CorelDRAW X3 Instructor`s Edition

Transcription

CorelDRAW X3 Instructor`s Edition
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Instructor’s Edition
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CorelDRAW X3
Australia • Canada • Mexico • Singapore
Spain • United Kingdom • United States
NOT FOR PRINTING OR INSTRUCTIONAL USE
VP and GM, Training Group: Michael Springer
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CorelDRAW X3
Charles G. Blum and Adam A. Wilcox
Developmental Editor:
Brandon Heffernan
Copyeditor:
Cathy Albano
Keytester:
Cliff Coryea
Series Designer:
Adam A. Wilcox
Cover Designer:
Abby Scholz
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Series Product Managers:
COPYRIGHT © 2006 Course Technology, a division of Thomson Learning. Thomson Learning is a trademark used
herein under license.
ALL RIGHTS RESERVED. No part of this work may be reproduced, transcribed, or used in any form or by any
means⎯graphic, electronic, or mechanical, including photocopying, recording, taping, Web distribution, or
information storage and retrieval systems⎯without the prior written permission of the publisher.
For more information contact:
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Course Technology
25 Thomson Place
Boston, MA 02210
Or find us on the Web at: www.course.com
For permission to use material from this text or product, submit a request online at: www.thomsonrights.com
Any additional questions about permissions can be submitted by e-mail to: [email protected]
Trademarks
Course ILT is a trademark of Course Technology.
Some of the product names and company names used in this book have been used for identification purposes only and
may be trademarks or registered trademarks of their respective manufacturers and sellers.
Disclaimer
Course Technology reserves the right to revise this publication and make changes from time to time in its content
without notice.
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ISBN 10: 1-4239-5576-5
ISBN 13: 978-1-4239-5576-4
Printed in the United States of America
1 2 3 4 5 PM 06 05 04 03
NOT FOR PRINTING OR INSTRUCTIONAL USE
Introduction
Topic A:
Topic B:
Topic C:
Topic D:
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Contents
iii
About the manual............................................................................... iv
Setting student expectations .............................................................. ix
Classroom setup................................................................................ xiii
Support.............................................................................................. xvi
Getting started
1-1
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Topic A: CorelDRAW basics .......................................................................... 1-2
Topic B: Create drawings ............................................................................... 1-18
Topic C: Save and print drawings................................................................... 1-23
Unit summary: Getting started ........................................................................ 1-27
Shapes and lines
2-1
Topic A: Basic shapes...................................................................................... 2-2
Topic B: Working with paths.......................................................................... 2-15
Topic C: Modify paths.................................................................................... 2-22
Unit summary: Shapes and lines ..................................................................... 2-30
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Color
3-1
Topic A: Fills and outlines............................................................................... 3-2
Topic B: Custom fills...................................................................................... 3-16
Topic C: Custom strokes ................................................................................ 3-22
Unit summary: Color....................................................................................... 3-26
Working with objects
4-1
Topic A: Modify objects .................................................................................. 4-2
Topic B: Transform objects ............................................................................ 4-16
Unit summary: Working with objects ............................................................. 4-24
Working with text
5-1
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Topic A: Text objects....................................................................................... 5-2
Topic B: Text effects ....................................................................................... 5-8
Unit summary: Working with text................................................................... 5-14
Layers
6-1
Topic A: New layers ........................................................................................ 6-2
Topic B: Manipulate layers.............................................................................. 6-9
Unit summary: Layers ..................................................................................... 6-14
Bitmaps
7-1
Topic A: Import and adjust bitmaps ................................................................ 7-2
Topic B: Trace bitmaps .................................................................................. 7-10
Unit summary: Bitmaps .................................................................................. 7-16
Course summary
S-1
Topic A: Course summary ............................................................................... S-2
Topic B: Continued learning after class .......................................................... S-4
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CorelDRAW X3
Q-1
Glossary
G-1
Index
I-1
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Quick reference
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ii
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iii
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Introduction
After reading this introduction, you will know
how to:
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A Use Course Technology ILT manuals in
general.
B Use prerequisites, a target student
description, course objectives, and a skills
inventory to properly set students’
expectations for the course.
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C Set up a classroom to teach this course.
D Get support for setting up and teaching this
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course.
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Topic A: About the manual
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Course Technology ILT philosophy
Our goal at Course Technology is to make you, the instructor, as successful as possible.
To that end, our manuals facilitate students’ learning by providing structured interaction
with the software itself. While we provide text to help you explain difficult concepts,
the hands-on activities are the focus of our courses. Leading the students through these
activities will teach the skills and concepts effectively.
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We believe strongly in the instructor-led class. For many students, having a thinking,
feeling instructor in front of them will always be the most comfortable way to learn.
Because the students’ focus should be on you, our manuals are designed and written to
facilitate your interaction with the students, and not to call attention to manuals
themselves.
We believe in the basic approach of setting expectations, then teaching, and providing
summary and review afterwards. For this reason, lessons begin with objectives and end
with summaries. We also provide overall course objectives and a course summary to
provide both an introduction to and closure on the entire course.
Our goal is your success. We encourage your feedback in helping us to continually
improve our manuals to meet your needs.
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Manual components
The manuals contain these major components:
• Table of contents
• Introduction
• Units
• Course summary
• Quick reference
• Glossary
• Index
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Each element is described below.
Table of contents
The table of contents acts as a learning roadmap for you and the students.
Introduction
The introduction contains information about our training philosophy and our manual
components, features, and conventions. It contains target student, prerequisite,
objective, and setup information for the specific course. Finally, the introduction
contains support information.
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Introduction
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Units
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Units are the largest structural component of the actual course content. A unit begins
with a title page that lists objectives for each major subdivision, or topic, within the unit.
Within each topic, conceptual and explanatory information alternates with hands-on
activities. Units conclude with a summary comprising one paragraph for each topic, and
an independent practice activity that gives students an opportunity to practice the skills
they’ve learned.
The conceptual information takes the form of text paragraphs, exhibits, lists, and tables.
The activities are structured in two columns, one telling students what to do, the other
providing explanations, descriptions, and graphics. Throughout a unit, instructor notes
are found in the left margin.
Course summary
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This section provides a text summary of the entire course. It is useful for providing
closure at the end of the course. The course summary also indicates the next course in
this series, if there is one, and lists additional resources students might find useful as
they continue to learn about the software.
Quick reference
The quick reference is an at-a-glance job aid summarizing some of the more common
features of the software.
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Glossary
The glossary provides definitions for all of the key terms used in this course.
Index
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The index at the end of this manual makes it easy for you and your students to find
information about a particular software component, feature, or concept.
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Manual conventions
Item
Description
Italic text
In conceptual text, indicates a new term or feature.
Bold text
In unit summaries, indicates a key term or concept. In
an independent practice activity, indicates an explicit
item that you select, choose, or type.
Code font
Indicates code or syntax.
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Instructor note/icon
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We’ve tried to keep the number of elements and the types of formatting to a minimum
in the manuals. We think this aids in clarity and makes the manuals more classically
elegant looking. But there are some conventions and icons you should know about.
Longer strings of ►
code will look ►
like this.
Instructor notes.
In the left margin, provide tips, hints, and warnings for
the instructor.
Keycaps like e
Tip icon.
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Setup icon.
Projector icon.
In the left column of hands-on activities, bold sans-serif
text indicates an explicit item that you select, choose,
or type.
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Select bold item
Warning icon.
In the hands-on activities, any code that’s too long to fit
on a single line is divided into segments by one or more
continuation characters (►). This code should be
entered as a continuous string of text.
Indicate a key on the keyboard you must press.
Warnings prepare instructors for potential classroom
management problems.
Tips give extra information the instructor can share
with students.
Setup notes provide a realistic business context for
instructors to share with students, or indicate additional
setup steps required for the current activity.
Projector notes indicate that there is a PowerPoint slide
for the adjacent content.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Introduction
vii
Hands-on activities
A-1:
Do it!
Creating a commission formula
Here’s how
1 Open Sales
Here’s why
This is an oversimplified sales compensation
worksheet. It shows sales totals, commissions,
and incentives for five sales reps.
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Take the time to make
sure your students
understand this
worksheet. We’ll be here a
while.
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The hands-on activities are the most important parts of our manuals. They are divided
into two primary columns. The “Here’s how” column gives short directions to the
students. The “Here’s why” column provides explanations, graphics, and clarifications.
To the left, instructor notes provide tips, warnings, setups, and other information for the
instructor only. Here’s a sample:
2 Observe the contents of cell F4
The commission rate formulas use the name
“C_Rate” instead of a value for the commission
rate.
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For these activities, we have provided a collection of data files designed to help students
learn each skill in a real-world business context. As students work through the activities,
they will modify and update these files. Of course, students might make a mistake and
therefore want to re-key the activity starting from scratch. To make it easy to start over,
students will rename each data file at the end of the first activity in which the file is
modified. Our convention for renaming files is to add the word “My” to the beginning
of the file name. In the above activity, for example, students are using a file called
“Sales” for the first time. At the end of this activity, they would save the file as “My
sales,” thus leaving the “Sales” file unchanged. If students make mistakes, they can start
over using the original “Sales” file.
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In some activities, however, it might not be practical to rename the data file. Such
exceptions are indicated with an instructor note. If students want to retry one of these
activities, you will need to provide a fresh copy of the original data file.
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CorelDRAW X3
PowerPoint presentations
The Course ILT PowerPoint add-in
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Each unit in this course has an accompanying PowerPoint presentation. These slide
shows are designed to support your classroom instruction while providing students with
a visual focus. Each presentation begins with a list of unit objectives and ends with a
unit summary slide. We strongly recommend that you run these presentations from the
instructor’s station as you teach this course. A copy of PowerPoint Viewer is included,
so it is not necessary to have PowerPoint installed on your computer.
The CD also contains a PowerPoint add-in that enables you to do two things:
• Create slide notes for the class
• Display a control panel for the Flash movies embedded in the presentations
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To load the PowerPoint add-in:
1 Copy the Course_ILT.ppa file to a convenient location on your hard drive.
2 Start PowerPoint.
3 Choose Tools, Macro, Security to open the Security dialog box. On the Security
Level tab, select Medium (if necessary), and then click OK.
4 Choose Tools, Add-Ins to open the Add-Ins dialog box. Then, click Add New.
5 Browse to and double-click the Course_ILT.ppa file, and then click OK. A
message box will appear, warning you that macros can contain viruses.
6 Click Enable Macros. The Course_ILT add-in should now appear in the
Available Add-Ins list (in the Add-Ins dialog box). The “x” in front of
Course_ILT indicates that the add-in is loaded.
7 Click Close to close the Add-Ins dialog box.
After you complete this procedure, a new toolbar will be available at the top of the
PowerPoint window. This toolbar contains a single button labeled “Create SlideNotes.”
Click this button to generate slide-notes files in both text (.txt) and Excel (.xls) format.
By default, these files will be saved to the folder that contains the presentation. If the
PowerPoint file is on a CD-ROM or in some other location to which the slide-notes files
cannot be saved, you will be prompted to save the presentation to your hard drive and
try again.
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When you run a presentation and come to a slide that contains a Flash movie, you will
see a small control panel in the lower-left corner of the screen. You can use this panel to
start, stop, and rewind the movie, or to play it again.
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Introduction
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Topic B: Setting student expectations
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Properly setting students’ expectations is essential to your success. This topic will help
you do that by providing:
• Prerequisites for this course
• A description of the target student
• A list of the objectives for the course
• A skills assessment for the course
Course prerequisites
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Students taking this course should be familiar with personal computers and the use of a
keyboard and a mouse. Furthermore, this course assumes that students have completed
the following courses or have equivalent experience:
• Windows 2000: Basic or Windows XP: Basic
Target student
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This course is designed for anyone who wants to learn the basics of using CorelDRAW
X3 to design publications such as logos and brochures. Students will get the most out of
this course if their goal is to become proficient using CorelDRAW X3 to create and
modify vector and raster artwork.
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CorelDRAW X3
Course objectives
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You should share these overall course objectives with your students at the beginning of
the day. This will give the students an idea about what to expect, and it will help you
identify students who might be misplaced. Students are considered misplaced when they
lack the prerequisite knowledge or when they already know most of the subject matter
to be covered.
After completing this course, students will know how to:
• Identify components of the CorelDRAW interface and toolbox, view a drawing
in various modes, navigate in a drawing, create a new drawing from a template,
set page options, and save and print a drawing.
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• Draw basic shapes, and straight and curved lines, create a closed shape,
manipulate nodes, change line segment and node types, and convert a shape to
curves.
• Apply basic fill and outline colors to objects, sample and re-apply colors, apply
fountain fills and texture fills, apply a brush stroke to a line, and create a custom
brush stroke.
• Lock, group, scale, rotate, duplicate, align, and distribute objects; transform
objects by using the Trim and Weld commands; combine objects; and cut holes
in shapes.
• Insert, format, resize, and edit text; position text on a path; rotate text; and
convert text to curves.
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• Create layers, manipulate objects within layers, move objects between layers,
control the stacking order of layers, hide and lock layers, and delete layers.
• Import, adjust, and crop a bitmap image; and use PowerTRACE to convert a
bitmap image into vector artwork.
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Introduction
Skills inventory
Skill
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Use the following form to gauge students’ skill levels entering the class (students have
copies in the introductions of their student manuals). For each skill listed, have students
rate their familiarity from 1 to 5, with 5 being the most familiar. Emphasize that this is
not a test. Rather, it is intended to provide students with an idea of where they’re
starting from at the beginning of class. If a student is wholly unfamiliar with all the
skills, he or she might not be ready for the class. A student who seems to understand all
of the skills, on the other hand, might need to move on to the next course in the series.
1
Identifying interface components
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3
4
5
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Viewing drawings in various modes
Navigating in a drawing
Creating a drawing from a template
Setting page options
Drawing basic shapes
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Drawing straight and curved lines
Creating closed shapes
Manipulating nodes
Changing node and line segment types
Converting shapes to curves
Applying fill and outline colors
Creating custom colors
Sampling and re-applying colors
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Applying fountain fills and texture fills
Applying brush strokes
Grouping and locking objects
Scaling, rotating, and duplicating objects
Aligning and distributing objects
Transforming objects by using the Trim and Weld commands
Combining objects
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Skill
1
2
3
4
5
Cutting holes in objects
Editing text
Positioning text on a path
Rotating text
Converting text to curves
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Creating layers
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Inserting and formatting text
Manipulating objects within layers
Moving objects between layers
Changing the stacking order of layers
Hiding, locking, and deleting layers
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Importing and modifying bitmap images
Cropping bitmap images
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Converting bitmap images into vector artwork
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Introduction
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Topic C: Classroom setup
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All our courses assume that each student has a personal computer to use during the
class. Our hands-on approach to learning requires they do. This topic gives information
on how to set up the classroom to teach this course. It includes minimum requirements
for the students’ personal computers, setup information for the first time you teach the
class, and setup information for each time that you teach after the first time you set up
the classroom.
Hardware requirements
Each student’s personal computer should have:
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• A keyboard and a mouse
• A Pentium® III, 600MHz or faster processor
• At least 256 MB of RAM (512 or more recommended)
• At least 1.8 GB of hard disk space
• A CD-ROM drive
• An XGA monitor set to Highest Color (32-bit) and a minimum resolution of
1024 × 768
• A printer driver
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• Internet access is required if they will be downloading data files from
www.courseilt.com
Software requirements
You will need the following software:
• Windows 2000 or Windows XP
• CorelDRAW X3
First-time setup instructions
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The first time you teach this course, you will need to perform the following steps to set
up each student computer.
1 Install Windows XP on an NTFS partition according to the software
manufacturer’s instructions. If the student machines have Internet access, and
they are behind a software or hardware firewall, install the latest critical updates
and service packs from www.windowsupdate.com.
Note: You can also use Windows 2000, although the screen shots in this course
were taken using Windows XP, so students’ screens might look somewhat
different.
2 Perform a standard installation of CorelDRAW X3, following the software
manufacturer’s instructions.
3 Start CorelDRAW X3. A dialog box appears with a CorelDRAW Design
Collection offer. Click Launch Application.
4 In the Welcome screen, click New to create a new blank document. Close the
application.
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CorelDRAW X3
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5 Install the Tektronix Phaser II PX printer driver:
a Choose Start, Control Panel.
b Under Pick a Category, click Printers and Other Hardware.
c Click Add a Printer.
d Click Next.
e Verify that “Local printer attached to this computer” is selected.
f Clear “Automatically detect and install my Plug and Play printer.”
g Click Next.
h Verify that LPT1: (Recommended Printer Port) is selected, and then click
Next.
i In the Manufacturer list, select Tektronix.
j In the Printers list, select Tektronix Phaser II PX.
k Click Next.
l Click Next.
m Click Next.
n Under Do you want to print a test page, select No and then click Next.
o Click Finish to install the printer driver.
6 At the root of the hard drive, create a Student Data folder (C:\Student Data).
7 If you don’t have the data CD that came with this manual, download the student
data files for the course. You can download the data directly to student
machines, to a central location on your own network, or to a disk.
a Connect to www.courseilt.com/ilt_downloads.cfm.
b Click the link for CorelDRAW to display a page of course listings, and then
click the link for CorelDRAW X3.
c Click the link for downloading the student data files, and follow the
instructions that appear on your screen.
8 Copy the data files to the Student Data folder.
Setup instructions for every class
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Every time you teach this course, you will need to perform the following steps to set up
each student computer.
1 Uninstall and reinstall the CorelDRAW X3. If you do not reinstall the software,
certain preferences are retained, and certain steps in some of the activities may
not work exactly as written.
2 Delete the contents of the Student Data folder, if necessary. (If this is the first
time you’re teaching the course, create a folder named Student Data at the root
of the hard drive. For a standard hard drive setup, this will be C:\Student Data.)
3 Copy the data files to the Student Data folder. (See the download instructions in
the preceding section.)
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Introduction
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CertBlaster pre- and post-assessment software
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CertBlaster pre- and post-assessment software is available for this course. To download
and install this free software, complete the following steps:
1 Go to www.courseilt.com/certblaster.
2 Click the link for CorelDRAW X3.
3 Save the .EXE file to a folder on your hard drive. (Note: If you skip this step, the
CertBlaster software will not install correctly.)
4 Click Start and choose Run.
5 Click Browse and then navigate to the folder that contains the .EXE file.
6 Select the .EXE file and click Open.
7 Click OK and follow the on-screen instructions. When prompted for the
password, enter c_cdrawx3.
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Topic D: Support
Phone support
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Your success is our primary concern. If you need help setting up this class or teaching a
particular unit, topic, or activity, please don’t hesitate to get in touch with us. Please
have the name of the course available when you call, and be as specific as possible
about the kind of help you need.
You can call for support 24 hours a day at (888) 672-7500. If you do not connect to a
live operator, you can leave a message, and we pledge to return your call within 24
hours (except on Saturday and Sunday).
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Web-based support
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The Course ILT Web site provides several instructor’s tools for each course, including
course outlines and answers to frequently asked questions. To download these files, go
to www.courseilt.com/instructor_tools.html. For additional Course ILT resources,
including our online catalog and contact information, go to www.course.com/ilt.
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Unit 1
Getting started
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1–1
Unit time: 50 minutes
Complete this unit, and you’ll know how to:
A Identify components of the CorelDRAW
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interface and toolbox, view a drawing in
various modes, and navigate in a drawing.
B Create a new drawing from a template, and
set page options.
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C Save and print a drawing.
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Topic A: CorelDRAW basics
You can use CorelDRAW to create original images, such as artistic illustrations,
technical drawings, logos, and Web graphics.
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Explanation
Vector objects and raster images
An image developed in CorelDRAW is referred to as a drawing. Each component of a
drawing, such as a line, text, or a curve, is called an object. Each object in a drawing
stores its own attributes, such as shape, size, position, and color.
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Vector objects consist of lines and curves defined by mathematical vectors. You can
alter the size of vector objects without affecting the image quality. Images such as logos,
which require smooth and precise edges, are usually created as vector objects, and then
exported as raster images depending on how they’re used.
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Raster images are composed of a grid, or raster, of small squares called pixels.
Although they might appear similar to vector objects, raster images are set at a fixed
resolution. When you enlarge a raster image, you can see each pixel, which gives the
graphic a jagged appearance, as shown in Exhibit 1-1.
Exhibit 1-1: A vector object (left) and an enlarged raster image (right)
Starting CorelDRAW
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To start CorelDRAW and open an existing drawing:
1 Choose Start, All Programs, CorelDRAW Graphics Suite X3, CorelDRAW X3.
The Welcome Screen appears, as shown in Exhibit 1-2.
2 Clear the Show this Welcome Screen at startup option. This will prevent the
screen from appearing each time the software starts.
3 Click Open to open the Open Drawing dialog box. (You can also press Ctrl+O.)
4 Navigate to the location of the drawing you want to open, and select the
drawing.
5 If necessary, check Preview to view a thumbnail version of the drawing, as
shown in Exhibit 1-3. This is helpful if you aren’t sure of the title of the drawing
you’re looking for.
6 Click Open. (You can also open the file by double-clicking the file.)
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1–3
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Getting started
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Exhibit 1-2: The Welcome Screen
Exhibit 1-3: The Open Drawing dialog box
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CorelDRAW X3
A-1:
Do it!
Opening an existing drawing
Here’s how
If an Update Service
window opens, have
students close it.
Here’s why
1 Choose Start, All Programs,
CorelDRAW Graphics Suite
X3, CorelDRAW X3
2 Clear Show this Welcome
Screen at startup
3 Click Open
To open the Open Drawing dialog box.
4 Navigate to the current unit folder
Select Spicy delights
Check Preview
To display a preview of the selected file.
To open the drawing.
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5 Click Open
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Help students locate the
current unit folder, if
necessary.
To start CorelDRAW.
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1–4
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Getting started
1–5
The CorelDRAW interface
The CorelDRAW interface consists of several components, including the Drawing
window, Drawing page, toolbars, and toolbox. The Drawing window is the main area of
the interface in which you’ll work. A variety of tools surround this window. Inside the
window is the Drawing page, where you create or modify your drawings. Exhibit 1-4
shows the CorelDRAW interface and several of its components.
Toolbox
Ruler
Drawing
window
Drawing
page
Standard
toolbar
Property
bar
Docker
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Document
navigator
Menu
bar
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Title
bar
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Explanation
Status bar
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Exhibit 1-4: The CorelDRAW interface
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The following table describes the components of the CorelDRAW interface.
Description
Title bar
Contains the name of the file on the left side, and the Minimize,
Maximize, and Close buttons on the right side.
Menu bar
Contains menus to open, create, save, edit, and view drawings.
Standard toolbar
Contains various buttons that serve as shortcuts to many of the menu
commands.
Property bar
Contains commands specific to the activated tool or object. For
example, if the Rectangle tool is active, the Property bar displays the
commands specific to rectangles. It’s also called the context-sensitive
toolbar.
Toolbox
Contains several button-like tools, which you can use to create and
modify objects. When you point to a tool, a tooltip displays the name
and shortcut for that tool.
Drawing window
The area outside the Drawing page. It’s a window within the
application window, which is outlined by scroll bars on the right and
bottom edges, and rulers on the left and top edges.
Drawing page
The solid outer rectangle in the Drawing window. You can print all the
drawings that you create on this page.
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Component
Horizontal and vertical scales, which you can use to determine the size
and position of objects in a drawing.
Document Navigator
Provides controls to navigate between pages and add pages to a
drawing.
Status bar
Displays information such as the size and the position of a selected
object. It also shows the current position of the pointer.
Docker
A pane on the right side of the application window that contains
commands and settings specific to a tool or a task.
Navigator
A small button in the lower-right corner of the Drawing window
(adjoining vertical and horizontal scrollbars). When you click this
button, a thumbnail preview of the Drawing page appears in which you
can navigate.
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Rulers
Color palette
A bar that displays a variety of color swatches. This is the default color
palette.
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Getting started
A-2:
Do it!
1–7
Exploring the CorelDRAW workspace
Here’s how
Here’s why
2 Locate the menu bar
You’ll see the name of the application and the
name and the location of the drawing.
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1 Locate the title bar
You’ll see menus specific to CorelDRAW in
addition to the menus commonly available in
other Windows applications.
You’ll see a drawing page in the center of the
window. Rulers and scrollbars border the
drawing window.
4 Locate the toolbox
You’ll see a box on the left side of the screen,
which contains tools to create, fill, and modify
drawings.
IE
3 Locate the drawing window
You’ll see that the palette contains various color
swatches you can use to fill objects.
6 Locate the status bar
You’ll see the current position of the pointer.
7 Locate the Hints docker
The Hints docker provides links to common help
topics.
EV
5 Locate the color palette
Make sure students close
the Help docker and not
the application by mistake.
In the upper-right corner of the
Help docker, click as shown
PR
To close the Hints docker.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–8
CorelDRAW X3
The toolbox
Button
W
The toolbox contains 16 tools you can use to select objects, edit objects, draw shapes,
add and edit text, navigate around the page, and perform a variety of other tasks. You
can move the toolbox by dragging its top bar. To show or hide the toolbox, choose
Window, Toolbars, Toolbox. The following table describes many of the tools available
in the toolbox.
Tool name
Description
Pick tool
Use the Pick tool to select, resize, skew, and rotate objects.
Shape tool
Use the Shape tool to edit the shape of objects.
Zoom tool
Use the Zoom tool to change the magnification level of the
drawing or objects.
IE
Explanation
Freehand tool
Use the Freehand tool to draw single line segments and curves.
Rectangle tool
Use the Rectangle tool to draw rectangles and squares.
Ellipse tool
Use the Ellipse tool to draw ellipses and circles.
Use the Polygon tool to draw polygons or stars.
EV
Polygon tool
Basic Shapes
tool
Use the Basic Shapes tool to draw basic shapes such as a rightangle triangle, or a cylinder.
Text tool
Use the Text tool to create artistic and paragraph text.
Eyedropper
tool
Use the Eyedropper tool to pick the properties of an object, such
as fill, line thickness, size, and effects.
Fill tool
Use the Fill tool to apply fill properties for objects.
PR
Tooltips
To identify a tool, button, or a palette option, point to the item. A tooltip appears,
indicating the tool’s name and its keyboard shortcut.
Hidden tools
Some tools have a small black triangle in the lower-right corner. This indicates that the
tool includes additional hidden tools. To view and select hidden tools, press and hold
the mouse button on the visible tool to open a “flyout,” as shown in Exhibit 1-5. Point to
the tool you want to select and then release the mouse button. You can also move
hidden tools into a separate palette. To do this, point to the double lines on the left side
of the menu, and then drag away from the toolbox and release the mouse button.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–9
W
Getting started
Exhibit 1-5: An example of hidden tools
A-3:
Exploring the toolbox
IE
Do it!
Questions and Answers
1 To edit a shape, which tool would you use?
Shape tool
2 To select an object, which tool would you use?
Pick tool
EV
3 To rotate an object, which tool would you use?
Pick tool
4 To magnify an object, which tool would you use?
Zoom tool
5 To draw a line segment, which tool would you use?
Freehand tool
6 To draw a circle, which tool would you use?
PR
Ellipse tool
7 How can you know if a tool has hidden tools within it?
The tool will have a small black triangle in its lower right-hand corner.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–10
CorelDRAW X3
View modes
W
CorelDRAW provides six modes in which you can view a drawing: Simple Wireframe,
Wireframe, Draft, Normal, Enhanced, and Enhanced with Overprints. To view a
drawing in a specific mode, choose View, and then the desired mode. The following
table describes the six view modes.
View
Description
Simple
Wireframe
Displays the outlines of the objects in the drawing in monochrome but hides
the fills, contours, and blends.
Wireframe
Displays the outlines, contours, and blends of objects in the drawing in
monochrome, but hides the fills.
Draft
Displays the drawing in low resolution, and displays texture and pattern fills
in grayscale.
Normal
Displays the drawing in high resolution with rough edges.
Enhanced
Displays the drawing in high resolution with smooth edges.
Enhanced with
Overprints
Displays the drawing in high resolution with smooth edges, and also shows
how colors will appear if you’re overprinting objects.
IE
Explanation
EV
CorelDRAW provides two commands to view drawings. To view a Drawing page using
these commands:
• Choose View, Full-Screen Preview. You can also press F9 to view the drawing
in full screen preview.
• Choose View, Preview Selected Only.
PR
The Full-Screen Preview command shows only the Drawing page. The Preview
Selected Only command shows only the selected object. To select an object:
1 In the toolbox, select the Pick tool.
2 Point to the object you want to select.
3 Click to select it.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
A-4:
Do it!
Exploring view modes
Here’s how
Here’s why
Simple Wireframe
To view the outline of the drawing. The drawing
appears in monochrome.
W
1 Choose View,
2 Choose View, Wireframe
To switch to Wireframe view mode.
3 Choose View, Draft
To view the drawing in Draft view mode. The
fills in some objects are in grayscale.
4 Choose View, Normal
To switch to Normal view mode. The objects
have rough edges.
5 Choose View, Enhanced
To view the drawing in high resolution. This
view mode displays all the effects, such as
contours, blend, and fills.
6 Choose View,
To view the drawing in full screen.
IE
Tell students they
can also press F9.
1–11
Full-Screen Preview
Click anywhere on the screen
To return to the Drawing window. (You can also
press Esc.)
EV
7 Click as shown
To select the lime slice. You’ll preview this
object.
8 Choose View,
To preview the file in Preview Selected Only
view.
Observe the screen
Only the lime slice appears on the screen.
Click anywhere in the screen
To return to the Drawing window.
PR
Preview Selected Only
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–12
CorelDRAW X3
Navigation
You can navigate or move through a drawing in several ways. CorelDRAW provides
various tools and commands to change the view in the Drawing window, such as the
Zoom tool, Hand tool, View Manager docker, Zoom Levels box, scroll bars, and the
Navigator.
W
Explanation
The Zoom tool
EV
IE
You can use the Zoom tool to magnify specific areas of a drawing. When you select the
Zoom tool from the toolbox, the pointer changes to the shape of a magnifying glass with
a plus sign. You zoom in on a drawing by clicking it. You can also zoom in on a
specific object by dragging the Zoom tool over an object to create a marquee around it,
as shown in Exhibit 1-6.
Exhibit 1-6: Zooming in on an object by dragging across it
To zoom out using the Zoom tool, press and hold Shift, and then click the drawing.
When you press and hold Shift, the pointer changes to the shape of a magnifying glass
with a minus sign in it.
The View Manager
PR
You can also use the View Manager to zoom in and out. Choose Tools, View Manager
to open the View Manager (shown in Exhibit 1-7) on the right side of the Drawing
window. (You can also press Ctrl+F2 to open it.)
Exhibit 1-7: The View Manager docker
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
1–13
The top of the View Manager provides buttons to navigate in a drawing, as described in
the following table.
Button
Description
W
The Zoom One-Shot tool provides a quick way to zoom in and out of a drawing,
and then automatically switches back to the last tool you were working with. For
example, if you’re using the Freehand tool, you can click the Zoom One-Shot
button and zoom in on an area of the drawing. After you click or drag with the
Zoom tool, CorelDRAW automatically switches back to the Freehand tool.
Use the Zoom In tool to increase the magnification level of the drawing.
IE
Use the Zoom Out tool to reduce the magnification level of a drawing.
Use the Zoom To Selected tool to zoom in on a selected object in a drawing.
CorelDRAW increases the magnification of the selected object so that it fills the
drawing area.
Use the Zoom To All Objects tool to fit the entire drawing in the drawing area, the
same as selecting the To Fit option in the Zoom Levels box.
EV
The Add Current View tool stores magnification views, as shown in Exhibit 1-7
(View 2-690%). After you zoom in on an area of a drawing, click the Add Current
View button to store the view for later use. Click the stored view to return to it after
you zoom out.
The Delete Current View tool removes stored views from the View Manager
docker. Select the stored view, and then click the Delete Current View button.
The Zoom Levels list
PR
The Zoom Levels list, shown in Exhibit 1-8, provides a set of standard zoom levels. It’s
located in the Standard toolbar. When you display the list, the zooming percentage (%)
levels are listed along with the following options: To Fit, To Page, To Width, and To
Height.
Exhibit 1-8: The Zoom Levels list
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–14
CorelDRAW X3
Scrollbars
Like other windows applications, you can use the horizontal and vertical scrollbars to
view areas of a drawing in the Drawing window.
W
The Hand tool
You can use the Hand tool to scroll through the Drawing window in any direction.
When you select the Hand tool from the toolbox, the pointer changes to the shape of a
hand. Place the pointer on the page and drag in any direction.
The Navigator
Point to the Navigator
IE
The Navigator displays a thumbnail preview of the Drawing page. To open the preview,
point to the Navigator area in the lower-right corner of the Drawing window, and then
press and hold. While holding the Navigator, the preview is displayed, as demonstrated
in Exhibit 1-9. Drag in the preview area to navigate around the page.
EV
Press and hold the
Navigator to open
the preview.
Exhibit 1-9: Using the Navigator to navigate a drawing
PR
You can also press n or N to open the preview anywhere in the drawing area. If the
zoom level of a Drawing page is fit to the page or less, you can’t open the Navigator.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
A-5:
Do it!
1–15
Navigating in a drawing
Here’s how
Here’s why
To select the Zoom tool. The pointer changes to
a magnifying glass with a plus sign. You’ll
navigate in the drawing.
W
1 In the toolbox, click
IE
2 Click the drawing as shown
To zoom in on the cumin seeds.
3 Observe the Zoom Levels box
(The Zoom Levels box is on the standard
toolbar.) The Zoom Levels box shows the
current magnification, and the cumin seeds are
larger and in the center of the screen.
Expand the Zoom Levels list, and
then select To Fit
The entire drawing fits in the window.
EV
Tell students that zooming
in increases the
magnification level to two
times the current level,
and that zooming out
decreases it by half.
Tell students they
can also press F4.
4 Point as shown
PR
Drag down and to the right,
as shown
To use a marquee to zoom in on the peppers.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
Tell students that these
hidden menus are called
“flyouts.”
(Don’t release the mouse button.) To display the
hidden tools. The Hand tool is hidden in the
Zoom tool. You’ll use the Hand tool to navigate
in the drawing.
5 Press and hold
To select the Hand tool. The pointer changes to
a hand. You’ll drag to navigate around the page
so that the star anise is in the middle of the page.
(The star-shaped objects are star anise.)
Select
6 Point near the bottom of the page,
and drag upward and to the right
IE
Tell students to drag this
object to the center of the
window.
W
1–16
So that the three star anise objects appear in the
center of the window.
7 Press N
To open the Navigator preview.
PR
EV
In the preview, point to the text at
the top of the drawing
Click once
Tell students they
can also press Ctrl+F2.
Tell students this is the
same as selecting To Fit
from the Zoom Levels list
in the Standard toolbar.
8 Choose Tools, View Manager
As you drag, the drawing shifts in the drawing
window.
To close the Navigator preview.
To open the View Manager.
9 Click as shown
To view the entire drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
10 In the toolbox, click
1–17
To select the Pick tool.
W
Click the turmeric objects,
as shown
(Near the bottom of the drawing.) To select
them.
IE
In the View Manager,
click as shown
To zoom in on the objects.
To fit the entire drawing in the drawing area.
12 Close the View Manager
Click the close button in the upper-right corner
of the View Manager.
PR
EV
Tell students they
can also press Ctrl+F2 to
close the View Manager
docker.
11 Press $
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–18
CorelDRAW X3
Topic B: Create drawings
In CorelDRAW, you create drawings by using a blank page or a template. When you
create a drawing, a blank Drawing page appears. When you use a template, a Drawing
page with pre-designed elements and placeholders appears. After you create a drawing,
you can modify the size, orientation, layout, and background of the Drawing page.
Create a drawing
W
Explanation
In CorelDRAW, you can create a blank drawing or use a pre-designed drawing from a
template. When using templates, you don’t need to create all the elements; you can
reuse and modify them instead.
IE
To create a blank drawing, choose File, New. A blank page appears with default
settings. You can also press Ctrl+N or click the New button on the standard toolbar to
create a new drawing.
To create a drawing from a template:
1 Choose File, New From Template. The New From Template dialog box appears,
as shown in Exhibit 1-10.
2 Select any template from the list of templates. You can see the preview on the
right of the dialog box.
3 Click OK.
PR
EV
When you create drawings in CorelDRAW, each file is given a default name. The first
file is named Graphic 1, the second file is named Graphic 2, and so on.
Exhibit 1-10: The New From Template dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
B-1:
Do it!
Creating drawings
Here’s how
Here’s why
1 Choose File, New
2 Choose File,
To create a blank Drawing page.
W
Tell students the new file
is now in front of the Spicy
delights file.
1–19
To open the New From Template dialog box.
New From Template…
Select BusLet_006
Observe the preview
To close the New From Template dialog box.
4 Observe the Drawing page
The selected template style is applied to the
page. This Drawing page contains objects,
colors, and text holders.
PR
EV
Tell students that in this
course they’ll create
drawings in blank pages.
The preview box is above the Include Graphics
check box.
IE
3 Click OK
(From the list of templates.) You’ll create a
drawing using this template.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–20
CorelDRAW X3
Page options
Before you create a drawing, you should determine what you want it to be. For example,
it might be a logo, a poster, a brochure, a newsletter, and so on. You should also
determine if it’s intended for the Web or for print. Based on these requirements, you
need to apply page settings such as the size, orientation, layout, and background. For
example, in a newsletter, text is typically aligned in multiple columns, but in a poster or
brochure, the text is usually set in a single column. When you define these settings for a
page, any additional new pages will have these settings by default.
W
Explanation
Page size options
Preview
PR
EV
Page options
IE
To specify page settings:
1 Choose Layout, Page Setup. The Options dialog box opens, as shown in
Exhibit 1-11.
2 In the left pane, under Page, select the desired option. The right pane displays
the sub-options of the selected option. You can set the values for the options in
the right pane.
3 Click OK.
Exhibit 1-11: The Options dialog box
Page size and orientation
CorelDRAW offers various page sizes ranging from a Letter to a Web Banner. You can
use either a predefined page size or specify the required size for a page. You can specify
orientation of a page as Portrait or Landscape. In the Portrait orientation, the height of
the drawing is greater than its width. In the Landscape orientation, the width of the
drawing is greater than its height. You can see a preview of the settings you make to the
page in the Options dialog box.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
Do it!
B-2:
1–21
Setting page options
Here’s how
Here’s why
2 Choose Layout,
Page Setup…
3 On the left pane, verify that the
Size option is selected
To open the Options dialog box.
The Size option is selected by default.
IE
4 Select Landscape
(Choose File, New.) You’ll set the page options
in this drawing.
W
1 Open a blank drawing
To change the orientation of the page.
5 From the Paper list, select A4
You’ll change the size of the page.
EV
Select inches, as shown
To change the unit of measurement. The values
in the Width and Height boxes are changed.
6 Observe the preview
The preview box is on the right side of the
dialog box.
7 In the left pane, select Layout
PR
8 From the Layout list, select Book
Observe the preview
9 Check Facing pages
10 In the left pane, select
Background
Click the drop-down arrow and select Book
from the list.
It displays the page layout in a book format.
You can use this option to display the facing
pages. The first page starts from the right side
by default.
You’ll set a page background. By default, a page
has no background.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–22
CorelDRAW X3
If time allows, tell students
to explore the Bitmap
option.
11 Select Solid
You’ll apply a solid color to the page
background.
W
Display the solid list, as shown
To display a color palette.
IE
Select the indicated color
To apply a shade of gray (30% Black) to the
page background.
To close the Options dialog box. All the settings
are applied to the page.
PR
EV
12 Click OK
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
1–23
Topic C: Save and print drawings
You can save drawings so that you can use them or modify them at a later time, and you
can print drawings as needed.
Saving a drawing
W
Explanation
IE
When you create a drawing, you’ll usually want to save it for later use. To save a
drawing:
1 Choose File, Save As to open the Save Drawing dialog box. (You can also press
Ctrl+Shift+S.) If it’s the first time you’ve saved a drawing, you can also choose
File, Save.
2 From the Save in list, select the folder in which you want to save the file.
3 In the File name box, specify a name for the drawing. The default extension for
files created in CorelDRAW is .cdr.
4 If necessary, from the Save as type list, select the required format. You need to
do this only if you’re saving the file in a format other than a native CorelDRAW
file.
5 Click Save.
Updating a drawing
Do it!
EV
After saving a drawing for the first time, you might need to make some changes in it. To
save your changes, choose File, Save. You can also click the Save button on the
Standard toolbar, or press Ctrl+S.
C-1:
Saving a drawing
Here’s how
They can also click
the Save button, or press
Ctrl+Shift+S.
Help students locate the
current unit folder.
1 Choose File, Save
To open the Save Drawing dialog box.
2 Navigate to the current unit folder
If necessary.
3 In the File name box, type
To name the file.
My first drawing
PR
Observe the Save as type list
Make sure they
save the file in the current
unit folder.
Here’s why
4 Click Save
The default extension for all CorelDRAW files
is .cdr.
To save the file and close the Save Drawing
dialog box.
5 Observe the title bar
The file name appears on the title bar.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–24
CorelDRAW X3
Previewing and printing
After you create a drawing, you might want to print it to keep a hard copy on hand. It’s
often a good idea to preview a drawing before you print it, to make sure that your
desired settings are applied. To preview a drawing, choose File, Print Preview. A
window opens with the Drawing page as it will appear when printed.
To return to the drawing, you can:
W
Explanation
• Choose File, Close Print Preview.
• Click the Close Print Preview button on the Standard toolbar.
• Click the Close button in the upper-right corner of the Print Preview window.
EV
IE
To print a drawing, choose File, Print. The Print dialog box appears, as shown in
Exhibit 1-12. Apply the desired settings, if necessary, and click Print.
Exhibit 1-12: The Print dialog box
PR
You can also preview a drawing in the Print dialog box by clicking the double-arrow
button to the right of the Print Preview button. When you click this button, a preview
window appears to the right of the Print dialog box. To close the preview window, click
the double-arrow button again.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
C-2:
Do it!
Previewing and printing a drawing
Here’s how
Here’s why
Spicy delights.cdr
2 Choose File, Print Preview…
To preview the file. A preview window opens
and the drawing is displayed as it will appear
when printed.
3 Choose File,
(You can also click the Close button.) To close
the preview.
Close Print Preview
4 Choose File, Print…
To open the Print dialog box, which displays
tabs that contain a variety of print setting
options.
IE
They can also press
Ctrl+P.
To switch to the Spicy delights drawing. You’ll
preview it.
W
1 Choose Window,
They can also click
the Close button.
1–25
5 Click the double-arrow button
To preview the drawing in the Print dialog box.
To close the preview in the Print dialog box.
EV
Click the double-arrow button
again
To close the Print dialog box without printing.
PR
6 Click Cancel
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–26
CorelDRAW X3
Closing drawings and the CorelDRAW application
Explanation
W
To close a drawing, choose File, Close or click the Close button in the upper-right
corner of the Drawing window. When you close a drawing after making changes to it,
you are prompted to save the file. If you are working on an existing file, you can click
Yes to save and close the file. If you are working on a new file (that is, one that you
recently created and has never been saved before), you need to save the file by using the
options in the Save Drawing dialog box. You can also close multiple drawings
simultaneously by choosing File, Close All.
To close CorelDRAW, choose File, Exit. You can also press Alt+F4 or click the Close
button on the CorelDRAW window.
Closing a drawing
Here’s how
1 Choose File, Close
(Click Yes if prompted to save the file.) To
close the Spicy delights drawing. The My first
drawing window becomes active.
2 In the upper-right corner of the
window, click
(This Close button is the bottom-most of the two
X buttons, in the top-right of the window.) To
close My first drawing.
3 Choose File, Close All
To close the Graphic 1 and Graphic 2 drawings.
EV
Make sure that
students close the
document, and not the
program.
Here’s why
IE
C-3:
Do it!
It prompts you to save the changes before
closing the drawing.
Click No
To close the drawing without saving.
PR
Observe the message box that
appears
NOT FOR PRINTING OR INSTRUCTIONAL USE
Getting started
1–27
Unit summary: Getting started
In this topic, you learned how to start CorelDRAW and open an existing drawing. You
learned the difference between vector and raster images, and you identified several
CorelDRAW interface components. Then you explored view modes, and you learned
how to zoom in and out of a drawing. Finally, you learned how to navigate in a
drawing by using the Hand tool, View Manager, Zoom Levels box, scrollbars, and the
Navigator.
Topic B
In this topic, you learned how to create a blank drawing and a drawing from a
template. You also learned how to set page options.
Topic C
In this topic, you learned how to save, print, and close a drawing.
W
Topic A
IE
Independent practice activity
In this activity, you’ll navigate a drawing, specify the page size, preview the drawing,
and close it.
1 Open Basics practice from the current unit folder.
2 Save the file as My Basics practice.
3 View the drawing in Wireframe view mode. (Hint: Choose View, Wireframe.)
4 View the drawing in Normal view mode.
EV
5 Zoom in on the plate by using the Zoom tool.
6 Use the Zoom Levels list to switch to To Page magnification.
7 Zoom in on the text by using the Zoom In button on the View Manager. (Hint:
Choose Tools, View Manager.)
8 Using the Hand tool, navigate to the two chilies in the lower-right corner of the
drawing. (Hint: Point to the Zoom tool on the toolbox, press the mouse button, and
select the Hand tool.)
9 Use the View Manager to fit the entire drawing in the drawing window.
10 Set the page size to Fanfold. (Hint: Choose Layout, Page Setup and select Fanfold
from the Paper list.)
PR
11 Save and close the drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
1–28
CorelDRAW X3
Review questions
1 Which statement about vector objects is false?
W
A Vector objects consist of lines and curves that are defined by mathematical
objects.
B Sharp images, such as logos, which need smooth and precise edges, are usually
created as vector objects.
C
When you enlarge a vector object, you can see each pixel, which gives the
graphic a jagged appearance.
A Menu bar
B
Property bar
C Standard toolbar
D Toolbox
IE
2 Which interface component contains commands specific to the activated tool or
object?
3 Which tool is used to select, resize, skew, and rotate objects?
A Basic Shapes tool
EV
B Shape tool
C Freehand tool
D
Pick tool
4 Which view displays a drawing in high resolution with smooth edges?
A Normal
B Wireframe
C
Enhanced
D Draft
PR
5 What are two ways you can zoom in on objects by using the Zoom tool?
• Click the object.
• Drag across the object to create a marquee.
6 What is the procedure for setting page options?
1 Choose Layout, Page Setup.
2 Set the desired options.
3 Click OK.
7 True or false? The default extension for files created in CorelDRAW is .cdr.
True
NOT FOR PRINTING OR INSTRUCTIONAL USE
Unit 2
Shapes and lines
W
2–1
Unit time: 60 minutes
Complete this unit, and you’ll know how to:
IE
A Draw basic shapes.
B Draw straight and curved lines, and create
a closed shape.
C Manipulate nodes, change line segment and
PR
EV
node types, and convert a shape to curves.
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–2
CorelDRAW X3
Topic A: Basic shapes
You can create complex illustrations by using simple combinations of shapes such as
rectangles, squares, or circles. You can draw basic shapes using the shape tools in the
toolbox.
Rectangles and ellipses
W
Explanation
IE
You can use the Rectangle and Ellipse tools to draw rectangles, squares, ellipses, and
circles. To draw a rectangle, select the Rectangle tool. Then, drag the drawing until the
shape attains the desired size. Shapes are drawn from the point you start to drag, to the
point where you stop (when you release the mouse). To draw an ellipse, repeat the
process using the Ellipse tool. After you’ve drawn a shape, you can deselect it by either
clicking an area outside the shape or pressing Esc.
You can also press and hold different keys or key combinations as you draw shapes to
control certain aspects of a shape. For example, if you press and hold Ctrl while you
draw a shape, you can draw a proportional shape such as a square or circle. The
following table lists some basic keys or key combinations that work with most of the
shape tools.
Result
Ctrl
Draws a proportional shape, such as a circle or square.
EV
Key(s)
Shift
Draws a shape from the center outward.
Ctrl+Shift
Draws a proportional shape from the center outward.
Scale shapes
PR
A selected shape has selection handles around it, as shown in Exhibit 2-1. You can use
these handles to scale shapes horizontally, vertically, or both. To scale a shape, point to
one of the selection handles and then drag in the direction you want to scale the shape.
The center selection handles scale shapes either horizontally or vertically. The corner
selection handles scale shapes proportionally. You can also press and hold Shift to scale
shapes from the center outward.
Selection
handles
Drag a selection handle
to scale a shape.
Exhibit 2-1: An example of scaling a shape by dragging a selection handle
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–3
Snap to objects
A-1:
Do it!
Drawing rectangles and circles
Here’s how
1 Open Shapes
Save the drawing as
My Shapes
Here’s why
From the current unit folder.
In the current unit folder. By default,
CorelDRAW is configured to snap to any
existing objects in a drawing when you create
new objects. You’ll disable this setting.
IE
In this unit, students will
explore using a variety of
tools to prepare them to
create complex drawings.
W
When you draw or reposition objects in a drawing, they “snap” to other objects by
default. For example, if you’re repositioning an object, and you move within a certain
distance of another object in the drawing, the closest edge of the object you’re
repositioning will automatically line up with the stationary object. You can enable or
disable this feature by choosing View, Snap To Objects.
2 Choose View,
To disable the setting.
Snap To Objects
Tell students they
can also press F6.
3 In the toolbox, click
To select the Rectangle tool.
EV
4 Point to the top-left corner of the
large border rectangle, as shown
You’ll draw a rectangle that matches the
existing one.
Drag to the lower-right corner of
the page
PR
Release the mouse button
Make sure students do not
click inside the rectangle.
Tell students they
can also press F7.
(When the rectangle matches the size of the
existing one.) To create a large rectangle.
5 Click anywhere outside the
rectangle
To deselect it. (You can also press Esc.)
6 In the toolbox, click
To select the Ellipse tool.
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–4
CorelDRAW X3
7 Place the pointer anywhere on the
drawing
Drag down and to the right
Without releasing the mouse
button, press and hold c
Release the mouse button, and
then release c
To begin creating an ellipse. You want to create
a proportional circle.
W
Tell students not to
release the mouse button
yet.
To complete the circle. Next, you’ll create a
circle that matches the size of the inner ring on
the plate.
To delete the circle you just created.
IE
8 Press d
EV
9 Point to the center of the plate
10 Press and hold c + s
Drag out to the inner ring on the
plate shape, as shown
PR
Help students perform this
step, if necessary. Tell
them the circle they are
drawing might not exactly
overlap the inner ring in
the plate.
You’ll draw a circle from the center outward.
Release the mouse button, and
then release c + s
11 If necessary, use the arrow keys to
center the circle over the inner
ring in the plate
Try to match the size of the inner ring as closely
as possible. The circle you’re drawing might not
overlap the ring precisely.
To complete the circle.
(The circle might not exactly match the size of
the inner ring.) Next, you’ll adjust the size of the
circle to match the size of the outer ring.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–5
W
12 Point to the upper-right handle, as
shown
The pointer changes to a double-headed
diagonal arrow, indicating that you can re-size
the shape in either direction.
To increase the size of the circle from the center
outward.
IE
Press and hold s, and then
drag slowly up and to the right
When the circle closely matches
the size of the outer ring, release
the mouse button
Release s
To deselect the circle.
EV
13 Press g
PR
14 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–6
CorelDRAW X3
Grids and spirals
You can create grids and spirals by using the Graph Paper and Spiral tools, both of
which are hidden in the Polygon tool. You can control attributes for each shape by using
options in the Property bar, as shown in Exhibit 2-2. The tool you select determines the
available options. This applies to other shape tools as well.
Graph Paper Columns
and Rows boxes
W
Explanation
Graph Paper
tool options
Logarithmic
Spiral
IE
Spiral
Revolutions
Spiral tool
options
Symmetrical Spiral Expansion
Spiral
Factor
Exhibit 2-2: The Graph Paper and Spiral tool options in the Property bar
EV
Grids
To draw a grid, select the Graph Paper tool and then drag in the drawing until the grid is
the desired size. By default, CorelDRAW creates a table with four columns and three
rows. However, you can change the number of columns and rows by using the Graph
Paper Columns and Rows boxes on the Property bar.
Spirals
By using the Spiral tool, you can create two types of spiral shapes: symmetrical and
logarithmic. Symmetrical spirals expand evenly so the distance between each revolution
is equal. Logarithmic spirals expand with increasingly larger distances between
revolutions.
PR
To draw a spiral shape, select the Spiral tool and drag in the drawing until the spiral is
the desired size. By default, CorelDRAW creates symmetrical spirals. To draw a
logarithmic spiral, click the Logarithmic Spiral button in the Property bar (shown in
Exhibit 2-2), and use the Spiral Expansion Factor slider to set the ratio at which the
spirals expand between revolutions. The settings you choose do not affect any existing
spirals in the drawing, but they will remain in effect as you create new spiral shapes
until you change the settings again.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
A-2:
Do it!
Drawing grids and spirals
Here’s how
Here’s why
(Outside the right edge of the drawing.) In the
toolbox, select the Zoom tool, and then click
once on the spiral object.
W
1 Zoom in on the spiral object
Tell students they
can also press d or D to
select this tool.
2–7
2 From the Polygon tool flyout,
select
To select the Graph Paper tool.
IE
3 In the space above the spiral
object, drag as shown
To draw a graph object that has four columns
and three rows.
4 Observe the Property bar
EV
The Graph Paper Columns and Rows boxes
show the default settings.
Press d
Tell students they
can also click the arrows
to increase or decrease
the values in these boxes.
5 In the Property bar, in the Rows
box, enter 6
In the space above the spiral
object, drag to create another
graph object
The graph object has six rows.
Deselect the graph object
Press Esc.
6 From the Graph Paper tool flyout,
click
PR
Tell students they can
also press a or A to select
this tool.
To delete the graph object.
To select the Spiral tool.
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–8
CorelDRAW X3
Press and hold c + s
and drag as shown
W
7 Point to the center of the spiral
object
IE
To draw a proportional spiral from the center
outward.
When the new spiral closely
matches the size of the existing
spiral, release the mouse button
The new spiral shape does not precisely match
the existing spiral object.
Release c and s
8 Press d
9 the Spiral Revolutions box, click
the up arrow until it reads 8
EV
Tell students that the next
time they open
CorelDRAW, the number
of revolutions will be 8 by
default.
To delete the spiral shape you just created.
(In the Property bar.) To give the next spiral 8
revolutions.
10 Redraw the spiral
Press g
To deselect the spiral. Next, you’ll create a
logarithmic spiral.
To specify a logarithmic spiral.
PR
11 In the Property bar, click
(Point to the center of the spiral shape, press and
hold Ctrl+Shift, and then drag to create the
spiral.) This time, the new spiral matches the
number of revolutions in the existing spiral
outline.
Drag the Spiral Expansion Factor
slider to 35, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–9
W
12 To the right of the spiral, create a
similar proportional spiral
(Press and hold Ctrl+Shift, and then drag to
create the spiral.) The difference between the
two spirals is that the distance between the
revolutions in a symmetrical spiral is equal, but
in a logarithmic spiral, the distance increases for
each revolution.
Press Esc.
IE
13 Deselect the spiral
PR
EV
14 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–10
CorelDRAW X3
Polygons and stars
You can create polygons and stars using the Polygon and Star tools. Similar to other
basic shapes, you can control attributes for each shape by using options in the Property
bar. The tool you select determines the available options.
W
Explanation
Glyphs
Polygon and star shapes are unique in that they contain glyphs you can use to modify
their shapes. A glyph is a small red square that’s visible on the outline of a shape when
you select it using the Shape tool. You can drag the glyph to alter the shape. For
example, in a star shape, you can drag the glyph to adjust its inner radius, as shown in
Exhibit 2-3.
IE
Dragging a glyph
alters the shape
EV
Glyph
PR
Exhibit 2-3: Using the glyph to adjust the shape of a star
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
Do it!
A-3:
2–11
Drawing polygons and stars
Here’s how
Here’s why
To fit the entire drawing in the Drawing
window.
W
1 Press $
2 From the Spiral tool flyout,
select
To select the Polygon tool.
3 Point to the center of the plate
IE
Draw a proportional polygon from
the center outward
EV
(Press and hold Ctrl+Shift as you drag to create
a proportional polygon from the center.) Try to
closely match the size of the polygon object in
the plate. The new polygon has five sides, but
the existing polygon has eight.
4 Observe the Property bar
The Property bar contains options specific to the
Polygon tool.
Set the Number of sides to 8
As you click the up arrow, the number of sides
in the selected polygon increases.
PR
5 Resize the polygon object to
match the size of the existing one
Deselect the polygon
6 From the Polygon tool flyout,
select
(If necessary.) Use the arrow keys to nudge the
object into position, or press Shift and drag the
handles to resize it.
(Press Esc.) Next, you’ll create a star.
To select the Star tool.
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–12
CorelDRAW X3
W
7 In the center of the plate, create a
proportional star from the center
Press and hold Ctrl+Shift as you drag to create a
proportional star from the center outward.
IE
8 Set the number of points to 8
(In the Property bar.) Click the up arrow to
increase the number of points, or enter the
number manually.
9 In the toolbox, click
To select the Shape tool. The star outline
changes, and a red glyph appears near the upperright side.
EV
10 Drag the red glyph, as shown
To adjust the inner points of the star.
11 In the toolbox, select the Pick tool
and then deselect the star
Press Esc.
PR
12 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–13
Perfect shapes
When you use the Basic Shapes tool, the Property bar provides a Perfect Shapes list, a
set of pre-defined shapes that you can use in your drawings. These are more specific
basic shapes, such as a triangle or a heart shape.
W
Explanation
IE
To access these shapes, select the Basic Shapes tool, and then select the desired shape
from the Perfect Shapes list in the Property bar, as shown in Exhibit 2-4. If you don’t
select a shape, the first shape in the list is selected by default. Each shape in the list
includes a glyph that you can use to modify it after you’ve drawn it.
PR
EV
Exhibit 2-4: The Perfect Shapes list in the Property bar
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
A-4:
Do it!
Applying perfect shapes
Here’s how
Make sure students
don’t accidentally click the
polygon or star shapes.
Here’s why
1 In the plate, click the large circle
To select it. Be careful not to select the polygon
or star shapes by mistake. You’ll replace the
circle with a doughnut shape.
W
2–14
Press Delete.
Delete the circle
2 In the toolbox, click
To select the Basic Shapes tool.
3 In the Property bar, click
(The Perfect Shapes button.) To display a list of
shapes.
IE
From the list, select the doughnut
shape, as shown
EV
4 In the center of the plate, create a
proportional doughnut shape from
the center outward
(Press and hold Ctrl+Shift as you drag to create
a proportional shape from the center outward.)
The outside of the doughnut should be just
inside the outer ring of the plate. You can nudge
the object into position by using the arrow keys,
if necessary.
PR
5 Drag the red glyph downward
To decrease the circumference of the inner ring.
6 In the toolbox, select the Pick
tool
Deselect the doughnut shape
Press Esc.
7 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–15
Topic B: Working with paths
CorelDRAW provides several tools for drawing paths and lines. You use the drawing
tools to create straight and curved paths, which can be open or closed. An open path is a
series of straight or curved line segments in which the start and end points do not meet.
A closed path is a series of straight or curved line segments in which the start and end
points meet, making it a closed shape. In this topic, you’ll learn how to use the Pen tool
and Bezier tool to draw straight and curved lines.
Path components
W
Explanation
IE
A path consists of one or more connected lines, as shown in Exhibit 2-5. The connected
straight and curved lines are called segments. The beginning and end of each segment in
a path is marked by nodes, which work like pins holding a wire in place.
You change the shape of a path by editing the nodes within it. You control curves by
dragging the control handles that extend out from each node.
Control handle
Nodes
EV
Straight segment
Curved segment
Exhibit 2-5: The components of a path
Straight line segments
You can use four tools to draw straight line segments: the Freehand, Bezier, Polyline,
and Pen tools. The following table describes the three most commonly used tools.
Tool
Description and instruction
PR
With the Freehand tool, you click to set the starting point for a line, and then click
where you want to end the line.
With the Bezier tool, you place each node in a line. Click to set the starting point for
the line, and then click where you want to end the line. Repeat this procedure to
continue to add straight line segments. (You can view a straight line segment only
after creating both the start and the end nodes in the segment.) Point to the first node
and click to complete a closed path. To finish drawing an open path, select the Pick
tool and deselect the line.
With the Pen tool, you place each node in a line, similar to the Bezier tool. After you
click to add the first node, a line segment appears between that node and the pointer.
The segment becomes permanent when you click again to place the next node.
Repeat this procedure to add straight line segments as needed. Point to the first node
and click to complete a closed path. To finish drawing an open path, double-click to
add the last segment, or press Esc.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
B-1:
Do it!
Drawing straight line segments
Here’s how
Here’s why
1 Zoom in on the lines below the
drawing
2 From the Freehand tool flyout,
select the Pen tool
IE
3 Point as shown, and then click
once
Select the Zoom tool, and then drag across the
entire width of the lines.
W
2–16
To place the first node. You’ll draw connected
straight line segments.
Press and hold s
EV
Point to the opposite end of the
long straight line, as shown
Click once, and release s
Remind students not to
press and hold Shift
during this line segment.
To place the second node and complete the first
line in the shape.
4 Point as shown, and click once
PR
To complete the second line segment.
5 Press and hold s, and point
as shown
Double-click
6 Press g
To create the line segment and end the line.
To deselect the line.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–17
Curved line segments
When you create curved line segments, you specify the curve of each segment by
manipulating control handles that extend from the nodes. The angle and distance that
you drag the control handles will determine the intensity and direction of the curve. The
following table describes how to draw curved segments.
Tool
Description
W
Explanation
With the Freehand tool, drag in the drawing to create a curved line, similar to the
way you would use a pencil and paper.
IE
With the Bezier tool, point where you want to start the curved line segment, and then
drag to create the first node and extend the control handles to control the curvature
of the first segment. Move to a different location, and drag to create the next node
and extend the control handles, completing the first segment. Release the mouse
button when the curve is set the way you want it. Point to the first node and drag to
complete a closed path, or select the Pick tool and deselect the shape to complete an
open path.
PR
EV
With the Pen tool, you use the same technique as with the Bezier tool. A line
segment appears between the most recent node and the pointer, previewing how the
segment will appear when you add the next node. Point to the first node and drag to
complete a closed path. To complete an open path, double-click when you add the
final node, or press Esc.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
B-2:
Drawing curved lines
Here’s how
Here’s why
1 From the Pen tool flyout,
select
2 Point to the beginning of the line
with curved segments, and click
To select the Bezier tool.
W
2–18
IE
To place the first node.
Press and hold s
Point to the end of the first
straight line segment, and click
EV
To complete the first segment. Notice that when
using the Bezier tool, a temporary segment does
not appear between the most recent node and the
pointer to indicate the appearance of the next
segment. The segment appears only when you
click or begin dragging to place the next node.
PR
3 Point to the right side of the first
curve in the next segment,
as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
4 Press and hold the mouse button,
and slowly drag down and to the
right
To create the first curve. As you drag, control
handles extend from the node.
W
When the curve closely matches
the existing curve, release the
mouse button
IE
Tell students not to
release the mouse button
until the curve is the way
they want. If they make a
mistake, they can press
Ctrl+Z to undo the line
segment.
2–19
5 Point to the right side of the next
curve in the next segment,
as shown
To create the second curve.
EV
6 Press and hold the mouse button,
and slowly drag up and to the
right
PR
When the curve closely matches
the existing curve, release the
mouse button
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–20
CorelDRAW X3
W
7 Click the beginning of the last
straight line segment
To complete the curve.
Press and hold s
8 Press g
To deselect the line.
PR
EV
9 Save the drawing
IE
Complete the last straight line
segment
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–21
Closed paths
If you want to create a closed path, begin by creating a path using any of the methods
described above. To close the path, point to the starting node on the path and click once.
When you point to the first node, the pointer shows a small “o” next to it, indicating that
clicking will close the path, as shown in Exhibit 2-6.
IE
W
Explanation
Exhibit 2-6: An example of creating a closed path
B-3:
Do it!
Creating a closed path
Here’s how
1 Select the Pen tool
2 Point to the end of the line of
straight segments, as shown
EV
Remind students that the
Pen tool is now hidden in
the Bezier tool flyout.
Here’s why
When you point to the end of the line, a small
cap icon appears next to the pointer.
Click once
To select the line and make the end node active.
PR
3 Point to the other open end of the
line, as shown
Click once
4 Deselect the line
When you point to the other end, a small circle
icon appears next to the pointer, indicating that
clicking will close the path.
To complete the outline and close the path.
Press Esc.
5 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–22
CorelDRAW X3
Topic C: Modify paths
Explanation
W
You can insert and delete nodes from a path, manipulate nodes, change line segment
types, and convert predefined shapes to paths so that you can alter them.
Selecting, inserting, and deleting nodes
You use the Shape tool to select, add, and delete nodes.
IE
To select nodes:
1 Select the Shape tool.
2 Click the path to select it. The nodes are visible on the path.
3 Point to a node and click to select it. If the node resides at either end of a curved
line segment, the control handles become visible.
You can add nodes to a shape using one of the following methods:
• Double-click anywhere on the selected path.
• Click anywhere on the selected shape and then click the Add Node button in the
Property bar.
• Select the Pen tool, and then click between any two nodes.
Do it!
EV
To delete nodes, double-click a node or click the Delete Node button in the Property
bar. To delete nodes by using the Delete Node button, you must first select the node and
then click the Delete Node button.
C-1:
Manipulating nodes
Here’s how
Tell students they
can also press F10.
Here’s why
1 Select the Shape tool
2 Click the line consisting of curved
segments
To select it.
PR
3 Point to the first curve near the
left side of the line, as shown
A wavy line appears next to the pointer,
indicating that you’re pointing to a line segment.
Slowly move the pointer to the
right, as shown
(Until you locate a node.) When the pointer is
over a node, the wavy line icon changes to four
arrows pointing in opposite directions.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–23
To select it. Control handles appear on either
side of the node.
4 Click the node once
W
5 Drag the left control handle down
and to the right, as shown
To change the curve of the line.
A control handle at the other end of the line
segment is also visible.
IE
6 Observe the line
7 Drag the control on the next node
down and to the right, as shown
EV
To continue changing the curve of the line.
8 Point to the center of the line,
as shown
Double-click
To add a node to the line segment. Control
handles appear on either side of the node.
9 Drag the left directional arrow
down and to the right, as shown
PR
The control handles might
be difficult to see because
they overlap the existing
line. Point them out to
students, if necessary.
10 Select the Pick tool, and then
deselect the line
To add another curve to the line.
Press Esc.
11 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–24
CorelDRAW X3
Node and line segment types
There are three types of nodes: Cusp, Smooth, and Symmetrical. The following table
describes each node type.
Example
Description
W
Node
Cusp
Line segments can enter and exit the node at
different angles, creating abrupt changes in the
direction of the path. You can manipulate control
handles in a cusp node independently of each other.
Smooth
Line segments enter and exit in unison, creating a
smooth curve. The control handles are always
opposite each other, but they can be different
distances from the node.
Similar to smooth nodes, except the control handles
are always opposite each other, and the same
distance from the node. When you move one
control handle, the opposite handle adjusts
symmetrically.
EV
Symmetrical
IE
Explanation
By default, CorelDRAW generates symmetrical nodes when you create curved line
segments using the drawing tools. However, you can convert nodes to different types by
selecting them and clicking node types in the Property bar, shown in Exhibit 2-7.
Straight
segment
Curved Cusp
segment node
Smooth
node
PR
Symmetrical
node
Exhibit 2-7: Line segment and node types in the Property bar
Line segment types
Line segments can be curved or straight. To change a line segment, select the segment
using the Shape tool, and then click a segment type in the Property bar. If you convert a
straight line segment to a curved segment, control handles appear at either end of the
segment. If you convert a curved segment to a straight segment, any existing control
handles are removed.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
C-2:
Do it!
Changing line segment and node types
Here’s how
Here’s why
1 Using the Shape tool, select the
shape containing all straight lines
Click one of the lines in the shape to select it.
W
Make sure students use
the Shape tool, and not
the Pick tool.
2–25
2 Click the top-left line segment, as
shown
IE
A small asterisk appears on the line, indicating
that it’s selected.
In the Property bar, click
(The Convert Line To Curve button.) Control
handles appear on each end of the line segment.
EV
3 Drag the top-right control handle
up and to the right, as shown
4 Click the vertical straight line
segment
To select it.
PR
In the Property bar, click the
Convert Line To Curve button
Again, control handles appear at either end of
the line segment. Also, notice that the node
connecting the two segments is selected.
5 Drag the top control handle up
and to the left, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–26
CorelDRAW X3
6 What type of node is manipulated in the preceding step?
7 Click the lower-right straight line
segment, as shown
W
A cusp node
IE
To select it.
In the Property bar, click the
Convert Line To Curve button
8 In the Property bar, click
(The Make Node Symmetrical button.) The
control handles mirror each other on opposite
sides of the node, making the curve of the line
entering and exiting the node symmetrical.
As you drag the handle, the opposite handle
mirrors the movement.
EV
Drag one of the control handles
Control handles appear at either end of the line
segment. You’ll convert the selected node to a
symmetrical node.
9 Select the Pick tool, and then
deselect the shape
Fit the entire drawing in the
Drawing window
Click outside the shape, or press Esc.
Press F4.
PR
10 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
2–27
Converting shapes to curves
To reshape predefined shapes, such as rectangles and ellipses, you must first convert
them into editable paths, as illustrated in Exhibit 2-8.
Circle converted
to curves (nodes
become active)
Altering a circle
using the nodes and
control handles
IE
Basic circle
created with the
Ellipse tool
W
Explanation
Exhibit 2-8: An example of converting a shape to curves
PR
EV
To convert a shape to curves:
1 Select the Pick tool or Shape tool.
2 Select the shape you want to convert to an object.
3 In the Property bar, click the Convert To Curves button. You can also choose
Arrange, Convert To Curves.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
C-3:
Converting a shape to curves
Here’s how
Here’s why
1 Zoom in on the plate
Select the Zoom tool, and drag across the plate.
2 Using the Shape tool, click the
doughnut shape
(In the middle of the plate.) To select it. The red
glyph is visible, but there are no nodes. You’ll
convert the shape to curves so that you can edit
it using the drawing tools.
3 Choose Arrange,
The red glyph disappears, and nodes appear on
the shape.
Convert To Curves
When you converted the shape to curves, the
Basic Shapes tool was automatically selected.
IE
4 Select the Shape tool
W
2–28
In the inner ring, click the top
node, as shown
EV
Symmetrical control handles appear on either
side of the node.
5 In the Property bar, click
(The Make Node A Cusp button.) To convert the
symmetrical node to a cusp node.
Drag the right control handle
down, as shown
PR
6 In the inner ring, click the bottom
node, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Shapes and lines
7 In the Property bar, click the
Make Node A Cusp button
2–29
To convert the symmetrical node to a cusp node.
Select the Pick tool, and then click a blank area,
or press Esc.
IE
8 Deselect the shape
W
Drag the left control handle
upward, as shown
Fit the entire drawing in the
Drawing window
Press F4.
PR
EV
9 Save and close the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–30
CorelDRAW X3
Unit summary: Shapes and lines
In this topic, you learned how to draw basic shapes using the shape tools. You learned
how to draw rectangles and circles, and apply grids, spirals, polygons and stars. You
also applied perfect shapes.
Topic B
In this topic, you learned how to draw straight line segments and curved lines, and
create a closed shape.
Topic C
In this topic, you learned how to manipulate nodes, identify different node types,
modify line segment and node types, and convert a shape to curves.
Independent practice activity
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Topic A
IE
In this activity, you’ll use a rectangle shape to create a page border for a drawing.
You’ll also draw a plate using basic shapes. You’ll draw some curved lines using the
drawing tools, and you’ll convert a shape to curves to create a leaf.
1 Open Practice shapes from the current unit folder. Save the file as My Practice
shapes.
2 Create a page border around the page by drawing a rectangle.
EV
3 Draw a plate near the top of the drawing using a circle, a polygon, and a star shape.
The results should look similar to the example shown in Exhibit 2-9. (Hint: After
drawing the star shape, modify it by dragging its glyph.)
4 At the bottom of the page, draw a series of curved lines by using the Pen tool. The
results should look similar to the example shown in Exhibit 2-9.
5 Create an ellipse on the plate, convert the ellipse to curves, and reshape it into a
leaf, similar to the example shown in Exhibit 2-10. (Hint: Click the Convert to
Curves button in the Property bar. Also, you’ll need to draw a line for the middle of
the leaf.)
PR
6 Save and close My Practice shapes.
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–31
IE
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Shapes and lines
EV
Exhibit 2-9: The drawing after completing step 4
PR
Exhibit 2-10: The drawing after completing step 5
NOT FOR PRINTING OR INSTRUCTIONAL USE
2–32
CorelDRAW X3
Review questions
1 When using the Ellipse tool, which key combination draws a proportional circle
from the center outward?
W
Ctrl+Shift
2 Which types of spirals can you create in CorelDRAW? (Choose all that apply.)
A reciprocal
B
symmetrical
C cumulative
D
logarithmic
IE
3 True or false? A glyph is a small node that links two line segments.
False. A glyph is a small red square that is visible on the outline of a shape when you select it
using the Shape tool.
4 True or false? A closed path is a series of straight or curved line segments in which
the start and end points meet, making it a closed shape.
True
5 What are the three types of nodes?
EV
• Cusp
• Smooth
• Symmetrical
6 How can you convert a straight line segment to a curved segment?
Use the Shape tool to select the line segment, and then click the Curved segment button in the
Property bar.
7 How can you convert a shape to curves?
PR
Using the Pick or Shape tools, select the shape you want to convert to an object. Then click the
Convert To Curves button in the Property bar.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–1
W
Unit 3
Color
Unit time: 55 minutes
Complete this unit, and you’ll know how to:
A Apply basic fill and outline colors to
IE
objects, and sample and re-apply colors.
B Apply fountain fills and texture fills.
C Apply a brush stroke to a line, and create a
PR
EV
custom brush stroke.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–2
CorelDRAW X3
Topic A: Fills and outlines
After you create shapes and lines, you can apply color. Each closed shape has a fill and
an outline. A fill refers to the inside area of a closed shape, and the outline refers to the
line that defines the shape. You can apply color to fills and outlines by using the color
palette, the Eyedropper and Paintbucket tools, and the Fill and Outline tools.
The Color palette
W
Explanation
EV
IE
In CorelDRAW, the Color palette appears by default on the right side of the application
window, as shown in Exhibit 3-1. You can use the Color palette to format objects with
fill and outline colors. To apply a fill color, first select the object. Then click a color
swatch in the Color palette. To apply an outline color, select the object and right-click a
color swatch.
Color palette
Exhibit 3-1: The default CMYK Color palette
PR
By default, the Color palette shows one scrollable column of color swatches. However,
you can also expand the Color palette to display all the default color swatches by
clicking the arrow at the bottom of the palette. When you deselect the object, the palette
contracts back to one column. Additionally, if you press and hold the mouse button on a
color swatch, a sub-pane of similar colors appears, as shown in Exhibit 3-2.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–3
W
Color
Exhibit 3-2: Pressing and holding a color swatch activates a sub-pane of similar colors
Customizing the Color palette
PR
EV
IE
If you want to keep the Color palette expanded, you can customize the Color palette by
clicking the Default icon at the top of the palette, and then selecting Customize from the
list. Doing so opens the Options dialog box with the Color palette options visible, as
shown in Exhibit 3-3. Under Palette Options, set the “Maximum palette rows when
docked” to 4, and click OK. You can also increase the size of the color swatches in the
palette, and control the action CorelDRAW will take when you right-click a swatch.
Exhibit 3-3: The Options dialog box with Color Palette options visible
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–4
CorelDRAW X3
Outline widths
Selecting multiple shapes
W
By default, CorelDRAW sets the width of all outlines and lines to 1 point. You can
change outline widths by selecting a different width value in the Outline Width list in
the Property bar, or by selecting a width from the Outline tool flyout.
Sometimes you’ll need to format more than one shape at a time. There are several ways
to select multiple shapes, as follows:
• Using the Pick tool, click a shape to select it, press and hold Shift, and click the
additional shapes that you want to select.
• Using the Pick tool, drag a marquee around all the shapes you want to select. If
you drag across only part of a shape, it will not be included in the selection.
Applying fills and outlines
Here’s how
1 Open Color
IE
A-1:
Do it!
Save the drawing as My Color
From the current unit folder.
In the current unit folder.
(Select the Zoom tool, and then drag across the
chili peppers.) You’ll make the chili peppers red
with green stems. First, you’ll expand the Color
palette so that all the default color swatches are
visible.
EV
2 Zoom in on the chili peppers
Here’s why
3 At the top of the Color palette,
click
Choose Customize…
Tell students they
can click the up arrow
three times, or enter 4
directly in the box.
To expand the Color palette menu.
To open the Options dialog box.
4 Set the “Maximum palette rows
when docked” option to 4
To increase the number of rows to 4.
PR
Click OK
To close the dialog box. The Color palette
expands to show four rows of color swatches.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–5
5 Select the Pick tool
W
Click the outline of the top-left
chili pepper
If you point to a color
swatch in the Color
palette, a pop-up
message appears
showing the name of the
color.
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To select it.
6 In the Color palette, click the Red
color swatch
To apply a red fill to the chili pepper.
To change the outline color. Because the outline
width is at its default setting of 1 point, it’s
difficult to see the orange outline. You’ll
increase the outline width.
EV
In the Color palette, right-click the
Orange color swatch
7 In the Property bar, from the
Outline Width list, select 4.0 pt
PR
8 Select the shape inside the chili,
as shown
9 In the Color palette, click the
Orange color swatch
In the Color palette, right-click
To apply the orange color as a fill.
To remove the outline color.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–6
CorelDRAW X3
11 In the Color palette, press and
hold the Green color swatch
A sub-pane of green shades appears.
IE
Click the dark green color swatch
in the top row, as shown
W
10 Select the chili stem
To apply the color as a fill.
(In the Color palette, right-click the No Color
swatch.) You’ll also apply color to more than
one object at a time.
EV
12 Remove the black outline color
from the stem
13 Click the outline of the next chili
pepper
To select it.
Press and hold s
Click the outline of the third chili
pepper
To select both objects.
To apply a red fill to both objects.
15 Apply a green color to the stems
in the chili peppers
Select both stems, and then click the Green color
swatch in the Color palette.
PR
14 In the Color palette, click the Red
color swatch
16 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–7
Custom colors
You’ll likely want to apply colors that aren’t readily available in the Color palette. You
can create custom colors using the Color docker, shown in Exhibit 3-4. To open the
Color docker, choose Window, Dockers, Color. By default, the Color docker uses the
CMYK color mode. CMYK stands for cyan, magenta, yellow, and black. This color
mode is typically used for drawings that will be printed on an offset press. Blending
different values of these basic colors creates each color. You can change the color mode
by selecting another mode from the list at the top of the docker.
W
Explanation
Drawings designed for display onscreen typically use the RGB color model, which
combines red, green, and blue components to generate colors.
IE
To create a color, adjust the sliders for each color value, or enter values directly in the
slider boxes. To apply a color, click the Fill or Outline button at the bottom of the
docker.
Shows color palettes
Shows color viewers
Shows color sliders
EV
Color mode
PR
Exhibit 3-4: The default Color docker
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–8
CorelDRAW X3
Color viewers
IE
W
It can be difficult to get the exact color you want by using the sliders. You might find it
easier to apply a specific color value by using the color viewer. Click the Shows color
viewers button at the top of the Color docker to display a color slider and a large square
color pane with a variety of shades of the currently selected color, as shown in Exhibit
3-5. (The color you were working with in slider view will be selected by default.) Click
an area of the color pane to select a different shade of the current color. To select a
different color, drag the CMYK slider up or down.
Do it!
EV
Exhibit 3-5: The Color docker with the color viewer active
A-2:
Creating custom colors
Here’s how
1 Scroll down and to the left
Select the Pick tool
Here’s why
To view the star anise objects.
If necessary.
PR
Select the top shape in the top star
anise object, as shown
2 Choose Window, Dockers,
To open the Color docker.
Color
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–9
W
3 In the C, M, Y, and K boxes, enter
29, 53, 84, and 0, respectively
To create a custom brown color.
Click Outline
To apply the custom color to the selected
shape’s outline.
To increase the outline width.
5 In the K box, enter 50
To increase the intensity of black in the color,
which will result in a darker brown.
IE
4 In the Property bar, from the
Outline Width list, select 2.0 pt
Click Fill
6 Deselect the top shape
To fill the selected shape with the darker brown.
Click a blank area or press Esc.
EV
Select the lower shape in the star
anise object
7 In the Color docker, click the
Shows color viewers button
(The middle button.) The docker options
change, and a color pane is displayed.
PR
Click near the lower-right corner
of the color pane
Click Fill
Make sure students click
the close button in the
docker, and not the
application window.
To select a darker brown color.
To apply the color as a fill.
8 Deselect the shape
Click a blank area or press Esc.
9 Close the Color docker
Click the Close button in the upper-right corner
of the docker.
10 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–10
CorelDRAW X3
The Eyedropper and Paintbucket tools
After you apply fill and outline colors to an object, you can apply the same attributes to
other objects by using the Eyedropper and Paintbucket tools. This can save you a lot of
time and ensure consistency in your colors. With the Eyedropper tool, point to an object
and click it to sample its fill and outline attributes. To apply these sampled fill and
outline attributes, select the Paintbucket tool and click an object. After you select the
Paintbucket tool, you can switch between the two tools by pressing and holding Shift.
Do it!
A-3:
W
Explanation
Applying the Eyedropper and Paintbucket tools
Here’s how
Here’s why
(The Eyedropper tool.) You’ll use the
Eyedropper tool to sample the fill and outline
attributes in the colored star anise object.
IE
1 In the toolbox, click
2 Click the top shape in the colored
object, as shown
EV
To sample the fill and outline attributes of the
shape.
3 From the Eyedropper tool flyout,
select the Paintbucket tool
4 Click the top shape in one of the
remaining star anise objects
To apply the fill and outline color attributes.
PR
Click the top shape in the
remaining star anise object
5 Press and hold s
To apply the color attributes again.
When you press Shift, the pointer changes from
the Paintbucket tool to the Eyedropper tool.
Click the bottom shape in the first
star anise object
To sample the dark brown fill color.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–11
6 Release s
Apply the fill to the other two
objects
7 Copy the top pepper’s fill and
outline attributes
Apply the formatting to the other
two peppers
8 Give the other two stems the color
attributes of the colored stem
With the Eyedropper tool, click the first pepper
to sample its fill and outline attributes.
With the Paintbucket tool, click the second two
peppers to apply the fill and outline attributes.
Sample the top pepper stem’s color attributes
and apply them to the other two stems.
PR
EV
IE
9 Save the drawing
Using the Paintbucket tool, click the bottom
shapes in the other two star anise objects.
W
Tell students to be careful
to click the correct area of
each shape to avoid
replacing the existing
color attributes.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–12
CorelDRAW X3
The Fill and Outline tools
You can also use the Fill and Outline tools to apply color. The Fill and Outline tools are
unique from other tools in the toolbox. When you click either of these tools, a flyout
appears, from which you can select options that either immediately affect selected
objects or open dialog boxes.
W
Explanation
The Fill tool flyout
IE
The Fill tool flyout, shown in Exhibit 3-6, contains options for creating various types of
custom fills. You can use these options as an alternative way to create solid color fills,
or to create custom fills such as textures and patterns.
Exhibit 3-6: The Fill tool flyout
PR
EV
To apply solid fills using the Fill tool:
1 Select the object for which you want to apply the fill.
2 Click the Fill tool flyout, as shown in Exhibit 3-6.
3 Click the Fill Color Dialog button (the first button) to open the Uniform Fill
dialog box.
4 Click the color pane to select a color, or enter values in the slider boxes. You can
also select a default color from the Name list.
5 If you want to select a different shade of a color, activate the Mixers tab, and
then select the shade from the grid of color shades. You can also select options
to control the variety of shades.
6 Click OK.
Exhibit 3-7: The Uniform Fill dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–13
The Outline tool flyout
W
The Outline tool flyout, shown in Exhibit 3-8, provides options for setting outline width,
and for creating custom outlines, such as dashed lines.
Exhibit 3-8: The Outline tool flyout
PR
EV
IE
To create a dashed line using the Outline tool:
1 Select the object for which you want to apply the dashed outline.
2 Click the Outline tool flyout, as shown in Exhibit 3-8.
3 Click the Outline Pen Dialog button (the first button) to open the Outline Pen
dialog box.
4 From the Style list, select a dashed line style. You can also select other options
for the outline, such as color, arrows, and corner or line caps.
5 Click OK.
Exhibit 3-9: The Outline Pen dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
A-4:
Do it!
Applying the Fill and Outline tools
Here’s how
Make sure they click the
Fill tool, and not the
Paintbucket tool.
They can also press
Shift+F11 to open the
Uniform Fill dialog box.
1 Fit the entire drawing in the
Drawing window
Press F4.
2 Select the Pick tool
If necessary.
Select the large doughnut shape in
the plate, as shown
IE
Make sure they click the
doughnut shape, and not
the circle in the center.
Here’s why
W
3–14
3 In the toolbox, click
From the flyout, select
(The Fill tool.) To open the Fill tool flyout.
(The Fill Color Dialog button.) To open the
Uniform Fill dialog box.
4 From the Name list, select
Spring Green
EV
You might have to scroll down the list to find
the color.
5 Activate the Mixers tab
To change the options for the color you selected.
In the color grid, select the
indicated color swatch
To apply a lighter shade of the green color.
Click OK
To close the dialog box and apply the color.
PR
6 From the Outline tool flyout,
select 8 Point Outline
(Medium)
They can also press
F12 to open the Outline
Pen dialog box.
7 From the Outline tool flyout,
select
To increase the width of the outline.
(The Outline Pen Dialog button.) To open the
Outline Pen dialog box.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–15
W
8 From the Color list, select the
Spring Green color swatch
To view the color names, point to the swatches.
From the Style list, select a dashed
line
To close the Outline Pen dialog box and apply
the attributes.
IE
Click OK
9 Deselect the shape
Press Esc.
PR
EV
10 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–16
CorelDRAW X3
Topic B: Custom fills
In addition to solid color fills, CorelDRAW provides a variety of custom fill options,
such as fountain fills, patterns, and textures.
Fountain fills
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Explanation
If you want to apply a fill using two or more colors, you can use fountain fills, which
are also known as gradients. You can add a fountain fill to an object by clicking the
Fountain Fill Dialog button in the Fill tool flyout. There are four types of fountain fills:
linear, radial, conical, and square, as described in the following table.
Description
Linear
Flows in a straight line across the object.
Radial
Radiates from the center of the object.
Conical
Creates the illusion of light striking a cone.
Square
Disperses in concentric squares from the center of the object.
IE
Fill type
PR
EV
To apply a fountain fill:
1 Select the object to which you want to apply the fill.
2 From the Fill tool flyout, click the Fountain Fill Dialog button to open the
Fountain Fill dialog box, shown in Exhibit 3-10.
3 From the Type list, select a fountain fill type (Linear, Radial, Conical, or
Square).
4 From the From and To lists, select two colors you want to use in the fountain
fill. A preview of the two colors is visible in the preview pane in the upper-right
corner.
5 If you want to alter the transition of colors in the fountain fill, drag the Midpoint slider. If the Mid-point value is 50, both colors are equal in the fountain
fill.
6 Under Options, set the desired angle for the fountain fill, if necessary.
7 Click OK.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–17
IE
W
Color
PR
EV
Exhibit 3-10: The Fountain Fill dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
B-1:
Do it!
Applying a fountain fill
Here’s how
Here’s why
1 With the Pick tool, click the page
border
W
3–18
(The large outer rectangle.) You’ll apply a twocolor fountain fill to the page background.
2 From the Fill tool flyout,
select
(The Fountain Fill Dialog button.) To open the
Fountain Fill dialog box.
IE
Tell students they
can also press F11 to
open this dialog box.
3 From the Type list, verify that
Linear is selected
Under Color Blend, verify that
Two color is selected
EV
4 Under Two color, from the From
list, select the Forest Green
color
From the To list, select the Green
color swatch
The preview in the upper-right corner shows the
color blend.
5 Under Options, in the Angle box,
enter -90.0
To set the blend so that it flows vertically with
the darker green color at the top.
PR
6 Click OK
If time permits, have
student experiment with
the fountain fill.
7 Deselect the rectangle
To close dialog box and apply the fill.
Press Esc.
8 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–19
Texture fills
You can apply texture fills to give objects the appearance that they’re made of particular
materials, or made with certain artistic techniques. CorelDRAW provides a selection of
texture libraries, each containing a list of textures.
W
Explanation
PR
EV
IE
To apply a texture fill:
1 Select the object to which you want to apply the fill.
2 From the Fill tool flyout, click the Texture Fill Dialog button to open the
Texture Fill dialog box, shown in Exhibit 3-11.
3 From the Texture library list, select a library of textures.
4 From the Texture list, select the desired texture.
5 If necessary, set options for the texture fill. When you change the color of a
texture, an alert box might appear, as shown in Exhibit 3-12. This is because
texture fills are actually bitmaps, which can be altered only by using the RGB
color model. The alert box appears if you select a color that uses another model,
such as CMYK.
6 Click Preview to view the texture fill as you alter it.
7 Click OK.
Exhibit 3-11: The Texture Fill dialog box
Exhibit 3-12: The Texture Color Shade warning
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
B-2:
Applying a texture fill
Here’s how
Here’s why
1 Select the large polygon used for
outside of the plate
W
3–20
You’ll add a texture fill to the plate.
(The Texture Fill Dialog button.) To open the
Texture Fill dialog box.
IE
2 From the Fill tool flyout,
select
3 Under Texture Library, verify that
Samples is selected
In the Texture list, select
Vegetation
An alert box appears, indicating that the color
model for the texture image being used will be
rendered as RGB.
EV
4 From the Shade list, select the
Spring Green swatch
Click OK
5 From the Shade list, click
Other…
To close the alert box. You’ll use a lighter shade
of the color.
To open the Shade Color dialog box. The green
color you selected is active.
6 Activate the Mixers tab
In the color grid, select the
indicated color
PR
Click OK
Click OK
7 Click Preview
Click OK
Again, an alert box appears, indicating that the
color model for the texture image being used
will be rendered as RGB.
To close the alert box.
To see the color applied to the texture image.
To apply the texture fill.
8 Set the outline width to 16 pt
In the Property bar, from the Outline Width list,
select 16.0 pt.
Make the outline color white
In the Color palette, right-click the White color
swatch.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–21
9 Deselect the polygon
PR
EV
IE
W
10 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–22
CorelDRAW X3
Topic C: Custom strokes
CorelDRAW provides a variety of brush strokes, which are special patterns and designs
that you can apply to lines and various types of shapes.
Applying brush strokes
W
Explanation
Preset
Sprayer
Brush
IE
To apply a brush stroke:
1 From the Freehand tool flyout, select the Artistic Media tool.
2 In the Property bar, click the Brush button.
3 Click the outline to which you want to apply the brush stroke.
4 In the Property bar, from the Brush Stroke list, select a predefined brush stroke.
Pressure
Calligraphic
Exhibit 3-13: Brush styles in the Property bar
PR
EV
CorelDRAW also provides several styles that you can apply in addition to brush strokes.
For example, you can select calligraphic styles or sprayer styles. To select a different set
of styles, click the style buttons in the Property bar.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
C-1:
Do it!
Applying a brush stroke to a line
Here’s how
Here’s why
1 From the Bezier tool flyout,
select
To select the Artistic Media tool.
2 In the Property bar, click
(The Brush button.) The options in the Property
bar change.
W
Tell students they
can also press i or I to
select the Artistic Media
tool.
3–23
3 At the bottom of the drawing,
click the curved line
IE
To select it.
EV
4 From the Brush Stroke list, select
the indicated brush stroke
(In the Property bar.) To apply this brush to the
selected curved line. This brush stroke is very
thick. You’ll make it thinner.
Make sure students press
Enter after they enter the
number.
5 In the Artistic Media Tool Width
box, enter .5
(In the Property bar.) To decrease the width of
the brush stroke.
6 Deselect the line
Press Esc.
PR
7 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–24
CorelDRAW X3
Custom brush strokes
Explanation
You might find that the preset brush strokes aren’t quite what you’re looking for. You
can use existing objects to create your own custom brush strokes.
C-2:
Do it!
Creating a custom brush stroke
Here’s how
Make sure students switch
back to the Pick tool.
IE
W
To create a custom brush stroke:
1 Select the Artistic Media tool.
2 In the Property bar, click the Brush button.
3 Select the object (or objects) you want to use in the brush.
4 In the Property bar, click the Save Artistic Media stroke button to open the Save
As dialog box.
5 In the Filename box, specify a name for the brush stroke.
6 Click Save. The new brush stroke becomes visible at the end of the Brush Stroke
list.
Here’s why
1 Select the Pick tool
EV
Select the small circles to the left
of the drawing
(Drag across the circles to select them.) You’ll
format these shapes and then create a custom
brush stroke based on them.
2 From the Fill tool flyout,
select
(The Fountain Fill Dialog button.) To open the
Fountain Fill dialog box.
PR
Under Two color, from the From
list, select the Green color swatch
Under Options, in the Angle box,
enter -90.0
Click OK
3 Remove the black outline from
the circles
To set the blend so that it flows vertically with
the green color at the top.
To close the dialog box and apply the fill.
(In the Color palette, right-click the No Color
swatch.) You’ll use the shapes to create a
custom brush stroke.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Color
3–25
4 In the toolbox, select the Artistic
Media tool
5 In the Property bar, click
In the File name box, type
Mybrush
(The Save Artistic Media stroke button.) To
open the Save As dialog box, with the
CustomMediaStrokes folder selected by default.
IE
Click Save
W
In the Property bar, verify that the
Brush tool is selected
6 In the Property bar, observe the
Brush Stroke list
The small circles, with the fill and outline
attributes, are visible.
EV
7 Click the circle in the center of the
plate, as shown
To select it.
Remind students that the
Brush Stroke list in the
Property bar, if necessary.
8 From the Brush Stroke list, select
the new brush stroke
(The new brush stroke is at the bottom of the
list.) To apply the brush.
9 In the Artistic Media Tool Width
box, enter .5
PR
(If necessary.) To decrease the width of the
brush stroke.
10 Deselect the circle
Press Esc.
11 Save and close the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–26
CorelDRAW X3
Unit summary: Color
In this topic, you learned how to apply fill colors and outline colors using the Color
palette, and you learned how to create custom colors by using the Color docker. Then
you learned how to use the Eyedropper and Paintbucket tools to sample color
attributes and apply them to other objects, and you applied the Fill and Outline tools.
Topic B
In this topic, you learned how to apply and modify fountain fills and texture fills.
Topic C
In this topic, you learned how to apply preset brush strokes to a line, and create and
save custom brush strokes.
Independent practice activity
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Topic A
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In this activity, you’ll apply solid fill colors to objects, format object outlines, and apply
fill and outline formatting to multiple shapes. Then you’ll apply fountain and texture
fills to objects, and apply a custom stroke to a path.
1 Open Practice color from the current unit folder. Save the drawing as My Practice
color.
2 Using the Color palette, apply a light green fill color to the polygon in the plate.
Apply a light yellow fill color to the circle in the plate.
3 Apply a white outline color to both shapes, and set the outline width to 16.0 pts.
EV
4 Apply a fountain fill to the large background rectangle. Use a dark blue and light
blue color in the fill. (Hint: Click the Fountain Fill Dialog button in the Fill tool
flyout.)
5 Zoom in on the star objects at the top of the drawing, and then apply a custom
orange color to one of the larger overlapping star shapes. (Hint: Choose Window,
Dockers, Color to open the Color docker.)
6 Apply a yellow color to the smaller overlapping star. Remove any outline
formatting from both star shapes.
7 Using the Eyedropper and Paintbucket tools, apply the same formatting to the other
two star objects. (Hint: When using the Paintbucket tool, you can press and hold
Shift to temporarily access the Eyedropper tool.)
PR
8 Apply a texture fill to the leaf on the plate. Use the Banded malachite texture.
Adjust the colors in the texture, if necessary.
9 Apply a brush stroke to the curved line at the bottom of the drawing. (Hint: Use the
Artistic Media tool.) The drawing should appear similar to Exhibit 3-14.
10 Save and close the drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–27
IE
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Color
PR
EV
Exhibit 3-14: The finished drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
3–28
CorelDRAW X3
Review questions
1 True or false? If you press and hold the mouse button on a color swatch, a sub-pane
of color shades appears.
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True
2 What are two ways to change the width of an outline?
A
Select a width in the Outline Width list in the Property bar.
B Right-click the outline and choose a width from the shortcut menu.
C Double-click the outline, choose a width in the dialog box, and click OK.
D
Select a width from the Outline tool flyout.
IE
3 What are two ways you can select multiple objects?
• With the Pick tool, click an object to select it, press and hold Shift, and click additional objects.
• Use the Pick tool drag a marquee around all the objects you want to select.
4 What is a fountain fill also known as?
A gradient
5 True or false? The Eyedropper tool samples only an object’s fill.
EV
False. The Eyedropper tool samples both fill and outline attributes.
6 How can you apply a fountain fill to an object?
Select the object, and then expand the Fill tool flyout and click the Fountain Fill Dialog button. In
the dialog box, set the fountain fill attributes you want, and click OK.
7 True or false? You need to select the Freehand tool in order to apply a brush stroke
to an object.
PR
False. To apply brush strokes, you need to select the Artistic Media tool.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Unit 4
Working with objects
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4–1
Unit time: 60 minutes
Complete this unit, and you’ll know how to:
A Lock, group, scale, rotate, duplicate, align,
IE
and distribute objects.
B Transform objects by using the Trim and
PR
EV
Weld commands, combine objects, and cut
holes in shapes.
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–2
CorelDRAW X3
Topic A: Modify objects
After you create objects, you can modify them in a variety of ways. For example, you
can scale and rotate them as needed, lock them in place, group them together, and align
them to other objects in a drawing.
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Explanation
Locking and unlocking objects
EV
IE
Locking objects prevents you from accidentally moving or altering them. For example,
in a complex drawing, you might have objects that overlap, or are closely aligned to
each other. As you work, you might accidentally select an object that you didn’t intend
to select. By locking any objects you’re not working on, you don’t have to worry about
this happening. To lock an object, select the object, and then choose Arrange, Lock
Object. Small padlock icons appear around a locked object, as shown in Exhibit 4-1.
Exhibit 4-1: An example of a locked object
You can still select the object, but you cannot alter or reposition it until you unlock it.
To unlock an object, select the object and choose Arrange, Unlock Object. If you have
several locked objects in the drawing, you can unlock them all by choosing Arrange,
Unlock All Objects.
Do it!
A-1:
Locking objects
Here’s how
PR
1 Open Objects
Save the drawing as
Here’s why
From the current unit folder.
In the current unit folder.
My Objects
2 Fit the entire drawing in the
Drawing window
(If necessary.) Press F4. You’ll lock several
background objects so that you can more easily
work with the objects on the plate.
3 Click the edge of the doughnut
shape in the plate, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
4–3
4 Press and hold s
Click the polygon shape used for
the outer edge of the plate
Click the background
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Make sure students keep
holding the Shift key
down.
Do not release Shift.
IE
Click just below the light-blue
rectangle at the top of the page
To select all the background objects.
5 Choose Arrange, Lock Object
Press Esc or click outside the drawing.
EV
Deselect the objects
To lock the selected objects. Small padlocks
appear around the edge of the selected objects.
6 Click the polygon shape used for
the outer edge of the plate
Drag the polygon shape in any
direction
You cannot move or modify the shape because
it’s locked.
PR
7 Deselect the shape and save the
drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–4
CorelDRAW X3
Grouping and ungrouping objects
It can be difficult to select and manipulate the large amount of objects that typically
comprise complex drawings. Usually, you can work with complex drawings more
effectively if you combine similar objects into groups. By grouping similar or related
objects, you can move, resize, rotate, and even format them together, without having to
select each object individually. Grouping objects does not affect any formatting
attributes.
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Explanation
To group objects, select the objects you want to group and then click the Group button
in the Property bar, shown in Exhibit 4-2. You can also choose Arrange, Group or press
Ctrl+G.
Ungroup
Ungroup All
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Group
Exhibit 4-2: The group buttons in the Property bar
To ungroup grouped objects, select the group and then click the Ungroup button in the
Property bar. You can also choose Arrange, Ungroup, or press Ctrl+U.
EV
Sub-groups
After you’ve grouped a set of objects, you can include the group in other groups. For
example, you can group several chili pepper objects, and then include the grouped chili
peppers in a larger group of other food objects. Ungrouping objects affects only the
group you’ve selected. If a group includes sub-groups, the sub-groups remain intact.
However, you can ungroup all objects in a group (including sub-groups) by clicking the
Ungroup All button in the Property bar.
Selecting grouped items
After you’ve grouped a set of objects, you can still select them individually without
having to ungroup them. To select and manipulate items in a group, press and hold Ctrl,
and then click the object you want to select in the group.
PR
If a larger group includes sub-groups, Ctrl-clicking an object in the sub-group selects
the sub-group. Ctrl-click again on the sub-group to select the individual objects.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
A-2:
Do it!
4–5
Grouping objects
Here’s how
Here’s why
(On the right side of the plate.) Select the Zoom
tool and click once on the chili peppers.
W
1 Zoom in on the three chili peppers
2 With the Pick tool, click the topleft chili pepper
IE
To select it. You’ll manipulate the chili peppers
as a whole (including the stems and any
overlapping shapes), so you’ll group them first.
Press and hold s
EV
Click the stem and the
overlapping shape in the pepper
To select the entire chili pepper. (The stem is
partially hidden behind the bay leaves.)
Release s
Tells students they can
also press Ctrl+G to group
the objects.
3 In the Property bar, click
(The Group button.) To group the objects.
4 Deselect the objects
Press Esc or click outside the drawing.
PR
Select the grouped pepper
When you click one of the objects in the chili
pepper, you select all the grouped objects.
Deselect the pepper
5 Select the top-right pepper and
its stem
6 Group the selected objects
Select the pepper shape; then press and hold
Shift and click the stem to select the entire chili
pepper.
Press Ctrl+G, or click the Group button in the
Property bar.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
7 Group the parts in the last pepper
(Select the pepper and the stem; then press
Ctrl+G or click the Group button in the Property
bar.) Next, you’ll group all three chili peppers.
8 Shift-select the three grouped chili
peppers, and then group them
When you click each chili pepper, you select the
grouped objects in the pepper.
Deselect the chili peppers
9 Click any one of the peppers
10 Press and hold c
Press Esc or click outside the drawing.
Now, when you click one of the peppers, you
select the entire group. Next, you’ll move the
top-right pepper closer to the top-left pepper.
To select just the top-right chili pepper within
the group.
IE
Click the top-right chili pepper
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4–6
EV
Drag the selected chili pepper to
the left
To position it closer to the top-left chili pepper.
11 Click the lower chili pepper
To select the entire group again.
Deselect the grouped peppers
PR
12 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
4–7
Rotating and skewing objects
Explanation
To rotate an object means to turn it around a fixed point. Skewing an object refers to
slanting it vertically, horizontally, or both.
IE
W
To rotate or skew an object, select the Pick tool and click the object twice. The control
points turn into transformation arrows, as shown in Exhibit 4-3. The arrows on corners
of an object are used to rotate an object. The arrows on sides of an object are used to
skew an object. To rotate an object, drag one of the corner transformation arrows. To
skew an object, drag one of the side transformation arrows.
Exhibit 4-3: An example of an object with transformation arrows visible
EV
Rotating and skewing grouped objects
PR
If you want to rotate or skew an object that is part of a group, Ctrl-click the object to
select it within the group, and then release Ctrl and click the selected object again to
view the transformation arrows.
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–8
CorelDRAW X3
A-3:
Do it!
Rotating and skewing objects
Here’s how
Here’s why
Click the lower chili pepper
Release c
Click the chili pepper again
To select it independently of the group.
To activate the rotate and skew arrows.
IE
2 Point to the top-right rotate
arrows, as shown
W
1 Press and hold c
When you point to the rotate arrows, the pointer
changes to two arrows going around in a circle.
EV
Drag slightly counter-clockwise
To rotate the chili pepper.
Tell them that the value in
the Angle of Rotation box
might differ from what’s
shown here.
3 In the Property bar, observe the
Angle of Rotation box
The box shows the rotation angle you set by
dragging the object.
PR
4 Point to the right skew arrows
Drag slightly upward
When you point to the skew arrows, the pointer
changes to two arrows pointing in opposite
directions.
To skew the chili pepper.
5 Deselect the chili pepper and save
the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
4–9
Object stacking order
By default, objects are stacked in the order in which you create them. This might result
in one object being partially or completely hidden behind another object. For example,
if you create a small circle and then create a rectangle larger than the circle, the circle
might be hidden behind the rectangle.
W
Explanation
To change the stacking order of objects, select an object (or objects), and then choose
one of the stacking order commands in the Order submenu of the Arrange menu. You
can also use keyboard shortcuts. The following table describes the commands.
Shortcut
To Front Of Page
Ctrl+Home
To Back Of Page
Ctrl+End
Positions the selected object in front of all the other objects.
Positions the selected object behind all the other objects.
Forward One
Ctrl+PgUp
Positions a shape one level above its current position in the
stacking order.
Back One
Ctrl+PgDn
Positions a shape one level below its current position in the
stacking order.
In Front Of
Behind
Positions the selected object in front of another specific object.
Positions the selected object behind another specific object.
Reverses the order of multiple selected objects.
EV
Reverse Order
Do it!
Description
IE
Command
A-4:
Adjusting the stacking order of objects
Here’s how
Here’s why
1 Click the pepper group
To select it. The top and bottom of the chili
peppers are partially hidden behind the parsley
and the bay leaf objects. You’ll bring the chili
peppers to the front of the stacking order.
2 Choose Arrange, Order,
The chili peppers now overlap the parsley and
bay leaves. You need the peppers to be behind
the parsley, but in front of the bay leaves.
PR
To Front of Page
3 Press and hold c
Press v three times
To move the peppers three places down in the
stacking order. The lower part of the chili
peppers now appears behind the parsley, but the
top part of the chili peppers remains in front of
bay leaves.
Release c
4 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–10
CorelDRAW X3
Duplicating objects
Sometimes you might want to reuse an object in your drawing. Instead of recreating the
object, you can duplicate it. You can duplicate an object by copying and pasting it, or by
using the Duplicate command.
Copy and pasting objects
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Explanation
To copy and paste an object, select the object and then click the Copy and Paste icons in
the Standard bar, shown in Exhibit 4-4. You can also use the keyboard shortcuts Ctrl+C
(Copy) and Ctrl+V (Paste). When you paste a copy of an object, it’s placed directly over
the original in the drawing.
IE
Copy Paste
Exhibit 4-4: The Copy and Paste commands in the Standard bar
Duplicate command
EV
You can also use the Duplicate command to offset a copy of an object from the original.
To do this, choose Arrange, Duplicate. You can also use the keyboard shortcut Ctrl+D.
The first time you use the Duplicate command, the Duplicate Offset dialog box appears,
as shown in Exhibit 4-5. Enter the horizontal and vertical offset values you want, and
then click OK.
PR
Exhibit 4-5: The Duplicate Offset dialog box
The values you enter in this dialog box become the default values for the command. The
next time you use the Duplicate command, the dialog box will not appear, and the
selected objects will be offset automatically using the values you originally established.
If you want to adjust the offset values, choose Tools, Options to open the Options dialog
box. Then, under the Document category, select the General subcategory.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
Do it!
A-5:
4–11
Duplicating objects
Here’s how
Here’s why
2 Select the left parsley snip
To copy it.
IE
3 Press c + C
If necessary.
W
1 Scroll down to view the parsley
Press c + V
To paste it. The duplicate parsley snip overlaps
the original.
EV
4 Drag the parsley snip down and to
the right, as shown
5 Press c + V again
To create another duplicate. The duplicate again
overlaps the original parsley snip you copied.
Position the parsley snip as shown
6 Scroll to the left
(If necessary.) To view the lime slice.
PR
7 Click the edge of the lime slice, as
shown
8 Choose Edit, Duplicate
To select the underlying circle shape.
The Duplicate Offset dialog box appears.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
9 In the Horizontal Offset box,
enter 0
In the Vertical Offset box,
enter -.10
If necessary.
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4–12
If necessary.
Click OK
A duplicate circle appears offset from the
original.
Tell students to use the
ToolTip to help them find
the Martian Green color.
To move the duplicate circle behind the original
in the stacking order.
IE
10 Press c + v
In the Color palette, click the
Martian Green color swatch
To fill the circle. You’ll also duplicate one of
the star anise objects to the right of the lime
slice.
11 Select one of the star anise objects
To duplicate it. The offset values you
established in the Duplicate Offset dialog box
are applied automatically.
EV
Press c + D
12 Position the duplicate star anise
object as shown
PR
13 Deselect the object and save
the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
4–13
Align and distribute objects
You can align objects in relation to each other or to various parts of the drawing page,
such as the center or the edges of a page. You can also distribute objects evenly in
relation to each other, or in relation to the page.
Aligning objects
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Explanation
IE
To align objects:
1 Shift-select the objects you want to align. (You cannot align individual objects
within a group, but you can align multiple groups of objects.)
2 In the Property bar, click the Align and Distribute button to open the Align and
Distribute dialog box, shown in Exhibit 4-6.)You can also choose individual
alignment commands from the Align and Distribute submenu in the Arrange
menu.)
3 Under Align, select the desired alignment options:
• To align objects vertically, check the Left, Center, or Right options.
• To align objects horizontally, check the Top, Center, or Bottom options.
EV
• From the Align Objects To list, select how you want to align the objects in
relation to the drawing.
4 Click Apply or Close to align the objects.
PR
Exhibit 4-6: Alignment options in the Align and Distribute dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–14
CorelDRAW X3
Distributing objects
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To distribute objects:
1 Shift-select the objects you want to distribute.
2 In the Property bar, click the Align and Distribute button to open the Align and
Distribute dialog box.
3 Activate the Distribute tab to view the distribution options, shown in
Exhibit 4-7.
4 Select the desired distribution options:
• To distribute objects vertically, check the Top, Center, Spacing, or Bottom
options.
EV
IE
• To distribute objects horizontally, check the Left, Center, Spacing, or Right
options.
• Under Distribute to, select how you want to distribute the objects in relation
to the drawing.
5 Click Apply or Close to align the objects.
PR
Exhibit 4-7: Distribution options in the Align and Distribute dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
Do it!
A-6:
4–15
Aligning and distributing objects
Here’s how
Here’s why
W
1 Fit the entire drawing in the
Drawing window
2 Shift-select the row of stars at the
top of the drawing
You’ll align these stars horizontally, and
distribute them evenly across the page.
3 In the Property bar, click
(The Align and Distribute button.) To open the
Align and Distribute dialog box.
IE
On the left side of the dialog box,
check Center
Under Align Objects To, verify
that Active objects is selected
The stars shift and are horizontally aligned.
Next, you’ll distribute the stars evenly across the
page.
EV
Click Apply
4 Activate the Distribute tab
To view the distribution options.
At the top of the dialog box, check
Center
Under Distribute to, select
PR
Extent of page
Click Apply
5 Click Close
The stars are now evenly distributed across the
entire width of the page.
To close the dialog box.
6 Deselect the stars and save the
drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–16
CorelDRAW X3
Topic B: Transform objects
In addition to creating simple shapes by using the shape tools, you can also merge,
divide, and combine shapes by using Shaping commands. The Shaping commands
provide an efficient way to create complex shapes that would be difficult to draw using
the standard drawing tools.
Shaping commands
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Explanation
Button
IE
The shaping commands are visible in the Property bar when two or more objects are
selected in the drawing. You can also access the commands in the Shaping submenu in
the Arrange menu. There are six shaping commands, which are described in the
following table.
Command name and description
The Weld command traces the outline of shapes to create a single shape. The shape
you end up with uses the fill and outline attributes of the bottom shape in the
stacking order.
The Trim command removes the hidden areas of overlapping shapes. If you select
shapes using a marquee, CorelDRAW trims the bottom-most shape. If you Shiftselect shapes, CorelDRAW trims the last shape you selected.
EV
The Intersect command creates a shape from the area where two or more shapes
overlap. If you select shapes using a marquee, the formatting for the new shape is
based on the bottom-most shape. If you Shift-select the shapes, the formatting for
the new shape is based on the last shape you selected.
The Simplify command trims overlapping shapes based on the top-most shape in
the stacking order.
The Front Minus Back command removes the overlapping areas of the bottommost shapes in the top-most shape. The bottom-most shapes are removed in the
process.
PR
The Back Minus Front command removes the overlapping areas of the top-most
shapes in the bottom-most shape. The top-most shapes are removed in the process.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
B-1:
Do it!
4–17
Applying the Trim command
Here’s how
Here’s why
2 Press and hold s
Drag the rectangle down, behind
the top of the stars, as shown
IE
If the rectangle cannot be
moved, have students
select it and choose
Arrange, Unlock Object.
W
1 Press and hold the long light-blue
rectangle at the top of the drawing
Pressing Shift as you drag an object ensures that
it moves in only one direction, horizontally or
vertically.
Release s
The Trim command affects the second object or
group you select, so you’ll need to select the
stars first.
EV
3 Deselect the rectangle
4 Shift-select the stars
Shift-select the rectangle
5 In the Property bar, click
To select them.
To add the rectangle to the selection.
The Trim button.
6 Deselect all objects
7 Press and hold s
PR
Drag the rectangle back to the top
of the drawing
Deselect the rectangle
To view the results. The rectangle now has
cutouts where the top points of the stars
overlapped it.
8 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–18
CorelDRAW X3
Merging shapes
Set of overlapping
simple shapes
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One of the more powerful Shaping commands is the Weld command. With the Weld
command, you can create complex shapes based on the outline of overlapping simple
shapes, as illustrated in Exhibit 4-8. You can use this command to quickly create
complex shapes that would be difficult or tedious to create using the drawing tools.
The merged shapes using
the Weld command
IE
Explanation
Exhibit 4-8: The Weld command merges overlapping simple shapes
B-2:
Applying the Weld command
EV
Do it!
Here’s how
1 Zoom in on the oval and rectangle
shapes to the left of the drawing
Here’s why
You’ll use these shapes to create a spice shaker.
PR
2 Drag to select the overlapping
ovals and rectangle
In the Property bar, click
3 Duplicate the shape
You’ll use the outline of these overlapping
shapes for the top of the spice shaker.
(The Weld button.) The shapes merge to create
one simple shape.
Press Ctrl+D.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
4–19
W
4 Position the shapes as shown
To create the basic structure for the spice shaker.
(Shift-select the shapes, and then click the Align
and Distribute button in the Property bar. Check
the vertical center align box and click Apply.
Close the dialog box.) Again, you’ll weld these
shapes to create a simple spice shaker shape.
IE
5 Align the shapes vertically
EV
6 Weld the shapes together
In the Property bar, click the Weld button.
7 Fit the entire drawing in the
Drawing window
PR
Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–20
CorelDRAW X3
Combine objects
You can also use the Combine command to create and format shapes. You can use the
Combine command to apply fountain fills evenly across multiple shapes, as shown in
Exhibit 4-9, and you can create shapes with holes cut in them.
W
Explanation
To combine a selection of shapes, choose Arrange, Combine. You can also press
Ctrl+L. When you combine multiple objects, the combined object takes on the attributes
of the last selected object. The outlines of the original objects remain visible.
When the shapes are
combined, the fountain fill
is spread evenly across
the shapes
IE
A fountain fill applied
to the shapes in
a lime slice.
EV
Exhibit 4-9: An example of manipulating a fountain fill using the Combine command
PR
To break apart combined shapes, select the object and choose Arrange, Break Curve
Apart. You can also press Ctrl+L, the same keyboard command you use to combine
them.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
B-3:
Do it!
4–21
Combining objects
Here’s how
Here’s why
W
1 Zoom in on the lime slice
2 Shift-click all the segment pieces
in the lime, as shown
IE
To select them. You’ll format the segments so
that they have a radial fountain fill.
3 From the Fill tool flyout, click
To open the Fountain Fill dialog box.
4 From the Type list, select Radial
5 Under Two color, from the From
list, select the White color swatch
If necessary.
EV
From the To list, select the
Chartreuse color swatch
The preview in the upper-right corner shows the
color blend.
PR
Click OK
Tell students they
can also press Ctrl+L.
6 Choose Arrange, Combine
Each segment shows the radial fountain fill.
However, you want the fill to span all the shapes
uniformly.
To combine the shapes. The fountain fill now
spans all the shapes.
7 Deselect the lime slice
Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–22
CorelDRAW X3
Cut holes in objects
You can also use the Combine command to cut holes in shapes, as shown in Exhibit 410. To do this, the selected shapes must partially overlap. The formatting applied to the
combined shape draws from the last shape you selected. If you used a marquee to select
the shapes, the formatting is based on the bottom-most shape.
W
Explanation
Combining the
shapes cuts a hole
in the star
IE
Overlapping circle
and star shapes
PR
EV
Exhibit 4-10: An example of cutting a hole in a shape using the Combine command
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with objects
B-4:
Do it!
Cutting holes in objects
Here’s how
Here’s why
2 Select the stars
In the Property bar, click
Each star is individually grouped with an
overlapping circle. You need to ungroup them.
(The Ungroup All button.) To ungroup all the
stars and overlapping circles. (Be sure to click
the Ungroup All button and not the Ungroup
button.)
IE
Deselect the stars
To view the row of stars at the top.
W
1 Scroll to the top of the page
Make sure students click
the Ungroup All button,
and not the Ungroup
button.
4–23
3 Click the overlapping circle in one
of the stars
To select it. To cut a hole in the star without
changing its fill, you must first select the circle.
To select both objects.
EV
4 Shift-select the star behind the
circle
If time permits, have
students select the star
first, and then the circle
before applying the
command to see the
results.
5 Choose Arrange, Combine
Deselect the star
6 Shift-click each of the remaining
circles in the row of stars
PR
While holding s, click each
of the remaining stars
7 Choose Arrange, Combine
The circle creates a hole in the star, and the
background behind the star is visible through the
hole.
To select all the circles.
To add them to the selection.
To cut holes in all the stars simultaneously.
8 Deselect the stars
Fit the entire drawing in the
Drawing window
9 Save and close the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–24
CorelDRAW X3
Unit summary: Working with objects
In this topic, you learned a variety of techniques for manipulating objects. You learned
how to lock and unlock objects, group and ungroup objects, rotate and skew objects,
and control the stacking order of objects. You also learned how to duplicate objects,
and align and distribute objects.
Topic B
In this topic, you learned how to use the Shape commands to manipulate objects. You
learned how to apply the Trim command, and merge shapes using the Weld command.
Finally, you learned how to combine objects and cut holes in objects.
Independent practice activity
W
Topic A
IE
In this activity, you’ll manipulate objects to create a complex shape.
1 Open Practice objects from the current unit folder. Save the drawing as My
Practice objects.
2 Lock the polygon and circle objects in the plate.
3 Create two duplicates of the leaf object. Rotate the leaves and position them as
shown to the example in Exhibit 4-11. When you’re finished, group the leaf objects.
EV
4 Group the three turmeric (spice) objects. Within the group, select the top-most
spice; then position it below the other two in the stacking order. (Hint: Ctrl-click the
top turmeric object to select it, and then press Ctrl+Page Down twice to move it
behind the other two objects.)
5 Select the overlapping rectangle and oval objects at the bottom of the drawing.
Horizontally align the objects, and then distribute them evenly across the width of
the page, as shown in Exhibit 4-11. (Hint: Click the Align and Distribute button in
the Property bar.)
6 Ungroup one of the overlapping rectangle and oval objects. Then cut a hole in the
rectangle shape using the oval shape. Repeat the process for the other overlapping
rectangle and oval objects. (Hint: Use the Combine command to cut the holes. Also,
you’ll need to ungroup all the objects before you can transform them.)
7 Select the overlapping circle and rectangle shapes to the left of the drawing. Use the
Weld command to merge the shapes, similar to the example in Exhibit 4-12.
PR
8 Save and close the drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–25
IE
W
Working with objects
EV
Exhibit 4-11: The drawing after completing step 5
PR
Exhibit 4-12: The merged shapes after completing step 7
NOT FOR PRINTING OR INSTRUCTIONAL USE
4–26
CorelDRAW X3
Review questions
1 How can you lock an object?
Select the object, and then choose Arrange, Lock Object.
W
2 What’s the keyboard shortcut for grouping selected objects?
Ctrl+G
3 How can you select an individual object within a group?
A Double-click the group, and then click the object you want to select.
B Click the object by using the Shape tool.
C Using the Pick tool, click and hold the mouse button on the outline of the object.
Press and hold Ctrl, and then click the object.
IE
D
4 How can you rotate an object?
Using the Pick tool, click the object twice, and then use the transformation arrows to rotate it.
5 What are two ways to move a selected object one position up in the stacking order?
• Choose Arrange, Order, Forward One.
• Press Ctrl+Page Up.
EV
6 True or false? Each time you use the Duplicate command, the Duplicate dialog box
appears.
False. The Duplicate dialog box appears only the first time you use the command. Each time after
that CorelDRAW automatically uses the same offset values you defined.
7 Which shaping command traces the outline of shapes to create a single shape?
A
Weld
B Intersect
C Simplify
D Trim
PR
8 True or false? When you use the Combine command to combine multiple objects,
the combined object takes on the attributes of the last selected object.
True
NOT FOR PRINTING OR INSTRUCTIONAL USE
Unit 5
Working with text
W
5–1
Unit time: 45 minutes
Complete this unit, and you’ll know how to:
IE
A Insert, format, resize, and edit text.
B Position text on a path, rotate text, and
PR
EV
convert text to curves.
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–2
CorelDRAW X3
Topic A: Text objects
You can use the Text tool to insert and edit text in your drawings. There are two types
of text you can add to a drawing: artistic and paragraph. Artistic text is short lines of
text, such as titles and logos. Artistic text is referred to as a text object. Paragraph text
is a large block of text, and is referred to as a text frame because you first create a frame
and then type the text into it.
Inserting and selecting text
W
Explanation
IE
To add artistic text:
1 Select the Text tool.
2 Click where you want to add the text.
3 Type the desired text.
To add paragraph text:
1 Select the Text tool.
2 Drag in the drawing to create a text frame. When you release the mouse button,
the insertion point appears in the top-left corner of the text frame.
3 Type the desired text.
Selecting text
EV
For some formatting options, you need to select specific portions of text. The following
list describes some efficient ways to select text by using the Text tool:
• To select individual characters, point to the beginning of the characters you want
to select and drag to select them.
• To select a word, double-click anywhere on the word.
• To select an entire paragraph, triple-click anywhere in the paragraph.
PR
You can also apply some formatting options by selecting the text object or text frame by
using the Pick tool.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
A-1:
Do it!
Adding text
Here’s how
Here’s why
From the current unit folder.
W
1 Open Text
Save the drawing as My Text
In the current unit folder.
2 Zoom in on the area above the
plate
Select the Zoom tool, and then drag across the
top part of the drawing.
3 In the toolbox, click
To select the Text tool.
Click the area above the plate
To place the insertion point.
IE
Tell students they
can also press F8 to
select the Text tool.
5–3
Type Tasty Delights
4 Double-click Tasty
To replace the word. (Be sure to add a space at
the end of the word.)
EV
Type Spicy
To select the entire word.
5 Scroll down to the area at the
bottom of the drawing
PR
Using the Text tool, drag across
the page, as shown
You’ll add a text frame to the drawing.
To create a text frame. The insertion point
appears in the top-left corner of the frame.
6 Type We bring you a rich
heritage of the finest
spices from all over the
world.
7 Triple-click any word in the text
To select the entire sentence.
8 Select the Pick tool
Deselect the text
9 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–4
CorelDRAW X3
Text formatting
After you add text, you can format it in a variety of ways, such as changing the font
style and size. To apply basic text formatting, select the text and then apply the desired
formatting options in the Property bar, shown in Exhibit 5-1.
Font style
Font size
W
Explanation
PR
EV
IE
Exhibit 5-1: Text formatting options in the Property bar
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
A-2:
Do it!
5–5
Formatting text
Here’s how
Here’s why
To select the text object. (The Pick tool should
still be active.)
W
1 Scroll to the top of the drawing
and click Spicy Delights
2 In the Property bar, expand the
Font list
As you scroll through the fonts, a preview of
each font style appears, as well as any font
variation attributes.
Select Arial Black
To change the font style of the selected text.
IE
Tell students to press
Enter after they type the
value.
Scroll down the list and point to
Arial Black
3 In the Height box, enter 60
(In the Property bar.) To make the text larger.
4 In the Color palette, click the Dull
Green color swatch
EV
5 Reposition the text object so that
it’s centered above the plate
6 Scroll to the bottom and click the
paragraph text
In the Property bar, from the
Height list, select 24
7 In the Property bar, click
To select the text frame.
To make the text larger. The text automatically
wraps to a second line within the text frame.
To expand the Horizontal Alignment list.
From the list, select Center
In the Color palette, click the White color
swatch.
PR
8 Make the text white
9 Deselect the text and save the
drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–6
CorelDRAW X3
The Edit Text dialog box
You can edit text by clicking to place the insertion point in the text, and then making the
necessary changes. You can also edit text by using the Edit Text dialog box, shown in
Exhibit 5-2.
IE
W
Explanation
Exhibit 5-2: The Edit Text dialog box
PR
EV
To edit text by using the Edit Text dialog box:
1 Select the text you want to edit.
2 Choose Text, Edit Text to open the Edit Text dialog box.
3 Edit the text.
4 Click OK.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
A-3:
Do it!
5–7
Editing text
Here’s how
Here’s why
Tell students they
can also press
Ctrl+Shift+T.
W
1 Using the Pick tool, select the
paragraph text
2 Choose Text, Edit Text…
To open the Edit Text dialog box.
3 Click after the word “world”
To place the insertion point at the end of the
text.
Press e
To create a new paragraph.
Type We are the market
IE
leader in quality spices.
4 Drag across the text as shown
(In the Edit Text dialog box.) To reduce the size
of the selected text. No changes are apparent,
but the height change will be visible when you
close the dialog box.
EV
From the Height list, select 18
To select it.
Help students enlarge the
text box if their text
overflows.
Click OK
To close the dialog box. The new text is added
to the text object.
PR
5 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–8
CorelDRAW X3
Topic B: Text effects
In addition to basic text formatting, you can manipulate text in creative ways. For
example, you can flow text along a path, rotate text objects, or convert text to curves
that you can then reshape.
W
Explanation
Text on a path
IE
For creative effect, you can make text follow the shape of a path, as demonstrated in
Exhibit 5-3. You can position text along open or closed paths. To fit text to a path:
1 Select the text object.
2 Shift-select an open or closed path to select both objects.
3 Choose Text, Fit Text To Path. The text is added along the selected path.
EV
Exhibit 5-3: An example of positioning text on a path
PR
After you’ve fit text to a path, you can adjust its position by dragging it along the path.
You can also adjust how the text baseline aligns with the path by dragging the text over
or away from the path.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
Do it!
B-1:
5–9
Fitting text to a path
Here’s how
Here’s why
2 Press and hold s
IE
Click the curved line
To select the text object. (The Pick tool should
still be active.)
W
1 Scroll to the top of the drawing,
and click Spicy Delights
To select both objects.
3 Choose Text, Fit Text to Path
The text flows along the curve of the path.
4 Drag the text to the right
As you drag, the text shifts along the line.
5 Drag the text downward
As you drag, the baseline of the text shifts in
relation to the line.
EV
Position the text along the bottom
of the line, as shown
6 Click directly on the line
In the Color palette, right-click the
No Color swatch
PR
7 Deselect the text
Move the text up above the plate
To select it.
To hide the line.
Press Esc.
If you drag the text without deselecting it first,
you’ll continue to adjust its position on the path.
8 Deselect the text object
Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–10
CorelDRAW X3
Rotate text
You can rotate text similar to the way you rotate shapes and objects. Click the text
object twice to view the rotate and skew arrows, and then drag one of the rotate arrows
to rotate the text.
Do it!
B-2:
Rotating text
Here’s how
W
Explanation
Here’s why
1 Fit the entire drawing in the
Drawing window
To view the blank area to the right of the
drawing.
IE
Scroll to the right
2 Select the Text tool
3 Click to the right of the drawing
area to place the insertion point
Type OUTLANDER
From the Height list, select 72 pt. From the Font
list, select Arial Black.
EV
4 Select the Pick tool, and format
the text as 72 pt, Arial Black
In capital letters.
Apply the color Faded Green to
the text
5 Click the text
In the Color palette, click the Faded Green color
swatch.
To activate the rotate and skew arrows.
6 Point to the bottom-left rotate
arrows
Press and hold c
PR
Drag clockwise until the text is
vertical
To rotate the text. (Holding Ctrl rotates the text
in 45° intervals.)
Release the mouse button, and
then release c
7 Position the text near the left edge
of the drawing, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
5–11
W
8 Drag the lower-center handle
downward
IE
To stretch the text the full height of the drawing.
9 Deselect the text object
PR
EV
Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–12
CorelDRAW X3
Convert text to curves
Explanation
IE
W
You can redesign the appearance of type by reshaping characters. For example, if you
have a large headline and you want to modify one or more of its characters to make the
headline look unique and stand out more, you can convert the text to curves, which you
can then manipulate as you would any shape. Select the text object and then choose
Arrange, Convert To Curves. This command converts the characters in the selected text
object into closed shapes that you can modify, as illustrated in Exhibit 5-4. After you’ve
converted text to curves, you cannot edit the content of the text or change the font.
Exhibit 5-4: An example of converting text to curves
B-3:
Do it!
Converting text to curves
Here’s how
Here’s why
EV
1 Zoom in on the text “Spicy Delights”
2 With the Pick tool, select the text
You’ll customize some of the letters in the text
by using the drawing tools. To do this, you must
first convert the letters in the text to curves.
3 Choose Arrange, Convert To Curves
4 Select the Shape tool
When you select the Shape tool, the letters in the
text show lines, nodes, and control handles.
PR
5 Point to the bottom of the letter
“p,” as shown
Make sure students drag
the line segment, and not
one of the nodes.
Drag downward to make the letter
stem longer, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Working with text
5–13
6 Point to the top of the letter “l” in
the word “Delights”
W
Drag upward to make the stem
longer, as shown
Press Esc.
IE
7 Select the Pick tool, and then
deselect the text
Zoom out
To view the entire drawing.
PR
EV
8 Save and close the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–14
CorelDRAW X3
Unit summary: Working with text
In this topic, you learned how to insert and edit text, create a text frame, and apply
basic text formatting.
Topic B
In this topic, you learned how to fit text to a path to apply creative effects, rotate text,
and convert text to curves so that you can reshape characters for artistic effect.
Independent practice activity
W
Topic A
In this activity, you’ll add text to a drawing, edit it, align text to a path, and convert text
to curves to apply creative effects.
IE
1 Open Practice text from the current unit folder. Save the drawing as My Practice
text.
2 Above the plate, type Outlander Spices. Format the text using the font of your
choice. Adjust the size of the text so that it fits comfortably across the top of the
page, similar to the example shown in Exhibit 5-5.
3 In a text frame below the plate, insert the text We are dedicated to providing
spices of exceptional quality and variety. (Hint: Drag with the Text tool to create
a text frame, and then type the text.)
EV
4 Using the Edit Text dialog box, add the text We import only the finest spices from
around the world. (Hint: Choose Text, Edit Text to open the Edit Text dialog
box.)
5 In the Edit Text dialog box, center the text and format it as shown in Exhibit 5-6.
When you’re finished, close the dialog box.
6 Using the curved line above the plate, fit the text Outlander Spices along the path.
Center the text on the path. (Hint: Select both the text object and the line, and then
choose Text, Fit Text to Path.)
7 Add the text Premium Spices. Format the text as 36.0 pt, Arial Black. Make the
text a light shade of blue, and position it at the bottom of the drawing, similar to the
example shown in Exhibit 5-7.
PR
8 Convert the text to curves, and then adjust the letter “P” in the word “Premium” as
shown in Exhibit 5-7. (Hint: Use the Arrange, Convert to Curves command. You
might need to add an additional node to the “P.”)
9 Save and close the drawing.
Exhibit 5-5: The drawing after completing step 2
NOT FOR PRINTING OR INSTRUCTIONAL USE
5–15
W
Working with text
IE
Exhibit 5-6: The drawing after completing step 5
Exhibit 5-7: The drawing after completing step 8
Review questions
EV
1 What are two ways to add text to a drawing?
• Select the Text tool, and then click in the drawing and type the text you want.
• Select the Text tool, and drag to create a text frame. Then type the text you want.
2 True or false? Triple-clicking a word selects the word.
False. Double-clicking a word selects it. Triple-clicking a word selects the entire paragraph.
3 How can you change the font style applied to text?
Select the text, and then choose a font from the Font Style list in the Property bar.
4 How can you fit text on a path?
PR
Using the Pick tool, select the text object and the path, and then choose Text, Fit Text To Path.
5 True or false? To reshape the characters in a text object, you can click the text
object by using the Shape tool, and then reshape the letters by using the visible
nodes and control handles.
False. To reshape text letters, you must first convert the text to curves. Select the text object, and
then choose Arrange, Convert To Curves.
6 True or false? You can rotate text in a way that is similar to the way you rotate
shapes and objects.
True.
7 True or false? To edit text, you must use the Edit Text dialog box.
False. The Edit Text dialog box provides one way to edit text, but you can also edit text directly,
by clicking to place the insertion point in the text, and then making the necessary changes.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
PR
EV
IE
W
5–16
NOT FOR PRINTING OR INSTRUCTIONAL USE
6–1
W
Unit 6
Layers
Unit time: 45 minutes
Complete this unit, and you’ll know how to:
A Create layers, manipulate objects within
IE
layers, and move objects between layers.
B Change the stacking order of layers, hide
PR
EV
and lock layers, and delete layers.
NOT FOR PRINTING OR INSTRUCTIONAL USE
6–2
CorelDRAW X3
Topic A: New layers
When creating a complex drawing with many different objects, it can be difficult to
select specific elements for modifications. To make working with complex drawing
easier, you can use layers to organize the objects in your drawings.
Creating new layers
W
Explanation
IE
Layers are like a stack of transparent papers, with each sheet containing different
objects. You can stack layers on top of each other to create a variety of complex designs
and effects. The advantage of using different layers is that you can edit an object on a
layer without affecting the objects on other layers. If you want to hide some objects, you
do so by hiding the layer the objects reside on. You can also rename layers, lock and
unlock them, and delete layers.
By default, every drawing consists of a single layer. As you work in a drawing, you can
create new layers and move objects between them. For example, if your drawing
contains both text and shapes, you can place text on one layer and the shapes on
another. It’s often wise to separate objects this way, so that you can organize your
complex drawings into separate, distinct components, which you can then manipulate
independently of other layers.
PR
EV
To create a layer:
1 Choose Tools, Object Manager to open the Object Manager, shown
in Exhibit 6-1.
2 Click the New Layer button to create a new layer.
3 Type a name for the layer and press Enter, or click in the Drawing window.
Layer
New Master Layer
New Layer
Delete
Exhibit 6-1: The Object Manager
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–3
The Object Manager displays all the layers in a drawing. The name of the active layer is
displayed in red. There are layers and master layers. The objects on a master layer are
visible on all pages.
W
Naming layers
When a drawing has many layers, it can become difficult to locate the layer that
contains a specific object, because layers are given default names, starting with Layer 1,
then Layer 2, Layer 3, and so on. To make it easier to work with layers, it’s important
that you give them names that are appropriate to the content they contain. For example,
if a layer contains text, you might name the layer Text. If it contains a company logo, a
logical choice would be to name the layer Logo.
PR
EV
IE
To name a layer:
1 Right-click the layer name.
2 From the shortcut menu, choose Rename.
3 Type a name for the layer, and then press Enter or click in the Drawing window.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
A-1:
Do it!
Creating layers
Here’s how
Here’s why
From the current unit folder.
1 Open Layers
Save the drawing as My Layers
2 Choose Tools,
Object Manager
In the current unit folder.
IE
Tell students they
can also choose Window,
Dockers, Object Manager.
W
6–4
To open the Object Manager. There’s currently
only one layer in this drawing. All drawings
start with one layer. You’ll create more layers.
3 In the lower-left corner of the
Object Manager, click
(The New Layer button.) To create a new layer.
Type Background
To name the layer.
Press e
The Background layer is displayed in red, which
indicates that this is the active layer in the
drawing. Next, you’ll rename the original layer.
EV
Show students that they
can also choose New
Layer from the Object
Manager Options menu.
Click the arrow on the topright of the docker to open
the Object Manager
Options menu.
4 Right-click Layer 1 and choose
Rename
Type Plate and press e
5 Create another layer named Food
To rename the layer.
Click the New Layer button, type Food, and
press Enter.
6 Create another layer named Text
PR
7 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–5
Layer objects
After you’ve created new layers, you can place objects on them, and use the Object
Manager to adjust their position in the stacking order as needed. When a layer has
objects on it, a plus sign appears to the left of the layer name, as shown in Exhibit 6-2.
Click the plus sign to expand the layer and view a list of the objects it contains.
W
Explanation
IE
Object in layer
Group in layer
Objects in group
EV
Exhibit 6-2: Layer objects
PR
The order of the objects in each layer represents their position in the stacking order.
Objects higher in the list are nearer the top of the stacking order, and objects lower in
the list are further down in the stack. You can adjust the stacking order by dragging
objects up or down in the list. Grouped objects also appear with a plus sign, which you
can expand to view the individual objects in the group.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
A-2:
Do it!
Manipulating layer objects
Here’s how
Here’s why
1 Observe the plus sign to the left of
the Plate layer
Tell students that
selecting an object of a
layer also opens the list of
objects that layer
contains.
2 Expand the Plate layer
This was originally the default layer, so all the
drawing objects are stored on this layer.
W
6–6
(To the left of the Plate layer, click the plus
sign.) To view the list of objects in the layer.
(In the drawing.) Under the Plate layer, the third
“Group of Three Objects” is selected.
IE
3 Click the Lime slice
4 In the Object Manager, right-click
the selected grouped object
Choose Rename
Type Lime, and press e
To rename the object.
EV
5 Expand the Lime object group
To view the individual objects in the group.
To the left of the selected Lime
object, click the minus sign
PR
6 In the drawing, observe the lime
slice
Help students with this
step, if necessary. Point
out that a horizontal line
appears, indicating where
the dragged object will be
placed.
To collapse the group again.
The lime slice is behind other food objects on
the plate. You’ll adjust the position of the lime
in the Plate layer so that it’s in front of the other
food objects.
7 Drag the Lime object up one
group, as shown
Observe the drawing
(In the Object Manager.) When a horizontal line
appears as shown, release the mouse button.
The lime object now appears in front of the
preceding food object.
8 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–7
Moving objects between layers
In addition to dragging an object to adjust its stacking order within a layer, you can also
move an object from one layer to another. When you drag an object to a layer below its
current layer, it becomes the top-most object of the new layer. If you move an object to
a layer above the current layer, it becomes the bottom-most object of the new layer.
W
Explanation
EV
IE
To move an object from one layer to another:
1 From the list of objects, select the object or objects that you want to move. (You
can Shift-click to select multiple objects).
2 Drag the objects to the new layer. When you point to the layer, a black arrow
appears, similar to the example shown in Exhibit 6-3.
3 Release the mouse button to move the objects.
PR
Exhibit 6-3: Moving objects between layers
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
A-3:
Moving objects between layers
Here’s how
Here’s why
1 Select the Outlander text
Press and hold s
(The vertical text in the drawing.) You’ll move
this and other text objects onto the Text layer.
W
6–8
Click the text Spicy Delights
To select it along with the “Outlander” text.
Click the paragraph text
(At the bottom of the drawing.) To select all
three text objects. The objects are also selected
in the Object Manager.
IE
2 Drag the selected objects up to the
Text layer, as shown
EV
(In the Object Manager.) To move the objects
onto the Text layer. The text objects are now
listed under the Text layer.
3 Shift-select all the food objects on
the plate
4 Move the selected objects to the
Food layer
PR
5 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–9
Topic B: Manipulate layers
In addition to manipulating objects on a layer, you can also manipulate layers in relation
to each other. You can change their stacking order in the Object Manager, and you can
hide them or lock them as needed.
W
Explanation
The stacking order of layers
When you create a new layer, it’s positioned above the last active layer. As a result, the
objects on any existing layers appear below the new layer in the stacking order. To
change the stacking order of layers, drag them in the Object Manager similar to the way
you re-arrange the objects in layers.
IE
Layer views
You can change the view in the Object Manager by clicking the view buttons, shown in
Exhibit 6-4. You can use the views to show/hide object properties, activate all layers
simultaneously, or show/hide the list of objects on all layers. The latter option is helpful
in complex drawings, as it makes it easier to view all layers without having to minimize
them to hide the layer objects.
Edit Across Layers
PR
EV
Show Object Properties Layer Manager View
Exhibit 6-4: View buttons in the Object Manager
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
B-1:
Changing the stacking order of layers
Here’s how
Here’s why
1 In the drawing, click the green
background
To select the grouped background objects.
2 Move the selected grouped objects
to the Background layer
To make the background overlap the plate.
3 At the top of the Object Manager,
click
(The Layer Manager View button.) To hide the
list of objects, and view only the layer names.
IE
4 Drag the Background layer below
the Plate layer, as shown
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6–10
To make the plate in the drawing visible again.
PR
EV
5 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–11
Hide and lock layers
To show or hide a layer, select the layer and click the eye icon to the left of the layer
name, as shown in Exhibit 6-5. If the eye icon is active, clicking it will hide the layer.
To display the hidden layer, click the dimmed eye icon again.
Show/Hide Layer
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Lock/Unlock Layer
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Explanation
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Exhibit 6-5: Show/Hide and Lock/Unlock Layer icons
Lock/Unlock layers
PR
Locking a layer makes the layer non-editable. When you lock a layer, you can’t add,
select, edit, or delete an object on that layer. To lock or unlock a layer, click the pencil
icon to the left of the layer, shown in Exhibit 6-5.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
B-2:
Do it!
Hiding and locking layers
Here’s how
Here’s why
1 To the left of the Food layer, click
the eye icon
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6–12
To hide the objects on the Food layer.
2 Hide the Text, Plate, and
Background layers
3 To the left of the Food layer, click
the dimmed eye icon
IE
Tell students they
can also right-click the
layer to select or deselect
the Visible command.
(Click the eye icons for each layer.) As you hide
each layer, the objects on that layer are no
longer visible. The result is a blank page.
To make the Food layer objects visible again.
4 To the left of the Food layer, click
the pencil icon
EV
To lock the layer.
In the drawing, click any food
object
5 In the drawing, create a rectangle
Click OK
6 To the left of the Food layer, click
the pencil icon
To try to select it. Because the layer is locked,
you cannot select anything.
A message box appears, indicating that the
operation cannot be completed because the layer
is locked.
To close the message box.
To unlock the layer. You can now freely select
or manipulate any objects in the layer.
PR
7 Show the Text, Plate, and
Background layers
8 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
Layers
6–13
Deleting layers
When you no longer need a layer, you can delete it by using the Delete button in the
lower-right corner of the Object Manager. When you delete a layer, the layer below it
automatically becomes the active layer.
Do it!
B-3:
Deleting a layer
Here’s how
W
Explanation
1 At the top of the Object Manager,
click
Here’s why
(The Layer Manager View button.) To view the
layer objects again.
IE
2 Click the first item listed under
the Food layer
Press and hold s
Click the last object listed under
the Food layer
To select all the objects on the layer.
3 Drag the selected objects to the
Plate layer
(If necessary.) To select it.
EV
4 Click the Food layer
5 In the lower-right corner of the
Object Manager, click
To delete the empty layer.
6 Save and close the drawing
PR
Tell students they
can also choose Delete
Layer from the Object
Manager Options menu.
NOT FOR PRINTING OR INSTRUCTIONAL USE
6–14
CorelDRAW X3
Unit summary: Layers
In this topic, you learned how to work with layers. You learned that layers can help you
to organize complex drawings into separate, distinct components, which you can then
manipulate independently of other layers. You learned how to create and name layers,
manipulate objects on a layer, and move objects between layers.
Topic B
In this topic, you learned how to adjust the stacking order of layers, show and hide
layers, lock and unlock layers, and delete layers.
Independent practice activity
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Topic A
IE
In this activity, you’ll create three new layers, and move objects in the drawing to those
layers. You’ll adjust the stacking order of the layers, as well as the order of objects
within a layer.
1 Open Practice layers from the current unit folder. Save the drawing as My
Practice layers.
2 Open the Object Manager, if necessary. (Hint: Choose Tools, Object Manager.)
3 Create three new layers. Name the layers Text, Food, and Plate. Rename Layer 1
Background. The final result in the Object Manager should look similar to the
example shown in Exhibit 6-6.
EV
4 Move all the text objects in the drawing to the Text layer.
5 Hide the Text layer.
6 Move the food objects to the Food layer. Hide the Food layer when you’re done.
(Hint: You can click the objects listed in the Background layer to determine which
objects to move.)
7 Move the circle and polygon plate objects to the Plate layer.
8 Show all layers. Then move the Plate layer below the Food layer in the stacking
order.
9 In the Food layer, rename the Lime object Lime slice.
10 Using the Object Manager, move the Lime slice object down in the stacking order
so that it appears underneath the tomato in the drawing.
PR
11 Save and close the drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
6–15
IE
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Layers
PR
EV
Exhibit 6-6: The Object Manager docker after completing step 3
NOT FOR PRINTING OR INSTRUCTIONAL USE
6–16
CorelDRAW X3
Review questions
True
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1 True or false? It’s a good idea to get in the habit of naming your layers according to
the content they contain, or how they’re used in the drawing.
2 Name three advantages to using layers in your drawings.
• You can edit an object on a layer without affecting the objects on other layers.
• You can hide certain objects in a drawing that you’re not currently working on.
• Layers allow you to organize your objects into logically named groups.
3 How can you rename an existing layer?
IE
Right-click the layer and choose Rename. Then, enter the name for the layer and press Enter.
4 True or false? In a layer, objects lower in the list are higher up in the stacking order.
False. Objects higher in the list are higher up in the stacking order.
5 How can you adjust the stacking order of objects in a layer?
Drag the objects up or down in the list.
6 Which icon to the left of a layer hides that layer?
EV
A The pencil icon
B
The eye icon
C The printer icon
D The layer icon
7 Which icon to the left of a layer locks that layer?
A
The pencil icon
B
The eye icon
C The printer icon
PR
D The layer icon
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–1
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Unit 7
Bitmaps
Unit time: 45 minutes
Complete this unit, and you’ll know how to:
IE
A Import, adjust, and crop a bitmap image.
B Use PowerTRACE to convert a bitmap
PR
EV
image into vector artwork.
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–2
CorelDRAW X3
Topic A: Import and adjust bitmaps
A bitmap is an image that’s made up of rows and columns of pixels. The pixels are very
small, so when you view the bitmap at a reasonable resolution, they combine to form an
image. Scanned images and digital camera images are bitmap images. You can add
bitmaps to your drawings and manipulate them to augment your designs.
Importing bitmaps
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Explanation
EV
IE
You might want to import bitmap images into your drawings. For example, if you’re
designing a brochure, you might want to include images showing some of the content
included within the brochure, as illustrated in Exhibit 7-1. You can embed bitmap
images in your drawings, or you can link them. Each method has advantages and
disadvantages.
Exhibit 7-1: A drawing that includes a bitmap image (right)
Embedding bitmaps
Embedding a bitmap image increases the overall file size of the drawing, which can
result in an excessively large file size if your drawing contains multiple images. An
advantage to embedding bitmaps is that the image is an actual part of the drawing, and
stays with it if you open the drawing on another computer.
PR
To embed a bitmap:
1 In the Property bar, click the Import button to open the Import dialog box. (You
can also choose File, Import or press Ctrl+I to open the dialog box.)
2 Navigate to the location of the bitmap image, and select it.
3 Click Import.
4 Click in the drawing where you want the top-left corner of the image to be.
To place a bitmap in the center of a drawing, open the Import dialog box, select the file,
and click Import. Then, press the Enter key.
Linking bitmaps
Linking a bitmap image places a “preview” of the image in the drawing, which helps
keep the overall file size down. However, you’ll need to include a copy of the image
with the drawing if you intend to view the drawing on another computer, or send it to a
commercial printer. Linking can also be useful if you know the bitmap image might
change at some point. Any changes you make to the bitmap image will be updated
automatically in the drawing.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
7–3
A-1:
Do it!
Importing a bitmap
Here’s how
1 Open Bitmaps
Save the drawing as
Here’s why
From the current unit folder.
In the current unit folder.
IE
My Bitmaps
Tell students they
can also choose File,
Import.
W
To link a bitmap:
1 In the Property bar, click the Import button to open the Import dialog box.
2 Navigate to the location of the bitmap image and select it.
3 Click Options to view the options provided in the dialog box.
4 Check Link bitmap externally.
5 Click Import.
2 In the Standard bar, click
(The Import button.) To open the Import dialog
box.
3 Navigate to the current unit folder
If necessary.
To view all the files in this folder.
EV
In the Files of type box, verify
that All File Formats is
selected
Select Spices
This bitmap image is a JPEG file, which is a
format best used for photographic images.
PR
4 Click Import
5 Point to the blank area to the right
of the drawing and click once
The pointer is loaded and ready to place the
Spices file on the page as soon as you click the
mouse button. The pointer icon also includes
information about the file and how to add it to
the drawing.
To place the image.
6 Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–4
CorelDRAW X3
Modifying bitmaps
Some bitmap images might need adjusting after you import them. For example, an
image might be too dark, or it might not have enough contrast. If you’ve embedded the
image, you can make adjustments directly in the drawing.
The Image Adjustment Lab
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Explanation
PR
EV
IE
CorelDRAW provides an adjustment lab you can use to make basic improvements to
your bitmap images. To adjust a bitmap:
1 In the drawing, select the bitmap image you want to modify.
2 Choose Bitmaps, Image Adjustment Lab to open the Image Adjustment Lab
dialog box, shown in Exhibit 7-2.
3 Use the view buttons at the top to change the view of the selected bitmap. For
example, you can split the screen so that the original image appears side-by-side
with the adjusted version.
4 Click Auto adjust. CorelDRAW automatically makes pre-calculated color and
contrast adjustments, if necessary. Often, these adjustments are enough to
visually enhance an image. However, sometimes you might want to make
additional adjustments.
5 If necessary, use the sliders on the right to make additional adjustments. For
example, you can continue to adjust the brightness or contrast of the image.
6 When you’re satisfied with the image’s appearance, click OK.
Exhibit 7-2: The Image Adjustment Lab dialog box
Resampling a bitmap
Sometimes bitmap images are set at a resolution that’s higher than necessary, which
results in a needlessly large file size. You can lower the resolution of an image by
resampling it. Resampling means to increase or decrease the number of pixels in a
bitmap to increase or decrease its file size.
Resampling forces CorelDRAW to recreate the image with a different number of pixels,
which can lead to some image distortion, known as resampling error. However, in many
cases, resampling errors are minimal if not unnoticeable.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
7–5
IE
W
To resample a bitmap:
1 In the drawing, select the bitmap image you want to resample.
2 In the Property bar, click the Resample button to open the Resample dialog box,
shown in Exhibit 7-3. (You can also choose Bitmaps, Resample to open the
dialog box.)
3 In the Horizontal and Vertical boxes, specify a new resolution for the bitmap.
You can also resample a bitmap as a percentage of the original image.
4 Click OK.
PR
EV
Exhibit 7-3: The Resample dialog box
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–6
Do it!
CorelDRAW X3
A-2:
Adjusting a bitmap
Here’s how
Here’s why
W
1 Zoom in on the bitmap
2 Using the Pick tool, select the
bitmap
(If necessary.) The image appears slightly dark
and dull. You’ll make the colors appear more
vibrant.
3 Choose Bitmaps,
To open the Image Adjustment Lab dialog box.
A full preview of the image appears.
Image Adjustment Lab…
5 At the top of the dialog box,
click
Click
The contrast and color are adjusted
automatically. The correction makes the image
more washed out than you want, so you’ll
continue making adjustments. You’ll split the
window so that the original image is visible
along with the corrected version.
IE
4 Click Auto adjust
To view a “Before and After” preview.
The Fit in window button.
EV
6 Drag the Temperature slider left,
to approximately 4712
Drag the Brightness slider left, to
approximately -20
To decrease the brightness.
Drag the Highlights slider left, to
approximately -20
To decrease the highlight intensity.
7 Click OK
To close the dialog box and apply the changes.
PR
8 Observe the Status bar
9 In the Property bar, click
The Status bar shows the dimensions and
resolution of the image. The resolution is 300
dpi, which is higher than required to get good
print results.
(The Resample The Bitmap button.) To open the
Resample dialog box.
Observe the Original image size
The image is almost 4 MB, which is very large.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
7–7
To lower the image resolution. The value in the
Vertical box changes along with it.
10 Under Resolution, in the
Horizontal box, enter 150
W
Observe the New image size
The new size is under 1 MB.
11 Click OK
PR
EV
IE
12 Save the drawing
To close the dialog box. The status bar shows
the new image resolution.
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–8
CorelDRAW X3
Cropping
Another way to adjust a bitmap is by cropping it. Cropping refers to clipping, or
removing parts of an image. For example, sometimes you might want to include only a
specific part of an image. You can crop a bitmap to discard the parts you don’t want.
W
Explanation
Do it!
A-3:
IE
To crop a bitmap:
1 Select the bitmap image you want to crop.
2 Select the Shape tool.
3 Point to an edge of the image, and drag to crop the image. You can press and
hold Shift as you drag to keep the crop boundary from shifting sideways. You
can also press the arrow keys to nudge the edge precisely.
4 Repeat the process for other edges of the bitmap until the image is cropped as
you intend.
5 In the Property bar, click the Crop Bitmap button to remove the cropped parts of
the image. You can also skip this step if there’s a possibility that you’ll need to
change the way the image is cropped later.
Cropping a bitmap
Here’s how
Here’s why
1 Select the Shape tool
EV
2 Point to the top of the bitmap,
as shown
When you point to the top of the bitmap, a wavy
line appears next to the pointer.
3 Press and hold s
PR
Drag downward, as shown
(To just above the bay leaves in the image.)
When you release the mouse button, the top of
the image is cropped.
Drag from the left edge of the
image over to the left of the bay
leaves, as shown
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
7–9
W
4 Drag the bottom up, as shown
To crop the image so that only the bay leaves
are visible.
IE
5 Select the Pick tool
6 In the Property bar, click
(The Crop Bitmap button.) To remove the
cropped parts of the image.
7 Fit the entire drawing in the
Drawing window
EV
8 Position the bitmap image above
the bay leaf text, as shown
The image is a little too large. You’ll resize it so
that it’s smaller.
PR
9 Drag the upper-left handle down
and to the right, as shown
Observe the Status bar
To make the image smaller.
The bitmap’s resolution increased as you made
the image smaller.
10 Deselect the bitmap image
Save the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–10
CorelDRAW X3
Topic B: Trace bitmaps
You can convert bitmap images to vector art. For example, you might want to create
vector artwork based on a digital photograph, as shown in Exhibit 7-4. In either case,
you can import bitmap images into CorelDRAW and trace them using PowerTRACE.
W
Explanation
Vector rendering
using PowerTRACE
IE
Bimap
image
Exhibit 7-4: An example of a bitmap image converted to vector art
PowerTRACE
EV
PowerTRACE is a CorelDRAW feature that you can use to trace virtually any type of
bitmap image. It provides a series of preset tracing options that you can select,
depending on the type of bitmap you’re tracing, or the type of tracing results you want
to achieve.
PR
To trace a bitmap:
1 Select the bitmap you want to trace.
2 In the Property bar, from the Trace Bitmap list, select a preset tracing option to
open the PowerTRACE dialog box, shown in Exhibit 7-5. You can select Line
Art, Logo, Detailed Logo, Clipart, Low Quality Image, or High Quality Image.
3 Use the view options at the top to change the view of the selected bitmap. For
example, you can split the screen so that the original image appears stacked with
the traced version.
4 Fine-tuning the tracing, as needed, using the tracing options on the right.
5 If you want to replace the bitmap image with the traced version, check Delete
original image.
6 Click OK.
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–11
IE
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Bitmaps
Exhibit 7-5: The PowerTRACE dialog box
Bitmap adjustments
PR
EV
Sometimes you can control how CorelDRAW traces an image by making adjustments to
it before you begin tracing it. For example, you can reduce the complexity of a tracing
by adjusting the brightness or contrast of an image, or removing some of the subtle midtones.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Do it!
CorelDRAW X3
B-1:
Tracing a bitmap image
Here’s how
Here’s why
1 Import the Peppers image
Place it to the right of the drawing
In the Property bar, click the Import button,
select the image in the current unit folder, and
click Import.
W
7–12
You’ll trace the image, and then use the vector
version of the red pepper in the drawing. Before
you trace it, you’ll make some adjustments to
the image.
3 Choose Bitmaps,
To open the Image Adjustment Lab dialog box.
IE
2 Zoom in on the peppers
Image Adjustment Lab…
4 Drag the Contrast slider right, to
approximately 10
Drag the Midtones slider to left, to
approximately -50
To remove some of the color variations in the
pepper, which will result in fewer objects when
the image is traced.
To close the dialog box and apply the changes.
EV
5 Click OK
To make the colors in the peppers slightly
brighter.
6 Select the Pick tool
If necessary.
7 In the Property bar, click
To expand the Trace Bitmap list.
Trace Bitmap
PR
From the list, select Clipart…
The PowerTRACE dialog box appears, with two
previews visible; the original image, and the
traced version.
8 Under Trace Controls, drag the
Detail slider slightly left
Drag the Smoothing slider left, to
approximately 9
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
9 Under Options, check
Delete original image
To close the dialog box and trace the image.
PR
EV
IE
11 Save the drawing
To remove the original image from the drawing
when the tracing is complete.
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10 Click OK
7–13
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–14
CorelDRAW X3
Modifying tracings
After you’ve traced an image, you can manipulate it the same way you manipulate other
vector objects. By default, all the objects in a tracing are grouped. If you want to delete
or modify certain portions of the tracing, you can ungroup it and select the parts you
want to modify, or you can manipulate the entire tracing as a whole.
Do it!
B-2:
Modifying a tracing
Here’s how
W
Explanation
Here’s why
1 Select the tracing
To ungroup the objects in the tracing.
IE
2 In the Property bar, click the
Ungroup button
Deselect the objects, and then
click the green pepper
To select it.
Press d
To delete the green pepper.
EV
3 Delete the remaining objects so
that only the red pepper remains
4 Drag to select the objects in the
red pepper, and group them
Click the Group button in the Property bar.
5 Fit the entire drawing in the
Drawing window
PR
Position the pepper below the bell
pepper text, as shown
The pepper is slightly larger than you want it, so
you’ll make it a little smaller.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Bitmaps
7–15
7 Deselect the pepper
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6 Using the lower-right handle,
resize the pepper
PR
EV
IE
8 Save and close the drawing
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–16
CorelDRAW X3
Unit summary: Bitmaps
In this topic, you learned how to import bitmaps. You learned that you can embed
bitmaps and link to bitmaps, and you learned the advantages and disadvantages of
each method. Then you learned how to modify bitmaps using the Image Adjustment
Lab, and you learned how to crop an image to discard unwanted portions of it.
Topic B
In this topic, you learned how to convert bitmap images to vector art by using
PowerTRACE, and you learned how to modify tracings.
Independent practice activity
W
Topic A
IE
In this activity, you’ll import a bitmap image, modify it using the Image Adjustment
Lab, and then crop the image. Finally, you’ll import and trace a bitmap image.
1 Open Practice bitmaps from the current unit folder. Save the drawing as My
Practice bitmaps.
2 Import the Practice_spices image from the current unit folder, and place it to the
right of the drawing. (Hint: Click the Import button in the Property bar.)
3 Zoom in on the bitmap image, and use the Image Adjustment Lab to lighten the
image and increase its contrast. (Hint: In the Image Adjustment Lab, click the Auto
Adjust button, and continue making adjustments if necessary.)
EV
4 Crop the image similar to the example shown in Exhibit 7-6.
5 Reduce the image resolution to 150 dpi.
6 Position the image beneath the paragraph text at the bottom. Resize the image
similar to the example shown in Exhibit 7-7.
7 Import the image Practice_garlic from the current unit folder, and place it to the
right of the drawing.
8 Use PowerTRACE to trace the image. (Hint: Use the Clipart style.)
9 Ungroup the tracing and remove any background shapes. Then group the tracing
objects.
10 Position and resize the garlic on the plate in the drawing, similar to the example
shown in Exhibit 7-8.
PR
11 Save and close the drawing.
12 Close CorelDRAW.
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–17
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Bitmaps
IE
Exhibit 7-6: The bitmap image after completing step 4
EV
Exhibit 7-7: The drawing after completing step 6
PR
Exhibit 7-8: The drawing after completing step 10
NOT FOR PRINTING OR INSTRUCTIONAL USE
7–18
CorelDRAW X3
Review questions
1 Name one advantage and one disadvantage to embedding bitmap images directly in
a drawing.
W
• The image is an actual part of the drawing, and stays with it if you open the drawing on
another computer.
• Embedding a bitmap image increases the overall file size of the drawing, which can result in
an excessively large file size if your drawing contains multiple images.
2 Name one advantage and one disadvantage to linking bitmap images to a drawing.
• Linking bitmaps does not significantly increase the file size of the drawing.
• You’ll need to include a copy of the image with the drawing if you intend to view the drawing
IE
on another computer or send it to a commercial printer.
3 True or false? When you add a linked image to a drawing, any changes you make to
the image will be updated automatically in the drawing.
True
4 True or false? To crop a bitmap, drag the edges of the bitmap by using the Shape
tool, and then click the Crop Bitmap button in the Property bar.
True
EV
5 How can you trace a bitmap image?
Select the bitmap, click the Trace Bitmap button in the Property bar, and select the type of tracing
you want. Make adjustments to the tracing in the PowerTRACE dialog box and click OK.
6 True or false? After you trace a bitmap, you can manipulate the tracing by
ungrouping it and altering the shapes individually.
PR
True
NOT FOR PRINTING OR INSTRUCTIONAL USE
S–1
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Course summary
IE
This summary contains information to help
you bring the course to a successful
conclusion. Using this information, you will
be able to:
A Use the summary text to reinforce what
students have learned in class.
B Direct students to the next courses in this
PR
EV
series (if any), and to any other resources
that might help students continue to learn
about CorelDRAW X3.
NOT FOR PRINTING OR INSTRUCTIONAL USE
S–2
CorelDRAW X3
Topic A: Course summary
W
At the end of the class, use the following summary text to reinforce what students have
learned. It is intended not as a script, but rather as a starting point.
Unit summaries
Unit 1
Unit 2
IE
In this unit, students learned how to start CorelDRAW and open an existing drawing.
They learned the difference between vector and raster images, and they identified
several CorelDRAW interface components. Then students explored view modes, and
they learned how to zoom in and out of a drawing. Next, they learned how to navigate
in a drawing, and create a blank drawing and a drawing based on a template. Finally,
students learned how to set page options, and save, print, and close a drawing.
EV
In this unit, students learned how to draw basic shapes by using the shape tools. They
learned how to draw rectangles and circles, and apply grids, spirals, polygons and
stars. Then they learned how to draw straight line segments and curved lines, and
create a closed shape. Finally, students learned how to manipulate nodes, identify
different node types, modify line segment and node types, and convert a shape to
curves.
Unit 3
In this unit, students learned how to apply fill colors and outline colors by using the
Color palette, and they learned how to create custom colors. They learned how to use
the Eyedropper and Paintbucket tools to sample color attributes and apply them to
other objects, and they applied the Fill and Outline tools. Then students learned how to
apply and modify fountain fills and texture fills, apply preset brush strokes to a line,
and create and save custom brush strokes.
Unit 4
PR
In this unit, students learned a variety of techniques for manipulating objects. They
learned how to lock and unlock objects, group and ungroup objects, rotate and skew
objects, and control the stacking order of objects. They also learned how to duplicate,
align, and distribute objects. Finally, students learned how to use the Shape commands
to manipulate objects, apply the Trim command, merge shapes by using the Weld
command, combine objects, and cut holes in objects.
Unit 5
In this unit, students learned how to insert and edit text, create a text frame, and apply
basic text formatting. They also learned how to fit text to a path to apply creative
effects, rotate text, and convert text to curves to reshape characters for artistic effect.
Unit 6
In this unit, students learned how to work with layers. They learned how to create and
name layers, manipulate objects on a layer, and move objects between layers. Finally,
students learned how to control the stacking order of layers, show and hide layers,
lock and unlock layers, and delete layers.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Course summary
S–3
Unit 7
PR
EV
IE
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In this unit, students learned how to import bitmaps. They learned that they can embed
bitmaps and link to bitmaps, and they learned the advantages and disadvantages of
each method. Then students learned how to modify bitmaps using the Image
Adjustment Lab, and they learned how to crop an image to discard unwanted portions
of it. Finally, students learned how to convert bitmap images to vector art by using
PowerTRACE, and they learned how to modify tracings.
NOT FOR PRINTING OR INSTRUCTIONAL USE
S–4
CorelDRAW X3
Topic B: Continued learning after class
Next courses in this series
This is the only course in this series.
Other resources
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Point out to your students that it is impossible to learn to use any software effectively in
a single day. To get the most out of this class, students should begin working with
CorelDRAW X3 to perform real tasks as soon as possible. Course Technology also
offers resources for continued learning.
PR
EV
IE
For more information, visit www.course.com.
NOT FOR PRINTING OR INSTRUCTIONAL USE
Q–1
Quick reference
Button
Shortcut
Function
W
CorelDRAW X3
)
Z
H
(Shape tool) Edits the shape of objects.
(Zoom tool) Changes the magnification level of the drawing or objects.
(Hand tool) Scrolls the drawing.
(Freehand tool) Draws line segments and curves.
EV
%
IE
(Pick tool) Selects, resizes, skews, and rotates objects.
(Bezier tool) Draws line segments and curves.
I
(Artistic Media tool) Draws various types of brush strokes or creates custom
brush strokes.
(Pen tool) Draws line segments and curves.
(Rectangle tool) Draws rectangles and squares.
&
(Ellipse tool) Draws ellipses and circles.
Y
(Polygon tool) Draws polygons and stars.
PR
^
Draws basic shapes such as a right-angle triangle or a cylinder.
*
(Text tool) Creates artistic and paragraph text.
(Paintbucket tool) Applies the properties picked by the Eyedropper tool to an
object.
Creates a new layer.
Deletes a layer. Deleting a layer deletes all the objects on that layer.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
PR
EV
IE
W
Q–2
NOT FOR PRINTING OR INSTRUCTIONAL USE
G–1
Bitmap
Another term for a raster image that’s made up of
rows and columns of pixels.
Closed path
A series of straight or curved line segments in
which the start and end points meet, making it a closed
shape.
Cropping
Clipping or removing parts of a bitmap image.
Paragraph text
Text that is entered by first dragging with the Text
tool to create a text frame, and then typing the text
within the frame.
Path
A line that consists of one or more connected line
segments.
Raster images
Images composed of a grid, or raster, of small
squares called pixels. Also called bitmap images.
Resampling
The process of increasing or decreasing the number
of pixels in a bitmap to increase or decrease its file size.
EV
Drawing window
The part of the CorelDRAW interface in which you
work on a drawing.
Fill
Outline
The path that defines the border of a closed shape.
You can format outlines by increasing their width and
color.
IE
Control handles
Small handles that extend from nodes in a path.
You can use these handles to control the curve of the
connected line segments.
W
Glossary
The formatting applied to the inside of a closed
shape.
Glyph
A small red square that appears on the outline of a
predefined shape when you select it using the Shape
tool. You can drag a glyph to alter a shape.
Layers
Containers in a drawing that hold objects. Layers
can be hidden or locked to make it easier to work with
complex drawings. They work similar to overlapping
transparencies in which each transparency contains
different objects.
PR
Line segments
The connected straight and curved lines in a path.
Line segments are connected using nodes.
Nodes
Small points on a path that connect line segments,
similar to pins holding a wire in place.
Object
A component in a drawing, such as a line, text, a
curve, or bitmap image.
Selection handles
Small black squares that appear around the outside
of a selected object or group. You can use the handles
to resize or skew the selected object.
Shaping commands
Commands you can use to merge, divide, and
combine simple shapes into more complex shapes.
Toolbox
The vertical palette of tools on the left side of the
drawing window. You can use the available tools to
select objects, edit objects, draw shapes, add and edit
text, navigate around the page, and so on.
Tooltip
A small pop-up message that appears when you
point to a tool or button that indicates its name and
keyboard shortcut.
Vector objects
Objects that consist of lines and curves that are
defined by mathematical objects called vectors.
Open path
A series of straight or curved line segments in
which the start and end points do not meet.
NOT FOR PRINTING OR INSTRUCTIONAL USE
CorelDRAW X3
PR
EV
IE
W
G–2
NOT FOR PRINTING OR INSTRUCTIONAL USE
I–1
W
Index
A
B
C
E
Editing text, 5-6
Ellipse tool, 2-2
Enhanced view mode, 1-10
Enhanced with Overprints view mode, 1-10
Eyedropper tool, 3-10
F
EV
Back Minus Front command, 4-16
Bezier tool, 2-15
Bitmap images, 7-2
Cropping, 7-8
Embedding, 7-2
Linking, 7-2, 7-3
Modifying, 7-4
Resampling, 7-4
Tracing, 7-10
Brush strokes
Applying, 3-22
Custom, 3-24
IE
Add Current View tool, 1-13
Aligning objects, 4-13
Artistic text, 5-2
Adding, 5-2
Drawing page, 1-5
Drawing window, 1-5
Drawings, 1-2
Closing CorelDRAW, 1-26
Creating, 1-18
Previewing, 1-24
Printing, 1-24
Saving, 1-23
Setting page options, 1-20
Duplicate command, 4-10
Duplicating objects, 4-10
PR
Closed path, 2-15
Closed paths, 2-21
Color docker, 3-8
Color palette, 3-2
Customizing, 3-3
Colors
Creating, 3-7
Combine command, 4-22
Combining objects, 4-20
Conical fill, 3-16
Convert to Curves command, 5-12
CorelDRAW
Basics of, 1-2
Interfaces, 1-5, 1-6
Navigation, 1-12
Starting, 1-2
Toolbox, 1-8
Cropping bitmap images, 7-8
Curved line segments, 2-17
Cusp nodes, 2-24
D
Delete Current View tool, 1-13
Distributing objects, 4-14
Documents
Closing, 1-26
Draft view mode, 1-10
Fill, 3-2
Fill tool, 3-12
Fit Text To Path command, 5-8
Flyouts, 1-8
Formatting text, 5-4
Fountain fills, 3-16
Freehand tool, 2-15
Front Minus Back command, 4-16
Full-Screen Preview command, 1-10
G
Glyphs, 2-10
Gradients, 3-16
Graph Paper tool, 2-6
Grouping objects, 4-4
H
Hand tool, 1-14
Hidden tools, 1-8
Hyperlinks
Defined, G-1
I
Image Adjustment Lab, 7-4
Intersect command, 4-16
NOT FOR PRINTING OR INSTRUCTIONAL USE
I–2
CorelDRAW X3
R
Layers
Creating, 6-2
Deleting, 6-13
Locking and unlocking, 6-11
Moving objects between, 6-7
Positioning, 6-9
Renaming, 6-3
Working with, 6-2
Layers and objects
Moving between, 6-5
Line segments, 2-24
Linear fill, 3-16
Locking objects, 4-2
Logarithmic spirals, 2-6
Radial fill, 3-16
Raster images, 1-2, 7-2
Rectangle tool, 2-2
Rotating objects, 4-7
Rotating text, 5-10
Master layer, 6-3
Merging shapes, 4-18
N
O
Objects, 1-2
Color palette, 3-2
Coloring, 3-2
Converting shapes, 2-27
Modifying, 4-2
Open paths, 2-15
Outline tool, 3-13
Outlines, 3-2
P
T
EV
Navigation, 1-12
Navigator, 1-14
Nodes
Manipulating, 2-22
Normal view mode, 1-10
Shape Mode commands, 4-16
Shape tools
Key combinations, 2-2
Shapes
Creating, 2-2
Shifting text, 5-10
Simple Wireframe view mode, 1-10
Simplify command, 4-16
Skewing objects, 4-7
Smooth nodes, 2-24
Snap To Objects command, 2-3
Spiral tool, 2-6
Square fill, 3-16
Stacking order, 4-9
Symmetrical nodes, 2-24
Symmetrical spirals, 2-6
IE
M
S
W
L
PR
Page options, 1-20
Paintbucket tool, 3-10
Paragraph text, 5-2
Adding, 5-2
Paths, 2-15
Fitting text to, 5-8
Pen tool, 2-15
Perfect Shapes list, 2-13
Pick tool, 4-7
Polygon tool, 2-6
Positioning objects, 6-9
Positioning text, 5-8
PowerTRACE, 7-10
Texture fills, 3-19
Tool tips, 1-8
Toolbox, 1-8
Transforming objects, 4-16
Trim command, 4-16
U
Ungrouping objects, 4-4
Uniform fill, 3-12, 3-13
Unlocking objects, 4-2
V
Vector objects, 1-2
View Manager, 1-12
View modes, 1-10
W
Weld command, 4-16, 4-18
Wireframe view mode, 1-10
Z
Zoom Levels list, 1-13
Zoom One-Shot tool, 1-13
Zoom To All Objects tool, 1-13
Zoom To Selected tool, 1-13
Zoom tool, 1-12
NOT FOR PRINTING OR INSTRUCTIONAL USE