costume interpretation with design

Transcription

costume interpretation with design
BA (Hons)
COSTUME INTERPRETATION
WITH DESIGN
PROGRAMME HANDBOOK
2015-16
Contents page
Section One .............................................................................................................. 2
About the Programme Handbook ............................................................................ 3
PROGRAMME SPECIFICATION ............................................................................ 4
Key Programme Information ................................................................................ 4
Programme Philosophy ....................................................................................... 5
Programme Aims ................................................................................................. 6
Programme Outcomes......................................................................................... 6
Reference Points ................................................................................................. 7
Learning, Teaching and Assessment ................................................................... 7
Transferable Skills and Employability ................................................................ 11
Programme Structure ........................................................................................ 14
Programme Content .......................................................................................... 14
Programme Modules ......................................................................................... 19
Programme Diagram ......................................................................................... 20
Mapping of Module Learning Outcomes to Level Outcomes .............................. 23
Resources ......................................................................................................... 26
Student Support................................................................................................. 27
Monitoring the quality of your programme .......................................................... 29
Indicators of Quality and Standards ................................................................... 29
Section Two ............................................................................................................ 30
Level 4 Modules .................................................................................................... 31
Level 5 Modules .................................................................................................... 48
Level 6 Modules .................................................................................................... 65
Section One
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About the Programme Handbook
This Handbook provides you with basic information about your programme. Through
the approved programme specification, it provides you with the philosophy, aims and
objectives of the programme, and outlines the content and how this will be delivered.
It also provides some important information about key policies that apply to your
academic studies, which you should ensure that you read; and explains how students
can be involved in the decision-making process at both programme and College
level.
You should keep this Handbook as a reference document.
Your programme is subject to a rigorous process of quality assurance and
enhancement. This may result in changes to individual modules as the programme
develops, to ensure that the relevance and quality of the programme is upheld. Every
effort has been made to ensure the accuracy of information contained within this
Handbook, but it is possible that some of the details will change during the course of
your studies. You will be notified of any such changes. You should note that the
College reserves the right to change modules; and to add, withdraw or restructure
programmes.
The Programme Handbook should be used in conjunction with the Undergraduate
Regulatory Framework & Assessment Regulations, your Module Handbooks and
other relevant policies and procedures, which are available to you on the VLE.
More detail on the various topics covered in this Handbook will also be available on
the VLE, and key concepts will be introduced to you by the academic Programme
Team. Please read this Handbook and the relevant information on the VLE, and
consult the Programme Leader or staff if you have any queries.
The information contained in this Handbook is, as far as possible, accurate and up to
date at the time of production. The express permission of Cleveland College of Art &
Design must be obtained to reproduce any, or all of this publication, other than for
personal use or for those purposes permitted by law.
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CLEVELAND COLLEGE OF ART & DESIGN
PROGRAMME SPECIFICATION
The Programme Specification provides a summary of the main features of the
BA (Hons) Costume Interpretation with Design programme, and the learning
outcomes that a „typical‟ student might reasonably be expected to achieve and
demonstrate if he/she passes the programme.
Further detailed information on the learning outcomes, content and learning and
teaching methods of each module can be found in your Module Handbooks.
Key Programme Information
Final award
BA Honours
Programme title
Professional accreditation
BA (Hons) Costume Interpretation
with Design
Cleveland College of Art & Design
[CCAD]
Arts University Bournemouth
[AUB]
None
Length of programme / mode of study
3 years full-time
Level of final award (in FHEQ)
Level 6
Subject benchmark statement(s)
Art and Design
UCAS code
W452
Language of study
English
Teaching institution
Awarding Institution
External Examiner for programme:
David Wilcox
Edinburgh College of Art
Please note that it is not appropriate for students to contact External
Examiners directly
Date of validation
March 2013
Date of most recent review
Not applicable
Date programme specification
written/revised
September 2013
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Programme Philosophy
The BA (Hons) Costume Interpretation with Design programme provides the skills
and opportunities to design and make contemporary and period costumes for the
diverse and dynamic industry of performing arts and associated media sectors. With
a strong emphasis on the development of practical costume construction skills and
design, it also provides an awareness of the critical and theoretical differences across
these sectors through research, reflective debate, live assignments and a substantial
range of technical workshops. The historical, social and cultural context of costume is
explored in depth in order to develop your critical understanding and aesthetic
awareness and to enhance your design practice.
The aim of the programme is to produce highly skilled creative practitioners who can
respond to the challenges of a constantly evolving and exciting industry. It enables
you to amalgamate the skills of contextual costume interpretation and design and
analytical problem-solving, and to develop professional and communication skills
through collaboration and negotiation in a creative learning community with excellent
resources.
The comprehensive range of modules throughout the programme, including costume
design theory and visualisation, pattern drafting, construction techniques,
embellishment, millinery and tailoring provides you with an exceptional base of skills
and knowledge that will prepare you for employment in the costume industries, and
for related employment in areas such as teaching or the heritage industries. This can
be explored, developed and consolidated through the progression from fundamental
concepts, processes and techniques to independent professional practice, and the
development of visual, creative, intellectual, practical and transferable skills.
You will be supported in developing your employability skills and ethics by
participating in work experience, exhibitions and competitions, which will enhance
your portfolio of professional experiences and industrial links. Live assignments,
visiting practitioners from industry and educational visits add to the opportunities for
you to establish your personal employment aspirations and enable you to flourish in
your chosen field.
The programme encourages an individual approach to costume interpretation and
design and covers the sequential design process from initial research to the
production of complete costumes. There is an emphasis on the development of
independent decision-making to enable you to understand and use the range of
materials, processes and techniques required to create work that is individual in its
concept, appropriate to its context and demonstrates attention to detail and quality.
The preparation of your individual portfolio and promotional material supports your
development as an independent creative practitioner. You will work in a realistic
working environment, subject to industrial standards that will help you to realise your
career aspirations as a costume designer and/or maker, or related employment. The
flexibility within the programme offers you a diversity of options for career choices,
including progression to postgraduate study, supported by strong links with the
professional community.
In your final year, you will have the opportunity to present your work in a Degree
Show exhibition, attended by a variety of industry specialists and prospective
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employers, to enhance your experience, status and contacts, and to build your
confidence in preparation for your future professional practice.
Programme Aims
 Encourage the development of specialist skills and knowledge for costume
interpretation and design within historical, social and cultural contexts
 Develop cultural and professional structures that enable you to understand the
relationship between research, theory and practice
 Develop creative investigative approaches to costume interpretation and design,
and processes of research, analysis, interpretation, problem-solving, realisation
and evaluation
 Provide opportunities for you to develop transferable skills that enhance your
employability and enable you to locate your practice within a professional context
 Establish your competence in, and professional application of, practical and
technical skills, and the safe use of appropriate materials, tools, equipment and
technologies
 Cultivate an environment that stimulates and challenges you, in order to equip you
with the qualities essential for career development and collaboration
 Develop your ability to formulate proposals and solutions and to effectively
communicate ideas and information to a variety of audiences, including potential
employers in the costume industries
Programme Outcomes
By the end of the programme you will be able to:
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Demonstrate a comprehensive and detailed knowledge of costume interpretation
and design, including theoretical, practical and professional contexts
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Synthesise, evaluate and apply research from a diverse range of appropriate
sources to make independent judgements
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Demonstrate confidence and intellectual flexibility in identifying, defining and
resolving complex problems relevant to costume interpretation and design
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Take responsibility for independent learning and decision-making, demonstrating
effective reflection, evaluation, problem-solving, organisation and timemanagement
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Effectively apply an appropriate range of creative, practical and technical skills to
resolve problems and produce outcomes for costume interpretation and design
and related professional practice
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Demonstrate readiness for employment, continuing professional development
and/or postgraduate study, acknowledging the legal, ethical and sustainable
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constraints and professional expectations of the costume and other related
industries
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Communicate effectively, confidently and professionally in a diverse range of
formats to specialist and non-specialist audiences, including potential employers
in the costume and other related industries
Reference Points
UK Quality Code for Higher Education, including:

Subject Benchmark Statement: Art and Design
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Framework for Higher Education Qualifications (FHEQ)

Code of Practice
AUB Undergraduate Regulatory Framework
CCAD Higher Education Learning, Teaching and Assessment Strategy
Learning, Teaching and Assessment
Learning and Teaching Strategies
Your programme has been designed to give you a clear and logical learning
experience, which encourages you to take an active part in the learning process.
Each Level of the programme has explicit learning outcomes that indicate the range
of your knowledge and understanding, including intellectual, practical, professional
and transferable skills.
The programme helps you to develop the ability to plan, manage and evaluate your
learning, which is vital to the process of becoming an independent and professional
practitioner. It also encourages you to take a more questioning approach, so that you
can resolve problems with increasing confidence in your own judgements.
Formative feedback throughout modules helps you to evaluate your progress and to
identify your individual strengths and areas for development, based on feedback from
tutors, other students, and your own self-evaluations.
The programme objectives are met by deploying a wide variety of teaching and
learning methods including assignments, projects, lectures, seminars, group critiques
and tutorials. In consultation with the Programme Leader, academic staff are
responsible for co-ordinating individual modules of study, and for selecting
appropriate methods of delivery according to the subject matter and the student
experience.
The learning and teaching methods used enable you to develop the skills, knowledge
and critical awareness required to become a creative practitioner and promote the
development of transferable skills, which are essential for employability.
Teaching is directed at supporting your individual engagement in learning although
there will be opportunities for students to work in groups to enable them to learn the
value of peer co-operation. Also, due to the vocational and professional orientation of
the programme, and to enable you to benefit from the range of resources and
disciplines within the College, it is anticipated that there will be opportunities for you
to collaborate with peers in, for example, set and props design, textiles, photography
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or film-making. It is also envisaged that live project work may benefit from student
collaboration, particularly with students from BA (Hons) Production Design for Stage
& Screen.
The study time allocated to each module in the programme incorporates a balance of
formal teaching, tutorial support and independent learning. The programme is
structured progressively to provide increased opportunities for independent learning
as you reach the later stages of the programme. The promotion of independent
learning reflects your anticipated maturity as a student and allows you to direct your
learning towards individual goals.
The integration of theory and practice is crucial in your development as a wellrounded and informed creative practitioner. This is promoted and reinforced through
a team teaching approach in both practical and written modules. Lectures, seminars
and tutorials may be delivered by academic staff, as appropriate, in the creative
environment of the studio, lecture theatre and seminar room.
Level 4 - Foundation and Orientation
Level 4 provides you with an introduction to the concepts, skills and knowledge
associated with your subject area. You can access guidance and support from tutors
during teaching sessions, but you are also expected to use independent study time to
develop your skills further. Verbal and written formative feedback in tutorials and
teaching sessions provides you with a clear indication of your progress, and you can
use formative self and peer evaluation to help you to develop your critical and
evaluative abilities.
Level 5 - Development and Exploration
The learning and teaching strategies used in Level 5 encourage you to take a more
active involvement in your personal development. You are provided with
opportunities to extend your subject knowledge and associated skills, and to study
specific areas in greater depth. As you progress through Level 5, you are able to
focus increasingly on your individual areas of interest and specialism. This is
determined through the introduction of Learning Agreements, in which you can
negotiate your own routes of enquiry, including research, development and
realisation. Throughout Level 5, work-related learning and potential work experience
opportunities enable you to develop your professional practice and experience of
working in a commercial context. Increased levels of formative self and peer
evaluation, in conjunction with the Learning Agreements, help you to take more
responsibility for your learning.
Level 6 – Consolidation and Expertise
In Level 6, you undertake a range of intellectually challenging work involving in-depth
study, which helps you to consolidate your prior experience, knowledge and skills to
a higher level of expertise. Emphasis is placed on self-initiated projects and your
ability to plan and manage your own learning within all modules. You are expected to
work with a considerable degree of independence and to exercise effective critical
analysis, evaluation and professional practice. However, your specialist tutors will
give you guidance throughout Level 6 in order to provide a structured and supportive
learning environment, promoting a manageable level of student autonomy while
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continuing to address any potential issues. Individual student-initiated projects,
negotiated through the Learning Agreements for the Minor Project and Final Major
Project modules, are undertaken within the module framework to assist you in the
realisation of your creative aspirations as an independent practitioner. The
Professional Practice and Dissertation modules are characterised by a high level of
independent learning, critical thinking, communication and organisation.
Methods of Learning Glossary
A variety of methods are used to help you to engage with your learning, both by you
as a student and by your tutors – some of these methods are described below.
Timetabled Teaching Sessions
Your student timetables indicate the teaching sessions that have been arranged for
you across the modules that you are studying, and are available to you on the VLE.
Within your teaching sessions, you will take part in a variety of activities that will help
you to learn and develop as appropriate to each module and assignment. Specific
learning and teaching strategies used in teaching sessions can include:
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Projects and assignments - covering a range of learning areas
Tutorials - for appraisal and development as an individual or in groups
Critiques - to provide formative feedback and to develop your presentation skills
Lectures - formal and informal
Seminars - discussions that develop your critical responses
Demonstrations - practical and workshop-based activities
Enhancement activities - visiting speakers, educational visits, workshops
Independent Study
In addition to teaching sessions, the development of your skills and knowledge
requires extra individual input defined as independent study. This will appear on your
timetables and is an important part of the learning hours required for each module.
During these periods, tutors are not timetabled to teach you, but
technician/demonstrators and Library staff are available to help you to undertake
research and the development of ideas and practical work. It is your responsibility to
make good use of independent study time and the facilities available. It is essential
that you access the specialist workshops during this time to develop your skills with
materials, equipment and processes. The College's opening times and access to
resources are intended to provide extra opportunities for you to benefit from your
studies and to achieve your goals.
Assignments
A strategy based on practical and/or written work, ranging from staff-initiated
activities at Level 4, and leading progressively to increasingly student-led activities at
Levels 5 and 6.
Live Assignments or Live Briefs
An assignment negotiated between a tutor and a relevant external agency, providing
an opportunity for you to work within the constraints of a commercial brief. Live
assignments/live briefs can also include competitions and awards.
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Projects
An activity initiated by you as a student in which the emphasis is on student-centred
learning. The tutor acts as a supervisor, negotiating the choice of topic with you
through the Learning Agreement and supporting you through the project, which can
be undertaken on an individual basis and/or in groups.
Lectures
A structured presentation of ideas, concepts and content knowledge by academic
staff and visiting lecturers to groups of students, followed by feedback, questions and
answers.
Academic Tutorials
A meeting with an academic tutor or tutors either to discuss the progress of your work
on a formative basis, or to give summative feedback about your achievement in
individual modules or the programme in general. Academic tutorials can take place
on an individual basis, or with a group of students.
Seminars
A group activity involving the open discussion and analysis of topics. Seminars may
be tutor-led or student led and can include short presentations.
Group Critiques
These involve all students in presenting and discussing work with tutors and the peer
group within modules, giving you the opportunity to evaluate and respond to
feedback.
Workshops
Specific activities within specialist modules that provide the skills required for
assignments and can be delivered by tutors and/or technician/demonstrators.
Technical and practical skills are developed in a range of techniques, processes and
materials relevant to your area of study and specialism.
Educational Visits
Educational visits to a range of external venues provide opportunities for you to
broaden your field of research and knowledge related to your area of study. You will
be given information about your programme‟s planned educational visits throughout
the academic year.
Learning Agreements
As you progress through the programme, there are increasing opportunities for you to
negotiate your own learning. Learning Agreements are introduced at Level 5 as a
mechanism to support you in defining your individual learning in the context of the
programme. Within the Learning Agreement, you will outline how you intend to fulfil
the module aims and outcomes and how you plan to achieve this. This enables you
to vary the work you produce according to your own personal and professional goals
and aspirations whilst meeting the specified aims and learning outcomes of the
module. At Level 6, you are expected to use the Learning Agreements for your Minor
Project and Final Major Project. The Learning Agreements contribute towards
evidence of your Personal Development Planning.
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Assessment
Each module is assessed separately, and the assessment forms part of the module.
Assessment both provides a measure of your achievement, and also gives you
regular feedback on how your learning is developing. For collaborative projects, both
within and across disciplines, each student‟s work is assessed individually against
the learning outcomes and assessment criteria of the specific module in which the
work is produced.
At every Level of your programme you will be provided with a Module Handbook for
each module, which contain information about the individual modules you will be
studying. This includes what you are expected to learn within each module; the work
that you have to submit; how it will be assessed; the deadline for submitting your
work for assessment; and when you can expect to receive summative feedback.
You will receive a final mark for each module in the form of a percentage, which is
recorded on your formal record of achievement (transcript). Each component of
assessment is marked using a notched marking scale, whereby only certain marks
are used within each banding of marks. The only marks available within any tenpoint band are *2, *5 and *8 (eg. 42, 45, 48). These marks correspond to a low, mid,
and high level of achievement within each banding of marks.
On successful completion of your Honours degree programme, you will be awarded a
degree classification based on your module marks. The final classification is
determined using all module marks at Levels 5 and 6 using two different algorithms,
which are detailed in the Undergraduate Regulatory Framework and Assessment
Regulations (available on the VLE). If the two algorithms produce different results,
you will be awarded the higher class of degree.
If you have joined Level 6 having completed a Foundation Degree (FdA), or
equivalent, the final classification is determined using only your module marks at
Level 6.
For further information on progression, awards and classifications, please visit the
VLE.
Transferable Skills and Employability
To be successful, graduates need to be multi-skilled, responsive and adaptable
people who are innovative and flexible enough to operate in a fast-changing world.
During the course of undergraduate study, you will develop specialist skills and
knowledge in your subject area. However, you will also develop a range of skills and
behaviours that prepare you for employment in a wide range of fields. These skills
and behaviours are variously known as “transferable skills”, “graduate skills” or
“generic skills”, and employers expect all graduates to possess them; indeed many
employers value these skills more than subject-specific knowledge, given the rapid
pace of change within the creative disciplines.
In the first year of your programme, transferable skills will include academic
conventions and good academic practice (such as the avoidance of plagiarism);
information retrieval; and general skills which support academic study within higher
education. As you progress through the programme, you will increasingly be
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expected to demonstrate advanced skills in communication (verbal, visual and
written); an ability to apply knowledge to new situations; critical reflection and selfevaluation; an ability to research, evaluate and analyse information; team-working;
and higher-level problem solving. You will also be expected to develop your
organisation and time management skills, and to demonstrate through your work the
professionalism required of a graduate.
You will be encouraged to reflect on your development of transferable skills
throughout the programme.
To ensure that you graduate with the personal attributes and attitudes required to
practice effectively at a professional level, your programme provides a wide range of
experiences and opportunities that develop your knowledge and understanding of the
workplace, such as:
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Live assignments
Educational visits including exhibitions, historical archives, industrial
establishments, theatres, trade shows
Exhibiting work at trade shows, museums and galleries
Work experience opportunities
Competitions and awards, eg. The Costume Society
Visiting lecturers and speakers from the professional community including
costume designers and historians, and alumni
Assignments on the programme relate to „real life‟ situations and are managed within
the framework of the studio-based modules. The BA (Hons) Costume Interpretation
with Design has developed extensive links with industry that generate a wide range
of live assignments. These activities enable you to interact with and respond to the
needs of external partners and potential employers in the costume industries,
working to professional parameters and deadlines to develop your employability and
professional practice. They can also help you to identify your individual key areas for
further exploration during the programme as you develop your individual career
aspirations. Examples include producing costumes for television, theatre and film
productions, and for heritage exhibitions.
You will be taught by professionally qualified staff who are subject specialists and
understand the requirements of the relevant industries, so their knowledge and
experience will provide valuable support to help you develop your potential and plan
your career.
Throughout your study on the programme, you will be encouraged to collaborate and
interact with students from other disciplines to reflect the realities of working in the
contemporary creative industries. This can be achieved, for example, by working with
set and props design students on collaborative projects, or by providing costumes for
photography and film students. These opportunities forge working relationships
between students that may lead to future professional partnerships.
The College‟s HE programmes are informed by an Industrial Liaison Group [ILG],
whose support is invaluable in ensuring that the curriculum and resources enable you
to develop employability skills that are appropriate to the needs of industry. It also
provides feedback for both academic staff and students regarding the currency,
relevance and quality of work produced at each Level, as well as contributions to
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curriculum content. The ILG brings a range of experience and skills from Visiting
Fellows and Lecturers into the reach of all students and academic staff, and has
identified interests relating to specific programmes.
Further information about the ILG is available on the College website at:
http://hartlepool.ccad.ac.uk/industrial-liaison
Personal Development Planning
Personal Development Planning [PDP] is a process that will give you the opportunity
to plan and reflect on your learning and development throughout your programme in
preparation for future professional practice. PDP will help you to measure and
monitor your academic and professional progress based on your own selfevaluations, and on feedback from tutors, peers and interaction with potential clients
(eg. within live assignments). It will also help you to develop a range of skills and
information that will contribute towards the development of independent learning and
employability. PDP will be evidenced in a range of assessment components, eg.
Learning Agreements and self-evaluations, and supported by tutorial records and
written feedback.
PDP will benefit you by:
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Providing a clear overview of your studies
Helping you to reflect critically on your progress and performance
Enabling you to become more independent
Encouraging you to take an active role in your learning and career development
Providing you with opportunities for self-evaluation, forward planning and working
towards the achievement of personal goals
Enhancing your opportunities for learning and development
Work Experience
Work experience refers to any period of industrial, professional or commercial
experience arranged with an employer or external agency while you are studying on
the programme. It can be an invaluable aspect of your development towards
employability, providing you with the opportunity to put your knowledge and skills into
a professional context and to give you a realistic view of employment. It can also
provide professional contacts and potential future employment opportunities. You can
arrange your work experience, either independently or through the wide range of
industrial links on the programme, which will give you access to many areas of
related performance or other costume disciplines. This extends from live arts, dance,
television, film, theatre, heritage and through to education. Your tutors can help you
to find appropriate work experience, and more information is available in the Work
Experience Handbook, which you can access on the VLE.
Although work experience is not assessed, creative work produced therein may, with
the agreement and verification of academic staff, be included in assessment
portfolios if appropriate to the learning outcomes and assessment criteria of specific
modules.
A placement is generally defined as extended work experience of more than two
weeks. You may wish to seek and undertake an appropriate placement during
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summer vacations. This is not recommended within the academic year, as it may
impinge upon your academic progress.
Programme Structure
All students are registered for the award of BA (Hons); however exit awards are
available if you leave the programme early, having successfully completed one or two
Levels. If you successfully complete a Level of the programme, you will automatically
be entitled to progress to the next Level.
For the award of a Certificate of Higher Education (CertHE), you must have achieved
a minimum of 120 credits at Level 4. This qualification may be awarded if you leave
CCAD following successful completion of the first year of your programme.
For the award of a Diploma of Higher Education (DipHE), you must have achieved a
minimum of 240 credits of which a minimum of 120 must be at Level 5. This
qualification may be awarded if you leave CCAD following successful completion of
the second year of your programme.
For the award of a BA (Hons) you must have achieved a minimum of 360 credits of
which a minimum of 240 must be at Level 5 or above, of which a minimum of 120
credits must be at Level 6. This qualification will be awarded upon successful
completion of your programme.
A BA without Honours may be awarded if you have achieved 300 credits, at least 180
of which are at Level 5 or above, and at least 60 of which are at Level 6.
Programme Content
The programme is structured to provide you with the skills, knowledge and abilities
that will help you to become increasingly independent as a creative practitioner in
costume interpretation and design, and to develop the skills required for employment
and professional practice.
The programme‟s modules have been designed and organised to provide
opportunities for you to develop, integrate and consolidate a wide range of
knowledge and expertise. The practical and design-based modules enable you to
develop the skills and abilities you will need to produce creative solutions,
underpinned and enhanced by the written modules through integrated activities and
the development of knowledge and transferable skills. The module structure, in which
all modules support each other, provides you with a holistic and coherent learning
experience and a comprehensive framework for assessment and progression that will
enable you to gain recognition for your progress and achievement.
The programme consists of three Levels (4, 5 and 6), each lasting one academic
year of full-time study. Each Level is divided into modules, which may vary in size. A
standard module represents 200 hours of study and is worth 20 credits. Depending
on the complexity of the area being studied, some modules may be larger, for
example, at Level 6 you can study a treble module (60 credits).
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Level 4
The structure of Level 4 modules provides the foundation of skills and knowledge
required for you to extend and develop as you progress through the programme. All
modules are 20 credits in value, to help you to develop the skills and knowledge you
need at Level 4 and to support you in managing your workload.
In the Introductory Cut & Construction module (20 credits) and the Cut &
Construction modules (20 credits), which are delivered sequentially, practical studio
work is combined with theoretical research and contextual investigation. Practical
demonstrations and lectures introduce you to a wide range of period and
contemporary pattern cutting techniques. This enables you to develop your skills and
abilities in cutting flat patterns, period patterns and draping on the stand.
Practical costume making skills are also introduced to enable you to learn the
fundamentals of constructing costumes, and to develop your pattern cutting skills
further. In the first module, basic sewing skills are demonstrated and explored, with a
more advanced level introduced in the later module, which also includes specific
processes in construction work. You will produce a technical file of samples from
workshops in the first module that facilitates the production of a more complex
costume in the second module. You will also be given the opportunity to learn about
the historical, social and cultural context of costume, the equipment and materials
required for the costume industry, and to identify the resources required for research
to underpin the decision-making process within costume interpretation. Visiting
speakers and visits to production wardrobe studios could be used to enhance the
delivery of these modules.
The Costume Design & Illustration module (20 credits) introduces you to the
culture of design for costume and establishes a wide range of fundamental costume
visualisation techniques. You will investigate the conceptualisation and development
of ideas, the formal elements of figure drawing, visual composition and the
expressive range of materials and processes. The module emphasises the
importance of visual and contextual research as a stimulus for the design process
and the development of the critical and analytical skills necessary for the synthesis of
your own design solutions. Through practical workshop activities, you are
encouraged to explore a range of approaches to concept development, visual
investigation and drawing, design and visualisation to support the realisation of
costume design solutions in the context of specific texts, scripts and characters.
The Embellishment module (20 credits) introduces a wide range of techniques to
produce surface pattern and applied decoration, and to select, create and develop
their own interpretation of texture on appropriate fabrics and materials. You will study
forms of embellishment from different cultural and historical backgrounds to develop
your ability to create textiles for costume in a variety of contexts. Practical
demonstrations and lectures, supported by historical examples and museum visits,
are used to introduce a wide range of embellishment techniques, including ageing
and breaking down of costumes. You will produce a technical file of samples from
workshops in the first half of the module that will help you to produce a finished piece
of work that demonstrates the development of your embellishment skills.
The Introductory Professional Studies module (20 credits) introduces aspects of
professional practice and employability that are relevant to creative practitioners,
including IT, communication, research, presentation and individual weblogs. The
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costume industries are explored at a general level in order to raise your awareness of
the industries and how they operate, and the range of career options available.
The Introductory Material Culture module (20 credits) explores the chronology and
history of material culture in a series of lectures and research seminars, and
encourages you to appreciate the broader contextual influences on contemporary
culture. It supports the development of research, study and analytical skills in the
production of a Material Culture Journal, which includes an essay based on an
aspect of the lecture programme. The module content is relevant to students on all
design-based programmes, and students are taught in larger mixed groups to
encourage collaboration across disciplines.
Level 5
Level 5 modules have been designed to enable you to explore and study specific
subject areas in greater depth and to extend your understanding of future career
routes.
The Learning Agreement is introduced in Level 5 to enable you to take more
responsibility for your learning through negotiation with your tutors. It is used to help
you to identify and plan your individual focus within specific modules and supports
the progression of independent learning.
All Level 5 modules are 20 credits in value.
The Millinery module (20 credits) explores a specialist area of costume-based
accessories. It enables you to experiment with the creative application of blocking
and trimming techniques within the discipline of millinery, combined with theoretical
and contextual research. You will undertake research into the history of millinery to
identify source material, and there are be elements of 3D design opportunities.
Lectures and demonstrations are used to introduce you to a range of millinery
techniques and products. You will be expected to undertake development work and
produce a log book of research and techniques, before producing a range of hats
that demonstrate a diverse range of millinery techniques including blocking, felt, flat
pattern, wire and straw hats.
The Costume Design & Communication module (20 credits) module extends and
develops your design, visualisation and presentation skills and critical abilities, which
underpin your creative costume practice. Studio workshop practice and the use of
appropriate media, materials, equipment and technology will continue to be
developed and refined. Through the study of contemporary and historical scripts and
texts, you will develop your skills of contextualising and communicating
characterisation through costume design and visualisation. This module enables you
to review and evaluate your experience and learning, and to identify areas for further
development relevant to your final choice of specialism, eg. classical or modern
dance, mask-making or heritage. You will be encouraged to develop your acquired
knowledge and to extend your practical and creative abilities to support future
professional practice. The design solutions produced within this module will be used
as the basis for costume interpretation, construction and realisation within the
subsequent Specialist Focus for Costume module in Level 5.
16
The aim of the Tailoring for Costume module (20 credits) is to consolidate the
construction skills developed in the first year of the programme towards a more
specific area of costume making. You will source specialist suppliers, produce
professional sampling and use specific tailoring techniques to produce a tailored
costume. The module aims to develop your confidence and skills in pattern cutting to
achieve an accurate and appropriate cut and fit of a garment. Appropriate materials
and fabrics can be selected and sourced for specific tasks to reinforce the importance
of making informed choices. Technical workshops consist of demonstrations,
practical and problem solving work using a variety of techniques. You will be
encouraged to independently select source material to underpin the subject of your
study within a negotiated range of options. The critical and contextual study of
archive material and costumes will enhance your understanding of the practical
construction techniques developed during the module.
The Specialist Focus for Costume module (20 credits) provides the opportunity for
you to explore, extend, develop and apply specific skills and techniques suited to
your aspirations as a designer/maker within your future specialist area of costume
interpretation and design. Through negotiation within the Learning Agreement, you
will identify and define your routes of enquiry in order to interpret the individual
costume design concept produced during the previous Costume Design &
Communication module into a three-dimensional costume. This will require the
research and sourcing of materials appropriate to your design work and the critical
analysis and advanced application of relevant techniques and resources. Your
practical investigation will provide the opportunity for you to realise and contextualise
the potential and relevance of your design work in preparation for Level 6 of the
programme, and maximise the opportunity for creative practical activity.
The Professional Studies module (20 credits) extends and develops the knowledge
of your chosen creative industry, its international perspective, and the roles available
within it. This is enhanced by primary and secondary research into specific career
pathways, with particular emphasis on employability and enterprise. The module
aims to develop a practical focus on the further development of employability skills,
professional practice and networking, including the application of IT for professional
promotion, such as curriculum vitae and digital archives, and the further development
of individual student weblogs.
The Material Culture Theory module (20 credits) extends your knowledge and
awareness of issues that shape, define and influence contemporary material culture,
based on a series of thematic lectures and research seminars. The module further
develops your skills in research and critical analysis, and extends your ability to
formulate and conclude a written argument in essay format with adherence to
academic conventions. At the end of the module, you are allocated time and tutorial
guidance to research and propose a Dissertation topic in preparation for Level 6. The
module is delivered to larger groups from a number of design-based programmes to
encourage students to work collaboratively.
Level 6
Level 6 modules enable you to consolidate and demonstrate the knowledge,
understanding and skills acquired during previous Levels of the programme and to
develop greater levels of expertise and independence in preparation for future
professional practice. Extended and increasingly complex projects encourage in17
depth study and sustained research toward the realisation and presentation of
substantial bodies of work to a professional standard. These are supported by a
dissertation which enables you to develop a self-identified theoretical hypothesis
related to your creative practice.
Modules are 20 credits in value with the exception of Final Major Project which has a
value of 60 credits.
The Minor Project module (20 credits) and Final Major Project module (60 credits)
enable you to consolidate skills and expertise appropriate to your individual career
aspirations and develop a professional portfolio of work in preparation for your future
independent practice after completion of the programme. Within these modules, you
will produce your own costume project briefs through the Learning Agreement in
negotiation with specialist tutors, to include research, design development and the
completion of accomplished costumes that demonstrate appropriate levels of skill
and design acumen. The modules can be explored as two separate projects or as
one longer investigation of study in two distinctive parts to meet the learning
outcomes of each module. The modules are designed to develop your ability to
sustain and manage complex projects in unpredictable situations, with effective
evaluation, organisation and planning to facilitate the progression to related
employment and/or postgraduate study. You can include live projects, competitions
and collaborations with related disciplines such as sets, props and film within CCAD
or with other external partners in these modules, but must demonstrate a wide
breadth of skills and abilities, as well as appropriate levels of critical analysis and
enquiry, aesthetic awareness, professionalism and independent learning.
The Dissertation module (20 credits) provides the opportunity for extended research
and academic investigation into an individual topic negotiated and agreed with your
Dissertation Supervisor. The nature and content of your dissertation should support
and enhance your creative practice and demonstrate an advanced level of critical
analysis. It also equips you with a wide range of skills that can be applied to any area
of information retrieval and analysis, and academic writing.
The Professional Practice module (20 credits) enhances your preparation for
progression to employment, self-employment and/or postgraduate study through the
research and production of a professional promotional portfolio. This will be
appropriate to your individual career aspirations as a creative practitioner, and
requires you to analyse your own employment potential in relation to relevant
markets and industries.
Throughout the programme, you will have opportunities to make contacts in the
costume and performance industries through participation in live assignments, work
experience, competitions and exhibitions in order to enhance your professional
practice in preparation for employment and/or postgraduate study.
18
Programme Modules
Module Code
Module Title
Credit
Weighting
Level 4
HCDF452
HCDF453
HCDF454
HCDF455
HCDF450
HCDF451
Introductory Cut & Construction
Costume Design & Illustration
Cut & Construction
Embellishment
Introductory Professional Studies
Introductory Material Culture
20
20
20
20
20
20
Level 5
HCDF552
HCDF553
HCDF554
HCDF555
HCDF550
HCDF551
Millinery
Costume Design & Communication
Tailoring for Costume
Specialist Focus for Costume
Professional Studies
Material Culture Theory
20
20
20
20
20
20
Level 6
HCDF650
HCDF651
HCDF653
HCDF652
Minor Project
Dissertation
Final Major Project
Professional Practice
20
20
60
20
19
Programme Diagram
This schematic diagram shows the proposed start and end dates for each module. Assessment takes place at the end of each module
and you will normally receive summative assessment feedback within 4 academic weeks of the original submission date. Further
information on the structure of each module is included in your Module Handbooks.
Level 4
Week Numbers
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Weeks 1 – 14
HCDF450 Introductory Professional Studies
(20 credits)
Weeks 1 – 14
HCDF453 Costume Design & Illustration
(20 credits)
17
18
19
20
21
22
23
24
25
Weeks 15 – 25
Introductory Professional Studies
(continued)
Weeks 1 – 14
HCDF451 Introductory Material Culture
(20 credits)
Weeks 1 – 14
HCDF452 Introductory Cut & Construction
(20 credits)
16
Weeks 15 – 22
Introductory Material Culture
(continued)
Weeks 15 – 28
HCDF454 Cut & Construction
(20 credits)
Weeks 15 – 28
HCDF455 Embellishment
(20 credits)
26
27
28
WEEKS BETWEEN END OF TEACHING WEEKS AND
END OF TERM:
ASSESSMENT OF FINAL MODULES AND
TUTORIALS
1
INTERIM
WELCOME WEEK AND INDUCTION
0
20
Level 5
Week Numbers
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Weeks 1 – 14
HCDF550 Professional Studies
(20 credits)
Weeks 1 – 14
HCDF553 Costume Design & Communication
(20 credits)
17
18
19
20
21
22
23
24
25
26
Weeks 15 – 25
Professional Studies
(continued)
Weeks 1 – 14
HCDF551 Material Culture Theory
(20 credits)
Weeks 1 – 14
HCDF552 Millinery
(20 credits)
16
Weeks 15 – 18
Material
Culture Theory
(continued)
Weeks 19 – 22
Dissertation
proposals
Weeks 15 – 28
HCDF554 Tailoring for Costume
(20 credits)
Weeks 15 – 28
HCDF555 Specialist Focus for Costume
(20 credits)
27
28
WEEKS BETWEEN END OF TEACHING WEEKS AND
END OF TERM:
ASSESSMENT OF FINAL MODULES AND
TUTORIALS
1
INTERIM
WELCOME WEEK AND INDUCTION
0
21
Level 6
Week Numbers
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
HCDF650 Minor Project
(20 credits)
18
19
20
21
22
23
24
25
HCDF652 Professional Practice
(20 credits)
HCDF651 Dissertation
(20 credits)
Weeks 1 – 9
17
Weeks 11 – 25
INTERIM
WELCOME WEEK AND INDUCTION
Weeks 1 – 10
16
Weeks 11 – 28
HCDF653 Final Major Project
(60 credits)
26
27
28
WEEKS BETWEEN END OF TEACHING WEEKS
AND END OF TERM:
ASSESSMENT OF FINAL MODULES AND
TUTORIALS
0
22
Mapping of Module Learning Outcomes to Level Outcomes
Level 4
Level Outcome
Apply and evidence key elements of
specialist knowledge and concepts, and
influences on, costume interpretation and
design in defined contexts
Select, describe and apply appropriate
research from a defined range of primary
and secondary sources
Demonstrate the development of
problem-solving skills and respond to the
changing nature of knowledge and
concepts relevant to costume
interpretation and design
Apply a range of approaches to learning
and identify your strengths and areas for
development in order to manage your
work and meet deadlines
Apply a range of creative, practical and
technical skills relevant to the context of
your specialist work
Demonstrate the qualities and
transferable skills necessary for
employment requiring the exercise of
some personal responsibility
Communicate information in a clear and
logical manner with structured and
coherent solutions and arguments
Introductory
Cut &
Construction
20 credits
*
LO1
Costume
Design &
Illustration
20 credits
*
LO1
Cut &
Construction
Embellishment
20 credits
20 credits
*
LO1
*
LO2
*
LO2
*
LO2
*
LO1
*
LO2
*
LO2
*
LO3
*
LO3
Introductory
Professional
Studies
20 credits
Introductory
Material
Culture
20 credits
*
LO1
*
LO1
*
LO2
*
LO2
*
LO2
*
LO3
*
LO4
*
LO3
23
Level 5
Millinery
Level Outcome
20 credits
*
Demonstrate a knowledge and critical
LO1
understanding of the well-established
principles of, and influences on,
costume interpretation and design and
apply these to a variety of contexts
*
Select, analyse and apply research from
LO2
appropriate sources to inform your work
and routes of enquiry
*
Approach problem-solving with critical
LO2
enquiry and analysis and demonstrate
the ability to integrate theory and
practice
Take personal responsibility for the
development of existing skills and new
competences and the management of
your work
*
Apply appropriate practical and technical
LO3
skills to enable you to experiment and
develop ideas and outcomes based on
your own decisions
Demonstrate the qualities and
transferable skills necessary for
employment requiring the exercise of
personal responsibility and decisionmaking
Effectively communicate and present
information, arguments and analysis in a
variety of forms and situations
Costume Design
&
Communication
20 credits
Tailoring for
Design
20 credits
*
LO1
Specialist
Focus for
Costume
20 credits
*
LO1
*
LO1
*
LO1
Professional Material
Studies
Culture
Theory
20 credits
20 credits
*
*
LO1
LO1
*
LO2
*
LO2
*
LO3
*
LO2
*
LO2
*
LO2
*
LO2
*
LO3
*
LO3
*
LO4
*
LO3
24
Level 6
Minor Project
Dissertation
Final Major
Project
Professional
Practice
Level Outcome
Demonstrate a comprehensive and detailed knowledge of costume
interpretation and design, including theoretical, practical and
professional contexts
Synthesise, evaluate and apply research from a diverse range of
appropriate sources to make independent judgements
20 credits
20 credits
60 credits
*
LO1
20 credits
*
LO1
Demonstrate confidence and intellectual flexibility in identifying, defining
and resolving complex problems relevant to costume interpretation and
design
Take responsibility for independent learning and decision-making,
demonstrating effective reflection, evaluation, problem-solving,
organisation and time-management
Effectively apply an appropriate range of creative, practical and
technical skills to resolve problems and produce outcomes for costume
interpretation and design and related professional practice
Demonstrate readiness for employment, continuing professional
development and/or postgraduate study, acknowledging the legal,
ethical and sustainable constraints and professional expectations of the
costume and other related industries
Communicate effectively, confidently and professionally in a diverse
range of formats to specialist and non-specialist audiences, including
potential employers in the costume and other related industries
*
LO1
*
LO1
*
LO2
*
LO2
*
LO3
*
LO2
*
LO3
*
LO3
*
LO4
*
LO5
*
LO2
*
LO4
*
LO3
*
LO5
*
LO3
25
Resources
Library
The Library provides specialist art and design resources to support the learning,
research and curriculum needs of both students and staff at CCAD. All new students
receive a Library induction and a subject specific resource guide which is followed up
by an information skills and e-learning session. Additional help is available within the
Library for research and there is a proof reading service for essays and dissertations
to check for spelling and grammatical errors.
The Library holds a variety of learning materials including books, academic journals,
DVDs, and magazines. There is also a wide range of specialist electronic resources
focusing on art, design and media, including e-books and e-journals. The Library
resources are catalogued onto the Heritage Library Management System, which can
be accessed either within the Library or by the online version via the VLE and CCAD
portal.
The Library is Wi-Fi enabled and facilities include study spaces and a photocopier.
The resources, and help from the knowledgeable, friendly staff, make the Library a
popular space for work and study.
The Library consistently receives high scores in both the in-house and national
student surveys, which are carried out annually.
Information technology
CCAD provides a comprehensive range of IT resources based around Windows PCs
and Apple Macintosh computers using the latest in specialist hardware and software
solutions. In our studio and open access facilities every computer is pre-loaded with
the latest versions of Adobe Creative Cloud and Microsoft Office 365 applications.
Specialist programmes demand specialist requirements and the College caters for
this with IT resources utilising industry standard software and hardware solutions.
Studio and open access facilities are complemented by our Bring Your Own Device
system allowing access of all your personal hand-held devices to our wireless
network and the internet. Our internet provision employs the same network as used
by all the major universities and colleges throughout the country and enjoys speedy
access and unrivalled access.
IT resources are supported by a knowledgeable and friendly IT team that endeavours
to put the student first and resolve any issues. IT support is accessible via our inhouse helpdesk, which is open from 8.30am to 5pm from Monday to Thursday and
from 8.30am to 4.30pm on Fridays, email: [email protected]. Out of hours IT
support is provided on Mondays and Tuesdays from 5.00pm to 9.00pm.
26
Student Support
Academic Guidance
Academic staff are responsible for providing you with feedback on your work and
your general academic progress, and for providing academic support and guidance
through the programme. This is provided through “critiques” and written feedback, as
well as guidance on practical work and informal discussion about your progress.
These sessions may be individual or, in the case of collaborative work, in small
groups.
Academic tutorials are scheduled to allow you to have in-depth discussions about
your work, or the programme in general. You will be entitled to at least one formal
recorded academic tutorial per semester with a nominated member of the
Programme Team. For further information about academic tutorials, you can refer to
the Undergraduate Academic Tutorial Policy, which is available on the VLE.
Support and advice is also provided on an informal basis throughout the programme,
through discussions between staff and students.
Academic Support Team
The Academic Support Team provides additional taught sessions for all students in
areas that will support your academic studies. These sessions are scheduled to align
with the curriculum and relevant module deadlines and are delivered on a weekly
basis throughout the academic year on topics including:












Note taking
Academic conventions (referencing)
Academic research, reading and writing
Time-management
Definition of Summative and formative feedback
Writing an evaluation
Essay research, planning, writing and presentation
Report writing
Presentation of work
Confidence-building
Dissertation preparation (Level 5)
Writing a Learning Agreement (Level 5 and Level 6)
In addition, the Academic Support Team provides one-to-one support tutorials for all
students throughout the academic year. More information is available on the
Academic Support section of the Study Skills site on the VLE.
Career Education, Information and Guidance
Advice and guidance for careers support and further training is offered throughout
your programme and developed in the Professional Studies modules to help you
understand the career routes available within your chosen profession. In addition to
activities on your programme that will help to guide you towards your individual
career path, it is important that you do your own additional research into potential
careers. The academic staff on your programme, many of whom are creative
27
practitioners, will be able to give you further advice about careers in your subject
area. In the Professional Studies modules, a variety of external business support
specialists are invited into the College to talk to you about career planning and to
offer advice about starting your own business. There is also a careers section in the
Library.
Learning Support
Support for students with disabilities (including dyslexia)
CCAD is committed to the principles of equality and diversity and welcomes
applications from students with a disability or learning difficulty. The College aims to
support all students‟ individual needs wherever possible to enable all students to
achieve their full potential.
If you experience a disability, mental health condition, specific learning difficulty eg.
dyslexia, Autistic Spectrum Disorder, or long-term health condition, the Student
Services team will support you to access additional funding (Disabled Students
Allowances - DSA), which may fund the cost of any support needs you have. To help
ensure you have all the support you need as quickly as possible, a member of the
team will contact you before you enrol to ask about any support you need, and put in
place interim support while they are helping you to access DSA funding.
In addition, all students are asked to complete a dyslexia screening test when they
start their programme. This is called the LADS (Lucid Adult Dyslexia Screening) test,
and helps to identify if you need any extra support, even if you have never accessed
support before. If you do, the team will work with you to identify what support you
need, and help you access further diagnostic tests and funding. The Student
Services team can also offer dyslexic thinkers one-to-one support from a specialist
tutor to help develop learning skills, as well as offering all students facilities such as a
proof reading service via the Library.
Pastoral support and guidance
Support and advice on non-academic matters is provided through trained and
qualified professional staff within the Student Services team. This includes an onsite
counselling service, which you can access whether or not you have seen a
counsellor before. This service is entirely confidential. If the counsellor feels that they
are unable to support you or that you would benefit from a different type of service,
they will discuss this with you, and help you to seek the support that is appropriate for
you.
Advice and support with practical issues such as finance, funding, accommodation
and welfare is also available from the Student Services team.
You can find contact details and further information about Student Services on the
Student Services section of the VLE and in various printed booklets available on the
noticeboard outside the Student Services office.
28
Monitoring the quality of your programme
The programme is subject to rigorous quality assurance procedures which involve
subject specialist and peer review of the programme by the Arts University
Bournemouth at periodic intervals, normally of 5 years. This process ensures that
the programme engages with the QAA Quality Code.
In addition all programmes undertake an Annual Programme Review which takes
account of relevant information such as:






External Examiners‟ Reports
Key statistics including data on application, retention and achievement
Results of the National Student Survey [NSS]
Results of the internal Student Perception Survey [SPS]
Feedback from Student Representatives and Student Assemblies
Feedback from relevant employer groups, including the Industrial Liaison
Group [ILG]
All programmes develop an Action Plan from the Annual Programme Review
process, which is monitored by the Programme Boards of Study, held twice a year.
Your Student Representatives can keep you informed about progress against the
Action Plan.
Staff development priorities for the Programme Team as a whole are identified
through the Annual Programme Review process, and for individuals through the staff
Performance Management process.
Indicators of Quality and Standards
All students on taught higher education programmes at CCAD are enrolled on a
programme validated by the Arts University Bournemouth, which was granted taught
degree awarding powers by the Privy Council in 2008; and University status was
conferred in 2013.
In 2011, CCAD underwent a very successful IQER Summative Review, which made
no recommendations for improvement and highlighted areas of good practice in the
quality of higher education provision at the College. This was an excellent outcome,
and confirms that our quality assurance mechanisms are robust, meaning that we
can have full confidence in the standard of programme outcomes, and the quality of
the educational experience we deliver.
Please note that this specification provides a concise summary of the main features
of the programme.
More detailed information about studying on your programme at CCAD is available
on the VLE.
29
Section Two
30
Level 4 Modules
Module title: Introductory Cut & Construction
Module code: HCDF452
Level: 4
Credit Points: 20
Weighting: 1.0
Study Time: 200 hours
Description
This module introduces a range of period and contemporary cutting techniques in
order for you to develop your abilities in cutting flat patterns and draping on the stand
for costume construction. You will be introduced to the equipment and materials used
by professional costume pattern cutters, and the research required to underpin the
appropriateness of different approaches to costume interpretation. Fundamental
sewing and costume construction skills will be demonstrated and developed to
enable you to interpret and construct an element from an established costume
design.
Outline syllabus
An indicative guide to the content covered by this module.






Introduction to the use of research in costume interpretation and construction
Technical pattern drafting
Creative pattern cutting
Toile construction
Introduction to industrial machinery and foundation construction techniques
Introduction to Health & Safety guidelines
Method of delivery
Studio based teaching, workshops, demonstrations, lectures, critiques, tutorials and
independent learning through set assignment briefs and tasks. Educational visits and
visiting speakers may be used, where appropriate, to support the module delivery.
Aims
A1
To introduce you to a range of costume construction techniques and relevant
workshop practice
A2
To develop your skills in evaluation and practical problem-solving
A3
To develop technical pattern cutting skills
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate knowledge of a range of practical costume construction
techniques and an understanding of safe and competent methods of working
with relevant materials, tools and equipment
LO2
Evaluate the appropriateness of different approaches to practical problemsolving
31
LO3
Evidence technical pattern cutting skills in accordance with individual
measurements
Assessment components
A body of work demonstrating fundamental skills in costume cut and construction,
including research and a self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge, techniques and processes: Your work demonstrates knowledge of a range
of costume construction techniques and processes and an understanding of relevant
workshop practice (LO1)
Evaluation and problem-solving: Evidence of your ability to evaluate the development of
your ideas and practical solutions (LO2)
Practical and technical skills: Evidence of your ability to cut patterns for costume
construction to specific measurements (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Aldrich, W. (2004) Metric Pattern Cutting Blackwell Publishing. London
Aldrich, W. (2011) Metric Pattern Cutting for Menswear Blackwell Publishing. London
Recommended
Arnold, J. (1985) Patterns of Fashion Macmillan. London
Arnold, J. (1972) Patterns of Fashion 1 Macmillan. London
Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London
Bray, N. (2003) Dress Pattern Designing Blackwell Science. London
Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players
Press. USA
Hunnisett, J. (1988) Period Costume for Stage and Screen 1800 – 1909 Players
Press. USA
Shoben, M. & Silberberg, L. (1998) The Art of Dress Modelling Shape and Within
Shape Omnific. London
Shoben, M. & Ward, J. (1991) Pattern Cutting and Making Up: The Professional
Approach Butterworth-Heinmann Ltd. London
Waugh, N. (1968) The Cut of Women’s Clothes 1600-1930 Faber. London
Waugh, N. (2004) Corsets and Crinolines Routledge. London
32
Journals
Costume – The Journal of the Costume Society
Selvedge
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
33
Module title:
Costume Design & Illustration
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF453
4
20
1.0
200 hours
Description
This module introduces the culture of design for costume and enables you to develop
a range of fundamental costume visualisation skills. You will investigate the
conceptualisation and development of design ideas, the formal elements of figure
drawing, visual composition and the expressive use of a range of materials and
processes. The module emphasises the importance of visual and contextual
research as a stimulus for the design process and the integration of theory and
research with the context of your practical investigation. This will develop your critical
and creative skills in the production, communication and presentation of costume
designs in the context of specific texts, scripts and characters.
Outline syllabus
An indicative guide to the content covered by this module.






Introduction to a range of media, materials, equipment, processes and
visualisation techniques
Investigation of traditional and digital media
Theoretical analysis of texts, scripts and characterisation
Figurative studies
Design and visualisation process for costume
Contextual investigation of the roles and responsibilities of a costume designer
Method of delivery
Studio based teaching, workshops, demonstrations, lectures, critiques, tutorials and
independent learning through set assignment briefs and tasks. Educational visits and
visiting speakers may be used, where appropriate, to support the module delivery.
Aims
A1 To develop your knowledge and understanding of the process of costume
design and visualisation
A2
To enable you to integrate research with the design and visualisation of
costumes
A3
To develop your ability to communicate and present your costume design
solutions and visualisations
Learning outcomes
On completion of this module you will be able to:
LO1 Demonstrate a knowledge and understanding of a range of design and
visualisation processes and techniques for costume
34
LO2 Apply contextual research to the development and visualisation of costume
designs
LO3 Communicate and present costume design solutions in an appropriate context
Assessment components
A body of work communicating the costume design process with the presentation of
finished costume design(s) and a self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge, techniques and processes: Your work demonstrates knowledge of a range
of specialist techniques and processes for costume design and visualisation (LO1)
Research and analysis: Research material is located and interpreted to inform the
development of your work (LO2)
Communication and presentation: Evidence of your ability to communicate and
present ideas and information relevant to the context of the assignment brief (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Huiaxiang, T. (2010) Character Costume Figure Drawing. Step by Step Drawing
Methods for Theatre Costume Design Focal Press. London
Riegelman, N. (2006) Colors For Modern Fashion – Drawing Fashion With Coloured
Markers 9 Heads Media. USA
Recommended
Ambrus, V. (2001) How to Draw the Human Figure Grange Books. Kent
Burnett, K. (2007) Collaborators The Society of British Theatre Designers. London
Goodwin, J. (1989) British Theatre Design – The Modern Age George Weiden &
Nicolas. London
Herberts, D. K. (1958) The Complete Book of Artists’ Techniques Thames & Hudson.
London
Kaupelis, R. (1992) Experimental Drawing Watson-Guptill Publishing. London
Martin, J. (1989) Drawing with Colour Studio Vista. London
Landis, D. (2006) Dressed – A Century of Hollywood Costume Design Harper and
Row. London
Russell Brown, J. (1997) What is Theatre? An Introduction and Exploration Focal
Press. London
35
Journals
Costume – The Journal of the Costume Society
Websites
Artists Newsletter http://www.a-n.co.uk
Costume Sketch http://www.costumesketch.com
Deviant Art http://www.deviantart.com
Digital Arts Magazine http://www.digitalartsonline.co.uk
36
Module title:
Cut & Construction
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF454
4
20
1.0
200 hours
Description
This module enables you to extend and develop your skills in costume making by
interpreting and constructing a full costume, including accessories, based on an
existing costume of your own choice for dance, heritage, theatre or film. During the
module, you will be able to source and select appropriate materials in order to
develop and realise your finished costume. Your practical investigation will be set in
the historical, social and cultural context of relevant research in order to develop your
ability to integrate theory with practice.
Outline syllabus
An indicative guide to the content covered by this module.






Costume interpretation and realisation
Contextual research
Technical pattern drafting
Creative pattern cutting
Toile construction
Working to a design brief
Method of delivery
Studio based teaching, workshops, demonstrations, tutorials and independent
learning through set assignment briefs and tasks. Educational visits and visiting
speakers may be used, where appropriate, to support the module delivery.
Aims
A1 To enable you to explore different approaches to solving problems related to
costume interpretation and construction
A2
To develop your ability to critically analyse and evaluate your work
A3
To develop your awareness and application of appropriate practical and
technical skills, materials and equipment in costume interpretation and
construction
A4
To extend your ability to manage an assignment and take responsibility for your
own learning
Learning outcomes
On completion of this module you will be able to:
LO1 Apply a variety of approaches to the construction of a finished costume and
make informed decisions to resolve an accurate interpretation
37
LO2 Evaluate your progress in order to make sound judgements in the development
of your work
LO3 Select and apply costume construction and finishing skills, and appropriate
materials and equipment, relevant to the accurate interpretation of a costume
LO4 Demonstrate your ability to work independently and collaboratively in order to
manage and complete a defined assignment
Assessment components
A body of work including a completed costume, a technical log book detailing
research and samples of construction techniques, and a self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Synthesis and problem-solving: Evidence of your ability to make informed decisions in
the development of your ideas (LO1)
Evaluation and analysis: Evidence of your ability to develop your ideas based on the
evaluation of investigation and enquiry (LO2)
Practical and technical skills: A defined range of specialist practical and technical skills,
and the use of appropriate equipment and materials, are applied to produce an accurate
interpretation and construction of a costume (LO3)
Professional practice and employability: Evidence of your ability to take some personal
responsibility for your learning, and to work individually and collaboratively to complete
an assignment (LO4)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Aldrich, W. (2004) Metric Pattern Cutting Blackwell Publishing. London
Covey, L. and Ingram, R. (2003) The Costume Technician’s Handbook Heinemann.
USA
Recommended
Aldrich, W. (1996) Fabric, Form and Flat Pattern Cutting Blackwell Publishing. Oxford
Ambrose, B. (1996) The Little Bodice Book (Little Costume Workbooks) Quite
Specific Media Group. UK
Ambrose, B. (1997) The Little Corset Book (Little Costume Workbooks) Quite
Specific Media Group. UK
Gillette, J. M. (2000) Theatrical Design and Production Mayfield Publishing
Company. USA
38
Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players
Press. USA
Hunnisett. J. (1988) Period Costume for Stage and Screen 1800 – 1909 Players
Press. USA
Salen, J. (2008) Corsets - Historical Patterns and Techniques Batsford. London
Shoben, M. & Silberberg, L. (1998) The Art of Dress Modelling Shape and Within
Shape Omnific. London
Shoben, M. & Ward, J. (1991) Pattern Cutting and Making Up: The Professional
Approach Butterworth-Heinmann Ltd. London
Journals
Costume – The Journal of the Costume Society
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
39
Module title:
Embellishment
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF455
4
20
1.0
200 hours
Description
This module introduces you to a wide range of techniques to both reproduce surface
pattern and applied decoration, and to select, create and develop your own
interpretation of texture on appropriate fabrics and materials. You will be given the
opportunity to research forms of embellishment from different cultural and historical
backgrounds to inform and contextualise your practical work in this module.
Outline syllabus
An indicative guide to the content covered by this module.




Research and interpretation skills
Applied decoration techniques
Surface pattern techniques
Ageing & distressing techniques appropriate for costume
Method of delivery
Studio based teaching, workshops, demonstrations, lectures, tutorials and
independent learning through set assignment briefs and tasks. Educational visits and
visiting speakers may be used, where appropriate, to support the module delivery.
Aims
A1
To develop your knowledge of a range of costume embellishment techniques
and understanding of related workshop practice
A2
To enable you to develop skills in research for the reproduction of applied
decoration for costume in appropriate historical, cultural and dramatic contexts
A3
To develop your technical skills in adjusting the scale and dimensions of
surface embellishment for costume as appropriate to the context of its
application
Learning outcomes
On completion of this module you will be able to:
LO1
Evidence knowledge of specialist costume embellishment techniques and an
understanding of relevant materials, equipment and processes
LO2
Evaluate and interpret research to develop surface embellishment appropriate
to its context for costume interpretation
LO3
Demonstrate the ability to resize and scale surface pattern to appropriate
dimensions for costume
40
Assessment components
A body of work including a work book of samples and research, a finished piece of
embellishment work, and a self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge, techniques and processes: Your work demonstrates knowledge of a range
of specialist costume embellishment techniques and processes, and appropriate
materials and equipment (LO1)
Research and analysis: Research material is located and interpreted to inform the
development of your work (LO2)
Practical and technical skills: Evidence of your technical ability to alter and adjust
costume embellishment to an appropriate scale (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Dryden, D. (1993) Fabric Painting and Dyeing for the Theatre Heinemann. USA
Hart, A. & North, S. (1998) Historical Fashion in Detail: The 17th & 18th Centuries V
& A Publications. London
Recommended
Caleffi, (2003) Embroidery 1860 Happy Books. Italy
Edmonds, J. (2010) From Print to Stitch: Tips & Techniques for Hand-Printing &
Stitching on Fabric Search Press. Kent
Earnshaw, P. (1982) A Dictionary of Lace Shire Publications Ltd. Aylesbury
Gillow, J. & Sentance, B. (2004) World Textiles: A Visual Guide To Traditional
Techniques Thames & Hudson. London
Howard, C. (1981) Twentieth Century Embroidery in Great Britain to 1939 Batsford.
London
Howard, C. (1986) Twentieth Century Embroidery in Great Britain from 1978
Batsford. London
Hunnisett, J. (1991) Period Costume for Stage and Screen 1500 – 1800 Players
Press. USA
Kosline, D. & Snyder, J. (2002) Encountering Medieval Textiles and Dress St Martin‟s
Press. USA
Marsh, G. (2006) 18th Century Embroidery Techniques Guild of Master Craftsman
Publishers Ltd. Lewes
Paine, S. (2010) Embroidered Textiles Thames & Hudson. London
Thompson, A. (2005) Embroiderers and Quilter’s Sourcebook: 1000 Textile Images
Batsford. London
Wells, K. (1997) Fabric Dyeing and Printing Conran Octopus. London
41
Wilson, V. (2002) Dress in Detail from Around the World V & A Publications. London
Wolff, C. (1996) The Art of Manipulating Fabric Kraus Publications. USA
Journals
Embroidery – Embroiderers‟ Guild
Selvedge
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
Embroiderers‟ Guild http://www.embroiderersguild.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
42
Module title:
Introductory Professional Studies
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF450
4
20
1.0
200 hours
Description
This module introduces you to the structure of the appropriate creative industry, its
international perspective, and the professional roles within it. You will also develop
fundamental skills in professional practice, including IT, communication, research
and presentation. Individual student weblogs are introduced in this module as a
method of communication and professional networking.
Outline syllabus
An indicative guide to the content covered by this module.






Industry structure
Professional practice and CVs
IT skills
Research skills
Communication and presentation skills
Introduction to individual weblogs
Method of delivery
Lectures, seminars, tutorials, research, independent study. Educational visits and
visiting speakers may be used, where appropriate, to support the module delivery.
Aims
A1
To enable you to develop an awareness and understanding of the appropriate
creative industry and the roles within it through research and report-writing
A2
To develop skills in communication and presentation
Learning outcomes
On completion of this module you will be able to:
LO1
Research and use information from a defined range of primary and secondary
sources for a variety of applications
LO2
Communicate information accurately, reliably and appropriately
Assessment components
Portfolio of research and information including a 2000-word report
100%
Assessment criteria (specific criteria related to the learning outcomes)
Research and analysis: Research material is located and interpreted to support the
production of a report and a portfolio of information (LO1)
43
Communication and presentation: Evidence of your ability to articulate and present
ideas and information relevant to the context of the assignment brief (LO2)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Bicat, T. (2006) The Handbook of Stage Costume The Crowood Press Ltd. Wiltshire
Cole, H. & Burke, K. (2005) Costuming for Film The Art and The Craft Silman-James
Press. USA
Howard, P. (2002) What is Scenography? Routledge. London
(2007) The White Book 2007 Ocean Media Group. Coventry
Recommended
Bowden, J. (2009) Writing a Report How To Books Ltd. Oxford
McGee, P. (2006) How to Write a CV That Works How To Books Ltd. Oxford
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
Clothing & Textiles Research Journal http://ctr.sagepub.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
VLE http://moodle.ccad.ac.uk
44
Module title:
Introductory Material Culture
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF451
4
20
1.0
200 hours
Description
This module outlines the role of material culture, its chronology and history, and how
specialist creative practice is informed by culture developments in their broader
context. The module is designed to equip you with the skills necessary for effective
learning, including selecting and organising information, presenting essays and
research files, and initiating research findings according to recognised conventions.
Throughout the module, you will be expected to consider the relevance of social,
political and cultural contexts to your own specialist studies.
Outline syllabus
An indicative guide to the content covered by this module.





Lectures that cover a range of art and design topics and the history of material
culture
Analysis of social and material culture
Connection between material culture theory and specialist creative studies
Compilation of the Level 4 Material Culture Journal
Referencing and academic conventions
Method of delivery
Lectures, group seminars, research, tutorials, independent study. Educational visits
and visiting speakers may be used, where appropriate, to support the module
delivery.
Aims
A1
To encourage an awareness of material culture and its relevance to creative
practice
A2
To develop your skills in the selection and organisation of research and essay
writing, and your ability to communicate a coherent argument
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate an awareness of creative practice, historical references, and the
work of others in material culture
LO2
Locate, evaluate and communicate ideas through applied research
Assessment components
The Level 4 Material Culture Journal including a 2000-word essay
100%
45
Assessment criteria (specific criteria related to the learning outcomes)
Research and presentation: Research material is interpreted and applied to the
completion of the Level 4 Material Culture Journal (LO1)
Synthesis, analysis and communication: The work of others is reflected and evaluated in
response to an essay question (LO2)
Reference material, including on-line resources
Key texts cover material that is central to the study of material culture; you are
expected to consult most of these throughout your studies and refer to them for your
research and assignments. Recommended texts provide reference to information on
study skills and the competences needed for undergraduate study. The reading lists
are not exhaustive and it is your responsibility to work with your tutors and Library
staff to identify material that relates to your own specialism and how it relates to the
wider scope of material culture.
Key
Adamson, G. Riello, G. & Teasley, S. (2011) Global Design History Routledge.
London
Berger, A. A. (2009) What Objects Mean: An Introduction to Material Culture Left
Coast Press. London
Boradkar, P. (2010) Designing Things: A Critical Introduction to the Culture of
Objects Berg. Oxford
Clark, H. & Brody, D. (2009) Design Studies: A Reader Berg. Oxford
Clay, R. (2009) Beautiful Thing: An Introduction to Design Berg. Oxford
Edgar, A. & Sedgwick, P. (2008) Cultural Theory: The Key Concepts Routledge.
London
Edwards, C. (2011) Interior Design: A Critical Introduction Berg. Oxford
Elliot, B. & Helland, J. (2002) Women Artists and the Decorative Arts 1880-1935
Thames & Hudson. London
Fallan, K. (2009) Design History Berg. London
Frank, I. (2000) The Theory of Decorative Art: An Anthology of European and
American Writings 1750-1940 Yale University Press. London
Forty, A. (1986) Objects of Desire Thames & Hudson. London
Langhamer, C. (2002) Women’s Leisure in England 1920-60 Manchester University
Press. Manchester
Lemire, B. (2012) The Business of Everyday Life: Gender, Practice and Social
Politics in England 1600-1900 Manchester University Press. Manchester
McKellar, S. & Sparke, P. (2004) Interior Design and Identity Manchester University
Press. Manchester
Miller, D. (2010) Stuff Polity Press. Cambridge
O‟Malley, M. & Welch, E. (2010) The Material Renaissance Manchester University
Press. Manchester
Potvin, J. & Myzelev, A. (2009) Material Cultures 1740-1920 Ashgate. Surrey
Raizman, D. (2010) History of Modern Design Lawrence King. London
Rawsthorn, A. (2013) Hello World: Where Design Meets Life Hamish Hamilton.
London
Rybczynski, W. (2001) Home: A Short History of an Idea Pocket Books. London
Snodin, M. (2001) Design and the Decorative Arts: Britain 1500-1900 V&A
Publications. London
46
Tilley, C. Keane, W. Kuechler-Fogden, S. & Rowlands, M. (2013) Handbook of
Material Culture Sage. London
Tosh, J. (1999) A Man’s Place: Masculinity and the Victorian Middle Class Home
Yale University Press. London
Trench, L. (2000) Materials and Techniques in the Decorative Arts John Murray.
London
Woodward, I. (2007) Understanding Material Culture Sage Publications. London
Recommended
Black, J. & MacRaild, D. M. (2007) Studying History Palgrave MacMillan. London
Cottrell, S. (2011) Critical Thinking Skills: Developing Effective Analysis and
Argument Palgrave MacMillan. London
Cottrell, S. (2013) The Study Skills Handbook Palgrave MacMillan. London
Mann, S. (2010). Study Skills for Art, Design and Media Students Longman. London
Northedge, A. (2005) The Good Study Guide OU Press. Milton Keynes
Journals
Journal of Design History
Websites
Clothing and Textiles Research Journal http://ctr.sagepub.com/content/5/4/1.abstract
Design History Forum https://www.facebook.com/pages/Design-History-Forum
VLE http://moodle.ccad.ac.uk
47
Level 5 Modules
Module title:
Millinery
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF552
5
20
1.0
200 hours
Description
This module explores the specialist area of millinery for the design and construction
of costume-based accessories. The main focus of activity will be the development
and creative application of blocking and trimming techniques. You will undertake
contextual research to identify appropriate source material as relevant to your routes
of enquiry identified and negotiated within the Learning Agreement. This will be
applied to 3D design opportunities to enable you to investigate and experiment within
the discipline of millinery in a creative context. During this module, you are expected
to engage with the analysis of techniques and procedures in order to enhance your
skills to a more advanced level, and produce solutions that are appropriate to your
negotiated context.
Outline syllabus
An indicative guide to the content covered by this module.




Contextual research and interpretation
Practical millinery workshops including blocking techniques
Applied decoration and fabric manipulation techniques
Learning Agreement
Method of delivery
Negotiated assignments, studio and workshop practice, practical workshops,
demonstrations, independent study, research, tutorials and critiques. Educational
visits and visiting speakers may be used, where appropriate, to support the module
delivery.
Aims
A1 To introduce and develop specialist knowledge and understanding of millinery in
the context of costume interpretation and design
A2
To enable you to identify, negotiate and explore specific routes of research and
enquiry appropriate to your individual focus of development
A3
To develop your practical and technical skills, and the application of appropriate
materials and equipment, in the creative practice of millinery for costume
Learning outcomes
On completion of this module you will be able to:
LO1 Demonstrate specialist knowledge and critical understanding of millinery
techniques in the context of costume interpretation and design
48
LO2 Demonstrate the ability to analyse and interpret specific research appropriate to
negotiated routes of enquiry to inform the development of your work
LO3 Apply appropriate materials, techniques and processes to specialist millinery
practice with competence and confidence
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates an appropriate depth of
knowledge and understanding of established and emerging principles of millinery for
costume interpretation and design (LO1)
Research, analysis and problem-solving: Constructive and critical conclusions are drawn
from research and analysis to inform the development of your ideas and negotiated
routes of enquiry (LO2)
Practical and technical skills: An appropriate range of specialist millinery skills, materials
and equipment are selected and applied to the production of your work with competence
and confidence (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Dial, T. (2002) Basic Millinery for the Stage Greenwood Press. UK
Dreher, D. (1981) From the Neck Up – An Illustrated Guide to Hat Making Madhatter
Press. USA
Henriksen, K. (2008) Design and Make Fashion Hats A & C Black Publishers Ltd.
London
Recommended
Ambrose, B. (1996) The Little Hatmaking Book (Little Costume Workbooks) Quite
Specific Media Group. UK
Campione, A. (1998) Men’s Hats Chronicle Books. USA
De Courtais, G. (2006) Women’s Hats, Headdresses and Hairstyles with 453
Illustrations, Medieval to Modern Dover Publications. New York
Hopkins, S. (1999) The Century of Hats Chartwell Books. New Jersey
Jones, S. (2009) Hats: An Anthology V & A Publications. London
Mackenzie, A. (2004) Hats and Bonnets National Trust Enterprises Ltd. London
Ramousse, E. (2010) Studio Secrets Millinery Search Press. Kent
Shephard, N. (2006) 1000 Hats Schiffer. Surrey
49
Stuart, J. (1968) Make Your Own Hats Bell & Sons Ltd. London
Journals
The Hat Magazine
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
How 2 Hats http://www.how2hats.com
International Felt Makers Association http://www.feltmakers.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
50
Module title:
Costume Design & Communication
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF553
5
20
1.0
200 hours
Description
This module extends and develops your specialist design and visualisation skills in
the context of historical, social and cultural research to underpin your creative
practice and critical understanding of costume design. Studio workshop practice and
the use of appropriate media, materials, equipment and technology will continue to
be developed. Within the structure of the Learning Agreement, you will be able to
review and evaluate your experience and learning, and to negotiate routes of enquiry
and costume design outcomes for this module that are relevant to your individual
areas of interest and emerging specialism, eg. classical or modern dance, maskmaking or heritage. This will provide an individual costume concept, design and
visualisation based on the study of contemporary and historical scripts and texts that
will form the focus of your practical investigation, interpretation and construction
within the Specialist Focus for Costume module. It will also enable you to refine your
critical and theoretical understanding of the design process in order to develop the
potential for interpretation and realisation of your own costume designs based on a
specific negotiated context.
Outline syllabus
An indicative guide to the content covered by this module.






Visual studies
Historical, cultural, social and dramatic contextual research
Media application & experimentation
Costume design and illustration
Communication and presentation of costume designs
Learning Agreement
Method of delivery
Negotiated assignments, studio and workshop practice, practical workshops,
independent study, research, tutorials and critiques. Educational visits and visiting
speakers may be used, where appropriate, to support the module delivery.
Aims
A1 To extend and develop your ability to source and analyse appropriate research,
and integrate theory and practice in the production of design solutions for
costume
A2
To encourage you to review and critically evaluate your learning and provide
opportunities to negotiate the development of specific routes of enquiry
A3
To develop your ability to communicate effectively and professionally
Learning outcomes
On completion of this module you will be able to:
51
LO1 Integrate theory and practice in the production and visualisation of design
solutions for costume through intellectual and creative investigation
LO2 Take responsibility for the evaluation and organisation of your learning and
development
LO3 Present your work professionally and effectively to communicate your ideas and
solutions in an appropriate context
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Research, analysis and problem-solving: Constructive and critical conclusions are drawn
from research and analysis to inform the development of your ideas and negotiated
routes of enquiry (LO1)
Evaluation and personal development: Evidence of your ability to take responsibility for
the management and realisation of your work based on effective evaluation and
organisation (LO2)
Communication and presentation: Evidence of your ability to communicate and present
ideas and solutions at a professional level appropriate to the context (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Huaixiang, T. (2004) Character Costume Figure Drawing, Step by Step Drawing
Methods for Theatre Costume Designers Focal Press. London
Landis, D. (2012) Hollywood Costume V & A Publications. London
Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press.
London
Recommended
Ambrus, V. (2001) How to Draw the Human Figure Grange Books. Kent
Berger, J. (2008) Ways of Seeing Britannia Art Publications Ltd. London
Braudy, L. & Cohen, M. (1999) Film Theory and Criticism: Introductory Readings
Oxford University Press. Oxford
Bryant, M. (2011) Fashion Drawing Illustration Techniques for Fashion Designers
Laurence King Publishing. London
Entwistle, J. (2000) The Fashioned Body: Fashion, Dress and Modern Social Theory
Polity Press. Oxford
52
Katchen, C. (1991) Creative Painting with Pastel Harper Collins. London
Kaupelis, R. (1992) Experimental Drawing Watson-Guptill Publishing. London
La Motte, R. (2010) Costume Design 101: The Business and Art of Creating
Costumes for Film and Television Michael Wiese Productions. USA
Pecktal, L. (1995) Designing and Drawing for the Theatre McGraw Hill. USA
Journals
Costume – The Journal of the Costume Society
Websites
Artists Newsletter http://www.a-n.co.uk
Costume Designers‟ Guild http://www.costumedesignersguild.com
Costume Sketch http://www.costumesketch.com
Deviantart http://www.deviantart.com
Digital Arts Magazine http://www.digitalartsonline.co.uk
Photoshop Training http://www.photoshopcafe.com/tutorials.htm
53
Module title:
Tailoring for Costume
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF554
5
20
1.0
200 hours
Description
The aim of this module is to consolidate your construction skills in, and develop your
critical understanding of, a more specific area of costume making. You will have the
opportunity to produce specialist sampling and use specific tailoring techniques
during the interpretation and construction of a tailored costume. You will also select
and source appropriate materials and techniques for the specific tasks, identified and
negotiated within the Learning Agreement in the context of relevant research and
theoretical enquiry. The module will enable you to develop expertise in your specialist
cutting skills, and to use a range of methods to achieve the accurate and appropriate
cut and fit of tailored garments. It also reinforces the importance of making informed
and analytical decisions in order to develop your skills to a more advanced and
professional level.
Outline syllabus
An indicative guide to the content covered by this module.






Contextual research and theoretical investigation
Identification of source materials and suppliers
Pattern cutting for tailored garments
Hand stitch and machine stitch construction techniques
Finishing techniques
Learning Agreement
Method of delivery
Negotiated assignments, studio and workshop practice, practical workshops,
demonstrations, independent study, research, tutorials and critiques. Educational
visits and visiting speakers may be used, where appropriate, to support the module
delivery.
Aims
A1 To develop your knowledge and critical understanding of specialist tailoring
techniques for costume
A2
To increase your abilities in critical analysis and intellectual enquiry through the
integration of theory and practice
A3
To extend and develop your costume cutting and construction skills to an
advanced level in order to enhance your professional practice and technical
expertise
Learning outcomes
On completion of this module you will be able to:
54
LO1 Demonstrate knowledge and critical understanding of specialist techniques for
costume tailoring
LO2 Resolve solutions appropriate to their historical, cultural and/or social context for
tailored costume interpretation
LO3 Demonstrate your progression and ability in complex technical pattern cutting
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates an appropriate depth of
knowledge and understanding of established and emerging principles of tailoring
techniques for costume (LO1)
Synthesis and problem-solving: Constructive and critical conclusions are drawn from
research and analysis to inform the development of your ideas and solutions (LO2)
Practical and technical skills: An appropriate range of specialist practical and technical
skills, materials and equipment, are selected and effectively applied to the production of
your work (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Aldrich, W. (2011) Metric Pattern Cutting for Menswear John Wiley. UK
Aldrich, W. (2001) Pattern Cutting for Women’s Tailored Jackets: Classic and
Contemporary John Wiley. UK
Creative Publications International. (2005) Tailoring - A Step by Step Guide to
Creating Beautiful Customized Garments Apple Press. Hove
Recommended
Cabrera, R. & Flaherty Meyers, P. (2003) Classic Tailoring Techniques: A
Construction Guide for Women’s Wear Fairchild Publications. New York
Cabrera, R. & Flaherty Meyers, P. (2005) Classic Tailoring Techniques: A
Construction Guide for Men’s Wear Fairchild Publications. New York
Davis, R. I. (2000) Men’s 17th and 18th Century Costume, Cut and Fashion Players
Press. UK
Davis, R. I. (1994) Men’s Garments 1830 – 1900 A Guide to Pattern Cutting and
Tailoring Players Press. USA
55
Hecklinger, C. (2006) The Keystone Jacket and Dress Cutter: An 1895 Guide to
Women’s Tailoring Dover Publishing. New York
Holding, T. H. (1997) Late Victorian Women’s Tailoring: The Direct System of Ladies
Cutting (1897) R.L. Shep Publications. USA
Malcolm-Davis, J. & Mikhaila, N. (2006) The Tudor Tailor Batsford. London
Minister, E. (1993) The Complete Guide to Practical Cutting (1853) R.L. Shep
Publications. USA
Shaeffer, C. B. (2011) Couture Sewing Techniques Taunton Press. USA
Waugh, N. (1987) The Cut of Men’s Clothes 1600 – 1900 Routledge. Oxford
Journals
Costume – The Journal of the Costume Society
Drapers
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
Harris Tweed http://www.harristweed.org
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Savile Row Bespoke Association http://www.savilerowbespoke.com
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
56
Module title:
Specialist Focus for Costume
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF555
5
20
1.0
200 hours
Description
This module is designed to consolidate prior learning experiences on the programme
and provide an environment in which you can explore, extend, develop and apply
specific skills and techniques suited to your aspirations as a designer/maker within
your future specialist area of costume interpretation and design. Through negotiation
within the Learning Agreement, you will identify and define your routes of enquiry in
order to interpret the individual costume design concept produced during the
previous Costume Design & Communication module into a three-dimensional
costume. This will require the research and sourcing of materials appropriate to your
design work and the critical analysis and advanced application of relevant techniques
and resources. Your practical investigation will provide the opportunity for you to
realise and contextualise the potential and relevance of your design work in
preparation for Level 6 of the programme, and maximise the opportunity for creative
practical activity.
Outline syllabus
An indicative guide to the content covered by this module.






Contextual research
Exploration and application of appropriate media, materials, technology and
equipment
Further development of evaluative, critical and analytical skills
Communication and presentation techniques
Workshop practice, including Health & Safety
Learning Agreement
Method of delivery
Negotiated assignments, studio and workshop practice, practical workshops,
demonstrations, independent study, research, tutorials and critiques. Educational
visits and visiting speakers may be used, where appropriate, to support the module
delivery.
Aims
A1 To develop and extend your knowledge and understanding of costume
interpretation and construction based on practical investigation
A2
To extend your critical abilities in the development of your own work
A3
To extend your practical and technical skills to support future professional and
specialist practice
A4
To develop your transferable skills and potential for employment through the
management of a project
57
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate a critical understanding of costume interpretation and
construction through practical investigation and workshop practice
LO2
Apply a reflective and self-evaluative approach to the development of existing
skills and new competences
LO3
Demonstrate specialist technical skills appropriate to the context of a
negotiated route of enquiry
LO4
Demonstrate your ability to negotiate, collaborate and communicate effectively
with others in order to achieve your individual goals and targets
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates an appropriate depth of
knowledge and understanding of established and emerging principles of costume
interpretation and construction (LO1)
Evaluation and personal development: Evidence of your ability to take responsibility for
the development of your work based on reflection and evaluation (LO2)
Practical and technical skills: An appropriate range of specialist practical and technical
skills, equipment and materials, are selected and applied to the production of your work
with confidence and competence (LO3)
Professional practice and employability: Evidence of your ability to practice at a
professional level and to work independently and collaboratively (LO4)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs,
Millinery & Accessories Focal Press. London
Ingham, R. (2003) Costume Technician’s Handbook Heinemann. USA
Recommended
Bicat, T. (2006) Handbook of Stage Costume Crowood Press Ltd. UK
58
Covey, L. & Ingham, R. (1992) The Costume Designer’s Handbook Heinemann. UK
Dryden, D. (1993) Fabric Painting and Dyeing for the Theatre Heinemann. UK
Kyoto Costume Institute. (2006) Fashion – A History from 18th to the 20th Century –
The Collection of the Kyoto Costume Institute Vol I and Vol II Taschen. Koln
Nakamichi, T. (2010) Pattern Magic Laurence King Publishing. London
Nakamichi, T. (2007) Pattern Magic 2 Laurence King Publishing. London
Nakamichi, T. (2010) Pattern Magic: Stretch Fabrics Laurence King Publishing.
London
Journals
Costume – The Journal of the Costume Society
The Stage
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Savile Row Bespoke Association http://www.savilerowbespoke.com
Screen Yorkshire http://www.screenyorkshire.co.uk/
The Costume Society http://www.costumesociety.org.uk
The Really Useful Group http://www.reallyuseful.com
The Society of British Theatre Designers http://www.theatredesign.co.uk
The Stage http://www.thestage.co.uk
59
Module title:
Professional Studies
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF550
5
20
1.0
200 hours
Description
This module extends and develops your understanding of the appropriate creative
industry, its international perspective, and the roles available within it. This is
enhanced through primary and secondary research into specific career pathways.
Particular emphasis is placed on employability, enterprise, networking and
professional practice. Individual student weblogs are developed in this module.
Outline syllabus
An indicative guide to the content covered by this module.













Careers research and planning
Enterprise and entrepreneurship
Networking
Marketing and promotion
Starting a business and freelance work
Professional CVs and business plans
Recording, referencing and archiving work
Costing and selling work
Copyright and intellectual property
Legal and ethical considerations
Job applications and interviews
Professional communication and IT skills
Development of individual weblogs
Method of delivery
Lectures, seminars, tutorials, research, independent study. Educational visits and
visiting speakers may be used, where appropriate, to support the module delivery.
Aims
A1
To extend and develop your knowledge of professional practice and career
structures in the creative industries and how you can locate your practice
within them
A2
To provide opportunities for primary and secondary research into potential
career opportunities relevant to your own practice and career aspirations
A3
To develop skills in professional presentation to enhance your employability
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate knowledge and critical understanding of professional practice in
the relevant creative industry and the career opportunities within it
60
LO2
Analyse, interpret and apply research and data from a variety of sources
appropriate to the identification of your own career aspirations
LO3
Select and apply appropriate presentation methods for reports and
professional documents
Assessment components
Portfolio of work including a CV, a digital archive of your own work and a 2500-word
report
10 0%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates knowledge and
critical understanding of the relevant creative industry and its career structure (LO1)
Research and analysis: Research material is located from a range of appropriate
sources and used to make informed decisions in the interpretation and analysis of
information (LO2)
Communication and presentation: Evidence of your ability to communicate and
present information and conclusions appropriate to the context (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Llewellyn, S. & Walker, S. (2003) A Career Handbook for TV, Radio, Film, Video and
Interactive Media A & C Black Publishers Ltd. London
Poynton, K. (Ed.). (2011) Contact 2011: Stage, Television, Film, Radio and Advice
Spotlight. London
Recommended
Eikleberry, C. (2007) The Career Guide for Creative and Unconventional People Ten
Speed Press. California
Yate, M. (2012) The Ultimate CV Book Kogan Page Ltd. London
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
Costume Designers‟ Guild http://www.costumedesignersguild.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Really Useful Group http://www.reallyuseful.com
VLE http://moodle.ccad.ac.uk
61
Module title:
Material Culture Theory
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF551
5
20
1.0
200 hours
Description
This module enables you to develop skills in analytical thinking and academic
research by exploring the critical role of material culture, and how specialist practice
can be placed within, and influenced by, the wider range of social and cultural issues.
The module also extends your study skills in preparation for the Level 6 dissertation.
Outline syllabus
An indicative guide to the content covered by this module.







Contextual issues relating to material culture and their global perspective
Critical analysis of information
Evaluation and organisation
Professional presentation of work
Compilation of the Level 5 Material Culture Journal
Referencing and academic conventions
Dissertation preparation
Method of delivery
Lectures, group seminars, research, tutorials, independent study. Educational visits
and visiting speakers may be used, where appropriate, to support the module
delivery.
Aims
A1
To develop your critical awareness of material culture and its influence on
creative practice
A2
To develop your ability to communicate a critical debate and form conclusions
through independent research and essay writing
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate a critical understanding of the theories involved in the
development of material culture
LO2
Locate, apply and communicate independent ideas and conclusions through
applied research
Assessment components
The Level 5 Material Culture Journal including a 3000-word essay
100%
Assessment criteria (specific criteria related to the learning outcomes)
Research and analysis: Research material is interpreted, critically evaluated and
applied to the completion of the Level 5 Material Culture Journal (LO1)
62
Synthesis, analysis and communication: The theories of material culture are critically
appraised and conclusions are communicated in response to an essay question
(LO2)
Reference material, including on-line resources
Key texts cover material that is central to the study of material culture; you are
expected to consult most of these throughout your studies and refer to them for your
research and assignments. Recommended texts provide reference to information on
study skills and the competences needed for undergraduate study. The reading lists
are not exhaustive and it is your responsibility to work with your tutors and Library
staff to identify material that relates to your own specialism and how it relates to the
wider scope of material culture.
Key
Appadurai, A. (2006) The Social Life of Things Cambridge University Press.
Cambridge
Baudrillard, J. (2005) The System of Objects Verso. London
Berger, A. A. (2010) The Objects of Affection: Semiotics and Consumer Culture
Palgrave MacMillan. London
Binder, T. Ehn, P. De Michelis, G. & Jacucci, G. (2011) Design Things: Design
Thinking, Design Theory MIT Press. Cambridge, Massachusetts
Blom, P. (2003) To Have and To Hold: An Intimate History of Collectors and
Collecting Overlook. New York
Bourdieu, P. (2010) Distinction: A Social Critique of the Judgement of Taste
Routledge. London
Buchli, V. (2002) The Material Culture Reader Berg. Oxford
Candlin, F. & Raiford, G. (2009) The Object Reader Routledge. London
Clark, H. & Brody, D. (2009) Design Studies: A Reader Berg. London
Cooper Marcus, C. (2006) House as a Mirror of Self: Exploring the Deeper Meaning
of Home Conari Press. Berkeley, California
Csiksentmihalyi, M. & Rochberg-Halton, E. (1981) The Meaning of Things: Domestic
Symbols and the Self Cambridge University Press. Cambridge
Dant, T. (1999) Material Culture in the Social World: Values, Activities, Lifestyles OU
Press. Milton Keynes
Emmison, M. & Smith, P. (2002) Researching the Visual: Images, Objects, Contexts
and Interactions in Social and Cultural Inquiry Sage. London
Jordanova, L. (2012) The Look of the Past: Visual and Material Evidence in Historical
Practice Cambridge University Press. Cambridge
Kwint, M., Breward, C. & Aynsley, J. (1999) Material Memories: Design and
Evocation Berg. Oxford
Lees-Maffei, G. & Houze, R. (2010) The Design History Reader Berg. London
Miller, D. (2001) Home Possessions: Material Culture Behind Closed Doors Berg.
Oxford
Miller, D. (1987) Material Culture and Mass Consumption (Social Archaelogy) Wiley
Blackwell. London
Miller, D. (2009) The Comfort of Things Polity Press. Cambridge
Mort, F. (1996) Cultures of Consumption: Masculinities and Social Space in Late
Twentieth-Century Britain Routledge. London
Nygaard Folkmann, M. (2013) The Aesthetics of Imagination in Design: Design
Thinking and Design Theory MIT Press. Cambridge, Massachusetts
63
Sudjic, D. (2009) The Language of Things: Design, Luxury, Fashion, Art Penguin.
London
Turkle, S. (2007) Evocative Objects: Things We Think With MIT Press. Cambridge,
Massachusetts
Walker, J. (1990) Design History and the History of Design Pluto Press. London
Woodward, I. (2007) Understanding Material Culture Sage Publications. London
Recommended
Black, J. & MacRaild, D. M. (2007) Studying History Palgrave MacMillan. London
Cottrell, S. (2011) Critical Thinking Skills: Developing Effective Analysis and
Argument Palgrave MacMillan. London
Cottrell, S. (2013) The Study Skills Handbook Palgrave MacMillan. London
Mann, S. (2010). Study Skills for Art, Design and Media Students Longman. London
Northedge, A. (2005) The Good Study Guide OU Press. Milton Keynes
Journals
Journal of Design History
Websites
Clothing and Textiles Research Journal http://ctr.sagepub.com/content/5/4/1.abstract
Design History Forum https://www.facebook.com/pages/Design-History-Forum
VLE http://moodle.ccad.ac.uk
64
Level 6 Modules
Module title:
Minor Project
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF650
6
20
1.0
200 hours
Description
This module is designed to develop your ability to initiate and sustain a creative
project, relevant to your specialist area of study within costume interpretation and
design that has coherence and rigour, the flexibility to incorporate and respond to
initiatives, and provides the opportunity for creative exploration in increasing breadth
and depth. Through the Learning Agreement, you will identify and develop a
negotiated project in which theoretical and practical investigation provide a consistent
framework for future professional practice in preparation for the Final Major Project.
Within this, you will devise a schedule of work that will enable you to research,
analyse, develop, produce and present final designs and costumes appropriate to
your area of specialism. This may include potential competitions, live projects with
external partners and collaborative projects with students from other disciplines.
Outline syllabus
An indicative guide to the content covered by this module.








Learning Agreement
Support and guidance during independent exploration and execution of work
Visual and theoretical research
Documentation and professional presentation
Experimental investigation of media, materials, processes, techniques
Use of materials, equipment and machinery appropriate to specialism
Health & Safety and COSHH
Critical reflection and evaluation
Method of delivery
Independent research, study and practice on an individual and group basis, seminars
and critiques, individual and group tutorials.
Aims
A1 To develop your independence and autonomy in research and the critical
analysis of information in order to initiate and carry out projects
A2
To enable you to challenge assumptions, concepts and data and identify a
range of solutions in the development of your ideas
A3
To develop your levels of expertise in practical and technical investigation
Learning outcomes
On completion of this module you will be able to:
65
LO1
Independently source, analyse and use a diverse range of research
appropriate to your individual practice
LO2
Demonstrate intellectual flexibility in problem-solving and an openness to new
ideas
LO3
Independently select and effectively apply an appropriate range of practical
and technical skills to a professional standard, conforming to Health & Safety
guidelines
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Research and analysis: Research material from a diverse range of sources is analysed,
evaluated and used to make independent judgements in the development and
realisation of your work (LO1)
Synthesis and problem-solving: Evidence of confidence and intellectual flexibility in
identifying, defining and resolving complex problems in the development and realisation
of your work (LO2)
Practical and technical skills: An appropriate range of specialist practical and technical
skills, equipment and materials, are independently selected and professionally applied to
the development and realisation of your work (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Bicat, T. (2006) Handbook of Stage Costume Crowood Press Ltd. UK
Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs,
Millinery & Accessories Focal Press. London
Recommended
Abrams, H. N. (1984) Four Hundred Years of Fashion V & A Publications. London
Arnold, J. (1989) Patterns of Fashion 1 Macmillan. London
Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London
Arnold, J. (1985) Patterns of Fashion 3 Macmillan. London
Ashelford, J. (2009) The Art of Dress: Clothes and Society National Trust. London
Bicat, T. (2001) Making Stage Costumes: A Practical Guide The Crowood Press Ltd.
Wiltshire
Bradfield, N. (1985) Costume in Detail 1730-1930 Eric Dobby Publishing. Kent
66
Byrne, T. (1993) Production Design for Television Focal Press. London
Clark, J. (2005) Spectres, When Fashion Turns Back V & A Publications. London
Gillette, J. M. (2004) Theatrical Design and Production McGraw-Hill. UKHunnisett, J. (1988) Period Costume for Stage and Screen Unwin Press. London
Pecktal, L. (1995) Designing and Drawing for the Theatre McGraw Hill. USA
Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press.
London
Woodbridge, P. (2000) Designer Drafting for the Entertainment World Focal Press.
London
Journals and websites
These should be based on individual research and specific to the specialist route of
your Minor Project.
67
Module title:
Dissertation
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF651
6
20
1.0
200 hours
Description
This module provides you with the opportunity for extended research and academic
investigation into a negotiated topic of your own choice, which should demonstrate
an advanced level of critical analysis. The module also equips you with a wide range
of skills that can be applied to any area of information retrieval and analysis, and
academic writing. The nature and content of your dissertation should support and
enhance your individual creative practice, therefore the development of links between
your dissertation and the Minor Project and Final Major Project modules are highly
recommended.
Outline syllabus
An indicative guide to the content covered by this module.



Research
Advanced study skills
Production of dissertation
Method of delivery
Tutorials, independent study, research.
Aims
A1
To develop your skills in the selection, organisation and evaluation of research
in order to write a dissertation
A2
To enable you to construct, conclude and complete a written critical study with
confidence and independence
A3
To extend and develop your communication skills through the analysis and
presentation of a critical debate
Learning outcomes
On completion of this module you will be able to:
LO1
Synthesise, evaluate and apply research from a diverse range of sources to
make independent judgements
LO2
Take responsibility for independent learning, demonstrating effective
evaluation, planning and organisation
LO3
Communicate and present your arguments and conclusions effectively,
confidently and professionally according to academic conventions
68
Assessment components
A 6,000-word dissertation based on a topic that has been negotiated through
supervision
100%
Assessment criteria (specific criteria related to the learning outcomes)
Research, analysis and synthesis: Research material is located and critically analysed in
order to form a logical debate in your completed dissertation (LO1)
Independent learning and personal development: Evidence of planning and organising
your dissertation and applying skills in critical evaluation (LO2)
Communication and presentation: The dissertation communicates your arguments and
analysis and is constructed to present a logical debate according to academic
conventions (LO3)
Reference material, including on-line resources
Key texts are dependent on your own area of study and it is therefore your
responsibility to work with your supervisor and the library staff to identify material that
is useful and appropriate for your research. Recommended texts provide reference to
information on study skills and the competences needed for undergraduate study.
Recommended
Allison, B. (2004) The Student’s Guide to Preparing Dissertations and Theses
Routledge. London
Levin, P. (2011) Excellent Dissertations OU Press. Milton Keynes
Mann, S. (2010) Study Skills for Art, Design & Media Students Pearson Education.
Harlow
Paltridge, B. & Starfield, S. (2007) Thesis and Dissertation Writing in a Second
Language Routledge. London
Walliman, N. (2004) Your Undergraduate Dissertation Sage. London
Weyers, J. & McMillan, K. (2011) How to Write Dissertations and Project Reports
(2nd Edition) Prentice Hall. London
Websites
These should be based on individual research and specific to the specialist focus of
your Dissertation.
VLE http://moodle.ccad.ac.uk
69
Module title:
Final Major Project
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF653
6
60
3.0
600 hours
Description
This module enables you to initiate, undertake and manage a complex and
challenging creative project relevant to your specialist area of study and future
professional practice in costume interpretation and design. Negotiated through the
Learning Agreement and underpinned by extensive independent research, the Final
Major Project requires you to demonstrate a breadth of skills and abilities, as well as
appropriate levels of expertise, aesthetic awareness, intellectual enquiry,
professionalism and independent learning. The critical analysis and evaluation of
your progress in relation to your future career aspirations is integral to your
development throughout the module.
Outline syllabus
An indicative guide to the content covered by this module.
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Learning Agreement
Planning and organisation of work
Research and analysis
Concept development, visualisation and realisation
Drawing as a tool for communication, personal expression and investigation
Documentation and presentation
Media, materials, tools and technology relevant to area of specialism
Health & Safety and COSHH
Selection and implementation of practical skills
Materials and budgeting
Critical reflection and evaluation
Method of delivery
Independent research, study and practice on an individual and group basis, seminars
and critiques, individual and group tutorials.
Aims
A1 To develop your specialist knowledge and critical understanding in the context
of your own creative practice
A2
To encourage the development of your conceptual and intellectual abilities, and
your appreciation of constraints and ambiguity
A3
To enable you to demonstrate your ability to manage a complex project
involving research, design and realisation of creative solutions with appropriate
levels of independence and professional practice
A4
To extend your skills to a professional level through practical and technical
investigation and the communication and presentation of your Final Major
Project in an appropriate context
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Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate a comprehensive and detailed knowledge of your specialist area
of costume interpretation and design, including theoretical, practical and
professional contexts
LO2
Demonstrate and apply extensive and effective research and analytical skills
LO3
Originate and develop creative ideas and solutions in response to a brief,
client and/ or user considerations
LO4
Independently direct and manage a complex project with the effective
evaluation of your goals and achievements and consideration of the
professional expectations of the costume industries
LO5
Produce and present your work to a professional standard, demonstrating
effective communication skills and the appropriate application of techniques,
processes, materials and equipment
Assessment components
Project work as defined in the Learning Agreement, including a critical self-evaluation
100%
Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates a comprehensive and
detailed knowledge and critical understanding of your specialist focus of costume
interpretation and design, including theoretical, practical and professional contexts (LO1)
Research and analysis: Research material from a diverse range of sources is analysed,
evaluated and used to make independent judgements in the development and
realisation of your work (LO2)
Synthesis and problem-solving: Evidence of confidence and intellectual flexibility in
identifying, defining and resolving complex problems in the development and realisation
of your work (LO3)
Personal development and employability: Evidence of your ability to take responsibility
for independent learning and decision-making, demonstrating effective professional
practice, evaluation, planning and organisation (LO4)
Realisation, communication and presentation: The professional application of specialist
technical and practical skills are evident in the realisation of your work, which is
communicated and presented in the appropriate context of contemporary practice (LO5)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
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your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
Huaixiang, T. (2007) Costume Craftwork on a Budget – Clothing, 3D Makeup, Wigs,
Millinery & Accessories Focal Press. London
Ingham, R. (2003) The Costume Technician’s Handbook Heinemann. UK
Ingham, R. (1992) The Costume Designer’s Handbook Heinemann. USA
Recommended
Arnold, J. (1989) Patterns of Fashion 1 Macmillan. London
Arnold, J. (1977) Patterns of Fashion 2 Macmillan. London
Arnold, J. (1985) Patterns of Fashion 3 Macmillan. London
Ashelford, J. (2009) The Art of Dress: Clothes and Society National Trust. London
Bradfield, N. (1985) Costume in Detail 1730-1930 Eric Dobby Publishing. Kent
Byrne, T. (1993) Production Design for Television Focal Press. London
Clark, J. (2005) Spectres: When Fashion Turns Back V & A Publications. London
Cobley, P. & Jansz, L. (2004) Introducing Semiotics Icon Books. Cambridge
Fabry, G. (2005) Anatomy for Fantasy Artists: An Illustrators Guide to Creating Action
Figures and Fantastical Forms David & Charles. Devon
Gillette, J. M. (2004) Theatrical Design and Production: An Introduction to Scene
Design and Construction, Lighting, Sound, Costume and Makeup McGraw-Hill. UK
Hunnisett, J. (1988) Period Costume for Stage and Screen Unwin Press. London
Pecktal, L. (1985) Designing and Drawing for the Theatre McGraw Hill. USA
Thomas, J. (1999) Script Analysis for Actors, Directors and Designers Focal Press.
London
Woodbridge, P. (2000) Designer Drafting for the Entertainment World Focal Press.
London
Journals and websites
These should be based on individual research and specific to the specialist route of
your Final Major Project.
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Module title:
Professional Practice
Module code:
Level:
Credit Points:
Weighting:
Study Time:
HCDF652
6
20
1.0
200 hours
Description
This module aims to consolidate your knowledge and understanding of key aspects
of marketing and self-promotion for developing, supporting and maintaining future
professional practice and careers. It is designed to provide you with the opportunity
to produce your own promotional materials appropriate to your individual professional
practice, and to further develop your preparation for employment, self-employment
and/or postgraduate study.
Outline syllabus
An indicative guide to the content covered by this module.
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Production of individual marketing, promotional and business materials
Portfolio building and networking
IT skills and applications
Planning for professional exhibitions
Further development of individual weblogs
Method of delivery
Seminars, discussions, tutorials, research, independent study. Visiting speakers may
be used, where appropriate, to support the module delivery.
Aims
A1
To enhance and support your professional practice and career development
A2
To enable you to promote yourself and your work professionally and
effectively
A3
To develop your knowledge and understanding of key aspects of marketing
and self-promotion
Learning outcomes
On completion of this module you will be able to:
LO1
Demonstrate a comprehensive and detailed knowledge of professional
practice in your area of specialism
LO2
Demonstrate the skills required to produce professional promotional materials
to support your individual practice and professional development
LO3
Communicate your employment potential to prospective employers and other
specialist audiences
Assessment components
Marketing, business and promotional pack
100%
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Assessment criteria (specific criteria related to the learning outcomes)
Knowledge and critical understanding: Your work demonstrates a comprehensive and
detailed knowledge of the professional contexts of your area of specialism (LO1)
Practical and technical skills: An appropriate range of practical and technical skills,
equipment and materials, are independently selected and professionally applied to the
development and realisation of your work (LO2)
Communication and employability: Evidence of your ability to communicate and present
information in a range of formats appropriate to the context of potential employers
and/or self-employment (LO3)
Reference material, including on-line resources
Key texts cover material that is central to this module; you are expected to consult
most of these throughout your studies and refer to them for your research and
assignments. Recommended texts provide a more in-depth analysis of particular
aspects of the module content or give additional information about the critical and
cultural context of your studies; you are expected to consult a selection based on
your individual research interests. The reading lists are not exhaustive and it is your
responsibility to work with your tutors and Library staff to identify material that is
useful and appropriate for your research.
Key
(2007) The White Book 2007: The A to Z Production Directory for Event Organizers
Ocean Media Events. Coventry
Tucker, F. E. & Richards, J. (2005) The Garter The Directory That Supports
Costuming Create The Mood Publications. Surrey
Recommended
Hind, D. & Moss, S. (2011) Employability Skills Business Education Publishers Ltd.
Sunderland
Websites
Berg Fashion Library http://www.bergfashionlibrary.com
National Theatre http://www.nationaltheatre.org.uk/backstage/costume
Northern Media http://www.northernmedia.org
Screen Yorkshire http://www.screenyorkshire.co.uk
The Costume Society http://www.costumesociety.org.uk
The Society of British Theatre Designers http://www.theatredesign.co.uk
The Stage http://www.thestage.co.uk
VLE http://moodle.ccad.ac.uk
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