THE RED BANNER
Transcription
THE RED BANNER
THE RED BANNER PODLEYTENANT VASILIY KIRITCHENKO, SPETSNAZ • LEADER • FOLLOW ME • • SPETSNAZ • RANGE 1 A 1xAK-45 2 3 4 16” 2 1 1 1 1 1 1x MACHETE C 4 1 2 1 1 1 1 2 21 DAMAGE: 4 3 4 5 6 7 1 2 3 2014 LEADER: Can lead a SPETSNAZ Expeditionary Platoon. A platoon containing The Red Banner automatically has the Red Banner Platoon Upgrade at no cost treating The Red Banner hero as the command section for all purposes involving the upgrade. FOLLOW ME: The Red Banner may issue itself this order once per Command Phase. When the Follow Me order is given all friendly Soldier units (including it and any unit Red Banner has joined) within 12” roll a dice, and on a they may make a Move action. SPETSNAZ: Can be given orders in the command phase as if it were in Command range regardless of its position. Moves as if it had the Climb special ability. WS57 PODLEYTENANT VASILIY KIRITCHENKO, SPETSNAZ THE RED BANNER A IVAN THE BUTCHER SERZHANT IVAN POPOV, SPETSNAZ • HEADSHOT • FRENZY • CHARGE • • FAST • EXPERT: MEAT CLEAVERS • • SPETSNAZ • RANGE 1 A 1x DSHK 12.7MM 2 3 4 1 2 3 16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1 1x PAIRED MEAT CLEAVERS C 4 2 4 2 3 2 2 1 DAMAGE: 5 4 5 6 7 1 2 3 11 11 11 2014 WS58 HEADSHOT: May halve your combat dice to ignore Cover and Amour rolls. FRENZY: Roll an additional Combat die for each generated in the initial Attack action roll scored. Only additional dice. CHARGE: After a March Move action, this model may attack with all Range 6” or lower weaponry it possesses. FAST: Once per turn during any Move action may move an additional 6”. Cannot be used as part of a Move reaction. EXPERT: Invert attack dice with Paired Meat Cleavers. SPETSNAZ: Can be given orders regardless of its position. Has the Climb special ability. SERZHANT IVAN POPOV, SPETSNAZ IVAN THE BUTCHER A TASK FORCE COMMAND SPETSNAZ COMMAND SQUAD • COMMAND SQUAD • HEADSHOT • SPETSNAZ • • SULFUR THROWER: BURST, SPRAY, INCENDIARY • RANGE 1 A 3xAK-45 2 3 4 1 2 3 4 5 6 7 1 2 3 21 16” 2 1 1 1 1 1 1x DPM MG 21 11 11 11 11 11 16” 6 1 3 1 1 1 1x SULFUR THROWER 6” 1 1 1 1 14 14 14 14 14 14 14 5x MACHETE C 41 21 11 A TASK FORCE COMMAND UNIT LEADER A 2014 COMMAND SQUAD: Commands a Spetsnaz Expeditionary platoon. Uses the Artillery Strike, Mechanic, Medic, Radioman rules HEADSHOT: You may halve you combat dice to ignore Cover and Amour rolls. SPETSNAZ: Can be given orders regardless of its position. Has the Climb special ability. BURST: Target cannot use cover to reduce damage. SPRAY: Roll one die for each of the miniatures in the target unit, dealing damage as normal. INCENDIARY: Always applies the External Fire result on the Vehicle Damage Table. WS59 SPETSNAZ COMMAND SQUAD A KILLERS SPETSNAZ KILL SQUAD • HEADSHOT • SPETSNAZ • • SULFUR THROWER: BURST, SPRAY, INCENDIARY • • RPG-1: RELOAD, GRENADE • RANGE 1 A 1x DPM MG 2 3 4 1 2 3 4 5 6 7 1 2 3 21 11 11 11 11 11 16” 6 1 3 1 1 1 3xAK-45 21 16” 2 1 1 1 1 1 2xRPG-1 16” 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1x SULFUR THROWER 6” 1 1 1 1 14 14 14 14 14 14 14 5x MACHETE C 4 1 2 1 1 1 1 1 A HEADSHOT: You may halve your combat dice to ignore Cover and Amour rolls. SPETSNAZ: Can be given orders in regardless of its position. Has the Climb special ability. BURST: Targeted unit cannot use cover to reduce damage. SPRAY: Roll one die for each of the miniatures in the target unit, dealing damage as normal. INCENDIARY: Always applys the External Fire result on the Vehicle Damage Table. RELOAD: When this weapon fires it gains an Out of Ammo marker (Needs an Action to remove). GRENADE: Targeted unit takes at least one WS60 results are rolled. 2014 Suppression Marker, even if no SPETSNAZ KILL SQUAD KILLERS UNIT LEADER SABOTEURS SPETSNAZ SAVOTEUR SQUAD • HEADSHOT • • FAST • SPETSNAZ • RANGE 1 A 5xAK-45 2 3 4 1 2 3 4 5 6 7 21 16” 2 1 1 1 1 1 5x DEMO CHARGE 6” 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2 5x MACHETE C 4 1 2 1 1 1 1 2 3 A A A SPETSNAZ SAVOTEUR SQUAD SABOTEURS UNIT LEADER A 2014 WS61 HEADSHOT: You may halve your combat dice to ignore Cover and Amour rolls. FAST: Once per turn during any Move action a Fast unit may move an additional 6”. The Fast ability cannot be used as part of a Move reaction. SPETSNAZ: Can be given orders in the command phase as if it were in Command range regardless of its position. Moves as if it had the Climb special ability. A STEEL WALL STEEL GUARD FIRE SUPPORT SQUAD • GRIZZLED VETERANS • • 20MM AUTOGUN: SPRAY • RANGE 1 A 2x20MM AUTO GUN 3 4 1 2 3 4 5 6 7 1 2 3 1 61 41 11 11 31 31 21 16” 8 1 5 1 4 1 3 1 4 1 3 1 3x STEEL GLOVE C 4 1 3 1 2 1 1 1 2 1 2 1 1 1 1 1 31 31 21 24” 2 1 1 1 1x DUAL DSHK 12.7MM STEEL GUARD FIRE SUPPORT SQUAD STEEL WALL UNIT LEADER 2014 WS62 GRIZZLED VETERANS: A unit with the Grizzled Veterans upgrade does not gain a Suppression marker from an attack if none of its miniatures are eliminated. SPRAY: Roll one die for each of the miniatures in the target unit, dealing damage as normal. A A ALEKSEI (TSH) KV-47K (TSH), LIGHT GATLING WALKER RANGE 1 A 1x DUAL MAXIM GATLING GUN 2 3 4 1 2 3 4 5 30” 12 1 9 1 8 1 7 1 5 1 4 1 3 1 2 1 1 1 1x DSHK 12.7MM 16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1 DAMAGE: 3 6 7 1 2 3 FRONT 61 61 51 FRONT 11 11 11 KV-47K (TSH), LIGHT GATLING WALKER ALEKSEI (TSH) A 2014 WS63 ANATOLY (TSH) KV-47L (TSH), LIGHT TESLA WALKER • DUAL TESLA GUN: SPRAY, TESLA WEAPON • RANGE 1 A 1x DUAL TESLA GUN 24” 1 2 1 3 1 4 1 2 3 4 5 6 7 1 23 23 23 22 22 21 21 1x DSHK 12.7MM 16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1 DAMAGE: 3 1 2 3 FRONT FRONT 11 11 11 2014 WS64 TESLA: Sustained Attacks may optionally target a second enemy within 6” of the first instead of re-rolling results. SPRAY: Roll one die for each of the miniatures in the target unit, dealing damage as normal. KV-47L (TSH), LIGHT TESLA WALKER ANATOLY (TSH) A IOSEF STALIN IS-5C HEAVY ASSAULT TANK • TRACKS • DAMAGE RESILIENT • • 183MM D-47T GUN: GRENADE • • ATO-45: BURST, SPRAY • TANK RIDERS (6) • RANGE 1 A 1x183MM D-47T GUN 2 3 4 1 2 30” 10 1 5 1 3 1 3 1 10 1 9 1 1xATO-45 8” 1 1 1 1 15 15 2x TURRET DSHK 12.7MM 16” 5 1 3 1 1 1 1 1 2 1 1 1 1x DSHK 12.7MM 16” 5 1 3 1 1 1 1 1 2 1 1 1 DAMAGE: 8 3 4 5 6 7 81 71 61 51 41 15 15 15 15 15 1 2 3 TURRET TURRET TURRET 11 11 11 11 11 11 11 11 FRONT IOSEF STALIN IS-5C HEAVY ASSAULT TANK DAMAGE RESILIENT: Roll one additional die when making Armour rolls. TANK RIDERS (6): This vehicle can carry 6 Soldier 1 or 2 or 3 Soldier 3 or 4 miniatures. When this vehicle is hit the tank riders suffer a /1 attack, that ignores cover. TRACKS: Roll a die when moving through Difficult result stops movement. CR: PG 56 terrain. A BURST: Targeted unit cannot use cover to reduce damage. SPRAY: Roll one die for each of the miniatures in the target unit, dealing damage as normal. GRENADE: Targeted unit takes at least one Suppression results are rolled. Targeted unit Marker, even if no WS65 cannot use cover to reduce damage. 2014 A
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