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Study of a Game Engine for the Nintendo Game Boy Advance
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Modern Perl - University of Washington
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Leveraging a .NET Numerical Library with Microsoft
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deicide Absurdistan Bankistan
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UserManual-Unity bkp.qxd
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Processing : a programming handbook for visual designers and
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Object Oriented Programming using `C++`
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Preferred clip - Heino Jørgensen
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presentation
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RAPID PROTOTYPING USING A PRECISION - DORAS
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Polymorphism in C++ - By ProfMariaMichael
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Table of figures - Department of Computer and Information Science
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Grafo de Cena e Realidade Virtual - Tecgraf - PUC-Rio
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Game Development with DirectX 9
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Frames Per Second Measuring Performance
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ITRON Debugging Interface Specifications
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ITK Software Guide
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Creating and Consuming FoxPro Web Service
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CBC v2 Manual - KISS Institute for Practical Robotics
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80C196 Assembler User`s Guide
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