Fast Frame Decomposition and Sorting by Contour Tracing for
Transcription
Fast Frame Decomposition and Sorting by Contour Tracing for
ᚑくᄢቇℂᎿቇ⎇ⓥႎ๔ J. Fac. Sci. Tech., Seikei Univ. Vol.47 No.1 (2010) pp.59-65 ベㇳᩏߦࠃࠆ៤Ꮺ㔚ะߌࠦࡒ࠶ࠢ↹ߩ㜞ㅦࠦࡑಽഀߣᢛߩ⹏ଔ ࿃ 㓶੫㧖㧘㜞ᯅ ᷕผ㧖㧘ᄢኅ ᢘ჻㧖㧘ᐔ㊁ ⎇ੱ㧖㧘ᮘญ 㧖 Ꮉፒ ⑲ੑ㧖㧘ዊᳰ ᷕ㧖㧘 ੳᏆ㧖 Fast Frame Decomposition and Sorting by Contour Tracing for Mobile Phone Comic Images Yusuke IN㧖1, Atushi TAKAHASHI㧖1, Takashi OIE㧖1, Kento HIRANO㧖2, Masakazu HIGUCHI㧖3, Syuji KAWASAKI㧖4, Atushi KOIKE㧖5, Hitomi MURAKAMI㧖5 Abstract : As one as the mobile phone contents, electronic books and magazine, especially comics, are expected to have potential possibility. In viewing comics on mobile phones, the resolution and the size of screens must be inadequate. A comic then needs to be decomposed into frames and put them in order to be read properly, whereas it is known that an accurate decomposition is not easy. In this paper, we propose an accurate and fast clipping method using contour tracing and evaluate it comparing with a commercial technology. Keyword : Comic㧘mobile phone㧘image processing㧘layout analysis㧘hough transform 㧔Received March 25, 2010㧕 㧝㧚ߪߓߦ ㄭᐕߩࠗࡦ࠲ࡀ࠶࠻ߩ᥉ߦ㧘࿑ 1 ߦ␜ߔࠃ߁ ߦ㧘㔚ሶᦠ☋Ꮢ႐߇ᕆᚑ㐳ࠍㆀߍߡࠆޕ ᣣᧄߩᏒ႐ߪࠕࡔࠞߦᲧߴਃ⒟ᐲᄢ߈ߊ㧘ߐࠄߦ 7 ഀ߇៤Ꮺ㔚ะߌࠦࡒ࠶ࠢߢࠆޕᣣᧄߩ㔚ሶᦠ☋Ꮢ႐ ߪ៤Ꮺ㔚ะߌࠦࡒ࠶ࠢߦᡰ߃ࠄࠇߡࠆߣߞߡ߽ㆊ ⸒ߢߪߥޕ ៤Ꮺ㔚ߩዊߐߥᶧ᥏↹㕙ߢߪ㧘ࠦࡒ࠶ࠢߩ⚕㕙ో ࠍ␜ߒߚ⁁ᘒߢ⺒ߎߣߪ㔍ߒߩࠢ࠶ࡒࠦߢߎߘޕ ⚕㕙ߦࠆฦࠦࡑࠍ㗅ߦ␜ߒߡ⺒߹ߖࠆᚻᴺ߇ឭ᩺ ߐࠇߡࠆ[1]ߩߎޕ㓙㧘ฦࠦࡑߩ␜㗅⇟ߣ㗔ၞᖱႎ߇ ᔅⷐߣߥࠆߩߎޕᖱႎࠍ⥄േᬌߔࠆᚻᴺߦߟߡߪ ᢙᄙߊߩ⎇ⓥ߇ߥߐࠇߡ߅ࠅ[2-5]㧘ᣢߦ↪ߩࠪࠬ࠹ ࡓߣߒߡታ↪ൻߐࠇߡࠆ߽ߩߣߒߡߪ㧘ࠬࡄࠗࠪ࠰ ࡈ࠻␠ߩࡑࡦࠟ[࠻࠶ࠥڏ6]ߣ߁ࠨࡆࠬ߇ࠆ߆ߒޕ ߒߥ߇ࠄ㧘ߎࠇࠄᓥ᧪ߩࠪࠬ࠹ࡓߦߪ៤Ꮺ㔚ߢ␜ߔ ࿑ 1 㔚ሶᦠ☋ߩᏒ႐ⷙᮨ ࠆߚߦߪ㧘ᢙߩޘ㗴ὐ߇ࠆޕ ᧄ⺰ᢥߢߪ㧘ߘࠇࠄߩ㗴ࠍ〯߹߃ᓥ᧪ߩᚻᴺࠃࠅ߽ ఝࠇߚᣂߚߥࠦࡑಽഀᢛᚻᴺࠍឭ᩺㧘⹏ଔߒ㧘ታ㓙 㧖 㧦ᖱႎ⑼ቇ⑼ቇㇱቇ↢ ߦ↪ൻߐࠇߡࠆᚻᴺߣߩ․ᕈᲧセ⹏ଔࠍⴕ߁ޕ 㧖 㧦Ꮏቇ⎇ⓥ⑼㔚᳇㔚ሶᎿቇኾୃ჻ቇ↢ 㧖 㧦ᖱႎ⑼ቇ⑼ඳ჻⎇ⓥຬ 㧖 㧦ᖱႎ⑼ቇ⑼ቴຬ⎇ⓥຬ 㧦ᖱႎ⑼ቇ⑼ᢎ ([email protected]) 㧖 㧙㧙 㧞㧚ᣢሽߩࠦࡑಽഀᢛᚻᴺߣ㗴ὐ ߎࠇ߹ߢߦ㧘ࠦࡒ࠶ࠢ↹ࠍኻ⽎ߣߒߚࠦࡑಽഀ㧘ᢛ ᚻᴺߣߒߡ⍹᳁ࠄߦࠃࠆᚻᴺ[2-3]߿㧘↰ਛ᳁ࠄߦࠃ ࠆᚻᴺ[4-5]߇ࠆޕ ߎࠇࠄߪ㧘࿑ 2㧔a㧕ߦ␜ߔࠃ߁ߦ㧘ಽഀ✢ࠍ↪ߡࠦ ࡒ࠶ࠢ↹ࠍౣᏫ⊛ߦੑಽഀߔࠆߎߣߦࠃࠅಣℂࠍⴕ߁ޕ ߒ߆ߒ㧘ࠦࡒ࠶ࠢ↹ߪ߫߃ߣߚޔ࿑ 3 ߦ␜ߔࠃ߁ߥ ࠦࡑᄖㇱߩ⊕ߩሽߦࠃࠅ┵߹ߢᖱႎ߇ή႐ว߇ ࠆޕ⸥ߩᚻᴺߢಽഀߒߚ႐ว㧘ߘߩࠃ߁ߥ⊕ߪ⠨ᘦ ࿑ ࠦࡑᄖㇱߩ⊕߇ሽߔࠆ㧔ౖ㧦 ߐࠇߡߥߚ㧘ಽഀ㗔ၞߦή㚝ߥ⊕߇߹ࠇࠆߎ ຠฬ /#,14㧘 ␠ዊቇ㙚㧘 Ꮞ R㧕 ߣ߇ࠆ↹␜ޕ㕙ߩࠨࠗ࠭߇චಽߢߥ┵ᧃߢߪ⊕ ߩ⒟ᐲߦࠃࠅࠦࡑ߇ዊߐߊ␜ߐࠇߡߒ߹ߞߚߣ߈ߦߪ ⺒ߺ㔍ߊߥߞߡߒ߹߁ߦ߁ࠃߩߎޕ⸥ߩᚻᴺߢߪ㧘ᔅ 㧟㧚ឭ᩺ߔࠆࠦࡑಽഀᢛᚻᴺ ߕߒ߽៤Ꮺ㔚ߢߩ␜ߦㆡߒߚಽഀ߇ᓧࠄࠇߥޕ ߹ߚ㧘៤Ꮺ㔚ࠦࡒ࠶ࠢߦࠦࡑಽഀᢛࠍⴕ ᧄⓂߢߪ㧘ࠦࡒ࠶ࠢ↹ࠍ៤Ꮺ㔚ߩዊߐߥᶧ᥏ߢ ┵ᧃߢ㑛ⷩߢ߈ࠆࠨࡆࠬࠍࡑࡦࠟ߇࠻࠶ࠥڏឭଏߒߡ ␜ߔࠆߚߦ㧘ࡑࡦࠟࡑࠦߩ࠻࠶ࠥڏ㑆ߩ⊕ࠍ⠨ᘦߒ ࠆߪߢߎߎޕ㧘↪⠪ߪ៤Ꮺ㔚↹㕙ߦ߁ࠃ߁ࠦࡑ ߚࠦࡑಽഀߩ⠨߃ߦ⌕⋡ߔࠆߒ߆ߒޕหࠨࡆࠬߢߪᚻ Ფߦಾࠅߛߐࠇߚ↹ࠍᔅⷐߦᔕߓߡୃᱜߒ㧘ࠨࡃߦ ᴺߪ㕖㐿ߢࠆߚ㧘ᚒߪޘ⍹᳁ࠄߦࠃࠆᚻᴺ߿㧘 ࠕ࠶ࡊࡠ࠼ߔࠆߎߣߢ㧘៤Ꮺ㔚ߢࠦࡒ࠶ࠢࠍ㑛ⷩ ↰ਛ᳁ࠄߦࠃࠆᚻᴺࠍࡌࠬߣߒ㧘៤Ꮺ㔚ߢߩ␜ ߔࠆߎߣ߇ߢ߈ࠆࠍࠫࡔࠗߩߘޕ࿑ 2(b)ߦ␜ߔࡦࡑޕ ࠍ⋡⊛ߣߔࠆߚ㧘⊕㗔ၞࠍૐᷫߔࠆߚ㧘ᖱႎߩሽ ࠟߪߢ࠻࠶ࠥڏ⸥ߩ⊕ߩ㗴ߪᡷༀߐࠇߡࠆ߇ ߔࠆ㗔ၞߦ㊀ߺઃߌಣℂࠍട߃ߚᣂᚻᴺࠍឭ᩺ߔࠆޕ 㧔ᛛⴚߪ㐿ߐࠇߡߥ㧕㧘ࠦࡑ㗔ၞߣ␜㗅⇟ࠍᱜ⏕ ߦขᓧߢ߈ߥ႐ว߇ࠅ㧘ߘߩࠃ߁ߥߣ߈ߪ㧘⥄േᬌ γ)ࠦࡒ࠶ࠢ↹ߩᖱႎ߇ሽߔࠆ㗔ၞࠍベㇳᩏߦࠃ ᓟߦੱᚻߦࠃࠆୃᱜࠍⴕ߁ᔅⷐ߇ࠆ⽶⊛ੱߩߎޕᜂ ߞߡᬌߒ㧘ᓧࠄࠇߚ㐽ߓߚ㗔ၞߩベㇳ✢ࠍ⏕ߦߔࠆ ࠍૐᷫߔࠆߚ㧘㜞ㅦ߆ߟ㜞♖ᐲߩࠦࡑഀࠅ⸃ᨆᛛⴚ߇ ߚߦ㧘ᑼ㧔1㧕ࠍ↪ߡ㊀ߺߠߌࠍⴕ߁ޕ a : ベㇳ↹⚛ C (x, y) = 0 a 1 : ઁߩ↹⚛ޓ ᔅⷐߣߐࠇߡࠆޕ ߘߎߢᚒߪޘ㧘ࡑࡦࠟࡑࠦߩ࠻࠶ࠥڏ㑆ߩ⊕ࠍ⠨ᘦ (1 ) ޓ ߒߚࠦࡑಽഀߩ⠨߃ߦ⌕⋡ߒ㧘ߘߩࠨࡆࠬࠃࠅ߽㜞♖ ᐲߥࠦࡑಽഀᚻᴺࠍឭ᩺ߒ᭴▽ࠍ⹜ߺߚޕ ߚߛߒ㧘(x, y) ߪ↹ߩࠆࡇࠢ࡞ߩᐳᮡࠍߔޕ ߹ߚ⚻ޔ㛎⊛ߦ a0=1㧘a1=0.75 ࠍ↪ߡࠆࠅࠃߦࠇߎޕ㧘 ᓟߩࠦࡑಽഀ✢ᬌߦ߅ߡ㧘ᖱႎ߇ሽߔࠆ㗔ၞߣ ⊕㗔ၞࠍಽߌࠆ⋥✢߇ᬌߐࠇ߿ߔߊߥࠆᧄߚ߹ޕⓂߢ ߩベㇳᩏߣߪ㧘ࠬ࠲ࠬࠠࡖࡦᓟߦ㧘ベㇳㅊ〔ಣℂ ࠍⴕ߁ߎߣࠍߐߔޕ (a)ಽഀ✢ࠍ↪ߚᚻᴺ (b)ࡑࡦࠟࠥ࠶࠻ߩᚻᴺ ࿑ ᣢሽߩᚻᴺߩࠗࡔࠫ࿑ 㧙㧙 ࿑ 4 ߦታ㓙ߦベㇳᩏࠍⴕ㧘ᖱႎ߇ሽߔࠆ㗔ၞࠍ ǰ㧕ߣߒ㧘M㧔ǹ,ǰ㧕ߦ߹ࠇࠆ↹⚛ὐ(x,y)ߦ߅ߌࠆỚ ቯߒߚࠗࡔࠫࠍ␜ߔޕ ᐲ൨㈩ߩᑼ㧔3㧕ࠍ↪ߡ⸘▚ߒߚޕ ( 3) g θ ( x , y ) = g x ( x , y ) cos θ + g y ( x , y ) sin θ ޓޓ gx(x,y):᳓ᐔᣇะߩỚᐲ൨㈩ gy(x,y):ု⋥ᣇะߩỚᐲ൨㈩ ࠦࡑߩᄖߩ⊕㗔ၞߦࠦࡑౝߩ⛗ᨩ߿ࡈߩ৻ ㇱ߇ߪߺߒߡࠆ႐ว߿ࠦࡑߩᒻ߇ᄙⷺᒻߢߥ႐ว㧘 ࠦࡑಽഀ✢߇߁߹ߊᬌߐࠇߥߦࠇߎޕኻಣߔࠆߚ ߦ L(ǹ,ǰ)ߩㄭற M(ǹ,ǰ)ࠍ⠨߃ࠆޕ (a)ജ↹ ߹ߚ㧘⚻㛎㧘↹ߩਛᔃઃㄭߩ⋥✢ߪࠦࡑಽഀ✢ߦ (b)ജ↹ ߥࠅ߿ߔߚߩߘޕ㧘ࠟ࠙ࠬ㑐ᢙᑼ(4)ߦࠃࠅ㧘࿑ 6 ߦ ࿑ ᖱႎ߇ࠆ㗔ၞߩቯ࿑㧔ౖ㧦ຠฬ ␜ߔߣ߅ࠅ㧘ᬌߐࠇߚ↹ߩ⋥✢ߦኻߒ㧘㊀ߺߠߌ ࡢࡦࡇࠬ㧘 ␠㓸⧷␠㧘 Ꮞ R㧕 ࠍⴕߞߚޕ G ( ρ ) = exp( δ)ಽഀ✢ߦ߅ߌࠆ㗔ၞಽഀߩㆊ⒟ࠍ⺑ߔࠆࠢ࠶ࡒࠦޕ − ρ σ 2 2 ) ( ޓޓޓ4 ) σ:↹ߩ❑ࠍ྾ಽഀߒߚ㐳ߐ ߩ․ᕈ㧘ฦࠦࡑߪ✢ߦࠃߞߡಾࠄࠇߡࠆߚߩߘޕ 㧘ജ↹߆ࠄ⋥✢ࠄߒ✢ࠍᬌߔࠆߚ morphological operator[7]ࠍ↪ߡ㧘⚦✢ൻࠍⴕ㧘ࡂࡈ G㧔ρ㧕 ᄌ឵ [8]ࠍ↪ߡᬌߒߚࡈࡂޕᄌ឵ߢߪࡂࡈⓨ㑆ߩ ࠆ৻ὐ(ǹ, ǰ)߇᳞߹ࠅ㧘ߘࠇߦኻᔕߔࠆ⋥✢ߪᑼ㧔2㧕 ࠍ↪ߡߐࠇࠆޕ (2) ρ = x cos θ + y sin θ ޓޓ ߎߎߢǹߪේὐ߆ࠄ⋥✢ߦᒁߚု✢ߩ㐳ߐࠍߒ㧘 Image(x,y㧕 ǰߪု✢ߣ Z ゲߣߩߥߔⷺࠍߔޕ ࿑ ㊀ߺߠߌߩߛߩࠟ࠙ࠬ㑐ᢙ ߎߩ㊀ߺઃߌߦࠃࠅ↹ߩਛᔃઃㄭߩ⋥✢ߦߪᄢ߈ ߥ㊀ߺ߇ઃਈߐࠇ㧘ਛᔃ߆ࠄ㔌ࠇߚ⋥✢ߦߪዊߐߥ㊀ߺ ߇ઃਈߐࠇࠆޕ એߩࡄࡔ࠲ࠍ↪ߡ㧘⋥✢ L(ǹ,ǰ)ߦኻߔࠆಽ ഀ✢್ቯ୯ A(ǹ,ǰ) ࠍᑼ㧔5㧕ߢ᳞ࠆޕ A( ρ ,θ ) = G ( ρ ) ࿑ ࡂࡈᄌ឵ߢᓧࠄࠇߚ⋥✢ߩ࿑ ∑ {g θ ( x , y )∈ M ( ρ ,θ ) ( x , y ) C ( x , y ) }ޓޓ (5) ᬌߐࠇߚ⋥✢ߦኻߒߡ㧘ⶄᢙߩ⋥✢ࡄࡔ࠲ߩǰ ߇ kqએౝ߆ߟ㧘ǹߩᏅ߇ m એౝ㧘ߩ߽ߩࠍห৻ߩ⋥✢ ߎߎߢ㧘ǰ߇ 45qએ߆ߟ 135qએਅߥࠄ߫ᮮಽഀ✢ ߣߥߒ㧘⛔৻ߔࠆߪߢߎߎޕ㧘k=1㧘m=10 ࠍ↪ߚޕ ߩߣߒ㧘᧦ઙࠍḩߚߐߥߥࠄ߫㧘❑ಽഀ✢ߩ ߎࠇߪࠦࡑ㑆ߩ⊕㗔ၞߢᭂ┵ߦ⁜߽ߩߪήⷞߔࠆߚ ߣߔࠆߦࡑࠦߚ߹ޕᴪߞߚ⋥✢ߢߪ C(x,y)ߦࠃࠅ㧘ᄢ߈ ߢࠆޕᓧࠄࠇߚ⋥✢ߩ↹⚛ὐߩ㓸วࠍ L(ǹ,ǰ)ߣߔ ࠆߚ߹ޕ㧘L(ǹ,ǰ)ߣߩߘޔㄭற↹⚛ࠍวࠊߖߡ M㧔ǹ, ߥ㊀ߺ߇ട▚ߐࠇࠆߩߢ㧘↹ߩਛᔃઃㄭߢࠦࡑߦᴪߞ ߚ⋥✢߇ࠦࡑಽഀ✢ߣߒߡᬌߐࠇࠆߎߣߦߥࠆޕ 㧙㧙 ߎࠇߦࠃߞߡ㧘ࠦࡑಽഀߩ㓙ߦ㧘ᄢ߈ߥ⊕㗔ၞ߽ࠦࡑ ߣߒߡಽഀߐࠇࠆ߇㧘ࠦࡑᢛᤨߦߘߩࠃ߁ߥ⊕ࠦࡑ ߪ㒰ߐࠇ㧘⊕ࠍߥ㜞♖ᐲߥࠦࡑಽഀᢛࠍ ታߢ߈ࠆޕ ታ㓙ߩࠦࡑಽഀᢛಣℂߣߒߡߪ㧘߹ߕࠦࡒ࠶ࠢ↹ ోࠍജߣߒ㧘⸥ߢᬌߐࠇߚಽഀ✢ߩਛߢ A(ǹ,ǰ)ߩ୯߇৻⇟ᄢ߈ߥ⋥✢ߢ↹ࠍಽഀߔࠆߩߎޕ 㓙㧘ኻ⽎ߣߥࠆಽഀ✢߇㧘↹ోࠍ྾ⷺᒻߢ࿐ࠎߛ㗔 ၞࠍㅢߞߡࠆ߆ߤ߁߆ߢಽഀ߆㕖ಽഀ߆ࠍቯߔࠆޕ ᮮಽഀ✢ߥࠄ㧘㐳ᣇᒻ㗔ၞߩ┵ߣਅ┵㧘❑ಽഀߥࠄ㧘 (a)ᓥ᧪ᚻᴺ Ꮐ┵ߣฝ┵ߩ㑆ࠍㅢߞߡࠆߥࠄ߫㧘⌕⋡ߒߡࠆಽഀ (b)ឭ᩺ᚻᴺ ࿑ ᓥ᧪ᚻᴺߣឭ᩺ᚻᴺߩᲧセ ✢ߢ↹ࠍੑಽഀߔࠆ߫ࠇߌߥߢ߁ߘޕ㧘ಽഀߖߕߦ⚳ ੌߣߔࠆޕಽഀߐࠇߚ㗔ၞߦኻߒߡ㧘ߘߩ㗔ၞࠍౣ߮྾ ⷺᒻߢ࿐ߺ㧘⸥ߩࡊࡠࠬࠍౣᏫ⊛ߦ↪ߡ㧘ಽഀ✢ ࠍቯߒ㧘ࠦࡒ࠶ࠢ↹ࠍੑಽഀߒߡߊޕ ಽഀߔࠆ㓙㧘 ್ቯߦ↪ߚ✢߇ᮮಽഀߥࠄ߫㧘ਅߦಽߌࠄࠇߚੑߟ ߩ㗔ၞߦኻߒߡ㗔ၞ㧪ਅ㗔ၞߣ㗅⇟ߠߌࠍ߅ߎߥ߁ޕ ❑ಽഀ✢ߢ߽⸥ߣห᭽ߦᏀ㗔ၞ㧪ฝ㗔ၞߣ㗅⇟ߠߌࠍ ߅ߎߥ߁ߩߎޕ᭽ߦ㧘࠷᭴ㅧࠍ᭴▽ߔࠆߎߣߦࠃߞ ߡ㧘ࠦࡑᢛ߽ਗⴕߒߡⴕ߁ߩߘޕ㓙ߦᖱႎߩή㗔ၞ ߪ㒰ࠍⴕ߁ޕ᭴▽ߒߚ࠷᭴ㅧߩࠍ㧘 ࿑ 7 ߦ␜ߔޕ (a)ᓥ᧪ᚻᴺ (b)ឭ᩺ᚻᴺ ࿑ ᓥ᧪ᚻᴺߣឭ᩺ᚻᴺߩᲧセ 㧔ౖ㧦ຠฬ ࠬࡓ࠳ࡦࠢ㧘 ␠㓸⧷␠㧘 Ꮞ R㧕 㧠㧚ታ 㛎 ឭ᩺ߒߚ Comic-CFD ࠍ↪ߡ㧘៤Ꮺ㔚ߢ␜ߔࠆ 㓙ߦᔅⷐߥฦࠦࡑ㗔ၞߣ㗅⇟ࠍ㧘ᚒ߇ޘᚑߒߚᱜ⸃࠺ ࠲ࡌࠬࠍ↪ߡ⹏ଔߒߚޕ ࿑ ࠦࡑᢛߩⴕࠊࠇߚ࠷ߩ᭴ᚑ࿑ ታ㛎᧦ઙ ታ㛎ߦߪ㧘ࠦࡒ࠶ࠢ 32 ⒳㘃 2037 ࡍࠫࠍ↪ߚ↹ޕ એᓟ㧘ベㇳᩏߦࠃࠆࠦࡒ࠶ࠢ↹ߩࠦࡑಽഀᢛ ᣇᑼࠍ Comic-CFD (Fast Frame Decomposition and Sorting by Contour tracing for Comic Image)ߣ⸥ߔߚ߹ޕ㧘ࠦࡒ࠶ ࠢ↹ࠍᓥ᧪ᚻᴺߣ Comic-CFD ߢಣℂߒߚ⚿ᨐࠍ࿑ 7 ߦ␜ߔߦࠄߐޕ㧘࿑ 8 ߢߪ㧘ᓥ᧪ᴺߣߩ㆑߇ࠊ߆ࠅ߿ ߔઍ⊛ߥࠍ␜ߔޕ࿑ 9 ߢߪ㧘ࠠࡖࠢ࠲ߩࠦࡑ ߪශㇱᢙߩ[9]ࠍరߦࠦࡒ࠶ࠢߩઍ⊛ࠫࡖࡦ ࡞ߢࠆ㧘ዋᐕ㧘ዋᅚᅚᕈ㧘㕍ᐕࠦࡒ࠶ࠢ߆ࠄㆬߒ ߚߩߘޕ㓙㧘ᚑくᄢቇẂ↹⎇ⓥࡍ࡞ࠪࡖ₀ㇱຬߩදജߦ ࠃࠅ㧘ᱜߒࠦࡑ㗔ၞ㧘㗅⇟ᖱႎࠍᜬߟ࠺࠲ࡌࠬࠍ ᭴▽ߒߚޕ ਅߩ 1 ߦᨎᢙ㧘ࠬࠠࡖࡦߔࠆ㓙ߦ↪ߚ⸃ᐲࠍ␜ ߱ߜᛮ߈㧔ࠦࡑࠍߪߺߒߡឬ߆ࠇߚ⛗ߩ㧕ߦኻߒߡ ಽߥᖱႎࠍߕ㧘⥄ὼߥࠦࡑಽഀ߇ߢ߈ߡࠆޕ ߔߚ߹ޕ㧘⸘▚ᯏⅣႺߪ 2 ߣߥߞߡࠆޕ ߎߩ᧦ઙߦߡ㧘Comic-CFD ࠍታⴕߒߚޕਅ⸥ߩ 3 ߦ㧘ࠦࡒ࠶ࠢߩࠫࡖࡦ࡞ߏߣߩᐔဋಣℂᤨ㑆ࠍ␜ߔߎޕ ߩ㓙㧘ࡑ࡞࠴ࠬ࠶࠼ಣℂ[10]ࠍⴕ㧘㜞ㅦൻࠍⴕߞߚޕ 㧙㧙 ↹ᨎᢙߣ⸃ᐲ Ẃ↹䉳䊞䊮䊦㩷 ᨎᢙ㩷 ዋᐕ㩷 961 ዋᅚ䊶ᅚᕈ㩷 512 㕍ᐕ㩷 564 ⸃ᐲ㩷 144dpi ⸘▚ᯏⅣႺ CPU Intel Core2Quad Q6600 2.4GHz Main Memory 4GB OS Windows Vista ࿑ ࠫࡖࡦ࡞ߦࠃࠆࠦࡑ㗔ၞ⼂⚿ᨐ ࠫࡖࡦ࡞ߏߣߩᐔဋಣℂㅦᐲ ዋᐕ㧘㕍ᐕߩࠫࡖࡦ࡞ߦ߅ߡߪ 8 ഀ⒟ᐲߩᱜߒᬌ Ẃ↹䉳䊞䊮䊦㩷 ᐔဋಣℂㅦᐲ[ms/page] ߢߞߚ߇㧘ዋᅚᅚᕈߦ߅ߡߪᱜ⸃ᐲ߇ᄢ߈ߊૐ ዋᐕ㩷 44.45 ਅߒߚߪࠇߎޕ㧘ࠫࡖࡦ࡞ߦࠃࠅࠦࡑഀ߇ᄢ߈ߊ⇣ߥࠆ 61.01 ዋᅚ䊶ᅚᕈ㩷 45.05 㕍ᐕ㩷 ߎߣ߇ේ࿃ߢࠆⶄޕ㔀ߥࠦࡑഀߩࠍ࿑ 12(a)ߦ␜ߔޕ ࠦࡑಽഀᚑഞ₸ ࠦࡑಽഀߩ♖ᐲࠍᬌ⸽ߒߚޕComic-CFD ߦࠃࠅ↢ᚑߒ ߚࠦࡑ㗔ၞᖱႎߣ㧘ߦ⸥ߒߚᚻേߢ↢ᚑߒߚᱜߒࠦ ࡑ㗔ၞᖱႎࠍᲧセߒߚޕ࿑ 10 ߢ␜ߔࠃ߁ߦ㧘ฦࠦࡑߩ㗂 ὐᐳᮡߩ〒㔌ߩᏅ߇ 4 ὐోߡ㨗↹⚛એౝߢࠆߥࠄ߫㧘 ᱜߒࠦࡑࠍ⼂ߢ߈ߚߣߔࠆ⚻ߪߢߎߎޕ㛎⊛ߦ k ߪ 30 ࠍ↪ߚޕ (a) (b) ࿑ ⶄ㔀ߥࠦࡑഀࠅߩࡑࡦࠟ C㧔ౖ㧦 ຠฬߥߒࠂߩߟ߷ߺ㧘 ␠ዊቇ㙚㧘 Ꮞ Rⶄ㔀ߥࠦࡑഀࠅߩࡑࡦࠟ D 㧔ౖ㧦ຠฬࡢࡦࡇࠬ㧘 ␠ ࿑ ࠦࡑ㗔ၞߩ〒㔌Ყセ 㓸⧷␠㧘 Ꮞ R એਅ㧘࿑ 11 ߦࠦࡑಽഀᚑഞ₸ࠍ␜ߔ⹏ޕଔߦߪ㧘 ㆡว ₸ࠍߔ Precision ᑼ(3)㧘ౣ₸ࠍߔ Recall ᑼ(4)㧘♖ ᐲࠍߔ F-measure ᑼ(5)ࠍ↪ߚޕ P = R = F = S N S C ޓ ޓ ޓ (6) ޓ (7 ) ޓ (8 ) 2 PR ޓ P+R ዋᅚᅚᕈߩࠫࡖࡦ࡞ߦ߅ߡߪ㧘ੱ‛߿ࡈ㧘ࠦ ࡑ߇ߘࠇߙࠇࠗࡗ᭴ㅧߣߒߡ㊀ߥࠆߎߣ߇ᄙޕ࿑ 13 ߦⶄ㔀ߥࠗࡗ᭴ㅧߩࠗࡔࠫࠍ␜ߔޕ S: ᬌߒߚᱜߒࠦࡑᢙ N: ᬌߒߚࠦࡑᢙ C: ᬌߐࠇࠆߴ߈ᱜߒࠦࡑ ᢙ ࿑ ⶄ㔀ߥࠗࡗ᭴ㅧߩࠗࡔࠫ 㧙㧙 ࿑ ߟߩࠪࠬ࠹ࡓߦࠃࠆࠦࡑᢛ⹏ଔ ࿑ %QOKE%(& ߩࠦࡑᢛߩᄬᢌ࿑ ⚿ᨐߣߒߡⶄ㔀ߥࠦࡑഀࠅߣߥࠅ㧘ᚑഞ₸߇ૐਅߒߡ ᧄⓂࠍၫ╩ߔࠆߦᒰߚߞߡ㧘᭽ߏߥޘᗧࠍ㗂߈߹ߒ ߒ߹߁ߚ߹ޕ㧘ዋᐕ㧘㕍ᐕߩࠫࡖࡦ࡞ߦ߅ߡ߽ࠗࡗ ߚ KDDI ⎇ⓥᚲᏔ⿷᭽ߥࠄ߮ߦ㧘ࡑࡦࠟࠍ࠻࠶ࠥڏㆇ↪ ᭴ㅧ߇࿑ 12(b)ߦ␜ߐࠇࠆࠃ߁ߥⶄ㔀ߥ႐ว㧘ࠦࡑ㗔ၞ ߔࠆࠬࡄࠗࠪ࠰ࡈ࠻(ᩣ)ጊ↰᭽㧘ᱞ᭽ߦᷓ⻢ߒ߹ߔޕ ߩಽഀᚑഞ₸ߪૐਅߒߚޕ ᧄ⎇ⓥߪ㧘ᢥ⑼⋭ᚢ⇛⊛⎇ⓥၮ⋚ᒻᚑᡰេᬺߦࠃߞ ࠦࡑᢛ ߡⴕࠊࠇߚߡߒ⸥ޕ㧘ᗵ⻢ߔࠆޕ ࠦࡑಽഀ߇ᚑഞߒߚࡍࠫߦ߅ߡ㧘ࠦࡑᢛߩ♖ᐲ ࠍᬌ⸽ߒߚޕᲧセᣇᑼߣߒߡࡑࡦࠟޕߚ↪ࠍ࠻࠶ࠥڏ ෳ⠨ᢥ₂ ࠦࡑ㗅⇟ߦኻߒߡ㧘ࠦࡑห჻ࠍ឵ߒᱜߒ㗅⇟ߦߔࠆ ߹ߢߩࡊ࠶࠹ࠬޟᢙ⹏ࠍޠଔၮḰߣߔࠆޕ 1) ጊ↰㓷ਯ㧘㋈ᧁ⨃᮸㧘ࡈࡑ࠶࠻ ࡉ࠺ࠖࠕ࡞࠻㧘 㧦A,B,C ߩ㗅⇟ߢਗࠎߢࠆࠦࡑࠍᜬߟࠦࡒ࠶ࠢ↹ ㆙⮮ 㧘ችፒᘕ㧘̌៤Ꮺ㔚ࠍ↪ߒߚࠦࡒ࠶ ࠍ㧘A,C,B ߩ㗅⇟ߢಽഀࠍߒߚ႐วߪ㧘C ߣ B ࠍ឵ߔ ࠢߩ㑛ⷩࠪࠬ࠹ࡓߣߘߩ⹏ଔ̍, ⧓ⴚ⑼ቇቇળ⺰ᢥ ࠇ߫ᱜߒ㗅⇟ߦߥࠆ ࠍࠇߎޕ1 ࠬ࠹࠶ࡊߣߔࠆޕ એߩࠃ߁ߦቯ⟵ߒߚၮḰࠍరߦ⹏ଔߒߚ⚿ᨐࠍએ ਅߩ࿑ 14 ߦ␜ߔޕ 2) ࠦࡑಽഀಣℂߦ߅ߌࠆᓮࡄࡔ࠲ߦ㑐ߔࠆᬌ ⸛ ” , ା ቇ ᛛ ႎ , vol. 109, no. 63, IE2009-43, pp. ᬌ⸽ߩ⚿ᨐ㧘ࠦࡑᢛߩᚑഞ(0 ࠬ࠹࠶ࡊ)ߪ㧘ࡑࡦࠟ ߩ࠻࠶ࠥڏ42㧑ߦኻߒ Comic-CFD ߪ 99㧑ߢࠅ㕖Ᏹߦ 㜞♖ᐲ߇ᓧࠄࠇߚߪ࠻࠶ࠥڏࠟࡦࡑޕ߆ࠄਅ߳ߩ❑ , vol.3, no.2, pp.149̄158, June 2004. ⍹ᄢ㧘ᴡ 㧘ᷰㄝ 㧘“ࠦࡒ࠶ࠢ↹ߩ 3) 187-192, May 2009. ⍹ᄢ㧘ᴡ 㧘ᷰㄝ 㧘“ࠦࡒ࠶ࠢ↹ߦ ߩࠦࡑᢛߩ㑆㆑ߪዋߥ߇㧘ฝ߆ࠄᏀ߳ߩᮮߩࠦࡑ ߅ߌࠆࠦࡑಽഀಣℂߩ㜞ㅦൻߦ㑐ߔࠆᬌ⸛”, ᖱಣ ᢛߢ㑆㆑߇⋡┙ߞߚߚ߹ޕ㧘Comic-CFD ߢߪ㧘ਅߩ ోᄢ, 1P̄2, March 2007. ࿑ 15 ߦ␜ߔ႐วߩߺ㧘⺋ᢛ߇⊒↢ߒߚߪࠇߎ ޕ㧘ࠦ 4) ࡑ߇චሼߦ㓒ߡࠄࠇߚ႐วߦ㧘❑ಽഀߣᮮಽഀߩ㗅⇟ߦ ࠃࠅ㧘ࠦࡑᢛ⚿ᨐߦ㆑߇↢ߓߡߒ߹߁ߎߣߦ࿃ߔ ࠆޕ 5) ↰ਛቁ㧘᧲ᶏᨋஜੑ㧘ᄖጊ ผ㧘“ࡑࡦࠟ↹ߩ ࠦ ࡑ ഀ ࠅ ᭴ ㅧ ⸃ ᨆ ”, 2006 ା ቇ ✚ ᄢ , D ̄ 12 ̄ 89, March 2006. T. Tanaka, K. Shoji, F. Toyama, and J. Miyamichi, “Layout Analysis of Tree-Structured Scene Frames in Comic Images”, 20th International Joint Conference on 㧡㧚߹ߣ Artificial Intelligence (IJCAI- 07), pp.2885–2890, ᧄⓂߢߪ㧘៤Ꮺ㔚ߢ␜ߔࠆߚ㧘ᖱႎ߇ሽߔࠆ 㗔ၞߦ߅ߡࠦࡑಽഀᢛߔࠆᚻᴺࠍឭ᩺⹏ଔߒߚޕ ࠦࡑಽഀߢߪ㧘ࠦࡒ࠶ࠢߩࠫࡖࡦ࡞ߦࠃࠅ♖ᐲߦᏅ߇↢ 6) ࡑࡦࠟ ࠻࠶ࠥڏhttp://author.mang.jp/ 7) Burdick, HE “Digital Imaging theory and application”, 8) Leandro A. F. Fernandes, Manuel M. Oliveira, ߓ㧘ዋᅚᅚᕈߢߪ♖ᐲ߇ૐਅߒߚ߇㧘ዋᐕ㧘㕍ᐕߩࠫ ࡖࡦ࡞ߦ߅ߡߪ 8 ഀ⒟ᐲߩ㜞♖ᐲࠍ␜ߒߚࡑࠦޕᢛ Hyderabad, India, Jan. 6 – 12, 2007. ߦ߅ߡߪ㧘99%ߣ߁㕖Ᏹߦ㜞♖ᐲࠍ␜ߒߚޕ McGraw-Hill, NewYork, 1997. “Real-time line detection through an improved Hough transform voting scheme”, Pattern Recognition (PR), Elsevier, 41:1, 2008. pp. 299-314. 㧙㧙 9) ␠࿅ᴺੱ ᣣᧄ㔀දળ http://www.j-magazine.or.jp/magdata/?module=list&acti on=list 10) OpenMP http://openmp.org/ 11) ࿃ 㓶੫㧘㜞ᯅᷕผ㧘ᄢኅᢘ჻㧘ᐔ㊁⎇ੱ㧘ᮘญ 㧘Ꮉፒ⑲ੑ㧘ዊᳰ ᷕ㧘ੳᏆ㧘“ベㇳᩏߦ ࠃࠆࠦࡒ࠶ࠢ↹ߩ㜞ㅦࠦࡑಽഀᢛ”㧘ITE Technical Report Vol.34㧘No.10㧘pp.73~76㧘2010 ᐕ 2 㧙㧙
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