sales presentation
Transcription
sales presentation
The Leading Interactive Games Network The Ultimate Targeting Machine On the Internet flipside.com 1 Presentation Overview ˜The Games Market – High growth, broad reach across all demographics, and one of the ‘stickiest’ applications on the web ˜Flipside.com Overview – The first site in the games category to ‘break the code’ for ROI, combining token rewards technology with brand-name games ˜Flipside.com Products & Services - Integrated marketing solutions that will position you for maximum results ˜Flipside.com benefits – Unique advantages of partnering with us flipside.com 2 The Online Games Market is HOT, More than Doubling in the Last Year! Number of Online Gamers Unique Visitors CAGR Jun99-Apr00, Mediametrix (millions) 73,000,00+ people will play online by 2004! 73 Gaming Properties 15.5% 54 53 33 Shopping 37 21 8 Core 23 13 15 6 2 10 3 5 10 1999 2000 2001 2002 17 Casual 21 Search Engines 2003 3.7% 3.4% 2004 Source: Datamonitor Gaming Properties: Prize Central, WON.net, Uproar, Gamesville, Zone, Pogo, Boxerjam, Speedyclick, Sandbox (.com & .net), Shockwave, Mplayer.com, games.com, heat.net, VirtualVegas flipside.com 3 And the Market is HUGE! It Will Reach $5 Billion by 2004 Online Gaming Market Size ($ Millions) Internet advertising will reach 6% of all advertising worldwide spend this year, and online gaming advertising will represent more than 20%! 4,936 In just 4 years, more than $28 billion dollars will be spent on interactive marketing overall! 3,423 2,126 Europe US 1,433 1,835 879 755 2,810 1,990 82 1999 247 24 58 2000 339 87 160 1,080 540 2001 2002 2003 2004 Source: Datamonitor flipside.com 4 Games are One of the Most Popular Applications at Home AND at Work, fueling our spectacular growth % Unique User Growth 400 350 In terms of percentage growth measured in millions of new unique users, interactive games sites are growing twice as fast as the other categories, and FLIPSIDE.COM is outstripping the category! 300 250 Search engines Portals Interactive Games FLIPSIDE.COM 200 150 100 50 0 1998 1999 2000 2001 flipside.com 5 STICKINESS MEANS CLICKINESS and We’re the #1 Sticky Website in the Games Category! Rank 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Web Property Millions of Hours Yahoo Sites 190.6 AOL Sites 143.1 Microsoft Sites 95.9 eBay 69.2 iWon, Inc. 57.3 Flipside.com users average more than 2hours and 16 minutes per week per player, Excite Network 45.6 and more than15 million hours per month24.3 total Go Network spent within our sites. Lycos 23.6 (PC Data, May 2000) Altavista Network 19.7 Flipside.com 15.5 Warner Bros Online 15.5 iWin, Inc. 12.9 NBC Internet 10.0 PlasmaNet, Inc. 10.0 Ask Jeeves, Inc. 9.6 Prodigy Internet Services 8.7 AllAdvantage.com 8.5 Amazon.com, Inc. 8.5 Sony 8.4 Uproar, Inc. 7.7 PC Data, May 2000 flipside.com 6 Game Players are Comfortable with Making eCommerce Purchases Percent of E-shoppers in the US Using Internet for: 94% E-mail News 67% Research/Education 67% 47% Financial Services/Information 43% Games 39% Automobile Information Medical Services/Information Real Estate Listings 30% BUT - Over 73% of Flipside.com users have made purchases online in the last 90 days! 21% Source: Scarborough Research flipside.com 7 Flipside.com Site Overview “It’s good to be me.” Mel Brooks flipside.com 8 Flipside.com is part of Vivendi-Universal, $150 billion+ Media, Publishing and Entertainment Powerhouse Top 10 Worldwide PC Games Publishers 1999 Market Shares Vivendi is the #1 entertainment & games publisher in the U.S. and #2 PC software 15.7% publisher worldwide, including: Havas Interactive Electronic Arts 14.3% Hasbro Interactive 12.3% Mattel Interactive 9.9% Microsoft 8.1% Infogrames Entertainment 7.0% Activision Interplay LucasArts Eidos 5.1% 4.0% 3.2% 2.5% Source: PC Data Ø Ø Ø Ø Ø Ø Ø Ø Ø Ø Ø You Don’t Know Jack Diablo HalfLife Quake3 HomeWorld Tribes II Acrophobia WordOx Knowledge Adventure series Sierra and SierraHome and many other brand name product lines flipside.com 9 Flipside.com is Already One of the Top Category Leaders… … and we just officially launched September 6th! • #1 in stickiness in the games category and #10 on the entire web (MediaMetrix, 6’00) and #1 in total game-playing time • 6 million+ registered visitors, #2 in registration worldwide • Over 500,000,000 page views a month served (July’00) • 7.8% total reach combined with Sierra.com, and growing over 10% a month • #17 of all web sites measured! flipside.com 10 With such Broad Reach, Flipside Demographics Reflect the U.S. Internet Penetration! AUDIENCE PrizeCentral Index Core Games Index Combined Index National U.S. Index Men 38.5% 56% 45% 52.7% Women 61.5% 42% 55% 47.4% Age Group 19-24: 13.5% 25-34: 22.6% 35-44: 22.1% 44-54: 17.6% 19-24: 9.0% 25-34: 32.3% 35-44: 19.2% 44-54: 19.9% 19-24: 10% 25-34: 26% 35-44: 21% 44-54: 18% 19-24: 18.1% 25-34: 20.7% 35-44: 21.0% 44-54: 14.7 % Income $25-$40: 21% $40-$60: 28% $60-$75: 15% $25-$75: 64% $25-$40: 21% $40-$60: 28% $60-$75: 11% $25-$75: 60% $25-$40: 21% $40-$60: 27% $60-$75: 14% $25-$75: 64% $25-$35: 20% $35-$50: 24% $50-$75: 18.% $25-$75: 62% flipside.com 11 So what makes Flipside.com so compelling to consumers? flipside.com 12 Flipside.com offers the broadest range of brand name game play… There are more than 50 games, many multiplayer, including: • Arcade games • Board games • Strategy & Memory games • The official Hoyle Card game series • Casino games, including Virtual Vegas, the first and most popular casino game site on the web • Puzzles • Trivia including You Don’t Know Jack •and more… flipside.com 13 Just a few examples include very cool Multiplayer games, such as the Hoyle card series and ‘You Don’t Know Jack’ flipside.com 14 And extensive co-branding partnerships with Activision, NASCAR and others! flipside.com 15 Flipside.com also offers many compelling community features which provide sponsors with customized branding Hoyle is one example of a very popular series that includes tournaments, ladder ratings, chat and customized sponsorship opportunities… this is way beyond the banner! flipside.com 16 We are also on the cutting edge of new technology deliveries We launched the first AOL Instant Messaging games on ICQ in August’00… …and we’re the first games company to release a WAP platform game, Cosmic Consensus, in June’00. flipside.com 17 All Powered by the Proven, Proprietary PrizeCentral Incentive System… Users log on to the Flipside Network.. …and when they play a game and win, or click on an ad … … they are rewarded with “Flips” (tokens)… … which they can redeem in a virtual shop for real quality prizes, not just drawings! flipside.com 18 And With our $10million Marketing Campaign, You’ll Soon See Flipside Everywhere! Retail Products CD-Rom Advertising – online & offline PDAs, WAP phones and other portable devices Gaming News & Community Sites National Olympics Trampoline Broadcast sponsorship flipside.com 19 So what makes Flipside.com so profitable for you as an advertiser? flipside.com 20 Flipside.com offers all Four Keys to Successful Interactive Advertising ˜ REACH & REGISTRATION – Broad reach in all demographic categories, plus the highest voluntary registration in the industry, creating the stickiest site in the category with incredible viewer loyalty ˜ PRECISION TARGETING – Flipside.com offers the widest possible targeting options, making one-to-one marketing as close to reality as possible on the web ˜ TRUE MARKETING INTEGRATION – Only Flipside.com provides a comprehensive program to integrate your products and messaging throughout the viewer experience in ways consistent with the viewer experience ˜ REAL-TIME CAMPAIGN OPTIMIZATION – We provide the latest tools and superb customer support to help maximize the response from our viewers flipside.com 21 Our Unparalleled Targeting Engine Offers You Precision Control Ø Demographic Select Targeting for virtually any profile match Ø Affinity Group Targeting, such as sex, pet ownership, children at home, credit card usage, etc. (based on available registration data) Ø Player Profile Targeting by game categories or specific games (Hoyle card games or Half Life, for example) to reach core or casual players Ø Geo-centric targeting to zipcode level (against registered users) Ø Real-time Instant Messaging Games deliveries Ø Time-Sensitive Targeting to within a two-hour time window, or by specific days Ø AND, our secret weapon!… flipside.com 22 Only Flipside.com provides you with ‘Buy-O-Graphic’ Targeting You can own exclusive sponsorships in over 25 major prize Categories... This is absolutely the best possible way to brand people at the exact time they are making purchasing decisions! flipside.com 23 Last but not Least, Email Programs That Consistently Achieve Phenomenal Results! ˜ 4 different weekly newsletters to 2,500,000+ opt-in registered subscribers ˜ Limited advertising sponsorship positions for maximum results ˜ Subscribers are unbelievably loyal - the unsubscribe rate is less than 5% a month! ˜ Prize & point incentives help guarantee click-through performance flipside.com 24 The Bottom Line is that Your Promotions Work in a Closed-Loop, Integrated Marketing Environment Branding ROI Advertising Banners & Buttons Prize Placement Category Sponsorship Email Content Sponsorship WAP & Instant Messaging Community relations sponsorship(ladders, boards, etc.) GLOBAL! flipside.com 25 We can even Provide Proprietary Research Quickly and Efficiently This Survey was conducted in 48 hours only… flipside.com 26 The Benefits Are Clear ˜ Deliver more targeted RELEVANT advertising with each consumer contact (Engage Consumer) ˜ Improve the overall cost-effectiveness of sponsor advertising (Create Value) ˜ Reach nearly ideal national demographics (men vs. women, age group breakouts, etc.) as well as casual and core gaming segments for marketing testing (Develop Behavioral Trending) ˜ BUILD BRAND AWARENESS when viewers are at their most receptive frame of mind… having FUN! flipside.com 27 Flipside.com sponsorships work so well we can even guarantee performance! ˜ Major Sponsorship Programs including customized integration, select game licensing, to help build branding continuity. Sponsorships can be owned in multiple configurations: *By consumer interest category (Food, Auto, Clothing, etc.) *By game channel (Card games, core, casual, etc.) *By product or service category (ISPs, Health, Credit card, etc.) ˜ Prize Sponsorship Opportunities that allow you to reduce the total out-of-pocket expense while increasing your branding by providing prize packages for winners (cash, money, travel, product, etc.) ˜ We can even GUARANTEE performance through incentivizing viewer click-throughs to your site at a modest additional cost. No other site is able to provide this! flipside.com 28 Catch you on the Flipside(.com)!! Now it’s time to play! (And we’re loading your account with 500 points to get you started when you register… have fun! ) flipside.com 29