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here - Remyrhe Gaming
TOURNAMENT INFO
NAME
2015 OCC – WA Qualifier Rules
DATE
18th April 2015
1) Introduction
a) The 2015 OCC - WA Qualifier Rules document has been written to be used for
the Western Australia OCC qualifier tournament.
b) This document has been compiled by Remyrhe Gaming.
2) Definitions
a) With the exception of the terms found in section 2(b), all terms contained in this
document are presumed to have their common meaning.
b) The following terms have specific meanings for the purpose of the 2015 2015
OCC - WA Qualifier Rules;
i)
Champions
(1) Characters in the game „League of Legends‟ that players are in
direct control of for the game.
ii)
Choice of Side
(1) If a team has choice of side, that team is able to choose whether
to start on the red or blue side of the map during the set up phase.
iii)
Educational Institution
(1) Any tertiary education facility such as a university, TAFE or
polytechnic. A university, TAFE or polytechnic with the same
name will be considered the same educational institution.
Additional campuses will not be considered separate educational
institutions as they all share the same name.
iv)
OCC
(1) The abbreviated form of Oceanic Collegiate Championship.
v)
Proof of enrolment
(1) Any documentation provided by an educational institution that
confirms that a person is enrolled within that institution. Examples
include, but are not limited, to;
(a) Student Card
(b) Letter of enrolment
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vi)
vii)
viii)
ix)
x)
xi)
xii)
(2) If the proof of enrolment provided does not include photographic
identification, an additional piece of photo id (such as a learners
permit or passport) will be required in addition.
Riot 2014 World Championship Rules
(1) The rules established by Riot Games which the League of
Legends World Championship is subject to. The full document can
be found here: http://riot-webstatic.s3.amazonaws.com/lolesports/2014Worlds/2014_World_Championship_Rule_Setv1.00.pdf
Student Card
(1) The personal identification card issued to identify a person as a
student of an educational institution.
Team Captain
(1) A person within a team designated to represent the interests of
that team to admins and other teams.
The Summoner‟s Code
(1) The League of Legends Code of Conduct. The full document can
be found here: http://gameinfo.na.leagueoflegends.com/en/gameinfo/get-started/summoners-code/
„This document‟
(1) Unless expressly stated, the 2015 OCC - WA Qualifier Rules
document is „this document‟
Tournament Admins
(1) Persons assigned to assist with running the <placeholder
tournament name> as well as enforce the rules contained within
this document.
Tournament Organisers
(1) The persons or group of people in charge of setting up and
operating the tournament. The authority of organisers supersedes
that of admins.
3) Eligibility
a) Players must have a level 30 League of Legends account with at least 16
champions permanently on their account not including weekly rotation
champions.
b) Players must be 16 years old or older by the end of 31 December 2015.
i)
A player may be 15 on the day of a match and still be considered eligible,
so long as they will be 16 by the end of 31 December 2015.
c) Players must be enrolled as a university or TAFE student in a Western Australian
educational institution.
i)
Players in each team are required to be from the same educational
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ii)
iii)
institution. A university and TAFE with the same name is considered the
same educational institution.
There are no limits on how many teams from a single educational
institution that can enter.
All students with valid proof of enrolment from their university will be
eligible to sign up and compete.
d) Players will be required to provide proof of enrollment, such as a valid student
card, when signing up.
e) Each team must contain a minimum of 5 players and a maximum of 7 players (5
in the team with a total of 2 substitute players).
f)
Riot employees as well as tournament organisers/admins will be ineligible to
compete.
4) Tournament Structure
a) Structure
i)
Double Elimination.
b) Seeding
i)
Seeding will be randomly determined by tournament organisers.
c) Match Format and Game Settings
i)
Server: OCE
ii)
Length: Best of 1
iii)
Map: Summoners Rift
iv)
Mode: Tournament Draft
v)
Allow Spectators: All
vi)
Choice of Side: See Section 5(d).
vii)
The captain of the team with choice of side is responsible for creating the
game.
viii)
If you are unable to contact the opposing team, notify an admin as soon
as possible before the game is due to start.
d) Schedule
i)
The tournament schedule will be provided at
http://battlefy.com/occ_lol/occ-waqualifier/54f974c75bee094300c7b32c/info. It is the responsibility of each
team to check the schedule and ensure that they are aware of game
times and when they will be playing.
e) Prizes
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i)
Prizes on offer for the 2015 OCC - WA Qualifier are
subject to change based on the number of participating teams on the day.
Refer to http://battlefy.com/occ_lol/occ-waqualifier/54f974c75bee094300c7b32c/info closer to the date for more
information.
5) Game Rules
a) Punctuality of Players
i)
All players will be expected to be ready to join the game lobby and start
play within a maximum of fifteen (15) minutes following the start of the
round. Readiness includes, but is not limited to, completed client
patching, configuration of in-game settings, and completed runes and
mastery pages.
ii)
Matches must be played at their scheduled times unless prior
arrangements have been made. Changes to match dates / times may
only be implemented at the discretion of tournament organisers.
iii)
Teams that are not ready within 15 minutes following the agreed upon
start time of a match will automatically lose 1 of their bans. Late teams
will continue to lose an additional ban for every 5 minutes thereafter, with
a maximum of 3 bans lost at 25 minutes past the agreed upon start time.
Teams that are more than 30 minutes late forfeit the game.
iv)
In the event that a team is not logged in and ready 30 minutes from the
match start time, a tournament official is able to disqualify that team at
their discretion barring exceptional circumstances.
b) Substitution
i)
Teams may change any players on their starting lineup while in lobby.
Once the picks and bans phase has begun, no additional changes may
be made to the competing teams‟ lineups until the game has been
completed.
c) Alternate account
i)
Teams can use an alternate account for champion issues. This must be
one of the two substitute players listed in the team signup page.
d) Choice of Side
i)
Choice of side will be given to the higher seeded team.
ii)
For the best of three finals, the choice of side will alternate after each
game with the higher seeded team having first choice.
e) Game of Record
i)
Game of record (“GOR”) refers to a game where all ten players have
loaded and which has progressed to a point of meaningful interaction
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between opposing teams. Once a game has attained GOR status, the
period ends in which incidental restarts may be permitted and a game will
be considered as “official” from that point onward. After the establishment
of GOR, game restarts will be allowed only under limited conditions (see
S. 5(g)). Examples of conditions which establish GOR:
1) A player has obtained a creep score greater than zero (0).
2) A player has died to a player, turret, minion or monster.
3) Game timer reaches two (2) minutes.
4) Line-of-sight is established between players on opposing teams
5) Either team lands an attack or ability on minions, jungle creeps,
structures or enemy champions
6) Entering, scouting or casting a skillshot ability into the opponent‟s
jungle, which includes leaving the river or entering brush
connected to the enemy jungle
f)
Stoppage of Play
i)
Directed Pause. Tournament admins may direct a team to pause a game
should an issue arise that would seriously impact the tournament. This
will not affect either team‟s pause allowance.
ii)
Player Pause. Players may only pause a match immediately following any
of the events described below:
1) Unintentional disconnection
2) Hardware or software malfunction
3) Player illness
4) Physical or verbal interference with a player
iii)
Pause Allowance. Teams may pause the game for a maximum of fifteen
(15) minutes over the course of a single game. Pausing beyond
allowance time will be considered unfair play and penalties will be applied
at the discretion of an admin.
(1) Players will be allowed additional pause time in the event of an
extraordinary circumstance. Whether a situation qualifies as
extraordinary will be at the discretion of the tournament admins.
iv)
Whenever there is a pause, please notify an admin for the reason behind
it. When the situation has been resolved, the opposing team will then
unpause the game when directed to by an admin and play will continue.
g) Game Restart
i)
Restarts Before GOR - a player‟s runes or mastery settings have not
applied correctly between the game lobby and match in a way that cannot
be adjusted within the game, then a game may be restarted.
ii)
Restarts After GOR - if a game experiences a critical bug at any point
during the match which significantly alters game stats or gameplay
mechanics, then a game may be restarted.
iii)
In the event of a restart, players are required to keep the same picks,
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bans, runes, masteries and summoner spells.
h) Player Conduct
i)
Players and teams are expected to conduct themselves in a way that
follows The Summoner‟s Code.
(1) This section is to promote a friendly, competitive environment that
is open to all who wish to play.
ii)
Players and teams are expected to conduct themselves in an appropriate
manner.
(1) Examples of inappropriate manner include,but are not limited to;
(a) References to tobacco products;
(b) Materials related to illegal activities;
(c) Advertisements to pornographic websites or products; and
(d) Anything defamatory, obscene, profane, repulsive etc.
iii)
It is the responsibility of team captains to handle communications
between tournament admins and other teams.
iv)
Players and teams are expected to comply with all instructions given by
tournament admins.
(1) Should the direction of an admin seem unreasonable, it is the
responsibility of the team captain to raise this with a tournament
organiser.
v)
Any team or player found to conduct themselves in an inappropriate
manner or in a way that would be inconsistent with the Summoner‟s Code
will be subject to penalties under section 6(b) of this document.
i)
Dropping from the tournament1
i)
If an individual player leaves the tournament, he may not be removed
from the team‟s roster until after the tournament‟s over and the prizes
have been awarded.
ii)
If the number of players on the team drops below the minimum required
for a specific game mode, the tournament organisers must drop the team
from the tournament.
j)
Player Equipment Responsibility
i)
All players are responsible for ensuring the performance of their chosen
setup, including computer hardware and peripherals, internet connection,
and power. A problem with player equipment is not an acceptable reason
for lateness or pausing beyond a team‟s allowance, regardless of the root
cause of the problem.
k) Restrictions on Gameplay Elements
i)
Restrictions may be added at any time before or during a match if there
1
This section has been directly sourced from the Riot Beta Rules Document found here:
http://cdn.leagueoflegends.com/prized-events/Tournament+Rules+Beta.pdf
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ii)
l)
are known bugs with any items, champions, skins, runes, masteries,
Summoner spells, or for any other reason as determined at the discretion
of a tournament organiser or admins.
Champions who have not been available on the live service for more than
three (3) weeks will be automatically restricted.
„Disaster‟ clause
i)
In the event that play is interrupted due to exceptional circumstances
where neither team has in any way caused the interruption, the match will
be restarted and played again with new picks and bans.
(1) Events such as a power outage or the game servers crashing
would constitute „exceptional circumstances‟ in this situation.
6) Unfair Play & Penalties
a) The following actions will be considered unfair play and will be subject to
penalties at organizer‟s discretion.
i)
The use of any cheat program and/or map hack program.
ii)
An intentional disconnection without a proper and explicitly stated reason.
iii)
Unsportsmanlike conduct or disruptive behavior such as inappropriate
and/or unprofessional actions directed towards another player or admin.
iv)
The intentional use of a game bug or error to obtain an unfair advantage.
v)
The use of an ineligible player (e.g. "ringing").
vi)
Sharing accounts between team members or non-members.
vii)
Unauthorized obstructions to match scheduling (e.g. lateness).
viii)
Pausing in excess of what has been allowed in section 5(f).
ix)
In any way „fixing‟ the outcome of a game to a pre-determined or partiallydetermined result (known as “match-fixing”).
x)
Any collusion between teams.
xi)
Players are not allowed to drop from the tournament or concede a game
or match to receive some outside reward or incentive2.
xii)
Failure to follow instructions given by admins and tournament officials.
b) Upon discovery of any player committing any violations regarded as unfair play,
the tournament director may issue any or all penalties, at his/her sole discretion.
i)
Verbal Warning
ii)
Loss of Side Selection
iii)
Loss of Champion Ban
iv)
Game Forfeiture
v)
Tournament Disqualification
2
Directly sourced from The official 2015 QUT LCS Invitational Tournament Autumn Split
Rulebook at s10.
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c) Teams are responsible for reporting any violations to an admin.
7) Spectators
a) Spectators are welcome at all events
i)
Should a spectator‟s actions interfere with play in any way which could
directly affect the final outcome of a match, the spectator will be asked to
leave the venue.
ii)
Should an online spectator‟s actions during a tournament (such as
contacting a team to provide information during a pause or the like)
interfere with play in any way, the spectator can be barred from future
tournaments. If there is sufficient evidence to suggest a team solicited this
interference, it will be deemed as collusion and the team will be penalised
under section 6 of this document.
8) Spirit of the Rules
a) Finality of Decisions.
i)
All decisions regarding the interpretation of these rules, player eligibility,
scheduling and staging of the tournament, and penalties for misconduct,
lie solely with event organisers and assigned admins, the decisions of
which are final.
b) Rule Changes.
i)
These rules may be amended, modified, or supplemented by tournament
organisers in order to ensure fair play and the integrity of the competition.
c) If a situation arises that is not covered by this document but is covered by the
Riot 2014 World Championship rules, this rules document may be supplemented
with the Riot 2014 World Championship rules.
i)
Should any inconsistencies be found between this rules document and
the Riot 2014 World Championship rules, this document will be adhered
except in exceptional circumstances.
ii)
Rule supplementation is entirely at the discretion of tournament
organisers.
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