Zek Avatars – Shared Scripts

Transcription

Zek Avatars – Shared Scripts
Zek Avatars – Shared Scripts
Death Version
Spawns an attackable Tombstone that pulsates a high damage aoe if not burned down within 30 secs time. If members of your raid
die you will spawn small adds that you will need to kill before they over run your raid. There will also be a death touch on your tank
every 30-45 seconds with this version of the script.
Conquest Version
Also, spawns a group of additional adds as well as 'an arcane conqueror' that can only be killed by the Main Tank currently on that
avatar. Will also have a red text message that will tell one person your raid roughly every 30 seconds to joust away from the avatar.
This spell is called 'Called To Battle' and you must be more than 20 meters away from the avatar you will be charmed. You have 10
seconds to get away from the avatar from when you get the red text to when you need to be at 20 meters.
Pestilence Version
Also, spawns a green pool on the ground on pull that is used to cure players that receive the toxic spore message. Players need to
enter this pool for approximately 3-5 seconds for the detriment to be cured off of them. Also, one additional x4 add will spawn with
this version of an avatar. Burn it quickly before it despawns and empowers the avatar.
The second part of this version involves a red text message to one person every 30 seconds. It will say that you will soon bear the
Mark of Malediction. When you see this message you need to stop attacking the avatar within 5 seconds. Mark lasts for roughly 20
seconds. The players in your raid will have to watch their detrimental window for the count down. If you attack the avatar with this
detriment on you, you will more than likely cause your raid to wipe because you will spawn x4 adds each time you attack the avatar.
This includes classes with pets. All damage needs to cease from your character
BLUF: Each Zek avatar will have its unique script along with one of three shared scripts that are common to all
three avatars. The shared script will be random and will be determined by the type called out underneath the
avatars name. You must follow the unique scripts and shared scripts to successfully complete the avatar
encounter.
Vallon Zek – Withered Lands Avatar
Script: Two types of adds will spawn and must be
killed when they spawn. Also has an on damge
melee proc within 4 meters. If adds are up to long it
is a fail condition. Vallon will stoneskin while the war
chief is active.
Known Geo Locations
Withered Lands
-3954.21, -723.64, -1106.89
Additional Spawn Names
- Minion of War
- a tactical war chief
BLUF: Vallon Zek is an EQ2 Avatar that Spawns in the Wihered Lands. He has one spawn point and will always
show up in that locaiton. He will spawn two types of adds that must be burned down and he will need to be
ranged at least 4 meters by the raid.
Sullon Zek – Great Divide Avatar
Script: Sets of adds will spawn and must be killed
when they spawn. Will call a red text joust that is
25m from the avatar. Death touch on tank for 8 sec
that must be death saved.Ticks trauma AOE. While
adds are up his damage output is increased.
Known Geo Locations
Great Divide
-663.35, -346.50, 493.94
Additional Spawn Names
- a raging fury
BLUF: Sullon Zek is an EQ2 Avatar that Spawns in the Great Divide. He has one spawn point at the Scar Bridge
and will always show up in that location. He will spawn sets of adds that must be burned down. Will call a red text
joust that is 25m from the avatar. Death touch on tank for 8 sec that must be death saved.Ticks trauma AOE.
While adds are up his damage output is increased.
Tallon Zek – Eastern Wastes Avatar
Script: sets of adds will spawn and must be killed
when they spawn. Will spawn random curse on the
raid which must not be cured. If cured x4 will spawn.
Known Geo Locations
Eastern Wastes
-1074.99, -477.25, 3573.48
Additional Spawn Names
- a festering cadaver (Priority)
- a strategic archer
BLUF: Tallon Zek is an EQ2 Avatar that Spawns in the Eastern Wastes. He has one spawn point and will always
show up in that locaiton. He will spawn sets of adds that must be burned down. Random curses will appear on
raid and must not be cured.
Prexus – Cobalt Scar Avatar
Script: An add will spawn calling out a raid
members name in red text. That person must joust
back between 20m and 30m away from the add that
will one shot the raid member if it catches them.
Known Geo Locations
Cobalt Scar
Additional Spawn Names
Unknown
BLUF: Prexus is an EQ2 Avatar that Spawns in the Cobalt Scar. Prexus has multiple spawn points and will
always spawn in the same general area. Red text will notify an individual that they must joust the add.
Mithaniel Marr – Commonlands Avatar
Script: Raid groups cannot be within 5m of
eachother except for tanks. Avatar randomly
memwipes to random raid member. Sets of adds
spawn mage, priest, and warrior. Priest must be
mage dispelled to remove stoneskin. Random curse
will be placed on raid member that must be cured
immediately. AOE arcane detriment mus be cured
within 3 seconds.
Known Geo Locations
Commonlands
664.01, -41.38, -756.70
-553.96, -46.90, -633.48
-1324.20, -72.35, 264.60
-681.48, -47.05, 638.36
528.97, -50.72, 569.39
954.96, -60.13, -321.51
1105.79, -52.03, 175.08
Additional Spawn Names
- a priest of truth (mage dispel)
- unknown mage add
- unknown warrior add
BLUF: Mithaniel Marr is an EQ2 Avatar that Spawns in the Commonlands. He has seven spawn points and will
always show up in one of thsoe locations. He will spawn sets of adds that must be burned down, the priest add
will need to be mage dispelled to take damage. Arcane detriments and curses must be cured immediately to
avoid fail condition.
Tunare – Lesser Faydark Avatar
Script: Raid archetypes cannot be within 5m of
eachother. Avatar curses tank which must be dual
cured. Spider adds spawn and must be burned
down.
Known Geo Locations
Lesser Faydark
-107.21, -52.20, -367.78
-674.99, -60.93, 513.93
-178.02, -51.26, 241.61
-679.54, -52.97, -123.77
Additional Spawn Names
- a toxic lurker
BLUF: Tunare is an EQ2 Avatar that Spawns in Lesser Faydark. She has four spawn points and will always
show up in one of those locations. She will spawn a spider add that must be burned down. Tanks will get a curse
tat must be dual cured.
Rodcet nife – Antonica Avatar
Script: Rodcet nife will drop a pillar of light on the
ground every 45 seconds. A total of two pillars will
be up at a time. When the third pillar spawns the
first pillar will despawn. Raid should remain 15m
away from pillars. When pillar is dropped tank will
drag avatar 15m from pillar. Avatar is dragged in a
circle at least 15m around th raid or have the whole
raid move. Random detriment will root person in
place. If it is tank that is rooted a second tank will
snap avatar. AOE Detriments drain power. Cure
detriments as quickly as possible.
Known Geo Locations
Antonica
-888.32, -27.93, -471.26
-1812.55, -11.57, 655.39
-1861.49, 1.97, 459.59
-1284.12, -2.45, 741.70
-1871.00, -21.39, -199.82
-1280.97, -15.58, 88.85
Additional Spawn Names
- a pillar of light
BLUF: Rodcet nife is an EQ2 Avatar that Spawns in the Commonlands. He has six spawn points and will always
show up in one of thsoe locations. He will spawn pillars that have a 15m radius. He also has aoe detriments that
power drain and tick damage. Drag him in a circle around the raid or have the raid move 15m. He will randomly
root indiviudals in place.
Solusek Ro – The Barren Sky Avatar
Script: An add will spawn on the raid that inflicts a
huge amount of dmage. When add spawns raid
jousts away from the add. Raid moves in an orbit
around the avatar remaining 15m from avatar. Raid
must remain close enough to previous Sun Sphere
to leave enough room to have enough jousting
positions but not close enough to keep from being
damaged by the Sun Sphere. Spheres do not
despawn.
Approximate Geo Locations
The Barren Sky
-459, 124, 391
-281, 248, -630
-441, 256, -637
119, -25, -337
253, -17, -578
Additional Spawn Names
Sun Sphere
Spawn time approx 7-8 secs after emote
Emote “I rule the sun, and you will all burn!”
BLUF: Solusek Ro is an EQ2 Avatar that Spawns in the Barren Sky. Sol Ro has multiple spawn points and will
always spawn in the same spots. Tank holds the avatar in the center and the raid orbits the avatar at a 15m orbit.
An emote will warn that Sun Sphere is about to spawn on raid. Raid remains at 15m range. Sun Spheres do not
despawn. Joust the sphere spawn in time to not get killed.
Drinal – Loping Planes Avatar
Script: Raid will remain at range from Drinal. A
curse will randomly target a raid member. If curse is
cured to quickly healers will run out of curse cures.
Tank swap will occur. If raid member dies to failed
curse cure their doppleganger must be killed before
they can rez. Adds will spawn and must be burned
down.
Known Geo Locations
Loping Planes
180, -4, 410
-208, 38, 387
811, 79, 26
551, 206, 164
Additional Spawn Names
- Dopplegangers
- unknown swarm adds
BLUF: Drinal is an EQ2 Avatar that Spawns in the Loping Planes. Drinal has four spawn points and will always
spawn at one of those spawn points. Script is the same as the four soulwell Drinal. A curse will have to be
coordinated and if not dured in time kills the raaid memebr and creates a doppleganger. Raid member cannot be
revived until doppleganger is dead. Tank swap will need to be executed. Swarm adds will need to be burned
down. Raid remains at 20m.