1. During the contest robots are deployed by participants

Transcription

1. During the contest robots are deployed by participants
SUMO
I. CONTEST
1. During the contest robots are deployed by participants for subsequent
competitions.
2. The sumo competition consists of two stages – the group one and the finals. In the
event of an insufficient number of robots the contest organisers reserve the right
of conducting only the finals.
GAME
1. One game consists of three rounds, three minutes each.
2. The participant who will score two effective points first wins the game.
3. In the case when none of the participants wins an effective point or both have the
same number of effective points, the winner of the game will be announced by the
judge's decision.
4. In the case when there is no distinct advantage and the winner cannot be
announced, an additional three-minute round may be ordered.
START OF THE ROUND
1. Before staring each round the participants stand outside the external area of the
ring.
2. The participants may enter the internal area of the ring at a judge’s command.
3. Before the fight the judge casts a marker dividing the ring into quarters. The
participants put the robots in the opposing quarters of the ring in the same
direction but turned away (placed with their backs on each other), and in the case
of the LEGO sumo robots they may be placed in any orientation. The order in which
robots are placed is randomly selected by the judge.
4. After placing the robots at the judge’s signal the participants simultaneously turn on
the power supply of the LEGO Sumo robots or the robots are started up by the
judge in the case of Sumo and Mini Sumo robots.
5. In the LEGO Sumo a round starts after five seconds from the judge's signal.
6. In the Sumo and Mini Sumo categories the robots are started by a remote control,
without a delay.
7. After switching on the robots the participants leave the ring before the round starts.
THE ROUND MAY BE INTERRUPTED AND RESUMED IN THE FOLLOWING CASES:
1. Robots get stuck in such a way that it is not possible for them to do any actions.
2. Both robots touch the external area of the ring at the same time.
3. In other situations when the winner cannot be selected by the judge
4. In the case of resuming the round, making changes or repairs is prohibited and all
the participants are obliged to place the robots in the position specified in point
1.4.3.
SUSPENSION OF ROUND
1. In the event that a robot is damaged during a round and it is not possible to
continue it, the participant may apply to the judge for suspending it.
2. The maximum break time in a round is 5 minutes.
3. The maximum number of breaks requested by a team is 2 at each stage of the
competition.
ROUND COMPLETION
1. The round is completed when the judge announces the winner.
2. The participants are obliged to remove the robots from the ring instantly.
II. RING
1. Mini Sumo:
a) The surface of the ring has the shape of a circle 770 mm in diameter, placed
at a certain height, at least 20 mm over the surface of the external area of
the ring. The surface of the ring is black, flat and made of hard material with
a low coefficient of friction.
b) The rim of the ring is in the form of white ring 25 mm wide with the external
diameter of 770 mm, placed on the surface of the ring. The rim of the ring
belongs to the internal part of the ring.
2. Sumo and LEGO Sumo:
a) The surface of the ring has a shape of a circle 1540 mm in diameter, placed
at a certain height, at least 50 mm above the surface of the external part of
the ring. The surface of the ring is black, smooth and made of hard material
with a low coefficient of friction
b) The rim of the ring is in the form of white ring 50 mm wide with the external
diameter of 1540 mm, placed on the surface of the ring. The rim belongs to
the internal part of the ring.
3. The internal part of the ring is the surface of the ring with its rim.
4. The outer part of the ring extends at least 1000 mm from the rim of the ring. The
material the external part of the ring is made of is optional. The colour of surface
in the external area of the ring is optional, apart from the white colour.
5. The decision whether the ring is suitable for the game or if it should be replaced is
left to the judge.
III. ROBOT
1.
Mini Sumo Robot Specifications:
a)
Horizontal size (length and width) of a fully equipped robot placed in the
starting position may not exceed 100 mm. The height of the robot is not
limited. Height of the robot after starting the round may be subject to
change.
b) Weight of the robot may not exceed 500 grams.
c)
Before the fight the robot may be put to the so-called “sheet of paper test”
by the judge, which means that the robot, having lifted a sheet of paper may
drag it on, but the sheet of paper must come off the robot within 2 seconds.
d) A starting module compliant with the specifications given by the contest
organiser is required.
2.
Sumo Robot Specifications:
a)
Horizontal size (length and width) of a fully equipped robot placed in the
starting position may not exceed 200 mm. The height of the robot is not
limited. Size of the robot after starting the round may be subject to change.
b) Weight of the robot may not exceed 3000 grams.
c)
Before the fight the robot may be put to the so-called ‘sheet of paper test”
by the judge, which means that the robot, having lifted a sheet of paper may
drag it on, but the sheet of paper must come off the robot within 2 seconds.
d) A starting module compliant with the specifications given by the contest
organiser is required.
3.
LEGO Sumo Robot Specifications
a)
Horizontal size (length and width) of a fully equipped robot placed in the
starting position may not exceed 300 mm. The height of the robot is not
limited. After starting the round size of the robot may be subject to change.
b) Weight of the robot may not exceed 2000 grams.
c)
To construct a LEGO robot the following should be used: one RCX, NXT1.0,
NXT2.0 or EV3 brick, from 1 to 4 engines, from 1 to 4 sensors (touch,
ultrasonic, light or colour selection), other LEGO parts.
d) When building a LEGO robot only LEGO parts may be used.
e) Before the fight the robot may be put to the so-called “sheet of paper test”
by the judge, which means that the robot, having lifted a sheet of paper may
drag it on, but the sheet of paper must come off the robot within 2 seconds.
4.
The robot must move in an autonomous way. Any form of communication with
the robot during the round is prohibited.
5.
The robot may not contain any appliances which may actively interfere with the
steering system of its opponent.
6.
The robot may not contain any elements which may damage the ring.
7. The robot may not contain any elements which may emit gases, liquids or bulk
materials.
8. The robot may not contain any elements which may emit significant amount of
heat (eg. flamethrowers).
9. The robot may not contain any propellants elements.
10. The robot may not contain any elements which may attach it to the ring or may
hinder its displacement.
IV. THE ROBOT MAY NOT CONTAIN ANY ELEMENTS WHICH MAY EMIT GASES, LIQUIDS
OR BULK MATERIALS.
1. Effective points are given by a referee in the following cases:
2. One robot pushes its opponent off the ring.
3. Opponent robot leaves the ring of its own fault.
4. Opponent robot is disqualified or receives more than one warning.
V. WARNINGS
1. A participant gets a warning in the following cases:
a)
The participant enters the ring without the referee's permission.
b) Preparation for the resumption of round takes more than 30 seconds.
c)
The participant takes actions that are contrary to the principles of fair play.
d) From the robot falls off part heavier more than 10 grams.
e) Robot stops moving for more than 20 seconds.
f)
Robots move in the ring, but do not touch each other.
g)
The robot or robots emit smoke.
h) LEGO Robot Sumo start within 5 seconds.
2. The second or any next warning causes an effective point for the opponent.
VI. DISQUALIFICATION
1.
The participant is disqualified in following cases:
a) Its robot does not meet the requirements set out in section 3.
b) Its robot does not respect the restrictions listed in section 3.
c) Participant intentionally injures the opponent’s robot.
d) The participant behaves contrary to the fair play concept (e.g. Insults an
opponent or a judge).
e) The participant does not appear within five minutes after a call to play.
f) The participant acts in purpose to hinder or prevent the conduct of the game
(e.g. deliberately damage the ring).
VII. OBJECTIONS
1.
2.
The judge's decision is final.
Participant who opposes the regulations, must present a comprehensive and clear
statement before the end of the competition.
VIII. FINAL PROVISIONS
3.
4.
5.
The final and undisputable interpretation of the regulations are made by the head
judge of the competition.
The organizers reserve the right to change the regulations, which all participants
must be informed.
The organisers reserve the right to make changes in the regulations.

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