Bestellfax: 06087/9887008 – Internet: www.f-shop.de
Transcription
Bestellfax: 06087/9887008 – Internet: www.f-shop.de
Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de Ulisses Spiele Das Schwarze Auge 12037 Rollenspiel Reich des Horas G12.................................30,00 Erscheint am 17.06.2010 Versand ab 16.06.2010 Als Hort der Zivilisation ist das Reich des Horas in ganz Aventurien bekannt. Gleich ob Kunst oder Küche, Politik oder Philosophie, Magie oder Medizin, Mode oder Manieren: Entscheidende Impulse werden im Kaiserreich an der Westküste gesetzt. Fast 1.000 Jahre beherrschte das Alte Reich den Großteil Aventuriens, dann fiel Bosparan in seinem Hochmut. Heute, weitere 1.000 Jahre später, ragen die Zitadellen Vinsalts höher auf als die Türme Bosparans. Das 'Goldene Zeitalter' scheint zum Greifen nah. Erwartungsfroh und wissbegierig brechen die Horasier auf, die Welt zu erforschen: zu neuen Ideen, zu fernen Küsten und zu den Geheimnissen der Vergangenheit. Doch bei allem Glanz ist das Horasreich voller Gefahren. Die marmornen Paläste der Fürsten und Patrizier sind die Bühnen für Intrigen und Affären, Ehrenhändel und Attentate. In den dunklen Gassen der Metropolen sind Raubüberfälle, verbotene Geschäfte und geheime Zusammenkünfte an der Tagesordnung, während Fallen und Flüche in uralten Ruinen auf Unvorsichtige warten. Das Reich des Horas umfasst das Liebliche Feld und den Wilden Süden an Chabab und Harotrud sowie den Archipel der Zyklopeninseln. Der vorliegende Band beschreibt die Situation nach dem Krieg der Drachen, dem in der Königsmacher-Kampagne nachspielbaren ThronfolgeKonflikt. In dieser Spielhilfe erwarten Sie ausführliche Informationen über das Leben im Horasreich, über die größten Städte der Region und ihre Besonderheiten, über die wichtigsten Persönlichkeiten und die gefährlichsten Geheimnisse sowie über den sagenumwobenen Hof des Horas. Diese Spielhilfe enthält alle wichtigen Informationen zu Geographie, Geschichte und Kultur des Horasreichs und ist für Spieler und Meister gleichermaßen geeignet. Zum Spielen in Aventurien werden an weitere Materialien nur die Basisregeln benötigt; Kenntnis der erweiterten Regeln, der Geographia Aventurica und der Zoo-Botanica Aventurica ist hilfreich, aber nicht erforderlich. 1/13 den Erzähler und bis zu 4 Geisterjäger. Die 83 Erzählerkarten beinhalten alle Sonderaktionen aus „Ewige Jugend“ und 2 neue allgemeine Erzähleraktionen. Die 4 Geisterjägerdecks bestehen aus je 23 Karten mit den neu eingeführten besonderen Eigenschaften, Waffen, Ausrüstung und dem Geheimen Wissen aus „Ewige Jugend“. Als Bonus enthält jeder Satz noch eine neue Waffe, die bisher noch in keinem Buch veröffentlicht wurde, das „Silberwurfmesser“! Somit reicht dieses 175 Karten starke Deck aus, um eine komplette Spielgruppe auszurüsten. Schnappt euch die Silbermunition, Kreuze und Pflöcke und tretet gegen die Mächte der Hölle an! US34002 Ewige Jugend............................................24,95 EVT: 28.05.2010 Versandtag: 27.05.2010 Erwacht im Spukschloss im Spessart erneut das Grauen? Die Geisterjäger müssen nach Deutschland reisen, um das Vermächtnis des Schwarzen Tods zu stoppen. Es scheint, als habe das Sinclair-Team nur halbe Arbeit geleistet und als müssten die Geisterjäger die Kastanien aus dem Feuer holen. Doch was hat die angesehene Lady Farincroft damit zu tun? Und wie vernichtet man die Hand einer unzerstörbaren Mumie? Finden Sie es mit dieser Erweiterung für das John-SinclairAbenteuerspiel heraus. Sie enthält drei spielfertige Abenteuer, die den im Grundbuch begonnenen „Herold-Zyklus“ mit unglaublicher Spannung vorantreiben und die Geisterjäger mehr als einmal vor scheinbar unüberwindbare Probleme stellen. Das Buch enthält einen Quellenteil mit zusätzlichem Material: Ausrüstung, besonderen Eigenschaften und Monstern sowie erweiterten Regeln und Erläuterungen, die in jedem Abenteuer zum Einsatz kommen können. US34101 John Sinclairs Kreuz..................................14,95 Im April erschienen 12045 Inrah Kartenspiel ......................................19,99 12046 Drakensang: Vater der Fluten.....................30,00 12019 Wege des Schwerts...................................30,00 Unveränderter Nachdruck der 2.Auflage erschienen Im Mai erschienen 13075 John Sinclair US34105 Drachenchronik 3 Drachenschwur..............25,00 Abenteuerspiel Sinclair Ewige Jugend Kartendeck..............14,95 EVT: 28.05.2010 Versandtag: 27.05.2010 Mit diesem Kartendeck kann eine ganze Spielgruppe alle Aspekte des Abenteuerbands „Ewige Jugend“ als Karten in ihr Spiel integrieren. Es enthält die kompletten Karten für EVT: 28.05.2010 Versandtag: 27.05.2010 Dieses einzigartige Kreuz wurde vom Propheten Hesekiel ca. 500 Jahre v. Chr. in der babylonischen Gefangenschaft geschaffen. Es ist die ultimative Waffe gegen die Mächte der Finsternis, denn in ihr vereinen sich Bannsprüche, Magie und Glaube, ja sogar Zeichen, die gegen fremde, nichtchristliche Magie wirken. Mit seiner Hilfe hat John Sinclair schon die stärksten Widersacher bezwungen und der Hölle selbst das Fürchten gelehrt. Jetzt können auch Sie ein detailgetreues Replikat dieses mächtigen Artefakts erwerben. Das Kreuz ist aus Metall mit einem speziellen "Old Silver" Look und einer Größe von ca. 6cm x 4,5 cm und einer AnhängerÖse ohne Kette. Geliefert wird das Kreuz in einer schicken Verpackung mit Sichtfenster und einem Beileger, der die Geschichte des Kreuzes und die darauf abgebildeten Symbole erklärt. Zusätzlich enthalten ist eine exklusive "Gruppenaktion-Karte" für das John Sinclair Abenteuerspiel, die nur zusammen mit dem Kreuz eingesetzt werden kann. Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 US34102 – Internet: www.f-shop.de Schicksalspunkte.......................................14,95 Erscheint voraussichtlich am 24.06.2010 Versand ab 23.06.2010 Diese exklusiven Schicksalspunkte sind Original 11,5 Gramm CasinoQuality Pokerchips und kommen 20er-weise in einer "Geisterjäger John Sinclair" Plastikröhre. Jeder der schwarz-gelben Pokerchips ist mit dem Original "Geisterjäger John Sinclair" Logo bedruckt und vermittelt während des Abenteuerspiels ein unbeschreibliches Spielgefühl. Noch nie hat es soviel Spaß gemacht, seine Schicksalspunkte einzusetzen und durch die Finger gleiten zu lassen. Das klackende Geräusch, wenn der Chip auf die Tischplatte aufschlägt, unterstreicht die Entscheidung zum Einsatz eines Schicksalspunkts wie nichts anderes. Im April erschienen US34103 Geisterjäger Kartenpack...............................9,95 US34104 Erzähler Kartenpack.....................................7,95 Pathfinder dt. Rollenspiel US53006 Das Grauen unter dem Hügel ....................11,95 Erscheint voraussichtlich am 24.06.2010 Versand ab 23.06.2010 Pathfinder Modul Die seltsame Stadt Aashügel ragt schon seit langer Zeit drohend über den Sumpflandschaften des östlichen Ustalavs auf, und immer wieder wechselten über die Jahrhunderte hinweg ihre Herrscher. So oft, dass nur wenige finstere Gelehrte und neugierige Gemüter die wahre Natur der ursprünglichen Bewohner des Hügels kennen: bösartige und degenerierte Kultisten der Alten Götter! Doch an diesem Morgen erhebt sich ein verhängnisvoller Schrecken aus längst begrabenen Alpträumen in den Verliesen unter dem Hügel. Ein Monster geht in den gewundenen Gassen der Stadt um, das Panik verbreitet und Zerstörung hinterlässt. Kann das Grauen von Aashügel aufgehalten werden? Das Grauen unter dem Hügel ist ein Stadt- und Gewölbeabenteuer für Charaktere der 5. Stufe, geschrieben für das Pathfinder FantasyRollenspiel und kompatibel mit dem beliebtesten Fantasy-Rollenspiel der Welt. Es bezieht seine Inspiration aus den beliebten Geschichten von H.P. Lovecraft. Dieses Abenteuer ist im unheimlichen Land Ustalav in der Pathfinder-Kampagnenwelt Golarion angesiedelt, kann jedoch leicht an jede andere Spielwelt angepasst werden. Geeignet für: Charaktere der 5. Stufe Abenteuerart: Stadt- und Gewölbe-Abenteuer Schauplatz: Ustalav Im Mai erschienen US53003 D4: Hungrig sind die Toten........................11,95 2/13 Würfel & Zubehör US10003 Automatic Dice Ware...................................5,00 Erschienen Ideal für alle Würfelspiele: ein elektronischer Würfelroller. Man kann eigene Würfel einsetzen. Benötigt zwei AA Batterien (nicht im Lieferumfang enthalten). Atlas Games Kartenspiel AG1311 Spring Break.............................................10,45 Erschienen Spring Break - Mad Scientist University Expansion Catch some gamma rays, frolic with the laser-equipped sharks, and chill out with a nice, frosty glass of liquid nitrogen. The students of Mad Scientist University are going on spring break ... and they're bringing their insanely clever Gimmicks with them! Gimmick Rules: At the start of the game, choose up to three of your favorite Gimmick cards and place each one on the table in front of the player who qualifies as its Catalyst. A Gimmick can be used by the player who controls it once per turn, to give the rules-changing effect described as its Reaction. This expansion introduces three new Gimmick cards: Top Secret Volcano Lair, Glowing Green Radioactive Stuff, and Heliometer. They're good for hours of maniacally devious fun! Ars Magica AG0293 Rollenspiel Lords of Men ............................................23,95 Erschienen The undisputed rulers of Mythic Europe are the nobility - those high-born who are bound together by sacred vows of loyalty, are supported by the land, and provide support to the Church. Lesser nobles compete for the favor of those superior to them, while great nobles seek the loyalty of those beneath them. When not distracted by the politics of landholding and of war, they hunt the mundane and magical beasts of the forests and host extravagant feasts. For the nobles of Mythic Europe are first and foremost knights in shining armor. This book contains complete rules and background for the nobility of Mythic Europe, ranging from the details of their lands to their Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de entertainments, political struggles, and dealings with the Order of Hermes. And, of course, it presents special rules for combat, whether at a tournament or during a desperate siege. It also describes the hard lives of the peasants, who make the rich existence of the nobility possible by providing the food at their feasts, the labor for their buildings, and the soldiers in their armies. Zerstörung, einer allein kann mit seinen gewaltigen Klingen eine ganze Armee auslöschen. CS2031 CAT26005 Rollenspiel Runner`s Companion ...............................27,99 Nachdruck erscheint diese Woche Master the Shadows Life in the shadows has never been as dangerous, and runners need every edge they can get. Runners Companion opens up a world of expanded options for Shadowrun players with dozens of New Qualities, Advanced Contact and Lifestyle Rules, and handy tips on running, travelling and smuggling, and operating in a surveillance society. CS2032 Historical: Operation Klondike ...................23,99 Erscheint diese Woche In the wake of the Star League’s collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the “Star League in Exile” anyway, prompting General Kerensky’s son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky’s vision. * A companion volume to the Total Warfare game system, designed to help experienced players explore the historical settings of the game universe. * Most detailed look ever at a very formative period of BattleTech history: the formation of the Clans, complete with a full accounting of who made up the original 802 Bloodnames. * New 'Mechs and variants, with ready-to-use record sheets included Cipher Studios Anima CS3030 Tabletop Raziel Archetypum....................................29,99 Erscheint voraussichtlich im Juni Als die ultimativen nekromantischen Waffen, sind Raziels beängstigende untote Ritter die durch die Kombination von wissenschaftlicher Forschung der Schwarzen Sonne und der Macht des Buch der Toten erschaffen wurden. Jeder ist ein Meisterwerk des Todes und der Al'Djinn.....................................................12,99 Erscheint voraussichtlich im Juni Al’Djinn sind alte Geister die sich erdreisteten den Göttern zu trotzen und dafür als Strafe für ihre Dummheit eingesperrt und isoliert wurden. Die Verachteten, die Manipulatoren des Schicksals… Es gibt viele Namen für die Al’Djinn. Nur die größten Beschwörer Gaïas können sie noch immer rufen. Obwohl sie durch die vielen Regeln ihrer Gefangenschaft gefesselt sind, können sie noch immer ihre Halbgöttlichen Kräfte nutzen um das Schicksal der Welt auf viele Weisen zu ändern. Battletech CAT35230 Arkham.....................................................10,99 Erscheint voraussichtlich im Juni Arkham ist ein ehemaliges Mitglied des Magusorden welches von der Idee der Unsterblichkeit und der Nekromantie besessen ist. Nun ist er einer der Besten im Bereich der Feldforschung für die nekromantischen Waffentests der Schwarzen Sonne. Von einer Legion geisterhafter Raben begleitet, traditionelle schwarze Magie nutzend, und untote Diener kommandierend, wird dieser dunkle Hexer niemals aufgeben bis er sein Ziel, der ultimative und perfekte Untote zu werden, erreicht hat. Catalyst Game Lab Shadowrun 3/13 Cubicle 7 Qin CB7404 Rolenspiel Qin: Bestiary ............................................19,99 Erschienen Qin, exotic and fantastic! A land of myths, legends, superstitions and marvels From classic Dragons to exotic Foxwomen, Qin is full of many fantastic beings, the existence of which is laughed at in the cities but makes those in remote villages tremble Available as mysterious folklore or as foes to vanquish, you can discover the fantastic creatures of Qin to populate your adventures. This supplement includes: A wealth of descriptions of fantastic creatures and NPCs related to the supernatural, as well as their detail and statistics. Three scenarios that face your players with the supernatural And new spells, powers, martial techniques, and objects of legend. Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 Pathfinder CB75005 – Internet: www.f-shop.de Rollenspiel Warpath: Rules for Mass Combat ..............15,99 Erschienen Cry Havoc and Let Slip The Dogs of War! The clash of grand armies comes to your game world! Designed by Hank Woon (Pathfinder Roleplaying Game Core Rulebook, Pathfinder Roleplaying Game Bestiary) and extensively playtested, WARPATH is a complete set of rules designed to give Game Masters and players all the tools they need to run anything from a tiny border skirmish to an all-out epic battle involving thousands of soldiers. The rules can be used for units as small as one to as many as needed, and is designed to be fully compatible with the Pathfinder Roleplaying Game system. The 96-page rulebook contains rules for: - Unit Design - Combat and Tactics - Battlefield Manoeuvres - Spells and Spell-like Abilities - Army Leaders - Battlefield Design and Set-up - Casualties, Prisoners and Consequences - Siege Warfare and Fortifications - A Quick-play version of the rules for fast results - Campaign rules, example units and battlefields, and More! Wild Talents CB75402 Rollenspiel This Favored Land .....................................27,99 Erscheint diese Woche "This Favored Land" is a sourcebook for the "Wild Talents" roleplaying game set during the American Civil War. Players take the role of The Gifted, ordinary people who—by divine providence or pure chance— have been granted extraordinary powers. Occasionally seen as saviours, they are most often scorned and hunted as sorcerers and demons, witches and charlatans. Whether heroes or villains, The Gifted are forced by the superstitions of the day to hide from public scrutiny. But they can't escape their nation's greatest crisis. Whether they are spying for the Confederacy in Washington, riding with Quantrill in Missouri, or marching with Sherman through Georgia, The Gifted must make the difficult choice between using their powers and avoiding the dangers of discovery. If The Gifted can survive the ordeals of war, they—like their nation—will be changed forever. Written by Allan Goodall and illustrated by Todd Shearer, "This Favored Land" includes everything you need for a thrilling Civil War campaign: Detailed rules adapting "Wild Talents" to the war; weapons and rules for the deadly injuries that made Civil War battles so infamous; an in-depth history of the Civil War; a complete scenario to begin play at once; and much more. Reign CB75404 4/13 Rollenspiel REIGN Enchiridion .......................................7,99 Erscheint diese Woche The REIGN Enchiridion is a digestsize paperback that contains the complete rules for Greg Stolze’s hit fantasy roleplaying game “REIGN: A Game of Lords and Leaders.” REIGN expands the frontiers of fantasy gaming by elevating the action to an international stage. Monarchs, mercenaries and merchant princes gamble armies and fortunes to win nations in a rich and vibrant fantasy setting. REIGN’s simple but complete rules model the triumphs and disasters of societies as small as a village or as large as a realm-spanning religion. With REIGN, your characters can defend threatened nations, bring prosperity to desperate provinces, make laws and perpetuate justice… or, if you prefer, loot, conquer and pillage on a vast and awesome scale. Powered by a fantasy-optimized version of the One-Roll Engine (or ORE) popularized by Godlike, Nemesis, Wild Talents, and Monsters and Other Chidlish Things, REIGN can take your characters from beggars to emperors. The ORE resolves events in delicate detail without cumbersome layers of contingent rolls. In REIGN, the characters aren’t lone wolf strangers in strange lands, but leaders of communities, and those groups of followers can resolve largescale conflicts against their rivals. This divide allows players to focus on the story elements they choose. If they don’t care for blow-by-blow combat, they can simply send their army to besiege an enemy stronghold. On the other hand, if they lead the attack in person, they can drastically improve the chances of success… or doom their enterprise through foolish choices. The benefits of ruling are great, but the consequences of failure are drastic. The group-resolution rules from REIGN are self-contained and modular. It’s a simple matter to stack them on top of any other RPG system. Want a concrete way to model what happens to the city when your superheroes destroy the Cult of Moloch Triumphant? Use REIGN to stat up the city and the cult. Ever wonder who’d win if two rival government conspiracies went head to head? REIGN lets you measure their weaknesses and strengths, then test them against one another. Fantasy kingdoms, cosmic empires and secretive cabals can all be easily managed and modeled with REIGN. The REIGN Enchiridion includes: The complete rules for REIGN, without the detailed setting chapters that are in the larger core book. Material from the first two years of online REIGN supplements, such as rules for building new spells and new schools of sorcery from scratch. Two new gamer-friendly tools, included by popular demand: “One-Roll Spells” and “One-Roll Monsters.” The REIGN Enchiridion is a handy, indispensable reference for any REIGN game table. Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 Savage Worlds CB730007 – Internet: www.f-shop.de Rollenspiel Daring Tales: Compendium 4.....................11,99 Erschienen DARING TALES OF ADVENTURE TAKE YOU ON A WILD RIDE! Daring Tales of Adventure: Compendium 4 contains four twofisted pulp adventures for the award-winning Savage Worlds roleplaying game. The discovery of a secret chamber embarks the heroes on a quest to locate the fabled sword of King Arthur—Excalibur! Whoever wields Excalibur, so the legends say, will be the rightful King of Britain. But what if it falls into the wrong hands! The heroes are on a desperate quest to retrieve the relic before Nazis, but are they the only villains seeking the Sword of Kings? A ship crashing into Boston Harbor and a botched attempt by the Nazis to kidnap a Romanian scholar embroil the heroes in a sinister plot which could have serious repercussions for the whole world! Hitler has dispatched his minions to hunt down an ancient relic—the chalice Dracula used to become an immortal vampire! The stakes are high as the hunt begins for The Devil’s Chalice. Japan has invaded Manchuria, forcing the Chinese government to ransack ancient tombs before the invaders can loot the country’s ancestral heritage. Our heroes have been hired to help clear one such tomb. But the characters aren’t the only interested party—a rogue Japanese general hell bent on restoring his family to glory desires proves to be an indomitable and relentless foe. The race is on, but will The Muramasa Curse strike before the characters can complete their goal! Find out in this action-packed pulp tale! Guarding a starlet on a movie set isn’t really heroic work, but the pay is good and it’s a free vacation. But what begins as a babysitting gig soon turns into something far more sinister, as villains equipped with weird science devices attack the starlet. Is her Egyptian style necklace the reason? From the dusty tombs of ancient Egypt to the Acropolis of Athens, the heroes are plagued by dastardly villains with strange powers whose master, the mysterious Black Pharaoh, intends to conquer the world by manipulating the flow of time. 5/13 folgen, der Unterwerfung fordert? Die Entscheidung wird ihr abgenommen, als ihr Hofmagus Cyron den Versuchungen dunklen Wissens erliegt ... Goodman Games GMG4370 Amethyst: Foundation................................27,99 Erschienen Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will choose you. The fate of the world rests with you. This rulebook includes: New races •Four technology-based classes •Paragon paths for both science and magic based characters •All new equipment from revolvers to railcannons •Listings for powered armor and futuristic vehicles •Monsters for every challenge rating •GSL-compliant rules to add technology to any 4th Edition game Rules Set: 4E (GSL). Micro Art Studios Miniatures 28-30mm Fantasy Productions Das Schwarze Auge 11056 Roman Isenborn Band 1 - Stein #119 ..................10,00 Erscheint am 26.05.2010 Versand ab 25.05.2010 Dämonische Horden haben die Truppen Tobriens überrannt. Auch die Isenborns, Reichsjunker mit einem Gut tief in den Bergen der Schwarzen Sichel, müssen sich entscheiden, ob sie weiterhin dem Kaiserhaus die Treue halten oder das Knie vor dem dunklen Herzog beugen, denn marodierende Goblinbanden bedrohen ihre Ländereien. Soll Olorande vom Isenhorn ihrer Tochter Fiana, einer jungen Ritterin voller Ideale und Schwärmerei für die Sache Herzog Bernfrieds, Gehör schenken? Order ist es weiser, den Argumenten des Schwarezen Ritters Rorban zu MSM00014 Iron Brotherhood HTTP-01 (2)....................8,60 Erscheint Ende Mai bzw. Anfang Juni Two randomly selected models (unpainted), bases not included. Model requires assembly. Miniatures cast in high quality metal. Created by Lukasz Perzanowski MSM00015 Iron Brotherhood HTTP-01 (5)..................19,40 Erscheint Ende Mai bzw. Anfang Juni Five models (unpainted), bases not included. Model requires assembly. Miniatures cast in high quality metal. Created by Lukasz Perzanowski Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 MSM00016 – Internet: www.f-shop.de Iron Brotherhood HTTP-01 (10).................36,70 MSD03100 Death on motorcycle..................................17,30 Erscheint Ende Mai bzw. Anfang Juni Ten models (unpainted), bases not included. Model requires assembly. Miniatures cast in high quality metal. Created by Lukasz Perzanowski Erscheint Ende Mai bzw. Anfang Juni 30 mm scale high quality metal cast miniature from Terry Pratchett Discworld. The miniature kit has 1 pieces. All miniatures supplied unpainted. May require preparation and assembly. Provided with a 30mm premium Battle Bases MSB02821 6/13 Wasteland Bases, Round 25mm (5) ............4,30 plastic round base. Created by Kul Asyrk MSD03200 Moist von Lipwig .........................................8,50 Erscheint Ende Mai bzw. Anfang Juni 30 mm scale high quality metal cast miniature from Terry Pratchett Discworld. The miniature kit has 1 pieces. All miniatures supplied unpainted. May require preparation and assembly. Provided with a 30mm premium plastic round base. Created by Kul Asyrk Erscheint Ende Mai bzw. Anfang Juni Set of 5 random selected, unpainted base MSB02822 Wasteland Bases, Round 40mm (2) ...........4,30 Erscheint Ende Mai bzw. Anfang Juni Set of 2 random selected, unpainted base MSB02823 Wasteland Bases, Round 60mm (1) #1 ......4,30 Erscheint Ende Mai bzw. Anfang Juni 1 unpainted base MSB02824 Wasteland Bases, Round 60mm (1) #2 0. . . 4,30 MSD03300 Detritus ....................................................34,60 Erscheint Ende Mai bzw. Anfang Juni 1 unpainted base Erscheint Ende Mai bzw. Anfang Juni 30 mm scale high quality metal cast miniature from Terry Pratchett Discworld. The miniature kit has 1 pieces. All miniatures supplied unpainted. May require preparation and assembly. Provided with a 30mm premium Discworld Miniature MSD03000 Dibbler ........................................................7,50 Erscheint Ende Mai bzw. Anfang Juni 30 mm scale high quality metal cast miniature from Terry Pratchett Discworld. The miniature kit has 1 pieces. All miniatures supplied unpainted. May require preparation and assembly. Provided with a 30mm premium plastic round base. Created by Kul Asyrk plastic round base. Created by Kul Asyrk Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Foam Terrain MSF00001 Low Fortification Dugout #1 (1) ................16,20 Internet: www.f-shop.de Mongoose Publishing Traveller MGP3834 Erscheint Ende Mai bzw. Anfang Juni One unpainted Low Fortification Dugout. Length: 28 cm / 11" Long Width: 18 cm / 7" Width Height: 4,3cm / 1,6" Height This model have been made from high quality structure Hardfoam. Hardfoam is lightweight, durable and easy to cut with a knife or fretsaw. Rollenspiel Book 8: Dilettante .....................................19,99 Erscheint diese Woche Dedicated to nobles and entertainers, Dilettante looks at the wealthier and more ambitious careers. Whether your character is a Baron of the Imperium or a young hopeful setting out to become the galaxy’s greatest rock star, Dilettante contains all the options and items you need to get the best out of it. From throwing banquets on a planetary scale to starring in the latest blockbuster vids or performing live across an entire star system, Dilettante provides new rules and new career specialities for nobles and entertainers alike. Runequest MGP8188 Rollenspiel Ex Cathedra...............................................19,99 Erscheint diese Woche A cathedral is a prayer in stone, a vaulted hymn of masonry and devoted labour. The great cathedrals are symbols of the great faith of the people and the power of the Church. Soon, they will burn. Madness and misrule are loose upon the world, and only the assassin-monks of the secret Order can set things right again. From the Champagne Fair at Troyes to the uttermost depths of the Earth, the hunt is on - but who is the hunted, and who is the hunter, in a time when all law and even sanity itself is overturned. MSF00002 Low Fortification Dugout #2 (1) ........................16,20 Erscheint Ende Mai bzw. Anfang Juni One unpainted Low Fortification Dugout. Length: 28 cm / 11" Long Width: 18 cm / 7" Width Height: 4,3cm / 1,6" Height This model have been made from high quality structure Hardfoam. Hardfoam is lightweight, durable and easy to cut with a knife or fretsaw. Created by Grzegorz Tomaszewski 7/13 Paizo Publishing Pathfinder PIA1114 Rollenspiel Pathfinder GameMastery Guide..................31,99 Erscheint voraussichtlich im Juni Rule Your World! Players may be the heroes of the Pathfinder Roleplaying Game, but whole worlds rest on the Game Master’s shoulders. Fortunately for GMs, the Pathfinder RPG GameMastery Guide is here to back you up. Packed with invaluable hints and information, this book contains everything you need to take your game to the next level, from advice on the nuts and bolts of running a session to the greater mysteries of crafting engaging worlds and storylines. Whether Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de you’ve run one game or a thousand, this book has page after page of secrets to make you sharper, faster, and more creative, while always staying one step ahead of your players. The 320-page Pathfinder RPG GameMastery Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium. The Pathfinder RPG GameMastery Guide includes: •Tips and tricks for preparing and running a better game, suitable for beginning GMs and battle-hardened veterans. •Step-by-step walkthroughs for creating campaign worlds, cities, cosmologies, feudal systems, and alternate dimensions. •Difficult player types, and how to handle them gracefully. •New rules for subsystems like hauntings, chase scenes, fortune-telling, gambling games, mysteries, and insanity. •Charts to help you generate everything from interesting NPCs and fantastic treasures to instant encounters in any terrain. •Advanced topics such as PC death, game-breaking rules, overpowered parties, solo campaigns, and derailed storylines. •Sample NPC statistics for dozens of common adventuring situations, such as cultists, guardsmen, barmaids, and pirates. AND MUCH, MUCH MORE! PIA9033 Adv. Path #33 - Varnhold Vanishing (Kingmaker #3) .................................................................15,99 Erscheint im Juni Chapter 3: "The Varnhold Vanishing" by Greg A. Vaughan The Stolen Lands consume many wanderers—the perils of its rugged wildernesses and hidden mysteries prey upon even the wariest of travelers. Founded upon one of the most savage frontiers, the colony of Varnhold defied the many dangers of this harsh region. At least, it did until all the residents of the fledgling community completely disappeared. Now it falls to the PCs to discover what became of their eastern neighbor, a secret steeped in generations-old hatreds and the mysteries of an empire long crumbled to dust. Can they uncover the terrible secret behind this shocking disappearance before the same calamity befalls their own land? This volume of Pathfinder Adventure Path includes: •“The Varnhold Vanishing,” a Pathfinder RPG adventure for 7th-level characters, by Greg A. Vaughan. •A gazetteer of Iobaria, frigid land of savagery and fallen empires, by Steven Schend. •Six new sites of adventure and mystery to expand your Kingmaker campaign, by Ed Greenwood. •A new Pathfinder’s Journal in which Pathfinder Ollix Kaddar and Phargas discover the price of gallantry, by J. C. Hay. •Five new monsters, by Ed Greenwood, Colin McComb, F. Wesley Schneider, and Neil Spicer. Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a halfdozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. PIA9034 8/13 Adv. Path #34 - Blood for Blood (Kingmaker #4) .................................................................15,99 Erscheint voraussichtlich im Juni Chapter 4: "Blood for Blood" by Neil Spicer Even with the PCs’ kingdom growing at their heart, the Stolen Lands are far from tame. An incursion by merciless barbarians spills blood on the PCs’ lands and begins a search for a legendary artifact in the depths of the region’s most infamous wilderness. Amid the perpetual shadows and bottomless bogs of the Hooktongue Slough lie long-mired secrets and terrors eager to consume any who intrude upon their fetid realm. Yet what powers that lurk beyond the swamp seek to end the PCs’ reign? And how might a single, bloodthirsty blade mean the difference between their kingdom’s ruin and its survival? This volume of Pathfinder Adventure Path includes: •“Blood for Blood,” a Pathfinder RPG adventure for 10th-level characters, by Neil Spicer. •Information on the cruel society and blood-curdling superstitions of boggards, Golarion’s sinister frogmen, by Todd Stewart. •Details on some of the most famous hidden treasures and lost relics of the Stolen Lands, by Brian Cortijo. •Ollix and Phargas learn the perils of gambling with a leucrotta in the Pathfinder’s Journal, by Kevin Andrew Murphy. •Five new monsters, by Julian Neale, F. Wesley Schneider, and Neil Spicer. Pathfinder Adventure Path is Paizo Publishing's monthly 96-page, perfect-bound, full-color softcover book printed on high-quality paper. It contains an in-depth Adventure Path scenario, stats for about a halfdozen new monsters, and several support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the standard 3.5 fantasy RPG rules set. PIA9221 Chronicles: Faction Guide...........................15,99 Erscheint im Juni Loyalty over all Every campaign has organizations that pull the secret strings of the world, toppling monarchs or leading revolutionaries toward freedom and war. These secret societies, bardic colleges, wizard academies, military orders, and religious cults capture the imagination—and now your PCs can join Golarion’s own movers and shakers with the Pathfinder Chronicles Faction Guide. This book presents a new and detailed rules system for PCs who throw in their lot with one or more of these groups, as well as the responsibilities—and rewards—that membership entails. With membership in a faction, PCs gain a whole new reason to adventure, as well as countless roleplaying opportunities in any sort of campaign, from dungeon crawl to courtly intrigue. In addition to new goals and motives, membership in a faction comes with tangible in-game benefits. Gain enough of a reputation with the Hellknights, and a PC can become a fearsome lictor, complete with Hellknight minions. Gain prestige with the Pathfinder Society, and a PC adventurer can get his foot in the door to become a venture-captain. Everything your players need to infiltrate the halls of power is right here. Inside this 64-page book, you’ll find: Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de •Rules on how to gain prestige with various factions and how to use it to secure items, boons, and allies. •Twenty-four sample factions and the specific benefits of joining them— these factions include the fearsome Red Mantis assassins, the notorious Whispering Way, the righteous Eagle Knights of Andoran, the demonhunting Mendev Crusaders, the calculating Prophets of Kalistrade, and the blasphemous Church of Razmir. •Standard rewards available through every faction, such as helpful spells, expert hirelings, and access to specific magic items and equipment. •New feats, spells, magic items, and traits for all factions. This book is intended for use with the Pathfinder Roleplaying Game and the Pathfinder Chronicles campaign setting but fits easily into any fantasy game world. PIA9222 Chronicles: Heart of the Jungle...................15,99 Erscheint voraussichtlich im Juni The Jungle Awaits From tropical coasts, where greedy colonial powers pillage the land, to remote jungles and rolling savannas of mystics and lionriders, the Mwangi Expanse is a region of boundless opportunity. Underneath the steaming jungle canopy, the lost ruins of ancient giants shelter isolated tribes, bloodthirsty predators, and screaming hordes of demonworshiping apes. Sites of ancient magic lie almost forgotten to the outside world, and a steady stream of bold explorers ventures into the trackless wilderness after legendary fountains of youth and cities of gold, never to return. For the jungle is a living, breathing entity, and it’s always hungry... Heart of the Jungle is the perfect supplement for any jungle campaign. Inside this 64-page book, you’ll find: •New rules for adventuring in the jungle, including hazards like diseases, fungi, poisonous plants, insect swarms, quicksand, and more. •Nine new jungle cities, from the colonial trade town of Bloodcove to the cyclopean astrologer-fortress of Jaha, complete with full statistics and maps. •Information on the many cultures of the Mwangi Expanse, encompassing both the major human tribes and the jungle’s more alien and monstrous denizens. •A detailed gazetteer of some of the Expanse’s most legendary adventure sites, from the crashed flying city of Kho to the City of Hungry Spires. •More than a dozen new maps of cities and jungles, each one highly detailed for GM reference or artistically rendered for player handouts. •Five new monsters, including the flesh-eating botfly, the ancient jungle treant, and the terrifying ape-men known as angazhani. •Massive random encounter tables for multiple jungle adventure terrain types. •by Tim Hitchcock, Jason Nelson, Amber Scott, Chris Self, and Todd Stewart This book is intended for use with the Pathfinder Chronicles campaign setting and the Pathfinder Roleplaying Game, but it can be easily used in any game setting. PIA9411 9/13 Companion: Gnomes of Golarion...................8,99 Erscheint im Juni Know Your Gnomes! Exiled from the mysterious fey realm of the First World, gnomes are fundamentally alien to Golarion. Endlessly excitable, gnomes amuse and terrify other races with their strange obsessions and unconventional methods. Their childlike wonder—and sometimes innocent cruelty—are two sides of the same coin, and every coin the gnomes have is spent in pursuit of adventure, whether they like it or not. For the gnomes have a dark secret: should they ever stop seeking out new experiences, they fall prey to the Bleaching, a wasting disease that slowly sucks away their hold on the world, leaving them nothing but bones and dust. Inside this Pathfinder Companion, you’ll find the following: •Details on the gnomes of Golarion—how they live, who they worship, their relations with other races, their strange obsessions, and more. •History and folklore of the gnome race. •Map and descriptions of the major gnome settlements. •New traits designed exclusively for gnome characters. •Rules for the Wonderseekers, a new faction dedicated to fending off the Bleaching. •Statistics for the Bleaching, as well as for those strange creatures known as bleachlings. •Bizarre new gnome weapons, spells, and feats. •By Colin McComb, Steven Schend, Sean K Reynolds, Owen KC Stephens, Mark Moreland, Jeff Quick, and Hal Maclean Each bimonthly 32-page Pathfinder Companion contains several playerfocused articles exploring the volume’s theme as well as short articles with innovative new rules for social, magic, religious, and combatfocused characters, as well as a persona section detailing helpful NPCs and traits to better anchor the player to the campaign. PIA9412 Comp: Sargava, the Lost Colony....................8,79 Erscheint voraussichtlich im Juni Edge of the Empire On the distant shores of an unexplored tropical continent, brave colonists strive to break with their devil-haunted past and make new lives for themselves in a land of plenty. Yet in fleeing tyranny, these colonists have also imposed their own, and the land’s indigenous peoples have greeted the imperialistic settlers with open arms and leveled spears. This is Sargava: a nation on the brink of disaster, surrounded on all sides by pirates, hostile natives, and trackless jungles full of howling beasts and ancient ruins. Through its ports flood ancient treasures beyond imagination, brought forth from the wilderness by the blood and sweat of intrepid explorers. But can the colonists maintain their delicate balance, or will greed and their own deals with the devil see them swept into the sea? This Pathfinder Companion includes: •A complete overview of the colony of Sargava, from its pirate-aided break with Cheliax to the various native peoples, tropical hazards, and daring adventuring companies that influence daily life. •Details on the nation’s major settlements, including ruined Kalabuto and the staunchly traditional port of Eleder. •Adventure sites such as Barkskin Lake, Smuggler’s Shiv, and the Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de infamous magical prison known as the Stasis Fields. •An overview of religion in Sargava, and how the colonists’ faith interacts with that of local tribes. •New spells designed to make life in Sargava easier on poorly adapted colonists, as well as combat feats drawn straight from the fighting styles of tribal warriors. •New traits to help customize Sargavan characters, both native and colonial. This player-friendly Pathfinder Companion works best with the Pathfinder Roleplaying Game or the 3.5 version of the world’s oldest fantasy roleplaying game. Although easily incorporated into any fantasy world, it is optimized for the Pathfinder Chronicles campaign setting. Gamemastery PIA4026 Erscheint voraussichtlich im Juni vergrößern GameMastery Map Pack: Swallowed Whole GameMastery Map Pack: Swallowed Whole contains 18 fullcolor 5 x 8-inch map tiles, stunningly crafted by cartographer Corey Macourek, that combine to form a variety of monster stomachs and sticky organic interiors ready to be hacked apart by desperate adventurers. Locations Include: • Belly of the Whale • Gut of the Giant Worm • Tarrasque Tummy • Carnivorous Plant Pod • Giant Slime Blob • Inside the Dragon For use with all tabletop roleplaying and miniatures games and usable by experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal. SQW30033 Privateer Press Warmachine Flip-Mat: Prison.........................................10,39 Erscheint im Juni A fantasy RPG world is filled with tough customers, and the worst end up here, in prison! From the guard tower to the interrogation chamber to solitary confinement, Flip-Mat: Prison is a perfect set-piece for any campaign, and it makes an intriguing home base for heroes (or villains!) who take it over. It’s a riot! This portable, affordable map measures 24" x 30" unfolded, and 8" x 10" folded. Its coated surface can handle any dry erase, wet erase, or even permanent marker. Usable by experienced GMs and novices alike, GameMastery Flip-Mats fit perfectly into any Game Master’s arsenal! On tabletops across the world, the Flip-Mat Revolution is changing the way players run their fantasy roleplaying games! Why take the time to sketch out ugly scenery on a smudgy plastic mat when dynamic encounters and easy clean-up is just a Flip away? Cartographer: Corey Macourek Regelwerke PIP1029 FoW: Cryx (Softcover)................................34,99 PIP1030 FoW: Cryx (Hardcover)...............................44,99 PIP1030D FoW: Cryx (Hardcover) deutsch..................39,99 EVT: 09.06.2010 Versandtag: 08.06.2010 DER DRACHENVATER RUFT Zubehör Map Pack: Swallowed Whole.....................10,39 10/13 Aus der Finsternis ihrer alptraumhaften Insel dringen die untoten: Legionen von Cryx gegen die Eisernen Königreiche vor und jede Schlacht versorgt ihre unheiligen Fabriken mit neuem Material für die gehenden, kriechenden und krabbelnden Kreationen der makaberen Nekrotechniker. Gegen Cryx zu kämpfen, heißt gegen den Tod persönlich anzutreten, der sich in Form unzähliger Mechanoknechte, geisterhafter Fluchknechte, aus schwarzem Eisen gefertigter Höllenjacks und dahinjagender Knochenjacks den Befehlen der Lichfürsten beugt. Mit diesem Forces of Warmachine: Cryx Buch kannst du dem glorreichen Drachenvater dienen und die Macht des Todes deinem Willen unterwerfen. Es enthält: • Vollständige Fraktionsregeln und Spielwerte für alle aktuell verfügbaren Cryx-Modelle in WARMACHINE Mk II. • Neue Truppen für den Kampf, inklusive dem völlig neuen Warcaster Fluchfürst Venethrax. • Ein detaillierter Blick in die Geschichte und den Aufbau des Militärs von Cryx. • Eine Hobby- und Bemalanleitung, mit der du deine Streitmacht auf den Kampf vorbereiten kannst. • Listen für Cryx-Themenarmeen, mit denen du spezialisierte Streitkräfte von Cryx ins Feld führen kannst. LASS DIE EISERNEN K0NIGREICHE DURCH DEINE HAND FALLEN! PIPNQ30 No Quarter Magazine 30..............................7,50 EVT: 28.05.2010 Versandtag: 27.05.2010 Your guide for how to Play Like You’ve Got A Pair. No Quarter hits a milestone with its 30th issue! Get a first look at the new Mk II HORDES: Primal. Learn how to build your own working ’jack scrap yard in Terrain Building. Prepare to feel the pain, as the Satyxis flaunt their stuff in Guts and Gears. Plus, Grind players rejoice in information about the latest league! No Quarter brings you the latest news for HORDES, WARMACHINE, Formula P3, the Iron Kingdoms, and every Privateer Press game. Never miss an issue! Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – PIP1031 FoW: Mercenaries (Softcover)....................34,99 PIP1032 FoW: Mercenaries (Hardcover)...................44,99 PIP1032D FoW: Söldner (Hardcover dt.)......................39,99 Internet: www.f-shop.de Erscheint imJuni Warmachine Söldner Unser Geschäft ist der Krieg Wo immer ein Krieg ausbricht, findet man auch Söldlinge, und die Eisernen Königreiche sind ein Ort ständiger Konflikte. Die Söldner dieser Region sind so vielfältig wie ihre Herkunftsländer und deren Bewohner. Von verabscheuungswürdigen Meuchlern wie Croes Halsabschneidern bis zu den Hammerfall-Kompanien des Zwergenreiches Rhul und den disziplinierten Stahlschädeln können Generäle für jede Schlachtfeldaufgabe die passenden Mietsoldaten finden. Egal ob du deine reguläre Streitmacht mit Söldnern verstärken willst oder die Söldner als eigenständige Armee führen möchtest, findest du alles dafür nötige in diesem Forces of WARMACHINE: Söldner Buch. Es enthält: • Vollständige Fraktionsregeln und Spielwerte für alle aktuell verfügbaren Söldner-Modelle in WARMACHINE Mk II. • Neue Truppen für den Kampf, inklusive dem völlig neuen Warcaster Drake MacBain. • Ein detaillierter Blick auf die zahlreichen Söldner-Chartas, die in den Kriegen der Eisernen Königreiche ihr Geld verdienen. • Eine Hobby- und Bemalanleitung, mit der du deine Streitmacht auf den Kampf vorbereiten kannst. • Listen für Söldner-Themenarmeen, mit denen du spezialisierte Söldner-Streitkräfte ins Feld führen kannst. Fülle deine Taschen mit dem Lohn des Krieges! Hordes PIP71046 Trollblood Dire Troll Bomber......................35,99 Erscheint Anfang Juni The escalation of war has provided many windfalls for the kriels. Among these are certain dangerous and explosive chemicals, which though unsuitable for use as gunpowder have been put to other uses. The trollkin have begun arming some of the more cunning dire trolls with barrels of these chemicals to heave at the enemy. The explosions bother the resilient trolls little and wreak terrible damage upon their foes. Dire Troll Bomber comes in a box (PIP 71046). A player may field any number of Dire Troll Bombers in a Trollblood army. PIP71051 11/13 sorcery. Trollkin Runebearer comes in a blister (PIP 71051). A player may field one Trollkin Runebearer for each warlock in a Trollblood army. PIP72044 Circle Orboros Warpwolf Stalker.....Preis TBA Erscheint Mitte/Ende Juni The druids of the Circle Orboros have continued to experiment with the forbidden processes by which they transform men into the terrifying warpwolves. Volunteers chosen for the keenness of their minds as well as their strength in battle are candidates for the altered rites that produce the warpwolf stalker. Unlike their totally animalistic kin, the stalkers retain a more than animal cunning. They prowl the dense foliage of the Immoren forests, stalking their unsuspecting prey before leaping out to deliver powerful killing blows in a berserk frenzy. PIP74047 Skorne Razor Worm..................................15,50 Erscheint Anfang Juni Dragged from beneath the hardened ground of the Bloodstone Marches, razor worms are frightening and voracious monsters. The worms are difficult to track as they burrow through solid rock or the tangled roots of dense terrain. Under the direction of skorne warlocks, the razor worms bore through the surface earth of the battlefield, erupting from the ground as a nightmare of hungry teeth and piercing spines. Those they attack are dragged below the earth and consumed whole, their screams cut short by the choking earth. Razor Worm comes in a blister (PIP 74047). A player may field any number of Razor Worms in a Skorne army. Warmachine PIP31069 CygnarStormblade Storm Gunner...............10,99 PIP32067 Protectorate of Menoth Exemplar Errant Seneschal .................................................................12,99 Trollblood Trollkin Runebearer...................11,99 Erscheint Mitte/Ende Juni Trollblood Trollkin Runebearer Some of the most learned trollkin runescribes choose to accompany their leaders into battle. Carrying the sacred tablets of their kriel, runebearers are capable of amplifying the Dhunian gifts of trollkin warlocks. The glyphs glow as the runebearer speaks them aloud, easing their warlock’s use of their fury-driven prayers and Erscheint Anfang Juni Elevation to the rank of seneschal among the Exemplar Errants is no simple promotion. One of the superlative few chosen to command his brother knights must be a veteran of numerous missions on foreign soil. His most formidable Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de asset may be his understanding of Menoth’s purpose for him on Caen. His brother Errants know he has a special duty, and so great is their belief in the Creator and their Seneschal that if the enemies of the Temple strike him down they will volunteer their own souls to take his place in Urcaen. PIP34073 Cryx Satyxis Blood Hag................................8,50 12/13 Pathfinder Miniaturen REA60025 Gray Maiden................................................3,19 Erschienen REA60028 Red Dragon...............................................27,99 Erschienen P-65 Heavy Metal REA65103 Stone Giant...............................................10,39 Erschienen REA65104 Cadirith, Colossal Monstrous Spider...........31,99 Erschienen Studio 2 Publishing Savage Worlds S2P10402 PIP34074 Cryx Satyxis Raider Captain.........................8,50 Erscheint Anfang Juni Raider captains are some of the most notorious pirates to sail the black waves of Meredius. Each of them commands a crew of Satyxis and other inhuman monsters kept in line only by barbaric punishments and the promise of pillage and bloodshed. Guided by whim and murderous inclination, their vessels are the Scourge of the Broken Coast. Once the inertia of violence has taken a Raider Captain, she becomes caught up in the slaughter, leaping from victim to victim as the floor runs slick with blood and the air grows heavy with the screams of the dying. PIP41073 Mercenary Drake Macbain.........................10,99 Erscheint Mitte/Ende Juni Some mercenaries fight for a lost home, for revenge, for adventure. Drake MacBain fights for coin. No mission too dangerous, no battlefield too bloody, he'll work for any of the warring nations of the Iron Kingdoms without moral qualm. MacBain fights with the gritty determination of the hired professional and will let nothing stop him from the completion of his contracts. He is the consummate mercenary and has the tools to finish any job. Reaper Miniatures Dark Heaven Legends REA03493 Rumscratch, Dwarf Wereshark.....................7,99 Erschienen REA03494 Lurg, Half Orc Assassin................................3,59 Erschienen REA03495 DHL Classics: Lady Lycanthropes .................7,05 Erschienen REA03496 Erschienen Castrus Vile, Evil Mercenary.........................5,05 Rollenspiel The Savage Foes of Solomon Kane ............27,99 Erscheint diese Woche The Pilgrim's Path is choked with evil. It is a dark era, teeming with unseen horrors. Thankfully, there are those like Solomon Kane who walk the world, confronting the hidden evils. But the ranks of foes are endless, and there are adversaries the likes of which have never been seen. Pray you are equal to the task. There is no safe corner of the globe; evil is upon the land in every quarter. Cults and creatures, man and monster, even simple-seeming tomes so terrible that the readers’ souls are lost. From beneath the sea, within the earth, and under the cities, the siege of humanity wears on. Can you face The Savage Foes of Solomon Kane? This book contains over twenty new adversaries for those who walk the Path of Kane. Each foe is fully detailed with an accompanying ready-torun Savage Tale. The Savage Foes of Solomon Kane is not a complete game. You also need The Savage World of Solomon Kane , the roleplaying game based upon the incredible works of Robert E. Howard, author of Conan the Barbarian ®, Kull the Conqueror ®, and countless other great heroes and heroines. The Savage World of Solomon Kane is based on the awardwinning Savage Worlds ™ rules and is customized to capture the spirit of Robert E. Howard’s dark tales. White Wolf Publishing WoD: Mage-The Awakening WWP40325 Rollenspiel Mage Chronicler's Guide ............................25,50 Erscheint voraussichtlich im Juni Mage Chronicler's Guide The Will To Shape the World Mages can do almost anything. Their capacity to create, transform, preserve and destroy is almost limited only by their imagination. What happens when that limiter is removed? What, ultimately, can a Mage chronicle be if it goes further and stranger than ever before? The answers lie within. A Chronicle Book for Mage: The Awakening™ Ausgabe 13 21.05.2010 – 28.05.2010 Ulisses Spiele GmbH ● Industriestr. 11 ● 65529 Waldems ● Tel. 06087/9887050 ● [email protected] Bestellfax: 06087/9887008 – Internet: www.f-shop.de • A treatment of Mage as seen through the lens of seven different genres. • Alternate takes on using the magic system to represent entirely new sources of power. • Expanded information on character design, cabals, Paths, orders, and more. • Extensive advice and tools for building the perfect Mage chronicle, with numerous sample chronicles to utilize. WOC253830 Player's Handbook Races: Tieflings.................6,95 Erscheint am 15.06.2010 New options and character hooks for tiefling characters. This expansion of the Player’s Handbook core rulebook explores the infernal secrets of the tieflings. It presents D&D players with exciting new options for their tiefling characters, including unique racial feats, powers, paragon paths, and epic destinies. This book also includes ways to flesh out your tiefling character’s background and personality. Wizards of the Coast Eberron Roman WOC254520 LOD 3 The Tyranny of Ghosts Novel................4,89 Erscheint im Juni The third book in the Legacy of Dhakaan series. WOC253840 Monster Manual 3.....................................24,50 Erscheint am 15.06.2010 Iconic monsters for your D&D campaign. This core rulebook packs in over 200 new monsters to menace D&D player characters. Classic monsters such as the derro, the mimic, and Lolth (Demon Queen of Spiders) make their first appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level, including deadly catastrophic dragons! Dungeons & Dragons 4.0 WOC251520 DU 7:Desert of Athas Dungeon Tiles ...............8,50 Erscheint am 15.06.2010 This D&D® Roleplaying Game accessory—designed for use with the Dark Sun® Campaign Setting and the Marauders of the Dune Sea™ adventure—gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles and three-dimensional enhancements with which to build exciting encounter locations. This accessory contains six doublesided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock, allowing you to create desert oases, sandstone vaults, and other dungeon and wilderness fixtures. Some of the tiles can be combined to create 3D terrain elements. It is ideal for Dark Sun campaign adventures or any other D&D setting. 13/13 Forgotten Realms Roman WOC253920 The Erevis Cale Trilogy Novel........................11,19 Erscheint im Juni This massive trade paperback omnibus edition collects Twilight Falling, Dawn of Night and Midnights' Mask into one book, featuring stunning new cover art that brilliantly reflects the swordswinging action of these exciting fantasy adventures. Erevis Cale might seem like just ranother loyal butler for just anotherr wealthy family in the merchant realm of Sembia, but he has always been a whole lot more than that. When the world itself is threatened, Erevis Cale takes it personally, and takes the fight all the way to the Plane of Shadow.