Effects List (English)

Transcription

Effects List (English)
Effect Types and Parameters
© 2014 ZOOM CORPORATION
Manufacturer names and product names are trademarks or registered trademarks of their respective owners. The names are used only to illustrate
sonic characteristics and do not indicate any affiliation with the Zoom Corporation.
Effect explanation overview
Effect type
* Ver 1.2 additional effects
Parameter
SeqFLTR *
Parameter range
Effect explanation
Tempo synchronization possible icon
The sequence filter has the flavor of a Z.Vex Seek-Wah.
Parameter1
Page01
Page02
Effect screen
Step
Parameter2
2–8
PTTRN
Adjusts number of sequence steps.
Sets effect pattern.
Shape
Reso
0–10
Sets effect sound envelope.
Parameter3
1–8
0–10
Speed
1–50
P
Sets modulation speed.
P
Level
0–150
P
Adjusts the intensity of the resonance
Adjusts the output level.
sound.
Parameter explanation
Pedal control possible icon
Automatic assignment icon
Contents
DYNAMICS / FILTER
OVERDRIVE / DISTORTION
AMP SIMULATOR
MODULATION / SFX
DELAY / REVERB
PEDAL (
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Only)
Additional tables
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2
3
7
10
13
19
24
25
DYNAMICS / FILTER
OptComp
This compressor is in the style of an APHEX Punch FACTORY.
Parameter1
Page01
Drive
Parameter2
0–10
Tone
Parameter3
0–100
Level
Adjusts the depth of the compression. Adjusts the tone.
0–150
P
Adjusts the output level.
Page02
D Comp
This compressor in the style of the MXR Dyna Comp.
Parameter1
Page01
Sense
M Comp
Parameter2
P
Adjusts the effect sensitivity.
ATTCK
Page02
0–10
Tone
Adjusts the tone.
Page02
0–50
Parameter2
P
Ratio
Parameter3
1–10
Level
Sets the level that activates the
Adjusts the compression ratio.
compressor.
ATTCK
0–150
P
Adjusts the output level.
1–10
Adjusts the compressor attack rate.
This is a compressor which allows separate settings for the low frequency and high
frequency range.
Parameter1
Hi
Page01
Page02
0–50
Parameter2
P
Lo
0–50
Parameter3
P
Freq
300Hz–1.5kHz
Adjusts the compression depth in the Adjusts the compression depth in the Adjusts the crossover point between the
high frequency range.
low frequency range.
high frequency and low frequency range.
Level
0–150
P
Adjusts the output level.
Tone
0–10
Adjusts the tonal quality of the sound.
This compressor is in the style of the dbx 160A.
Parameter1
THRSH
Page01
Page02
Parameter2
-60 – 0
Ratio
Parameter3
1.0 – 10.0
Gain
Adjusts the threshold that determines
Adjusts the compression ratio.
when the effect is activated.
Knee
Hard, Soft
Level
Sets the type of knee.
0 – 150
0 – 20
Adjusts the gain after compression.
P
Adjusts the output level.
This is a limiter that suppresses signal peaks above a certain reference level.
Parameter1
THRSH
Page01
0–50
Parameter2
P
Adjusts the reference signal level for
the limiter action.
REL
Page02
SlowATTCK
P
This compressor provides a more natural sound.
Page01
Limiter
0–150
Adjusts the output level.
Slow, Fast
Parameter1
160 Comp
Level
Sets compressor attack speed to Fast
or Slow.
THRSH
DualComp *
Parameter3
0–10
1–10
Ratio
1–10
Parameter3
P
Adjusts the compression ratio of the
limiter.
Level
0–150
P
Adjusts the output level.
P
Adjusts the delay between the point
where the signal level falls below the
threshold level and the limiter release.
This effect slows the attack of each note, resulting in a violin-like performance.
Parameter1
Time
Page01
1–50
Adjusts the attack time.
Parameter2
P
Curve
0–10
Parameter3
P
Level
0–150
Set the cur ve of volume change
Adjusts the output level.
during attack.
Page02
3
P
DYNAMICS / FILTER
ZNR
ZOOM's unique noise reduction cuts noise during pauses in playing without affecting the tone.
Parameter1
Page01
THRSH
1–25
Parameter2
P
Adjusts the effect sensitivity.
DETCT
Parameter3
GtrIn, EfxIn
Level
Sets control signal detection level.
0–150
P
Adjusts the output level.
Page02
Ba GEQ
This 7-band graphic equalizer is suitable for the bass frequency range.
Parameter1
50Hz
Page01
Ba PEQ
-12–12
800Hz
-12–12
-12–12
4.5kHz
-12–12
-12–12
Level
0–150
P
This 2-band parametric equalizer is suitable for the bass frequency range.
Page01
Page02
Page03
Freq1
Parameter2
20Hz–20kHz
Q1
Adjusts EQ1 Q.
Freq2
Q2
20Hz –20kHz
Adjusts center frequency of EQ2.
Level
0–150
Parameter3
0.5, 1, 2, 4, 8, 16
Adjusts center frequency of EQ1.
Gain1
-20–20
Adjusts EQ1 gain.
0.5, 1, 2, 4, 8, 16
Gain2
Adjusts EQ2 Q.
-20–20
Adjusts EQ2 gain.
P
Adjusts the output level.
This effect divides the signal into two bands (high/low) and lets you freely adjust the mix
ratio of the two bands.
Parameter1
Hi
Page01
Page02
Bottom B
400Hz
Adjusts the amount of boost/cut at 10
Adjusts the output level.
kHz.
Parameter1
Splitter
Parameter3
-12–12
Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at 4.5
500 Hz.
800 Hz.
kHz.
10kHz
Page03
120Hz
Adjusts the amount of boost/cut at 50 Adjusts the amount of boost/cut at Adjusts the amount of boost/cut at 400
Hz.
120 Hz.
Hz.
500Hz
Page02
Parameter2
-12–12
0–100
Parameter2
P
Lo
0–100
Parameter3
P
Freq
80Hz–2.5kHz
Adjusts the mix ratio of the high Adjusts the mix ratio of the low Adjusts the crossover point between the
frequency band.
frequency band.
high frequency and low frequency band.
Level
0–150
P
Adjusts the output level.
Emphasizes the low and high frequencies.
Parameter1
Bass
Page01
0–10
Parameter2
Trebl
0–10
Parameter3
Level
0–150
P
Adjusts the amount of low-frequency Adjusts the amount of high-frequency
Adjusts the output level.
boost.
boost.
Page02
Exciter
This exciter is in the style of the BBE Sonic Maximizer.
Parameter1
Bass
Page01
0–100
Parameter2
Trebl
0–100
Parameter3
Level
0–150
P
Adjusts the amount of low-frequency Adjusts the amount of high-frequency Adjusts the level of the signal after it
phase correction.
has passed through the module.
phase correction.
Page02
4
DYNAMICS / FILTER
BaAutoWah
You can adjust the mix of this bass guitar auto-wah with the original signal.
Parameter1
Sense
Page01
Page02
Z Tron *
-10 – -1, 1–10
Parameter2
P
Adjusts the sensitivity of the effect.
Level
0–150
Reso
P
This is like a Q-Tron Envelope Filter in LP mode.
Page01
Page02
-10–-1, 1–10
Parameter2
P
Adjusts the sensitivity of the effect.
Level
0–150
Reso
Dry
0–100
Adjusts the intensity of the resonance
Adjusts level of original sound.
sound.
P
This envelope filter has the flavor of a MOOG MF-101 Low Pass Filter and can be set in a wide range.
Parameter1
Page01
Page02
0–100
Parameter2
P
Sense
Parameter3
0–10
Reso
Sets minimum frequency of envelope
Sets effect sensitivity.
filter.
Type
HPF, BPF, LPF
Chara
Sets filter type.
Bal
Page03
0–100
2Pole, 4Pole
VLCTY
Adjusts amount of filter applied.
P
Level
0–150
0–10
P
Adjusts the intensity of the resonance
sound.
Fast, Slow
Sets speed of filter action.
P
Adjusts the balance between original
Adjusts the output level.
and effect sounds.
This is a resonance filter with a sharp envelope.
Parameter1
Sense
Page01
Page02
1–10
Parameter2
P
Peak
Adjusts the Q value of the filter.
Dry
Level
0–100
Adjusts level of original sound.
Parameter3
0–10
Adjusts the effect sensitivity.
0–150
Mode
Up, Down
Selects whether the direction of filter
change is up or down.
P
Adjusts the output level.
This talking modulator is suitable for the bass frequency range.
Parameter1
Range
Page01
1–10
Parameter2
P
Reso
0–10
Parameter3
P
Sense
-10– -1, 1–10
P
Adjusts the frequency range processed A d j u s t s t h e i n t e n s i t y o f t h e
Adjusts the sensitivity of the effect.
by the effect.
modulation resonance sound.
Bal
Page02
Step *
Parameter3
0–10
Adjusts the output level.
Freq
Ba Cry
0–100
Adjusts the intensity of the resonance
Adjusts level of original sound.
sound.
Parameter1
A-Filter
Dry
Adjusts the output level.
Sense
M-Filter
Parameter3
0–10
0–100
Level
0–150
P
Adjusts the balance between original
Adjusts the output level.
and effect sounds.
This special effect gives the sound a stepped quality.
Parameter1
Depth
Page01
Page02
0–100
Sets the depth of the modulation.
Shape
0–10
Adjusts the effect envelope.
Parameter2
Rate
0–50
Parameter3
P
Sets the speed of the modulation.
Level
0–150
Adjusts the output level.
5
P
Reso
0–10
P
Adjusts the intensity of the resonance
sound.
DYNAMICS / FILTER
SeqFLTR
The sequence filter has the flavor of a Z.Vex Seek-Wah.
Parameter1
Page01
Page02
RndmFLTR *
Step
Parameter2
2–8
PTTRN
Adjusts number of sequence steps.
Sets effect pattern.
Shape
Reso
0–10
Parameter3
1–8
0–10
Speed
1–50
P
Sets modulation speed.
P
Level
0–150
P
Adjusts the intensity of the resonance
Adjusts the output level.
sound.
Sets effect sound envelope.
This filter effect changes character randomly.
Parameter1
Speed
Page01
Page03
Parameter2
P
Sets modulation speed.
Type
Page02
1–50
HPF, BPF, LPF
Sets filter type.
Level
0–150
Range
0–100
Parameter3
P
Reso
0–10
P
Adjusts frequency range affected.
Adjusts the intensity of the resonance
sound.
Chara
Bal
2Pole, 4Pole
Adjusts amount of filter applied.
P
Adjusts the output level.
6
0–100
P
Adjusts the balance between original
and effect sounds.
OVERDRIVE / DISTORTION
Ba Boost
This is a simulation of the Xotic EP Booster, which is warm and firm.
Parameter1
Page01
Page02
Bass OD
Gain
0–100
Parameter2
P
Adjusts the gain.
Level
0–150
Bass
P
Adjusts the output level.
Gain
0–100
Parameter2
P
Adjusts the gain.
Bal
Page02
0–100
Tone
0–100
Level
0–150
P
Adjusts the output level.
P
Adjusts the balance between the
original sound and the effected sound.
This is a simulation of the Electro-Harmonix Bass Big Muff.
Page01
Page02
Gain
0–100
Parameter2
P
Tone
Adjusts the gain.
Adjusts the tone.
Bal
NORM, BsBST
Parameter3
0–100
Mode
0–100
Level
0–150
P
Adjusts the output level.
P
Adjusts the balance between the
original sound and the effected sound.
Selects the distortion mode.
This Ibanez TS808 emulation has an added parameter that allows you to adjust the
volume balance between the original and distorted sounds.
Parameter1
Page01
Gain
0–100
Parameter2
P
Adjusts the gain.
Bal
Page02
0–100
Tone
0–100
Adjusts the tone.
Parameter3
Level
0–150
P
Adjusts the output level.
P
Adjusts the balance between the
original sound and the effected sound.
This BOSS DS-1 emulation has an added parameter that allows you to adjust the volume
balance between the original and distorted sounds.
Parameter1
Page01
Gain
0–100
Parameter2
P
Adjusts the gain.
Bal
Page02
Ba Squeak *
Parameter3
Adjusts the tone.
Parameter1
Ba Dist 1
-10–10
Adjusts the high frequency level.
Simulates the ODB-3 overdrive bass machine from BOSS.
Page01
TS+DRY *
Trebl
Adjusts the low frequency level.
Parameter1
Bass Muff
Parameter3
-10–10
0–100
Tone
0–100
Adjusts the tone.
Parameter3
Level
0–150
P
Adjusts the output level.
P
Adjusts the balance between the
original sound and the effected sound.
This ProCo RAT emulation has an added parameter that allows you to adjust the volume
balance between the original and distorted sounds.
Parameter1
Page01
Gain
Parameter2
P
Adjusts the gain.
Bal
Page02
0–100
0–100
Tone
0–100
Adjusts the tone.
P
Adjusts the balance between the
original sound and the effected sound.
7
Parameter3
Level
0–150
Adjusts the output level.
P
OVERDRIVE / DISTORTION
BaFzSmile *
This FUZZ FACE emulation has an added parameter that allows you to adjust the volume
balance between the original and distorted sounds.
Parameter1
Page01
Gain
Ba Metal
Parameter2
P
Adjusts the gain.
Bal
Page02
0–100
0–100
Tone
P
Gain
0–100
Parameter2
P
Adjusts the gain.
0–100
Tone
Parameter3
0–100
Level
Adjusts the tone.
0–150
P
Adjusts the output level.
P
Adjusts the balance between the
original sound and the effected sound.
Simulation of the SansAmp BASS DRIVER DI, highly popular among bass players.
Parameter1
Page01
Bass
Page03
Parameter2
-10–10
Trebl
Adjusts the low frequency level.
Gain
Page02
0–100
P
Prese
-10–10
Adjusts the super-high frequency level.
Blend
Level
0–100
P
0–150
P
Adjusts the balance between the
Adjusts the output level.
original sound and the effected sound.
Adjusts the gain.
Mid
Parameter3
-10–10
Adjusts the high frequency level.
-10–10
Adjusts the middle frequency level.
This is a simulation of the MXR Bass D.I.+, which has both clean and distortion channels.
Parameter1
Page01
Bass
Page03
Parameter2
-10–10
Mid
Adjusts the low frequency level.
Gain
Page02
0–100
P
Parameter3
-10–10
Trebl
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Blend
Level
0–100
P
0–150
Adjusts the gain.
Adjusts the balance between the
Adjusts the output level.
original sound and the effected sound.
Color
CHAN
OFF, ON
P
CLN, DIST
Sw i t ch e s b e t we e n c l e a n a n d
distortion channels.
Turns preset EQ OFF or ON.
This is a simulation of the Xotic Bass BB Preamp, which has a tube-like, thick sound.
Parameter1
Page01
Gain
0–100
Parameter2
P
Adjusts the gain.
Blend
Page02
DI5
P
Adjusts the balance between the
original sound and the effected sound.
Bal
Page02
Bass BB
0–150
Adjusts the output level.
This BOSS Metal Zone emulation has an added parameter that allows you to adjust the
volume balance between the original and distorted sounds.
Page01
D.I Plus
Level
Adjusts the tone.
Parameter1
BassDrive
Parameter3
0–100
0–100
Bass
Parameter3
-10–10
Trebl
Adjusts the low frequency level.
P
Level
0–150
-10–10
Adjusts the high frequency level.
P
Adjusts the balance between the
Adjusts the output level.
original sound and the effected sound.
This simulates the AVALON DESIGN U5 preamp.
Parameter1
Page01
Page02
Gain
0–100
Adjusts the gain.
HiCut
Parameter2
P
Tone
OFF, 1–6
Adjusts the tone.
OFF, ON
Cuts high frequencies when ON.
8
Parameter3
Level
0–150
Adjusts the output level.
P
OVERDRIVE / DISTORTION
Bass Pre
This is a preamp model with a semi-parametric equalizer for the mid-range.
Parameter1
Page01
Page02
AC Bs Pre
Bass
Parameter2
0–10
Trebl
0–10
Adjusts the low frequency level.
Adjusts the high frequency level.
Mid
Freq
-10–10
Adjusts the middle frequency level.
Parameter3
Level
0–150
P
Adjusts the output level.
100Hz–4.5kHz
Adjusts the center frequency of the
mid-range.
This is a preamp model with a graphic equalizer.
Parameter1
Page01
Page02
Page03
Gain
0–100
Parameter2
P
Depth
0–10
Adjusts the gain.
Adjusts the low frequency level.
Bass
L-Mid
-10–10
-10–10
Parameter3
Level
0–150
P
Adjusts the output level.
LM_F
32Hz – 6.3kHz
Adjusts the low frequency level.
Adjusts the low mid frequency level.
Adjusts the L-Mid center frequency.
Mid
H-Mid
Trebl
-10–10
Adjusts the middle frequency level.
-10–10
Adjusts the high mid frequency level.
9
-10–10
Adjusts the high frequency level.
AMP SIMULATOR
SVT
Simulation of the ultimate rock bass amp, the Ampeg SVT.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
-10–10
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Ultra
Page03
OFF, Low, Hi,
Both, Cut
CAB
Page01
Bass
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
OFF, ON
Adjusts the low-frequency character.
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Deep
Page03
-10–10
Adjusts the low frequency level.
Mid_F
Page02
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Selects the cabinet.
Simulation of the Hartke HA3500 famous for its aluminum cone.
Parameter1
Page01
Bass
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Tube
Level
0–100
P
0–150
P
Adjusts the center frequency of the Adjusts the mix of tube and transistor
Adjusts the output level.
mid-range.
type sounds.
Comp
Page03
-10–10
Adjusts the low frequency level.
Mid_F
Page02
SMR
P
Simulation of the Fender BASSMAN 100.
Parameter1
HRT3500
0–150
Adjusts the output level.
Emphasizes high and low frequencies. Selects the cabinet.
B-Man
-10–10
Adjusts the middle frequency level.
OFF,1–10
Adjusts the amount of compression.
CAB
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Selects the cabinet.
Simulation of the SWR SM-900, famous for its hi-fi sound.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
32Hz–6.3kHz
Parameter2
Mid
0–10
Parameter3
-10–10
Trebl
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
ENHNC
Page03
-10–10
CAB
See Table 1
This tone control changes the frequency
Selects the cabinet.
and level according to the knob position.
10
P
0–150
P
Adjusts the output level.
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
AMP SIMULATOR
Flip Top
Simulation of the Ampeg B-15 made famous by the Motown sound of the 1960s.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
-10–10
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Ultra
Page03
Off, Low, Hi,
Both
CAB
Page01
Bass
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
OFF, ON
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
BRGHT
Page03
-10–10
Adjusts the low frequency level.
Mid_F
Page02
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Emphasizes high frequencies when ON. Selects the cabinet.
Simulation of the Aguilar DB750 famous for its powerful sound.
Parameter1
Page01
Bass
-10–10
Adjusts the low frequency level.
Mid_F
Page02
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
Char
OFF, Deep,
Brght, Both
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Page03
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Selects one of 4 types of preset tones. Selects the cabinet.
Monotone
P
Simulation of the acoustic 360 well known for its gutsy midrange.
Parameter1
Ag Amp
0–150
Adjusts the output level.
Emphasizes high and low frequencies. Selects the cabinet.
acoustic
-10–10
Adjusts the middle frequency level.
Simulation of the POLYTONE MINI-BRUTE III with its distinct midrange, often used by
Jazz musicians.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
32Hz–6.3kHz
Parameter2
Mid
Dark, Brght,
Flat
Parameter3
-10–10
Trebl
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Char
Page03
-10–10
CAB
See Table 1
Selects one of 3 types of preset tones. Selects the cabinet.
11
P
0–150
P
Adjusts the output level.
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
AMP SIMULATOR
SuperB
Simulation of the Marshall Super Bass that made rock history.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
G-Krueger
32Hz–6.3kHz
Parameter2
Mid
0–10
-10–10
Adjusts the high frequency level.
Gain
Level
0–100
P
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Adjusts the super-high frequency level. Selects the cabinet.
Simulation of the famous metal bass amp Gallien-Krueger 800RB from the eighties.
Page01
Bass
-10–10
Adjusts the low frequency level.
Mid_F
Page02
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
Color
Off, Low, Mid,
Hi
Adjusts the preset tone.
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Page03
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
Selects the cabinet.
This simulation of the Eden WT-800 can be used with a wide variety of playing styles.
Parameter1
Page01
Bass
32Hz–6.3kHz
Parameter2
Mid
Parameter3
-10–10
Trebl
0–10
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
P
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
ENHNC
Page03
-10–10
Adjusts the low frequency level.
Mid_F
Page02
Mark B
Trebl
Adjusts the middle frequency level.
Parameter1
Heaven
Parameter3
-10–10
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Prese
Page03
-10–10
CAB
0–150
P
Adjusts the output level.
See Table 1
Mix
This tone control changes the frequency
Selects the cabinet.
and level according to the knob position.
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
This simulates the Italian Markbass Little Mark III.
Parameter1
Page01
Bass
Adjusts the low frequency level.
Mid_F
Page02
32Hz–6.3kHz
Parameter2
Mid
0–6
Adjusts low and high frequencies.
Parameter3
-10–10
Trebl
-10–10
Adjusts the middle frequency level.
Adjusts the high frequency level.
Gain
Level
0–100
Adjusts the center frequency of the
Adjusts the gain.
mid-range.
Color
Page03
-10–10
CAB
See Table 1
Selects the cabinet.
12
P
0–150
P
Adjusts the output level.
Mix
0–100
P
Adjusts the mix balance of the signal after
the pre-amp and the signal after the cabinet.
MODULATION / SFX
Tremolo
This effect varies the volume at a regular rate.
Parameter1
Page01
Page02
Depth
0–100
Parameter2
P
Adjust the depth of the modulation.
Wave
Rate
0–50
Parameter3
P
Adjusts the rate of the modulation.
Level
0–150
P
Adjusts the output level.
UP 0–UP 9,
DWN 0–DWN 9, P
TRI 0–TRI 9
Sets the modulation waveform.
Slicer
This effect creates a rhythmical sound by continuously slicing the input.
Parameter1
PTTRN
Page01
Page02
Phaser
Parameter2
1–20
Speed
1–50
Sets effect pattern.
Sets modulation speed.
THRSH
Level
0–50
Adjusts effect threshold.
0–150
Parameter3
P
Bal
0–100
P
Adjusts the balance between original
and effect sounds.
P
Adjusts the output level.
This effect adds a phasing variation to the sound.
Parameter1
Page01
Rate
1–50
Parameter2
P
Sets the speed of the modulation.
Color
Parameter3
4 STG, 8 STG,
inv 4, inv 8
Level
Sets the tone of the effect type.
0–150
P
Adjusts the output level.
Page02
DuoPhase
This effect combines 2 phasers.
Parameter1
Page01
RateA
1–50
Parameter2
P
RateB
1–50,
SyncA, RvrsA
Parameter3
P
Level
0–150
P
Adjusts speed of LFO A modulation. Adjusts speed of LFO B modulation. Adjusts the output level.
Page02
Page03
WarpPhase *
ResoA
0–10
P
ResoB
DPT_A
1–100
P
Adjusts depth of LFO A modulation.
DPT_B
P
Link
Seri, Para, STR
1–100
P
Adjusts depth of LFO B modulation.
This phaser has a one way effect.
Parameter1
Page01
Page02
Vibrato
0–10
Adjusts resonance of LFO A modulation. Adjusts resonance of LFO B modulation. Sets how 2 phasers are connected.
Speed
1–50
Parameter2
P
Sets modulation speed.
DRCTN
Reso
0–10
Parameter3
P
Sets effect resonance.
Level
0–150
P
Adjusts the output level.
Go, Back
Sets direction of warping.
This effect automatically adds vibrato.
Parameter1
Depth
Page01
Page02
0–100
Parameter2
Rate
0–50
Parameter3
P
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
Adjusts the output level.
13
P
Bal
0–100
P
Adjusts the balance between original
and effect sounds.
MODULATION / SFX
TheVibe
This vibe sound features unique undulations.
Parameter1
Page01
Page02
Ba Chorus
Speed
0–50
Parameter2
P
Sets modulation speed.
Wave
0–100
P
Adjusts modulation waveform.
Depth
Depth
Page02
P
Mode
Level
VIBRT, CHORS
Sets effect to vibrato or chorus.
0–150
P
Adjusts the output level.
Parameter2
0–100
Rate
1–50
Parameter3
P
Mix
0–100
P
Sets the depth of the modulation.
Sets the speed of the modulation.
LoCut
Level
PreD
OFF–800Hz
0–150
P
Specifies the low-range cutoff point for
Adjusts the output level.
the effect sound.
OFF, ON
Turns pre-delay OFF or ON.
By mixing a small amount of the pitch-shifted effect sound with the original sound, a
natural bass chorus effect is achieved.
Parameter1
Page01
-50–50
Parameter2
P
PreD
Parameter3
0–50
Mix
0–100
P
Adjusts the detuning in cents, which Sets the pre-delay time of the effect Adjusts the amount of effected sound
are fine increments of 1/100-semitone. sound.
that is mixed with the original sound.
Tone
Page02
0–10
Level
Adjusts the tone.
0–150
P
LoCut
OFF–800Hz
Sets the cut frequency in the low range
of the effect sound.
Adjusts the output level.
This is a stereo chorus with a clear tone.
Parameter1
Depth
Page01
Page02
0–100
Parameter2
P
Sets the depth of the modulation.
Tone
0–10
Rate
1–50
Parameter3
P
Sets the speed of the modulation.
Level
Adjusts the tone.
0–150
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the output level.
This bass chorus ensemble features a sense of three-dimensional movement.
Parameter1
Depth
Page01
Page02
CoronaTri
0–100
Adjusts bias of waveform modulation.
Adjusts the amount of effected sound
that is mixed with the original sound.
Cent
Ba Ensmbl
Bias
You can cut the low frequencies of this bass chorus effect sound.
Page01
StereoCho *
Parameter3
P
Sets the depth of the modulation.
Parameter1
Ba Detune
0–100
Parameter2
0–100
Rate
Parameter3
1–50
Mix
Sets the depth of the modulation.
Sets the speed of the modulation.
Tone
Level
0–10
Adjusts the tone.
0–150
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Adjusts the output level.
This is a model of tc electronic's CORONA Tri-Chorus.
Parameter1
Page01
Page02
SPEED
0 –100
Parameter2
P
DEPTH
Parameter3
0 –100
FxLVL
Sets modulation speed.
Sets the depth of the modulation.
TONE
DRY
0 –100
Adjusts the tone.
OFF/ON
P
When ON, the original sound and
the effect sound are mixed and
output together. When OFF, only the
effect sound is output.
14
0 –100
Adjusts the volume of the effect.
P
MODULATION / SFX
BaFlanger
This is a flanger like the ADA Flanger with an added low-frequency cut for the effect sound.
Parameter1
Depth
Page01
Page02
VinFLNGR *
Rate
-10–10
PreD
Mix
Level
0–50
0–100
P
0–150
P
Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.
Sets pre-delay time of effect sound.
OFF–800Hz
Sets the cut-off frequency in the low
range of the effect sound.
This analog flanger sound is similar to an MXR M-117R.
Page01
Page02
0–100
Parameter2
P
Rate
0–50
Parameter3
P
Reso
-10–10
P
Sets the depth of the modulation.
Sets the speed of the modulation.
Adjusts the intensity of the resonance
sound.
PreD
Mix
Level
0–50
P
Sets pre-delay time of effect sound.
0–100
P
0–150
P
Adjusts the amount of effected sound
Adjusts the output level.
that is mixed with the original sound.
This effect adds sound one octave below the original sound.
Parameter1
Oct
Page01
Page02
0–100
Parameter2
P
Dry
0–100
Parameter3
P
Tone
0–10
Adjusts the level of the one-octave
Adjusts the tonal qualit y of the
Adjusts the level of the original sound.
lower sound component.
oneoctave lower sound component.
Low
0–10
Adjusts the low frequency level.
Mid
0–10
Level
Adjusts the middle frequency level.
0–150
P
Adjusts the output level.
This effect shifts the pitch up or down.
Parameter1
Shift
-12–12 , 24
Parameter2
Tone
Page01
Page02
Allows fine adjustment of pitch shift
Adjusts the output level.
amount in Cent (1/100 semitone) steps.
-25–25
Level
Parameter3
0–10
A d j u s t s t h e p i t ch s h i ft a m o u n t i n
semitones. Selecting “0” gives a detuning Adjusts the tone.
effect.
Fine
Ba Pitch
Reso
Sets the speed of the modulation.
Parameter1
PitchSHFT
Parameter3
P
Sets the depth of the modulation.
Depth
Ba Octave
0–50
Adjusts the intensity of the modulation
resonance.
LoCut
Page03
Parameter2
0–100
0–150
Bal
0–100
P
Adjusts the balance between original
and effect sounds.
P
This pitch shifter was designed specifically for playing single notes in the bass frequency range.
Parameter1
Shift
Page01
Parameter2
Tone
Parameter3
0–10
Bal
Adjusts the pitch shift amount in
semitones. Selecting "0" gives a detuning Adjusts the tone.
effect.
Fine
Page02
-12–12, 24
-25–25
Level
0–150
Allows fine adjustment of pitch shift
Adjusts the output level.
amount in cent (1/100 semitone) steps.
15
0–100
P
Adjusts the balance between original
and effect sounds.
P
MODULATION / SFX
HPS *
This intelligent pitch shifter outputs the effect sound with the pitch shifted according to scale and key settings.
Parameter1
Parameter2
-6, -5, -4, -3, -m,
m, 3, 4, 5, 6
(See Table 2)
Scale
Page01
Parameter3
C, C#, D, D#, E,
F, F#, G, G#, A,
A#, B
Key
Mix
0–100
P
Sets the pitch of the pitch-shifted Sets the tonic (root) of the scale used Adjusts the amount of effected sound
sound added to the original sound.
for pitch shifting.
that is mixed with the original sound.
Page02
BendCho *
Tone
0–10
Level
Adjusts the tone.
P
This effect provides pitch bending that uses the input signal as trigger and processes
each note separately.
Parameter1
Depth
Page01
Page02
MojoRolle *
0–150
Adjusts the output level.
Parameter2
0–100
Time
0–50
Parameter3
P
Bal
0–100
P
Adjusts the effect depth.
Adjusts the pitch change time.
Adjusts the balance between original
and effect sounds.
Mode
Tone
Level
Up, Down
Sets direction of pitch bend.
0–10
Adjusts the tone.
0–150
P
Adjusts the output level.
This effect modulates the pitch after picking.
Parameter1
Page01
Page02
0–100
Depth
Parameter2
P
Sets the depth of the modulation.
Up-Dn, Up,
Down
Mode
Speed
0–100
Parameter3
P
Sets the speed of the modulation.
Level
0–150
Rise
0–100
P
Sets the time before the effect begins to
modulate the pitch.
P
Sets the direction of pitch modulation. Adjusts the output level.
RingMod *
This effect produces a metallic ringing sound. Adjusting the “Freq” parameter results in a
drastic change of sound character.
Parameter1
Freq
Page01
Page02
BitCrush
1–50
Parameter2
P
Tone
Bal
Level
0–150
0–100
P
Adjusts the balance between original
and effect sounds.
Sets the frequency of the modulation. Adjusts the tone.
P
Adjusts the output level.
This effect creates a lo-fi sound.
Parameter1
Bit
Page01
Page02
Bomber
Parameter3
0–10
Parameter2
4–16
SMPL
Sets bit depth.
Tone
0–50
Parameter3
P
0–10
Level
0–150
0–100
P
Adjusts the balance between original
and effect sounds.
Sets sampling rate.
Adjusts the tone.
Bal
P
Adjusts the output level.
This effect produces an explosive sound when picking.
Parameter1
PTTRN
Page01
Parameter2
HndGn, Arm,
Bomb, Thndr
Decay
Sets type of effect sound.
Page02
Page03
THRSH
0–50
Adjusts effect threshold.
Level
0–150
1–100
Parameter3
P
Bal
0–100
P
Sets length of reverberations.
Adjusts the balance between original
and effect sounds.
Power
Tone
0–30
0–10
Adjusts strength of explosive sound. Adjusts the tone.
P
Adjusts the output level.
16
MODULATION / SFX
AutoPan *
This effect cyclically moves the panning position of the sound.
Parameter1
Page01
Page02
Ba Synth
Rate
0–50
Parameter2
P
Width
Sets the speed of the modulation.
Sets the width of the panning.
Depth
Clip
0–10
P
Sets the depth of the modulation.
Page02
P
0–10
0–100
P
Wave
Parameter3
Saw, Pulse,
PWM
Reso
0–10
Adjusts the rate of sound change.
Sets the waveform type to "Saw"
(sawtooth), "Pulse" (square wave), Adjusts the intensity of the effect
or PWM (pulse width modulation character.
resulting in fatter sound).
Synth
Dry
0–100
P
Adjusts level of synthesizer sound.
0–100
P
Adjusts level of original sound.
Level
0–150
P
Adjusts the output level.
ZOOM original bass synthesizer sound.
Parameter1
Sense
Page01
Page02
0–100
Parameter2
P
Sound
Parameter3
1–4
Tone
Adjusts the sensitivity for trigger
Selects a synthesizer variation.
detection.
Synth
0–100
P
Adjusts level of synthesizer sound.
Dry
0–100
0–10
Adjusts the tonal quality of the sound.
P
Adjusts level of original sound.
Level
0–150
P
Adjusts the output level.
This effect produces a synthesizer sound similar to a talking modulator producing vowels.
Parameter1
Page01
Page02
Decay
0–100
Parameter2
P
Type
Selects a vowel variation.
Synth
Dry
0–100
P
Adjusts level of synthesizer sound.
Parameter3
iA, UE, UA, oA
Adjusts the rate of sound change.
0–100
Tone
0–10
Adjusts the tonal quality of the sound.
P
Adjusts level of original sound.
Level
0–150
P
Adjusts the output level.
This effect produces a vintage bass synthesizer sound.
Parameter1
Decay
Page01
Page02
4VoiceSyn *
0–150
Adjusts the output level.
Parameter2
Page01
V−Syn *
Level
This effect produces the sound of a monophonic (single-note playing) bass synthesizer
that detects the pitch of the input signal.
Decay
SynTlk
Parameter3
P
Adjusts the amount of waveform
clipping. Higher values emphasize the
auto-panning effect more.
Parameter1
StdSyn
L50–R50
0–100
Parameter2
P
Sense
Parameter3
0–30
Range
-10–10
Adjusts the rate of sound change.
Adjusts the sensitivity for trigger
Adjusts the filter shift range.
detection.
Synth
Dry
0–100
P
Adjusts level of synthesizer sound.
0–100
P
Adjusts level of original sound.
Level
0–150
P
Adjusts the output level.
This effect type adds synthesizer harmony components to single notes played on the
bass. The harmony components are determined by the Mode and Scale parameters.
Parameter1
ATTCK
Page01
Page02
0–10
Parameter2
P
Mode
Parameter3
1–9
Scale
1, 2
Ad j u s t s t h e a tt a ck r a t e o f t h e Selects a harmony type from 1 - 9.
synthesizer sound.
(See Table 3)
Selects a harmony variation. Two
variations are available for each of the
1-9 modes.
(See Table 3)
Synth
Level
0–100
P
Adjusts level of synthesizer sound.
Dry
0–100
Adjusts level of original sound.
17
P
0–150
Adjusts the output level.
P
MODULATION / SFX
Z-Syn
This bass synthesizer sound adds analog synth fatness.
Parameter1
Page01
Page02
Page03
Z-Organ *
Wave
Parameter2
Saw, Sqr
Decay
Parameter3
P
Tone
0–10
Selects the waveform.
Adjusts the speed of tone modulation. Adjusts the tone.
Freq
Range
0–10
0–20
Reso
0–20
Sets the cut-off frequency of the A d j u s t s t h e a m o u n t o f c u t - o ff Adjusts the intensit y of the filter
lowpass filter.
frequency modulation.
resonance.
Synth
0–100
P
Adjusts level of synthesizer sound.
Dry
0–100
P
Adjusts level of original sound.
Level
0–150
P
Adjusts the output level.
This effect simulates an organ sound.
Parameter1
Page01
Page02
Defret
0–100
Upper
0–100
Parameter2
P
Lower
0–100
Parameter3
P
Dry
0–100
Adjusts volume of high frequencies.
Adjusts volume of low frequencies.
Adjusts level of original sound.
HPF
LPF
Level
0–10
0–10
0–150
P
P
Adjusts high-pass filter cutoff frequency. Adjusts low-pass filter cutoff frequency. Adjusts the output level.
Turns the sound from any bass guitar into a fretless bass sound.
Parameter1
Sense
Page01
Page02
0–30
Parameter2
P
Adjusts the effect sensitivity.
Tone
Color
1–10
Parameter3
P
Level
0–150
Adjusts the harmonics contents of the
sound. Higher setting values result in Adjusts the output level.
stronger effect character.
1–50
Adjusts the tonal quality of the sound.
18
P
DELAY/REVERB
Delay
This long delay has a maximum length of 4000 ms.
Parameter1
Time
Page01
Page02
TapeEcho *
Mix
0–100
P
Adjusts the feedback amount.
HiDMP
P-P
Level
0–10
MONO, P-P
0–150
P
Adjusts the treble attenuation of the S e t s d e l ay o u t p u t t o m o n o o r
Adjusts the output level.
delay sound.
pingpong.
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
This effect simulates a tape echo. Changing the “Time” parameter changes the pitch of the echoes.
Parameter1
Page01
Page02
1–2000
Parameter2
F.B
P
0–100
Sets the delay time.
Adjusts the feedback amount.
HiDMP
Level
0–10
0–150
Parameter3
P
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.
By turning the feedback up on this stomp-style delay, you can make it self-oscillate.
Parameter1
E.LVL
Page01
Page02
Parameter2
F.B
P
OFF,
– x8
0–100
Parameter3
P
Time
1–600
P
Adjusts the feedback amount.
Sets the delay time.
The Time setting has no effect if Sync
is not set to OFF.
Mode
Tail
MONO, STR
Sets output to mono or stereo (STR).
When stereo, effect sound is output
from L channel and unchanged input
sound is output from R channel.
Activates tempo sync.
HiDMP
Page03
0–120
Adjusts amount of effect sound
mixed with original sound.
Sync
ModDelay2
Parameter3
P
Sets the delay time.
Time
StompDly
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
Tail
Page03
Parameter2
F.B
1– 4000
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
0–10
Adjusts the treble attenuation of the
delay sound.
You can adjust the depth of this modulation delay effect.
Parameter1
Time
Page01
Page02
Sets the delay time.
Rate
1–50
0–100
Parameter3
P
Level
P
0–150
Adjusts the output level.
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
19
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the feedback amount.
Sets the speed of the modulation.
Tail
Page03
Parameter2
F.B
1–2000
P
Depth
0–100
Adjust the depth of the modulation.
DELAY/REVERB
ReverseDL
This reverse delay is a long delay with a maximum length of 2000 ms.
Parameter1
Time
Page01
Page02
MultiTapD *
Parameter2
F.B
10–2000
Sets the delay time.
Adjusts the feedback amount.
HiDMP
Level
0–10
Page01
Page02
0–100
P
Adjusts the balance between original
and effect sounds.
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Parameter2
PTTRN
1–3000
Parameter3
1–8
Mix
0–100
P
Sets the delay time.
Sets the tap pattern, which varies Adjusts the amount of effected sound
from rhythmical to random patterns. that is mixed with the original sound.
Tone
Level
0–10
Adjusts the tone.
0–150
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the output level.
This effect filters a delayed sound.
Parameter1
Time
Page01
Page03
Parameter2
F.B
1–2000
Sets the delay time.
Rate
Page02
1–50
0–100
Parameter3
P
Adjusts the feedback amount.
Depth
P
0–100
P
Sets the depth of the modulation.
Level
Tail
0–150
P
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Sets the speed of the modulation.
Reso
0–10
P
Adjusts the intensity of the resonance
sound.
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the output level.
This effect applies pitch shift to a delayed sound.
Parameter1
Time
Page01
Page02
Page03
Parameter2
1–2000
Pitch
Sets the delay time.
F.B
0–100
P
Adjusts the feedback amount.
Tail
TrgHldDly *
Bal
This effect produces several delay sounds with different delay times.
Parameter1
PitchDly *
0–150
Parameter3
P
Adjusts the treble attenuation of the
Adjusts the output level.
delay sound.
Time
FilterDly
0–100
-12–12
Parameter3
P
Mix
0–100
P
Sets volume of pitch shift applied to
delayed sound.
Adjusts the amount of effected sound
that is mixed with the original sound.
Tone
Level
0–10
Adjusts the tone.
0–150
P
Adjusts the output level.
OFF/ON
When ON, effect sound continues even
after effect is turned off. When OFF,
effect sound stops right when effect is
turned off.
This delay samples and holds using picking as the trigger.
Parameter1
Time
Page01
Page02
10 –1000
Parameter2
Duty
Parameter3
25–100
Mix
0–100
P
Sets the delay time.
Sets the time that the sample-andhold Adjusts the amount of effected sound
sound is produced.
that is mixed with the original sound.
THRSH
Level
0–30
Adjusts effect threshold.
0–150
Adjusts the output level.
20
P
Tail
OFF/ON
When ON, effect sound continues even
after effect is turned off. When OFF,
effect sound stops right when effect is
turned off.
DELAY/REVERB
StereoDly
This stereo delay allows the left and right delay times to be set separately.
Parameter1
TimeL
Page01
Page02
Page03
HD Hall
Parameter2
TimeR
1–2000
Adjusts delay time of right channel
delay.
LchFB
RchFB
0–100
P
P
Level
0–150
Adjusts delay feedback of right channel. Adjusts the output level.
LchLv
RchLv
0–100
P
Adjusts delay output of left channel.
0–100
P
Adjusts delay output of right channel.
P
Tail
P
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
This is a dense hall reverb.
Page01
Page02
Parameter2
1–200
Decay
0–100
Parameter3
P
Mix
0–100
P
Adjusts the delay between input of
the original sound and start of the
reverb sound.
Sets the duration of the reverberations.
Adjusts the amount of effected sound
that is mixed with the original sound.
LoDMP
HiDMP
Tail
0–100
P
Adjusts low frequency damping in
reverb sound.
0–100
P
Adjusts high frequency damping in
reverb sound.
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
This reverb effect simulates the acoustics of a concert hall.
Parameter1
Decay
Page01
Page02
1–30
Parameter2
P
Tone
Parameter3
0–10
Mix
1–100
Level
0–150
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Sets the duration of the reverberations. Adjusts the tone.
PreD
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
This reverb effect simulates the acoustics of a room.
Parameter1
Decay
Page01
Page02
1–30
Parameter2
P
Tone
Parameter3
0–10
Mix
1–100
Level
0–150
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Sets the duration of the reverberations. Adjusts the tone.
PreD
TiledRoom *
0–100
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts delay feedback of left channel.
Parameter1
Room
Mix
Adjusts delay time of left channel
delay.
PreD
Hall
Parameter3
1–2000
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the delay between input of the
Adjusts the output level.
original sound and start of the reverb sound.
This reverb effect simulates the acoustics of a tiled room.
Parameter1
Decay
Page01
Parameter2
P
Tone
Parameter3
0–10
Mix
1–100
Level
0–150
Adjusts the delay between input of
the original sound and start of the Adjusts the output level.
reverb sound.
21
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
Sets the duration of the reverberations. Adjusts the tone.
PreD
Page02
1–30
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
DELAY/REVERB
Arena *
This reverb effect simulates the acoustics of a large enclosure such as a sports arena.
Parameter1
Decay
Page01
Plate
Parameter2
P
Tone
1–100
Level
Adjusts the delay between input of
the original sound and start of the
reverb sound.
P
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Parameter2
1 – 200
Decay
0 –100
Parameter3
P
Mix
0 –100
P
Page01
Adjusts the delay between input of
the original sound and start of the
reverb sound.
Sets the duration of the reverberations.
Adjusts the amount of effected sound
that is mixed with the original sound.
Color
LoDMP
HiDMP
Page02
Adjusts the reverb time of the low
frequencies.
Adjusts low frequency damping in
reverb sound.
Tail
Level
Page03
0 –100
P
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
0 –100
0–150
P
0 –100
P
Adjusts high frequency damping in
reverb sound.
P
Adjusts the output level.
This effect reproduces the ambience of a room, to create spatial depth.
Parameter1
Size
Page01
Page02
Parameter2
1–100
Tone
Sets the size of the space.
Ref
0–10
Parameter3
0–10
Mix
Adjusts the tone.
P
Level
0–150
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the amount of reflection
Adjusts the output level.
from the wall.
This effect reproduces only the early reflections of reverb.
Parameter1
Decay
Page01
Page02
ModReverb
0–150
0–100
Adjusts the amount of effected sound
that is mixed with the original sound.
Adjusts the output level.
Parameter1
EarlyRef
Mix
This simulates a plate reverb.
PreD
Air *
Parameter3
0–10
Sets the duration of the reverberations. Adjusts the tone.
PreD
Page02
1–30
Parameter2
1–30
Shape
-10–10
Adjusts the duration of the reverb.
Adjusts the effect envelope.
Tone
Level
0–10
Adjusts the tone.
0–150
Parameter3
P
Mix
0–100
P
Adjusts the amount of effected sound
that is mixed with the original sound.
P
Tail
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the output level.
This reverb generates fluctuating echoes.
Parameter1
Depth
Page01
Page02
Page03
Parameter2
0 – 100
Decay
1 – 30
Parameter3
P
Mix
0 – 100
P
Sets the depth of the modulation.
Adjusts the duration of the reverb.
Adjusts the amount of effected sound
that is mixed with the original sound.
Rate
Tone
PreD
1 – 50
P
0 – 10
Sets the speed of the modulation.
Adjusts the tone.
Level
Tail
0 –150
Adjusts the output level.
P
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
22
1 – 100
Adjusts the delay between input of the original
sound and start of the reverb sound.
DELAY/REVERB
SlapBack
This reverb creates a repeating echo effect.
Parameter1
Time
Page01
Page02
ParticleR
Decay
1–1000
F.B
0–100
Tone
P
Adjusts the feedback amount.
0–150
1–30
Parameter3
P
Mix
0–100
P
Adjusts the amount of effected sound
Sets the duration of the reverberations.
that is mixed with the original sound.
Sets the delay time.
Level
Page03
Parameter2
0–10
DRBal
Adjusts the tone.
Tail
P
0–100
P
Sets the ratio of delay and reverb.
OFF/ON
When ON, effect sound continues
even after effect is turned off. When
OFF, effect sound stops right when
effect is turned off.
Adjusts the output level.
This unique complex reverb effect models the LINE6 M9 Particle Verb.
Parameter1
DWELL
0 – 100
Parameter2
GAIN
P
Page01
Page02
0 – 100
Parameter3
P
MODE
STBL, CRTCL,
HZD
Sets the duration of the reverberations.
Adjusts the output gain of the
Sets how the reverb sound changes.
reverb sound.
MIX
MONO
0 – 100
P
OFF/ON
Tail
OFF/ON
When ON, effect sound continues
When OFF, the effect sound is output
Adjusts the amount of effected
even after effect is turned off. When
sound that is mixed with the original in stereo. When ON, the effect sound
OFF, effect sound stops right when
is output as a mono mix.
sound.
effect is turned off.
23
PEDAL (
PedalVx
Only)
This simulates a vintage british wah pedal.
Parameter1
Freq
Page01
1–50
Parameter2
DryMX
P
0–100
Parameter3
P
Level
0–150
P
Adjusts the mix with the unaffected
Adjusts the output level.
sound.
Adjusts the emphasized frequency.
Page02
PedalWah
This is a pedal wah effect for bass guitar.
Parameter1
Freq
Page01
1–50
Parameter2
DryMX
P
0 –100
Parameter3
P
Level
0–150
P
Adjusts the mix with the unaffected
Adjusts the output level.
sound.
Adjusts the emphasized frequency.
Page02
PDL Reso
Pedal wah with a strong character.
Parameter1
Freq
Page01
BaPDLPit
Parameter2
Reso
P
0–100
Parameter3
P
Level
0–150
P
P
Adjusts the amount of original sound
in the mix.
Use an expression pedal to change the pitch in real time with this effect.
Parameter1
Color
Page01
1–9
(See Table 4)
Parameter2
Tone
Parameter3
0–10
Bend
Sets the type of pitch change control
Adjusts the tone.
with the expression pedal.
Mode
Page02
BaPDLMnP
0–10
Adjusts the intensity of the effect
Adjusts the output level.
character.
Adjusts the emphasized frequency.
DryMX
Page02
1–50
Up, Down
Level
0–150
0–100
P
Sets the amount of pitch shift.
P
Sets the direction of the pitch change
Adjusts the output level.
to Up or Down.
This is a pitch shifter specially for monophonic sound (single-note playing), which allows
the pitch to be shifted in real time with the expression pedal.
Parameter1
Color
Page01
Parameter2
Tone
Parameter3
0–10
Bend
Sets the type of pitch change control
Adjusts the tone.
with the expression pedal.
Mode
Page02
1–9
(See Table 4)
Up, Down
Level
0–150
Sets the direction of the pitch change
Adjusts the output level.
to Up or Down.
24
0–100
Sets the amount of pitch shift.
P
P
Additional tables
Table 1
[CAB Parameter]
Type
Modeled cabinet and speakers
SVT
AMPEG 810E simulation.
Sp B
MARSHALL 1935A simulation.
B-Man
FENDER BASSMAN simulation.
H3500
HARTKE 4.5XL simulation.
SMR
SWR GOLIATH simulation.
AgAmp
AGUILAR GS410 simulation.
GK
GALLIEN KRUEGER 410RBH simulation.
Hvn
EDEN D410XLT simulation.
acstc
ACOUSTIC 301 simulation.
Mono
POLYTONE MINI BRUTE III combo amp cabinet simulation.
FLIP
AMPEG B-15 combo amp cabinet simulation.
MarkB
Markbass 12-inch combo amp cabinet simulation.
OFF
No cabinet used.
Table 2
[Scale Parameter]
Setting
Scale used
Interval
Setting
−6
6th down
3
−5
5th down
4
4th down
5
−3
3rd down
6
−m
3rd down
Major
−4
Minor
m
Table 3
3rd up
4th up
Major
5th up
6th up
3rd up
(Example : C)
Scale1
Scale 2
C
Cm
Mode 1
Scale 1
Scale 2
F on C
F on C
Mode 4
Mode 2
C 7 (omit 5)
C m7 (omit 5)
C MaJ7 (omit 5)
C m MaJ7 (omit 5)
Mode 3
Scale 1
Scale 2
C7
F7
C MaJ7
F MaJ7
C sus4
C add9
Mode 7
Mode 5
Mode 8
C
C
Mode 6
Color
Interval
[Mode Parameter and Scale Parameter]
Note played on bass
Table 4
Scale used
Mode 9
C dim
E
dim
[OUT Parameter]
Pedal min
Color
Pedal max
Pedal min
Pedal max
1
0cent
+1 octave
6
-1 octave + original
+1 octave + original
2
0cent
+2 octaves
7
-700 cents + original
+500 cents + original
3
0cent
-100 cents
8
Doubling
Detuned + original
-∞ (0 Hz) + original
+1 octave + original
4
0cent
-2 octave
5
0cent
−∞
9
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