Evocative Objects: Things We Think With MIT Press. Cambridge, Massachusetts Walker, J. (1990) Design History and the History of Design Pluto Press. London Woodward, I. (2007) Understanding Material Culture Sage Publications. London Recommended Black, J. & MacRaild, D. M. (2007) Studying History Palgrave MacMillan. London Cottrell, S. (2011) Critical Thinking Skills: Developing Effective Analysis and Argument Palgrave MacMillan. London Cottrell, S. (2013) The Study Skills Handbook Palgrave MacMillan. London Mann, S. (2010). Study Skills for Art, Design and Media Students Longman. London Northedge, A. (2005) The Good Study Guide OU Press. Milton Keynes Journals Journal of Design History Websites Clothing and Textiles Research Journal http://ctr.sagepub.com/content/5/4/1.abstract Design History Forum https://www.facebook.com/pages/Design-History-Forum VLE http://moodle.ccad.ac.uk 64 Level 6 Modules Module title: Minor Project Module code: Level: Credit Points: Weighting: Study Time: HCDF650 6 20 1.0 200 hours Description This module is designed to develop your ability to initiate and sustain a creative project, relevant to your specialist area of study within costume interpretation and design that has coherence and rigour, the flexibility to incorporate and respond to initiatives, and provides the opportunity for creative exploration in increasing breadth and depth. Through the Learning Agreement, you will identify and develop a negotiated project in which theoretical and practical investigation provide a consistent framework for future professional practice in preparation for the Final Major Project. Within this, you will devise a schedule of work that will enable you to research, analyse, develop, produce and present final designs and costumes appropriate to your area of specialism. This may include potential competitions, live projects with external partners and collaborative projects with students from other disciplines. Outline syllabus An indicative guide to the content covered by this module. Learning Agreement Support and guidance during independent exploration and execution of work Visual and theoretical research Documentation and professional presentation Experimental investigation of media, materials, processes, techniques Use of materials, equipment and machinery appropriate to specialism Health & Safety and COSHH Critical reflection and evaluation Method of delivery Independent research, study and practice on an individual and group basis, seminars and critiques, individual and group tutorials. Aims A1 To develop your independence and autonomy in research and the critical analysis of information in order to initiate and carry out projects A2 To enable you to challenge assumptions, concepts and data and identify a range of solutions in the development of your ideas A3 To develop your levels of expertise in practical and technical investigation Learning outcomes On completion of this module you will be able to: 65 LO1 Independently source, analyse and use a diverse range of research appropriate to your individual practice LO2 Demonstrate intellectual flexibility in problem-solving and an openness to new ideas LO3 Independently select and effectively apply an appropriate range of practical and technical skills to a professional standard, conforming to Health & Safety guidelines Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Research and analysis: Research material from a diverse range of sources is analysed, evaluated and used to make independent judgements in the development and realisation of your work (LO1) Synthesis and problem-solving: Evidence of confidence and intellectual flexibility in identifying, defining and resolving complex problems in the development and realisation of your work (LO2) Practical and technical skills: An appropriate range of specialist practical and technical skills, equipment and materials, are independently selected and professionally applied to the development and realisation of your work (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Bicat, T. (2006) Handbook of Stage Costume Crowood Press Ltd. UK Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs, Millinery & Accessories Focal Press. London Recommended Abrams, H. N. (1984) Four Hundred Years of Fashion V & A Publications. London Arnold, J. (1989) Patterns of Fashion 1 Macmillan. London Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London Arnold, J. (1985) Patterns of Fashion 3 Macmillan. London Ashelford, J. (2009) The Art of Dress: Clothes and Society National Trust. London Bicat, T. (2001) Making Stage Costumes: A Practical Guide The Crowood Press Ltd. Wiltshire Bradfield, N. (1985) Costume in Detail 1730-1930 Eric Dobby Publishing. Kent 66 Byrne, T. (1993) Production Design for Television Focal Press. London Clark, J. (2005) Spectres, When Fashion Turns Back V & A Publications. London Gillette, J. M. (2004) Theatrical Design and Production McGraw-Hill. UKHunnisett, J. (1988) Period Costume for Stage and Screen Unwin Press. London Pecktal, L. (1995) Designing and Drawing for the Theatre McGraw Hill. USA Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press. London Woodbridge, P. (2000) Designer Drafting for the Entertainment World Focal Press. London Journals and websites These should be based on individual research and specific to the specialist route of your Minor Project. 67 Module title: Dissertation Module code: Level: Credit Points: Weighting: Study Time: HCDF651 6 20 1.0 200 hours Description This module provides you with the opportunity for extended research and academic investigation into a negotiated topic of your own choice, which should demonstrate an advanced level of critical analysis. The module also equips you with a wide range of skills that can be applied to any area of information retrieval and analysis, and academic writing. The nature and content of your dissertation should support and enhance your individual creative practice, therefore the development of links between your dissertation and the Minor Project and Final Major Project modules are highly recommended. Outline syllabus An indicative guide to the content covered by this module. Research Advanced study skills Production of dissertation Method of delivery Tutorials, independent study, research. Aims A1 To develop your skills in the selection, organisation and evaluation of research in order to write a dissertation A2 To enable you to construct, conclude and complete a written critical study with confidence and independence A3 To extend and develop your communication skills through the analysis and presentation of a critical debate Learning outcomes On completion of this module you will be able to: LO1 Synthesise, evaluate and apply research from a diverse range of sources to make independent judgements LO2 Take responsibility for independent learning, demonstrating effective evaluation, planning and organisation LO3 Communicate and present your arguments and conclusions effectively, confidently and professionally according to academic conventions 68 Assessment components A 6,000-word dissertation based on a topic that has been negotiated through supervision 100% Assessment criteria (specific criteria related to the learning outcomes) Research, analysis and synthesis: Research material is located and critically analysed in order to form a logical debate in your completed dissertation (LO1) Independent learning and personal development: Evidence of planning and organising your dissertation and applying skills in critical evaluation (LO2) Communication and presentation: The dissertation communicates your arguments and analysis and is constructed to present a logical debate according to academic conventions (LO3) Reference material, including on-line resources Key texts are dependent on your own area of study and it is therefore your responsibility to work with your supervisor and the library staff to identify material that is useful and appropriate for your research. Recommended texts provide reference to information on study skills and the competences needed for undergraduate study. Recommended Allison, B. (2004) The Student’s Guide to Preparing Dissertations and Theses Routledge. London Levin, P. (2011) Excellent Dissertations OU Press. Milton Keynes Mann, S. (2010) Study Skills for Art, Design & Media Students Pearson Education. Harlow Paltridge, B. & Starfield, S. (2007) Thesis and Dissertation Writing in a Second Language Routledge. London Walliman, N. (2004) Your Undergraduate Dissertation Sage. London Weyers, J. & McMillan, K. (2011) How to Write Dissertations and Project Reports (2nd Edition) Prentice Hall. London Websites These should be based on individual research and specific to the specialist focus of your Dissertation. VLE http://moodle.ccad.ac.uk 69 Module title: Final Major Project Module code: Level: Credit Points: Weighting: Study Time: HCDF653 6 60 3.0 600 hours Description This module enables you to initiate, undertake and manage a complex and challenging creative project relevant to your specialist area of study and future professional practice in costume interpretation and design. Negotiated through the Learning Agreement and underpinned by extensive independent research, the Final Major Project requires you to demonstrate a breadth of skills and abilities, as well as appropriate levels of expertise, aesthetic awareness, intellectual enquiry, professionalism and independent learning. The critical analysis and evaluation of your progress in relation to your future career aspirations is integral to your development throughout the module. Outline syllabus An indicative guide to the content covered by this module. Learning Agreement Planning and organisation of work Research and analysis Concept development, visualisation and realisation Drawing as a tool for communication, personal expression and investigation Documentation and presentation Media, materials, tools and technology relevant to area of specialism Health & Safety and COSHH Selection and implementation of practical skills Materials and budgeting Critical reflection and evaluation Method of delivery Independent research, study and practice on an individual and group basis, seminars and critiques, individual and group tutorials. Aims A1 To develop your specialist knowledge and critical understanding in the context of your own creative practice A2 To encourage the development of your conceptual and intellectual abilities, and your appreciation of constraints and ambiguity A3 To enable you to demonstrate your ability to manage a complex project involving research, design and realisation of creative solutions with appropriate levels of independence and professional practice A4 To extend your skills to a professional level through practical and technical investigation and the communication and presentation of your Final Major Project in an appropriate context 70 Learning outcomes On completion of this module you will be able to: LO1 Demonstrate a comprehensive and detailed knowledge of your specialist area of costume interpretation and design, including theoretical, practical and professional contexts LO2 Demonstrate and apply extensive and effective research and analytical skills LO3 Originate and develop creative ideas and solutions in response to a brief, client and/ or user considerations LO4 Independently direct and manage a complex project with the effective evaluation of your goals and achievements and consideration of the professional expectations of the costume industries LO5 Produce and present your work to a professional standard, demonstrating effective communication skills and the appropriate application of techniques, processes, materials and equipment Assessment components Project work as defined in the Learning Agreement, including a critical self-evaluation 100% Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates a comprehensive and detailed knowledge and critical understanding of your specialist focus of costume interpretation and design, including theoretical, practical and professional contexts (LO1) Research and analysis: Research material from a diverse range of sources is analysed, evaluated and used to make independent judgements in the development and realisation of your work (LO2) Synthesis and problem-solving: Evidence of confidence and intellectual flexibility in identifying, defining and resolving complex problems in the development and realisation of your work (LO3) Personal development and employability: Evidence of your ability to take responsibility for independent learning and decision-making, demonstrating effective professional practice, evaluation, planning and organisation (LO4) Realisation, communication and presentation: The professional application of specialist technical and practical skills are evident in the realisation of your work, which is communicated and presented in the appropriate context of contemporary practice (LO5) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on 71 your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs, Millinery & Accessories Focal Press. London Ingham, R. (2003) The Costume Technician’s Handbook Heinemann. UK Ingham, R. (1992) The Costume Designer’s Handbook Heinemann. USA Recommended Arnold, J. (1989) Patterns of Fashion 1 Macmillan. London Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London Arnold, J. (1985) Patterns of Fashion 3 Macmillan. London Ashelford, J. (2009) The Art of Dress: Clothes and Society National Trust. London Bradfield, N. (1985) Costume in Detail 1730-1930 Eric Dobby Publishing. Kent Byrne, T. (1993) Production Design for Television Focal Press. London Clark, J. (2005) Spectres: When Fashion Turns Back V & A Publications. London Cobley, P. & Jansz, L. (2004) Introducing Semiotics Icon Books. Cambridge Fabry, G. (2005) Anatomy for Fantasy Artists: An Illustrators Guide to Creating Action Figures and Fantastical Forms David & Charles. Devon Gillette, J. M. (2004) Theatrical Design and Production: An Introduction to Scene Design and Construction, Lighting, Sound, Costume and Makeup McGraw-Hill. UK Hunnisett, J. (1988) Period Costume for Stage and Screen Unwin Press. London Pecktal, L. (1985) Designing and Drawing for the Theatre McGraw Hill. USA Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press. London Woodbridge, P. (2000) Designer Drafting for the Entertainment World Focal Press. London Journals and websites These should be based on individual research and specific to the specialist route of your Final Major Project. 72 Module title: Professional Practice Module code: Level: Credit Points: Weighting: Study Time: HCDF652 6 20 1.0 200 hours Description This module aims to consolidate your knowledge and understanding of key aspects of marketing and self-promotion for developing, supporting and maintaining future professional practice and careers. It is designed to provide you with the opportunity to produce your own promotional materials appropriate to your individual professional practice, and to further develop your preparation for employment, self-employment and/or postgraduate study. Outline syllabus An indicative guide to the content covered by this module. Production of individual marketing, promotional and business materials Portfolio building and networking IT skills and applications Planning for professional exhibitions Further development of individual weblogs Method of delivery Seminars, discussions, tutorials, research, independent study. Visiting speakers may be used, where appropriate, to support the module delivery. Aims A1 To enhance and support your professional practice and career development A2 To enable you to promote yourself and your work professionally and effectively A3 To develop your knowledge and understanding of key aspects of marketing and self-promotion Learning outcomes On completion of this module you will be able to: LO1 Demonstrate a comprehensive and detailed knowledge of professional practice in your area of specialism LO2 Demonstrate the skills required to produce professional promotional materials to support your individual practice and professional development LO3 Communicate your employment potential to prospective employers and other specialist audiences Assessment components Marketing, business and promotional pack 100% 73 Assessment criteria (specific criteria related to the learning outcomes) Knowledge and critical understanding: Your work demonstrates a comprehensive and detailed knowledge of the professional contexts of your area of specialism (LO1) Practical and technical skills: An appropriate range of practical and technical skills, equipment and materials, are independently selected and professionally applied to the development and realisation of your work (LO2) Communication and employability: Evidence of your ability to communicate and present information in a range of formats appropriate to the context of potential employers and/or self-employment (LO3) Reference material, including on-line resources Key texts cover material that is central to this module; you are expected to consult most of these throughout your studies and refer to them for your research and assignments. Recommended texts provide a more in-depth analysis of particular aspects of the module content or give additional information about the critical and cultural context of your studies; you are expected to consult a selection based on your individual research interests. The reading lists are not exhaustive and it is your responsibility to work with your tutors and Library staff to identify material that is useful and appropriate for your research. Key (2007) The White Book 2007: The A to Z Production Directory for Event Organizers Ocean Media Events. Coventry Tucker, F. E. & Richards, J. (2005) The Garter The Directory That Supports Costuming Create The Mood Publications. Surrey Recommended Hind, D. & Moss, S. (2011) Employability Skills Business Education Publishers Ltd. Sunderland Websites Berg Fashion Library http://www.bergfashionlibrary.com National Theatre http://www.nationaltheatre.org.uk/backstage/costume Northern Media http://www.northernmedia.org Screen Yorkshire http://www.screenyorkshire.co.uk The Costume Society http://www.costumesociety.org.uk The Society of British Theatre Designers http://www.theatredesign.co.uk The Stage http://www.thestage.co.uk VLE http://moodle.ccad.ac.uk 74