Welcome to Camp Birch!!

Transcription

Welcome to Camp Birch!!
Summer 2015
Contact Information
Tecumseh Council, BSA
326 South Thompson Avenue
Springfield, OH 45506
Phone 937-325-6449
Fax 937-325-6574
Email [email protected]
Web www.tecumsehcouncilbsa.org
Camp Hugh Taylor Birch
4057 Swimming Pool Road
Yellow Springs, OH 45387
Office Phone 937-767-7126
Camp Director Tawnya Irick
Phone 937-597-2688
Email [email protected]
Special points of interest:
 High A.C.E.S.
 Daytime Programming
 Prime Time Programming
 Late Nite Programming
 New Merit Badges
Boy Scout Camp, Camp Hugh Taylor Birch
Welcome to Camp Birch!!
Welcome to Camp Birch! I
hope you enjoy your visit with
us this coming summer. We
want Camp 2015 to be your
Summer. The summer you
remember for a lifetime.
year with the ultimate adventure experience. Go caving, zip
lining, canoeing, and biking all
in one week! Add a campfire
and friends, what could be
better!
There is so much to see and
do at Camp Birch. We have
over 50 Merit Badges in 13
different program areas.
We are also bringing back our
Mountain Biking program.
Explore neighboring John Bryant on one of our mountain
bikes!
This year we are continuing
one of our new programs. Our
High A.C.E.S. is in it’s second
These program areas join the
already impressive list of areas
geared up to offer you a great
Summer Camp experience.
Come visit us at Camp Birch,
and enjoy a traditional summer
camp with us!
Tawnya Irick
Camp Director
Our Mission Statement
“We provide a quality program
that promotes Scouting values
through fun and adventure.”
High A.C.E.S. Continuing for Summer 2015
High A.C.E.S. is continuing
for its second year!
It’s a High Adventure &
Camping Expedition for
Scouts. This program is for
Scouts ages 14-21. During the
3rd week of Boy Scout summer camp, we will take 8
Scouts on an adventure of a
lifetime. Come in with your
Troop on Sunday, and leave
Monday morning with a contingent of Super Adventurers!
Join us as we go underground
for a muddy-grimy-coveralls,
mud on your face, good time.
We will eat lunch underground
as we explore the cave in Kentucky’s Summerset Caving
System.
After caving it’s back to Ohio
for a Mega Zipline tour at
Markin Farms in West Liberty.
With 13 Ziplines and 5 High
Ropes courses, you will get to
experience every bit of Ziplining you can imagine. Scouts
will take two Zip tours, one at
Twilight and one during the
day, including the Extreme
Zipline over a huge pond!
After Zipping around West
Liberty, it’s time to hop on the
Mountain Bikes and ride to
Birch Bark Canoe Livery where
you will camp on the banks of
the Mad River. The next morning we take a 10 mile canoe
trip, eat lunch on the river
banks, enjoy a lazy paddle trip,
and come back to Camp Birch
in time for Friday night’s
campfire.
High A.C.E.S. is an intense,
exciting, adventure for older
Scouts who are looking for the
extra thrill and excitement to
complete their summer.
Parts A, B & C of the medical
form are required.
Cost for the trip is $395 and
includes all activities, meals, tshirt, patch, transportation, and
an exciting adventure! A nonrefundable deposit of $100
guarantees your spot. No discounts, scholarships, or free
adults are available for this
camp.
High A.C.E.S. is limited to the
first 8 participants for week.
The week runs from July5-July
11th.
Summer 2015 Information Guide
Page 2
Why Choose Camp Birch?
Whether you are new to Camp
Birch or have been coming for
years, consider this:
badges in 13 different program
areas. We also stress patrol and
Troop centered activities.
Camp Birch is a traditional Boy
Scout Summer Camp with modern amenities. While we offer tent
camping without platforms, we do
have clean, modern restroom and
shower facilities, a modern (but
not air-conditioned) dining hall
and well-supplied program areas.
Our well-trained, enthusiastic
staff is focused on you and your
Scouts. Our staff training has special focus on quality programming
and excellent customer service.
Since 1979, Camp Birch has
offered an excellent 1st year
camper program. We were among
the first Scout camps in America
to focus on helping Scouts reach
First Class rank as well as focus
on Scout Skills.
We offer a well-rounded outdoor
program. We feature 50+ merit
We manage over 300 acres, but
our program and activity areas are
located close enough together that
you won't spend all your time
walking from place to place.
We offer family style dining.
Meals are served family style in
tables of 8. No long cafeteria
lines!
Camp Birch hosts both Low and
High COPE Courses. These features are hugely popular with
older Scouts and are a great way to
build teamwork in your unit.
Courses are available almost year
round, weather permitting.
We are bordered by 2,000 acres of
park and preserve including Clifton
Gorge Nature Preserve, John
Bryan State Park and Glen Helen
Preserve. These wonderful natural
areas serve to extend our boundaries to include almost 2,500 acres
for adventure!
We are less than 20 minutes from
the United States Air Force Museum, the Wright Brothers Aviation Heritage sites and Glen Helen
Raptor Center. We are the closest
Scout camp to these great historical
treasures. Consider a side trip before, during or after camp.
Camp Fees and Dates
See our Camp
Fee Structure
form at the back
of this guide for
more information.
Summer camp dates:
date.
Additional fees:
Week 1 - June 14-20
Sibling discount - $230
C.O.P.E. - $20
Week 2 - June 21-27
Second week of camp - $180
Mad River Trace - $40
Week 3 - July 5-11
If a Scout qualifies for a Camper- Extra t-shirt - $12 ($14 2X & up)
ship from Council, he does not High A.C.E.S. - $395
qualify for any other discount.
Archery- $10 kit
There is a $50 late fee for all
camps if payment is received Shotgun- $40
Cost for one week of Summer
Camp is $240 if paid-in-full by our
Early Bird registration date of
May 9, 2015. All fees not covered
by camperships, are due by this
after May 9, 2015.
Black Powder- $5
Important Dates
January 15, 2015 - Registration
starts for Merit Badges.
March 6, 2015 - Last day to turn
in Camperships for Boy Scout
Summer Camp.
April 19, 2015 - Scoutmaster
Luncheon will begin 12:30 p.m. at
the Turner Building at Camp
Birch (Scoutmasters will receive
the latest information about camp,
as well as a Q and A with Camp
Staff Directors).
Rifle- $10
May 9, 2015 - Early Bird registration ends (camp must be paid-in-full
by this date to receive the discount).
10-Day-Out Meetings
Week 1 - 10-Day-Out June 4 at 7
p.m. at the Turner Building.
Week 2 - 10-Day-Out June 11 at 7
p.m. at the Turner Building.
Week 3 - 10-Day-Out June 2 at 7
p.m. At the Turner Building.
A summer camping experience is the
highlight of the Scout's year. To ensure that
every boy or girl can attend camp regardless
of financial resources, Camperships are
available to Scouts registered in Tecumseh
Council for up to 50% of the cost of Boy
Scout Summer Camp at Camp Birch. In
order to qualify for a 2015 Campership, the
Scout and parents should complete the
application form and return it to the Council
Service Center no later than March 6, 2015.
Recipients will be notified by March 24,
2015.
Summer 2015 Information Guide
Page 3
10-Day-Out Meeting Information
10-Day-Out meetings are important to attend. A lot of information is handed out and
collected.
Please submit the following:
All paperwork including:
All Medical Forms are
due at the 10-Day-Out
meeting!!
*Complete roster
*Pre-camp swim test forms
*Guest count for family day
meals
*All final payments or receipts
*Any early release forms
*Notice of special mobility or
equipment needs
*Any special information about
what you expect from us during your stay
*Any blue cards filled out with
the Scout’s name (please include all necessary information)
At the meeting you will receive:
*Program & schedules for your
Scouts
*Final instructions about your
stay
*Overview of this year’s camp
events
*T-shirts that have been ordered
*Patches for all those preregistered
*Q & A with the Camp Director
*Chance to sign up for Service
Troop and Program Troop
*Sign up for Swim Check Time
Check-in - 2 p.m. on Sunday
Camp Check-in begins at 2
p.m. in the Turner Building.
Please bring any forms not
previously turned in during the
10-Day-Out meeting. Troop
photos will be taken before the
camp tour. One vehicle per
unit will be allowed to drive
back to your campsite. Troop
trailers can be left at your site
for the week. All Scouts must
walk back to their campsite.
Each Troop will be met by a
Troop Guide who will give a
tour of the camp, stopping at
the highlights like the Dining
Hall, Nature Center, Pool,
Shooting Range, Climbing
Tower, and the Trading Post
where each member of the
Troop will receive a complimentary slushy! The Troop
Guide will then check your
campsite for equipment and/or
needed items and see to it that
you have everything you need
for your stay. The Guide will
check back with you from time
to time to make sure you have
the necessary items. You
should also feel free to contact
your Guide, the Quartermaster
or the Camp Director if you
have any needs during camp.
Leadership at Camp - BSA Youth Protection
A teacher, a listener, a motivator, a disciplinarian, these are
just a few roles of a Scout
leader. Each unit is required to
have at least two adult leaders
in camp during the entire week.
One of these adults must be at
least 21 years old. Leaders may
rotate, as needed, as long as this
"two-deep" leadership require-
ment is maintained 24-hours a
day. There is no charge for Adult
Leaders, up to the number required
for your unit. Additional adults are
$90 each for the week.
Experience shows that having at least one of the unit’s
leaders stay at camp for the
entire week provides the most
effective leadership. This provides an important continuity of
supervision and organization.
The Senior Patrol Leader and
Unit Leader are in charge of the
Troop at all times. The camp
staff will work with you as advisors and will provide an environment in which the Troop can
grow.
Adult Leadership Requirements:
# Youth
1-10
#Adults
2
11-20
3
20+
add 1 Adult
to 10 Scout
Summer 2015 Information Guide
Page 4
Registration
326 South Thompson Avenue
Springfield, OH 45506
Phone 937-325-6449
Fax 937-325-6574
Email [email protected]
Web: tecumsehcouncilbsa.org or
campbirch.org
To be registered as a
Troop, the unit must
register at least 5
youth.
For 2015, registration forms
are available on our website
and can be either mailed,
emailed, faxed or brought to
the Council Office in person.
Payment can be made by
check, or credit card over the
phone. If you would like to pay
over the phone, please make
sure to send us the forms before making payment.
While we do our best to get
Scouts into their first choices,
we ask that you please select
alternates for all sessions! We
are only taking activity registrations for Sessions A, B, C and
D. All other sessions are
OPEN, and you DO NOT
have to signup for them to
attend.
The earlier registrations are
turned in, the better it is for us
to plan for summer camp and
to deliver a quality program for
your unit. Of course, minor
adjustments to a camper's
schedule can be made at camp,
but the bulk of work should be
completed before campers
arrive.
Registration forms must be
turned in by the Scoutmaster
or unit leader as a Troop. No
individual registrations please!
Please fill out completely and
legibly!
Please note that all activities
have a capacity and are available first-come-first-served.
Merit Badges cannot be
chosen until the Scout’s account is paid-in-full.
Scoutmasters will need the
following information: Scout’s
name, Troop #, Rank, Merit
Badge selections, and T-shirt
size. Scouts that have a popcorn certificate or campership
must turn in the form at the
time of registration to receive
the discount.
No refunds are given for
summer camp. However, you
can transfer costs paid to another Scout. This must be set
up between the Scout leaders.
Camp Staff is not responsible
for finding a Scout to take another’s place.
Your Campsite– the Heart of Camp
The heart of your camp experience, your home, is your
campsite. All sites have a latrine and washstand with potable water. Regardless of
whether you bring your own
tents or use the camp's tents,
we hope you have a great summer camp experience.
Each campsite will have
equipment to help make your
stay better. If any of these
items are missing, or if you
have other special needs, please
contact the Ranger staff. Please
take good care of camp equipment. Remind your Scouts that
this equipment will be used by
many other Troops during the
summers to come.
During the week, your campsite belongs to you. Please encourage your Scouts to respect
other unit's campsites and
avoid going through without
asking and receiving permission to do so.
Inter-Troop programs are
encouraged, but campsite
“raiding” is grounds for dismissal from camp. Scouts and
leaders may not go into another Troop’s site without an
invitation. Please explain this
to your Scouts and expect it
from other units.
The heart of camp, is
your campsite!
Every Scout should
experience a summer
night around a
campfire with friends.
One on One Contact/Privacy/Hazing
Consistent with BSA policy,
private, 1 on 1 contact between
adults and youth members is
not permitted. In situations
that require a personal conference, the meeting is to be conducted in view of others.
Adult leaders must respect
the privacy of youth in situations such as changing into
swimming suits or taking
showers at camp and intrude
only to the extent that health
and safety require. No youth is
permitted to sleep in the tent
of any adult other than that of
his parent or guardian.
With the advent of cellular
phones that include cameras, it
is prohibited to use a camera in
any of the following areas:
restrooms, changing areas,
showers, inside tents or any
area that would call the motivations of the camera user into
question.
Hazing is not allowed at any
time. This includes but not
limited to, applauding when
dropping a plate, or required
singing over a lost and found
item. Hazing is strictly prohibited in camp. There are many
instances where “hazing” has
led to serious consequences,
both to the physical well-being
and emotional stability of the
boy. Even a “mild” incident can
convince a Scout never to return. Be aware that new campers are particularly susceptible
to hazing.
Summer 2015 Information Guide
Page 5
Camp Medical Officer/First Aid
The camp has an on-site
health officer, trained in first
aid and emergency response.
The health officer provides
routine medical treatment and
handles minor medical problems. An adult leader should
accompany any Scout who
requires assistance at the
Health Lodge.
Every camper, whether adult
or youth, must submit a current BSA medical form
(Annual Health and Medical
Record, form Medical_34605.pdf) with all parts A,
B and C completed and signed.
Physical examination will not
be given at camp. All those
without a medical form will be
sent home.
All First Aid situations must
be brought to the attention of
the camp office immediately.
Send two Scouts as runners if
you are not sure that it is safe
to move the injured person.
Medical lock boxes will be
given to the Scoutmaster upon
check in. All medications must
be kept locked up at all times
and out of reach of Scouts.
Lock boxes and locks are the
responsibility of the unit and
must be turned in upon checkout. Units are responsible for
lost or damaged boxes. A fee
of $10 will be charged for lost
or stolen boxes.
Wildlife & Nature’s Hazards at Camp
Camp Hugh Taylor Birch is
blessed with a wide variety of
flora and fauna. Every Scout
should be able to recognize
poison ivy. Wild animals are
important to camp, but can be
dangerous if cornered or
threatened. We should remember that the camp is the animals home 12 months of the
year and we are here for only a
short time.
If you should encounter any
of Nature’s wildlife, please use
caution and leave the critter
where you found it. Our Nature Center is NOT a wildlife
sanctuary and cannot handle or
care for, any animal outside of
it’s natural habitat.
Uniforms
Why do Scouts have a uniform? For the same reason any
sports team does; to show that
every member is equal and to
give a sense of unity.
t-shirt (these are referred to as
Class B uniforms). Setting the
example is the most important
step you can make toward having a uniformed troop.
At camp, the uniform does
just that. During the day, your
Troop may have its own distinctive t-shirt or a Camp Birch
Unless otherwise announced
at camp, the Class A uniform is
worn for breakfast and
morning flag ceremonies,
and also for campfires. The
Class B uniform is worn most
of the rest of the time.
Class A uniforms are
worn for breakfast
and morning flag
ceremonies, and also
for campfires.
Summer 2015 Information Guide
Page 6
Driving Policy on Camp
Spirit Days at Camp
Camp Birch has provided
handicapped parking spaces at
the south end of our main
parking lot adjacent to the
McMillan Building. Please note
that a state issued handicapped
parking placard does not permit driving in camp. Please
contact the Camp Director at
[email protected] if
you have special needs.
The Staff at Camp Birch loves to have fun, and this year
we are asking you to have fun with us! We have different
themed days and you are welcome to take part in them.
Camp Birch makes every reasonable effort to accommodate
campers and visitors with limited mobility. Much of camp is
rugged but wheelchair accessible, however, for the safety of
our campers, no driving is permitted on camp at any time by
unauthorized vehicles. Please
contact the Camp Director
with questions or concerns.
We have Goofy Hat day, Crazy Sock day, and Tie Dye
day. So bring your goofiest hat, or crazy knee high socks
and join in the fun!
We offer Tie Dye Tuesday where you can tie dye a camp
shirt for $10. Or bring your own and tie dye for $3. See
the Trading Post for more details.
Parent Night/Friday Night Meals
Parents and friends are welcome to visit camp. The Friday
schedule of activities and the
Family Night Campfire make
that an especially nice day to
visit.
Friday night is Family
Night! Friday night meals
are carry-ins at your
campsite. This is time to
reconnect with family
and relax!
Friday night is encouraged to
be a carry in dinner. Meals are
to be eaten in the campsite. A
picnic type meal is available at
the Dining Hall for a pick up,
should you choose not to have
a carry in dinner. Each meal is
$5 per person for those not
registered for Summer Camp.
All visitors should plan to arrive at camp between 5 p.m.
and 8 p.m. Campfire starts at
8:30. We invite family members to attend our closing
campfire. Visitors must sign in
at the camp office upon arrival.
Telephone & Mail
The camp emergency phone
number is 937-767-7126. Parents and others should remember that this is a camp and it is
not possible to locate campers
or leaders at a moment's notice. Mail is delivered daily
(excluding Sunday and Holidays) to Camp and should be
addressed as follows:
Scout’s Name
Camp Birch
4057 Swimming Pool Road
Yellow Springs, OH 45387
We will make every effort to
deliver mail to your Scout
while he is attending camp. If
for some reason we are unable
to deliver mail (it may have
come too late to be delivered
before the unit left), packages
will be marked return to
sender .
Anyone who leaves the camp
must check-out at the camp
office. If a Scout leaves camp,
his Unit Leader or his parent
or guardian must check him
out.
We encourage all Scouts to
stay until Saturday and help
their unit with tear down.
Summer 2015 Information Guide
Page 7
Blue Cards & Exit Packets
At Camp Birch we use an
excel spreadsheet for tracking
merit badge advancement. An
official copy is provided to
every Troop at the end of each
week.
Blue cards are not needed,
but we will honor them for
those that prefer to use them
(e.g., out of council Troops,
transferring Scouts). Those
using blue cards should submit
them, filled out (printing must
be legible and include, merit
badge, Scout’s name, address
and unit, requirements, and
Scoutmaster approval signature, with their registration
packet at the 10-Day-Out
meeting. Any additional blue
cards can be turned into the
merit badge counselors any
time at camp. Additional blue
cards, merit badge pamphlets,
and materials are available for
purchase in the Trading Post.
Exit Packets and must be
picked up upon check-out.
Exit Packets will have medical
forms in them. Due to the
sensitive nature of medical
forms, we will not keep them
past one month after your
camp week. Any remaining
Medical Forms will be destroyed. Please make sure you
pick-up your medical forms
upon check out.
Blue Cards and advancement
sheets will be included in your
**Do NOT turn in original
Medical forms!!**
Prerequisites
Scouts should check
prerequisites for their
Merit Badges, some
require time or reports.
Scouts should pay special
attention to the requirements
of each merit badge that cannot be completed at camp
(a.k.a. prerequisites). If they
expect to complete the badge
during the week, they must
show evidence that they have
completed requirements under
the guidance of another counselor or take home a partial for
the badge. Most prerequisites
can be shown to the counselor
in the form of a written report,
photographs, journal or scrapbook, or a note from the
Scoutmaster.
Also, special attention should
be paid to double session activities like Tecumseh Island
and C.O.P.E. Be sure to point
Fulfilling Requirements
A Scout is trustworthy, but
we need more than a Scout's
word for requirements for
merit badges. Where requirements state things like “Show”,
“Do”, or “Tell”, we believe
that the Scout should fulfill the
requirement as it is written,
while we are there. A Scout
telling that he has done some-
thing somewhere else is not
enough. If a Scout has completed requirements before
arriving at camp, they should
have their original counselor
sign off those requirements on
their blue card. The outing
requirement for Camping
Merit Badge is a good example
of one that cannot be com-
pleted at camp, but may already be done. If you or your
Scouts have questions about
these standards, please contact
us.
out age requirements for special activities like Black Powder
Shooting, C.O.P.E., BSA Lifeguard and High A.C.E.S.
Scouts must be at least Star
rank to take our Trail 2 Eagle
program. This program is for
those older Scouts that need
that last push to finish Eagle
required merit badges.
Summer 2015 Information Guide
Page 8
Daytime, Prime Time, Anytime...Happenings at Camp
Camp Commissioner
SPL & Leader Meetings
Your Commissioner is the
best source for information
and assistance while at camp.
The Camp Commissioner’s
most important responsibility
is to ensure that your week in
camp is the best possible experience. Your Commissioner
will help you carry out your
Troop and patrol programs.
These short meetings, held
daily at 9:30 a.m. for adult
leaders and directly after lunch
for SPLs, provide the information you need to run your unit
at camp. These meetings focus
on daily activities, special
events and unit needs. There
will also be a posted schedule
and a daily newsletter to assist
Your Commissioner is always
ready to help with the little
details such as campsite equipment, merit badge cards, and
any problems that may arise
during your stay. Look to your
Commissioner for advice, assistance, ideas, solutions and
friendship.
in keeping the camp informed. Leader’s meetings
are held at the Scoutmaster
Lounge (Turner). SPL
meetings are held on the
back porch of the Dining
Hall after lunch.
OA Opportunities
OA recognition is an important
part of camp. Tarhe Lodge will
host a reception for all OA
members each week at camp.
This is a chance for fun, fellowship and recognition. From the
flag raising to the end of evening
activities, we ask that all Arrowman wear their sash at camp
during OA Wednesday. We also
encourage all Arrowman to participate in the call-out ceremony
on Wednesday evening. Arrowman can either help prepare for,
or actually participate in the ceremony. Arrowman should see the
Summer Camp Chief upon arrival to summer camp.
Call-out ceremonies will take
place at camp again this year.
Ceremonies will be held
Wednesday night. Time will be
allotted during the 10-Day-Out
meetings for the Scoutmaster to
meet with the Summer Camp
Chief. Scoutmasters need to have
a complete roster of all eligible
All unit elections must be
held prior to coming to summer camp.
Troops from councils outside
Tecumseh Council must have a
letter from their Council Lodge
Chief stating the names of the
Scouts and Scouters from their
unit who have been elected into
OA.
Super Star Staff Tokens
Spirit Wall 2015
Our Spirit Wall will be up for
decoration again this year. All
Troops are encouraged to sign
the wall, leave a message, or
even draw their totem. Leave
your mark on us! Like signing a
giant yearbook, our wall helps
promote guidance on what to
do and what not to do when
leaving your mark on the
Troop members (to be elected)
that will be attending camp.
world. The only place where
graffiti is allowed!
Any violations of the Scout
Law will be removed immediately, continued violations
will cause the wall to be
closed down.
The greatest strength of Camp
Birch’s program is the young
men and women who serve on
camp staff. They have been
coached in our tradition of excellence in programming and customer service and are here to
make sure that your Scouts have
the best time possible during
their week at camp. A simple
thank-you will go a long way in
rewarding them for all their hard
work and efforts! Super Star
Staff tokens will be given to your
Troop for staff that goes an extra
mile for your Troop, reward
them with a token. The staff
member who receives the most
tokens is the Super Star of the
week!
Summer 2015 Information Guide
Page 9
Daytime, Primetime, Late Nite Programming
Our Daytime, merit badge
sessions should provide every
opportunity for Scouts to earn
requirements towards several
merit badges during their week
at camp. For closed-session
merit badges and activities, we
will make every effort to match
each eligible Scout with their
choices. The earlier a Troop
registers their Scouts, the more
likely they will be able to do all
of the activities they sign-up
for. The more your Troop
helps us plan, the more pre-
pared we will be for your
Troop!
During Primetime programming, (7 to 9 p.m.) we offer
open activities. From archery
to swimming, climbing to lakefront, we offer all kinds of
activities. This is the time to
spend with friends doing your
favorite things at camp.
Our Late Nite programming
runs from 9 to 11 p.m. two
nights a week. We offer two
Late Nite activities:
Night Climbs: Conquered
our tower during the day? Try
climbing it under the starry
night sky. This is taking climbing to all new heights! Our
Tower will be open 2 nights
during the week to give the
next level of excitement.
Night Swims: Swimming
more your style? Come join us
in the pool for a cool dip under
those same stars.
What a way to finish off your
day!
Conquered our tower
during the day? Try
climbing it under the
starry night sky.
Mile Swim
Snorkeling BSA
Dawn Hike
This event is a milestone that
many Scouts will never forget. Because the requirements for this
award are rigid, it must be a structured program. Scouts who wish to
earn the Mile Swim Award must
begin on Monday morning at 6:30
a.m. with the training program for
the mile. The "Mile Swim" is conducted on Friday morning at 6 a.m.
Signups are Sunday night in the
Dining Hall Breezeway during
Add/Drop.
There aren't many better ways to
begin a hot summer day than being
in the pool doing something fun.
The BSA Snorkeling Award is offered as a regular morning session
through the Aquatics Area. Scouts
learn the fundamentals of using
mask & snorkel in our pool. Have
fun! Learn a Skill! Get Wet!
Few activities carry as strong a
message as an early morning hike.
The Dawn Hike is one. This hike,
(planned to be about 2 miles) is a
great opportunity to see John
Bryan State Park and Clifton Gorge
while the day is still cool. Wildlife
and native plants are the focus. A
special patch will be given for those
who complete the hike. The Hike
begins from the Parade Ground at
Flag Poles at 6 a.m. on Tuesday
morning.
Leaders with Special Talents
Flag Ceremonies
Every Scouter has special abilities. Many of them also have
some free time at camp. All
Scouters are encouraged to use
their talents to better Camp
Birch. At the 10-Day-Out meeting, a list of potential projects
will be available to help willing
Scouters apply their special
talents during their weeklong
Flag raising is held at 8 a.m. on
the Parade Field. Retreat is at 6
p.m. Please bring your Troop or
Unit flag. We will have special
flag holders for each Troop flag
on the Parade Field.
The Program Patrol will help
with the flag ceremony each
day.
stay. We always welcome extra
help in program areas.
We also offer Scoutmasters a
chance to work on their own
Merit Badge.
The Scoutmaster Merit Badge
has requirements and electives
ranging from working the pool
to staging a dinosaur attack!
Summer 2015 Information Guide
Page 10
Adult Leader Information
Adult Scouters are an important part of Scouting. And we
want to show you how much
you mean to us!
Activities
Leader’s are invited to relax in
our Scoutmaster Lounge anytime of the day or night. We
offer free Wi-Fi, AC, modern
restrooms (available for Adults
only - Youth protection!), a
refrigerator, and a microwave.
The SM Lounge is also where
we hold leader meetings and
trainings.
*Adult Climb
are encourage to see how big of a splash
they can make in our pool. Maybe this
year, it will be named after you!
*Adult High COPE
*Scoutmaster Top Shot
Trainings
*Lap Swimming 6:30 a.m. M-F
*MRT
*Scoutmaster Merit Badge
*Scoutmaster Roundtable with our Scout
Executive
Trainings are available upon request.
We offer the following: Climb on Safely,
Safe Swim Defense (requires 2 hours
supervising at pool or lakefront), Safety
Afloat, Trek Safely, Introduction to
Leave No Trace, Scoutmaster Specific
Training, and Nap on Safely.
All Scoutmasters and Assistant
Scoutmasters
MUST have current
**New** Golden Spoon
Youth Protection Training prior to
Scoutmaster Fortune Belly Flop! Named coming to camp!
*Scoutmaster Open - 9 Holes of Golf
after last year’s winner, the Scoutmasters
Dining Hall and Food Service
The Dining Hall at Camp
Birch serves family-style. In
order to serve up to 300
Scouts, leaders and staff efficiently, we will begin serving as
soon as mealtime begins.
“This was the best
food I have ever had
at camp!”
Mike
Returning Camper
With plentiful portions, home
style cooking, and delicious
desserts, our Dining Hall received 5 Stars last summer!
Here are a few "House
Rules":
Special Dietary Needs
If Scouts or Leaders need
special meal substitutes because of dietary restrictions,
please notify us ASAP, but no
later than the 10-Day-Out
meeting. Most situations can
be accommodated. For extreme needs, it is not unusual
for the Scout’s family to assist
us in providing the proper
dietary items. Scouts that are
Gluten Free will need to supplement their meals with items
from home.
To inform us of special dining needs, please contact our
Camp Director through the
link on our website.
Enter the Dining Hall quietly;
Demonstrate manners consistent with the Scout Oath and
Law while dining;
serve (this helps keep food
hot);
Seat 8 to a table: 6 Scouts, 1
leader and 1 staff member;
Make sure everyone has firsts
before seconds are taken;
No shirt, No shoes, No service;
Alert the Steward immediately
if there is a shortage of any
item;
Clean up after ourselves
(everyone should help the waiters as much as possible);
Leave plastic-wrap on serving
containers until everyone is
seated at the table and ready to
Walk indoors (a.k.a. no running).
Summer 2015 Information Guide
Page 11
What to Bring to Camp
Unit Equipment
Personal Equipment
Camping, hiking, activity attire
Other Good Ideas to Bring
While most camp equipment
is provided, your unit may
want to bring other items to
make your stay more comfortable. Suggested units items
include lanterns, propane,
flags, axe yard equipment, first
aid kit, rope, gateway equipment, games, merit badge pamphlets, paper, pens and pencils,
etc. Units are also expected to
bring a lot of Scout Spirit.
Formal attire
Pack or duffel bag
Pocket knife
Flashlight
Rain coat or poncho
Bath towels
Hat or cap
Long pants (needed for aquatics merit badges)
Long sleeve shirt (button-top
shirt is best for aquatics merit
badges)
Sleeping Bag and Pillow
Scout Handbook
Sun block
Insect repellent
Pen, paper, pencil
Water bottle
Personal hygiene items
Talcum powder
Spending money ($60-$75)
Camera with film
Watch
Bible or religious books
Merit Badge books
Evidence of requirements
you've finished before camp
OA sash
Sewing kit
BSA uniform shirt
BSA uniform shorts or slacks
BSA uniform socks
BSA uniform belt
Informal attire
Scouting Troop or event t-shirts
Underwear
Shoes,
Shorts
Socks
Belt
Jacket or sweat shirt
Sleep attire
Swimsuit
What Not to Bring to Camp
The following items are not
allowed in camp: electronic
games and devices, bicycles,
sheath knives, bows, arrows,
firearms, ammunition, fireworks, drugs, alcohol, pets or
tobacco. And anything not
listed that is not consistent
with the Scout Oath, Scout
Law and Ohio law.
Cell Phones
Scouts will not be permitted
to be in Merit Badge classes
with cellular phones turned on,
nor will it be the responsibility
of staff members to hold onto
phones at aquatic facilities. No
facility or provision will be
made available for Scouts to
charge their cellular phones
Trading Post
Campfires
The Trading Post is conveniently stocked with handicraft
projects, Scouting literature and
materials, drinks, snacks, camp
souvenirs, along with a wide
assortment of B.S.A. and camping supplies. The Trading Post
accepts cash, checks and credit/
debit cards. The average Scout
spends $60-$75 each week in
the Trading Post.
Our campfire activities include
the Welcome Campfire on Sunday evening and the Family
Night Campfire on Friday evening. The Welcome Campfire is
presented by the Camp Staff.
The Family Night Campfire is
planned and presented by the
SPLs and their Troops. Your
Troop should plan campfires in
your campsite as you see fit.
while at camp, thus rendering
them useful for only a very
short period of time.
Rest assured that ample communication remains in place at
camp for a Scout to contact a
parent when needed, and for a
parent to contact a Scout in
case of an emergency.
Sitting around the campfires under the starry
night sky, is something
every Scout remembers!
Summer 2015 Information Guide
Page 12
Program and Activities
Aquatics
At the Pool
morning class).
At the Lake
Other Activities
Swimming MB:
BSA Lifeguard: **$25 fee
Scouts must be a Swimmer
(bring: long pants, socks and
shoes, belt and long sleeve
buttoned shirt with a collar).
Scouts must be at least 15 years
old and a Swimmer
(participants will train during 2
consecutive sessions, morning
or afternoon, and serve as a
lifeguard for evening programs
at the pool or lake). Included in
the course is CPR certification.
Canoeing MB:
Scouts must be a Swimmer.
Instructional Swim
Mile Swim
Safety Afloat
Safe Swim Defense
Aquatics Supervision/
Swimming and Rescue
Water Polo
Lifesaving MB:
Scouts must be in at least their
2nd year and be a Swimmer
(bring: towel).
Instructional Swim:
Open to any Scout wanting to
improve their swimming abilities.
Snorkeling BSA Award:
Mile Swim:
Small Boat Sailing MB:
Scouts must be in at least their
2nd year and a Swimmer.
Rowing MB:
Scouts must be a Swimmer.
Kayaking MB:
Scouts must be a Swimmer.
Scouts must be a Swimmer and
attend 4 daily practices at camp
prior to completing the mile swim.
This course takes place at 6am
every morning.
Scouts must be a Swimmer
(bring your own snorkel or use
one of ours, this is an early
COPE & Climbing
C.O.P.E. (Challenging Outdoor Personal Experience):
Scouts must be at least 13 and
First Class.
$20 additional fee per Scout.
C.O.P.E. is a challenge course
emphasizing learning by doing.
Great for a patrol, small Troop
or Crew.
Participants of all sizes, shapes,
and physical abilities are guided
through initiative problems and
low and HIGH ropes course
challenges.
See your Scouts develop:
Climbing MB:
Leadership skills
Communication skills
Problem solving ability
Confidence
Goal setting skills
Decision making skills
Teamwork
Self esteem
Trust
Scouts must be in at least their
2nd year for merit badge.
Camp Birch has a 40 foot
climbing and rappelling tower,
plus a low rappelling training
platform MB participants will
hike next door to John Bryan
State Park to utilize the public
climbing area with native limestone cliffs ranging from 15' to
30' in height.
Open climbs are available for
Scouts not in the merit badge
during our evening program.
Summer 2015 Information Guide
Page 13
Nature & Ecology
Archaeology MB: **
Geology MB:
Prereq: Read the MB book
before attending the session. 4,
5 (bring proof of your presentation), 10, 11
This badge can be completed
at camp but only option 5a (of
the #5 option) will be offered.
Astronomy MB: **
Prereq: 4 - bring a completed
scrapbook; 7 - bring a report
including photographs.
Prereq: 4a-b - it takes time to
learn the constellations...Scouts
should work on this in the
weeks preceding camp; 4c bring your sketches to camp;
5b - bring your chart; 6b bring your sketch; 8a or b bring your written report,
Bird Study MB:
Bring: binoculars, bird field
guide, field notebook; Prereq: 5
- bring a started field notebook; 8 - bring photographs or
buy a bird feeder kit at camp.
Fish and Wildlife Management MB:
Scouts must in at least their 2nd
year or older; Prereq: 5 - bring
a written report and photographs; 6a - can be done in
camp; 6b or 6c - bring written
list or scrapbook; 7b - bring a
written report plus a letter of
evidence from a naturalist or
ranger; 7c or d - bring a written
report with photographs; 8 bring your report.
Forestry MB:
Prereq: 1 - bring your field
notebook; 5 & 7 - bring written
report.
Geocaching MB:
Bring written permission from
parents to use the internet.
** Denotes Prime Time MB
Insect Study MB:
Mammal Study MB:
All can be done at camp.
Nature MB:
Prereq: 4 - if you elect to do 4a
2 - bring a photograph of your
birdhouse, feeding station, or
birdbath and your written list
of birds, include dates; if you
elect to do 4d1 - bring your
collection; if you elect to do
4d2 - bring photographic and
written evidence of having
completed this requirement,
include dates in your written
report; if you elect to do 4f2 bring your collection; if you
elect to do 4h1&2 - bring your
collections.
Soil and Water Conservation
MB:
All can be done at camp, but if
you elect to do 7a1-9 - bring
your written report; 7b or c bring a letter of evidence from
your Scoutmaster or conservation project leader.
Mother Nature , Nancy
Funderburgh is back for
third year! She brings
with her a Sudan Plated
Lizard and two Bearded
Dragons!
Space Exploration MB: **10
Offered during our evening
program; buy a rocket at the
Trading Post or bring your
own; Prereq: 5a, b, or c, 7, 8 bring report or scrapbook.
Weather MB:
If you elect to do 8a - bring
your weather instrument, or
photographs of it, and your 7
day log; if you elect to do 8b bring a written report plus a
letter of evidence from the
meteorologist, officer, weathercaster, or instructor you visited;
bring the outline of your talk,
plus a letter of evidence from
the group leader.
Pulp and Paper MB:
Prereq: 7 - bring letter of evidence from parent or leader.
Reptile & Amphibian Study
MB :
1 - can be done in camp, but
best to bring sketches and/or
photographs; 8a or b - bring
photographic and written evidence of having completed this
requirement, include dates in
you written report.
Nature & Ecology is
held in Carmony Lodge,
which was built in 1936
by E.J. Carmony, a
Scoutmaster and Silver
Beaver recipient. It was
originally built for the
Camp Administrators to
live in during Summer
Camp.
Summer 2015 Information Guide
Page 14
Handicraft
Art MB:
Prereq: 1 and 2
Composite Materials MB:
Prereq: 4 - bring a letter from a
parent.
Indian Lore MB: $15 fee
Prereq: 3
Prereq: 1 - bring your written
history (can be done at camp,
but BEST if done ahead of
time). Indian Lore kits can
be purchased at the Trading
Post.
Woodcarving MB: **3
Basketry MB: $20 fee
“It was neat to
learn about Indians and the things
they made.”
-1st Year Scout
All can be done at camp; basket kits can be purchased at
the Trading Post.
Chemistry MB:
Prereq: 7 A, B, C, OR D
Engineering MB:
Prereq: 2a - bring your Totin
Chip or a letter from your
Scoutmaster; project kits are
available in the Trading Post.
Leatherwork MB:
Prereq: 5d - bring a written
report of your visit.
Outdoor Skills
Backpacking MB:
Scouts must be in at least their
3rd year; Prereq: 6b - bring a letter
from your Scoutmaster confirming this has been done; 8c - bring
a letter from your Scoutmaster
plus the menu and shopping list
that you used; 9a - can be done at
camp or bring your written plan;
9b-e - bring a backpack to complete these at camp or a letter
from your Scoutmaster confirming these have been done; 10 bring a written report of your
three treks plus a letter from your
Scoutmaster confirming they have
been completed; 11a - bring your
written plan; 11b-c - bring the
daily journal you kept for these
requirements plus a letter from
your Scoutmaster confirming this
has been completed.
Camping MB:
Scouts must be in at least their
2nd year; Prereq: 5e & 7b - bring
a backpack to complete these at
camp or a letter from your Scoutmaster confirming these have
been done; 8c - bring menu, reci** Denotes Prime Time MB
pes, and food list and be prepared to
discuss them; 4b, 8d, 9a, 9b - bring a
letter from your Scoutmaster confirming these have been done.
Cooking MB:
Scouts should be First Class or
above; Prereq: 3 & 5 - bring your
menu plans, food and utensil list,
weight of foods (for 5d), and be prepared to discuss them; 7 - bring your
menu plan, food and utensil list and
a note from your parent confirming
the meals you cooked at home. Because this MB is now an Eagle required MB, and is now more time
consuming, it cannot be finished at
camp unless many pre-preqs are
done. Please bring them with you.
First Aid MB:
Bring your Boy Scout Handbook to
show you have completed req. 1;
Prereq: 2d - bring a personal first aid
kit that you have put together yourself (not a store-bought kit), and be
prepared to discuss its contents with
your counselor.
Fishing MB: **
You may bring your own fishing rod
or use the camp’s; fishing is offered as a day or evening merit
badge.
Orienteering MB:
All can be done at camp.
Pioneering MB:
All can be done at camp, but
learning the 7 basic knots and the
five additional knots before camp
will allow more time for splicing
and project construction.
Wilderness Survival MB:
Scouts must be in at least their 2nd
year. Prereq: 5 - bring a personal
survival kit, tarp and blanket.
Paul Bunyan
Award:
Woodsman
Scouts must be in at least their 3rd
year; also open to leaders; Prereq:
Totin Chip.
Summer 2015 Information Guide
Page 15
Shooting Sports
Archery MB: $10 fee
Arrow and bowstring kits
can be purchased in the
Trading Post.
Rifle Shooting MB: $10
Ammunition fee for MB. Open
Rifle Shooting is $5 for 50
shots.
Shotgun Shooting MB: $40
$40 Ammunition fee; 2nd year
Scouts and above; Scouts
should have the upper body
strength to hold and fire the
shotgun repeatedly. Open Shotgun shooting is $5 for 10 shots.
Black Powder Program : ** $5
(a.k.a. Muzzle loader) Scouts
must be at least 13 years old; ammunition tickets can be purchased in the Trading Post for $5
for 5 shots; Scouts must have
earned their Rifle or Shotgun
Shooting MB.
** Denotes Prime Time MB
Technology Center
Technology Center:
The Camp Birch Technology
Center offers three merit
badges in two sessions! The
Tech Center Crew will publish
the daily newsletter AND create the slideshow for the closing campfire while earning
Journalism, Photography, and
Moviemaking. Register for
“Technology Center” when
filling out your registration
form and you are registered for
all three: Journalism, Photography and Moviemaking; Prereq:
Journalism - 2 a2
Campwide Activities
Camp Birch offers camp wide
activities throughout the week
to help your Scouts interact
with Scouts from other
Troops. Join your summer
friends in campfires or OA
ceremonies.
ture the flag.
Maybe challenge your summer friends to a game of water
polo, or a giant game of cap-
Camp Birch also offers a giant
Capture the Flag game on Fri-
On Wednesday afternoon, the
OA offers the Iron Skunk challenge. Grab a buddy and test
your canoeing, biking, and
running skills. Competitors
must be Swimmers.
day afternoons. Camp is split
in half, and team is pitted
against team to find the other
flag and not get captured!
Whatever you choose to participate in, we hope you make
summer friends that will last a
lifetime!
The Iron Skunk takes
place on OA Day,
Wednesday. All Scouts
are welcome to
compete, you do not
have to be in the OA.
Summer 2015 Information Guide
Page 16
Mad River Trace Company
Mad River Trace is a program
designed for Scouts 14 and
older and adults. Participants in
MRT will learn traditional
primitive living skills, the history of early Ohio, advanced
wilderness survival, and leadership. Mad River Trace is an
open program, Scouts can
work at their own pace on
requirements, but the program
requires attendance at evening
activities, including at least one
outpost. MRT is divided into
three levels: Apprentice, Path-
finder, and Factor. All levels
reinforce core Scout skills and
develop leadership and teamwork.
Highlights of the Apprentice
level include: making a possible
pouch and shirt, fire making
with flint and steel, wild edible
identification, primitive archery
and tomahawk throwing. Pathfinders will develop and teach
the skills they learned as Apprentices as well as learn some
new ones like: black powder
shooting, direction finding
without a compass, advanced
leatherworking, and knife
throwing. Pathfinders will also
make their own candle lanterns. Factors will demonstrate
proficiency in skills they
learned as Apprentices and
Pathfinders as well as make
their own horn handled knife
and shooting bag.
MRT runs from 7 to 10 p.m.
Monday through Thursday. A
cost of $40 can be paid at the
time of registration or at the
Trading Post.
Tecumseh Island - 1st Year Camper Program
Tecumseh Island is Camp
Birch's program for new
Scouts. This excellent program
is in its 35th year and was one
of the first of its kind in the
area! It is designed to provide
Scout skills for new Scouts,
and promote the patrol
method, as well as instruction
for first year Scouts to help
them advance. It also helps
new Scouts become familiar
with camp as we go on many
field trips to meet different
requirements. It is possible that
a Scout who joined your unit in
the spring could leave Camp
Birch with only a few requirements remaining toward First
Class Rank as well as two merit
badges in the afternoon.
Tecumseh Island is a double
session and offered Sessions 1
& 2 or Sessions 3 & 4. Scouts
should register for merit
badges during the sessions they
are NOT in Tecumseh Island.
There's no better boost to a
Scout than to succeed early.
TI Outpost - The Tecumseh Island Scouts will go on
Outpost Thursday evening.
Scouts should bring a small
tent and daypack to camp
for this activity.
** Denotes Prime Time MB
Summer 2015 Information Guide
Page 17
Trail 2 Eagle
If you are working toward
your Eagle rank and need that
final push to finish those Eagle
required merit badges, then we
have a program for you! Trail
to Eagle is a program area to
help Scouts with some of the
most demanding Eagle merit
badges. You will work in a
resource room with computers
and internet, and our camp
staff. We will help direct you
to the resources you need to
complete these badges. This is
a double session due to the
time required to complete
these badges.
These are very demanding
merit badges and, as Eagle
Required, important ones. We
will be holding the Scouts to a
high standard in completing
these merit badges. Some
badges require extensive prerequisite work, and this work
has to be done before camp.
The counselor reserves the
right to refuse entry to these
classes to any Scout who has
not completed the work adequately. These classes are not
for someone hoping to “knock
out a merit badge at summer
camp”, but only for those who
are serious about achieving
quality work while completing
these merit badges.
Citizenship in the World MB:
Prereqs: 3b, 4b and c, 6b, 7 - if
using a and b as an elective,
please bring a letter from your
parent or guardian stating you
are allowed to use the internet
to complete your searches.
Citizenship in the Nation MB:
Environmental Science MB:
Prereqs: 2a-d (complete 2); for
a-c - bring a letter signed by a
parent that you visited two
places and be prepared to discuss the visit with your counselor; for requirement d - be
prepared to discuss.
Scouts must be in at least their
2nd year or older; Prereq: 4b (although this can be done at
camp, due to the time it takes it
would be best to have this
done before camp) bring your
written report and be prepared
to discuss it; 5 - bring a written
proposal of a hypothetical construction project and environmental impact statement; this
is a VERY demanding MB and
NOT recommended for
younger Scouts; the requirements are time consuming; it is
recommended that Scouts begin work on their own prior to
camp and bring photographic
and written evidence of any
requirements completed.
Communications MB:
If you wish to choose the collage option in requirement 2a bring photographs and pictures
to camp; Prereqs: 5 - bring
your report; 8 - bring a letter of
proof from your Scoutmaster.
Emergency Preparedness MB:
Scouts should be in at least
their 2nd year; Prereqs: 1 bring a copy of your MB card
or a letter of proof from your
Scoutmaster; 2b - bring in your
completed chart; 2c - bring
your written family plan and a
letter of proof from a parent
confirming you have completed your family meeting; 6c
- bring a written report of your
findings; 7 - bring a letter of
evidence that you participated
in an emergency service project; 8a - bring your written
Troop mobilization plan that
you prepared; 8b - bring a letter from your Scoutmaster; 8c bring your emergency pack and
the family emergency kit that
you prepared; 9a - bring your
safety check list with the results of your home safety inspection; 9b - bring your family
fire escape plan; 9c - bring your
accident prevention plans.
Personal Management MB:
Prereqs: 1a-b - bring a copy of
your plan and a letter from
your parent stating that you
have discussed this plan with
your family; 1c - bring a copy
of reviews and prices; 2a bring your written budget; 8Aa
-c - bring your to-do list, calendar, and journal.
Scouts are welcome to sign
up for just one MB or they
can work on multiple ones,
during this session time.
Scouts
MUST be
Star rank or
above to
participate
in Trail 2
Eagle.
Summer 2015 Information Guide
Page 18
ORDERS FOR MEDICATIONS
No medication (even over-the-counter drugs) may be given at Camp without written authorization and instructions from a parent,
guardian, or physician. If a Scout requires medication during camp, please complete this form. For physician prescribed medications please have your physician sign the form. This form should be submitted at registration along with the Annual Health and
Medical Form.
Camper’s Name: __________________________________Pack #: ______________
Parent’s Home Phone: ____________________________________
Please list the medications this Scout will be taking during his stay at camp, the dosage for each, any possible side effect and any
special instructions for administration of the medication:
Parent Signature: __________________________________________________ Date:
Physician Signature: _______________________________________________ Date:
Physician Phone: _________________________________________________
Summer 2015 Information Guide
Page 18
Unit Swim Check Classification Form
This is the individual’s swim classification as of this date. Any change in status after this date (i.e., nonswimmer to beginner or beginner to swimmer) would require a reclassification test performed by an approved test administrator. Changes and corrections to the following chart should be initialed and dated by
the test administrator.
SPECIAL NOTE: When swim tests are conducted away from camp, the camp aquatics director retains the
right to review or retest any or all participants to ensure that standards have been maintained.
Unit Number _________________ Date of Swim Test _______________
NAME OF PERSON CONDUCTING THE TEST: Full Name (Print) Swim Classification (Draw lines through blank spaces.)Recheck Nonswimmer Beginner Swimmer
_______________________________________ _______________________________________
Print Name Signature
_______________________________________ _______________________________________
Qualification Council/Agency (Red Cross, YMCA, etc.)
UNIT LEADER: ________________________________________________
Full Name
Nonswimmer
Beginner
Swimmer
______________________________________ ____________________________________
Unit Leader’s Signature
Copies may be made of this form, if needed.
Summer 2015 Information Guide
Page 18
Unit Swim Check Form (continued)
The swim classification of individuals participating
OPTION A (at camp):
in a Boy Scouts of America activity is a key
element in both Safe Swim Defense and Safety
The swim classification test is completed the first day by camp
aquatics personnel.
Afloat. The swim classification tests should be
OPTION B (Council conducted/council controlled):
renewed annually, preferably at the beginning
The council controls the swim classification process by predetermined dates, locations, and approved
of each outdoor season. Traditionally, the swim
classification test has only been conducted at a
long-term summer camp. However, there is no
restriction that this be the only place the test can
be conducted. It may be more useful to conduct
the swim classification prior to a unit going to
summer camp.
All persons participating in BSA aquatics are
classified according to swimming ability. The
classification tests and test procedures have been
developed and structured to demonstrate a skill
level consistent with the circumstances in which
the individual will be in the water (e.g., the
swimmer’s test demonstrates the minimum level
of swimming ability for recreational and
instructional activity in a confined body of water
with a maximum 12-foot depth).
personnel to serve as test administrators. When the unit goes to
summer camp, each individual will be
issued a buddy tag under the direction of the camp aquatics director for use at the camp.
OPTION C (At unit level with council-approved aquatics resource people):
The swim classification test done at a unit level should be conducted by one of the following council approved
resource people: Aquatics Instructor, BSA; Aquatics Cub Supervisor; BSA Lifeguard;
BSA Swimming & Water Rescue; or other lifeguard, swimming
instructor, etc. When the unit goes
to summer camp, each individual will be issued a buddy tag under
the direction of the camp aquatics
director for use at the camp.
TO THE TEST ADMINISTRATOR
The various components of each test evaluate the several skills
essential to the minimum level of
swimming ability. Each step of the test is important and should
be followed as listed below:
SWIMMER’S TEST:
Jump feet first into water over the head in depth, level off, and
begin swimming. Swim 75 yards in a strong
manner using one or more of the following strokes: sidestroke,
breaststroke, trudgen, or crawl; then swim
25 yards using an easy resting backstroke. The 100 yards must be
swum continuously and include at
least one sharp turn. After completing the swim, rest by floating.
BEGINNER’S TEST:
Jump feet first into water over the head in depth, level off, swim
25 feet on the surface, stop, turn sharply,
resume swimming as before, and return to starting place.
Summer 2015 Information Guide
Page 18
Daily Schedule
Contact Information
6:00 am– Mile Swim
Tecumseh Council, BSA
7:45 am Opening Flag (Class A Uniforms) Parade Field
326 South Thompson Avenue
8:00 am Breakfast at the Dining Hall
Springfield, OH 45506
9:00-10:25 am Session 1
Phone 937-325-6449
Fax 937-325-6574
10:30-12:00 pm– Session 2
Email [email protected]
12:15 pm Gathering for Lunch at Parade Field
Web www.tecumsehcouncilbsa.org
12:20 pm Lunch at the Dining Hall
1:00 pm Troop Time (campsites)
Camp Hugh Taylor Birch
2:00– 3:25 pm Session 3
4057 Swimming Pool Road
3:30-5:00 pm Session 4
Yellow Springs, OH 45387
5:00– 5:30 pm Adult Swim or Troop Time in Campsites
Office Phone 937-767-7126
6:00 pm Closing Flag (Class B’s)
Camp Director Tawnya Irick
6:10 pm Dinner at the Dining Hall
Phone 937-597-2688
7:00 –9:00 pm Prime Time Programming (open areas vary by day of the week)
Email [email protected]
9:00-10:45pm Late Nite Programming (days vary; activities vary)
11:00 Lights Out
1 Week of Camp
$240 **
Sibling Discount
$230**
Second Week of Camp
$180**
High ACES
$395**
Mad River Trace Company
$40
Extra Camp Shirt ($2 extra for 2XL and up)
$12
COPE
$20
Archery Merit Badge
$10
Shotgun MB
$40
Rifle MB
$10
Open Shoot Voucher
$5
Basketry Merit Badge
$20
Indian Lore Merit Badge
$15
BSA Lifeguard
$25
Space Exploration Merit Badge
$10
Wood Carving Merit Badge
$3
**There is a $50 late fee for
camp if payment is received
after the Early Bird deadline.