Games Industry - Ministerium für Wirtschaft und Energie (MWE)

Transcription

Games Industry - Ministerium für Wirtschaft und Energie (MWE)
Games Industry
in the Capital Region Berlin-Brandenburg
The Hobbit by Kabam
Developers | Publishers
Actoz Soft Europe
Aeria Games Europe
Bigpoint
Crowdpark Entertainment
exozet games
Experimental Game
Extrajetzt® Interactive
GameDuell
Gameloft
Gamespree
Gamevil
GREE
gumi
Happy Tuesday
Just A Game
Kabam
King
kunst-stoff
LoCoNET
Neutron Games
OnNet Europe
Plinga
Promotion Software
Riot Games
SOFTGAMES
Spaces of Play
Stryking Entertainment
Tivola
wargaming.net
Wooga
YAGER Development
Zeroscale Games
Services
Anakan
AppLift
CPM Star
Curse
Dojo Madness
Freaks4you
GameGenetics
Games Quality
Glispa
HitFox
Karakter Design Studio
Mothership
SponsorPay
Unity Technology
ZeeRabbit
German Computer Game Award
Diverse games cluster
In the capital region, we set trends, but also
scout out and support new developments.
This is a place where startups work alongside
established game developers and where political institutions, federal associations and networks have their headquarters. International
industry conferences and events attract professionals in the creative fields, investors and
specialists from around the globe. We are
also home to a pool of young talent, trained in
the region.
Around 1,500 companies develop, publish,
distribute, market and advertise video games
and contribute to the successful production of
console, online and mobile games, as well as
cross-platform content and branded entertainment, made in Berlin-Brandenburg.
More and more international companies such
as Kabam, King, gumi, GREE and Riot G
­ ames
are establishing branches here, because no
other location in Germany has such a dense,
differentiated and internationally-oriented
­games infrastructure.
»As a native Berliner, I am very
excited that Berlin is developing
into an international metropolis
from where new trends are being
spread all over the world. It is
my ­experience that Berlin is very
international, creative, active and
curious. As a driving force in the
creative industry with more than 40 nationalities in
its central office, I can't imagine a more appropriate
place for Wooga to be successful.«
»Berlin was a great location to open
another King studio. Germany is
home to an exceptional amount
of games development talent and
Berlin is one of Europe’s leading
creative hubs.«
Riccardo Zacconi
CEO | King.com Ltd.
Companies such as Wooga, Bigpoint and
King contribute to the international success of
online, social network and browser games.
They now export their games to over 50 countries worldwide. GameDuell has developed
one of the largest game websites in Europe,
with over 125 million members. Distributors
specializing in online and mobile games, such
as HitFox and GameGenetics, reach gamers
from over 180 countries. Award-winning indie
studios such as Neutron Games, Spaces of
Play and kunst-stoff are headquartered here,
and game developers such as YAGER develop
computer and console games.
The German Games Industry Association
(GAME) and the German Trade Association of
Interactive Entertainment Software (BIU), the
Entertainment Software Self-Regulation Body
(USK), the foundation Digitale Spielekultur
and the games.net berlinbrandenburg initiative are also located in the capital region.
Vera Termühlen
Head of Human Resources, Wooga GmbH
Emergency5 by Promotion Software
Germany’s leading games location
A total of 1,500 companies with more than 10,200 employees and annual
­revenues of around € 1 billion in the games industry
Location of successful companies such as Bigpoint, GameDuell,
­GameGenetics, GREE, gumi, Hitfox, Kabam, King, Riot Games, Wooga and
YAGER
Home to key institutions, associations and networks such as GAME, BIU,
­Stiftung Digitale Spielekultur, USK and games.net berlinbrandenburg
Excellent training opportunities for games, 3D animation and media
­management, as well as a scientific center for digital game research
Spec Ops: The Line, ©2K Games, YAGER Development
Excellent training
Almost no other region in Europe provides
such an extensive spectrum of educational
opportunities as Berlin-Brandenburg. At universities such as HTW Berlin and the Berlin University of the Arts, students can take degree
courses that focus on games. The Film University ­Babelsberg KONRAD WOLF offers
classes in animation, sound and digital media
culture. Research institutes such as the Digital Games Research Center in Potsdam and
the GAME CHANGER Institute at HTW Berlin
are active in games research. Private institutions such as GAMES ACADEMY™, SAE Institute, Macromedia University for Media and
Communication, Mediadesign Hochschule
and the School for Games all offer training
courses.
Berlin is the most vibrant capital in
»
Europe, and offers great quality of
life. It has one of the most exciting
startup scenes, and room to grow
further. The city is a magnet for
local and international development
talent. So Berlin is the obvious
choice for our new European HQ
and studio, focused on development of 'mid-core' games.«
Are Mack Growen
VP & Head of Europe, gumi
International industry meeting place: International Games Week Berlin
with the Quo Vadis developer conference, A MAZE. / Berlin and Gamefest,
animago AWARD & CONFERENCE in Potsdam
Berlin's higher education land»
scape provides the ideal conditions
for the growing game industry.
Highly specialized degree programs
with partly affiliated research
centers are very sensibly underpinned by numerous offers for
vocational games training.«
Prof. Susanne Brandhorst
GAME CHANGER Institute, HTW Berlin
turing the Quo Vadis developer conference,
the A MAZE. / Berlin video game festival, the
action day Womenize! and the Making Games
Talents job board.
As part of International Games Week Berlin,
the German Computer Game Award – the most
highly endowed games award in Germany – is
presented in Berlin every other year. The
unique Computerspielemuseum (computer
games museum) organizes Gamefest and
presents the cultural history of the medium in
a permanent exhibition.
games.net berlinbrandenburg, the Gamestorm game design community, the Invisible
Playground collective and the Game Science
Center, opened in 2014, also host a multitude
of events.
International games industry
­meeting place
Numerous events make the capital region one
of the most important meeting places of the
­international games scene. In 2015, International Games Week Berlin attracted more
than 12,000 participants. Initiated by Medienboard as “Deutsche Gamestage” in 2007, it
has evolved into a major industry platform fea-
Candy Crush
Saga by King
Education | Research
Berlin University of the Arts
design akademie berlin,
Institute of Ludology
DIGAREC Digital Games
Research Center
EFGAMP e.V.
Film University Babelsberg
KONRAD WOLF
GAMES ACADEMY™
HTW Berlin,
GAME CHANGER Institute
Macromedia University for
Media and Communication
MD.H Mediadesign
­Hochschule
S4G School for Games
SAE Institute
Events | Exhibitions
A MAZE. / Berlin
Computerspielemuseum
Deutscher ­
Computerspielpreis
Gamestorm
Game Science Center
International Games Week
Invisible Playground
Making Games Talents
Matchmaking Dinner
MEDIA CONVENTION
Quo Vadis
Womenize!
Associations | Networks
Berlin Games &
Web 2.0 Forum
German Trade Association
of Interactive Entertainment
Software (BIU)
German Games Industry
Association (GAME)
games.net ­
berlinbrandenburg
interface!berlin
Projekt Zukunft
SERIOUS GAMES BERLIN
Stiftung Digitale Spielekultur
Entertainment Software
Self-Regulation Body (USK)
Support and financing
ense support in the form of consulting,
D
financing and subsidies provides the
perfect environment for inward investment, startups and innovative projects.
Medienboard Berlin-Brandenburg
­supports the development of digital
­games within the audiovisual content
­category as well as regional projects
for networking the games industry
on national, international and cross-­
sectoral levels.
o invest in startups during their initial
T
and growth phases, the investment
banks in Berlin and Brandenburg have
set up venture capital funds.
wo regional economic development
T
agencies, Berlin Partner for Business
and Technology and Brandenburg
­Economic Development Board (ZAB),
provide information about the range
of support and financing options.
he Berlin Senate Department for
T
­Economics, Technology and Research
and the Brandenburg Ministry for
­Economic Affairs and Energy assist the
industry with subsidies or loans for
­capital investment, salaries and tech­
nology-oriented R&D projects, as well
as with infrastructure projects, com­
petitions and trade show presentations.
businesslocationcenter.de/games brandenburg-invest.de medienboard.de projektzukunft.berlin.de
PUBLISHER: Berlin Partner für Wirtschaft und Technologie GmbH in cooperation with ZAB ZukunftsAgentur Brandenburg GmbH and Medienboard
­Berlin-Brandenburg GmbH, commissioned by the Berlin State Senate Department for Economics, Technology and Research and the Brandenburg State Ministry for
Economic Affairs and Energy.
PHOTOS: COVER: Berlin Partner/Monique Wüstenhagen, CHARACTERS: Wooga, kunst-stoff, morgen studios. Inside: Hobbit: Kabam; Computerspielpreis: GETTY
IMAGES/ Franziska Krug; Emergency5: Promotion Software; SpecOps: YAGER Development; Candy Crush: King.
DESIGN: Büro Watkinson, Berlin
© Juli 2015
Initiative der Senatsverwaltung für
Wirtschaft, Technologie und Forschung
Berlin Partner for Business and
Technology
Fasanenstraße 85
10623 Berlin
www.berlin-partner.de
Twitter: @BerlinPartner
Brandenburg Economic
Development Board (ZAB)
Steinstraße 104-106
14480 Potsdam
www.zab-brandenburg.de
Medienboard
Berlin-Brandenburg GmbH
August-Bebel-Straße 26-53
14482 Potsdam
www.medienboard.de
Twitter: @medienboard
Senate Department for Economics,
Technology and Research
Martin-Luther-Straße 105
10825 Berlin
www.projektzukunft.berlin.de
Contact:
Birgit Reuter
Phone +49 30 46302 338
[email protected]
Contact:
Otmar Hamp
Phone +49 331 660 3231
[email protected]
Contact:
Ina Göring
Phone +49 331 74387- 85
[email protected]
Contact:
Katrin Tobies
Phone +49 30 9013 -7404
[email protected]