U 2013-06-09 G_Tammaro Nuove tecnologia per la formazione
Transcription
U 2013-06-09 G_Tammaro Nuove tecnologia per la formazione
Nuove tecnologie per la formazione Gaetano Tammaro 9 giugno 2013 In un passo assai noto del Fedro, Platone riporta il mito egiziano del dio Theuth… …E il re rispose: - Espertissimo Theuth, una cosa è esser capaci di mettere al mondo quanto concerne una techne, un'altra saper giudicare quale sarà l'utilità e il danno che comporterà agli utenti…(274e-275a) Corsi ERC PROVIDER INSTRUCTOR • • • • • • • • GIC ALS EPLS ETC CPR/AED EPILS ILS NLS RICERTIFICAZIONI CORSI IRC PROVIDER ISTRUTTORI • • • • • • • • • • CORSO DIRETTORI • GIC ADV • GIC BASE ALS PTC AVANZATO EPLS ILS EPILS BLSD A BLSD B PTC BASE BLSD PEDIATRICO RETRAINING CARATTERISTICHE DEI CORSI Contenuti Struttura del corso • Conoscenze • Skills • Human Factor • • • • • Lezioni Workshop Dimostrazioni Scenari Mentoring Criticità Tempo • Viaggio • Durata del corso Risorse necessarie • • • • Numero Istruttori Logistica Equipaggiamemnto/materiali Costi Revisione della letteratura “Se ascolto dimentico, se vedo ricordo, se faccio capisco” Confucio Objective: To identify, catalog, and critically evaluate Webbased resources for critical care education. Data Sources: A multilevel search strategy was utilized. Literature searches were conducted (from 1996 to September 30, 2010)… Discussion: Comparisons between e-learning and traditional methods of education, such as didactic lecture-based sessions, have demonstrated that e-learning is equivalent to traditional approaches of CE in achieving learning outcomes (39–44). Although a comprehensive multilevel search strategy was used, the results of this review are not exhaustive of all available Web-based resources. Conclusion: Awareness of available Web-based educational resources may enhance critical care practitioners’ ongoing learning and clinical competence, although this has not been objectively measured to date. Crit Care Med 2011 Vol. 39, No. 3 Internet-Based Learning and Applications for Critical Care Medicine Traci A. Wolbrink, MD, MPH1,2 and Jeffrey P. Burns, MD, MPH1,2 J Intensive Care Med 2012 27: 322 originally published online 15 December 2011 Internet-Based Learning in the Health Professions A Meta-analysis David A. Cook, MD, MHPE at all 2008 JAMA, September 10, 2008—Vol 300, No. 10 E-learning pro • Efficace come l’apprendimento in aula; • Maggiore ritenzione dei contenuti del corso Flessibilità: • La velocità di apprendimento è autodeterminata dal discente e si adatta al proprio stile di apprendimento • apprendimento gestito in base ai propri impegni • ambiente adattabile • indipendente dal numero di studenti • contenuti • Aggiornamenti • Immediato feedback specifico allo studente • Consente di effettuare un test oggettivo • Rende l'apprendimento più divertente E-learning - con • • • • • Psicomotricità; Studiare soli, comunità mancante; Compromissione dell’accesso all'ambiente on-line; Impossibilità di connettersi al sistema; Duplicazione degli sforzi. ALSG Perkins and colleagues compare the effectiveness of 2 days of conventional face-toface ALS training (c-ALS) with that of a blended approach incorporating e-learning and a 1-day face-to-face course (e-ALS). Investigators randomly assigned 3732 participants to either the c-ALS or e-ALS training group and assessed their performance on several knowledge and skill tests. There were no differences in performance between the e-ALS and c-ALS groups, except that the e-ALS group did significantly worse on the cardiac arrest simulation, the primary outcome. Considering that Perkins and colleagues have shown success with a much shorter training time for participants at less than half the cost of the conventional approach, who can object to such a small decrement in the initial cardiac arrest performance Ann Intern Med. 2012;157:69-70. Mini-VREM Mini-Virtual Reality Enhanced Mannequin Motion detection technology as a tool for cardiopulmonary resuscitation (CPR) quality training: a randomised crossover mannequin pilot study Resuscitation 84 (2013) 501–507 Future ? Virtual reality serious games Systematic review of serious games for medical education and surgical skills training M. Graafland1,J. M. Schraagen2,M. P. Schijven1,* Article first published online: 7 SEP 2012 Copyright © 2012 British Journal of Surgery Society Ltd. Published by John Wiley & Sons, Ltd. Background: The application of digital games for training medical professionals is on the rise. So-called ‘serious’ games form training tools that provide a challenging simulated environment, ideal for future surgical training. Ultimately, serious games are directed at reducing medical error and subsequent healthcare costs. The aim was to review current serious games for training medical professionals and to evaluate the validity testing of such games. Results: A total of 25 articles were identified, describing a total of 30 serious games. The games were divided into two categories: those developed for specific educational purposes (17) and commercial games also useful for developing skills relevant to medical personnel (13). Conclusion: Blended and interactive learning by means of serious games may be applied to train both technical and non-technical skills relevant to the surgical field. Games developed or used for this purpose need validation before integration into surgical teaching curricula Conclusioni • Utile strumento di insegnamento per i corsi IRC; • Punti di forza e di debolezza; • Docente e discente dipendente; • Sviluppo di una piattaforma di apprendimento robusto. ‘ Il Web è più un’innovazione sociale che un’innovazione tecnica. L’ho progettato perché avesse una ricaduta sociale, perché aiutasse le persone a collaborare, e non come un giocattolo tecnologico. Il fine ultimo del Web è migliorare la nostra esistenza reticolare nel mondo ‘ (Berners-Lee 2001,p. 113).