THE RED BANNER

Transcription

THE RED BANNER
THE RED BANNER
PODLEYTENANT
VASILIY KIRITCHENKO, SPETSNAZ
• LEADER • FOLLOW ME •
• SPETSNAZ •
RANGE
1
A 1xAK-45
2
3
4
16” 2 1 1 1 1 1
1x MACHETE
C 4 1 2 1 1 1
1
2
21
DAMAGE: 4
3
4
5
6
7
1
2
3
2014
LEADER: Can lead a SPETSNAZ Expeditionary Platoon.
A platoon containing The Red Banner automatically has
the Red Banner Platoon Upgrade at no cost treating The
Red Banner hero as the command section for all purposes
involving the upgrade.
FOLLOW ME: The Red Banner may issue itself this order
once per Command Phase. When the Follow Me order is
given all friendly Soldier units (including it and any unit
Red Banner has joined) within 12” roll a dice, and on a
they may make a Move action.
SPETSNAZ: Can be given orders in the command phase
as if it were in Command range regardless of its position.
Moves as if it had the Climb special ability.
WS57
PODLEYTENANT
VASILIY KIRITCHENKO, SPETSNAZ
THE RED BANNER
A
IVAN THE BUTCHER
SERZHANT IVAN POPOV, SPETSNAZ
• HEADSHOT • FRENZY • CHARGE •
• FAST • EXPERT: MEAT CLEAVERS •
• SPETSNAZ •
RANGE
1
A 1x DSHK 12.7MM
2
3
4
1
2
3
16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1
1x PAIRED MEAT CLEAVERS
C 4 2 4 2 3 2 2 1
DAMAGE: 5
4
5
6
7
1
2
3
11 11 11
2014
WS58
HEADSHOT: May halve your combat dice to ignore
Cover and Amour rolls.
FRENZY: Roll an additional Combat die for each
generated in the initial Attack action roll
scored. Only
additional dice.
CHARGE: After a March Move action, this model may
attack with all Range 6” or lower weaponry it possesses.
FAST: Once per turn during any Move action may move an
additional 6”. Cannot be used as part of a Move reaction.
EXPERT: Invert attack dice with Paired Meat Cleavers.
SPETSNAZ: Can be given orders regardless of its position.
Has the Climb special ability.
SERZHANT IVAN POPOV, SPETSNAZ
IVAN THE BUTCHER
A
TASK FORCE
COMMAND
SPETSNAZ COMMAND SQUAD
• COMMAND SQUAD • HEADSHOT • SPETSNAZ •
• SULFUR THROWER: BURST, SPRAY, INCENDIARY •
RANGE
1
A 3xAK-45
2
3
4
1
2
3
4
5
6
7
1
2
3
21
16” 2 1 1 1 1 1
1x DPM MG
21 11 11
11 11 11
16” 6 1 3 1 1 1
1x SULFUR THROWER
6”
1 1 1
1 14 14 14 14 14 14 14
5x MACHETE
C
41 21 11
A
TASK FORCE
COMMAND
UNIT LEADER
A
2014
COMMAND SQUAD: Commands a Spetsnaz
Expeditionary platoon. Uses the Artillery Strike,
Mechanic, Medic, Radioman rules
HEADSHOT: You may halve you combat dice to ignore
Cover and Amour rolls.
SPETSNAZ: Can be given orders regardless of its
position. Has the Climb special ability.
BURST: Target cannot use cover to reduce damage.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
INCENDIARY: Always applies the External Fire result on
the Vehicle Damage Table.
WS59
SPETSNAZ COMMAND SQUAD
A
KILLERS
SPETSNAZ KILL SQUAD
• HEADSHOT • SPETSNAZ •
• SULFUR THROWER: BURST, SPRAY,
INCENDIARY •
• RPG-1: RELOAD, GRENADE •
RANGE
1
A 1x DPM MG
2
3
4
1
2
3
4
5
6
7
1
2
3
21 11 11
11 11 11
16” 6 1 3 1 1 1
3xAK-45
21
16” 2 1 1 1 1 1
2xRPG-1
16” 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2 1 2
1x SULFUR THROWER
6”
1 1 1
1 14 14 14 14 14 14 14
5x MACHETE
C 4 1 2 1 1 1 1 1
A
HEADSHOT: You may halve your combat dice to ignore
Cover and Amour rolls.
SPETSNAZ: Can be given orders in regardless of its
position. Has the Climb special ability.
BURST: Targeted unit cannot use cover to reduce damage.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
INCENDIARY: Always applys the External Fire result on
the Vehicle Damage Table.
RELOAD: When this weapon fires it gains an Out of
Ammo marker (Needs an Action to remove).
GRENADE: Targeted unit takes at least one
WS60
results are rolled. 2014
Suppression Marker, even if no
SPETSNAZ KILL SQUAD
KILLERS
UNIT LEADER
SABOTEURS
SPETSNAZ SAVOTEUR SQUAD
• HEADSHOT •
• FAST • SPETSNAZ •
RANGE
1
A 5xAK-45
2
3
4
1
2
3
4
5
6
7
21
16” 2 1 1 1 1 1
5x DEMO CHARGE
6” 2 1 1 1 1 1 1 1 1 2 1 2 1 2 1 2 1 2 1 2 1 2
5x MACHETE
C 4 1 2 1 1 1
1
2
3
A
A
A
SPETSNAZ SAVOTEUR SQUAD
SABOTEURS
UNIT LEADER
A
2014
WS61
HEADSHOT: You may halve your combat dice to ignore
Cover and Amour rolls.
FAST: Once per turn during any Move action a Fast unit
may move an additional 6”. The Fast ability cannot be
used as part of a Move reaction.
SPETSNAZ: Can be given orders in the command phase
as if it were in Command range regardless of its position.
Moves as if it had the Climb special ability.
A
STEEL WALL
STEEL GUARD FIRE SUPPORT SQUAD
• GRIZZLED VETERANS •
• 20MM AUTOGUN: SPRAY •
RANGE
1
A 2x20MM AUTO GUN
3
4
1
2
3
4
5
6
7
1
2
3
1 61 41 11 11
31 31 21
16” 8 1 5 1 4 1 3 1 4 1 3 1
3x STEEL GLOVE
C 4 1 3 1 2 1 1 1 2 1 2 1 1 1 1 1
31 31 21
24”
2
1
1
1
1x DUAL DSHK 12.7MM
STEEL GUARD FIRE SUPPORT SQUAD
STEEL WALL
UNIT LEADER
2014
WS62
GRIZZLED VETERANS: A unit with the Grizzled
Veterans upgrade does not gain a Suppression marker
from an attack if none of its miniatures are eliminated.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
A
A
ALEKSEI (TSH)
KV-47K (TSH),
LIGHT GATLING WALKER
RANGE
1
A 1x DUAL MAXIM GATLING GUN
2
3
4
1
2
3
4
5
30” 12 1 9 1 8 1 7 1 5 1 4 1 3 1 2 1 1 1
1x DSHK 12.7MM
16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1
DAMAGE: 3
6
7
1
2
3
FRONT
61 61 51
FRONT
11 11 11
KV-47K (TSH),
LIGHT GATLING WALKER
ALEKSEI (TSH)
A
2014
WS63
ANATOLY (TSH)
KV-47L (TSH),
LIGHT TESLA WALKER
• DUAL TESLA GUN: SPRAY, TESLA WEAPON •
RANGE
1
A 1x DUAL TESLA GUN
24”
1
2
1
3
1
4
1
2
3
4
5
6
7
1 23 23 23 22 22 21 21
1x DSHK 12.7MM
16” 5 1 3 1 1 1 1 1 2 1 1 1 1 1
DAMAGE: 3
1
2
3
FRONT
FRONT
11 11 11
2014
WS64
TESLA: Sustained Attacks may optionally target a second
enemy within 6” of the first instead of re-rolling
results.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
KV-47L (TSH),
LIGHT TESLA WALKER
ANATOLY (TSH)
A
IOSEF STALIN
IS-5C HEAVY ASSAULT TANK
• TRACKS • DAMAGE RESILIENT •
• 183MM D-47T GUN: GRENADE •
• ATO-45: BURST, SPRAY • TANK RIDERS (6) •
RANGE
1
A 1x183MM D-47T GUN
2
3
4
1
2
30” 10 1 5 1 3 1 3 1 10 1 9 1
1xATO-45
8”
1 1 1
1 15 15
2x TURRET DSHK 12.7MM
16” 5 1 3 1 1 1 1 1 2 1 1 1
1x DSHK 12.7MM
16” 5 1 3 1 1 1 1 1 2 1 1 1
DAMAGE: 8
3
4
5
6
7
81 71 61 51 41
15 15 15 15 15
1
2
3
TURRET
TURRET
TURRET
11
11 11 11
11
11 11 11
FRONT
IOSEF STALIN
IS-5C HEAVY ASSAULT TANK
DAMAGE RESILIENT: Roll one additional die when
making Armour rolls.
TANK RIDERS (6): This vehicle can carry 6 Soldier 1 or
2 or 3 Soldier 3 or 4 miniatures. When this vehicle is hit
the tank riders suffer a /1 attack, that ignores cover.
TRACKS: Roll a die when moving through Difficult
result stops movement. CR: PG 56
terrain. A
BURST: Targeted unit cannot use cover to reduce damage.
SPRAY: Roll one die for each of the miniatures in the
target unit, dealing damage as normal.
GRENADE: Targeted unit takes at least one Suppression
results are rolled. Targeted unit
Marker, even if no
WS65
cannot use cover to reduce damage.
2014
A

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