Exploring the past with Google Cardboard
Transcription
Exploring the past with Google Cardboard
Exploring the past with Google Cardboard Fabola, Miller, Fawcett University of St Andrews, UK Outline •Introduction •Process •Output •Evaluation •Final thoughts Introduction •Remains of the site Introduction (Contd.) •Motivation Facilitate on-site exploration ● Enable cost-effective information dissemination ● Improve immersion and engagement ● Break the distance barrier ● •Digital reconstruction Process •Cubemaps •Photospheres •Videospheres Process (contd.) Process (contd.) Process (contd.) •System design Output •Google Cardboard •Samsung Gear VR Evaluation •Pilot study Evaluation (Contd.) •On-site use case Conclusion •Inexpensive, light-weight and accessible •Challenges •Quality vs Quantity •Complexity vs Simplicity •Future work •Interaction and movement •Synthetic vs Real imagery Thank you for listening! Questions?