Developing Enquiring Minds [PDF Document]
Transcription
Developing Enquiring Minds [PDF Document]
07/09/2014 Technology Lesson Starter Exercises – Sketching Focus ‘Developing Student’s Sketching & Communication Ability’ 1 07/09/2014 Lesson Starter Exercises - Resource Pack Objective Starter exercises can be used at the beginning of technology lessons to engage students and to promote design related discussions. The short exercises can form a routine start to lessons with an overall objective being, to enhance student’s verbal and sketching communication. They are designed to take 10-15 minutes and can be adapted to suit a wide range of design abilities. Lesson Starter Exercises – Content of Pack 1. Generation of Ideas: Through sketching and discussion, this exercise develops student’s experience with products and their understanding of target markets 2. Product Design Focus: Looking at alternative uses to standard products 3. Design Specifications: Developing student’s problem solving skills through an understanding of design specifications 4. Design Awareness: Research Marc Newson and Development of Sketching 5. Design Inspiration: Exploring how to use research and inspiration to create Design Solutions 6. Design Inspiration to Ideas: Using resource material to creating a range of Lighting designs 7. Product Description: Exercises designed to promote higher order thinking when describing design ideas. 8. Design Development: Exercise focused on design development and the student’s sketching and annotation ability 9. Sketching & Rendering: Explores a range of sketching and rendering techniques, equipment needed and template exercises. 10. Questionable Product Design: Exploring the social and moral responsibility of the Designer, through group discussion. 2 07/09/2014 Lesson Starter Exercises – 1. Generation of Ideas Opening Question All the toothbrushes in the image above perform the same task. Why then are they all different? As a designer, think about your own toothbrush, what is it that you find appealing about the product and what aspects you would like to change. Lesson Starter Exercises – 1. Generation of Ideas Introduction: Students are often unaware as to the presence of design and the impact of design on their lives. Use the opening question to highlight to students that they are constantly designing and problem solving to enhance their lives and their experience with products. Task: Students are asked to sketch a range of toothbrush design ideas to a defined specification. The specification changes every five minutes and focuses on a different user group. Students can use PowerPoint images as reference or if possible ask students to bring their own toothbrush into the lesson. This introduces a kinesthetic aspect to the task and promotes discussion. Example Specifications • Toothbrush design for the elderly • Toothbrush that can be free standing on the bathroom shelf • Toothbrush that can be folded or disassembled for Travel • Toothbrush designed for Children to encourage them to brush for a longer period. Resources: Visual of Toothbrush Designs Visual of ergonomics of toothbrush design Visual of Student Sketch Design Ideas *This exercise is adaptable to a wide variety of objects. Choose something that is easily attainable and that students have experience using. * 3 07/09/2014 Lesson Starter Exercises – 1. Visual Resource Material Lesson Starter Exercises – 1. Visual Resource Material Focus on Ergonomics & Anthropometrics 4 07/09/2014 Lesson Starter Exercises – 1. Student’ Design Variations Lesson Starter Exercises – 1. Student’ Design Variations 5 07/09/2014 Lesson Starter Exercises – 2. Product Design Focus What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? Lesson Starter Exercises – 2. Product Design Focus Introduction: This exercise is designed to develop student’s creative thought and imagination. It encourages abstract thought and expression. Through the use of iconic product design examples, the exercise also introduces students to developments in the Design and Technology fields. Task: Students are introduced to a product but told nothing as to it’s function and target market. The objective is to decide what they think the product is and to suggest alternative uses. The second section asks student to sketch a range of design modifications and features which, enhance the design. *Define the specification so that the modified product must be commercially viable. This omits low level responses where students present unattainable solutions * Resources: TR: Link to 5 additional PowerPoint exercises Visual of Student’s sketch ideas Visual of Student’s Product Description 6 07/09/2014 Lesson Starter Exercises – 2. Product Design Focus High Level Response Low Level Response Lesson Starter Exercises – 2. Product Design Focus TR: Product Design Focus Exercises 7 07/09/2014 Lesson Starter Exercises – 3. Design Specification Lesson Starter Exercises – 3. Design Specifications Introduction: The objective of this task is to introduce students to a Design Brief and Design Specifications. Through this, the task develops student’s problem solving and analytical thinking skills. It provides students with an alternative method of generating design ideas, apart from sketching. Task: Students are given a design situation and design brief, detailing the user requirement and market trends. They are then asked to create a detailed design specification, listing the Essential Criteria and the Desirable Criteria. Students are encouraged to sketch alongside the specification if they think of an interesting design solution. Extension Exercise – Students to subdivide the specifications into the User’s requirements, the Retailers and the Manufactures, each one focused on their individual needs. Resources: Example Design Brief and Specification Definition of Design Specifications Visual of Student’s Work Additional Design Specification Task 8 07/09/2014 Lesson Starter Exercises – 3. What are Design Specifications? Definition: When designing a new product it is important to understand that there are key guidelines which the product must meet in order to be successful. These guidelines are called The Design Specifications. A specification is a set of guidelines or criteria you want your final design to achieve. This checklist can be divided into two sections: ESSENTIAL CRITERIA: This is a list of criteria your toaster design MUST meet, so that it functions correctly and is safe to use. DESIRABLE CRITERIA: This is a list of the criteria your design SHOULD meet and the features it COULD have. These specifications improve the quality and appeal of the design but are not essential. Professional designers use their specification list at every stage of a design project, to check that they are meeting the client’s original brief. Lesson Starter Exercises – 3. Example Design Brief Design Situation ( Tells the story, sets the scene for the design) • A large scale sports company have noticed a gap in the market for a low budget football boot. Current products are too expensive for the teenage market and serve more as a fashion shoe than a serious training shoe. From recent user feedback sessions it has also emerged that there is a need to combine an internal sock to provide waterproofing and to control perspiration and foot odour. Design Brief ( Gives a clear indication as to what you have to do) • To design and manufacture an innovative Football boot for the teenage market. The design should be suitable for all-terrain surfaces and tackle odour problems. The boot will be sold in the mass market within the low budget sector. 9 07/09/2014 Lesson Starter Exercises – 3. 2nd Year Student Example Example Briefs Children’s High Chair Student’s School Bag Mountain Bike MP3 Sports Player Golf Bag Lesson Starter Exercises – 4. Design Awareness 10 07/09/2014 Lesson Starter Exercises – 4. Design Awareness Introduction: The objective of this task is to introduce students to current design trends and focus on a specific designer. Students study the designer’s style and inspiration, commenting on the aesthetic and functional approach. From this students then design a range of products in the style of the particular designer. This Task can also be adapted to Design Trends, encouraging study to explore the history of design and technology. Task: Students are shown a selection of slides featuring the work of the Australian designer Marc Newson. A group discussion explores Newson’s approach to design and materials. Students are then required to design a range of products in the style of Newson. Students must annotate all sketches, indicating the materials and product features. Extension Exercise –To research the work of Marc Newson and create a short presentation Resources: PowerPoint Presentation of Newson’s work Lesson Task Slide Visuals of Student’s Work Lesson Starter Exercises – 4. Sketch Design Task Based on the style and inspiration of the designer MARC NEWSON, design two of the following products: Toothbrush MP3 Player School Bag Chair Bike Shed 11 07/09/2014 Lesson Starter Exercises – 4. Design Awareness Lesson Starter Exercises – 4. Student Work TR: Marc Newson Designs 12 07/09/2014 Lesson Starter Exercises – 5 & 6 Design Inspiration Q: How can we use resources as reference, to help us design……… ……..but not copy them directly ? RESOURCE MATERIAL INSPIRATION DESIGN Lesson Starter Exercises – 5 & 6 Design Inspiration Introduction: The objective of this task is firstly to teach students how to find inspirational resource material. And secondly, how to use this resource material to influence design ideas. When designing, some students can interpret a visual source too literally and as such present a low level design solution. The task, while difficult for students, encourages them to look at the line, shape and contrast of the resource material. The task is adaptable to a variety of products and situations. Task: Students are shown the PowerPoint which explains the concept of this topic and how to use visual inspiration. Depending on department resources, students can then participate in a group activity, choosing inspirational material from a range of books and magazines. Students need to choose an image for the second section of this activity. They can either cut this out and stick it onto an A3 page or sketch the images onto the page. Students must then use this inspiration to design a lighting product. Resources: Detailed PowerPoint Presentation of topic Resource Material Examples Visuals of Student’s Work RESOURCE MATERIAL INSPIRATION DESIGN 13 07/09/2014 Lesson Starter Exercises – 5 & 6 Design Inspiration IS THIS A DESIGN SOLUTION ? RESOURCE MATERIAL INSPIRATION DESIGN Lesson Starter Exercises – 5 & 6 Design Inspiration to Ideas RESOURCE MATERIAL INSPIRATION DESIGN 14 07/09/2014 Lesson Starter Exercises – 5 & 6 Design Inspiration to Ideas TR: Inspiration – Design Ideas Lesson Starter Exercises – 7. Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: JUICER, SQUEEZE, LEMON, LIME, FRUIT, LIQUID. KITCHEN 15 07/09/2014 Lesson Starter Exercises – 7. Product Description Introduction: This lesson starter is designed to develop student’s verbal communication skills. Students are required to think of alternative means of describing standard products thus promoting higher order thinking. Through this task students become aware that they need to be specific when describing their design ideas, focusing on function, form, user group and key features. Task: Using a PowerPoint visual, students are asked to describe the given product, without using standard descriptive terms. Students can choose to either describe the product visually, functionally or describe a situation where the product is used. This highlights to students the basic functions of product and the user group. Resources: PowerPoint Presentation of 4 additional tasks Lesson Task Slide Visuals of Student’s Work Lesson Starter Exercises – 7. Product Description TR: Product Description Exercises 16 07/09/2014 Lesson Starter Exercises – 8. Design Development , Chair Focus Lesson Starter Exercises – 8. Design Development , Chair Focus Introduction: The objective of this starter exercise is to enhance student’s understanding of design ideas and it’s place within the design cycle. Sketching is a vital design communication skills and only through practice will students progress. This exercise allows students to focus on one particular product and create a range of design ideas or developments. Task: The template sheet provided features one basic chair sketch as starting point and a faded background sketch in each of remaining spaces. There are two approaches to the task: The first, a high ability task, requires that each new chair design is a development on the previous. The second, asks students to design a chair in each space for a different user group or situation. Students should be encouraged to annotate their ideas clearly, indicating materials and key features. Resources: Template A3 Design Sheet Visuals of Student’s Work 17 07/09/2014 Lesson Starter Exercises – 8. A3 Template Design Sheet Lesson Starter Exercises – 8. 3rd Year Student Example 18 07/09/2014 Lesson Starter Exercises – 8. 3rd Year Student Example Lesson Starter Exercises – 8. 2nd Year Student Examples 19 07/09/2014 Lesson Starter Exercises – 9. Sketching & Rendering Lesson Starter Exercises – 9. Sketching & Rendering • TASK 1 : – FILL AN A3 PAGE WITH FREEHAND ISOMETRIC BOXES…..NO GRID PAPER, CHANGE MEDIUM USED, CHANGE DRAWING POSITION, STAND, SIT, HOP! • TASK 2 : – • TASK 3 : – • FILL AN A3 PAGE WITH STRAIGHT LINES …NO GRID PAPER OR RULERS, CHANGE DIRECTION, TRY DRAW A SELECTION OF LINES PARALLEL AND THEN PERPENDICULAR. FILL AN A3 PAGE WITH CIRCLES…VARY THE SIZE AND THE MEDIUM USED. TASK 4 : – FILL AN A3 PAGE WITH ISOMETRIC CIRCLES….NO GIRD PAPER, VARY THE SIZE & MEDIUM USED. • TASK 5 : – DRAW A BOARDER, 10MM APPROX ON AN A3 PAGE. THEN DRAW ANOTHER 10MM BOARDER INSIDE THIS. CONTINUE TO THE CENTRE OF THE PAGE. 20 07/09/2014 Lesson Starter Exercises – 9. Sketching & Rendering Introduction: These exercises are designed to develop sketching and visualisation. Sketching is a vital design communication skill and only through practice, will students progress. The section explores drawing and presentation techniques focusing on the following: 3D Sketching, Introduction to Rendering and Isometric drawing tasks. The tasks also provide visual examples of rendering a variety of materials which students can then apply to their project design sheets. Task: Following a demonstration, students are required to complete the tasks using the template sheets provided. A list of equipment is provided although not all is need for basic sketching. Resources: Template A3 Design Sheet Visuals of Student’s Work TR: Template Sheets & Rendering Exercises Lesson Starter Exercises – 10. Questionable Product Design SOFT BONNET HOOD HAIRDRYER ? 21 07/09/2014 Lesson Starter Exercises – 10. Questionable Product Design Introduction: The task is centred on group design discussions. The objective of the task is to explore the social and moral responsibility of a designer, through questionable product designs. During the task students should engage in discussions relating to the strengths and weaknesses of the products and identify their position as consumers, within the design cycle. Task: The sections looks at two products. The first slide shows the product, the second details the product’s features and final slide promotes questions for group discussion. Students should be encouraged to explore the positive and negative implications of design and the social/environmental aspects. Resources: Visual Slides Discussion Questions and Tasks Lesson Starter Exercises – 10. Poor Product Design FEATURES & SPECIFICATIONS The 400 Watt Ionic Soft Bonnet Hair Dryer features ionic technology to condition and dry hair fast creating shinier and healthier hair. The soft bonnet adjusts for comfortable fit while drying or styling hair with 3 heat and speed settings for ultimate drying and styling flexibility. A cool setting releases a shot of cool air to set the style. 22 07/09/2014 Lesson Starter Exercises – 10. Questionable Product Design SOFT BONNET HOOD DRY • What are your first impressions of the Soft Bonnet Hairdryer? • List the strengths and weaknesses of this product? • List the design specifications for this product. • List the user needs for this product. • Suggest five areas for development to improve this product. • Sketch five aesthetic/functional design developments. Lesson Starter Exercises – 10. Questionable Product Design TASK 2 MORAL & SOCIAL RESPONSIBILITY ? 23 07/09/2014 Lesson Starter Exercises – 10. Questionable Product Design Features and Specifications •Designed exclusively for use with your Apple iPod, iWear includes revolutionary new features and benefits that make it the hottest must-have accessory for video iPod owners! • No more small screen viewing here; iWear projects a virtual 44" screen creating a movie theatre experience that fits in the palm of your hand and weighs in at a mere 4 ounces. • iWear plugs directly into the iPod bottom dock connector which it also powers off of so there are no messy power cords or bulky battery packs to get in your way. • iWear also offers privacy so you no longer have to worry about someone looking over your shoulder. Best of all, amazing 3D content is available for a stunning 3D viewing experience. Lesson Starter Exercises – 10. Questionable Product Design • What are your first impressions of the iWear product? • List the strengths and weaknesses of this product? • List the design specifications for this product. • List the user needs for this product. • Suggest five areas for development to improve this product. • Sketch five aesthetic/functional design developments. 24 07/09/2014 LESSON STARTER – PRODUCT DESIGN FOCUS What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? LESSON STARTER – PRODUCT DESIGN FOCUS What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? 25 07/09/2014 LESSON STARTER – PRODUCT DESIGN FOCUS What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? LESSON STARTER – PRODUCT DESIGN FOCUS What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? 26 07/09/2014 LESSON STARTER – PRODUCT DESIGN FOCUS What do you think this object is? What else could the object be used for? If you were to redesign this object draw or list some weird and wonderful features, it might have? Lesson Starter Based on the style and inspiration of the designer Marc Newson, design two of the following products: Toothbrush MP3 Player School Bag Chair Bike Shed 27 07/09/2014 MARC NEWSON BIOGRAPHY 1963 Born in Sydney, Australia. 1982 Enrols at Sydney College of the Arts to study jewellery and sculpture. 1987 Lives in London. Makes Pod of Drawers from materials stolen from the model making workshop where he works part-time. 1989 Moves to Tokyo, 1990 Wicker Chair and Lockhead Lounge. 1992 Opens studio in Paris rag trade district. 1995 Coast restaurant opens in London with interior and furniture by Newson. 1997 Moves to London. Alessi bathroom and kitchen products. 1999 Spends most of the year in Turin developing the 021C concept car for Ford at Ghia carrozzeria. 021C unveiled at Tokyo Motor Show. 2002 Designs new business class seats for Qantas airline and sanitaryware for Ideal Standard. 2003 Develops a range of cookware for Tefal, mobile phones for KDDI and completes work on a bar at Lever House in New York. Participates in The European Design Show at the Design Museum. 2004 Creates Kelvin 40, a concept jet, commissioned and presented at Fondation Cartier, Paris. Unveils a range of sports footwear for Nike, Stages a major survey exhibition of his work at the Design Museum MARC NEWSON 28 07/09/2014 MARC NEWSON MARC NEWSON 29 07/09/2014 MARC NEWSON MARC NEWSON 30 07/09/2014 MARC NEWSON Resource Material – Inspiration – Design Ideas IS THIS DESIGN? 31 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 32 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 33 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 34 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas RESOURCE MATERIAL INSPIRATION SEE NEXT FEW SLIDES FOR EXAMPLES 35 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 36 07/09/2014 Resource Material – Inspiration – Design Ideas RESOURCE MATERIAL INSPIRATION 37 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 38 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 39 07/09/2014 Resource Material – Inspiration – Design Ideas BEFORE YOU START DESIGNING! • Think about your main design specifications, what must it have, what could it have? • What are the basic components in lighting design? What do you need to include in your design? • Lamp fittings – variety of sizes and types of lamps, range of products. ( See Next Slide) Resource Material – Inspiration – Design Ideas What are the basic components in lighting design? What do you need to include in your design? Lamp fittings – variety of sizes and types of lamps, range of products. 40 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 41 07/09/2014 Resource Material – Inspiration – Design Ideas Resource Material – Inspiration – Design Ideas 42 07/09/2014 Lesson Starter - Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: HAIRBRUSH, HAIR, BRUSH, COMB, HANDLE, HEAD, GRIP Lesson Starter - Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: CAR, VEHICLE, TRANSPORT, LEXIS, SPEED, MOVE, WHEELS, PEOPLE 43 07/09/2014 Lesson Starter - Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: REMOTE CONTROL, TV, RADIO, CHANNLES, BUTTONS, INFRARED, COMMUNICATE, HANDHELD Lesson Starter - Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: BIKE, TRANSPORT, CYCLE, ROAD, WHEELS, FRAME, GEARS, PEOPLE 44 07/09/2014 Lesson Starter - Product Description TASK: HOW WOULD YOU DESCRIBE THE FUNCTION OF THIS OBJECT WITHOUT USING THE FOLLOWING WORDS: JUICER, SQUEEZE, LEMON, LIME, FRUIT, LIQUID. KITCHEN Technology Lesson Starter Exercises – Rendering & Sketching Focus 45 07/09/2014 Lesson Starter – Sketching & Rendering Exercise SKETCHING EQUIPMENT Sharp Drawing Pencils – HB, 2B, Blue Coloured Pencils – Polychromos Fine Line Set – 0.2, 0.5, 0.8 White Gel / Tipex Pen Marker Rendering Cool Grey – 2, 4, 6 2-3 Colours ( Yellow – Wood) Aqua ( Glass and Sketching) Red ( Graphic Arrows) Bleed proof Paper – Marker Bleed Steel Rule, Craft Knife Drawing Templates - Curves Quality Eraser and Sharpener Chalk Pastel Set – Glass Rendering Lesson Starter – Sketching & Rendering Exercise Using Line Detail for Sketch Rendering A. Vary Line Spacing & Direction B. Vary Dot Spacing C. 2B – 4B Pencil Tones D. Marker Rendering Pantone Cool Grey 2 – 6 White Tipex Pen 46 07/09/2014 Lesson Starter – Sketching & Rendering Exercise Low Gloss Metal / Plastic High Metal – Horizon Effect Cool Grey Markers 2-6 White Centre Section Blue Pencil – Highest Reflection Yellow , Blue Markers, Colour Pencils White Centre Section White Tipex Pen– Highest Reflection Transparent Plastic / Glass Wood Section Aqua Markers, Pastel, Tipex Edge White Centre Section, Blue Pencil Indicate Hidden Detail, Back Edge Yellow Marker, Brown, Yellow Tone Pencil Indicate Grain Direction Grey Contrast Shadow Lesson Starter – Sketching & Rendering Exercise 47 07/09/2014 Lesson Starter – Sketching & Rendering Exercise Lesson Starter – Sketching & Rendering Exercise 48 07/09/2014 Lesson Starter – Sketching & Rendering Exercise Lesson Starter – Sketching & Rendering Exercise A. Marker Rendering Contour Lines Graphic Arrows Contrast Drop Shadow Line Detail - Spacing B. Coloured Background Sketch White Pencil on Brown Paper Brown Pencil - Shading Show Hidden Detail - Transparent 49 07/09/2014 Lesson Starter – Sketching & Rendering Exercise Combination Sketch Contour Lines Graphic Arrows Annotation Horizon Line Contrast Drop Shadow Line Detail – Spacing Dot Detail Lesson Starter – Sketching & Rendering Exercise Combination Sketch 50