Akira Page 5 Astro Boy Page 6 Azumanga Daioh Page 7 Bakuman

Transcription

Akira Page 5 Astro Boy Page 6 Azumanga Daioh Page 7 Bakuman
Akira
Astro Boy
Azumanga Daioh
Bakuman
Barefoot Gen (new series)
Black Bird
Black Butler
Bleach
Bloody Monday
Blue Exorcist
D.Gray-Man
Death Note
Dragon Ball
Fullmetal Alchemist
Ghost in the Shell
Higurashi when they Cry
K-On!
Legend of Zelda, The
Lone Wolf and Cub
Lucky Star
Manga Shakespeare
Melancholy of Haruhi Suzumiya, The
Naruto
Nausicaä
One Piece
Ouran High School Host Club
Pandora Hearts
Pluto Urasawa x Tezuka (new series)
Rosario + Vampire
Shaman King
Soul Eater
Spice & Wolf
Tekkon Kinkreet
20th Century Boys (new series)
Ultimo
Vampire Knight
Whistle!
Yotsuba&!
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6 volumes, appropriate for 16+
In the 21st Century, Neo-Tokyo has risen from the ashes of a Tokyo
obliterated by a monstrous psychokinetic power (known only as Akira), a being
who still lives, secretly imprisoned in frozen stasis. Those who stand guard know
that Akira's awakening is a terrifying inevitability. Tetsuo, an angry young man
with immense—and rapidly growing—psychic abilities, may be their only hope to
control Akira. But Tetsuo is becoming increasingly unstable and harbours a
growing obsession to confront Akira face to face. A clandestine group including
his former best friend sets out to destroy Tetsuo before he can release Akira—or
before Tetsuo himself becomes so powerful that no force on Earth can stop him.
5
22 volumes, appropriate for all ages
Created by the late Osamu Tezuka, a revered animator and cartoonist
considered the Walt Disney of Japan, Astro Boy was the first manga
series to be adapted to animation and became a worldwide
phenomenon. That makes Astro Boy the Mickey Mouse of anime—a jet
-powered, super-strong, evil-robot-bashing, alien-invasion-smashing
Mickey Mouse, that is! Exciting, whimsical, and touching, Astro Boy
hearkens back to the classic era of comics and animation, featuring
stories that readers young and old will enjoy.
6
One omnibus, appropriate for 13+
This four-panel comedy chronicles the everyday lives of six very
quirky high school girls. Meet the child prodigy Chiyo, the animalloving Sakaki, the spacey out-of-towner Osaka, the straight-laced
Yomi and her best friend Tomo, and the sports-loving Kagura
throughout their high school lives. With its strong cast of
characters and punchy dialogue, Azumanga Daioh has become
one of the most widely-recognized books in the market.
Volumes 1-20, appropriate for 13+
Average student Moritaka Mashiro enjoys drawing for fun. When his classmate—
and aspiring writer—Akito Takagi discovers his talent, he begs Moritaka to team up
with him as a manga-creating duo. But what exactly does it take to make it in the
manga-publishing world? Moritaka hesitates to consider Akito's proposal
because he knows how difficult reaching the professional level can be. Still,
encouragement from persistent Akito and motivation from his crush push Moritaka
to test his limits!
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8
New for
2014!
Volumes 1-17, appropriate for 13+
10 volumes, appropriate for 16+
Barefoot Gen recounts the bombing of Hiroshima from the
perspective of a young boy, Gen, and his family. But the book's
themes (the physical and psychological damage ordinary people
suffer from war's realities) ring chillingly true today. Despite its
harrowing nature, this work is invaluable for the lessons it offers in
history, humanity and compassion.
9
There is a world of myth and magic that intersects ours, and only a special few can
see it. Misao Harada is one such person, and she wants nothing to do with magical
realms. She just wants to have a normal high school life and maybe get a boyfriend.
All that changes one day when Misao is attacked by a demon. Her childhood friend
Kyo suddenly returns to save her and tend to her cuts - with his tongue! It turns out
Misao is the bride of prophecy, whose blood gives power to the demon clan which
claims her. But most demons want to keep her power for themselves—by eating her!
Now Misao is just trying to stay alive...and decide if she likes it when Kyo licks her
wounds.
10
Volumes 1-59, appropriate for 13+
Ichigo Kurosaki has always been able to see ghosts, but this ability doesn't change
his life nearly as much as his close encounter with Rukia Kuchiki, a Soul Reaper and
member of the mysterious Soul Society. While fighting a Hollow (an evil spirit that
preys on humans who display psychic energy) Rukia attempts to lend Ichigo some
of her powers so that he can save his family; but much to her surprise, Ichigo
absorbs every last drop of her energy. Now a fully-fledged Soul Reaper himself,
Ichigo quickly learns that the world he inhabits is one full of dangerous spirits, and
along with Rukia, who is slowly regaining her powers, it's Ichigo's job to both protect
the innocent from Hollows and to help the spirits themselves find peace.
Volumes 1-15, appropriate for 16+
When a terrible fire claims his parents, Ciel Phantomhive must step up as
the head of his father's company. It would be a lot for the young boy to
handle were it not for his faithful butler, Sebastian.
It seems there's little Sebastian can't do. He's almost too good to be
true...or at least, too good to be human…
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12
Volumes 1-10, appropriate for 16+
Volumes 1-10, appropriate for 13+
Taka Fujimaru may seem like a regular high school student, but behind the
cheery facade lies a genius hacker by the name of Falcon. When his father is
framed for murder, Falcon uses his brilliant hacking skills to try and protect his
sister and clear his father's name. However, he finds that his father, an agent in
an elite government agency, was involved with something far more complex than
a simple murder. A terrorist group is plotting against the city of Tokyo and it is up
to Falcon, with the help of his friends, to unravel the twisted plans to kill millions.
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Raised by Father Fujimoto, a famous exorcist, Rin Okumura never knew his real
father. One day a fateful argument with Father Fujimoto forces Rin to face a
terrible truth - the blood of the demon lord Satan runs in his veins! Rin swears to
defeat Satan, but doing that means entering the mysterious True Cross
Academy and becoming an exorcist himself. Can Rin fight demons and keep his
infernal bloodline a secret? It won't be easy, especially when drawing his father's
sword releases the demonic power within him!
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Volumes 1-23, appropriate for 13+
12 volumes in 6 omnibus, appropriate for 13+
A born exorcist, Walker's primary anti-akuma weapon is the cross that's
embossed on his red, disfigured left hand, which contains Innocence. But not only
does Walker destroy akuma, he sees the akuma hiding inside a
person's soul!
Together with his fellow exorcists fighting under the command of the Black Order,
Walker leads the battle against the Millennium Earl, the evil being out to destroy
mankind.
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Light Yagami is an ace student with great prospects - and he's bored out of his
mind. But all that changes when he finds the Death Note, a notebook dropped
by a rogue Shinigami death god. Any human whose name is written in the
notebook dies, and now Light has vowed to use the power of the Death Note
to rid the world of evil. But when criminals begin dropping dead, the
authorities send the legendary detective L to track down the killer. With L hot
on his heels, will Light lose sight of his noble goal...or his life?
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16 volumes, appropriate for 13+
27 volumes, appropriate for 13+
Dragon Ball introduces a young monkey-tailed boy named Goku (a wry update of
the classic Chinese "Monkey King" legend), whose quiet life changes when he
meets a girl named Bulma who is on a quest to collect seven "Dragon Balls." If she
gathers them all, an incredibly powerful dragon will appear and grant her one wish.
But the precious orbs are scattered all over the world, and Bulma could use the
help of a certain super-strong boy ...
Alchemy, the mystical power to alter the natural world: something between magic, art and science. When two brothers, Edward and Alphonse Elric, dabbled in
this power to grant their dearest wish, one of them lost an arm and a leg…and
the other became nothing but a soul locked in a body of living steel. Now
Edward is an agent of the government, a slave of the military-alchemical
complex, using his unique powers to obey orders...even to kill.
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18
2 volumes, appropriate for 18+
Deep into the twenty-first century, the line between man and machine has been
inexorably blurred as humans rely on the enhancement of mechanical implants and
robots are upgraded with human tissue. In this rapidly converging landscape,
cyborg superagent Major Motoko Kusanagi is charged to track down the craftiest
and most dangerous terrorists and cybercriminals, including ghost hackers who are
capable of exploiting the human/machine interface and reprogramming humans to
become puppets to carry out the hackers’ criminal ends. When Major Kusanagi
tracks the cybertrail of one such master hacker, her quest leads her into a world
beyond information and technology where the very nature of consciousness and
the human soul are turned upside down.
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Volumes 1-23, appropriate for 16+
Keiichi Maebara has just moved to the very small town of Hinamizawa. He's
making friends and enjoying life, until the day he learns of a grisly murder that took
place in the little village. His friends won't tell him any details, which adds to his
unease. At the town's yearly festival, he learns that there has been a death on that
night every year for 4 years all attributed to the Curse of Oyashiro-sama, a
punishment for those who supported the dam project that would have put
Hinamizawa underwater.
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Volumes 1-4, plus K-On! High School, appropriate for 13+
In an effort to save their high school's memberless pop music club, four high
school girls sign up for the after-school jam session. They may have rescued
the club, but it's going to take some work for them to crank out any music. Yui
Hirasawa loves pop, but she's never played and instrument or read music
before. With the help of the other club members, Yui learns everything she
needs to know to become and excellent lead guitar player. But the real test of
her rock star potential is yet to come. What will her fellow students say when
the pop music club performs at the school festival?!
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10 books, appropriate for all ages (shelved in Junior
Comics)
The Legend of Zelda is a high-fantasy adventure based on the wildly
successful and long-running video game series by game designer Shigeru
Miyamoto. In February 2000, Shogakukan began publication of manga artist
Akira Himekawa's adaptation of nine of the most well known Nintendo games
in the series. Each story follows the adventures of Link, the hero of the video
game series, as he battles the forces of evil to save the Sacred Realm.
22
Volumes 1-8, appropriate for 13+
Volumes 1-7, appropriate for 16+
A samurai epic of staggering proportions, the acclaimed Lone Wolf and
Cub begins its second life at Dark Horse Manga with new, larger
editions of over 700 pages. The brilliant storytelling of series creator
Kazuo Koike and the groundbreaking cinematic visuals of Goseki
Kojima create a graphic-fiction masterpiece of beauty, fury and
thematic power.
23
When eating a chocolate cornet which end do you begin with, the top or the
bottom? Which side is the top and which is the bottom? For that matter, what is a chocolate cornet? The proper way to eat pastries is only one of the many every day occurrences explored by the girls of Ms. Kuroi's class. Meet Konata, an athletic and intelligent girl too dedicated to her favorite primetime animes to excel in anything but otaku
culture; Miyuki, the cute, bespectacled Living example of Moe with an
encyclopaedic knowledge of all subjects; Kagami, the bitter-sweet, tough but shy sister;
Tsukasa, a kind but air-headed klutz. Witness this study in the human condition as our
heroines explore the unexplored in questioning the ordinary!
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Appropriate for all ages
Manga Shakespeare is a series of critically acclaimed books featuring cutting-edge
manga illustrations with the abridged original text from Shakespeare. Manga is a
visual medium originating from Japan, used for popular communication and
education, increasingly popular in the West.
The Manga Shakespeare editorial team is led by a leading Shakespeare scholar and
an educational editor. Advised by teachers and other educationalists, the team is
expert in making serious works of literature more accessible.
Plays in the Manga Shakespeare series are abridged to allow teachers to focus on
key scenes, while following Shakespeare’s text.
25
Volumes 1-16, appropriate for 13+
When Haruhi Suzumiya introduces herself to Kyon by asking if he’s an alien, time
traveler, or psychic, he knows his chances for a normal high school experience are
ruined. Bold Haruhi takes a shine to him and uses the force of her irrepressible
personality to draft him into her club to find paranormal beings. Kyon soon discovers
what she’s looking for: Haruhi herself has the power to destroy and create entire
universes at her whim.
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But if she knew about her ability, it could spell disaster for everyone.
6 volumes, appropriate for all ages
Volumes 1-63, appropriate for 13+
Naruto is a ninja-in-training with a need for attention, a knack for mischief,
and sealed within him, a strange, formidable power. His antics amuse his
instructor Kakashi and irritate his teammates, intense Sasuki and witty
Sakura, but Naruto is serious about becoming the greatest ninja in the village
of Konohagakure. In another world, ninja are the ultimate power - and in the
village of Konohagakure live the stealthiest ninja in the world.
27
Nausicaa, a young princess who has an empathic bond with the giant Ohmu insects
and animals of every creed. She fights to create tolerance, understanding and
patience among empires that are fighting over the world's remaining precious natural
resources.
Nausicaa was written by Hayao Miyazaki, the prominent director of many popular
animated feature films. He is also the co-founder of Studio Ghibli, the award-winning
Japanese animation studio and production company behind worldwide hits such as
Princess Mononoke, Howl’s Moving Castle and Spirited Away.
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Volumes 1-69, appropriate for 13+
High jinx on the high seas! As a child, Monkey D. Luffy dreamed of becoming
the King of the Pirates. But his life changed when he accidentally gained the
power to stretch like rubber...at the cost of never being able to swim again!
Now Luffy, with the help of a motley collection of pirate wannabes, is setting
off in search of the 'One Piece,' said to be the greatest treasure in the world!
29
Volumes 1-18, appropriate for 13+
One day, Haruhi, a scholarship student at exclusive Ouran High School, breaks an
$80,000 vase that belongs to the 'Host Club', a mysterious campus group consisting
of six super-rich (and gorgeous) guys. To pay back the damages, she is forced to
work for the club, and it's there that she discovers just how wealthy the boys are and
how different they are from everybody else.
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New for
2014!
8 volumes, appropriate for 13+
Volumes 1-18, appropriate for 13+
Heir to an aristocratic family, Oz Bezarius is a carefree teen. That is until his
fifteenth birthday. His entire world changes at his coming of age ceremony when
dark forces rise to punish Oz for the sins of a past life. Incarcerated in a prison
known as the Abyss, Oz's life and perhaps his sanity are saved by a black rabbit
called Alice. As Oz plunges deeper down the proverbial rabbit hole, he must
unravel the mysteries surrounding him before falling into the clutches of the
shadowy cabal called Pandora!
31
In an ideal world where man and robots coexist, someone or something has
destroyed the powerful Swiss robot Mont Blanc. Elsewhere a key figure in a robot
rights group is murdered. The two incidents appear to be unrelated...except for one
very conspicuous clue - the bodies of both victims have been fashioned into some
sort of bizarre collage complete with makeshift horns placed by the victims' heads.
Interpol assigns robot detective Gesicht to this most strange and complex case - and
he eventually discovers that he too, as one of the seven great robots of the world, is
one of the targets.
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Seasons 1 (10 vols) and season 2 (12 vols), appropriate for 16+
Volumes1-32, appropriate for 13+
All-round average teenager Tsukune can't get accepted to any high school save
one...but on his first day, he finds the rest of the student body doesn't appear
average in the least. Best of all, the cutest girl on campus can't wait to fling her arms
around his neck! Wait a sec' - are those her teeth around his neck too...? Tsukune's
going to have one heck of a hickey when he gets home from Monster High! But does
he have a chance in H E double hockey sticks of raising his grades at a school
where the turf war isn't between the jocks and the nerds but the vampires and the
werewolves?
All-round average teenager Tsukune can't get accepted to any high school save
one...but on his first day, he finds the rest of the student body doesn't appear
average in the least. Best of all, the cutest girl on campus can't wait to fling her arms
around his neck! Wait a sec' - are those her teeth around his neck too...? Tsukune's
going to have one heck of a hickey when he gets home from Monster High! But does
he have a chance in H E double hockey sticks of raising his grades at a school
where the turf war isn't between the jocks and the nerds but the vampires and the
werewolves?
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34
Volumes 1-17, appropriate for 13+
Maka is a scythe meister, working to perfect one particular scythe until it is good enough
to become Death's Weapon - the weapon used by Shinigami-sama, the spirit of Death
himself. As if that wasn't unusual enough, her scythe is a demon scythe called Soul Eater,
which can change form from a scythe to a human-looking boy.
In order to make Soul Eater powerful enough to be Death's Weapon, he must eat the
souls of 99 humans and 1 witch. Along the way, the two of them face many different
challenges, including a cat witch named Blair (who happens to have a thing for Soul) and
a teacher who's been turned into a zombie (and wants him to join her!). Her fellow
students, like the shadow ninja weapon meister named Black Star who always needs to
be the center of attention, aren't much help, either. It'll be a miracle if Maka even survives,
let alone manages to make Soul Eater into the Death Scythe.
35
Volumes 1-8, appropriate for 16+
Lawrence Craft has been walking the lonely path of the itinerant merchant for seven
years. His life changes forever when he meets Horo, the Wolf-God of the harvest
and the two begin travelling together. Soon they discover a unique opportunity to
exploit the depreciating silver currency of the kingdom of Trenni but their plans go
awry when a competing organisation captures Horo and threatens to turn her over to
the oppressive religious faction. Lawrence rescues her but in the course of the
rescue, Horo is forced to transform into her terrifying tru wolf-form.
36
New for
2014!
22 volumes, appropriate for 13+
1 volume, appropriate for 16+
Orphaned on the mean streets of Treasure Town, lost boys Black and White must
mug, steal and fight to survive. Around them moves a world of corruption and
loneliness, small-time crooks and neurotic police officers, and a band of sadistic
yakuza who have plans for their once-fair city. Can they rise above their
environment? Surreal manga influenced by European comics. TEKKONKINKREET is
a play on Japanese words meaning a concrete structure with an iron frame, and it
suggests the opposing images of concrete cities against the strength of imagination.
37
Humanity, having faced extinction at the end of the 20th century, would not have
entered the new millennium if it weren't for them. In 1969, during their youth, they
created a symbol. In 1997, as the coming disaster slowly starts to unfold, that symbol
returns. This is the story of a group of boys who try to save the world. Failed rock
musician Kenji's memories of his past come rushing back when one of his childhood
friends mysteriously commits suicide. Could this new death be related to the rise of a
bizarre new cult that's been implicated in several other murders and
disappearances? Determined to dig deeper, Kenji reunites with some of his old
buddies in the hope of learning the truth behind it all.
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Volumes 1-17, appropriate for 13+
Volumes 1-9, appropriate for 13+
In 12th century Kyoto, the bandit Yamato encounters Dunstan, carrying with him two
life-size figures. They are the Karakûri Dôji, mechanical boys named Ultimo and Vice
that embody pure good and pure evil. Fast forward to modern times, where an a
verage schoolboy, also named Yamato, comes across Ultimo in a glass case in
an antique shop.
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Cross Academy is attended by two groups of students: the Day Class and the
Night Class. At twilight, when the students of the Day Class return to their dorm,
they cross paths with the Night Class on their way to school. Yuki Cross and Zero
Kiryu are the Guardians of the school, protecting the Day Class from the Acaemy's
dark secret: the Night Class is full of vampires! Yuki Cross has no memory of her
past prior to the moment she was saved from a vampire attack ten years ago. She
was adopted by the headmaster of Cross Academy, and now works alongside
Zero to guard the Academy's secret. Yuki believes that vampires and humans can
coexist peacefully, but her partner has different ideas...
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24 volumes, appropriate for all ages (shelved in our Junior
Comics section)
Everybody has a dream, and for Sho Kazamatsuri, that dream is simple: he wants
to be the best football player he can possibly be. Banned from his school's football
team for being too short, Sho Kazamatsuri decides there's only one thing left to do:
switch schools! But even a change in scenery doesn't help the David Beckham
wannabe. On campus, he is mistakenly introduced to everyone as a hotshot
football player. When the truth is revealed, Sho drops out of school to practice on
his own. Alone, the spunky teenager must work twice as hard to make his dreams
come true.
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Volumes 1-12, appropriate for all ages (shelved
in our Junior Comics section)
Yotsuba is a strange little girl with a big personality! Even in the
most trivial, unremarkable encounters, Yotsuba’s curiosity and
enthusiasm quickly turn the everyday into the extraordinary!
42
This collection is correct as of March 2014.
Newcastle Libraries’ manga collection can be
found on Newcastle City Library’s third floor.
The full catalogue can be found at:
www.newcastle.gov.uk/libraries.
All of our manga books can be reserved for
50p (free for under 16s).