CorelDRAW X3 Instructor`s Edition
Transcription
CorelDRAW X3 Instructor`s Edition
PR EV IE Instructor’s Edition W CorelDRAW X3 Australia • Canada • Mexico • Singapore Spain • United Kingdom • United States NOT FOR PRINTING OR INSTRUCTIONAL USE VP and GM, Training Group: Michael Springer W CorelDRAW X3 Charles G. Blum and Adam A. Wilcox Developmental Editor: Brandon Heffernan Copyeditor: Cathy Albano Keytester: Cliff Coryea Series Designer: Adam A. Wilcox Cover Designer: Abby Scholz IE Series Product Managers: COPYRIGHT © 2006 Course Technology, a division of Thomson Learning. Thomson Learning is a trademark used herein under license. ALL RIGHTS RESERVED. No part of this work may be reproduced, transcribed, or used in any form or by any means⎯graphic, electronic, or mechanical, including photocopying, recording, taping, Web distribution, or information storage and retrieval systems⎯without the prior written permission of the publisher. For more information contact: EV Course Technology 25 Thomson Place Boston, MA 02210 Or find us on the Web at: www.course.com For permission to use material from this text or product, submit a request online at: www.thomsonrights.com Any additional questions about permissions can be submitted by e-mail to: [email protected] Trademarks Course ILT is a trademark of Course Technology. Some of the product names and company names used in this book have been used for identification purposes only and may be trademarks or registered trademarks of their respective manufacturers and sellers. Disclaimer Course Technology reserves the right to revise this publication and make changes from time to time in its content without notice. PR ISBN 10: 1-4239-5576-5 ISBN 13: 978-1-4239-5576-4 Printed in the United States of America 1 2 3 4 5 PM 06 05 04 03 NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction Topic A: Topic B: Topic C: Topic D: W Contents iii About the manual............................................................................... iv Setting student expectations .............................................................. ix Classroom setup................................................................................ xiii Support.............................................................................................. xvi Getting started 1-1 IE Topic A: CorelDRAW basics .......................................................................... 1-2 Topic B: Create drawings ............................................................................... 1-18 Topic C: Save and print drawings................................................................... 1-23 Unit summary: Getting started ........................................................................ 1-27 Shapes and lines 2-1 Topic A: Basic shapes...................................................................................... 2-2 Topic B: Working with paths.......................................................................... 2-15 Topic C: Modify paths.................................................................................... 2-22 Unit summary: Shapes and lines ..................................................................... 2-30 EV Color 3-1 Topic A: Fills and outlines............................................................................... 3-2 Topic B: Custom fills...................................................................................... 3-16 Topic C: Custom strokes ................................................................................ 3-22 Unit summary: Color....................................................................................... 3-26 Working with objects 4-1 Topic A: Modify objects .................................................................................. 4-2 Topic B: Transform objects ............................................................................ 4-16 Unit summary: Working with objects ............................................................. 4-24 Working with text 5-1 PR Topic A: Text objects....................................................................................... 5-2 Topic B: Text effects ....................................................................................... 5-8 Unit summary: Working with text................................................................... 5-14 Layers 6-1 Topic A: New layers ........................................................................................ 6-2 Topic B: Manipulate layers.............................................................................. 6-9 Unit summary: Layers ..................................................................................... 6-14 Bitmaps 7-1 Topic A: Import and adjust bitmaps ................................................................ 7-2 Topic B: Trace bitmaps .................................................................................. 7-10 Unit summary: Bitmaps .................................................................................. 7-16 Course summary S-1 Topic A: Course summary ............................................................................... S-2 Topic B: Continued learning after class .......................................................... S-4 NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 Q-1 Glossary G-1 Index I-1 W Quick reference PR EV IE ii NOT FOR PRINTING OR INSTRUCTIONAL USE iii W Introduction After reading this introduction, you will know how to: IE A Use Course Technology ILT manuals in general. B Use prerequisites, a target student description, course objectives, and a skills inventory to properly set students’ expectations for the course. EV C Set up a classroom to teach this course. D Get support for setting up and teaching this PR course. NOT FOR PRINTING OR INSTRUCTIONAL USE iv CorelDRAW X3 Topic A: About the manual W Course Technology ILT philosophy Our goal at Course Technology is to make you, the instructor, as successful as possible. To that end, our manuals facilitate students’ learning by providing structured interaction with the software itself. While we provide text to help you explain difficult concepts, the hands-on activities are the focus of our courses. Leading the students through these activities will teach the skills and concepts effectively. IE We believe strongly in the instructor-led class. For many students, having a thinking, feeling instructor in front of them will always be the most comfortable way to learn. Because the students’ focus should be on you, our manuals are designed and written to facilitate your interaction with the students, and not to call attention to manuals themselves. We believe in the basic approach of setting expectations, then teaching, and providing summary and review afterwards. For this reason, lessons begin with objectives and end with summaries. We also provide overall course objectives and a course summary to provide both an introduction to and closure on the entire course. Our goal is your success. We encourage your feedback in helping us to continually improve our manuals to meet your needs. EV Manual components The manuals contain these major components: • Table of contents • Introduction • Units • Course summary • Quick reference • Glossary • Index PR Each element is described below. Table of contents The table of contents acts as a learning roadmap for you and the students. Introduction The introduction contains information about our training philosophy and our manual components, features, and conventions. It contains target student, prerequisite, objective, and setup information for the specific course. Finally, the introduction contains support information. NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction v Units W Units are the largest structural component of the actual course content. A unit begins with a title page that lists objectives for each major subdivision, or topic, within the unit. Within each topic, conceptual and explanatory information alternates with hands-on activities. Units conclude with a summary comprising one paragraph for each topic, and an independent practice activity that gives students an opportunity to practice the skills they’ve learned. The conceptual information takes the form of text paragraphs, exhibits, lists, and tables. The activities are structured in two columns, one telling students what to do, the other providing explanations, descriptions, and graphics. Throughout a unit, instructor notes are found in the left margin. Course summary IE This section provides a text summary of the entire course. It is useful for providing closure at the end of the course. The course summary also indicates the next course in this series, if there is one, and lists additional resources students might find useful as they continue to learn about the software. Quick reference The quick reference is an at-a-glance job aid summarizing some of the more common features of the software. EV Glossary The glossary provides definitions for all of the key terms used in this course. Index PR The index at the end of this manual makes it easy for you and your students to find information about a particular software component, feature, or concept. NOT FOR PRINTING OR INSTRUCTIONAL USE vi CorelDRAW X3 Manual conventions Item Description Italic text In conceptual text, indicates a new term or feature. Bold text In unit summaries, indicates a key term or concept. In an independent practice activity, indicates an explicit item that you select, choose, or type. Code font Indicates code or syntax. IE Instructor note/icon W We’ve tried to keep the number of elements and the types of formatting to a minimum in the manuals. We think this aids in clarity and makes the manuals more classically elegant looking. But there are some conventions and icons you should know about. Longer strings of ► code will look ► like this. Instructor notes. In the left margin, provide tips, hints, and warnings for the instructor. Keycaps like e Tip icon. PR Setup icon. Projector icon. In the left column of hands-on activities, bold sans-serif text indicates an explicit item that you select, choose, or type. EV Select bold item Warning icon. In the hands-on activities, any code that’s too long to fit on a single line is divided into segments by one or more continuation characters (►). This code should be entered as a continuous string of text. Indicate a key on the keyboard you must press. Warnings prepare instructors for potential classroom management problems. Tips give extra information the instructor can share with students. Setup notes provide a realistic business context for instructors to share with students, or indicate additional setup steps required for the current activity. Projector notes indicate that there is a PowerPoint slide for the adjacent content. NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction vii Hands-on activities A-1: Do it! Creating a commission formula Here’s how 1 Open Sales Here’s why This is an oversimplified sales compensation worksheet. It shows sales totals, commissions, and incentives for five sales reps. IE Take the time to make sure your students understand this worksheet. We’ll be here a while. W The hands-on activities are the most important parts of our manuals. They are divided into two primary columns. The “Here’s how” column gives short directions to the students. The “Here’s why” column provides explanations, graphics, and clarifications. To the left, instructor notes provide tips, warnings, setups, and other information for the instructor only. Here’s a sample: 2 Observe the contents of cell F4 The commission rate formulas use the name “C_Rate” instead of a value for the commission rate. EV For these activities, we have provided a collection of data files designed to help students learn each skill in a real-world business context. As students work through the activities, they will modify and update these files. Of course, students might make a mistake and therefore want to re-key the activity starting from scratch. To make it easy to start over, students will rename each data file at the end of the first activity in which the file is modified. Our convention for renaming files is to add the word “My” to the beginning of the file name. In the above activity, for example, students are using a file called “Sales” for the first time. At the end of this activity, they would save the file as “My sales,” thus leaving the “Sales” file unchanged. If students make mistakes, they can start over using the original “Sales” file. PR In some activities, however, it might not be practical to rename the data file. Such exceptions are indicated with an instructor note. If students want to retry one of these activities, you will need to provide a fresh copy of the original data file. NOT FOR PRINTING OR INSTRUCTIONAL USE viii CorelDRAW X3 PowerPoint presentations The Course ILT PowerPoint add-in W Each unit in this course has an accompanying PowerPoint presentation. These slide shows are designed to support your classroom instruction while providing students with a visual focus. Each presentation begins with a list of unit objectives and ends with a unit summary slide. We strongly recommend that you run these presentations from the instructor’s station as you teach this course. A copy of PowerPoint Viewer is included, so it is not necessary to have PowerPoint installed on your computer. The CD also contains a PowerPoint add-in that enables you to do two things: • Create slide notes for the class • Display a control panel for the Flash movies embedded in the presentations EV IE To load the PowerPoint add-in: 1 Copy the Course_ILT.ppa file to a convenient location on your hard drive. 2 Start PowerPoint. 3 Choose Tools, Macro, Security to open the Security dialog box. On the Security Level tab, select Medium (if necessary), and then click OK. 4 Choose Tools, Add-Ins to open the Add-Ins dialog box. Then, click Add New. 5 Browse to and double-click the Course_ILT.ppa file, and then click OK. A message box will appear, warning you that macros can contain viruses. 6 Click Enable Macros. The Course_ILT add-in should now appear in the Available Add-Ins list (in the Add-Ins dialog box). The “x” in front of Course_ILT indicates that the add-in is loaded. 7 Click Close to close the Add-Ins dialog box. After you complete this procedure, a new toolbar will be available at the top of the PowerPoint window. This toolbar contains a single button labeled “Create SlideNotes.” Click this button to generate slide-notes files in both text (.txt) and Excel (.xls) format. By default, these files will be saved to the folder that contains the presentation. If the PowerPoint file is on a CD-ROM or in some other location to which the slide-notes files cannot be saved, you will be prompted to save the presentation to your hard drive and try again. PR When you run a presentation and come to a slide that contains a Flash movie, you will see a small control panel in the lower-left corner of the screen. You can use this panel to start, stop, and rewind the movie, or to play it again. NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction ix Topic B: Setting student expectations W Properly setting students’ expectations is essential to your success. This topic will help you do that by providing: • Prerequisites for this course • A description of the target student • A list of the objectives for the course • A skills assessment for the course Course prerequisites IE Students taking this course should be familiar with personal computers and the use of a keyboard and a mouse. Furthermore, this course assumes that students have completed the following courses or have equivalent experience: • Windows 2000: Basic or Windows XP: Basic Target student PR EV This course is designed for anyone who wants to learn the basics of using CorelDRAW X3 to design publications such as logos and brochures. Students will get the most out of this course if their goal is to become proficient using CorelDRAW X3 to create and modify vector and raster artwork. NOT FOR PRINTING OR INSTRUCTIONAL USE x CorelDRAW X3 Course objectives W You should share these overall course objectives with your students at the beginning of the day. This will give the students an idea about what to expect, and it will help you identify students who might be misplaced. Students are considered misplaced when they lack the prerequisite knowledge or when they already know most of the subject matter to be covered. After completing this course, students will know how to: • Identify components of the CorelDRAW interface and toolbox, view a drawing in various modes, navigate in a drawing, create a new drawing from a template, set page options, and save and print a drawing. IE • Draw basic shapes, and straight and curved lines, create a closed shape, manipulate nodes, change line segment and node types, and convert a shape to curves. • Apply basic fill and outline colors to objects, sample and re-apply colors, apply fountain fills and texture fills, apply a brush stroke to a line, and create a custom brush stroke. • Lock, group, scale, rotate, duplicate, align, and distribute objects; transform objects by using the Trim and Weld commands; combine objects; and cut holes in shapes. • Insert, format, resize, and edit text; position text on a path; rotate text; and convert text to curves. PR EV • Create layers, manipulate objects within layers, move objects between layers, control the stacking order of layers, hide and lock layers, and delete layers. • Import, adjust, and crop a bitmap image; and use PowerTRACE to convert a bitmap image into vector artwork. NOT FOR PRINTING OR INSTRUCTIONAL USE xi Introduction Skills inventory Skill W Use the following form to gauge students’ skill levels entering the class (students have copies in the introductions of their student manuals). For each skill listed, have students rate their familiarity from 1 to 5, with 5 being the most familiar. Emphasize that this is not a test. Rather, it is intended to provide students with an idea of where they’re starting from at the beginning of class. If a student is wholly unfamiliar with all the skills, he or she might not be ready for the class. A student who seems to understand all of the skills, on the other hand, might need to move on to the next course in the series. 1 Identifying interface components 2 3 4 5 IE Viewing drawings in various modes Navigating in a drawing Creating a drawing from a template Setting page options Drawing basic shapes EV Drawing straight and curved lines Creating closed shapes Manipulating nodes Changing node and line segment types Converting shapes to curves Applying fill and outline colors Creating custom colors Sampling and re-applying colors PR Applying fountain fills and texture fills Applying brush strokes Grouping and locking objects Scaling, rotating, and duplicating objects Aligning and distributing objects Transforming objects by using the Trim and Weld commands Combining objects NOT FOR PRINTING OR INSTRUCTIONAL USE xii CorelDRAW X3 Skill 1 2 3 4 5 Cutting holes in objects Editing text Positioning text on a path Rotating text Converting text to curves IE Creating layers W Inserting and formatting text Manipulating objects within layers Moving objects between layers Changing the stacking order of layers Hiding, locking, and deleting layers EV Importing and modifying bitmap images Cropping bitmap images PR Converting bitmap images into vector artwork NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction xiii Topic C: Classroom setup W All our courses assume that each student has a personal computer to use during the class. Our hands-on approach to learning requires they do. This topic gives information on how to set up the classroom to teach this course. It includes minimum requirements for the students’ personal computers, setup information for the first time you teach the class, and setup information for each time that you teach after the first time you set up the classroom. Hardware requirements Each student’s personal computer should have: IE • A keyboard and a mouse • A Pentium® III, 600MHz or faster processor • At least 256 MB of RAM (512 or more recommended) • At least 1.8 GB of hard disk space • A CD-ROM drive • An XGA monitor set to Highest Color (32-bit) and a minimum resolution of 1024 × 768 • A printer driver EV • Internet access is required if they will be downloading data files from www.courseilt.com Software requirements You will need the following software: • Windows 2000 or Windows XP • CorelDRAW X3 First-time setup instructions PR The first time you teach this course, you will need to perform the following steps to set up each student computer. 1 Install Windows XP on an NTFS partition according to the software manufacturer’s instructions. If the student machines have Internet access, and they are behind a software or hardware firewall, install the latest critical updates and service packs from www.windowsupdate.com. Note: You can also use Windows 2000, although the screen shots in this course were taken using Windows XP, so students’ screens might look somewhat different. 2 Perform a standard installation of CorelDRAW X3, following the software manufacturer’s instructions. 3 Start CorelDRAW X3. A dialog box appears with a CorelDRAW Design Collection offer. Click Launch Application. 4 In the Welcome screen, click New to create a new blank document. Close the application. NOT FOR PRINTING OR INSTRUCTIONAL USE xiv CorelDRAW X3 EV IE W 5 Install the Tektronix Phaser II PX printer driver: a Choose Start, Control Panel. b Under Pick a Category, click Printers and Other Hardware. c Click Add a Printer. d Click Next. e Verify that “Local printer attached to this computer” is selected. f Clear “Automatically detect and install my Plug and Play printer.” g Click Next. h Verify that LPT1: (Recommended Printer Port) is selected, and then click Next. i In the Manufacturer list, select Tektronix. j In the Printers list, select Tektronix Phaser II PX. k Click Next. l Click Next. m Click Next. n Under Do you want to print a test page, select No and then click Next. o Click Finish to install the printer driver. 6 At the root of the hard drive, create a Student Data folder (C:\Student Data). 7 If you don’t have the data CD that came with this manual, download the student data files for the course. You can download the data directly to student machines, to a central location on your own network, or to a disk. a Connect to www.courseilt.com/ilt_downloads.cfm. b Click the link for CorelDRAW to display a page of course listings, and then click the link for CorelDRAW X3. c Click the link for downloading the student data files, and follow the instructions that appear on your screen. 8 Copy the data files to the Student Data folder. Setup instructions for every class PR Every time you teach this course, you will need to perform the following steps to set up each student computer. 1 Uninstall and reinstall the CorelDRAW X3. If you do not reinstall the software, certain preferences are retained, and certain steps in some of the activities may not work exactly as written. 2 Delete the contents of the Student Data folder, if necessary. (If this is the first time you’re teaching the course, create a folder named Student Data at the root of the hard drive. For a standard hard drive setup, this will be C:\Student Data.) 3 Copy the data files to the Student Data folder. (See the download instructions in the preceding section.) NOT FOR PRINTING OR INSTRUCTIONAL USE Introduction xv CertBlaster pre- and post-assessment software PR EV IE W CertBlaster pre- and post-assessment software is available for this course. To download and install this free software, complete the following steps: 1 Go to www.courseilt.com/certblaster. 2 Click the link for CorelDRAW X3. 3 Save the .EXE file to a folder on your hard drive. (Note: If you skip this step, the CertBlaster software will not install correctly.) 4 Click Start and choose Run. 5 Click Browse and then navigate to the folder that contains the .EXE file. 6 Select the .EXE file and click Open. 7 Click OK and follow the on-screen instructions. When prompted for the password, enter c_cdrawx3. NOT FOR PRINTING OR INSTRUCTIONAL USE xvi CorelDRAW X3 Topic D: Support Phone support W Your success is our primary concern. If you need help setting up this class or teaching a particular unit, topic, or activity, please don’t hesitate to get in touch with us. Please have the name of the course available when you call, and be as specific as possible about the kind of help you need. You can call for support 24 hours a day at (888) 672-7500. If you do not connect to a live operator, you can leave a message, and we pledge to return your call within 24 hours (except on Saturday and Sunday). IE Web-based support PR EV The Course ILT Web site provides several instructor’s tools for each course, including course outlines and answers to frequently asked questions. To download these files, go to www.courseilt.com/instructor_tools.html. For additional Course ILT resources, including our online catalog and contact information, go to www.course.com/ilt. NOT FOR PRINTING OR INSTRUCTIONAL USE Unit 1 Getting started W 1–1 Unit time: 50 minutes Complete this unit, and you’ll know how to: A Identify components of the CorelDRAW IE interface and toolbox, view a drawing in various modes, and navigate in a drawing. B Create a new drawing from a template, and set page options. PR EV C Save and print a drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–2 CorelDRAW X3 Topic A: CorelDRAW basics You can use CorelDRAW to create original images, such as artistic illustrations, technical drawings, logos, and Web graphics. W Explanation Vector objects and raster images An image developed in CorelDRAW is referred to as a drawing. Each component of a drawing, such as a line, text, or a curve, is called an object. Each object in a drawing stores its own attributes, such as shape, size, position, and color. IE Vector objects consist of lines and curves defined by mathematical vectors. You can alter the size of vector objects without affecting the image quality. Images such as logos, which require smooth and precise edges, are usually created as vector objects, and then exported as raster images depending on how they’re used. EV Raster images are composed of a grid, or raster, of small squares called pixels. Although they might appear similar to vector objects, raster images are set at a fixed resolution. When you enlarge a raster image, you can see each pixel, which gives the graphic a jagged appearance, as shown in Exhibit 1-1. Exhibit 1-1: A vector object (left) and an enlarged raster image (right) Starting CorelDRAW PR To start CorelDRAW and open an existing drawing: 1 Choose Start, All Programs, CorelDRAW Graphics Suite X3, CorelDRAW X3. The Welcome Screen appears, as shown in Exhibit 1-2. 2 Clear the Show this Welcome Screen at startup option. This will prevent the screen from appearing each time the software starts. 3 Click Open to open the Open Drawing dialog box. (You can also press Ctrl+O.) 4 Navigate to the location of the drawing you want to open, and select the drawing. 5 If necessary, check Preview to view a thumbnail version of the drawing, as shown in Exhibit 1-3. This is helpful if you aren’t sure of the title of the drawing you’re looking for. 6 Click Open. (You can also open the file by double-clicking the file.) NOT FOR PRINTING OR INSTRUCTIONAL USE 1–3 IE W Getting started PR EV Exhibit 1-2: The Welcome Screen Exhibit 1-3: The Open Drawing dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 A-1: Do it! Opening an existing drawing Here’s how If an Update Service window opens, have students close it. Here’s why 1 Choose Start, All Programs, CorelDRAW Graphics Suite X3, CorelDRAW X3 2 Clear Show this Welcome Screen at startup 3 Click Open To open the Open Drawing dialog box. 4 Navigate to the current unit folder Select Spicy delights Check Preview To display a preview of the selected file. To open the drawing. PR EV 5 Click Open IE Help students locate the current unit folder, if necessary. To start CorelDRAW. W 1–4 NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started 1–5 The CorelDRAW interface The CorelDRAW interface consists of several components, including the Drawing window, Drawing page, toolbars, and toolbox. The Drawing window is the main area of the interface in which you’ll work. A variety of tools surround this window. Inside the window is the Drawing page, where you create or modify your drawings. Exhibit 1-4 shows the CorelDRAW interface and several of its components. Toolbox Ruler Drawing window Drawing page Standard toolbar Property bar Docker EV Document navigator Menu bar IE Title bar W Explanation Status bar PR Exhibit 1-4: The CorelDRAW interface NOT FOR PRINTING OR INSTRUCTIONAL USE 1–6 CorelDRAW X3 The following table describes the components of the CorelDRAW interface. Description Title bar Contains the name of the file on the left side, and the Minimize, Maximize, and Close buttons on the right side. Menu bar Contains menus to open, create, save, edit, and view drawings. Standard toolbar Contains various buttons that serve as shortcuts to many of the menu commands. Property bar Contains commands specific to the activated tool or object. For example, if the Rectangle tool is active, the Property bar displays the commands specific to rectangles. It’s also called the context-sensitive toolbar. Toolbox Contains several button-like tools, which you can use to create and modify objects. When you point to a tool, a tooltip displays the name and shortcut for that tool. Drawing window The area outside the Drawing page. It’s a window within the application window, which is outlined by scroll bars on the right and bottom edges, and rulers on the left and top edges. Drawing page The solid outer rectangle in the Drawing window. You can print all the drawings that you create on this page. EV IE W Component Horizontal and vertical scales, which you can use to determine the size and position of objects in a drawing. Document Navigator Provides controls to navigate between pages and add pages to a drawing. Status bar Displays information such as the size and the position of a selected object. It also shows the current position of the pointer. Docker A pane on the right side of the application window that contains commands and settings specific to a tool or a task. Navigator A small button in the lower-right corner of the Drawing window (adjoining vertical and horizontal scrollbars). When you click this button, a thumbnail preview of the Drawing page appears in which you can navigate. PR Rulers Color palette A bar that displays a variety of color swatches. This is the default color palette. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started A-2: Do it! 1–7 Exploring the CorelDRAW workspace Here’s how Here’s why 2 Locate the menu bar You’ll see the name of the application and the name and the location of the drawing. W 1 Locate the title bar You’ll see menus specific to CorelDRAW in addition to the menus commonly available in other Windows applications. You’ll see a drawing page in the center of the window. Rulers and scrollbars border the drawing window. 4 Locate the toolbox You’ll see a box on the left side of the screen, which contains tools to create, fill, and modify drawings. IE 3 Locate the drawing window You’ll see that the palette contains various color swatches you can use to fill objects. 6 Locate the status bar You’ll see the current position of the pointer. 7 Locate the Hints docker The Hints docker provides links to common help topics. EV 5 Locate the color palette Make sure students close the Help docker and not the application by mistake. In the upper-right corner of the Help docker, click as shown PR To close the Hints docker. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–8 CorelDRAW X3 The toolbox Button W The toolbox contains 16 tools you can use to select objects, edit objects, draw shapes, add and edit text, navigate around the page, and perform a variety of other tasks. You can move the toolbox by dragging its top bar. To show or hide the toolbox, choose Window, Toolbars, Toolbox. The following table describes many of the tools available in the toolbox. Tool name Description Pick tool Use the Pick tool to select, resize, skew, and rotate objects. Shape tool Use the Shape tool to edit the shape of objects. Zoom tool Use the Zoom tool to change the magnification level of the drawing or objects. IE Explanation Freehand tool Use the Freehand tool to draw single line segments and curves. Rectangle tool Use the Rectangle tool to draw rectangles and squares. Ellipse tool Use the Ellipse tool to draw ellipses and circles. Use the Polygon tool to draw polygons or stars. EV Polygon tool Basic Shapes tool Use the Basic Shapes tool to draw basic shapes such as a rightangle triangle, or a cylinder. Text tool Use the Text tool to create artistic and paragraph text. Eyedropper tool Use the Eyedropper tool to pick the properties of an object, such as fill, line thickness, size, and effects. Fill tool Use the Fill tool to apply fill properties for objects. PR Tooltips To identify a tool, button, or a palette option, point to the item. A tooltip appears, indicating the tool’s name and its keyboard shortcut. Hidden tools Some tools have a small black triangle in the lower-right corner. This indicates that the tool includes additional hidden tools. To view and select hidden tools, press and hold the mouse button on the visible tool to open a “flyout,” as shown in Exhibit 1-5. Point to the tool you want to select and then release the mouse button. You can also move hidden tools into a separate palette. To do this, point to the double lines on the left side of the menu, and then drag away from the toolbox and release the mouse button. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–9 W Getting started Exhibit 1-5: An example of hidden tools A-3: Exploring the toolbox IE Do it! Questions and Answers 1 To edit a shape, which tool would you use? Shape tool 2 To select an object, which tool would you use? Pick tool EV 3 To rotate an object, which tool would you use? Pick tool 4 To magnify an object, which tool would you use? Zoom tool 5 To draw a line segment, which tool would you use? Freehand tool 6 To draw a circle, which tool would you use? PR Ellipse tool 7 How can you know if a tool has hidden tools within it? The tool will have a small black triangle in its lower right-hand corner. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–10 CorelDRAW X3 View modes W CorelDRAW provides six modes in which you can view a drawing: Simple Wireframe, Wireframe, Draft, Normal, Enhanced, and Enhanced with Overprints. To view a drawing in a specific mode, choose View, and then the desired mode. The following table describes the six view modes. View Description Simple Wireframe Displays the outlines of the objects in the drawing in monochrome but hides the fills, contours, and blends. Wireframe Displays the outlines, contours, and blends of objects in the drawing in monochrome, but hides the fills. Draft Displays the drawing in low resolution, and displays texture and pattern fills in grayscale. Normal Displays the drawing in high resolution with rough edges. Enhanced Displays the drawing in high resolution with smooth edges. Enhanced with Overprints Displays the drawing in high resolution with smooth edges, and also shows how colors will appear if you’re overprinting objects. IE Explanation EV CorelDRAW provides two commands to view drawings. To view a Drawing page using these commands: • Choose View, Full-Screen Preview. You can also press F9 to view the drawing in full screen preview. • Choose View, Preview Selected Only. PR The Full-Screen Preview command shows only the Drawing page. The Preview Selected Only command shows only the selected object. To select an object: 1 In the toolbox, select the Pick tool. 2 Point to the object you want to select. 3 Click to select it. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started A-4: Do it! Exploring view modes Here’s how Here’s why Simple Wireframe To view the outline of the drawing. The drawing appears in monochrome. W 1 Choose View, 2 Choose View, Wireframe To switch to Wireframe view mode. 3 Choose View, Draft To view the drawing in Draft view mode. The fills in some objects are in grayscale. 4 Choose View, Normal To switch to Normal view mode. The objects have rough edges. 5 Choose View, Enhanced To view the drawing in high resolution. This view mode displays all the effects, such as contours, blend, and fills. 6 Choose View, To view the drawing in full screen. IE Tell students they can also press F9. 1–11 Full-Screen Preview Click anywhere on the screen To return to the Drawing window. (You can also press Esc.) EV 7 Click as shown To select the lime slice. You’ll preview this object. 8 Choose View, To preview the file in Preview Selected Only view. Observe the screen Only the lime slice appears on the screen. Click anywhere in the screen To return to the Drawing window. PR Preview Selected Only NOT FOR PRINTING OR INSTRUCTIONAL USE 1–12 CorelDRAW X3 Navigation You can navigate or move through a drawing in several ways. CorelDRAW provides various tools and commands to change the view in the Drawing window, such as the Zoom tool, Hand tool, View Manager docker, Zoom Levels box, scroll bars, and the Navigator. W Explanation The Zoom tool EV IE You can use the Zoom tool to magnify specific areas of a drawing. When you select the Zoom tool from the toolbox, the pointer changes to the shape of a magnifying glass with a plus sign. You zoom in on a drawing by clicking it. You can also zoom in on a specific object by dragging the Zoom tool over an object to create a marquee around it, as shown in Exhibit 1-6. Exhibit 1-6: Zooming in on an object by dragging across it To zoom out using the Zoom tool, press and hold Shift, and then click the drawing. When you press and hold Shift, the pointer changes to the shape of a magnifying glass with a minus sign in it. The View Manager PR You can also use the View Manager to zoom in and out. Choose Tools, View Manager to open the View Manager (shown in Exhibit 1-7) on the right side of the Drawing window. (You can also press Ctrl+F2 to open it.) Exhibit 1-7: The View Manager docker NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started 1–13 The top of the View Manager provides buttons to navigate in a drawing, as described in the following table. Button Description W The Zoom One-Shot tool provides a quick way to zoom in and out of a drawing, and then automatically switches back to the last tool you were working with. For example, if you’re using the Freehand tool, you can click the Zoom One-Shot button and zoom in on an area of the drawing. After you click or drag with the Zoom tool, CorelDRAW automatically switches back to the Freehand tool. Use the Zoom In tool to increase the magnification level of the drawing. IE Use the Zoom Out tool to reduce the magnification level of a drawing. Use the Zoom To Selected tool to zoom in on a selected object in a drawing. CorelDRAW increases the magnification of the selected object so that it fills the drawing area. Use the Zoom To All Objects tool to fit the entire drawing in the drawing area, the same as selecting the To Fit option in the Zoom Levels box. EV The Add Current View tool stores magnification views, as shown in Exhibit 1-7 (View 2-690%). After you zoom in on an area of a drawing, click the Add Current View button to store the view for later use. Click the stored view to return to it after you zoom out. The Delete Current View tool removes stored views from the View Manager docker. Select the stored view, and then click the Delete Current View button. The Zoom Levels list PR The Zoom Levels list, shown in Exhibit 1-8, provides a set of standard zoom levels. It’s located in the Standard toolbar. When you display the list, the zooming percentage (%) levels are listed along with the following options: To Fit, To Page, To Width, and To Height. Exhibit 1-8: The Zoom Levels list NOT FOR PRINTING OR INSTRUCTIONAL USE 1–14 CorelDRAW X3 Scrollbars Like other windows applications, you can use the horizontal and vertical scrollbars to view areas of a drawing in the Drawing window. W The Hand tool You can use the Hand tool to scroll through the Drawing window in any direction. When you select the Hand tool from the toolbox, the pointer changes to the shape of a hand. Place the pointer on the page and drag in any direction. The Navigator Point to the Navigator IE The Navigator displays a thumbnail preview of the Drawing page. To open the preview, point to the Navigator area in the lower-right corner of the Drawing window, and then press and hold. While holding the Navigator, the preview is displayed, as demonstrated in Exhibit 1-9. Drag in the preview area to navigate around the page. EV Press and hold the Navigator to open the preview. Exhibit 1-9: Using the Navigator to navigate a drawing PR You can also press n or N to open the preview anywhere in the drawing area. If the zoom level of a Drawing page is fit to the page or less, you can’t open the Navigator. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started A-5: Do it! 1–15 Navigating in a drawing Here’s how Here’s why To select the Zoom tool. The pointer changes to a magnifying glass with a plus sign. You’ll navigate in the drawing. W 1 In the toolbox, click IE 2 Click the drawing as shown To zoom in on the cumin seeds. 3 Observe the Zoom Levels box (The Zoom Levels box is on the standard toolbar.) The Zoom Levels box shows the current magnification, and the cumin seeds are larger and in the center of the screen. Expand the Zoom Levels list, and then select To Fit The entire drawing fits in the window. EV Tell students that zooming in increases the magnification level to two times the current level, and that zooming out decreases it by half. Tell students they can also press F4. 4 Point as shown PR Drag down and to the right, as shown To use a marquee to zoom in on the peppers. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 Tell students that these hidden menus are called “flyouts.” (Don’t release the mouse button.) To display the hidden tools. The Hand tool is hidden in the Zoom tool. You’ll use the Hand tool to navigate in the drawing. 5 Press and hold To select the Hand tool. The pointer changes to a hand. You’ll drag to navigate around the page so that the star anise is in the middle of the page. (The star-shaped objects are star anise.) Select 6 Point near the bottom of the page, and drag upward and to the right IE Tell students to drag this object to the center of the window. W 1–16 So that the three star anise objects appear in the center of the window. 7 Press N To open the Navigator preview. PR EV In the preview, point to the text at the top of the drawing Click once Tell students they can also press Ctrl+F2. Tell students this is the same as selecting To Fit from the Zoom Levels list in the Standard toolbar. 8 Choose Tools, View Manager As you drag, the drawing shifts in the drawing window. To close the Navigator preview. To open the View Manager. 9 Click as shown To view the entire drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started 10 In the toolbox, click 1–17 To select the Pick tool. W Click the turmeric objects, as shown (Near the bottom of the drawing.) To select them. IE In the View Manager, click as shown To zoom in on the objects. To fit the entire drawing in the drawing area. 12 Close the View Manager Click the close button in the upper-right corner of the View Manager. PR EV Tell students they can also press Ctrl+F2 to close the View Manager docker. 11 Press $ NOT FOR PRINTING OR INSTRUCTIONAL USE 1–18 CorelDRAW X3 Topic B: Create drawings In CorelDRAW, you create drawings by using a blank page or a template. When you create a drawing, a blank Drawing page appears. When you use a template, a Drawing page with pre-designed elements and placeholders appears. After you create a drawing, you can modify the size, orientation, layout, and background of the Drawing page. Create a drawing W Explanation In CorelDRAW, you can create a blank drawing or use a pre-designed drawing from a template. When using templates, you don’t need to create all the elements; you can reuse and modify them instead. IE To create a blank drawing, choose File, New. A blank page appears with default settings. You can also press Ctrl+N or click the New button on the standard toolbar to create a new drawing. To create a drawing from a template: 1 Choose File, New From Template. The New From Template dialog box appears, as shown in Exhibit 1-10. 2 Select any template from the list of templates. You can see the preview on the right of the dialog box. 3 Click OK. PR EV When you create drawings in CorelDRAW, each file is given a default name. The first file is named Graphic 1, the second file is named Graphic 2, and so on. Exhibit 1-10: The New From Template dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started B-1: Do it! Creating drawings Here’s how Here’s why 1 Choose File, New 2 Choose File, To create a blank Drawing page. W Tell students the new file is now in front of the Spicy delights file. 1–19 To open the New From Template dialog box. New From Template… Select BusLet_006 Observe the preview To close the New From Template dialog box. 4 Observe the Drawing page The selected template style is applied to the page. This Drawing page contains objects, colors, and text holders. PR EV Tell students that in this course they’ll create drawings in blank pages. The preview box is above the Include Graphics check box. IE 3 Click OK (From the list of templates.) You’ll create a drawing using this template. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–20 CorelDRAW X3 Page options Before you create a drawing, you should determine what you want it to be. For example, it might be a logo, a poster, a brochure, a newsletter, and so on. You should also determine if it’s intended for the Web or for print. Based on these requirements, you need to apply page settings such as the size, orientation, layout, and background. For example, in a newsletter, text is typically aligned in multiple columns, but in a poster or brochure, the text is usually set in a single column. When you define these settings for a page, any additional new pages will have these settings by default. W Explanation Page size options Preview PR EV Page options IE To specify page settings: 1 Choose Layout, Page Setup. The Options dialog box opens, as shown in Exhibit 1-11. 2 In the left pane, under Page, select the desired option. The right pane displays the sub-options of the selected option. You can set the values for the options in the right pane. 3 Click OK. Exhibit 1-11: The Options dialog box Page size and orientation CorelDRAW offers various page sizes ranging from a Letter to a Web Banner. You can use either a predefined page size or specify the required size for a page. You can specify orientation of a page as Portrait or Landscape. In the Portrait orientation, the height of the drawing is greater than its width. In the Landscape orientation, the width of the drawing is greater than its height. You can see a preview of the settings you make to the page in the Options dialog box. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started Do it! B-2: 1–21 Setting page options Here’s how Here’s why 2 Choose Layout, Page Setup… 3 On the left pane, verify that the Size option is selected To open the Options dialog box. The Size option is selected by default. IE 4 Select Landscape (Choose File, New.) You’ll set the page options in this drawing. W 1 Open a blank drawing To change the orientation of the page. 5 From the Paper list, select A4 You’ll change the size of the page. EV Select inches, as shown To change the unit of measurement. The values in the Width and Height boxes are changed. 6 Observe the preview The preview box is on the right side of the dialog box. 7 In the left pane, select Layout PR 8 From the Layout list, select Book Observe the preview 9 Check Facing pages 10 In the left pane, select Background Click the drop-down arrow and select Book from the list. It displays the page layout in a book format. You can use this option to display the facing pages. The first page starts from the right side by default. You’ll set a page background. By default, a page has no background. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–22 CorelDRAW X3 If time allows, tell students to explore the Bitmap option. 11 Select Solid You’ll apply a solid color to the page background. W Display the solid list, as shown To display a color palette. IE Select the indicated color To apply a shade of gray (30% Black) to the page background. To close the Options dialog box. All the settings are applied to the page. PR EV 12 Click OK NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started 1–23 Topic C: Save and print drawings You can save drawings so that you can use them or modify them at a later time, and you can print drawings as needed. Saving a drawing W Explanation IE When you create a drawing, you’ll usually want to save it for later use. To save a drawing: 1 Choose File, Save As to open the Save Drawing dialog box. (You can also press Ctrl+Shift+S.) If it’s the first time you’ve saved a drawing, you can also choose File, Save. 2 From the Save in list, select the folder in which you want to save the file. 3 In the File name box, specify a name for the drawing. The default extension for files created in CorelDRAW is .cdr. 4 If necessary, from the Save as type list, select the required format. You need to do this only if you’re saving the file in a format other than a native CorelDRAW file. 5 Click Save. Updating a drawing Do it! EV After saving a drawing for the first time, you might need to make some changes in it. To save your changes, choose File, Save. You can also click the Save button on the Standard toolbar, or press Ctrl+S. C-1: Saving a drawing Here’s how They can also click the Save button, or press Ctrl+Shift+S. Help students locate the current unit folder. 1 Choose File, Save To open the Save Drawing dialog box. 2 Navigate to the current unit folder If necessary. 3 In the File name box, type To name the file. My first drawing PR Observe the Save as type list Make sure they save the file in the current unit folder. Here’s why 4 Click Save The default extension for all CorelDRAW files is .cdr. To save the file and close the Save Drawing dialog box. 5 Observe the title bar The file name appears on the title bar. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–24 CorelDRAW X3 Previewing and printing After you create a drawing, you might want to print it to keep a hard copy on hand. It’s often a good idea to preview a drawing before you print it, to make sure that your desired settings are applied. To preview a drawing, choose File, Print Preview. A window opens with the Drawing page as it will appear when printed. To return to the drawing, you can: W Explanation • Choose File, Close Print Preview. • Click the Close Print Preview button on the Standard toolbar. • Click the Close button in the upper-right corner of the Print Preview window. EV IE To print a drawing, choose File, Print. The Print dialog box appears, as shown in Exhibit 1-12. Apply the desired settings, if necessary, and click Print. Exhibit 1-12: The Print dialog box PR You can also preview a drawing in the Print dialog box by clicking the double-arrow button to the right of the Print Preview button. When you click this button, a preview window appears to the right of the Print dialog box. To close the preview window, click the double-arrow button again. NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started C-2: Do it! Previewing and printing a drawing Here’s how Here’s why Spicy delights.cdr 2 Choose File, Print Preview… To preview the file. A preview window opens and the drawing is displayed as it will appear when printed. 3 Choose File, (You can also click the Close button.) To close the preview. Close Print Preview 4 Choose File, Print… To open the Print dialog box, which displays tabs that contain a variety of print setting options. IE They can also press Ctrl+P. To switch to the Spicy delights drawing. You’ll preview it. W 1 Choose Window, They can also click the Close button. 1–25 5 Click the double-arrow button To preview the drawing in the Print dialog box. To close the preview in the Print dialog box. EV Click the double-arrow button again To close the Print dialog box without printing. PR 6 Click Cancel NOT FOR PRINTING OR INSTRUCTIONAL USE 1–26 CorelDRAW X3 Closing drawings and the CorelDRAW application Explanation W To close a drawing, choose File, Close or click the Close button in the upper-right corner of the Drawing window. When you close a drawing after making changes to it, you are prompted to save the file. If you are working on an existing file, you can click Yes to save and close the file. If you are working on a new file (that is, one that you recently created and has never been saved before), you need to save the file by using the options in the Save Drawing dialog box. You can also close multiple drawings simultaneously by choosing File, Close All. To close CorelDRAW, choose File, Exit. You can also press Alt+F4 or click the Close button on the CorelDRAW window. Closing a drawing Here’s how 1 Choose File, Close (Click Yes if prompted to save the file.) To close the Spicy delights drawing. The My first drawing window becomes active. 2 In the upper-right corner of the window, click (This Close button is the bottom-most of the two X buttons, in the top-right of the window.) To close My first drawing. 3 Choose File, Close All To close the Graphic 1 and Graphic 2 drawings. EV Make sure that students close the document, and not the program. Here’s why IE C-3: Do it! It prompts you to save the changes before closing the drawing. Click No To close the drawing without saving. PR Observe the message box that appears NOT FOR PRINTING OR INSTRUCTIONAL USE Getting started 1–27 Unit summary: Getting started In this topic, you learned how to start CorelDRAW and open an existing drawing. You learned the difference between vector and raster images, and you identified several CorelDRAW interface components. Then you explored view modes, and you learned how to zoom in and out of a drawing. Finally, you learned how to navigate in a drawing by using the Hand tool, View Manager, Zoom Levels box, scrollbars, and the Navigator. Topic B In this topic, you learned how to create a blank drawing and a drawing from a template. You also learned how to set page options. Topic C In this topic, you learned how to save, print, and close a drawing. W Topic A IE Independent practice activity In this activity, you’ll navigate a drawing, specify the page size, preview the drawing, and close it. 1 Open Basics practice from the current unit folder. 2 Save the file as My Basics practice. 3 View the drawing in Wireframe view mode. (Hint: Choose View, Wireframe.) 4 View the drawing in Normal view mode. EV 5 Zoom in on the plate by using the Zoom tool. 6 Use the Zoom Levels list to switch to To Page magnification. 7 Zoom in on the text by using the Zoom In button on the View Manager. (Hint: Choose Tools, View Manager.) 8 Using the Hand tool, navigate to the two chilies in the lower-right corner of the drawing. (Hint: Point to the Zoom tool on the toolbox, press the mouse button, and select the Hand tool.) 9 Use the View Manager to fit the entire drawing in the drawing window. 10 Set the page size to Fanfold. (Hint: Choose Layout, Page Setup and select Fanfold from the Paper list.) PR 11 Save and close the drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE 1–28 CorelDRAW X3 Review questions 1 Which statement about vector objects is false? W A Vector objects consist of lines and curves that are defined by mathematical objects. B Sharp images, such as logos, which need smooth and precise edges, are usually created as vector objects. C When you enlarge a vector object, you can see each pixel, which gives the graphic a jagged appearance. A Menu bar B Property bar C Standard toolbar D Toolbox IE 2 Which interface component contains commands specific to the activated tool or object? 3 Which tool is used to select, resize, skew, and rotate objects? A Basic Shapes tool EV B Shape tool C Freehand tool D Pick tool 4 Which view displays a drawing in high resolution with smooth edges? A Normal B Wireframe C Enhanced D Draft PR 5 What are two ways you can zoom in on objects by using the Zoom tool? • Click the object. • Drag across the object to create a marquee. 6 What is the procedure for setting page options? 1 Choose Layout, Page Setup. 2 Set the desired options. 3 Click OK. 7 True or false? The default extension for files created in CorelDRAW is .cdr. True NOT FOR PRINTING OR INSTRUCTIONAL USE Unit 2 Shapes and lines W 2–1 Unit time: 60 minutes Complete this unit, and you’ll know how to: IE A Draw basic shapes. B Draw straight and curved lines, and create a closed shape. C Manipulate nodes, change line segment and PR EV node types, and convert a shape to curves. NOT FOR PRINTING OR INSTRUCTIONAL USE 2–2 CorelDRAW X3 Topic A: Basic shapes You can create complex illustrations by using simple combinations of shapes such as rectangles, squares, or circles. You can draw basic shapes using the shape tools in the toolbox. Rectangles and ellipses W Explanation IE You can use the Rectangle and Ellipse tools to draw rectangles, squares, ellipses, and circles. To draw a rectangle, select the Rectangle tool. Then, drag the drawing until the shape attains the desired size. Shapes are drawn from the point you start to drag, to the point where you stop (when you release the mouse). To draw an ellipse, repeat the process using the Ellipse tool. After you’ve drawn a shape, you can deselect it by either clicking an area outside the shape or pressing Esc. You can also press and hold different keys or key combinations as you draw shapes to control certain aspects of a shape. For example, if you press and hold Ctrl while you draw a shape, you can draw a proportional shape such as a square or circle. The following table lists some basic keys or key combinations that work with most of the shape tools. Result Ctrl Draws a proportional shape, such as a circle or square. EV Key(s) Shift Draws a shape from the center outward. Ctrl+Shift Draws a proportional shape from the center outward. Scale shapes PR A selected shape has selection handles around it, as shown in Exhibit 2-1. You can use these handles to scale shapes horizontally, vertically, or both. To scale a shape, point to one of the selection handles and then drag in the direction you want to scale the shape. The center selection handles scale shapes either horizontally or vertically. The corner selection handles scale shapes proportionally. You can also press and hold Shift to scale shapes from the center outward. Selection handles Drag a selection handle to scale a shape. Exhibit 2-1: An example of scaling a shape by dragging a selection handle NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–3 Snap to objects A-1: Do it! Drawing rectangles and circles Here’s how 1 Open Shapes Save the drawing as My Shapes Here’s why From the current unit folder. In the current unit folder. By default, CorelDRAW is configured to snap to any existing objects in a drawing when you create new objects. You’ll disable this setting. IE In this unit, students will explore using a variety of tools to prepare them to create complex drawings. W When you draw or reposition objects in a drawing, they “snap” to other objects by default. For example, if you’re repositioning an object, and you move within a certain distance of another object in the drawing, the closest edge of the object you’re repositioning will automatically line up with the stationary object. You can enable or disable this feature by choosing View, Snap To Objects. 2 Choose View, To disable the setting. Snap To Objects Tell students they can also press F6. 3 In the toolbox, click To select the Rectangle tool. EV 4 Point to the top-left corner of the large border rectangle, as shown You’ll draw a rectangle that matches the existing one. Drag to the lower-right corner of the page PR Release the mouse button Make sure students do not click inside the rectangle. Tell students they can also press F7. (When the rectangle matches the size of the existing one.) To create a large rectangle. 5 Click anywhere outside the rectangle To deselect it. (You can also press Esc.) 6 In the toolbox, click To select the Ellipse tool. NOT FOR PRINTING OR INSTRUCTIONAL USE 2–4 CorelDRAW X3 7 Place the pointer anywhere on the drawing Drag down and to the right Without releasing the mouse button, press and hold c Release the mouse button, and then release c To begin creating an ellipse. You want to create a proportional circle. W Tell students not to release the mouse button yet. To complete the circle. Next, you’ll create a circle that matches the size of the inner ring on the plate. To delete the circle you just created. IE 8 Press d EV 9 Point to the center of the plate 10 Press and hold c + s Drag out to the inner ring on the plate shape, as shown PR Help students perform this step, if necessary. Tell them the circle they are drawing might not exactly overlap the inner ring in the plate. You’ll draw a circle from the center outward. Release the mouse button, and then release c + s 11 If necessary, use the arrow keys to center the circle over the inner ring in the plate Try to match the size of the inner ring as closely as possible. The circle you’re drawing might not overlap the ring precisely. To complete the circle. (The circle might not exactly match the size of the inner ring.) Next, you’ll adjust the size of the circle to match the size of the outer ring. NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–5 W 12 Point to the upper-right handle, as shown The pointer changes to a double-headed diagonal arrow, indicating that you can re-size the shape in either direction. To increase the size of the circle from the center outward. IE Press and hold s, and then drag slowly up and to the right When the circle closely matches the size of the outer ring, release the mouse button Release s To deselect the circle. EV 13 Press g PR 14 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 2–6 CorelDRAW X3 Grids and spirals You can create grids and spirals by using the Graph Paper and Spiral tools, both of which are hidden in the Polygon tool. You can control attributes for each shape by using options in the Property bar, as shown in Exhibit 2-2. The tool you select determines the available options. This applies to other shape tools as well. Graph Paper Columns and Rows boxes W Explanation Graph Paper tool options Logarithmic Spiral IE Spiral Revolutions Spiral tool options Symmetrical Spiral Expansion Spiral Factor Exhibit 2-2: The Graph Paper and Spiral tool options in the Property bar EV Grids To draw a grid, select the Graph Paper tool and then drag in the drawing until the grid is the desired size. By default, CorelDRAW creates a table with four columns and three rows. However, you can change the number of columns and rows by using the Graph Paper Columns and Rows boxes on the Property bar. Spirals By using the Spiral tool, you can create two types of spiral shapes: symmetrical and logarithmic. Symmetrical spirals expand evenly so the distance between each revolution is equal. Logarithmic spirals expand with increasingly larger distances between revolutions. PR To draw a spiral shape, select the Spiral tool and drag in the drawing until the spiral is the desired size. By default, CorelDRAW creates symmetrical spirals. To draw a logarithmic spiral, click the Logarithmic Spiral button in the Property bar (shown in Exhibit 2-2), and use the Spiral Expansion Factor slider to set the ratio at which the spirals expand between revolutions. The settings you choose do not affect any existing spirals in the drawing, but they will remain in effect as you create new spiral shapes until you change the settings again. NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines A-2: Do it! Drawing grids and spirals Here’s how Here’s why (Outside the right edge of the drawing.) In the toolbox, select the Zoom tool, and then click once on the spiral object. W 1 Zoom in on the spiral object Tell students they can also press d or D to select this tool. 2–7 2 From the Polygon tool flyout, select To select the Graph Paper tool. IE 3 In the space above the spiral object, drag as shown To draw a graph object that has four columns and three rows. 4 Observe the Property bar EV The Graph Paper Columns and Rows boxes show the default settings. Press d Tell students they can also click the arrows to increase or decrease the values in these boxes. 5 In the Property bar, in the Rows box, enter 6 In the space above the spiral object, drag to create another graph object The graph object has six rows. Deselect the graph object Press Esc. 6 From the Graph Paper tool flyout, click PR Tell students they can also press a or A to select this tool. To delete the graph object. To select the Spiral tool. NOT FOR PRINTING OR INSTRUCTIONAL USE 2–8 CorelDRAW X3 Press and hold c + s and drag as shown W 7 Point to the center of the spiral object IE To draw a proportional spiral from the center outward. When the new spiral closely matches the size of the existing spiral, release the mouse button The new spiral shape does not precisely match the existing spiral object. Release c and s 8 Press d 9 the Spiral Revolutions box, click the up arrow until it reads 8 EV Tell students that the next time they open CorelDRAW, the number of revolutions will be 8 by default. To delete the spiral shape you just created. (In the Property bar.) To give the next spiral 8 revolutions. 10 Redraw the spiral Press g To deselect the spiral. Next, you’ll create a logarithmic spiral. To specify a logarithmic spiral. PR 11 In the Property bar, click (Point to the center of the spiral shape, press and hold Ctrl+Shift, and then drag to create the spiral.) This time, the new spiral matches the number of revolutions in the existing spiral outline. Drag the Spiral Expansion Factor slider to 35, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–9 W 12 To the right of the spiral, create a similar proportional spiral (Press and hold Ctrl+Shift, and then drag to create the spiral.) The difference between the two spirals is that the distance between the revolutions in a symmetrical spiral is equal, but in a logarithmic spiral, the distance increases for each revolution. Press Esc. IE 13 Deselect the spiral PR EV 14 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 2–10 CorelDRAW X3 Polygons and stars You can create polygons and stars using the Polygon and Star tools. Similar to other basic shapes, you can control attributes for each shape by using options in the Property bar. The tool you select determines the available options. W Explanation Glyphs Polygon and star shapes are unique in that they contain glyphs you can use to modify their shapes. A glyph is a small red square that’s visible on the outline of a shape when you select it using the Shape tool. You can drag the glyph to alter the shape. For example, in a star shape, you can drag the glyph to adjust its inner radius, as shown in Exhibit 2-3. IE Dragging a glyph alters the shape EV Glyph PR Exhibit 2-3: Using the glyph to adjust the shape of a star NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines Do it! A-3: 2–11 Drawing polygons and stars Here’s how Here’s why To fit the entire drawing in the Drawing window. W 1 Press $ 2 From the Spiral tool flyout, select To select the Polygon tool. 3 Point to the center of the plate IE Draw a proportional polygon from the center outward EV (Press and hold Ctrl+Shift as you drag to create a proportional polygon from the center.) Try to closely match the size of the polygon object in the plate. The new polygon has five sides, but the existing polygon has eight. 4 Observe the Property bar The Property bar contains options specific to the Polygon tool. Set the Number of sides to 8 As you click the up arrow, the number of sides in the selected polygon increases. PR 5 Resize the polygon object to match the size of the existing one Deselect the polygon 6 From the Polygon tool flyout, select (If necessary.) Use the arrow keys to nudge the object into position, or press Shift and drag the handles to resize it. (Press Esc.) Next, you’ll create a star. To select the Star tool. NOT FOR PRINTING OR INSTRUCTIONAL USE 2–12 CorelDRAW X3 W 7 In the center of the plate, create a proportional star from the center Press and hold Ctrl+Shift as you drag to create a proportional star from the center outward. IE 8 Set the number of points to 8 (In the Property bar.) Click the up arrow to increase the number of points, or enter the number manually. 9 In the toolbox, click To select the Shape tool. The star outline changes, and a red glyph appears near the upperright side. EV 10 Drag the red glyph, as shown To adjust the inner points of the star. 11 In the toolbox, select the Pick tool and then deselect the star Press Esc. PR 12 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–13 Perfect shapes When you use the Basic Shapes tool, the Property bar provides a Perfect Shapes list, a set of pre-defined shapes that you can use in your drawings. These are more specific basic shapes, such as a triangle or a heart shape. W Explanation IE To access these shapes, select the Basic Shapes tool, and then select the desired shape from the Perfect Shapes list in the Property bar, as shown in Exhibit 2-4. If you don’t select a shape, the first shape in the list is selected by default. Each shape in the list includes a glyph that you can use to modify it after you’ve drawn it. PR EV Exhibit 2-4: The Perfect Shapes list in the Property bar NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 A-4: Do it! Applying perfect shapes Here’s how Make sure students don’t accidentally click the polygon or star shapes. Here’s why 1 In the plate, click the large circle To select it. Be careful not to select the polygon or star shapes by mistake. You’ll replace the circle with a doughnut shape. W 2–14 Press Delete. Delete the circle 2 In the toolbox, click To select the Basic Shapes tool. 3 In the Property bar, click (The Perfect Shapes button.) To display a list of shapes. IE From the list, select the doughnut shape, as shown EV 4 In the center of the plate, create a proportional doughnut shape from the center outward (Press and hold Ctrl+Shift as you drag to create a proportional shape from the center outward.) The outside of the doughnut should be just inside the outer ring of the plate. You can nudge the object into position by using the arrow keys, if necessary. PR 5 Drag the red glyph downward To decrease the circumference of the inner ring. 6 In the toolbox, select the Pick tool Deselect the doughnut shape Press Esc. 7 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–15 Topic B: Working with paths CorelDRAW provides several tools for drawing paths and lines. You use the drawing tools to create straight and curved paths, which can be open or closed. An open path is a series of straight or curved line segments in which the start and end points do not meet. A closed path is a series of straight or curved line segments in which the start and end points meet, making it a closed shape. In this topic, you’ll learn how to use the Pen tool and Bezier tool to draw straight and curved lines. Path components W Explanation IE A path consists of one or more connected lines, as shown in Exhibit 2-5. The connected straight and curved lines are called segments. The beginning and end of each segment in a path is marked by nodes, which work like pins holding a wire in place. You change the shape of a path by editing the nodes within it. You control curves by dragging the control handles that extend out from each node. Control handle Nodes EV Straight segment Curved segment Exhibit 2-5: The components of a path Straight line segments You can use four tools to draw straight line segments: the Freehand, Bezier, Polyline, and Pen tools. The following table describes the three most commonly used tools. Tool Description and instruction PR With the Freehand tool, you click to set the starting point for a line, and then click where you want to end the line. With the Bezier tool, you place each node in a line. Click to set the starting point for the line, and then click where you want to end the line. Repeat this procedure to continue to add straight line segments. (You can view a straight line segment only after creating both the start and the end nodes in the segment.) Point to the first node and click to complete a closed path. To finish drawing an open path, select the Pick tool and deselect the line. With the Pen tool, you place each node in a line, similar to the Bezier tool. After you click to add the first node, a line segment appears between that node and the pointer. The segment becomes permanent when you click again to place the next node. Repeat this procedure to add straight line segments as needed. Point to the first node and click to complete a closed path. To finish drawing an open path, double-click to add the last segment, or press Esc. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 B-1: Do it! Drawing straight line segments Here’s how Here’s why 1 Zoom in on the lines below the drawing 2 From the Freehand tool flyout, select the Pen tool IE 3 Point as shown, and then click once Select the Zoom tool, and then drag across the entire width of the lines. W 2–16 To place the first node. You’ll draw connected straight line segments. Press and hold s EV Point to the opposite end of the long straight line, as shown Click once, and release s Remind students not to press and hold Shift during this line segment. To place the second node and complete the first line in the shape. 4 Point as shown, and click once PR To complete the second line segment. 5 Press and hold s, and point as shown Double-click 6 Press g To create the line segment and end the line. To deselect the line. NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–17 Curved line segments When you create curved line segments, you specify the curve of each segment by manipulating control handles that extend from the nodes. The angle and distance that you drag the control handles will determine the intensity and direction of the curve. The following table describes how to draw curved segments. Tool Description W Explanation With the Freehand tool, drag in the drawing to create a curved line, similar to the way you would use a pencil and paper. IE With the Bezier tool, point where you want to start the curved line segment, and then drag to create the first node and extend the control handles to control the curvature of the first segment. Move to a different location, and drag to create the next node and extend the control handles, completing the first segment. Release the mouse button when the curve is set the way you want it. Point to the first node and drag to complete a closed path, or select the Pick tool and deselect the shape to complete an open path. PR EV With the Pen tool, you use the same technique as with the Bezier tool. A line segment appears between the most recent node and the pointer, previewing how the segment will appear when you add the next node. Point to the first node and drag to complete a closed path. To complete an open path, double-click when you add the final node, or press Esc. NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 B-2: Drawing curved lines Here’s how Here’s why 1 From the Pen tool flyout, select 2 Point to the beginning of the line with curved segments, and click To select the Bezier tool. W 2–18 IE To place the first node. Press and hold s Point to the end of the first straight line segment, and click EV To complete the first segment. Notice that when using the Bezier tool, a temporary segment does not appear between the most recent node and the pointer to indicate the appearance of the next segment. The segment appears only when you click or begin dragging to place the next node. PR 3 Point to the right side of the first curve in the next segment, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 4 Press and hold the mouse button, and slowly drag down and to the right To create the first curve. As you drag, control handles extend from the node. W When the curve closely matches the existing curve, release the mouse button IE Tell students not to release the mouse button until the curve is the way they want. If they make a mistake, they can press Ctrl+Z to undo the line segment. 2–19 5 Point to the right side of the next curve in the next segment, as shown To create the second curve. EV 6 Press and hold the mouse button, and slowly drag up and to the right PR When the curve closely matches the existing curve, release the mouse button NOT FOR PRINTING OR INSTRUCTIONAL USE 2–20 CorelDRAW X3 W 7 Click the beginning of the last straight line segment To complete the curve. Press and hold s 8 Press g To deselect the line. PR EV 9 Save the drawing IE Complete the last straight line segment NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–21 Closed paths If you want to create a closed path, begin by creating a path using any of the methods described above. To close the path, point to the starting node on the path and click once. When you point to the first node, the pointer shows a small “o” next to it, indicating that clicking will close the path, as shown in Exhibit 2-6. IE W Explanation Exhibit 2-6: An example of creating a closed path B-3: Do it! Creating a closed path Here’s how 1 Select the Pen tool 2 Point to the end of the line of straight segments, as shown EV Remind students that the Pen tool is now hidden in the Bezier tool flyout. Here’s why When you point to the end of the line, a small cap icon appears next to the pointer. Click once To select the line and make the end node active. PR 3 Point to the other open end of the line, as shown Click once 4 Deselect the line When you point to the other end, a small circle icon appears next to the pointer, indicating that clicking will close the path. To complete the outline and close the path. Press Esc. 5 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 2–22 CorelDRAW X3 Topic C: Modify paths Explanation W You can insert and delete nodes from a path, manipulate nodes, change line segment types, and convert predefined shapes to paths so that you can alter them. Selecting, inserting, and deleting nodes You use the Shape tool to select, add, and delete nodes. IE To select nodes: 1 Select the Shape tool. 2 Click the path to select it. The nodes are visible on the path. 3 Point to a node and click to select it. If the node resides at either end of a curved line segment, the control handles become visible. You can add nodes to a shape using one of the following methods: • Double-click anywhere on the selected path. • Click anywhere on the selected shape and then click the Add Node button in the Property bar. • Select the Pen tool, and then click between any two nodes. Do it! EV To delete nodes, double-click a node or click the Delete Node button in the Property bar. To delete nodes by using the Delete Node button, you must first select the node and then click the Delete Node button. C-1: Manipulating nodes Here’s how Tell students they can also press F10. Here’s why 1 Select the Shape tool 2 Click the line consisting of curved segments To select it. PR 3 Point to the first curve near the left side of the line, as shown A wavy line appears next to the pointer, indicating that you’re pointing to a line segment. Slowly move the pointer to the right, as shown (Until you locate a node.) When the pointer is over a node, the wavy line icon changes to four arrows pointing in opposite directions. NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–23 To select it. Control handles appear on either side of the node. 4 Click the node once W 5 Drag the left control handle down and to the right, as shown To change the curve of the line. A control handle at the other end of the line segment is also visible. IE 6 Observe the line 7 Drag the control on the next node down and to the right, as shown EV To continue changing the curve of the line. 8 Point to the center of the line, as shown Double-click To add a node to the line segment. Control handles appear on either side of the node. 9 Drag the left directional arrow down and to the right, as shown PR The control handles might be difficult to see because they overlap the existing line. Point them out to students, if necessary. 10 Select the Pick tool, and then deselect the line To add another curve to the line. Press Esc. 11 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 2–24 CorelDRAW X3 Node and line segment types There are three types of nodes: Cusp, Smooth, and Symmetrical. The following table describes each node type. Example Description W Node Cusp Line segments can enter and exit the node at different angles, creating abrupt changes in the direction of the path. You can manipulate control handles in a cusp node independently of each other. Smooth Line segments enter and exit in unison, creating a smooth curve. The control handles are always opposite each other, but they can be different distances from the node. Similar to smooth nodes, except the control handles are always opposite each other, and the same distance from the node. When you move one control handle, the opposite handle adjusts symmetrically. EV Symmetrical IE Explanation By default, CorelDRAW generates symmetrical nodes when you create curved line segments using the drawing tools. However, you can convert nodes to different types by selecting them and clicking node types in the Property bar, shown in Exhibit 2-7. Straight segment Curved Cusp segment node Smooth node PR Symmetrical node Exhibit 2-7: Line segment and node types in the Property bar Line segment types Line segments can be curved or straight. To change a line segment, select the segment using the Shape tool, and then click a segment type in the Property bar. If you convert a straight line segment to a curved segment, control handles appear at either end of the segment. If you convert a curved segment to a straight segment, any existing control handles are removed. NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines C-2: Do it! Changing line segment and node types Here’s how Here’s why 1 Using the Shape tool, select the shape containing all straight lines Click one of the lines in the shape to select it. W Make sure students use the Shape tool, and not the Pick tool. 2–25 2 Click the top-left line segment, as shown IE A small asterisk appears on the line, indicating that it’s selected. In the Property bar, click (The Convert Line To Curve button.) Control handles appear on each end of the line segment. EV 3 Drag the top-right control handle up and to the right, as shown 4 Click the vertical straight line segment To select it. PR In the Property bar, click the Convert Line To Curve button Again, control handles appear at either end of the line segment. Also, notice that the node connecting the two segments is selected. 5 Drag the top control handle up and to the left, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE 2–26 CorelDRAW X3 6 What type of node is manipulated in the preceding step? 7 Click the lower-right straight line segment, as shown W A cusp node IE To select it. In the Property bar, click the Convert Line To Curve button 8 In the Property bar, click (The Make Node Symmetrical button.) The control handles mirror each other on opposite sides of the node, making the curve of the line entering and exiting the node symmetrical. As you drag the handle, the opposite handle mirrors the movement. EV Drag one of the control handles Control handles appear at either end of the line segment. You’ll convert the selected node to a symmetrical node. 9 Select the Pick tool, and then deselect the shape Fit the entire drawing in the Drawing window Click outside the shape, or press Esc. Press F4. PR 10 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 2–27 Converting shapes to curves To reshape predefined shapes, such as rectangles and ellipses, you must first convert them into editable paths, as illustrated in Exhibit 2-8. Circle converted to curves (nodes become active) Altering a circle using the nodes and control handles IE Basic circle created with the Ellipse tool W Explanation Exhibit 2-8: An example of converting a shape to curves PR EV To convert a shape to curves: 1 Select the Pick tool or Shape tool. 2 Select the shape you want to convert to an object. 3 In the Property bar, click the Convert To Curves button. You can also choose Arrange, Convert To Curves. NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 C-3: Converting a shape to curves Here’s how Here’s why 1 Zoom in on the plate Select the Zoom tool, and drag across the plate. 2 Using the Shape tool, click the doughnut shape (In the middle of the plate.) To select it. The red glyph is visible, but there are no nodes. You’ll convert the shape to curves so that you can edit it using the drawing tools. 3 Choose Arrange, The red glyph disappears, and nodes appear on the shape. Convert To Curves When you converted the shape to curves, the Basic Shapes tool was automatically selected. IE 4 Select the Shape tool W 2–28 In the inner ring, click the top node, as shown EV Symmetrical control handles appear on either side of the node. 5 In the Property bar, click (The Make Node A Cusp button.) To convert the symmetrical node to a cusp node. Drag the right control handle down, as shown PR 6 In the inner ring, click the bottom node, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Shapes and lines 7 In the Property bar, click the Make Node A Cusp button 2–29 To convert the symmetrical node to a cusp node. Select the Pick tool, and then click a blank area, or press Esc. IE 8 Deselect the shape W Drag the left control handle upward, as shown Fit the entire drawing in the Drawing window Press F4. PR EV 9 Save and close the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 2–30 CorelDRAW X3 Unit summary: Shapes and lines In this topic, you learned how to draw basic shapes using the shape tools. You learned how to draw rectangles and circles, and apply grids, spirals, polygons and stars. You also applied perfect shapes. Topic B In this topic, you learned how to draw straight line segments and curved lines, and create a closed shape. Topic C In this topic, you learned how to manipulate nodes, identify different node types, modify line segment and node types, and convert a shape to curves. Independent practice activity W Topic A IE In this activity, you’ll use a rectangle shape to create a page border for a drawing. You’ll also draw a plate using basic shapes. You’ll draw some curved lines using the drawing tools, and you’ll convert a shape to curves to create a leaf. 1 Open Practice shapes from the current unit folder. Save the file as My Practice shapes. 2 Create a page border around the page by drawing a rectangle. EV 3 Draw a plate near the top of the drawing using a circle, a polygon, and a star shape. The results should look similar to the example shown in Exhibit 2-9. (Hint: After drawing the star shape, modify it by dragging its glyph.) 4 At the bottom of the page, draw a series of curved lines by using the Pen tool. The results should look similar to the example shown in Exhibit 2-9. 5 Create an ellipse on the plate, convert the ellipse to curves, and reshape it into a leaf, similar to the example shown in Exhibit 2-10. (Hint: Click the Convert to Curves button in the Property bar. Also, you’ll need to draw a line for the middle of the leaf.) PR 6 Save and close My Practice shapes. NOT FOR PRINTING OR INSTRUCTIONAL USE 2–31 IE W Shapes and lines EV Exhibit 2-9: The drawing after completing step 4 PR Exhibit 2-10: The drawing after completing step 5 NOT FOR PRINTING OR INSTRUCTIONAL USE 2–32 CorelDRAW X3 Review questions 1 When using the Ellipse tool, which key combination draws a proportional circle from the center outward? W Ctrl+Shift 2 Which types of spirals can you create in CorelDRAW? (Choose all that apply.) A reciprocal B symmetrical C cumulative D logarithmic IE 3 True or false? A glyph is a small node that links two line segments. False. A glyph is a small red square that is visible on the outline of a shape when you select it using the Shape tool. 4 True or false? A closed path is a series of straight or curved line segments in which the start and end points meet, making it a closed shape. True 5 What are the three types of nodes? EV • Cusp • Smooth • Symmetrical 6 How can you convert a straight line segment to a curved segment? Use the Shape tool to select the line segment, and then click the Curved segment button in the Property bar. 7 How can you convert a shape to curves? PR Using the Pick or Shape tools, select the shape you want to convert to an object. Then click the Convert To Curves button in the Property bar. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–1 W Unit 3 Color Unit time: 55 minutes Complete this unit, and you’ll know how to: A Apply basic fill and outline colors to IE objects, and sample and re-apply colors. B Apply fountain fills and texture fills. C Apply a brush stroke to a line, and create a PR EV custom brush stroke. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–2 CorelDRAW X3 Topic A: Fills and outlines After you create shapes and lines, you can apply color. Each closed shape has a fill and an outline. A fill refers to the inside area of a closed shape, and the outline refers to the line that defines the shape. You can apply color to fills and outlines by using the color palette, the Eyedropper and Paintbucket tools, and the Fill and Outline tools. The Color palette W Explanation EV IE In CorelDRAW, the Color palette appears by default on the right side of the application window, as shown in Exhibit 3-1. You can use the Color palette to format objects with fill and outline colors. To apply a fill color, first select the object. Then click a color swatch in the Color palette. To apply an outline color, select the object and right-click a color swatch. Color palette Exhibit 3-1: The default CMYK Color palette PR By default, the Color palette shows one scrollable column of color swatches. However, you can also expand the Color palette to display all the default color swatches by clicking the arrow at the bottom of the palette. When you deselect the object, the palette contracts back to one column. Additionally, if you press and hold the mouse button on a color swatch, a sub-pane of similar colors appears, as shown in Exhibit 3-2. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–3 W Color Exhibit 3-2: Pressing and holding a color swatch activates a sub-pane of similar colors Customizing the Color palette PR EV IE If you want to keep the Color palette expanded, you can customize the Color palette by clicking the Default icon at the top of the palette, and then selecting Customize from the list. Doing so opens the Options dialog box with the Color palette options visible, as shown in Exhibit 3-3. Under Palette Options, set the “Maximum palette rows when docked” to 4, and click OK. You can also increase the size of the color swatches in the palette, and control the action CorelDRAW will take when you right-click a swatch. Exhibit 3-3: The Options dialog box with Color Palette options visible NOT FOR PRINTING OR INSTRUCTIONAL USE 3–4 CorelDRAW X3 Outline widths Selecting multiple shapes W By default, CorelDRAW sets the width of all outlines and lines to 1 point. You can change outline widths by selecting a different width value in the Outline Width list in the Property bar, or by selecting a width from the Outline tool flyout. Sometimes you’ll need to format more than one shape at a time. There are several ways to select multiple shapes, as follows: • Using the Pick tool, click a shape to select it, press and hold Shift, and click the additional shapes that you want to select. • Using the Pick tool, drag a marquee around all the shapes you want to select. If you drag across only part of a shape, it will not be included in the selection. Applying fills and outlines Here’s how 1 Open Color IE A-1: Do it! Save the drawing as My Color From the current unit folder. In the current unit folder. (Select the Zoom tool, and then drag across the chili peppers.) You’ll make the chili peppers red with green stems. First, you’ll expand the Color palette so that all the default color swatches are visible. EV 2 Zoom in on the chili peppers Here’s why 3 At the top of the Color palette, click Choose Customize… Tell students they can click the up arrow three times, or enter 4 directly in the box. To expand the Color palette menu. To open the Options dialog box. 4 Set the “Maximum palette rows when docked” option to 4 To increase the number of rows to 4. PR Click OK To close the dialog box. The Color palette expands to show four rows of color swatches. NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–5 5 Select the Pick tool W Click the outline of the top-left chili pepper If you point to a color swatch in the Color palette, a pop-up message appears showing the name of the color. IE To select it. 6 In the Color palette, click the Red color swatch To apply a red fill to the chili pepper. To change the outline color. Because the outline width is at its default setting of 1 point, it’s difficult to see the orange outline. You’ll increase the outline width. EV In the Color palette, right-click the Orange color swatch 7 In the Property bar, from the Outline Width list, select 4.0 pt PR 8 Select the shape inside the chili, as shown 9 In the Color palette, click the Orange color swatch In the Color palette, right-click To apply the orange color as a fill. To remove the outline color. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–6 CorelDRAW X3 11 In the Color palette, press and hold the Green color swatch A sub-pane of green shades appears. IE Click the dark green color swatch in the top row, as shown W 10 Select the chili stem To apply the color as a fill. (In the Color palette, right-click the No Color swatch.) You’ll also apply color to more than one object at a time. EV 12 Remove the black outline color from the stem 13 Click the outline of the next chili pepper To select it. Press and hold s Click the outline of the third chili pepper To select both objects. To apply a red fill to both objects. 15 Apply a green color to the stems in the chili peppers Select both stems, and then click the Green color swatch in the Color palette. PR 14 In the Color palette, click the Red color swatch 16 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–7 Custom colors You’ll likely want to apply colors that aren’t readily available in the Color palette. You can create custom colors using the Color docker, shown in Exhibit 3-4. To open the Color docker, choose Window, Dockers, Color. By default, the Color docker uses the CMYK color mode. CMYK stands for cyan, magenta, yellow, and black. This color mode is typically used for drawings that will be printed on an offset press. Blending different values of these basic colors creates each color. You can change the color mode by selecting another mode from the list at the top of the docker. W Explanation Drawings designed for display onscreen typically use the RGB color model, which combines red, green, and blue components to generate colors. IE To create a color, adjust the sliders for each color value, or enter values directly in the slider boxes. To apply a color, click the Fill or Outline button at the bottom of the docker. Shows color palettes Shows color viewers Shows color sliders EV Color mode PR Exhibit 3-4: The default Color docker NOT FOR PRINTING OR INSTRUCTIONAL USE 3–8 CorelDRAW X3 Color viewers IE W It can be difficult to get the exact color you want by using the sliders. You might find it easier to apply a specific color value by using the color viewer. Click the Shows color viewers button at the top of the Color docker to display a color slider and a large square color pane with a variety of shades of the currently selected color, as shown in Exhibit 3-5. (The color you were working with in slider view will be selected by default.) Click an area of the color pane to select a different shade of the current color. To select a different color, drag the CMYK slider up or down. Do it! EV Exhibit 3-5: The Color docker with the color viewer active A-2: Creating custom colors Here’s how 1 Scroll down and to the left Select the Pick tool Here’s why To view the star anise objects. If necessary. PR Select the top shape in the top star anise object, as shown 2 Choose Window, Dockers, To open the Color docker. Color NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–9 W 3 In the C, M, Y, and K boxes, enter 29, 53, 84, and 0, respectively To create a custom brown color. Click Outline To apply the custom color to the selected shape’s outline. To increase the outline width. 5 In the K box, enter 50 To increase the intensity of black in the color, which will result in a darker brown. IE 4 In the Property bar, from the Outline Width list, select 2.0 pt Click Fill 6 Deselect the top shape To fill the selected shape with the darker brown. Click a blank area or press Esc. EV Select the lower shape in the star anise object 7 In the Color docker, click the Shows color viewers button (The middle button.) The docker options change, and a color pane is displayed. PR Click near the lower-right corner of the color pane Click Fill Make sure students click the close button in the docker, and not the application window. To select a darker brown color. To apply the color as a fill. 8 Deselect the shape Click a blank area or press Esc. 9 Close the Color docker Click the Close button in the upper-right corner of the docker. 10 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–10 CorelDRAW X3 The Eyedropper and Paintbucket tools After you apply fill and outline colors to an object, you can apply the same attributes to other objects by using the Eyedropper and Paintbucket tools. This can save you a lot of time and ensure consistency in your colors. With the Eyedropper tool, point to an object and click it to sample its fill and outline attributes. To apply these sampled fill and outline attributes, select the Paintbucket tool and click an object. After you select the Paintbucket tool, you can switch between the two tools by pressing and holding Shift. Do it! A-3: W Explanation Applying the Eyedropper and Paintbucket tools Here’s how Here’s why (The Eyedropper tool.) You’ll use the Eyedropper tool to sample the fill and outline attributes in the colored star anise object. IE 1 In the toolbox, click 2 Click the top shape in the colored object, as shown EV To sample the fill and outline attributes of the shape. 3 From the Eyedropper tool flyout, select the Paintbucket tool 4 Click the top shape in one of the remaining star anise objects To apply the fill and outline color attributes. PR Click the top shape in the remaining star anise object 5 Press and hold s To apply the color attributes again. When you press Shift, the pointer changes from the Paintbucket tool to the Eyedropper tool. Click the bottom shape in the first star anise object To sample the dark brown fill color. NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–11 6 Release s Apply the fill to the other two objects 7 Copy the top pepper’s fill and outline attributes Apply the formatting to the other two peppers 8 Give the other two stems the color attributes of the colored stem With the Eyedropper tool, click the first pepper to sample its fill and outline attributes. With the Paintbucket tool, click the second two peppers to apply the fill and outline attributes. Sample the top pepper stem’s color attributes and apply them to the other two stems. PR EV IE 9 Save the drawing Using the Paintbucket tool, click the bottom shapes in the other two star anise objects. W Tell students to be careful to click the correct area of each shape to avoid replacing the existing color attributes. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–12 CorelDRAW X3 The Fill and Outline tools You can also use the Fill and Outline tools to apply color. The Fill and Outline tools are unique from other tools in the toolbox. When you click either of these tools, a flyout appears, from which you can select options that either immediately affect selected objects or open dialog boxes. W Explanation The Fill tool flyout IE The Fill tool flyout, shown in Exhibit 3-6, contains options for creating various types of custom fills. You can use these options as an alternative way to create solid color fills, or to create custom fills such as textures and patterns. Exhibit 3-6: The Fill tool flyout PR EV To apply solid fills using the Fill tool: 1 Select the object for which you want to apply the fill. 2 Click the Fill tool flyout, as shown in Exhibit 3-6. 3 Click the Fill Color Dialog button (the first button) to open the Uniform Fill dialog box. 4 Click the color pane to select a color, or enter values in the slider boxes. You can also select a default color from the Name list. 5 If you want to select a different shade of a color, activate the Mixers tab, and then select the shade from the grid of color shades. You can also select options to control the variety of shades. 6 Click OK. Exhibit 3-7: The Uniform Fill dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–13 The Outline tool flyout W The Outline tool flyout, shown in Exhibit 3-8, provides options for setting outline width, and for creating custom outlines, such as dashed lines. Exhibit 3-8: The Outline tool flyout PR EV IE To create a dashed line using the Outline tool: 1 Select the object for which you want to apply the dashed outline. 2 Click the Outline tool flyout, as shown in Exhibit 3-8. 3 Click the Outline Pen Dialog button (the first button) to open the Outline Pen dialog box. 4 From the Style list, select a dashed line style. You can also select other options for the outline, such as color, arrows, and corner or line caps. 5 Click OK. Exhibit 3-9: The Outline Pen dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 A-4: Do it! Applying the Fill and Outline tools Here’s how Make sure they click the Fill tool, and not the Paintbucket tool. They can also press Shift+F11 to open the Uniform Fill dialog box. 1 Fit the entire drawing in the Drawing window Press F4. 2 Select the Pick tool If necessary. Select the large doughnut shape in the plate, as shown IE Make sure they click the doughnut shape, and not the circle in the center. Here’s why W 3–14 3 In the toolbox, click From the flyout, select (The Fill tool.) To open the Fill tool flyout. (The Fill Color Dialog button.) To open the Uniform Fill dialog box. 4 From the Name list, select Spring Green EV You might have to scroll down the list to find the color. 5 Activate the Mixers tab To change the options for the color you selected. In the color grid, select the indicated color swatch To apply a lighter shade of the green color. Click OK To close the dialog box and apply the color. PR 6 From the Outline tool flyout, select 8 Point Outline (Medium) They can also press F12 to open the Outline Pen dialog box. 7 From the Outline tool flyout, select To increase the width of the outline. (The Outline Pen Dialog button.) To open the Outline Pen dialog box. NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–15 W 8 From the Color list, select the Spring Green color swatch To view the color names, point to the swatches. From the Style list, select a dashed line To close the Outline Pen dialog box and apply the attributes. IE Click OK 9 Deselect the shape Press Esc. PR EV 10 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–16 CorelDRAW X3 Topic B: Custom fills In addition to solid color fills, CorelDRAW provides a variety of custom fill options, such as fountain fills, patterns, and textures. Fountain fills W Explanation If you want to apply a fill using two or more colors, you can use fountain fills, which are also known as gradients. You can add a fountain fill to an object by clicking the Fountain Fill Dialog button in the Fill tool flyout. There are four types of fountain fills: linear, radial, conical, and square, as described in the following table. Description Linear Flows in a straight line across the object. Radial Radiates from the center of the object. Conical Creates the illusion of light striking a cone. Square Disperses in concentric squares from the center of the object. IE Fill type PR EV To apply a fountain fill: 1 Select the object to which you want to apply the fill. 2 From the Fill tool flyout, click the Fountain Fill Dialog button to open the Fountain Fill dialog box, shown in Exhibit 3-10. 3 From the Type list, select a fountain fill type (Linear, Radial, Conical, or Square). 4 From the From and To lists, select two colors you want to use in the fountain fill. A preview of the two colors is visible in the preview pane in the upper-right corner. 5 If you want to alter the transition of colors in the fountain fill, drag the Midpoint slider. If the Mid-point value is 50, both colors are equal in the fountain fill. 6 Under Options, set the desired angle for the fountain fill, if necessary. 7 Click OK. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–17 IE W Color PR EV Exhibit 3-10: The Fountain Fill dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 B-1: Do it! Applying a fountain fill Here’s how Here’s why 1 With the Pick tool, click the page border W 3–18 (The large outer rectangle.) You’ll apply a twocolor fountain fill to the page background. 2 From the Fill tool flyout, select (The Fountain Fill Dialog button.) To open the Fountain Fill dialog box. IE Tell students they can also press F11 to open this dialog box. 3 From the Type list, verify that Linear is selected Under Color Blend, verify that Two color is selected EV 4 Under Two color, from the From list, select the Forest Green color From the To list, select the Green color swatch The preview in the upper-right corner shows the color blend. 5 Under Options, in the Angle box, enter -90.0 To set the blend so that it flows vertically with the darker green color at the top. PR 6 Click OK If time permits, have student experiment with the fountain fill. 7 Deselect the rectangle To close dialog box and apply the fill. Press Esc. 8 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–19 Texture fills You can apply texture fills to give objects the appearance that they’re made of particular materials, or made with certain artistic techniques. CorelDRAW provides a selection of texture libraries, each containing a list of textures. W Explanation PR EV IE To apply a texture fill: 1 Select the object to which you want to apply the fill. 2 From the Fill tool flyout, click the Texture Fill Dialog button to open the Texture Fill dialog box, shown in Exhibit 3-11. 3 From the Texture library list, select a library of textures. 4 From the Texture list, select the desired texture. 5 If necessary, set options for the texture fill. When you change the color of a texture, an alert box might appear, as shown in Exhibit 3-12. This is because texture fills are actually bitmaps, which can be altered only by using the RGB color model. The alert box appears if you select a color that uses another model, such as CMYK. 6 Click Preview to view the texture fill as you alter it. 7 Click OK. Exhibit 3-11: The Texture Fill dialog box Exhibit 3-12: The Texture Color Shade warning NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 B-2: Applying a texture fill Here’s how Here’s why 1 Select the large polygon used for outside of the plate W 3–20 You’ll add a texture fill to the plate. (The Texture Fill Dialog button.) To open the Texture Fill dialog box. IE 2 From the Fill tool flyout, select 3 Under Texture Library, verify that Samples is selected In the Texture list, select Vegetation An alert box appears, indicating that the color model for the texture image being used will be rendered as RGB. EV 4 From the Shade list, select the Spring Green swatch Click OK 5 From the Shade list, click Other… To close the alert box. You’ll use a lighter shade of the color. To open the Shade Color dialog box. The green color you selected is active. 6 Activate the Mixers tab In the color grid, select the indicated color PR Click OK Click OK 7 Click Preview Click OK Again, an alert box appears, indicating that the color model for the texture image being used will be rendered as RGB. To close the alert box. To see the color applied to the texture image. To apply the texture fill. 8 Set the outline width to 16 pt In the Property bar, from the Outline Width list, select 16.0 pt. Make the outline color white In the Color palette, right-click the White color swatch. NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–21 9 Deselect the polygon PR EV IE W 10 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–22 CorelDRAW X3 Topic C: Custom strokes CorelDRAW provides a variety of brush strokes, which are special patterns and designs that you can apply to lines and various types of shapes. Applying brush strokes W Explanation Preset Sprayer Brush IE To apply a brush stroke: 1 From the Freehand tool flyout, select the Artistic Media tool. 2 In the Property bar, click the Brush button. 3 Click the outline to which you want to apply the brush stroke. 4 In the Property bar, from the Brush Stroke list, select a predefined brush stroke. Pressure Calligraphic Exhibit 3-13: Brush styles in the Property bar PR EV CorelDRAW also provides several styles that you can apply in addition to brush strokes. For example, you can select calligraphic styles or sprayer styles. To select a different set of styles, click the style buttons in the Property bar. NOT FOR PRINTING OR INSTRUCTIONAL USE Color C-1: Do it! Applying a brush stroke to a line Here’s how Here’s why 1 From the Bezier tool flyout, select To select the Artistic Media tool. 2 In the Property bar, click (The Brush button.) The options in the Property bar change. W Tell students they can also press i or I to select the Artistic Media tool. 3–23 3 At the bottom of the drawing, click the curved line IE To select it. EV 4 From the Brush Stroke list, select the indicated brush stroke (In the Property bar.) To apply this brush to the selected curved line. This brush stroke is very thick. You’ll make it thinner. Make sure students press Enter after they enter the number. 5 In the Artistic Media Tool Width box, enter .5 (In the Property bar.) To decrease the width of the brush stroke. 6 Deselect the line Press Esc. PR 7 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–24 CorelDRAW X3 Custom brush strokes Explanation You might find that the preset brush strokes aren’t quite what you’re looking for. You can use existing objects to create your own custom brush strokes. C-2: Do it! Creating a custom brush stroke Here’s how Make sure students switch back to the Pick tool. IE W To create a custom brush stroke: 1 Select the Artistic Media tool. 2 In the Property bar, click the Brush button. 3 Select the object (or objects) you want to use in the brush. 4 In the Property bar, click the Save Artistic Media stroke button to open the Save As dialog box. 5 In the Filename box, specify a name for the brush stroke. 6 Click Save. The new brush stroke becomes visible at the end of the Brush Stroke list. Here’s why 1 Select the Pick tool EV Select the small circles to the left of the drawing (Drag across the circles to select them.) You’ll format these shapes and then create a custom brush stroke based on them. 2 From the Fill tool flyout, select (The Fountain Fill Dialog button.) To open the Fountain Fill dialog box. PR Under Two color, from the From list, select the Green color swatch Under Options, in the Angle box, enter -90.0 Click OK 3 Remove the black outline from the circles To set the blend so that it flows vertically with the green color at the top. To close the dialog box and apply the fill. (In the Color palette, right-click the No Color swatch.) You’ll use the shapes to create a custom brush stroke. NOT FOR PRINTING OR INSTRUCTIONAL USE Color 3–25 4 In the toolbox, select the Artistic Media tool 5 In the Property bar, click In the File name box, type Mybrush (The Save Artistic Media stroke button.) To open the Save As dialog box, with the CustomMediaStrokes folder selected by default. IE Click Save W In the Property bar, verify that the Brush tool is selected 6 In the Property bar, observe the Brush Stroke list The small circles, with the fill and outline attributes, are visible. EV 7 Click the circle in the center of the plate, as shown To select it. Remind students that the Brush Stroke list in the Property bar, if necessary. 8 From the Brush Stroke list, select the new brush stroke (The new brush stroke is at the bottom of the list.) To apply the brush. 9 In the Artistic Media Tool Width box, enter .5 PR (If necessary.) To decrease the width of the brush stroke. 10 Deselect the circle Press Esc. 11 Save and close the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–26 CorelDRAW X3 Unit summary: Color In this topic, you learned how to apply fill colors and outline colors using the Color palette, and you learned how to create custom colors by using the Color docker. Then you learned how to use the Eyedropper and Paintbucket tools to sample color attributes and apply them to other objects, and you applied the Fill and Outline tools. Topic B In this topic, you learned how to apply and modify fountain fills and texture fills. Topic C In this topic, you learned how to apply preset brush strokes to a line, and create and save custom brush strokes. Independent practice activity W Topic A IE In this activity, you’ll apply solid fill colors to objects, format object outlines, and apply fill and outline formatting to multiple shapes. Then you’ll apply fountain and texture fills to objects, and apply a custom stroke to a path. 1 Open Practice color from the current unit folder. Save the drawing as My Practice color. 2 Using the Color palette, apply a light green fill color to the polygon in the plate. Apply a light yellow fill color to the circle in the plate. 3 Apply a white outline color to both shapes, and set the outline width to 16.0 pts. EV 4 Apply a fountain fill to the large background rectangle. Use a dark blue and light blue color in the fill. (Hint: Click the Fountain Fill Dialog button in the Fill tool flyout.) 5 Zoom in on the star objects at the top of the drawing, and then apply a custom orange color to one of the larger overlapping star shapes. (Hint: Choose Window, Dockers, Color to open the Color docker.) 6 Apply a yellow color to the smaller overlapping star. Remove any outline formatting from both star shapes. 7 Using the Eyedropper and Paintbucket tools, apply the same formatting to the other two star objects. (Hint: When using the Paintbucket tool, you can press and hold Shift to temporarily access the Eyedropper tool.) PR 8 Apply a texture fill to the leaf on the plate. Use the Banded malachite texture. Adjust the colors in the texture, if necessary. 9 Apply a brush stroke to the curved line at the bottom of the drawing. (Hint: Use the Artistic Media tool.) The drawing should appear similar to Exhibit 3-14. 10 Save and close the drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE 3–27 IE W Color PR EV Exhibit 3-14: The finished drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 3–28 CorelDRAW X3 Review questions 1 True or false? If you press and hold the mouse button on a color swatch, a sub-pane of color shades appears. W True 2 What are two ways to change the width of an outline? A Select a width in the Outline Width list in the Property bar. B Right-click the outline and choose a width from the shortcut menu. C Double-click the outline, choose a width in the dialog box, and click OK. D Select a width from the Outline tool flyout. IE 3 What are two ways you can select multiple objects? • With the Pick tool, click an object to select it, press and hold Shift, and click additional objects. • Use the Pick tool drag a marquee around all the objects you want to select. 4 What is a fountain fill also known as? A gradient 5 True or false? The Eyedropper tool samples only an object’s fill. EV False. The Eyedropper tool samples both fill and outline attributes. 6 How can you apply a fountain fill to an object? Select the object, and then expand the Fill tool flyout and click the Fountain Fill Dialog button. In the dialog box, set the fountain fill attributes you want, and click OK. 7 True or false? You need to select the Freehand tool in order to apply a brush stroke to an object. PR False. To apply brush strokes, you need to select the Artistic Media tool. NOT FOR PRINTING OR INSTRUCTIONAL USE Unit 4 Working with objects W 4–1 Unit time: 60 minutes Complete this unit, and you’ll know how to: A Lock, group, scale, rotate, duplicate, align, IE and distribute objects. B Transform objects by using the Trim and PR EV Weld commands, combine objects, and cut holes in shapes. NOT FOR PRINTING OR INSTRUCTIONAL USE 4–2 CorelDRAW X3 Topic A: Modify objects After you create objects, you can modify them in a variety of ways. For example, you can scale and rotate them as needed, lock them in place, group them together, and align them to other objects in a drawing. W Explanation Locking and unlocking objects EV IE Locking objects prevents you from accidentally moving or altering them. For example, in a complex drawing, you might have objects that overlap, or are closely aligned to each other. As you work, you might accidentally select an object that you didn’t intend to select. By locking any objects you’re not working on, you don’t have to worry about this happening. To lock an object, select the object, and then choose Arrange, Lock Object. Small padlock icons appear around a locked object, as shown in Exhibit 4-1. Exhibit 4-1: An example of a locked object You can still select the object, but you cannot alter or reposition it until you unlock it. To unlock an object, select the object and choose Arrange, Unlock Object. If you have several locked objects in the drawing, you can unlock them all by choosing Arrange, Unlock All Objects. Do it! A-1: Locking objects Here’s how PR 1 Open Objects Save the drawing as Here’s why From the current unit folder. In the current unit folder. My Objects 2 Fit the entire drawing in the Drawing window (If necessary.) Press F4. You’ll lock several background objects so that you can more easily work with the objects on the plate. 3 Click the edge of the doughnut shape in the plate, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects 4–3 4 Press and hold s Click the polygon shape used for the outer edge of the plate Click the background W Make sure students keep holding the Shift key down. Do not release Shift. IE Click just below the light-blue rectangle at the top of the page To select all the background objects. 5 Choose Arrange, Lock Object Press Esc or click outside the drawing. EV Deselect the objects To lock the selected objects. Small padlocks appear around the edge of the selected objects. 6 Click the polygon shape used for the outer edge of the plate Drag the polygon shape in any direction You cannot move or modify the shape because it’s locked. PR 7 Deselect the shape and save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–4 CorelDRAW X3 Grouping and ungrouping objects It can be difficult to select and manipulate the large amount of objects that typically comprise complex drawings. Usually, you can work with complex drawings more effectively if you combine similar objects into groups. By grouping similar or related objects, you can move, resize, rotate, and even format them together, without having to select each object individually. Grouping objects does not affect any formatting attributes. W Explanation To group objects, select the objects you want to group and then click the Group button in the Property bar, shown in Exhibit 4-2. You can also choose Arrange, Group or press Ctrl+G. Ungroup Ungroup All IE Group Exhibit 4-2: The group buttons in the Property bar To ungroup grouped objects, select the group and then click the Ungroup button in the Property bar. You can also choose Arrange, Ungroup, or press Ctrl+U. EV Sub-groups After you’ve grouped a set of objects, you can include the group in other groups. For example, you can group several chili pepper objects, and then include the grouped chili peppers in a larger group of other food objects. Ungrouping objects affects only the group you’ve selected. If a group includes sub-groups, the sub-groups remain intact. However, you can ungroup all objects in a group (including sub-groups) by clicking the Ungroup All button in the Property bar. Selecting grouped items After you’ve grouped a set of objects, you can still select them individually without having to ungroup them. To select and manipulate items in a group, press and hold Ctrl, and then click the object you want to select in the group. PR If a larger group includes sub-groups, Ctrl-clicking an object in the sub-group selects the sub-group. Ctrl-click again on the sub-group to select the individual objects. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects A-2: Do it! 4–5 Grouping objects Here’s how Here’s why (On the right side of the plate.) Select the Zoom tool and click once on the chili peppers. W 1 Zoom in on the three chili peppers 2 With the Pick tool, click the topleft chili pepper IE To select it. You’ll manipulate the chili peppers as a whole (including the stems and any overlapping shapes), so you’ll group them first. Press and hold s EV Click the stem and the overlapping shape in the pepper To select the entire chili pepper. (The stem is partially hidden behind the bay leaves.) Release s Tells students they can also press Ctrl+G to group the objects. 3 In the Property bar, click (The Group button.) To group the objects. 4 Deselect the objects Press Esc or click outside the drawing. PR Select the grouped pepper When you click one of the objects in the chili pepper, you select all the grouped objects. Deselect the pepper 5 Select the top-right pepper and its stem 6 Group the selected objects Select the pepper shape; then press and hold Shift and click the stem to select the entire chili pepper. Press Ctrl+G, or click the Group button in the Property bar. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 7 Group the parts in the last pepper (Select the pepper and the stem; then press Ctrl+G or click the Group button in the Property bar.) Next, you’ll group all three chili peppers. 8 Shift-select the three grouped chili peppers, and then group them When you click each chili pepper, you select the grouped objects in the pepper. Deselect the chili peppers 9 Click any one of the peppers 10 Press and hold c Press Esc or click outside the drawing. Now, when you click one of the peppers, you select the entire group. Next, you’ll move the top-right pepper closer to the top-left pepper. To select just the top-right chili pepper within the group. IE Click the top-right chili pepper W 4–6 EV Drag the selected chili pepper to the left To position it closer to the top-left chili pepper. 11 Click the lower chili pepper To select the entire group again. Deselect the grouped peppers PR 12 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects 4–7 Rotating and skewing objects Explanation To rotate an object means to turn it around a fixed point. Skewing an object refers to slanting it vertically, horizontally, or both. IE W To rotate or skew an object, select the Pick tool and click the object twice. The control points turn into transformation arrows, as shown in Exhibit 4-3. The arrows on corners of an object are used to rotate an object. The arrows on sides of an object are used to skew an object. To rotate an object, drag one of the corner transformation arrows. To skew an object, drag one of the side transformation arrows. Exhibit 4-3: An example of an object with transformation arrows visible EV Rotating and skewing grouped objects PR If you want to rotate or skew an object that is part of a group, Ctrl-click the object to select it within the group, and then release Ctrl and click the selected object again to view the transformation arrows. NOT FOR PRINTING OR INSTRUCTIONAL USE 4–8 CorelDRAW X3 A-3: Do it! Rotating and skewing objects Here’s how Here’s why Click the lower chili pepper Release c Click the chili pepper again To select it independently of the group. To activate the rotate and skew arrows. IE 2 Point to the top-right rotate arrows, as shown W 1 Press and hold c When you point to the rotate arrows, the pointer changes to two arrows going around in a circle. EV Drag slightly counter-clockwise To rotate the chili pepper. Tell them that the value in the Angle of Rotation box might differ from what’s shown here. 3 In the Property bar, observe the Angle of Rotation box The box shows the rotation angle you set by dragging the object. PR 4 Point to the right skew arrows Drag slightly upward When you point to the skew arrows, the pointer changes to two arrows pointing in opposite directions. To skew the chili pepper. 5 Deselect the chili pepper and save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects 4–9 Object stacking order By default, objects are stacked in the order in which you create them. This might result in one object being partially or completely hidden behind another object. For example, if you create a small circle and then create a rectangle larger than the circle, the circle might be hidden behind the rectangle. W Explanation To change the stacking order of objects, select an object (or objects), and then choose one of the stacking order commands in the Order submenu of the Arrange menu. You can also use keyboard shortcuts. The following table describes the commands. Shortcut To Front Of Page Ctrl+Home To Back Of Page Ctrl+End Positions the selected object in front of all the other objects. Positions the selected object behind all the other objects. Forward One Ctrl+PgUp Positions a shape one level above its current position in the stacking order. Back One Ctrl+PgDn Positions a shape one level below its current position in the stacking order. In Front Of Behind Positions the selected object in front of another specific object. Positions the selected object behind another specific object. Reverses the order of multiple selected objects. EV Reverse Order Do it! Description IE Command A-4: Adjusting the stacking order of objects Here’s how Here’s why 1 Click the pepper group To select it. The top and bottom of the chili peppers are partially hidden behind the parsley and the bay leaf objects. You’ll bring the chili peppers to the front of the stacking order. 2 Choose Arrange, Order, The chili peppers now overlap the parsley and bay leaves. You need the peppers to be behind the parsley, but in front of the bay leaves. PR To Front of Page 3 Press and hold c Press v three times To move the peppers three places down in the stacking order. The lower part of the chili peppers now appears behind the parsley, but the top part of the chili peppers remains in front of bay leaves. Release c 4 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–10 CorelDRAW X3 Duplicating objects Sometimes you might want to reuse an object in your drawing. Instead of recreating the object, you can duplicate it. You can duplicate an object by copying and pasting it, or by using the Duplicate command. Copy and pasting objects W Explanation To copy and paste an object, select the object and then click the Copy and Paste icons in the Standard bar, shown in Exhibit 4-4. You can also use the keyboard shortcuts Ctrl+C (Copy) and Ctrl+V (Paste). When you paste a copy of an object, it’s placed directly over the original in the drawing. IE Copy Paste Exhibit 4-4: The Copy and Paste commands in the Standard bar Duplicate command EV You can also use the Duplicate command to offset a copy of an object from the original. To do this, choose Arrange, Duplicate. You can also use the keyboard shortcut Ctrl+D. The first time you use the Duplicate command, the Duplicate Offset dialog box appears, as shown in Exhibit 4-5. Enter the horizontal and vertical offset values you want, and then click OK. PR Exhibit 4-5: The Duplicate Offset dialog box The values you enter in this dialog box become the default values for the command. The next time you use the Duplicate command, the dialog box will not appear, and the selected objects will be offset automatically using the values you originally established. If you want to adjust the offset values, choose Tools, Options to open the Options dialog box. Then, under the Document category, select the General subcategory. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects Do it! A-5: 4–11 Duplicating objects Here’s how Here’s why 2 Select the left parsley snip To copy it. IE 3 Press c + C If necessary. W 1 Scroll down to view the parsley Press c + V To paste it. The duplicate parsley snip overlaps the original. EV 4 Drag the parsley snip down and to the right, as shown 5 Press c + V again To create another duplicate. The duplicate again overlaps the original parsley snip you copied. Position the parsley snip as shown 6 Scroll to the left (If necessary.) To view the lime slice. PR 7 Click the edge of the lime slice, as shown 8 Choose Edit, Duplicate To select the underlying circle shape. The Duplicate Offset dialog box appears. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 9 In the Horizontal Offset box, enter 0 In the Vertical Offset box, enter -.10 If necessary. W 4–12 If necessary. Click OK A duplicate circle appears offset from the original. Tell students to use the ToolTip to help them find the Martian Green color. To move the duplicate circle behind the original in the stacking order. IE 10 Press c + v In the Color palette, click the Martian Green color swatch To fill the circle. You’ll also duplicate one of the star anise objects to the right of the lime slice. 11 Select one of the star anise objects To duplicate it. The offset values you established in the Duplicate Offset dialog box are applied automatically. EV Press c + D 12 Position the duplicate star anise object as shown PR 13 Deselect the object and save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects 4–13 Align and distribute objects You can align objects in relation to each other or to various parts of the drawing page, such as the center or the edges of a page. You can also distribute objects evenly in relation to each other, or in relation to the page. Aligning objects W Explanation IE To align objects: 1 Shift-select the objects you want to align. (You cannot align individual objects within a group, but you can align multiple groups of objects.) 2 In the Property bar, click the Align and Distribute button to open the Align and Distribute dialog box, shown in Exhibit 4-6.)You can also choose individual alignment commands from the Align and Distribute submenu in the Arrange menu.) 3 Under Align, select the desired alignment options: • To align objects vertically, check the Left, Center, or Right options. • To align objects horizontally, check the Top, Center, or Bottom options. EV • From the Align Objects To list, select how you want to align the objects in relation to the drawing. 4 Click Apply or Close to align the objects. PR Exhibit 4-6: Alignment options in the Align and Distribute dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE 4–14 CorelDRAW X3 Distributing objects W To distribute objects: 1 Shift-select the objects you want to distribute. 2 In the Property bar, click the Align and Distribute button to open the Align and Distribute dialog box. 3 Activate the Distribute tab to view the distribution options, shown in Exhibit 4-7. 4 Select the desired distribution options: • To distribute objects vertically, check the Top, Center, Spacing, or Bottom options. EV IE • To distribute objects horizontally, check the Left, Center, Spacing, or Right options. • Under Distribute to, select how you want to distribute the objects in relation to the drawing. 5 Click Apply or Close to align the objects. PR Exhibit 4-7: Distribution options in the Align and Distribute dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects Do it! A-6: 4–15 Aligning and distributing objects Here’s how Here’s why W 1 Fit the entire drawing in the Drawing window 2 Shift-select the row of stars at the top of the drawing You’ll align these stars horizontally, and distribute them evenly across the page. 3 In the Property bar, click (The Align and Distribute button.) To open the Align and Distribute dialog box. IE On the left side of the dialog box, check Center Under Align Objects To, verify that Active objects is selected The stars shift and are horizontally aligned. Next, you’ll distribute the stars evenly across the page. EV Click Apply 4 Activate the Distribute tab To view the distribution options. At the top of the dialog box, check Center Under Distribute to, select PR Extent of page Click Apply 5 Click Close The stars are now evenly distributed across the entire width of the page. To close the dialog box. 6 Deselect the stars and save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–16 CorelDRAW X3 Topic B: Transform objects In addition to creating simple shapes by using the shape tools, you can also merge, divide, and combine shapes by using Shaping commands. The Shaping commands provide an efficient way to create complex shapes that would be difficult to draw using the standard drawing tools. Shaping commands W Explanation Button IE The shaping commands are visible in the Property bar when two or more objects are selected in the drawing. You can also access the commands in the Shaping submenu in the Arrange menu. There are six shaping commands, which are described in the following table. Command name and description The Weld command traces the outline of shapes to create a single shape. The shape you end up with uses the fill and outline attributes of the bottom shape in the stacking order. The Trim command removes the hidden areas of overlapping shapes. If you select shapes using a marquee, CorelDRAW trims the bottom-most shape. If you Shiftselect shapes, CorelDRAW trims the last shape you selected. EV The Intersect command creates a shape from the area where two or more shapes overlap. If you select shapes using a marquee, the formatting for the new shape is based on the bottom-most shape. If you Shift-select the shapes, the formatting for the new shape is based on the last shape you selected. The Simplify command trims overlapping shapes based on the top-most shape in the stacking order. The Front Minus Back command removes the overlapping areas of the bottommost shapes in the top-most shape. The bottom-most shapes are removed in the process. PR The Back Minus Front command removes the overlapping areas of the top-most shapes in the bottom-most shape. The top-most shapes are removed in the process. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects B-1: Do it! 4–17 Applying the Trim command Here’s how Here’s why 2 Press and hold s Drag the rectangle down, behind the top of the stars, as shown IE If the rectangle cannot be moved, have students select it and choose Arrange, Unlock Object. W 1 Press and hold the long light-blue rectangle at the top of the drawing Pressing Shift as you drag an object ensures that it moves in only one direction, horizontally or vertically. Release s The Trim command affects the second object or group you select, so you’ll need to select the stars first. EV 3 Deselect the rectangle 4 Shift-select the stars Shift-select the rectangle 5 In the Property bar, click To select them. To add the rectangle to the selection. The Trim button. 6 Deselect all objects 7 Press and hold s PR Drag the rectangle back to the top of the drawing Deselect the rectangle To view the results. The rectangle now has cutouts where the top points of the stars overlapped it. 8 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–18 CorelDRAW X3 Merging shapes Set of overlapping simple shapes W One of the more powerful Shaping commands is the Weld command. With the Weld command, you can create complex shapes based on the outline of overlapping simple shapes, as illustrated in Exhibit 4-8. You can use this command to quickly create complex shapes that would be difficult or tedious to create using the drawing tools. The merged shapes using the Weld command IE Explanation Exhibit 4-8: The Weld command merges overlapping simple shapes B-2: Applying the Weld command EV Do it! Here’s how 1 Zoom in on the oval and rectangle shapes to the left of the drawing Here’s why You’ll use these shapes to create a spice shaker. PR 2 Drag to select the overlapping ovals and rectangle In the Property bar, click 3 Duplicate the shape You’ll use the outline of these overlapping shapes for the top of the spice shaker. (The Weld button.) The shapes merge to create one simple shape. Press Ctrl+D. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects 4–19 W 4 Position the shapes as shown To create the basic structure for the spice shaker. (Shift-select the shapes, and then click the Align and Distribute button in the Property bar. Check the vertical center align box and click Apply. Close the dialog box.) Again, you’ll weld these shapes to create a simple spice shaker shape. IE 5 Align the shapes vertically EV 6 Weld the shapes together In the Property bar, click the Weld button. 7 Fit the entire drawing in the Drawing window PR Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–20 CorelDRAW X3 Combine objects You can also use the Combine command to create and format shapes. You can use the Combine command to apply fountain fills evenly across multiple shapes, as shown in Exhibit 4-9, and you can create shapes with holes cut in them. W Explanation To combine a selection of shapes, choose Arrange, Combine. You can also press Ctrl+L. When you combine multiple objects, the combined object takes on the attributes of the last selected object. The outlines of the original objects remain visible. When the shapes are combined, the fountain fill is spread evenly across the shapes IE A fountain fill applied to the shapes in a lime slice. EV Exhibit 4-9: An example of manipulating a fountain fill using the Combine command PR To break apart combined shapes, select the object and choose Arrange, Break Curve Apart. You can also press Ctrl+L, the same keyboard command you use to combine them. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects B-3: Do it! 4–21 Combining objects Here’s how Here’s why W 1 Zoom in on the lime slice 2 Shift-click all the segment pieces in the lime, as shown IE To select them. You’ll format the segments so that they have a radial fountain fill. 3 From the Fill tool flyout, click To open the Fountain Fill dialog box. 4 From the Type list, select Radial 5 Under Two color, from the From list, select the White color swatch If necessary. EV From the To list, select the Chartreuse color swatch The preview in the upper-right corner shows the color blend. PR Click OK Tell students they can also press Ctrl+L. 6 Choose Arrange, Combine Each segment shows the radial fountain fill. However, you want the fill to span all the shapes uniformly. To combine the shapes. The fountain fill now spans all the shapes. 7 Deselect the lime slice Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–22 CorelDRAW X3 Cut holes in objects You can also use the Combine command to cut holes in shapes, as shown in Exhibit 410. To do this, the selected shapes must partially overlap. The formatting applied to the combined shape draws from the last shape you selected. If you used a marquee to select the shapes, the formatting is based on the bottom-most shape. W Explanation Combining the shapes cuts a hole in the star IE Overlapping circle and star shapes PR EV Exhibit 4-10: An example of cutting a hole in a shape using the Combine command NOT FOR PRINTING OR INSTRUCTIONAL USE Working with objects B-4: Do it! Cutting holes in objects Here’s how Here’s why 2 Select the stars In the Property bar, click Each star is individually grouped with an overlapping circle. You need to ungroup them. (The Ungroup All button.) To ungroup all the stars and overlapping circles. (Be sure to click the Ungroup All button and not the Ungroup button.) IE Deselect the stars To view the row of stars at the top. W 1 Scroll to the top of the page Make sure students click the Ungroup All button, and not the Ungroup button. 4–23 3 Click the overlapping circle in one of the stars To select it. To cut a hole in the star without changing its fill, you must first select the circle. To select both objects. EV 4 Shift-select the star behind the circle If time permits, have students select the star first, and then the circle before applying the command to see the results. 5 Choose Arrange, Combine Deselect the star 6 Shift-click each of the remaining circles in the row of stars PR While holding s, click each of the remaining stars 7 Choose Arrange, Combine The circle creates a hole in the star, and the background behind the star is visible through the hole. To select all the circles. To add them to the selection. To cut holes in all the stars simultaneously. 8 Deselect the stars Fit the entire drawing in the Drawing window 9 Save and close the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 4–24 CorelDRAW X3 Unit summary: Working with objects In this topic, you learned a variety of techniques for manipulating objects. You learned how to lock and unlock objects, group and ungroup objects, rotate and skew objects, and control the stacking order of objects. You also learned how to duplicate objects, and align and distribute objects. Topic B In this topic, you learned how to use the Shape commands to manipulate objects. You learned how to apply the Trim command, and merge shapes using the Weld command. Finally, you learned how to combine objects and cut holes in objects. Independent practice activity W Topic A IE In this activity, you’ll manipulate objects to create a complex shape. 1 Open Practice objects from the current unit folder. Save the drawing as My Practice objects. 2 Lock the polygon and circle objects in the plate. 3 Create two duplicates of the leaf object. Rotate the leaves and position them as shown to the example in Exhibit 4-11. When you’re finished, group the leaf objects. EV 4 Group the three turmeric (spice) objects. Within the group, select the top-most spice; then position it below the other two in the stacking order. (Hint: Ctrl-click the top turmeric object to select it, and then press Ctrl+Page Down twice to move it behind the other two objects.) 5 Select the overlapping rectangle and oval objects at the bottom of the drawing. Horizontally align the objects, and then distribute them evenly across the width of the page, as shown in Exhibit 4-11. (Hint: Click the Align and Distribute button in the Property bar.) 6 Ungroup one of the overlapping rectangle and oval objects. Then cut a hole in the rectangle shape using the oval shape. Repeat the process for the other overlapping rectangle and oval objects. (Hint: Use the Combine command to cut the holes. Also, you’ll need to ungroup all the objects before you can transform them.) 7 Select the overlapping circle and rectangle shapes to the left of the drawing. Use the Weld command to merge the shapes, similar to the example in Exhibit 4-12. PR 8 Save and close the drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE 4–25 IE W Working with objects EV Exhibit 4-11: The drawing after completing step 5 PR Exhibit 4-12: The merged shapes after completing step 7 NOT FOR PRINTING OR INSTRUCTIONAL USE 4–26 CorelDRAW X3 Review questions 1 How can you lock an object? Select the object, and then choose Arrange, Lock Object. W 2 What’s the keyboard shortcut for grouping selected objects? Ctrl+G 3 How can you select an individual object within a group? A Double-click the group, and then click the object you want to select. B Click the object by using the Shape tool. C Using the Pick tool, click and hold the mouse button on the outline of the object. Press and hold Ctrl, and then click the object. IE D 4 How can you rotate an object? Using the Pick tool, click the object twice, and then use the transformation arrows to rotate it. 5 What are two ways to move a selected object one position up in the stacking order? • Choose Arrange, Order, Forward One. • Press Ctrl+Page Up. EV 6 True or false? Each time you use the Duplicate command, the Duplicate dialog box appears. False. The Duplicate dialog box appears only the first time you use the command. Each time after that CorelDRAW automatically uses the same offset values you defined. 7 Which shaping command traces the outline of shapes to create a single shape? A Weld B Intersect C Simplify D Trim PR 8 True or false? When you use the Combine command to combine multiple objects, the combined object takes on the attributes of the last selected object. True NOT FOR PRINTING OR INSTRUCTIONAL USE Unit 5 Working with text W 5–1 Unit time: 45 minutes Complete this unit, and you’ll know how to: IE A Insert, format, resize, and edit text. B Position text on a path, rotate text, and PR EV convert text to curves. NOT FOR PRINTING OR INSTRUCTIONAL USE 5–2 CorelDRAW X3 Topic A: Text objects You can use the Text tool to insert and edit text in your drawings. There are two types of text you can add to a drawing: artistic and paragraph. Artistic text is short lines of text, such as titles and logos. Artistic text is referred to as a text object. Paragraph text is a large block of text, and is referred to as a text frame because you first create a frame and then type the text into it. Inserting and selecting text W Explanation IE To add artistic text: 1 Select the Text tool. 2 Click where you want to add the text. 3 Type the desired text. To add paragraph text: 1 Select the Text tool. 2 Drag in the drawing to create a text frame. When you release the mouse button, the insertion point appears in the top-left corner of the text frame. 3 Type the desired text. Selecting text EV For some formatting options, you need to select specific portions of text. The following list describes some efficient ways to select text by using the Text tool: • To select individual characters, point to the beginning of the characters you want to select and drag to select them. • To select a word, double-click anywhere on the word. • To select an entire paragraph, triple-click anywhere in the paragraph. PR You can also apply some formatting options by selecting the text object or text frame by using the Pick tool. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text A-1: Do it! Adding text Here’s how Here’s why From the current unit folder. W 1 Open Text Save the drawing as My Text In the current unit folder. 2 Zoom in on the area above the plate Select the Zoom tool, and then drag across the top part of the drawing. 3 In the toolbox, click To select the Text tool. Click the area above the plate To place the insertion point. IE Tell students they can also press F8 to select the Text tool. 5–3 Type Tasty Delights 4 Double-click Tasty To replace the word. (Be sure to add a space at the end of the word.) EV Type Spicy To select the entire word. 5 Scroll down to the area at the bottom of the drawing PR Using the Text tool, drag across the page, as shown You’ll add a text frame to the drawing. To create a text frame. The insertion point appears in the top-left corner of the frame. 6 Type We bring you a rich heritage of the finest spices from all over the world. 7 Triple-click any word in the text To select the entire sentence. 8 Select the Pick tool Deselect the text 9 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–4 CorelDRAW X3 Text formatting After you add text, you can format it in a variety of ways, such as changing the font style and size. To apply basic text formatting, select the text and then apply the desired formatting options in the Property bar, shown in Exhibit 5-1. Font style Font size W Explanation PR EV IE Exhibit 5-1: Text formatting options in the Property bar NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text A-2: Do it! 5–5 Formatting text Here’s how Here’s why To select the text object. (The Pick tool should still be active.) W 1 Scroll to the top of the drawing and click Spicy Delights 2 In the Property bar, expand the Font list As you scroll through the fonts, a preview of each font style appears, as well as any font variation attributes. Select Arial Black To change the font style of the selected text. IE Tell students to press Enter after they type the value. Scroll down the list and point to Arial Black 3 In the Height box, enter 60 (In the Property bar.) To make the text larger. 4 In the Color palette, click the Dull Green color swatch EV 5 Reposition the text object so that it’s centered above the plate 6 Scroll to the bottom and click the paragraph text In the Property bar, from the Height list, select 24 7 In the Property bar, click To select the text frame. To make the text larger. The text automatically wraps to a second line within the text frame. To expand the Horizontal Alignment list. From the list, select Center In the Color palette, click the White color swatch. PR 8 Make the text white 9 Deselect the text and save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–6 CorelDRAW X3 The Edit Text dialog box You can edit text by clicking to place the insertion point in the text, and then making the necessary changes. You can also edit text by using the Edit Text dialog box, shown in Exhibit 5-2. IE W Explanation Exhibit 5-2: The Edit Text dialog box PR EV To edit text by using the Edit Text dialog box: 1 Select the text you want to edit. 2 Choose Text, Edit Text to open the Edit Text dialog box. 3 Edit the text. 4 Click OK. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text A-3: Do it! 5–7 Editing text Here’s how Here’s why Tell students they can also press Ctrl+Shift+T. W 1 Using the Pick tool, select the paragraph text 2 Choose Text, Edit Text… To open the Edit Text dialog box. 3 Click after the word “world” To place the insertion point at the end of the text. Press e To create a new paragraph. Type We are the market IE leader in quality spices. 4 Drag across the text as shown (In the Edit Text dialog box.) To reduce the size of the selected text. No changes are apparent, but the height change will be visible when you close the dialog box. EV From the Height list, select 18 To select it. Help students enlarge the text box if their text overflows. Click OK To close the dialog box. The new text is added to the text object. PR 5 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–8 CorelDRAW X3 Topic B: Text effects In addition to basic text formatting, you can manipulate text in creative ways. For example, you can flow text along a path, rotate text objects, or convert text to curves that you can then reshape. W Explanation Text on a path IE For creative effect, you can make text follow the shape of a path, as demonstrated in Exhibit 5-3. You can position text along open or closed paths. To fit text to a path: 1 Select the text object. 2 Shift-select an open or closed path to select both objects. 3 Choose Text, Fit Text To Path. The text is added along the selected path. EV Exhibit 5-3: An example of positioning text on a path PR After you’ve fit text to a path, you can adjust its position by dragging it along the path. You can also adjust how the text baseline aligns with the path by dragging the text over or away from the path. NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text Do it! B-1: 5–9 Fitting text to a path Here’s how Here’s why 2 Press and hold s IE Click the curved line To select the text object. (The Pick tool should still be active.) W 1 Scroll to the top of the drawing, and click Spicy Delights To select both objects. 3 Choose Text, Fit Text to Path The text flows along the curve of the path. 4 Drag the text to the right As you drag, the text shifts along the line. 5 Drag the text downward As you drag, the baseline of the text shifts in relation to the line. EV Position the text along the bottom of the line, as shown 6 Click directly on the line In the Color palette, right-click the No Color swatch PR 7 Deselect the text Move the text up above the plate To select it. To hide the line. Press Esc. If you drag the text without deselecting it first, you’ll continue to adjust its position on the path. 8 Deselect the text object Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–10 CorelDRAW X3 Rotate text You can rotate text similar to the way you rotate shapes and objects. Click the text object twice to view the rotate and skew arrows, and then drag one of the rotate arrows to rotate the text. Do it! B-2: Rotating text Here’s how W Explanation Here’s why 1 Fit the entire drawing in the Drawing window To view the blank area to the right of the drawing. IE Scroll to the right 2 Select the Text tool 3 Click to the right of the drawing area to place the insertion point Type OUTLANDER From the Height list, select 72 pt. From the Font list, select Arial Black. EV 4 Select the Pick tool, and format the text as 72 pt, Arial Black In capital letters. Apply the color Faded Green to the text 5 Click the text In the Color palette, click the Faded Green color swatch. To activate the rotate and skew arrows. 6 Point to the bottom-left rotate arrows Press and hold c PR Drag clockwise until the text is vertical To rotate the text. (Holding Ctrl rotates the text in 45° intervals.) Release the mouse button, and then release c 7 Position the text near the left edge of the drawing, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text 5–11 W 8 Drag the lower-center handle downward IE To stretch the text the full height of the drawing. 9 Deselect the text object PR EV Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–12 CorelDRAW X3 Convert text to curves Explanation IE W You can redesign the appearance of type by reshaping characters. For example, if you have a large headline and you want to modify one or more of its characters to make the headline look unique and stand out more, you can convert the text to curves, which you can then manipulate as you would any shape. Select the text object and then choose Arrange, Convert To Curves. This command converts the characters in the selected text object into closed shapes that you can modify, as illustrated in Exhibit 5-4. After you’ve converted text to curves, you cannot edit the content of the text or change the font. Exhibit 5-4: An example of converting text to curves B-3: Do it! Converting text to curves Here’s how Here’s why EV 1 Zoom in on the text “Spicy Delights” 2 With the Pick tool, select the text You’ll customize some of the letters in the text by using the drawing tools. To do this, you must first convert the letters in the text to curves. 3 Choose Arrange, Convert To Curves 4 Select the Shape tool When you select the Shape tool, the letters in the text show lines, nodes, and control handles. PR 5 Point to the bottom of the letter “p,” as shown Make sure students drag the line segment, and not one of the nodes. Drag downward to make the letter stem longer, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Working with text 5–13 6 Point to the top of the letter “l” in the word “Delights” W Drag upward to make the stem longer, as shown Press Esc. IE 7 Select the Pick tool, and then deselect the text Zoom out To view the entire drawing. PR EV 8 Save and close the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 5–14 CorelDRAW X3 Unit summary: Working with text In this topic, you learned how to insert and edit text, create a text frame, and apply basic text formatting. Topic B In this topic, you learned how to fit text to a path to apply creative effects, rotate text, and convert text to curves so that you can reshape characters for artistic effect. Independent practice activity W Topic A In this activity, you’ll add text to a drawing, edit it, align text to a path, and convert text to curves to apply creative effects. IE 1 Open Practice text from the current unit folder. Save the drawing as My Practice text. 2 Above the plate, type Outlander Spices. Format the text using the font of your choice. Adjust the size of the text so that it fits comfortably across the top of the page, similar to the example shown in Exhibit 5-5. 3 In a text frame below the plate, insert the text We are dedicated to providing spices of exceptional quality and variety. (Hint: Drag with the Text tool to create a text frame, and then type the text.) EV 4 Using the Edit Text dialog box, add the text We import only the finest spices from around the world. (Hint: Choose Text, Edit Text to open the Edit Text dialog box.) 5 In the Edit Text dialog box, center the text and format it as shown in Exhibit 5-6. When you’re finished, close the dialog box. 6 Using the curved line above the plate, fit the text Outlander Spices along the path. Center the text on the path. (Hint: Select both the text object and the line, and then choose Text, Fit Text to Path.) 7 Add the text Premium Spices. Format the text as 36.0 pt, Arial Black. Make the text a light shade of blue, and position it at the bottom of the drawing, similar to the example shown in Exhibit 5-7. PR 8 Convert the text to curves, and then adjust the letter “P” in the word “Premium” as shown in Exhibit 5-7. (Hint: Use the Arrange, Convert to Curves command. You might need to add an additional node to the “P.”) 9 Save and close the drawing. Exhibit 5-5: The drawing after completing step 2 NOT FOR PRINTING OR INSTRUCTIONAL USE 5–15 W Working with text IE Exhibit 5-6: The drawing after completing step 5 Exhibit 5-7: The drawing after completing step 8 Review questions EV 1 What are two ways to add text to a drawing? • Select the Text tool, and then click in the drawing and type the text you want. • Select the Text tool, and drag to create a text frame. Then type the text you want. 2 True or false? Triple-clicking a word selects the word. False. Double-clicking a word selects it. Triple-clicking a word selects the entire paragraph. 3 How can you change the font style applied to text? Select the text, and then choose a font from the Font Style list in the Property bar. 4 How can you fit text on a path? PR Using the Pick tool, select the text object and the path, and then choose Text, Fit Text To Path. 5 True or false? To reshape the characters in a text object, you can click the text object by using the Shape tool, and then reshape the letters by using the visible nodes and control handles. False. To reshape text letters, you must first convert the text to curves. Select the text object, and then choose Arrange, Convert To Curves. 6 True or false? You can rotate text in a way that is similar to the way you rotate shapes and objects. True. 7 True or false? To edit text, you must use the Edit Text dialog box. False. The Edit Text dialog box provides one way to edit text, but you can also edit text directly, by clicking to place the insertion point in the text, and then making the necessary changes. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 PR EV IE W 5–16 NOT FOR PRINTING OR INSTRUCTIONAL USE 6–1 W Unit 6 Layers Unit time: 45 minutes Complete this unit, and you’ll know how to: A Create layers, manipulate objects within IE layers, and move objects between layers. B Change the stacking order of layers, hide PR EV and lock layers, and delete layers. NOT FOR PRINTING OR INSTRUCTIONAL USE 6–2 CorelDRAW X3 Topic A: New layers When creating a complex drawing with many different objects, it can be difficult to select specific elements for modifications. To make working with complex drawing easier, you can use layers to organize the objects in your drawings. Creating new layers W Explanation IE Layers are like a stack of transparent papers, with each sheet containing different objects. You can stack layers on top of each other to create a variety of complex designs and effects. The advantage of using different layers is that you can edit an object on a layer without affecting the objects on other layers. If you want to hide some objects, you do so by hiding the layer the objects reside on. You can also rename layers, lock and unlock them, and delete layers. By default, every drawing consists of a single layer. As you work in a drawing, you can create new layers and move objects between them. For example, if your drawing contains both text and shapes, you can place text on one layer and the shapes on another. It’s often wise to separate objects this way, so that you can organize your complex drawings into separate, distinct components, which you can then manipulate independently of other layers. PR EV To create a layer: 1 Choose Tools, Object Manager to open the Object Manager, shown in Exhibit 6-1. 2 Click the New Layer button to create a new layer. 3 Type a name for the layer and press Enter, or click in the Drawing window. Layer New Master Layer New Layer Delete Exhibit 6-1: The Object Manager NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–3 The Object Manager displays all the layers in a drawing. The name of the active layer is displayed in red. There are layers and master layers. The objects on a master layer are visible on all pages. W Naming layers When a drawing has many layers, it can become difficult to locate the layer that contains a specific object, because layers are given default names, starting with Layer 1, then Layer 2, Layer 3, and so on. To make it easier to work with layers, it’s important that you give them names that are appropriate to the content they contain. For example, if a layer contains text, you might name the layer Text. If it contains a company logo, a logical choice would be to name the layer Logo. PR EV IE To name a layer: 1 Right-click the layer name. 2 From the shortcut menu, choose Rename. 3 Type a name for the layer, and then press Enter or click in the Drawing window. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 A-1: Do it! Creating layers Here’s how Here’s why From the current unit folder. 1 Open Layers Save the drawing as My Layers 2 Choose Tools, Object Manager In the current unit folder. IE Tell students they can also choose Window, Dockers, Object Manager. W 6–4 To open the Object Manager. There’s currently only one layer in this drawing. All drawings start with one layer. You’ll create more layers. 3 In the lower-left corner of the Object Manager, click (The New Layer button.) To create a new layer. Type Background To name the layer. Press e The Background layer is displayed in red, which indicates that this is the active layer in the drawing. Next, you’ll rename the original layer. EV Show students that they can also choose New Layer from the Object Manager Options menu. Click the arrow on the topright of the docker to open the Object Manager Options menu. 4 Right-click Layer 1 and choose Rename Type Plate and press e 5 Create another layer named Food To rename the layer. Click the New Layer button, type Food, and press Enter. 6 Create another layer named Text PR 7 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–5 Layer objects After you’ve created new layers, you can place objects on them, and use the Object Manager to adjust their position in the stacking order as needed. When a layer has objects on it, a plus sign appears to the left of the layer name, as shown in Exhibit 6-2. Click the plus sign to expand the layer and view a list of the objects it contains. W Explanation IE Object in layer Group in layer Objects in group EV Exhibit 6-2: Layer objects PR The order of the objects in each layer represents their position in the stacking order. Objects higher in the list are nearer the top of the stacking order, and objects lower in the list are further down in the stack. You can adjust the stacking order by dragging objects up or down in the list. Grouped objects also appear with a plus sign, which you can expand to view the individual objects in the group. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 A-2: Do it! Manipulating layer objects Here’s how Here’s why 1 Observe the plus sign to the left of the Plate layer Tell students that selecting an object of a layer also opens the list of objects that layer contains. 2 Expand the Plate layer This was originally the default layer, so all the drawing objects are stored on this layer. W 6–6 (To the left of the Plate layer, click the plus sign.) To view the list of objects in the layer. (In the drawing.) Under the Plate layer, the third “Group of Three Objects” is selected. IE 3 Click the Lime slice 4 In the Object Manager, right-click the selected grouped object Choose Rename Type Lime, and press e To rename the object. EV 5 Expand the Lime object group To view the individual objects in the group. To the left of the selected Lime object, click the minus sign PR 6 In the drawing, observe the lime slice Help students with this step, if necessary. Point out that a horizontal line appears, indicating where the dragged object will be placed. To collapse the group again. The lime slice is behind other food objects on the plate. You’ll adjust the position of the lime in the Plate layer so that it’s in front of the other food objects. 7 Drag the Lime object up one group, as shown Observe the drawing (In the Object Manager.) When a horizontal line appears as shown, release the mouse button. The lime object now appears in front of the preceding food object. 8 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–7 Moving objects between layers In addition to dragging an object to adjust its stacking order within a layer, you can also move an object from one layer to another. When you drag an object to a layer below its current layer, it becomes the top-most object of the new layer. If you move an object to a layer above the current layer, it becomes the bottom-most object of the new layer. W Explanation EV IE To move an object from one layer to another: 1 From the list of objects, select the object or objects that you want to move. (You can Shift-click to select multiple objects). 2 Drag the objects to the new layer. When you point to the layer, a black arrow appears, similar to the example shown in Exhibit 6-3. 3 Release the mouse button to move the objects. PR Exhibit 6-3: Moving objects between layers NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 A-3: Moving objects between layers Here’s how Here’s why 1 Select the Outlander text Press and hold s (The vertical text in the drawing.) You’ll move this and other text objects onto the Text layer. W 6–8 Click the text Spicy Delights To select it along with the “Outlander” text. Click the paragraph text (At the bottom of the drawing.) To select all three text objects. The objects are also selected in the Object Manager. IE 2 Drag the selected objects up to the Text layer, as shown EV (In the Object Manager.) To move the objects onto the Text layer. The text objects are now listed under the Text layer. 3 Shift-select all the food objects on the plate 4 Move the selected objects to the Food layer PR 5 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–9 Topic B: Manipulate layers In addition to manipulating objects on a layer, you can also manipulate layers in relation to each other. You can change their stacking order in the Object Manager, and you can hide them or lock them as needed. W Explanation The stacking order of layers When you create a new layer, it’s positioned above the last active layer. As a result, the objects on any existing layers appear below the new layer in the stacking order. To change the stacking order of layers, drag them in the Object Manager similar to the way you re-arrange the objects in layers. IE Layer views You can change the view in the Object Manager by clicking the view buttons, shown in Exhibit 6-4. You can use the views to show/hide object properties, activate all layers simultaneously, or show/hide the list of objects on all layers. The latter option is helpful in complex drawings, as it makes it easier to view all layers without having to minimize them to hide the layer objects. Edit Across Layers PR EV Show Object Properties Layer Manager View Exhibit 6-4: View buttons in the Object Manager NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 B-1: Changing the stacking order of layers Here’s how Here’s why 1 In the drawing, click the green background To select the grouped background objects. 2 Move the selected grouped objects to the Background layer To make the background overlap the plate. 3 At the top of the Object Manager, click (The Layer Manager View button.) To hide the list of objects, and view only the layer names. IE 4 Drag the Background layer below the Plate layer, as shown W 6–10 To make the plate in the drawing visible again. PR EV 5 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–11 Hide and lock layers To show or hide a layer, select the layer and click the eye icon to the left of the layer name, as shown in Exhibit 6-5. If the eye icon is active, clicking it will hide the layer. To display the hidden layer, click the dimmed eye icon again. Show/Hide Layer IE Lock/Unlock Layer W Explanation EV Exhibit 6-5: Show/Hide and Lock/Unlock Layer icons Lock/Unlock layers PR Locking a layer makes the layer non-editable. When you lock a layer, you can’t add, select, edit, or delete an object on that layer. To lock or unlock a layer, click the pencil icon to the left of the layer, shown in Exhibit 6-5. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 B-2: Do it! Hiding and locking layers Here’s how Here’s why 1 To the left of the Food layer, click the eye icon W 6–12 To hide the objects on the Food layer. 2 Hide the Text, Plate, and Background layers 3 To the left of the Food layer, click the dimmed eye icon IE Tell students they can also right-click the layer to select or deselect the Visible command. (Click the eye icons for each layer.) As you hide each layer, the objects on that layer are no longer visible. The result is a blank page. To make the Food layer objects visible again. 4 To the left of the Food layer, click the pencil icon EV To lock the layer. In the drawing, click any food object 5 In the drawing, create a rectangle Click OK 6 To the left of the Food layer, click the pencil icon To try to select it. Because the layer is locked, you cannot select anything. A message box appears, indicating that the operation cannot be completed because the layer is locked. To close the message box. To unlock the layer. You can now freely select or manipulate any objects in the layer. PR 7 Show the Text, Plate, and Background layers 8 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE Layers 6–13 Deleting layers When you no longer need a layer, you can delete it by using the Delete button in the lower-right corner of the Object Manager. When you delete a layer, the layer below it automatically becomes the active layer. Do it! B-3: Deleting a layer Here’s how W Explanation 1 At the top of the Object Manager, click Here’s why (The Layer Manager View button.) To view the layer objects again. IE 2 Click the first item listed under the Food layer Press and hold s Click the last object listed under the Food layer To select all the objects on the layer. 3 Drag the selected objects to the Plate layer (If necessary.) To select it. EV 4 Click the Food layer 5 In the lower-right corner of the Object Manager, click To delete the empty layer. 6 Save and close the drawing PR Tell students they can also choose Delete Layer from the Object Manager Options menu. NOT FOR PRINTING OR INSTRUCTIONAL USE 6–14 CorelDRAW X3 Unit summary: Layers In this topic, you learned how to work with layers. You learned that layers can help you to organize complex drawings into separate, distinct components, which you can then manipulate independently of other layers. You learned how to create and name layers, manipulate objects on a layer, and move objects between layers. Topic B In this topic, you learned how to adjust the stacking order of layers, show and hide layers, lock and unlock layers, and delete layers. Independent practice activity W Topic A IE In this activity, you’ll create three new layers, and move objects in the drawing to those layers. You’ll adjust the stacking order of the layers, as well as the order of objects within a layer. 1 Open Practice layers from the current unit folder. Save the drawing as My Practice layers. 2 Open the Object Manager, if necessary. (Hint: Choose Tools, Object Manager.) 3 Create three new layers. Name the layers Text, Food, and Plate. Rename Layer 1 Background. The final result in the Object Manager should look similar to the example shown in Exhibit 6-6. EV 4 Move all the text objects in the drawing to the Text layer. 5 Hide the Text layer. 6 Move the food objects to the Food layer. Hide the Food layer when you’re done. (Hint: You can click the objects listed in the Background layer to determine which objects to move.) 7 Move the circle and polygon plate objects to the Plate layer. 8 Show all layers. Then move the Plate layer below the Food layer in the stacking order. 9 In the Food layer, rename the Lime object Lime slice. 10 Using the Object Manager, move the Lime slice object down in the stacking order so that it appears underneath the tomato in the drawing. PR 11 Save and close the drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE 6–15 IE W Layers PR EV Exhibit 6-6: The Object Manager docker after completing step 3 NOT FOR PRINTING OR INSTRUCTIONAL USE 6–16 CorelDRAW X3 Review questions True W 1 True or false? It’s a good idea to get in the habit of naming your layers according to the content they contain, or how they’re used in the drawing. 2 Name three advantages to using layers in your drawings. • You can edit an object on a layer without affecting the objects on other layers. • You can hide certain objects in a drawing that you’re not currently working on. • Layers allow you to organize your objects into logically named groups. 3 How can you rename an existing layer? IE Right-click the layer and choose Rename. Then, enter the name for the layer and press Enter. 4 True or false? In a layer, objects lower in the list are higher up in the stacking order. False. Objects higher in the list are higher up in the stacking order. 5 How can you adjust the stacking order of objects in a layer? Drag the objects up or down in the list. 6 Which icon to the left of a layer hides that layer? EV A The pencil icon B The eye icon C The printer icon D The layer icon 7 Which icon to the left of a layer locks that layer? A The pencil icon B The eye icon C The printer icon PR D The layer icon NOT FOR PRINTING OR INSTRUCTIONAL USE 7–1 W Unit 7 Bitmaps Unit time: 45 minutes Complete this unit, and you’ll know how to: IE A Import, adjust, and crop a bitmap image. B Use PowerTRACE to convert a bitmap PR EV image into vector artwork. NOT FOR PRINTING OR INSTRUCTIONAL USE 7–2 CorelDRAW X3 Topic A: Import and adjust bitmaps A bitmap is an image that’s made up of rows and columns of pixels. The pixels are very small, so when you view the bitmap at a reasonable resolution, they combine to form an image. Scanned images and digital camera images are bitmap images. You can add bitmaps to your drawings and manipulate them to augment your designs. Importing bitmaps W Explanation EV IE You might want to import bitmap images into your drawings. For example, if you’re designing a brochure, you might want to include images showing some of the content included within the brochure, as illustrated in Exhibit 7-1. You can embed bitmap images in your drawings, or you can link them. Each method has advantages and disadvantages. Exhibit 7-1: A drawing that includes a bitmap image (right) Embedding bitmaps Embedding a bitmap image increases the overall file size of the drawing, which can result in an excessively large file size if your drawing contains multiple images. An advantage to embedding bitmaps is that the image is an actual part of the drawing, and stays with it if you open the drawing on another computer. PR To embed a bitmap: 1 In the Property bar, click the Import button to open the Import dialog box. (You can also choose File, Import or press Ctrl+I to open the dialog box.) 2 Navigate to the location of the bitmap image, and select it. 3 Click Import. 4 Click in the drawing where you want the top-left corner of the image to be. To place a bitmap in the center of a drawing, open the Import dialog box, select the file, and click Import. Then, press the Enter key. Linking bitmaps Linking a bitmap image places a “preview” of the image in the drawing, which helps keep the overall file size down. However, you’ll need to include a copy of the image with the drawing if you intend to view the drawing on another computer, or send it to a commercial printer. Linking can also be useful if you know the bitmap image might change at some point. Any changes you make to the bitmap image will be updated automatically in the drawing. NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 7–3 A-1: Do it! Importing a bitmap Here’s how 1 Open Bitmaps Save the drawing as Here’s why From the current unit folder. In the current unit folder. IE My Bitmaps Tell students they can also choose File, Import. W To link a bitmap: 1 In the Property bar, click the Import button to open the Import dialog box. 2 Navigate to the location of the bitmap image and select it. 3 Click Options to view the options provided in the dialog box. 4 Check Link bitmap externally. 5 Click Import. 2 In the Standard bar, click (The Import button.) To open the Import dialog box. 3 Navigate to the current unit folder If necessary. To view all the files in this folder. EV In the Files of type box, verify that All File Formats is selected Select Spices This bitmap image is a JPEG file, which is a format best used for photographic images. PR 4 Click Import 5 Point to the blank area to the right of the drawing and click once The pointer is loaded and ready to place the Spices file on the page as soon as you click the mouse button. The pointer icon also includes information about the file and how to add it to the drawing. To place the image. 6 Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 7–4 CorelDRAW X3 Modifying bitmaps Some bitmap images might need adjusting after you import them. For example, an image might be too dark, or it might not have enough contrast. If you’ve embedded the image, you can make adjustments directly in the drawing. The Image Adjustment Lab W Explanation PR EV IE CorelDRAW provides an adjustment lab you can use to make basic improvements to your bitmap images. To adjust a bitmap: 1 In the drawing, select the bitmap image you want to modify. 2 Choose Bitmaps, Image Adjustment Lab to open the Image Adjustment Lab dialog box, shown in Exhibit 7-2. 3 Use the view buttons at the top to change the view of the selected bitmap. For example, you can split the screen so that the original image appears side-by-side with the adjusted version. 4 Click Auto adjust. CorelDRAW automatically makes pre-calculated color and contrast adjustments, if necessary. Often, these adjustments are enough to visually enhance an image. However, sometimes you might want to make additional adjustments. 5 If necessary, use the sliders on the right to make additional adjustments. For example, you can continue to adjust the brightness or contrast of the image. 6 When you’re satisfied with the image’s appearance, click OK. Exhibit 7-2: The Image Adjustment Lab dialog box Resampling a bitmap Sometimes bitmap images are set at a resolution that’s higher than necessary, which results in a needlessly large file size. You can lower the resolution of an image by resampling it. Resampling means to increase or decrease the number of pixels in a bitmap to increase or decrease its file size. Resampling forces CorelDRAW to recreate the image with a different number of pixels, which can lead to some image distortion, known as resampling error. However, in many cases, resampling errors are minimal if not unnoticeable. NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 7–5 IE W To resample a bitmap: 1 In the drawing, select the bitmap image you want to resample. 2 In the Property bar, click the Resample button to open the Resample dialog box, shown in Exhibit 7-3. (You can also choose Bitmaps, Resample to open the dialog box.) 3 In the Horizontal and Vertical boxes, specify a new resolution for the bitmap. You can also resample a bitmap as a percentage of the original image. 4 Click OK. PR EV Exhibit 7-3: The Resample dialog box NOT FOR PRINTING OR INSTRUCTIONAL USE 7–6 Do it! CorelDRAW X3 A-2: Adjusting a bitmap Here’s how Here’s why W 1 Zoom in on the bitmap 2 Using the Pick tool, select the bitmap (If necessary.) The image appears slightly dark and dull. You’ll make the colors appear more vibrant. 3 Choose Bitmaps, To open the Image Adjustment Lab dialog box. A full preview of the image appears. Image Adjustment Lab… 5 At the top of the dialog box, click Click The contrast and color are adjusted automatically. The correction makes the image more washed out than you want, so you’ll continue making adjustments. You’ll split the window so that the original image is visible along with the corrected version. IE 4 Click Auto adjust To view a “Before and After” preview. The Fit in window button. EV 6 Drag the Temperature slider left, to approximately 4712 Drag the Brightness slider left, to approximately -20 To decrease the brightness. Drag the Highlights slider left, to approximately -20 To decrease the highlight intensity. 7 Click OK To close the dialog box and apply the changes. PR 8 Observe the Status bar 9 In the Property bar, click The Status bar shows the dimensions and resolution of the image. The resolution is 300 dpi, which is higher than required to get good print results. (The Resample The Bitmap button.) To open the Resample dialog box. Observe the Original image size The image is almost 4 MB, which is very large. NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 7–7 To lower the image resolution. The value in the Vertical box changes along with it. 10 Under Resolution, in the Horizontal box, enter 150 W Observe the New image size The new size is under 1 MB. 11 Click OK PR EV IE 12 Save the drawing To close the dialog box. The status bar shows the new image resolution. NOT FOR PRINTING OR INSTRUCTIONAL USE 7–8 CorelDRAW X3 Cropping Another way to adjust a bitmap is by cropping it. Cropping refers to clipping, or removing parts of an image. For example, sometimes you might want to include only a specific part of an image. You can crop a bitmap to discard the parts you don’t want. W Explanation Do it! A-3: IE To crop a bitmap: 1 Select the bitmap image you want to crop. 2 Select the Shape tool. 3 Point to an edge of the image, and drag to crop the image. You can press and hold Shift as you drag to keep the crop boundary from shifting sideways. You can also press the arrow keys to nudge the edge precisely. 4 Repeat the process for other edges of the bitmap until the image is cropped as you intend. 5 In the Property bar, click the Crop Bitmap button to remove the cropped parts of the image. You can also skip this step if there’s a possibility that you’ll need to change the way the image is cropped later. Cropping a bitmap Here’s how Here’s why 1 Select the Shape tool EV 2 Point to the top of the bitmap, as shown When you point to the top of the bitmap, a wavy line appears next to the pointer. 3 Press and hold s PR Drag downward, as shown (To just above the bay leaves in the image.) When you release the mouse button, the top of the image is cropped. Drag from the left edge of the image over to the left of the bay leaves, as shown NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 7–9 W 4 Drag the bottom up, as shown To crop the image so that only the bay leaves are visible. IE 5 Select the Pick tool 6 In the Property bar, click (The Crop Bitmap button.) To remove the cropped parts of the image. 7 Fit the entire drawing in the Drawing window EV 8 Position the bitmap image above the bay leaf text, as shown The image is a little too large. You’ll resize it so that it’s smaller. PR 9 Drag the upper-left handle down and to the right, as shown Observe the Status bar To make the image smaller. The bitmap’s resolution increased as you made the image smaller. 10 Deselect the bitmap image Save the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 7–10 CorelDRAW X3 Topic B: Trace bitmaps You can convert bitmap images to vector art. For example, you might want to create vector artwork based on a digital photograph, as shown in Exhibit 7-4. In either case, you can import bitmap images into CorelDRAW and trace them using PowerTRACE. W Explanation Vector rendering using PowerTRACE IE Bimap image Exhibit 7-4: An example of a bitmap image converted to vector art PowerTRACE EV PowerTRACE is a CorelDRAW feature that you can use to trace virtually any type of bitmap image. It provides a series of preset tracing options that you can select, depending on the type of bitmap you’re tracing, or the type of tracing results you want to achieve. PR To trace a bitmap: 1 Select the bitmap you want to trace. 2 In the Property bar, from the Trace Bitmap list, select a preset tracing option to open the PowerTRACE dialog box, shown in Exhibit 7-5. You can select Line Art, Logo, Detailed Logo, Clipart, Low Quality Image, or High Quality Image. 3 Use the view options at the top to change the view of the selected bitmap. For example, you can split the screen so that the original image appears stacked with the traced version. 4 Fine-tuning the tracing, as needed, using the tracing options on the right. 5 If you want to replace the bitmap image with the traced version, check Delete original image. 6 Click OK. NOT FOR PRINTING OR INSTRUCTIONAL USE 7–11 IE W Bitmaps Exhibit 7-5: The PowerTRACE dialog box Bitmap adjustments PR EV Sometimes you can control how CorelDRAW traces an image by making adjustments to it before you begin tracing it. For example, you can reduce the complexity of a tracing by adjusting the brightness or contrast of an image, or removing some of the subtle midtones. NOT FOR PRINTING OR INSTRUCTIONAL USE Do it! CorelDRAW X3 B-1: Tracing a bitmap image Here’s how Here’s why 1 Import the Peppers image Place it to the right of the drawing In the Property bar, click the Import button, select the image in the current unit folder, and click Import. W 7–12 You’ll trace the image, and then use the vector version of the red pepper in the drawing. Before you trace it, you’ll make some adjustments to the image. 3 Choose Bitmaps, To open the Image Adjustment Lab dialog box. IE 2 Zoom in on the peppers Image Adjustment Lab… 4 Drag the Contrast slider right, to approximately 10 Drag the Midtones slider to left, to approximately -50 To remove some of the color variations in the pepper, which will result in fewer objects when the image is traced. To close the dialog box and apply the changes. EV 5 Click OK To make the colors in the peppers slightly brighter. 6 Select the Pick tool If necessary. 7 In the Property bar, click To expand the Trace Bitmap list. Trace Bitmap PR From the list, select Clipart… The PowerTRACE dialog box appears, with two previews visible; the original image, and the traced version. 8 Under Trace Controls, drag the Detail slider slightly left Drag the Smoothing slider left, to approximately 9 NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 9 Under Options, check Delete original image To close the dialog box and trace the image. PR EV IE 11 Save the drawing To remove the original image from the drawing when the tracing is complete. W 10 Click OK 7–13 NOT FOR PRINTING OR INSTRUCTIONAL USE 7–14 CorelDRAW X3 Modifying tracings After you’ve traced an image, you can manipulate it the same way you manipulate other vector objects. By default, all the objects in a tracing are grouped. If you want to delete or modify certain portions of the tracing, you can ungroup it and select the parts you want to modify, or you can manipulate the entire tracing as a whole. Do it! B-2: Modifying a tracing Here’s how W Explanation Here’s why 1 Select the tracing To ungroup the objects in the tracing. IE 2 In the Property bar, click the Ungroup button Deselect the objects, and then click the green pepper To select it. Press d To delete the green pepper. EV 3 Delete the remaining objects so that only the red pepper remains 4 Drag to select the objects in the red pepper, and group them Click the Group button in the Property bar. 5 Fit the entire drawing in the Drawing window PR Position the pepper below the bell pepper text, as shown The pepper is slightly larger than you want it, so you’ll make it a little smaller. NOT FOR PRINTING OR INSTRUCTIONAL USE Bitmaps 7–15 7 Deselect the pepper W 6 Using the lower-right handle, resize the pepper PR EV IE 8 Save and close the drawing NOT FOR PRINTING OR INSTRUCTIONAL USE 7–16 CorelDRAW X3 Unit summary: Bitmaps In this topic, you learned how to import bitmaps. You learned that you can embed bitmaps and link to bitmaps, and you learned the advantages and disadvantages of each method. Then you learned how to modify bitmaps using the Image Adjustment Lab, and you learned how to crop an image to discard unwanted portions of it. Topic B In this topic, you learned how to convert bitmap images to vector art by using PowerTRACE, and you learned how to modify tracings. Independent practice activity W Topic A IE In this activity, you’ll import a bitmap image, modify it using the Image Adjustment Lab, and then crop the image. Finally, you’ll import and trace a bitmap image. 1 Open Practice bitmaps from the current unit folder. Save the drawing as My Practice bitmaps. 2 Import the Practice_spices image from the current unit folder, and place it to the right of the drawing. (Hint: Click the Import button in the Property bar.) 3 Zoom in on the bitmap image, and use the Image Adjustment Lab to lighten the image and increase its contrast. (Hint: In the Image Adjustment Lab, click the Auto Adjust button, and continue making adjustments if necessary.) EV 4 Crop the image similar to the example shown in Exhibit 7-6. 5 Reduce the image resolution to 150 dpi. 6 Position the image beneath the paragraph text at the bottom. Resize the image similar to the example shown in Exhibit 7-7. 7 Import the image Practice_garlic from the current unit folder, and place it to the right of the drawing. 8 Use PowerTRACE to trace the image. (Hint: Use the Clipart style.) 9 Ungroup the tracing and remove any background shapes. Then group the tracing objects. 10 Position and resize the garlic on the plate in the drawing, similar to the example shown in Exhibit 7-8. PR 11 Save and close the drawing. 12 Close CorelDRAW. NOT FOR PRINTING OR INSTRUCTIONAL USE 7–17 W Bitmaps IE Exhibit 7-6: The bitmap image after completing step 4 EV Exhibit 7-7: The drawing after completing step 6 PR Exhibit 7-8: The drawing after completing step 10 NOT FOR PRINTING OR INSTRUCTIONAL USE 7–18 CorelDRAW X3 Review questions 1 Name one advantage and one disadvantage to embedding bitmap images directly in a drawing. W • The image is an actual part of the drawing, and stays with it if you open the drawing on another computer. • Embedding a bitmap image increases the overall file size of the drawing, which can result in an excessively large file size if your drawing contains multiple images. 2 Name one advantage and one disadvantage to linking bitmap images to a drawing. • Linking bitmaps does not significantly increase the file size of the drawing. • You’ll need to include a copy of the image with the drawing if you intend to view the drawing IE on another computer or send it to a commercial printer. 3 True or false? When you add a linked image to a drawing, any changes you make to the image will be updated automatically in the drawing. True 4 True or false? To crop a bitmap, drag the edges of the bitmap by using the Shape tool, and then click the Crop Bitmap button in the Property bar. True EV 5 How can you trace a bitmap image? Select the bitmap, click the Trace Bitmap button in the Property bar, and select the type of tracing you want. Make adjustments to the tracing in the PowerTRACE dialog box and click OK. 6 True or false? After you trace a bitmap, you can manipulate the tracing by ungrouping it and altering the shapes individually. PR True NOT FOR PRINTING OR INSTRUCTIONAL USE S–1 W Course summary IE This summary contains information to help you bring the course to a successful conclusion. Using this information, you will be able to: A Use the summary text to reinforce what students have learned in class. B Direct students to the next courses in this PR EV series (if any), and to any other resources that might help students continue to learn about CorelDRAW X3. NOT FOR PRINTING OR INSTRUCTIONAL USE S–2 CorelDRAW X3 Topic A: Course summary W At the end of the class, use the following summary text to reinforce what students have learned. It is intended not as a script, but rather as a starting point. Unit summaries Unit 1 Unit 2 IE In this unit, students learned how to start CorelDRAW and open an existing drawing. They learned the difference between vector and raster images, and they identified several CorelDRAW interface components. Then students explored view modes, and they learned how to zoom in and out of a drawing. Next, they learned how to navigate in a drawing, and create a blank drawing and a drawing based on a template. Finally, students learned how to set page options, and save, print, and close a drawing. EV In this unit, students learned how to draw basic shapes by using the shape tools. They learned how to draw rectangles and circles, and apply grids, spirals, polygons and stars. Then they learned how to draw straight line segments and curved lines, and create a closed shape. Finally, students learned how to manipulate nodes, identify different node types, modify line segment and node types, and convert a shape to curves. Unit 3 In this unit, students learned how to apply fill colors and outline colors by using the Color palette, and they learned how to create custom colors. They learned how to use the Eyedropper and Paintbucket tools to sample color attributes and apply them to other objects, and they applied the Fill and Outline tools. Then students learned how to apply and modify fountain fills and texture fills, apply preset brush strokes to a line, and create and save custom brush strokes. Unit 4 PR In this unit, students learned a variety of techniques for manipulating objects. They learned how to lock and unlock objects, group and ungroup objects, rotate and skew objects, and control the stacking order of objects. They also learned how to duplicate, align, and distribute objects. Finally, students learned how to use the Shape commands to manipulate objects, apply the Trim command, merge shapes by using the Weld command, combine objects, and cut holes in objects. Unit 5 In this unit, students learned how to insert and edit text, create a text frame, and apply basic text formatting. They also learned how to fit text to a path to apply creative effects, rotate text, and convert text to curves to reshape characters for artistic effect. Unit 6 In this unit, students learned how to work with layers. They learned how to create and name layers, manipulate objects on a layer, and move objects between layers. Finally, students learned how to control the stacking order of layers, show and hide layers, lock and unlock layers, and delete layers. NOT FOR PRINTING OR INSTRUCTIONAL USE Course summary S–3 Unit 7 PR EV IE W In this unit, students learned how to import bitmaps. They learned that they can embed bitmaps and link to bitmaps, and they learned the advantages and disadvantages of each method. Then students learned how to modify bitmaps using the Image Adjustment Lab, and they learned how to crop an image to discard unwanted portions of it. Finally, students learned how to convert bitmap images to vector art by using PowerTRACE, and they learned how to modify tracings. NOT FOR PRINTING OR INSTRUCTIONAL USE S–4 CorelDRAW X3 Topic B: Continued learning after class Next courses in this series This is the only course in this series. Other resources W Point out to your students that it is impossible to learn to use any software effectively in a single day. To get the most out of this class, students should begin working with CorelDRAW X3 to perform real tasks as soon as possible. Course Technology also offers resources for continued learning. PR EV IE For more information, visit www.course.com. NOT FOR PRINTING OR INSTRUCTIONAL USE Q–1 Quick reference Button Shortcut Function W CorelDRAW X3 ) Z H (Shape tool) Edits the shape of objects. (Zoom tool) Changes the magnification level of the drawing or objects. (Hand tool) Scrolls the drawing. (Freehand tool) Draws line segments and curves. EV % IE (Pick tool) Selects, resizes, skews, and rotates objects. (Bezier tool) Draws line segments and curves. I (Artistic Media tool) Draws various types of brush strokes or creates custom brush strokes. (Pen tool) Draws line segments and curves. (Rectangle tool) Draws rectangles and squares. & (Ellipse tool) Draws ellipses and circles. Y (Polygon tool) Draws polygons and stars. PR ^ Draws basic shapes such as a right-angle triangle or a cylinder. * (Text tool) Creates artistic and paragraph text. (Paintbucket tool) Applies the properties picked by the Eyedropper tool to an object. Creates a new layer. Deletes a layer. Deleting a layer deletes all the objects on that layer. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 PR EV IE W Q–2 NOT FOR PRINTING OR INSTRUCTIONAL USE G–1 Bitmap Another term for a raster image that’s made up of rows and columns of pixels. Closed path A series of straight or curved line segments in which the start and end points meet, making it a closed shape. Cropping Clipping or removing parts of a bitmap image. Paragraph text Text that is entered by first dragging with the Text tool to create a text frame, and then typing the text within the frame. Path A line that consists of one or more connected line segments. Raster images Images composed of a grid, or raster, of small squares called pixels. Also called bitmap images. Resampling The process of increasing or decreasing the number of pixels in a bitmap to increase or decrease its file size. EV Drawing window The part of the CorelDRAW interface in which you work on a drawing. Fill Outline The path that defines the border of a closed shape. You can format outlines by increasing their width and color. IE Control handles Small handles that extend from nodes in a path. You can use these handles to control the curve of the connected line segments. W Glossary The formatting applied to the inside of a closed shape. Glyph A small red square that appears on the outline of a predefined shape when you select it using the Shape tool. You can drag a glyph to alter a shape. Layers Containers in a drawing that hold objects. Layers can be hidden or locked to make it easier to work with complex drawings. They work similar to overlapping transparencies in which each transparency contains different objects. PR Line segments The connected straight and curved lines in a path. Line segments are connected using nodes. Nodes Small points on a path that connect line segments, similar to pins holding a wire in place. Object A component in a drawing, such as a line, text, a curve, or bitmap image. Selection handles Small black squares that appear around the outside of a selected object or group. You can use the handles to resize or skew the selected object. Shaping commands Commands you can use to merge, divide, and combine simple shapes into more complex shapes. Toolbox The vertical palette of tools on the left side of the drawing window. You can use the available tools to select objects, edit objects, draw shapes, add and edit text, navigate around the page, and so on. Tooltip A small pop-up message that appears when you point to a tool or button that indicates its name and keyboard shortcut. Vector objects Objects that consist of lines and curves that are defined by mathematical objects called vectors. Open path A series of straight or curved line segments in which the start and end points do not meet. NOT FOR PRINTING OR INSTRUCTIONAL USE CorelDRAW X3 PR EV IE W G–2 NOT FOR PRINTING OR INSTRUCTIONAL USE I–1 W Index A B C E Editing text, 5-6 Ellipse tool, 2-2 Enhanced view mode, 1-10 Enhanced with Overprints view mode, 1-10 Eyedropper tool, 3-10 F EV Back Minus Front command, 4-16 Bezier tool, 2-15 Bitmap images, 7-2 Cropping, 7-8 Embedding, 7-2 Linking, 7-2, 7-3 Modifying, 7-4 Resampling, 7-4 Tracing, 7-10 Brush strokes Applying, 3-22 Custom, 3-24 IE Add Current View tool, 1-13 Aligning objects, 4-13 Artistic text, 5-2 Adding, 5-2 Drawing page, 1-5 Drawing window, 1-5 Drawings, 1-2 Closing CorelDRAW, 1-26 Creating, 1-18 Previewing, 1-24 Printing, 1-24 Saving, 1-23 Setting page options, 1-20 Duplicate command, 4-10 Duplicating objects, 4-10 PR Closed path, 2-15 Closed paths, 2-21 Color docker, 3-8 Color palette, 3-2 Customizing, 3-3 Colors Creating, 3-7 Combine command, 4-22 Combining objects, 4-20 Conical fill, 3-16 Convert to Curves command, 5-12 CorelDRAW Basics of, 1-2 Interfaces, 1-5, 1-6 Navigation, 1-12 Starting, 1-2 Toolbox, 1-8 Cropping bitmap images, 7-8 Curved line segments, 2-17 Cusp nodes, 2-24 D Delete Current View tool, 1-13 Distributing objects, 4-14 Documents Closing, 1-26 Draft view mode, 1-10 Fill, 3-2 Fill tool, 3-12 Fit Text To Path command, 5-8 Flyouts, 1-8 Formatting text, 5-4 Fountain fills, 3-16 Freehand tool, 2-15 Front Minus Back command, 4-16 Full-Screen Preview command, 1-10 G Glyphs, 2-10 Gradients, 3-16 Graph Paper tool, 2-6 Grouping objects, 4-4 H Hand tool, 1-14 Hidden tools, 1-8 Hyperlinks Defined, G-1 I Image Adjustment Lab, 7-4 Intersect command, 4-16 NOT FOR PRINTING OR INSTRUCTIONAL USE I–2 CorelDRAW X3 R Layers Creating, 6-2 Deleting, 6-13 Locking and unlocking, 6-11 Moving objects between, 6-7 Positioning, 6-9 Renaming, 6-3 Working with, 6-2 Layers and objects Moving between, 6-5 Line segments, 2-24 Linear fill, 3-16 Locking objects, 4-2 Logarithmic spirals, 2-6 Radial fill, 3-16 Raster images, 1-2, 7-2 Rectangle tool, 2-2 Rotating objects, 4-7 Rotating text, 5-10 Master layer, 6-3 Merging shapes, 4-18 N O Objects, 1-2 Color palette, 3-2 Coloring, 3-2 Converting shapes, 2-27 Modifying, 4-2 Open paths, 2-15 Outline tool, 3-13 Outlines, 3-2 P T EV Navigation, 1-12 Navigator, 1-14 Nodes Manipulating, 2-22 Normal view mode, 1-10 Shape Mode commands, 4-16 Shape tools Key combinations, 2-2 Shapes Creating, 2-2 Shifting text, 5-10 Simple Wireframe view mode, 1-10 Simplify command, 4-16 Skewing objects, 4-7 Smooth nodes, 2-24 Snap To Objects command, 2-3 Spiral tool, 2-6 Square fill, 3-16 Stacking order, 4-9 Symmetrical nodes, 2-24 Symmetrical spirals, 2-6 IE M S W L PR Page options, 1-20 Paintbucket tool, 3-10 Paragraph text, 5-2 Adding, 5-2 Paths, 2-15 Fitting text to, 5-8 Pen tool, 2-15 Perfect Shapes list, 2-13 Pick tool, 4-7 Polygon tool, 2-6 Positioning objects, 6-9 Positioning text, 5-8 PowerTRACE, 7-10 Texture fills, 3-19 Tool tips, 1-8 Toolbox, 1-8 Transforming objects, 4-16 Trim command, 4-16 U Ungrouping objects, 4-4 Uniform fill, 3-12, 3-13 Unlocking objects, 4-2 V Vector objects, 1-2 View Manager, 1-12 View modes, 1-10 W Weld command, 4-16, 4-18 Wireframe view mode, 1-10 Z Zoom Levels list, 1-13 Zoom One-Shot tool, 1-13 Zoom To All Objects tool, 1-13 Zoom To Selected tool, 1-13 Zoom tool, 1-12 NOT FOR PRINTING OR INSTRUCTIONAL USE