facts & figures augmented reality (ar)
Transcription
facts & figures augmented reality (ar)
“AR IS LOOKING TO BE THE 8TH MASS MARKET TO EVOLVE, FOLLOWING PRINT, RECORDINGS, CINEMA, RADIO, TV, THE INTERNET AND MOBILE.” Tomi Ahonen, http://www.cnet.com/news/the-next-big-thing-in-tech-augmented-reality/ FACTS & FIGURES AUGMENTED REALITY (AR) DEFINITION: MARKET POTENTIAL: Augmented reality is a thriving technology in which digital data merge with the real world. This technology superimposes computer generated data upon the real world with. AR technology uses virtual reality to amend and transform with the real world. Predictions say Augmented Reality (AR)/ Virtual Reality (VR) will reach a market volume of $150 billion by 2020 Digi-capital, Augmented/Virtual Reality to hit $150 billion disrupting mobile by 2020, http://www.digi-capital.com/news/2015/04/ augmentedvirtual-reality-to-hit-150-billiondisrupting-mobile-by-2020/ $ 150 billion AUGMENTED/VIRTUAL REALITY REVENUE FORECAST ($B) 160 140 120 AUGMENTED/VIRTUAL REALITY REVENUE SHARE 2020F Digi-capital, Augmented/Virtual Reality to hit $150 billion disrupting mobile by 2020, http://www.digi-capital.com/news/2015/04/ augmentedvirtual-reality-to-hit-150-billiondisrupting-mobile-by-2020/ Augmented Reality Virtual Reality 100 AR consumer AR games AR adspend AR theme park Enterprise AR 80 60 VR theme park 40 VR niche markets 20 0 AR hardware AUGMENTED REALITY $ 120 B VR games 2016F 2017F 2018F 2019F 2020F 1,000,000,000 (1 billion) users by 2020 AR film/TV AR voice AR data eCommerce VIRTUAL REALITY $ 30 B http://www.cnet.com/news/the-next-big-thing-in-tech-augmented-reality/ VR film VR hardware DIFFERENTIATION VIRTUAL REALITY VS. AUGMENTED REALITY: Virtual reality is the three-dimensional interactive world produced by a computer. The term “augmented reality” was introduced as a variation of virtual reality; it is a form of technology used to enhance real-time objects by imposing virtual images over it. http://www.marketsandmarkets.com/Market-Reports/augmented-reality-virtual-reality-market-1185.html TYPES OF TECHNOLOGY: mobile device based – wearable type – video spatial display-type of technology – http://www.marketsandmarkets.com/Market-Reports/augmentedreality-virtual-reality-market-1185.html AR TECHNOLOGY FEATURES: – Visualising and communicating various contents – De-complication/simplification of contents needing explanation(s) – Live situation-linked information flow – Automatic capture of reality by way of advanced recognition PROVIDE ADDED-VALUE FOR USERS AND BUSINESSES: LOWER ERROR RATES NEW EMOTIONAL CUSTOMER EXPERIENCE INCREASED CONVERSION RATES IN ECOMMERCE HIGHER EFFICIENCY NEW REVENUE OPPORTUNITIES OF MARKETING / ADVERTISING the AR i for p fact it s not oss wil qu ible l b ite AR e in a b b u c re sin UTIL IT PRO Y/EN V IDE ERG R ING R E E GIN N E due to / AL RE A ots , e re h o t s p th h erent s”. ro w d i f f t i o n t g ied Solu rke n tif ess ma de sin a i Bu TION EDUCA AR A L I T Y @ KO N I C A TED RE M N E M s recognised tha INOLTA a h G a t l U o n t th A ca Mi : ni ile devices and wearables in there is h o K t t a rg e t i s t o b e t h e e f u t u g e ob , bun in m a Minolta’s “ Pr e u r e . p o t t e f e r r Ko e n They include t y m o Ko n i c e ed nic tia rk com ns. Par a l f a m y o tne Min or gi ingl oluti r f ol s s or t a ss MMERCIAL O C e PRINTER HE MED E AL IC C I F TH C Y TIVE OMO AUT DUSTRY IN RETA IL AR serves as one of several business development fields that Konica Minolta will develop in the future. In early 2014, the company established four Business Innovation Centres (BICs) in each of its key regional markets of North America, Europe, Asia Pacific and Japan. The aim of the BICs is to develop new businesses and respond to regional customer needs and markets. Each BIC will manage the entire lifecycle of new service business development, from the initial ideation process to actual business deployment activities. During the development process, the BICs will be closely collaborating with a diverse range of entities, such as research institutes, partner companies and start-ups. With the +“Leading Edge Partner Community”, the BIC Europe intends to build up new partnerships and develop innovations together with these partners http://bic.konicaminolta.eu/
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